audio-ess/audio/ess/music.hpp

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/**
* @author Edouard DUPIN
* @copyright 2011, Edouard DUPIN, all right reserved
* @license MPL v2.0 (see license file)
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*/
#pragma once
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#include <etk/types.hpp>
#include <audio/river/Interface.hpp>
#include <audio/river/Manager.hpp>
#include <audio/ess/LoadedFile.hpp>
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#include <ethread/Mutex.hpp>
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#include <etk/Map.hpp>
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namespace audio {
namespace ess {
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class Music {
private:
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mutable ethread::Mutex m_mutex;
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ememory::SharedPtr<audio::river::Manager> m_manager;
ememory::SharedPtr<audio::river::Interface> m_interface;
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public:
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Music(const ememory::SharedPtr<audio::river::Manager>& _manager);
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~Music();
private:
void onDataNeeded(void* _data,
const audio::Time& _playTime,
const size_t& _nbChunk,
enum audio::format _format,
uint32_t _sampleRate,
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const etk::Vector<audio::channel>& _map);
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ememory::SharedPtr<audio::ess::LoadedFile> m_current; //!< current music read
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int32_t m_position; //!< current position of music read
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etk::Map<etk::String, ememory::SharedPtr<audio::ess::LoadedFile> > m_list; //!< list of all music loaded
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ememory::SharedPtr<audio::ess::LoadedFile> m_next; //!< next music to read
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public:
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void load(const etk::String& _file, const etk::String& _name);
void play(const etk::String& _name);
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void stop();
void clear();
};
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}
}