audio-blockEngine/lutin_audio-block-engine.py

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#!/usr/bin/python
import lutin.module as module
import lutin.tools as tools
import lutin.debug as debug
import os
def get_type():
return "LIBRARY"
def get_name():
return "audio FX"
def get_desc():
return "audio_block_engine : Audio interface FX system"
def get_licence():
return "APACHE-2"
def get_compagny_type():
return "com"
def get_compagny_name():
return "atria-soft"
def get_maintainer():
return "authors.txt"
def get_version():
return "version.txt"
def create(target, module_name):
my_module = module.Module(__file__, module_name, get_type())
# System core
my_module.add_src_file([
'eaudiofx/debug.cpp',
'eaudiofx/Thread.cpp',
'eaudiofx/flow/Base.cpp',
'eaudiofx/flow/Interface.cpp',
'eaudiofx/core/audio.cpp',
'eaudiofx/core/Processing.cpp',
'eaudiofx/core/Block.cpp',
'eaudiofx/core/BlockMeta.cpp',
'eaudiofx/core/Buffer.cpp',
'eaudiofx/core/BufferAudio.cpp',
'eaudiofx/core/BufferAudioFreq.cpp'
])
# basic nodes:
my_module.add_src_file([
#'eaudiofx/base/GeneratorFile.cpp',
#'eaudiofx/base/ReceiverFile.cpp',
#'eaudiofx/base/GeneratorRiver.cpp',
'eaudiofx/base/ReceiverRiver.cpp',
'eaudiofx/base/GeneratorSignal.cpp'
])
# name of the dependency
my_module.add_depend([
'audio-river',
'ewol',
'ejson'
])
my_module.add_path(tools.get_current_path(__file__), export=True)
return my_module