38 lines
687 B
C++

/**
* @author Edouard DUPIN
*
* @copyright 2014, Edouard DUPIN, all right reserved
*
* @license BSD v3 (see license file)
*/
#ifndef __EAUDIOFX_PROCESSING_H__
#define __EAUDIOFX_PROCESSING_H__
#include <eaudiofx/core/audio.h>
#include <eaudiofx/core/Buffer.h>
#include <eaudiofx/core/Block.h>
#include <eaudiofx/core/BlockMeta.h>
#include <vector>
namespace eaudiofx {
class Processing : public eaudiofx::BlockMeta {
public:
Processing(void) {};
virtual ~Processing(void) {};
public:
int32_t process(void);
int32_t start(void);
int32_t stop(void);
int32_t waitEndOfProcess(void);
bool isLiveStream(void) {
return false;
}
};
};
#endif