audio-ess/lutin_ewolsa.py

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#!/usr/bin/python
import lutinModule as module
import lutinTools as tools
import lutinDebug as debug
def get_desc():
return "ewolsa : ewol simple audio interface for 'small game' audio effects"
def create(target):
myModule = module.Module(__file__, 'ewolsa', 'LIBRARY')
# System core
myModule.add_src_file([
'ewolsa/debug.cpp',
'ewolsa/decWav.cpp',
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'ewolsa/decOgg.cpp',
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'ewolsa/effects.cpp',
'ewolsa/ewolsa.cpp',
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'ewolsa/music.cpp',
'ewolsa/LoadedFile.cpp'
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])
# name of the dependency
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myModule.add_module_depend(['ewol', 'airtaudio', 'ogg'])
if target.name=="Android":
myModule.add_export_flag_CC("-pthread -frtti -fexceptions")
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myModule.add_export_path(tools.get_current_path(__file__))
# add the currrent module at the
return myModule