audio-ess/ewolsa/effects.cpp

206 lines
5.8 KiB
C++

/**
* @author Edouard DUPIN
*
* @copyright 2011, Edouard DUPIN, all right reserved
*
* @license BSD 3 clauses (see license file)
*/
#include <etk/types.h>
#include <ewolsa/debug.h>
#include <ewolsa/effects.h>
#include <ewolsa/decWav.h>
#include <math.h>
#include <ewolsa/LoadedFile.h>
#include <mutex>
static std::mutex localMutex;
static bool effectsMute = false;
static float effectsVolume = 0;
static int32_t effectsVolumeApply = 1<<16;
//----------------------------------------------------------------------------------------------------------
// Effects ...
//----------------------------------------------------------------------------------------------------------
class RequestPlay {
private:
bool m_freeSlot;
ewolsa::LoadedFile* m_effect; // reference to the effects
int32_t m_playTime; // position in sample playing in the audio effects
public :
RequestPlay(ewolsa::LoadedFile * _effect) :
m_freeSlot(false),
m_effect(_effect),
m_playTime(0) {
};
void reset(ewolsa::LoadedFile * _effect) {
m_effect=_effect;
m_playTime=0;
m_freeSlot=false;
};
bool isFree(void) {
return m_freeSlot;
};
void play(int16_t * _bufferInterlace, int32_t _nbSample, int32_t _nbChannels) {
if (true == m_freeSlot) {
return;
}
if (m_effect->m_data == NULL) {
m_freeSlot = true;
return;
}
int32_t processTimeMax = etk_min(_nbSample, m_effect->m_nbSamples - m_playTime);
processTimeMax = etk_max(0, processTimeMax);
int16_t * pointer = _bufferInterlace;
int16_t * newData = &m_effect->m_data[m_playTime];
//EWOLSA_DEBUG("AUDIO : Play slot... nb sample : " << processTimeMax << " playTime=" <<m_playTime << " nbCannels=" << nbChannels);
for (int32_t iii=0; iii<processTimeMax; iii++) {
// TODO : set volume and spacialisation ...
for (int32_t jjj=0; jjj<_nbChannels; jjj++) {
int32_t tmppp = *pointer + ((((int32_t)*newData)*effectsVolumeApply)>>16);
*pointer = etk_avg(-32767, tmppp, 32766);
//EWOLSA_DEBUG("AUDIO : element : " << *pointer);
pointer++;
}
newData++;
}
m_playTime += processTimeMax;
// check end of playing ...
if (m_effect->m_nbSamples <= m_playTime) {
m_freeSlot=true;
}
}
};
#include <vector>
std::vector<ewolsa::LoadedFile*> ListEffects;
std::vector<RequestPlay*> ListEffectsPlaying;
void ewolsa::effects::init(void) {
ewolsa::effects::volumeSet(0);
ewolsa::effects::muteSet(false);
}
void ewolsa::effects::unInit(void) {
ewolsa::effects::volumeSet(-1000);
ewolsa::effects::muteSet(true);
}
int32_t ewolsa::effects::add(const std::string& _file) {
for (size_t iii=0; iii<ListEffects.size(); iii++) {
if (ListEffects[iii] == NULL) {
continue;
}
if (ListEffects[iii]->m_file == _file) {
ListEffects[iii]->m_requestedTime++;
return iii;
}
}
// effect does not exist ... create a new one ...
ewolsa::LoadedFile * tmpEffect = new ewolsa::LoadedFile(_file);
if (NULL == tmpEffect) {
EWOLSA_ERROR("Error to load the effects : \"" << _file << "\"");
return -1;
}
ListEffects.push_back(tmpEffect);
return ListEffects.size()-1;
}
void ewolsa::effects::rm(int32_t _effectId) {
// find element ...
if (_effectId <0 || _effectId >= (int64_t)ListEffects.size()) {
EWOLSA_ERROR("Wrong effect ID : " << _effectId << " != [0.." << ListEffects.size()-1 << "] == > can not remove it ...");
return;
}
if (ListEffects[_effectId] == NULL) {
EWOLSA_ERROR("effect ID : " << _effectId << " == > has already been removed");
return;
}
// check number of requested
if (ListEffects[_effectId]->m_requestedTime <= 0) {
EWOLSA_ERROR("effect ID : " << _effectId << " == > request more than predicted a removed of an effects");
return;
}
ListEffects[_effectId]->m_requestedTime--;
// mark to be removed ... TODO : Really removed it when no other element readed it ...
// TODO : ...
}
void ewolsa::effects::play(int32_t _effectId, float _xxx, float _yyy) {
if (_effectId <0 || _effectId >= (int64_t)ListEffects.size()) {
EWOLSA_ERROR("Wrong effect ID : " << _effectId << " != [0.." << ListEffects.size()-1 << "] == > can not play it ...");
return;
}
if (ListEffects[_effectId] == NULL) {
EWOLSA_ERROR("effect ID : " << _effectId << " == > has been removed");
return;
}
EWOLSA_VERBOSE("effect play : " << _effectId );
// try to find an empty slot :
for (size_t iii=0; iii<ListEffectsPlaying.size(); iii++) {
if (ListEffectsPlaying[iii]->isFree()) {
ListEffectsPlaying[iii]->reset(ListEffects[_effectId]);
return;
}
}
RequestPlay* newPlay = new RequestPlay(ListEffects[_effectId]);
if (NULL == newPlay) {
EWOLSA_CRITICAL("Allocation error of a playing element : " << _effectId);
return;
}
ListEffectsPlaying.push_back(newPlay);
}
float ewolsa::effects::volumeGet(void) {
return effectsVolume;
}
static void uptateEffectVolume(void) {
if (effectsMute == true) {
effectsVolumeApply = 0;
} else {
// convert in an fixpoint value
// V2 = V1*10^(db/20)
double coef = pow(10, (effectsVolume/20) );
effectsVolumeApply = (int32_t)(coef * (double)(1<<16));
}
}
void ewolsa::effects::volumeSet(float _newVolume) {
effectsVolume = _newVolume;
effectsVolume = etk_avg(-100, effectsVolume, 20);
EWOLSA_INFO("Set music Volume at " << _newVolume << "dB == > " << effectsVolume << "dB");
uptateEffectVolume();
}
bool ewolsa::effects::muteGet(void) {
return effectsMute;
}
void ewolsa::effects::muteSet(bool _newMute) {
effectsMute = _newMute;
EWOLSA_INFO("Set effects Mute at " << _newMute);
uptateEffectVolume();
}
void ewolsa::effects::getData(int16_t* _bufferInterlace, int32_t _nbSample, int32_t _nbChannels) {
for (size_t iii = 0; iii < ListEffectsPlaying.size(); ++iii) {
if (ListEffectsPlaying[iii]!= NULL) {
ListEffectsPlaying[iii]->play(_bufferInterlace, _nbSample, _nbChannels);
}
}
}