diff --git a/.classpath b/.classpath
deleted file mode 100644
index 3083ca1..0000000
--- a/.classpath
+++ /dev/null
@@ -1,27 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/.project b/.project
deleted file mode 100644
index 3ba52b8..0000000
--- a/.project
+++ /dev/null
@@ -1,23 +0,0 @@
-
-
- gale
-
-
-
-
-
- org.eclipse.jdt.core.javabuilder
-
-
-
-
- org.eclipse.m2e.core.maven2Builder
-
-
-
-
-
- org.eclipse.jdt.core.javanature
- org.eclipse.m2e.core.maven2Nature
-
-
diff --git a/lib/jogamp-fat.jar b/lib/jogamp-fat.jar
deleted file mode 100644
index 2426cf1..0000000
Binary files a/lib/jogamp-fat.jar and /dev/null differ
diff --git a/lib/lwjgl/LICENSE b/lib/lwjgl/LICENSE
deleted file mode 100644
index a17ad0a..0000000
--- a/lib/lwjgl/LICENSE
+++ /dev/null
@@ -1,29 +0,0 @@
-Copyright (c) 2012-present Lightweight Java Game Library
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are
-met:
-
-- Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-
-- Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
-- Neither the name Lightweight Java Game Library nor the names of
- its contributors may be used to endorse or promote products derived
- from this software without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
-TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\ No newline at end of file
diff --git a/lib/lwjgl/assimp_license.txt b/lib/lwjgl/assimp_license.txt
deleted file mode 100644
index 262606a..0000000
--- a/lib/lwjgl/assimp_license.txt
+++ /dev/null
@@ -1,78 +0,0 @@
-Open Asset Import Library (assimp)
-
-Copyright (c) 2006-2016, assimp team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-
-******************************************************************************
-
-AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
-These are 3d models for testing purposes, from various free sources
-on the internet. They are - unless otherwise stated - copyright of
-their respective creators, which may impose additional requirements
-on the use of their work. For any of these models, see
-.source.txt for more legal information. Contact us if you
-are a copyright holder and believe that we credited you inproperly or
-if you don't want your files to appear in the repository.
-
-
-******************************************************************************
-
-Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
-http://code.google.com/p/poly2tri/
-
-All rights reserved.
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-* Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
-* Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-* Neither the name of Poly2Tri nor the names of its contributors may be
- used to endorse or promote products derived from this software without specific
- prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/lib/lwjgl/build.txt b/lib/lwjgl/build.txt
deleted file mode 100644
index feb8a24..0000000
--- a/lib/lwjgl/build.txt
+++ /dev/null
@@ -1 +0,0 @@
-LWJGL 3.2.3 SNAPSHOT build 13
\ No newline at end of file
diff --git a/lib/lwjgl/dyncall_license.txt b/lib/lwjgl/dyncall_license.txt
deleted file mode 100644
index 6984164..0000000
--- a/lib/lwjgl/dyncall_license.txt
+++ /dev/null
@@ -1,14 +0,0 @@
-Copyright (c) 2007-2015 Daniel Adler ,
- Tassilo Philipp
-
-Permission to use, copy, modify, and distribute this software for any
-purpose with or without fee is hereby granted, provided that the above
-copyright notice and this permission notice appear in all copies.
-
-THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
-ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
-ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
-OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
\ No newline at end of file
diff --git a/lib/lwjgl/glfw_license.txt b/lib/lwjgl/glfw_license.txt
deleted file mode 100644
index 8a60e1d..0000000
--- a/lib/lwjgl/glfw_license.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-Copyright (c) 2002-2006 Marcus Geelnard
-Copyright (c) 2006-2010 Camilla Berglund
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any damages
-arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it
-freely, subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would
- be appreciated but is not required.
-
-2. Altered source versions must be plainly marked as such, and must not
- be misrepresented as being the original software.
-
-3. This notice may not be removed or altered from any source
- distribution.
diff --git a/lib/lwjgl/khronos_license.txt b/lib/lwjgl/khronos_license.txt
deleted file mode 100644
index d7e6e9d..0000000
--- a/lib/lwjgl/khronos_license.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-** Copyright (c) 2013-2014 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
\ No newline at end of file
diff --git a/lib/lwjgl/lwjgl-assimp-natives-linux.jar b/lib/lwjgl/lwjgl-assimp-natives-linux.jar
deleted file mode 100644
index 2c4ef0a..0000000
Binary files a/lib/lwjgl/lwjgl-assimp-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-assimp-sources.jar b/lib/lwjgl/lwjgl-assimp-sources.jar
deleted file mode 100644
index 403ff77..0000000
Binary files a/lib/lwjgl/lwjgl-assimp-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-assimp.jar b/lib/lwjgl/lwjgl-assimp.jar
deleted file mode 100644
index eddf6e3..0000000
Binary files a/lib/lwjgl/lwjgl-assimp.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-egl-sources.jar b/lib/lwjgl/lwjgl-egl-sources.jar
deleted file mode 100644
index ecdabbe..0000000
Binary files a/lib/lwjgl/lwjgl-egl-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-egl.jar b/lib/lwjgl/lwjgl-egl.jar
deleted file mode 100644
index 65a59fe..0000000
Binary files a/lib/lwjgl/lwjgl-egl.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-glfw-natives-linux.jar b/lib/lwjgl/lwjgl-glfw-natives-linux.jar
deleted file mode 100644
index e3b7ae7..0000000
Binary files a/lib/lwjgl/lwjgl-glfw-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-glfw-sources.jar b/lib/lwjgl/lwjgl-glfw-sources.jar
deleted file mode 100644
index f6cd77a..0000000
Binary files a/lib/lwjgl/lwjgl-glfw-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-glfw.jar b/lib/lwjgl/lwjgl-glfw.jar
deleted file mode 100644
index b8bb451..0000000
Binary files a/lib/lwjgl/lwjgl-glfw.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-jawt-sources.jar b/lib/lwjgl/lwjgl-jawt-sources.jar
deleted file mode 100644
index c1ac84e..0000000
Binary files a/lib/lwjgl/lwjgl-jawt-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-jawt.jar b/lib/lwjgl/lwjgl-jawt.jar
deleted file mode 100644
index 42deb21..0000000
Binary files a/lib/lwjgl/lwjgl-jawt.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-natives-linux.jar b/lib/lwjgl/lwjgl-natives-linux.jar
deleted file mode 100644
index 7b10e46..0000000
Binary files a/lib/lwjgl/lwjgl-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-openal-natives-linux.jar b/lib/lwjgl/lwjgl-openal-natives-linux.jar
deleted file mode 100644
index 1211dae..0000000
Binary files a/lib/lwjgl/lwjgl-openal-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-openal-sources.jar b/lib/lwjgl/lwjgl-openal-sources.jar
deleted file mode 100644
index ee98039..0000000
Binary files a/lib/lwjgl/lwjgl-openal-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-openal.jar b/lib/lwjgl/lwjgl-openal.jar
deleted file mode 100644
index 482d924..0000000
Binary files a/lib/lwjgl/lwjgl-openal.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengl-natives-linux.jar b/lib/lwjgl/lwjgl-opengl-natives-linux.jar
deleted file mode 100644
index f48041b..0000000
Binary files a/lib/lwjgl/lwjgl-opengl-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengl-sources.jar b/lib/lwjgl/lwjgl-opengl-sources.jar
deleted file mode 100644
index 836432e..0000000
Binary files a/lib/lwjgl/lwjgl-opengl-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengl.jar b/lib/lwjgl/lwjgl-opengl.jar
deleted file mode 100644
index 3a3da08..0000000
Binary files a/lib/lwjgl/lwjgl-opengl.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengles-natives-linux.jar b/lib/lwjgl/lwjgl-opengles-natives-linux.jar
deleted file mode 100644
index 47f1b9c..0000000
Binary files a/lib/lwjgl/lwjgl-opengles-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengles-sources.jar b/lib/lwjgl/lwjgl-opengles-sources.jar
deleted file mode 100644
index be254b7..0000000
Binary files a/lib/lwjgl/lwjgl-opengles-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-opengles.jar b/lib/lwjgl/lwjgl-opengles.jar
deleted file mode 100644
index e1b4ea2..0000000
Binary files a/lib/lwjgl/lwjgl-opengles.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-sources.jar b/lib/lwjgl/lwjgl-sources.jar
deleted file mode 100644
index aa60368..0000000
Binary files a/lib/lwjgl/lwjgl-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-stable-custom-zip.json b/lib/lwjgl/lwjgl-stable-custom-zip.json
deleted file mode 100644
index 89fd16e..0000000
--- a/lib/lwjgl/lwjgl-stable-custom-zip.json
+++ /dev/null
@@ -1,27 +0,0 @@
-{
- "build": "stable",
- "mode": "zip",
- "selectedAddons": [],
- "platform": [
- "linux"
- ],
- "descriptions": false,
- "compact": false,
- "hardcoded": false,
- "javadoc": false,
- "includeJSON": true,
- "source": true,
- "osgi": false,
- "language": "groovy",
- "contents": [
- "lwjgl",
- "lwjgl-assimp",
- "lwjgl-egl",
- "lwjgl-glfw",
- "lwjgl-jawt",
- "lwjgl-openal",
- "lwjgl-opengl",
- "lwjgl-opengles",
- "lwjgl-stb"
- ]
-}
\ No newline at end of file
diff --git a/lib/lwjgl/lwjgl-stb-natives-linux.jar b/lib/lwjgl/lwjgl-stb-natives-linux.jar
deleted file mode 100644
index b37e98e..0000000
Binary files a/lib/lwjgl/lwjgl-stb-natives-linux.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-stb-sources.jar b/lib/lwjgl/lwjgl-stb-sources.jar
deleted file mode 100644
index 4de978a..0000000
Binary files a/lib/lwjgl/lwjgl-stb-sources.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl-stb.jar b/lib/lwjgl/lwjgl-stb.jar
deleted file mode 100644
index c80908b..0000000
Binary files a/lib/lwjgl/lwjgl-stb.jar and /dev/null differ
diff --git a/lib/lwjgl/lwjgl.jar b/lib/lwjgl/lwjgl.jar
deleted file mode 100644
index b147f38..0000000
Binary files a/lib/lwjgl/lwjgl.jar and /dev/null differ
diff --git a/lib/lwjgl/openal_soft_license.txt b/lib/lwjgl/openal_soft_license.txt
deleted file mode 100644
index 5bc8fb2..0000000
--- a/lib/lwjgl/openal_soft_license.txt
+++ /dev/null
@@ -1,481 +0,0 @@
- GNU LIBRARY GENERAL PUBLIC LICENSE
- Version 2, June 1991
-
- Copyright (C) 1991 Free Software Foundation, Inc.
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-[This is the first released version of the library GPL. It is
- numbered 2 because it goes with version 2 of the ordinary GPL.]
-
- Preamble
-
- The licenses for most software are designed to take away your
-freedom to share and change it. By contrast, the GNU General Public
-Licenses are intended to guarantee your freedom to share and change
-free software--to make sure the software is free for all its users.
-
- This license, the Library General Public License, applies to some
-specially designated Free Software Foundation software, and to any
-other libraries whose authors decide to use it. You can use it for
-your libraries, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-this service if you wish), that you receive source code or can get it
-if you want it, that you can change the software or use pieces of it
-in new free programs; and that you know you can do these things.
-
- To protect your rights, we need to make restrictions that forbid
-anyone to deny you these rights or to ask you to surrender the rights.
-These restrictions translate to certain responsibilities for you if
-you distribute copies of the library, or if you modify it.
-
- For example, if you distribute copies of the library, whether gratis
-or for a fee, you must give the recipients all the rights that we gave
-you. You must make sure that they, too, receive or can get the source
-code. If you link a program with the library, you must provide
-complete object files to the recipients so that they can relink them
-with the library, after making changes to the library and recompiling
-it. And you must show them these terms so they know their rights.
-
- Our method of protecting your rights has two steps: (1) copyright
-the library, and (2) offer you this license which gives you legal
-permission to copy, distribute and/or modify the library.
-
- Also, for each distributor's protection, we want to make certain
-that everyone understands that there is no warranty for this free
-library. If the library is modified by someone else and passed on, we
-want its recipients to know that what they have is not the original
-version, so that any problems introduced by others will not reflect on
-the original authors' reputations.
-
- Finally, any free program is threatened constantly by software
-patents. We wish to avoid the danger that companies distributing free
-software will individually obtain patent licenses, thus in effect
-transforming the program into proprietary software. To prevent this,
-we have made it clear that any patent must be licensed for everyone's
-free use or not licensed at all.
-
- Most GNU software, including some libraries, is covered by the ordinary
-GNU General Public License, which was designed for utility programs. This
-license, the GNU Library General Public License, applies to certain
-designated libraries. This license is quite different from the ordinary
-one; be sure to read it in full, and don't assume that anything in it is
-the same as in the ordinary license.
-
- The reason we have a separate public license for some libraries is that
-they blur the distinction we usually make between modifying or adding to a
-program and simply using it. Linking a program with a library, without
-changing the library, is in some sense simply using the library, and is
-analogous to running a utility program or application program. However, in
-a textual and legal sense, the linked executable is a combined work, a
-derivative of the original library, and the ordinary General Public License
-treats it as such.
-
- Because of this blurred distinction, using the ordinary General
-Public License for libraries did not effectively promote software
-sharing, because most developers did not use the libraries. We
-concluded that weaker conditions might promote sharing better.
-
- However, unrestricted linking of non-free programs would deprive the
-users of those programs of all benefit from the free status of the
-libraries themselves. This Library General Public License is intended to
-permit developers of non-free programs to use free libraries, while
-preserving your freedom as a user of such programs to change the free
-libraries that are incorporated in them. (We have not seen how to achieve
-this as regards changes in header files, but we have achieved it as regards
-changes in the actual functions of the Library.) The hope is that this
-will lead to faster development of free libraries.
-
- The precise terms and conditions for copying, distribution and
-modification follow. Pay close attention to the difference between a
-"work based on the library" and a "work that uses the library". The
-former contains code derived from the library, while the latter only
-works together with the library.
-
- Note that it is possible for a library to be covered by the ordinary
-General Public License rather than by this special one.
-
- GNU LIBRARY GENERAL PUBLIC LICENSE
- TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
-
- 0. This License Agreement applies to any software library which
-contains a notice placed by the copyright holder or other authorized
-party saying it may be distributed under the terms of this Library
-General Public License (also called "this License"). Each licensee is
-addressed as "you".
-
- A "library" means a collection of software functions and/or data
-prepared so as to be conveniently linked with application programs
-(which use some of those functions and data) to form executables.
-
- The "Library", below, refers to any such software library or work
-which has been distributed under these terms. A "work based on the
-Library" means either the Library or any derivative work under
-copyright law: that is to say, a work containing the Library or a
-portion of it, either verbatim or with modifications and/or translated
-straightforwardly into another language. (Hereinafter, translation is
-included without limitation in the term "modification".)
-
- "Source code" for a work means the preferred form of the work for
-making modifications to it. For a library, complete source code means
-all the source code for all modules it contains, plus any associated
-interface definition files, plus the scripts used to control compilation
-and installation of the library.
-
- Activities other than copying, distribution and modification are not
-covered by this License; they are outside its scope. The act of
-running a program using the Library is not restricted, and output from
-such a program is covered only if its contents constitute a work based
-on the Library (independent of the use of the Library in a tool for
-writing it). Whether that is true depends on what the Library does
-and what the program that uses the Library does.
-
- 1. You may copy and distribute verbatim copies of the Library's
-complete source code as you receive it, in any medium, provided that
-you conspicuously and appropriately publish on each copy an
-appropriate copyright notice and disclaimer of warranty; keep intact
-all the notices that refer to this License and to the absence of any
-warranty; and distribute a copy of this License along with the
-Library.
-
- You may charge a fee for the physical act of transferring a copy,
-and you may at your option offer warranty protection in exchange for a
-fee.
-
- 2. You may modify your copy or copies of the Library or any portion
-of it, thus forming a work based on the Library, and copy and
-distribute such modifications or work under the terms of Section 1
-above, provided that you also meet all of these conditions:
-
- a) The modified work must itself be a software library.
-
- b) You must cause the files modified to carry prominent notices
- stating that you changed the files and the date of any change.
-
- c) You must cause the whole of the work to be licensed at no
- charge to all third parties under the terms of this License.
-
- d) If a facility in the modified Library refers to a function or a
- table of data to be supplied by an application program that uses
- the facility, other than as an argument passed when the facility
- is invoked, then you must make a good faith effort to ensure that,
- in the event an application does not supply such function or
- table, the facility still operates, and performs whatever part of
- its purpose remains meaningful.
-
- (For example, a function in a library to compute square roots has
- a purpose that is entirely well-defined independent of the
- application. Therefore, Subsection 2d requires that any
- application-supplied function or table used by this function must
- be optional: if the application does not supply it, the square
- root function must still compute square roots.)
-
-These requirements apply to the modified work as a whole. If
-identifiable sections of that work are not derived from the Library,
-and can be reasonably considered independent and separate works in
-themselves, then this License, and its terms, do not apply to those
-sections when you distribute them as separate works. But when you
-distribute the same sections as part of a whole which is a work based
-on the Library, the distribution of the whole must be on the terms of
-this License, whose permissions for other licensees extend to the
-entire whole, and thus to each and every part regardless of who wrote
-it.
-
-Thus, it is not the intent of this section to claim rights or contest
-your rights to work written entirely by you; rather, the intent is to
-exercise the right to control the distribution of derivative or
-collective works based on the Library.
-
-In addition, mere aggregation of another work not based on the Library
-with the Library (or with a work based on the Library) on a volume of
-a storage or distribution medium does not bring the other work under
-the scope of this License.
-
- 3. You may opt to apply the terms of the ordinary GNU General Public
-License instead of this License to a given copy of the Library. To do
-this, you must alter all the notices that refer to this License, so
-that they refer to the ordinary GNU General Public License, version 2,
-instead of to this License. (If a newer version than version 2 of the
-ordinary GNU General Public License has appeared, then you can specify
-that version instead if you wish.) Do not make any other change in
-these notices.
-
- Once this change is made in a given copy, it is irreversible for
-that copy, so the ordinary GNU General Public License applies to all
-subsequent copies and derivative works made from that copy.
-
- This option is useful when you wish to copy part of the code of
-the Library into a program that is not a library.
-
- 4. You may copy and distribute the Library (or a portion or
-derivative of it, under Section 2) in object code or executable form
-under the terms of Sections 1 and 2 above provided that you accompany
-it with the complete corresponding machine-readable source code, which
-must be distributed under the terms of Sections 1 and 2 above on a
-medium customarily used for software interchange.
-
- If distribution of object code is made by offering access to copy
-from a designated place, then offering equivalent access to copy the
-source code from the same place satisfies the requirement to
-distribute the source code, even though third parties are not
-compelled to copy the source along with the object code.
-
- 5. A program that contains no derivative of any portion of the
-Library, but is designed to work with the Library by being compiled or
-linked with it, is called a "work that uses the Library". Such a
-work, in isolation, is not a derivative work of the Library, and
-therefore falls outside the scope of this License.
-
- However, linking a "work that uses the Library" with the Library
-creates an executable that is a derivative of the Library (because it
-contains portions of the Library), rather than a "work that uses the
-library". The executable is therefore covered by this License.
-Section 6 states terms for distribution of such executables.
-
- When a "work that uses the Library" uses material from a header file
-that is part of the Library, the object code for the work may be a
-derivative work of the Library even though the source code is not.
-Whether this is true is especially significant if the work can be
-linked without the Library, or if the work is itself a library. The
-threshold for this to be true is not precisely defined by law.
-
- If such an object file uses only numerical parameters, data
-structure layouts and accessors, and small macros and small inline
-functions (ten lines or less in length), then the use of the object
-file is unrestricted, regardless of whether it is legally a derivative
-work. (Executables containing this object code plus portions of the
-Library will still fall under Section 6.)
-
- Otherwise, if the work is a derivative of the Library, you may
-distribute the object code for the work under the terms of Section 6.
-Any executables containing that work also fall under Section 6,
-whether or not they are linked directly with the Library itself.
-
- 6. As an exception to the Sections above, you may also compile or
-link a "work that uses the Library" with the Library to produce a
-work containing portions of the Library, and distribute that work
-under terms of your choice, provided that the terms permit
-modification of the work for the customer's own use and reverse
-engineering for debugging such modifications.
-
- You must give prominent notice with each copy of the work that the
-Library is used in it and that the Library and its use are covered by
-this License. You must supply a copy of this License. If the work
-during execution displays copyright notices, you must include the
-copyright notice for the Library among them, as well as a reference
-directing the user to the copy of this License. Also, you must do one
-of these things:
-
- a) Accompany the work with the complete corresponding
- machine-readable source code for the Library including whatever
- changes were used in the work (which must be distributed under
- Sections 1 and 2 above); and, if the work is an executable linked
- with the Library, with the complete machine-readable "work that
- uses the Library", as object code and/or source code, so that the
- user can modify the Library and then relink to produce a modified
- executable containing the modified Library. (It is understood
- that the user who changes the contents of definitions files in the
- Library will not necessarily be able to recompile the application
- to use the modified definitions.)
-
- b) Accompany the work with a written offer, valid for at
- least three years, to give the same user the materials
- specified in Subsection 6a, above, for a charge no more
- than the cost of performing this distribution.
-
- c) If distribution of the work is made by offering access to copy
- from a designated place, offer equivalent access to copy the above
- specified materials from the same place.
-
- d) Verify that the user has already received a copy of these
- materials or that you have already sent this user a copy.
-
- For an executable, the required form of the "work that uses the
-Library" must include any data and utility programs needed for
-reproducing the executable from it. However, as a special exception,
-the source code distributed need not include anything that is normally
-distributed (in either source or binary form) with the major
-components (compiler, kernel, and so on) of the operating system on
-which the executable runs, unless that component itself accompanies
-the executable.
-
- It may happen that this requirement contradicts the license
-restrictions of other proprietary libraries that do not normally
-accompany the operating system. Such a contradiction means you cannot
-use both them and the Library together in an executable that you
-distribute.
-
- 7. You may place library facilities that are a work based on the
-Library side-by-side in a single library together with other library
-facilities not covered by this License, and distribute such a combined
-library, provided that the separate distribution of the work based on
-the Library and of the other library facilities is otherwise
-permitted, and provided that you do these two things:
-
- a) Accompany the combined library with a copy of the same work
- based on the Library, uncombined with any other library
- facilities. This must be distributed under the terms of the
- Sections above.
-
- b) Give prominent notice with the combined library of the fact
- that part of it is a work based on the Library, and explaining
- where to find the accompanying uncombined form of the same work.
-
- 8. You may not copy, modify, sublicense, link with, or distribute
-the Library except as expressly provided under this License. Any
-attempt otherwise to copy, modify, sublicense, link with, or
-distribute the Library is void, and will automatically terminate your
-rights under this License. However, parties who have received copies,
-or rights, from you under this License will not have their licenses
-terminated so long as such parties remain in full compliance.
-
- 9. You are not required to accept this License, since you have not
-signed it. However, nothing else grants you permission to modify or
-distribute the Library or its derivative works. These actions are
-prohibited by law if you do not accept this License. Therefore, by
-modifying or distributing the Library (or any work based on the
-Library), you indicate your acceptance of this License to do so, and
-all its terms and conditions for copying, distributing or modifying
-the Library or works based on it.
-
- 10. Each time you redistribute the Library (or any work based on the
-Library), the recipient automatically receives a license from the
-original licensor to copy, distribute, link with or modify the Library
-subject to these terms and conditions. You may not impose any further
-restrictions on the recipients' exercise of the rights granted herein.
-You are not responsible for enforcing compliance by third parties to
-this License.
-
- 11. If, as a consequence of a court judgment or allegation of patent
-infringement or for any other reason (not limited to patent issues),
-conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot
-distribute so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you
-may not distribute the Library at all. For example, if a patent
-license would not permit royalty-free redistribution of the Library by
-all those who receive copies directly or indirectly through you, then
-the only way you could satisfy both it and this License would be to
-refrain entirely from distribution of the Library.
-
-If any portion of this section is held invalid or unenforceable under any
-particular circumstance, the balance of the section is intended to apply,
-and the section as a whole is intended to apply in other circumstances.
-
-It is not the purpose of this section to induce you to infringe any
-patents or other property right claims or to contest validity of any
-such claims; this section has the sole purpose of protecting the
-integrity of the free software distribution system which is
-implemented by public license practices. Many people have made
-generous contributions to the wide range of software distributed
-through that system in reliance on consistent application of that
-system; it is up to the author/donor to decide if he or she is willing
-to distribute software through any other system and a licensee cannot
-impose that choice.
-
-This section is intended to make thoroughly clear what is believed to
-be a consequence of the rest of this License.
-
- 12. If the distribution and/or use of the Library is restricted in
-certain countries either by patents or by copyrighted interfaces, the
-original copyright holder who places the Library under this License may add
-an explicit geographical distribution limitation excluding those countries,
-so that distribution is permitted only in or among countries not thus
-excluded. In such case, this License incorporates the limitation as if
-written in the body of this License.
-
- 13. The Free Software Foundation may publish revised and/or new
-versions of the Library General Public License from time to time.
-Such new versions will be similar in spirit to the present version,
-but may differ in detail to address new problems or concerns.
-
-Each version is given a distinguishing version number. If the Library
-specifies a version number of this License which applies to it and
-"any later version", you have the option of following the terms and
-conditions either of that version or of any later version published by
-the Free Software Foundation. If the Library does not specify a
-license version number, you may choose any version ever published by
-the Free Software Foundation.
-
- 14. If you wish to incorporate parts of the Library into other free
-programs whose distribution conditions are incompatible with these,
-write to the author to ask for permission. For software which is
-copyrighted by the Free Software Foundation, write to the Free
-Software Foundation; we sometimes make exceptions for this. Our
-decision will be guided by the two goals of preserving the free status
-of all derivatives of our free software and of promoting the sharing
-and reuse of software generally.
-
- NO WARRANTY
-
- 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
-WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
-EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
-OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
-KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
-LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
-THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
-WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
-AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
-FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
-CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
-LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
-RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
-FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
-SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
-DAMAGES.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Libraries
-
- If you develop a new library, and you want it to be of the greatest
-possible use to the public, we recommend making it free software that
-everyone can redistribute and change. You can do so by permitting
-redistribution under these terms (or, alternatively, under the terms of the
-ordinary General Public License).
-
- To apply these terms, attach the following notices to the library. It is
-safest to attach them to the start of each source file to most effectively
-convey the exclusion of warranty; and each file should have at least the
-"copyright" line and a pointer to where the full notice is found.
-
-
- Copyright (C)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-
-Also add information on how to contact you by electronic and paper mail.
-
-You should also get your employer (if you work as a programmer) or your
-school, if any, to sign a "copyright disclaimer" for the library, if
-necessary. Here is a sample; alter the names:
-
- Yoyodyne, Inc., hereby disclaims all copyright interest in the
- library `Frob' (a library for tweaking knobs) written by James Random Hacker.
-
- , 1 April 1990
- Ty Coon, President of Vice
-
-That's all there is to it!
diff --git a/lib/lwjgl3-awt-0.1.7-javadoc.jar b/lib/lwjgl3-awt-0.1.7-javadoc.jar
deleted file mode 100644
index 0d35f41..0000000
Binary files a/lib/lwjgl3-awt-0.1.7-javadoc.jar and /dev/null differ
diff --git a/lib/lwjgl3-awt-0.1.7-sources.jar b/lib/lwjgl3-awt-0.1.7-sources.jar
deleted file mode 100644
index 16098aa..0000000
Binary files a/lib/lwjgl3-awt-0.1.7-sources.jar and /dev/null differ
diff --git a/lib/lwjgl3-awt-0.1.7.jar b/lib/lwjgl3-awt-0.1.7.jar
deleted file mode 100644
index a22019d..0000000
Binary files a/lib/lwjgl3-awt-0.1.7.jar and /dev/null differ
diff --git a/lib/pngdecoder.jar b/lib/pngdecoder.jar
deleted file mode 100644
index fc39e9b..0000000
Binary files a/lib/pngdecoder.jar and /dev/null differ
diff --git a/pom.xml b/pom.xml
index e509f40..c4aca9c 100644
--- a/pom.xml
+++ b/pom.xml
@@ -8,9 +8,9 @@
21
21
3.1.1
- 3.3.3
- 0.1.8
- natives-linux-arm64
+ 3.3.3
+ 0.1.8
+ natives-linux
@@ -29,19 +29,135 @@
https://gitea.atria-soft.org/api/packages/org.atriasoft/maven
-
-
-
-
- org.lwjgl
- lwjgl-bom
- ${lwjgl.version}
- import
- pom
-
-
-
-
+
+
org.atriasoft
@@ -54,80 +170,106 @@
0.1.0
-
-
- org.lwjgl
- lwjgl
-
-
- org.lwjgl
- lwjgl-assimp
-
-
- org.lwjgl
- lwjgl-glfw
-
-
- org.lwjgl
- lwjgl-jawt
-
-
- org.lwjgl
- lwjgl-opengl
-
-
- org.lwjgl
- lwjgl-stb
-
-
- org.lwjgl
- lwjgl
- ${lwjgl.natives}
-
-
- org.lwjgl
- lwjgl-assimp
- ${lwjgl.natives}
-
-
- org.lwjgl
- lwjgl-glfw
- ${lwjgl.natives}
-
-
- org.lwjgl
- lwjgl-opengl
- ${lwjgl.natives}
-
-
- org.lwjgl
- lwjgl-stb
- ${lwjgl.natives}
-
+
- org.lwjglx
- lwjgl3-awt
- ${lwjgl3-awt.version}
-
+ org.lwjgl
+ lwjgl
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-assimp
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-glfw
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-jawt
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-openal
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-opengl
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl-stb
+ ${lwjgl.version}
+
+
+ org.lwjgl
+ lwjgl
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjgl
+ lwjgl-assimp
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjgl
+ lwjgl-glfw
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjgl
+ lwjgl-openal
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjgl
+ lwjgl-opengl
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjgl
+ lwjgl-stb
+ ${lwjgl.version}
+ ${lwjgl.natives}
+
+
+ org.lwjglx
+ lwjgl3-awt
+ ${lwjgl3-awt.version}
+
org.junit.jupiter
junit-jupiter-api
- 5.9.3
+ 5.11.0-M2
test
org.slf4j
slf4j-simple
- 2.0.7
+ 2.1.0-alpha1
test
src
+
+
+
+
+
test/src
- ${project.basedir}/out/maven/
org.apache.maven.plugins
@@ -143,6 +285,7 @@
org.apache.maven.plugins
maven-source-plugin
+ 3.3.1
attach-sources
diff --git a/src/org/atriasoft/gale/backend3d/OpenGL.java b/src/org/atriasoft/gale/backend3d/OpenGL.java
index f005a11..63d3bb2 100644
--- a/src/org/atriasoft/gale/backend3d/OpenGL.java
+++ b/src/org/atriasoft/gale/backend3d/OpenGL.java
@@ -36,13 +36,13 @@ import org.slf4j.LoggerFactory;
public class OpenGL {
static final Logger LOGGER = LoggerFactory.getLogger(OpenGL.class);
-
+
public enum ClearFlag {
clearFlag_colorBuffer, // !< Indicates the buffers currently enabled for color writing.
clearFlag_depthBuffer, // !< Indicates the depth buffer.
clearFlag_stencilBuffer // !< Indicates the stencil buffer.
}
-
+
// We map all the flag, but not all is supported by all platform...
public enum Flag {
flag_blend, // !< If enabled, blend the computed fragment color values with the values in the color buffers. See glBlendFunc.
@@ -126,7 +126,7 @@ public class OpenGL {
flag_alphaTest, // !<
flag_fog, flag_back
}
-
+
public enum RenderMode {
POINT, LINE, LINE_STRIP, // !< Not supported in GALE (TODO Later)
LINE_LOOP, TRIANGLE, TRIANGLE_STRIP, // !< Not supported in GALE (TODO Later)
@@ -135,21 +135,21 @@ public class OpenGL {
QUAD_STRIP, // !< Not supported in OpenGL-ES2
POLYGON // !< Not supported in OpenGL-ES2
}
-
+
/* Shader wrapping : */
public enum ShaderType {
VERTEX, FRAGMENT
}
-
+
public static class StateFlag {
public boolean current = false;
public boolean mustBeSet = false;
}
-
+
public enum Usage {
streamDraw, staticDraw, dynamicDraw
}
-
+
private static final int[] TEXTURE_ID_BINDING = { GL13.GL_TEXTURE0, GL13.GL_TEXTURE1, GL13.GL_TEXTURE2,
GL13.GL_TEXTURE3, GL13.GL_TEXTURE4, GL13.GL_TEXTURE5, GL13.GL_TEXTURE6, GL13.GL_TEXTURE7, GL13.GL_TEXTURE8,
GL13.GL_TEXTURE9, GL13.GL_TEXTURE10, GL13.GL_TEXTURE11, GL13.GL_TEXTURE12, GL13.GL_TEXTURE13,
@@ -157,34 +157,34 @@ public class OpenGL {
GL13.GL_TEXTURE19, GL13.GL_TEXTURE20, GL13.GL_TEXTURE21, GL13.GL_TEXTURE22, GL13.GL_TEXTURE23,
GL13.GL_TEXTURE24, GL13.GL_TEXTURE25, GL13.GL_TEXTURE26, GL13.GL_TEXTURE27, GL13.GL_TEXTURE28,
GL13.GL_TEXTURE29, GL13.GL_TEXTURE30, GL13.GL_TEXTURE31 };
-
+
public static final int GL_RGB = GL11.GL_RGB;
-
+
public static final int GL_RGBA = GL11.GL_RGBA;
public static final int GL_UNSIGNED_BYTE = GL11.GL_UNSIGNED_BYTE;
-
+
public static final int GL_TEXTURE_2D = GL11.GL_TEXTURE_2D;
-
+
static final boolean DEBUG = false; // TODO externalize this ...
-
+
static final boolean CHECKERROROPENGL = false; // TODO externalize this ...
-
+
static final boolean DIRECT_MODE = false; // TODO externalize this ...;
-
+
private static final List MATRIX_LIST = new ArrayList<>();
-
+
private static Matrix4f matrixCamera = Matrix4f.IDENTITY;
-
+
private static int programId = 0;
private static final Map CONVERT_RENDER_MODE = Map.of(RenderMode.POINT, GL11.GL_POINTS,
RenderMode.LINE, GL11.GL_LINES, RenderMode.LINE_STRIP, GL11.GL_LINE_STRIP, RenderMode.LINE_LOOP,
GL11.GL_LINE_LOOP, RenderMode.TRIANGLE, GL11.GL_TRIANGLES, RenderMode.TRIANGLE_STRIP,
GL11.GL_TRIANGLE_STRIP, RenderMode.TRIANGLE_FAN, GL11.GL_TRIANGLE_FAN, RenderMode.QUAD, GL11.GL_QUADS,
RenderMode.QUAD_STRIP, GL11.GL_QUAD_STRIP, RenderMode.POLYGON, GL11.GL_POLYGON);
-
+
private static final Map BASIC_FLAG;
private static boolean flagsStatesChange = false;
-
+
private static final Map FLAGS_STATES = new HashMap<>();
public static Map convertUsage;
static {
@@ -259,7 +259,7 @@ public class OpenGL {
private static final Map BASIC_FLAG_CLEAR = Map.of(ClearFlag.clearFlag_colorBuffer,
GL11.GL_COLOR_BUFFER_BIT, ClearFlag.clearFlag_depthBuffer, GL11.GL_DEPTH_BUFFER_BIT,
ClearFlag.clearFlag_stencilBuffer, GL11.GL_STENCIL_BUFFER_BIT);
-
+
/**
* enable Texture on the system
* @param textureID Id of the texture 0 .. 13
@@ -272,50 +272,50 @@ public class OpenGL {
LOGGER.error("try to bind texture with no program set");
}
}
-
+
public static void bindBuffer(final int bufferId) {
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, bufferId);
OpenGL.checkGlError("glBindBuffer");
}
-
+
public static void bindTexture2D(final int texId) {
GL11.glBindTexture(GL11.GL_TEXTURE_2D, texId);
}
-
+
public static void blendFuncAuto() {
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
-
+
public static void bufferData(final Color[] data, final Usage usage) {
final FloatBuffer buffer = OpenGL.storeDataInFloatBuffer(data);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, OpenGL.convertUsage.get(usage));
OpenGL.checkGlError("glBufferData");
}
-
+
public static void bufferData(final float[] data, final Usage usage) {
final FloatBuffer buffer = OpenGL.storeDataInFloatBuffer(data);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, OpenGL.convertUsage.get(usage));
OpenGL.checkGlError("glBufferData");
}
-
+
public static void bufferData(final int[] data, final Usage usage) {
final IntBuffer buffer = OpenGL.storeDataInFloatBuffer(data);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, OpenGL.convertUsage.get(usage));
OpenGL.checkGlError("glBufferData");
}
-
+
public static void bufferData(final Vector2f[] data, final Usage usage) {
final FloatBuffer buffer = OpenGL.storeDataInFloatBuffer(data);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, OpenGL.convertUsage.get(usage));
OpenGL.checkGlError("glBufferData");
}
-
+
public static void bufferData(final Vector3f[] data, final Usage usage) {
final FloatBuffer buffer = OpenGL.storeDataInFloatBuffer(data);
GL15.glBufferData(GL15.GL_ARRAY_BUFFER, buffer, OpenGL.convertUsage.get(usage));
OpenGL.checkGlError("glBufferData");
}
-
+
public static void checkGlError(final String op) {
//int localLine = Thread.currentThread().getStackTrace()[2].getLineNumber();
// if (CHECKERROROPENGL) {
@@ -326,13 +326,14 @@ public class OpenGL {
// }
// if (hasError) {
// LOGGER.critical("plop");
+ // System.exit(-1);
// }
// for (GLint error = glGetError(); error; error = glGetError()) {
// LOGGER.error("after " + op + "() glError (" + error + ")");
// }
// }
}
-
+
/**
* clear sets the bitplane area of the window to values previously
* selected by clearColor, clearDepth, and clearStencil. Multiple color
@@ -349,7 +350,7 @@ public class OpenGL {
GL11.glClear(OpenGL.BASIC_FLAG_CLEAR.get(flag));
OpenGL.checkGlError("glClear");
}
-
+
/**
* Specifies the clear color value When clear is requested
* @param color cleear color of the screen
@@ -358,7 +359,7 @@ public class OpenGL {
GL11.glClearColor(color.r(), color.g(), color.b(), color.a());
OpenGL.checkGlError("glClearColor");
}
-
+
/**
* Specifies the depth value used when the depth buffer is cleared. The
* initial value is 1.
@@ -368,14 +369,14 @@ public class OpenGL {
GL11.glClearDepth(value);
OpenGL.checkGlError("glClearDepth");
}
-
+
private static void clearFlagState() {
for (final Map.Entry elem : OpenGL.FLAGS_STATES.entrySet()) {
elem.getValue().current = false;
elem.getValue().mustBeSet = false;
}
}
-
+
/**
* Specifies the index used by clear to clear the stencil buffer. s is
* masked with 2 m - 1 , where m is the number of bits in the stencil
@@ -386,7 +387,7 @@ public class OpenGL {
GL11.glClearStencil(value);
OpenGL.checkGlError("glClearStencil");
}
-
+
public static boolean deleteBuffers(final int[] buffers) {
if (buffers.length == 0) {
LOGGER.warn("try to delete vector buffer with size 0");
@@ -398,7 +399,7 @@ public class OpenGL {
Arrays.fill(buffers, -1);
return true;
}
-
+
/**
* disable Texture on the system
* @param flagID The flag requested
@@ -409,7 +410,7 @@ public class OpenGL {
//
// }
}
-
+
/**
* disable a flag on the system
* @param flagID The flag requested
@@ -426,7 +427,7 @@ public class OpenGL {
// LOGGER.debug(" == >" + this.flagsStates);
}
}
-
+
/**
* draw a specific array == > this enable mode difference ...
*/
@@ -437,7 +438,7 @@ public class OpenGL {
OpenGL.checkGlError("glDrawArrays");
}
}
-
+
public static void drawElements(final RenderMode mode, final int vertexCount) {
if (OpenGL.programId >= 0) {
OpenGL.updateAllFlags();
@@ -445,7 +446,7 @@ public class OpenGL {
OpenGL.checkGlError("glDrawElements");
}
}
-
+
/**
* enable a flag on the system
* @param flagID The flag requested
@@ -462,14 +463,14 @@ public class OpenGL {
// LOGGER.debug(" == >" + this.flagsStates);
}
}
-
+
/**
*
*/
public static void finish() {
OpenGL.programId = -1;
}
-
+
/**
*
*/
@@ -481,11 +482,11 @@ public class OpenGL {
// LOGGER.info("== FLUSH OPEN GL ==" );
// LOGGER.info("========================");
}
-
+
public static int genBuffers() {
return GL15.glGenBuffers();
}
-
+
public static boolean genBuffers(final int[] buffers) {
if (buffers.length == 0) {
LOGGER.warn("try to generate vector buffer with size 0");
@@ -503,7 +504,7 @@ public class OpenGL {
}
return hasError;
}
-
+
/**
* get a reference on the current matrix camera destinate to opengl
* renderer.
@@ -512,7 +513,7 @@ public class OpenGL {
public static Matrix4f getCameraMatrix() {
return OpenGL.matrixCamera;
}
-
+
/**
* get a reference on the current matrix destinate to opengl renderer.
* @return The requested matrix.
@@ -524,15 +525,15 @@ public class OpenGL {
}
return OpenGL.MATRIX_LIST.get(OpenGL.MATRIX_LIST.size() - 1);
}
-
+
public static void glDeleteTextures(final int textureId) {
GL11.glDeleteTextures(textureId);
}
-
+
public static int glGenTextures() {
return GL11.glGenTextures();
}
-
+
public static void glTexImage2D(
final int level,
final int internalFormat,
@@ -550,7 +551,7 @@ public class OpenGL {
GL11.glTexImage2D(GL11.GL_TEXTURE_2D, level, internalFormat, width, height, border, format, sizeObject,
dataBuffer);
}
-
+
public static void glTexImage2D(
final int level,
final int internalFormat,
@@ -562,7 +563,7 @@ public class OpenGL {
final ByteBuffer data) {
GL11.glTexImage2D(GL11.GL_TEXTURE_2D, level, internalFormat, width, height, border, format, sizeObject, data);
}
-
+
public static void glTexSubImage2D(
final int level,
final int xOffset,
@@ -580,7 +581,7 @@ public class OpenGL {
GL11.glTexSubImage2D(GL11.GL_TEXTURE_2D, level, xOffset, yOffset, width, height, format, sizeObject,
dataBuffer);
}
-
+
public static void glTexSubImage2D(
final int level,
final int xOffset,
@@ -592,7 +593,7 @@ public class OpenGL {
final ByteBuffer data) {
GL11.glTexSubImage2D(GL11.GL_TEXTURE_2D, level, xOffset, yOffset, width, height, format, sizeObject, data);
}
-
+
/**
* Get the current thread context status.
* @return true The threflagsStates.putn acces to
@@ -606,7 +607,7 @@ public class OpenGL {
}
return OpenGL.THREAD_HAS_CONTEXT.get(curentThreadId);
}
-
+
/**
* Lock the openGL context for one user only == > better to keep flags
* and other things ...
@@ -620,7 +621,7 @@ public class OpenGL {
OpenGL.clearFlagState();
OpenGL.programId = -1;
}
-
+
/**
* remove the current matrix and get the last one from the matrix stack.
*/
@@ -636,7 +637,7 @@ public class OpenGL {
OpenGL.MATRIX_LIST.remove(OpenGL.MATRIX_LIST.size() - 1);
OpenGL.matrixCamera = Matrix4f.IDENTITY;
}
-
+
public static boolean programAttach(final int prog, final int shader) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -650,7 +651,7 @@ public class OpenGL {
OpenGL.checkGlError("glAttachShader");
return true;
}
-
+
public static void programBindAttribute(final int prog, final int attribute, final String variableName) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -658,7 +659,7 @@ public class OpenGL {
}
GL20.glBindAttribLocation(prog, attribute, variableName);
}
-
+
public static boolean programCompile(final int prog) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -667,7 +668,7 @@ public class OpenGL {
GL20.glLinkProgram(prog);
OpenGL.checkGlError("glLinkProgram");
GL20.glValidateProgram(prog);
-
+
// GLint linkStatus = GLFALSE;
// glGetProgramiv(GLint(prog), GLLINKSTATUS, linkStatus);
// checkGlError("glGetProgramiv");
@@ -702,7 +703,7 @@ public class OpenGL {
// }
return true;
}
-
+
// ------------------------------------------------------------------------------------
// -- Open GL program ...
// ------------------------------------------------------------------------------------
@@ -716,7 +717,7 @@ public class OpenGL {
LOGGER.debug("Create program with oglID=" + programId);
return programId;
}
-
+
public static boolean programDetach(final int prog, final int shader) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -730,7 +731,7 @@ public class OpenGL {
OpenGL.checkGlError("glDetachShader");
return true;
}
-
+
public static int programGetAttributeLocation(final int prog, final String name) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -748,7 +749,7 @@ public class OpenGL {
}
return val;
}
-
+
public static int programGetUniformLocation(final int prog, final String name) {
if (prog < 0) {
LOGGER.error("wrong program ID");
@@ -771,28 +772,28 @@ public class OpenGL {
}
return val;
}
-
+
public static void programLoadUniformBoolean(final int location, final boolean value) {
// System.out.println("set value " + value + " " + (value==true?1.0f:0.0f));
GL20.glUniform1f(location, value ? 1.0f : 0.0f);
}
-
+
public static void programLoadUniformColor(final int location, final Color value) {
GL20.glUniform4f(location, value.r(), value.g(), value.b(), value.a());
}
-
+
public static void programLoadUniformColorRGB(final int location, final Color value) {
GL20.glUniform3f(location, value.r(), value.g(), value.b());
}
-
+
public static void programLoadUniformFloat(final int location, final float value) {
GL20.glUniform1f(location, value);
}
-
+
public static void programLoadUniformFloat(final int location, final float value, final float value2) {
GL20.glUniform2f(location, value, value2);
}
-
+
public static void programLoadUniformFloat(
final int location,
final float value,
@@ -800,7 +801,7 @@ public class OpenGL {
final float value3) {
GL20.glUniform3f(location, value, value2, value3);
}
-
+
public static void programLoadUniformFloat(
final int location,
final float value,
@@ -809,19 +810,19 @@ public class OpenGL {
final float value4) {
GL20.glUniform4f(location, value, value2, value3, value4);
}
-
+
public static void programLoadUniformInt(final int location, final int value) {
GL20.glUniform1i(location, value);
}
-
+
public static void programLoadUniformInt(final int location, final int value, final int value2) {
GL20.glUniform2i(location, value, value2);
}
-
+
public static void programLoadUniformInt(final int location, final int value, final int value2, final int value3) {
GL20.glUniform3i(location, value, value2, value3);
}
-
+
public static void programLoadUniformInt(
final int location,
final int value,
@@ -830,35 +831,35 @@ public class OpenGL {
final int value4) {
GL20.glUniform4i(location, value, value2, value3, value4);
}
-
+
public static void programLoadUniformMatrix(final int location, final Matrix4f value) {
GL20.glUniformMatrix4fv(location, true, value.asArray());
}
-
+
public static void programLoadUniformMatrix(final int location, final Matrix4f value, final boolean transpose) {
GL20.glUniformMatrix4fv(location, transpose, value.asArray());
}
-
+
public static void programLoadUniformVector(final int location, final Vector2f value) {
GL20.glUniform2f(location, value.x(), value.y());
}
-
+
public static void programLoadUniformVector(final int location, final Vector2i value) {
GL20.glUniform2i(location, value.x(), value.y());
}
-
+
public static void programLoadUniformVector(final int location, final Vector3f value) {
GL20.glUniform3f(location, value.x(), value.y(), value.z());
}
-
+
public static void programLoadUniformVector(final int location, final Vector3i value) {
GL20.glUniform3i(location, value.x(), value.y(), value.z());
}
-
+
public static void programLoadUniformVector(final int location, final Vector4f value) {
GL20.glUniform4f(location, value.x(), value.y(), value.z(), value.w());
}
-
+
public static void programRemove(final int prog) {
if (prog < 0) {
return;
@@ -867,11 +868,11 @@ public class OpenGL {
GL20.glDeleteProgram(prog);
OpenGL.checkGlError("glDeleteProgram");
}
-
+
public static void programUnUse(final int id) {
// nothing to do ...
}
-
+
// public static void drawElements(RenderMode mode, List indices) {
// if (this.programId >= 0) {
// updateAllFlags();
@@ -919,7 +920,7 @@ public class OpenGL {
}
OpenGL.checkGlError("glUseProgram");
}
-
+
/**
* store current matrix in the matrix stack.
*/
@@ -933,7 +934,7 @@ public class OpenGL {
final Matrix4f tmp = OpenGL.MATRIX_LIST.get(OpenGL.MATRIX_LIST.size() - 1);
OpenGL.MATRIX_LIST.add(tmp);
}
-
+
protected static StringBuilder readLocalFile(final String name) {
final StringBuilder fileSource = new StringBuilder();
try {
@@ -949,7 +950,7 @@ public class OpenGL {
}
return fileSource;
}
-
+
protected static StringBuilder readLocalFile(final Uri name) {
final StringBuilder fileSource = new StringBuilder();
try {
@@ -971,7 +972,7 @@ public class OpenGL {
}
return fileSource;
}
-
+
public static void reset() {
if (OpenGL.DIRECT_MODE) {
LOGGER.error("TODO ...");
@@ -981,14 +982,14 @@ public class OpenGL {
OpenGL.updateAllFlags();
}
}
-
+
public static void resetFlagState() {
for (final Map.Entry elem : OpenGL.FLAGS_STATES.entrySet()) {
elem.getValue().mustBeSet = false;
}
OpenGL.flagsStatesChange = true;
}
-
+
/**
* When you will done an opengl rendering, you might call this reset
* matrix first. It remove all the stach of the matrix pushed.
@@ -1003,7 +1004,7 @@ public class OpenGL {
OpenGL.MATRIX_LIST.clear();
OpenGL.MATRIX_LIST.add(newOne);
}
-
+
/**
* set a reference on the current camera to opengl renderer.
* @param newOne The requested matrix.
@@ -1011,11 +1012,11 @@ public class OpenGL {
public static void setCameraMatrix(final Matrix4f newOne) {
OpenGL.matrixCamera = newOne;
}
-
+
public static void setDeathMask(final boolean state) {
GL11.glDepthMask(state);
}
-
+
/**
* this funtion configure the current use matrix for the renderer
* (call @ref Push before, and @ref Pop when no more needed).
@@ -1031,51 +1032,51 @@ public class OpenGL {
}
OpenGL.MATRIX_LIST.set(OpenGL.MATRIX_LIST.size() - 1, newOne);
}
-
+
public static void setTexture2DFilterLinear() {
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
}
-
+
public static void setTexture2DFilterNearest() {
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST);
}
-
+
public static void setTexture2DWrapClampToEdge() {
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL12.GL_CLAMP_TO_EDGE);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL12.GL_CLAMP_TO_EDGE);
}
-
+
public static void setTexture2DWrapRepeat() {
GL11.glTexParameteri(OpenGL.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
GL11.glTexParameteri(OpenGL.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);
}
-
+
public static void setViewPort(final Vector2f start, final Vector2f stop) {
// LOGGER.info("setViewport " + start + " " + stop);
GL11.glViewport((int) start.x(), (int) start.y(), (int) stop.x(), (int) stop.y());
OpenGL.checkGlError("glViewport");
}
-
+
public static void setViewPort(final Vector2i start, final Vector2i stop) {
// LOGGER.info("setViewport " + start + " " + stop);
GL11.glViewport(start.x(), start.y(), stop.x(), stop.y());
OpenGL.checkGlError("glViewport");
}
-
+
public static void setViewPort(final Vector3f start, final Vector3f stop) {
// LOGGER.info("setViewport " + start + " " + stop);
GL11.glViewport((int) start.x(), (int) start.y(), (int) stop.x(), (int) stop.y());
OpenGL.checkGlError("glViewport");
}
-
+
public static void setViewPort(final Vector3i start, final Vector3i stop) {
// LOGGER.info("setViewport " + start + " " + stop);
GL11.glViewport(start.x(), start.y(), stop.x(), stop.y());
OpenGL.checkGlError("glViewport");
}
-
+
private static int shaderCreate(final ShaderType type) {
int shaderId = 0;
if (type == ShaderType.VERTEX) {
@@ -1096,7 +1097,7 @@ public class OpenGL {
}
return shaderId;
}
-
+
public static int shaderLoad(final Uri file, final ShaderType type) {
System.out.println("Load shader: '" + file + "'");
final StringBuilder shaderSource = OpenGL.readLocalFile(file);
@@ -1110,7 +1111,7 @@ public class OpenGL {
}
return shaderID;
}
-
+
public static void shaderRemove(final int shader) {
if (shader < 0) {
return;
@@ -1119,7 +1120,7 @@ public class OpenGL {
GL20.glDeleteShader(shader);
OpenGL.checkGlError("glDeleteShader");
}
-
+
public static FloatBuffer storeDataInFloatBuffer(final Color[] data) {
final float[] tmpData = new float[data.length * 4];
for (int iii = 0; iii < data.length; iii++) {
@@ -1142,21 +1143,21 @@ public class OpenGL {
return buffer;
*/
}
-
+
private static FloatBuffer storeDataInFloatBuffer(final float[] data) {
final FloatBuffer buffer = BufferUtils.createFloatBuffer(data.length);
buffer.put(data);
buffer.flip();
return buffer;
}
-
+
private static IntBuffer storeDataInFloatBuffer(final int[] data) {
final IntBuffer buffer = BufferUtils.createIntBuffer(data.length);
buffer.put(data);
buffer.flip();
return buffer;
}
-
+
public static FloatBuffer storeDataInFloatBuffer(final Vector2f[] data) {
final float[] tmpData = new float[data.length * 2];
for (int iii = 0; iii < data.length; iii++) {
@@ -1175,7 +1176,7 @@ public class OpenGL {
return buffer;
*/
}
-
+
public static FloatBuffer storeDataInFloatBuffer(final Vector3f[] data) {
final float[] tmpData = new float[data.length * 3];
for (int iii = 0; iii < data.length; iii++) {
@@ -1198,14 +1199,14 @@ public class OpenGL {
return buffer;
*/
}
-
+
/**
*
*/
public static void swap() {
-
+
}
-
+
/**
* must be called by the thread that has openGl context to notify the
* system
@@ -1215,7 +1216,7 @@ public class OpenGL {
final long curentThreadId = Thread.currentThread().getId();
OpenGL.THREAD_HAS_CONTEXT.put(curentThreadId, true);
}
-
+
/**
* At the end of the thread exection, set the thead has no more openGL
* cotext
@@ -1224,20 +1225,20 @@ public class OpenGL {
final long curentThreadId = Thread.currentThread().getId();
OpenGL.THREAD_HAS_CONTEXT.remove(curentThreadId);
}
-
+
public static boolean unbindBuffer() {
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
OpenGL.checkGlError("glBindBuffer(0)");
return true;
}
-
+
/**
* Un-lock the openGL context for an other user...
*/
public static void unLock() {
// mutexOpenGl().unLock();
}
-
+
/**
* @brieg update all the internal flag needed to be set from tre previous
* element set ...
@@ -1267,12 +1268,12 @@ public class OpenGL {
}
}
}
-
+
public static void vertexAttribPointerFloat(final int id, final int size) {
GL20.glVertexAttribPointer(id, size, GL11.GL_FLOAT, false, 0, 0);
OpenGL.checkGlError("glVertexAttribPointer");
}
-
+
private OpenGL() {}
-
+
}
diff --git a/src/org/atriasoft/gale/resource/ResourceTexture2.java b/src/org/atriasoft/gale/resource/ResourceTexture2.java
index c2cd4fc..3a73c67 100644
--- a/src/org/atriasoft/gale/resource/ResourceTexture2.java
+++ b/src/org/atriasoft/gale/resource/ResourceTexture2.java
@@ -17,17 +17,17 @@ import org.slf4j.LoggerFactory;
public class ResourceTexture2 extends Resource {
static final Logger LOGGER = LoggerFactory.getLogger(ResourceTexture2.class);
-
+
public enum TextureColorMode {
rgb, // !< red/green/blue data
rgba // !< red/green/blue/alpha data
}
-
+
public static ResourceTexture2 create() {
LOGGER.trace("KEEP: Resource Texture Dynamic: ");
return new ResourceTexture2();
}
-
+
public static ResourceTexture2 create(final Uri uri) {
LOGGER.trace("KEEP: Resource Texture: " + uri);
final Resource object2 = Resource.getManager().localKeep(uri);
@@ -42,7 +42,7 @@ public class ResourceTexture2 extends Resource {
LOGGER.trace("CREATE: new Texture: " + uri);
return new ResourceTexture2(uri);
}
-
+
public static ResourceTexture2 createNamed(final String uri) {
LOGGER.trace("KEEP: Resource Texture Named: " + uri);
final Resource object2 = Resource.getManager().localKeep(uri);
@@ -57,7 +57,7 @@ public class ResourceTexture2 extends Resource {
LOGGER.debug("CREATE: new Texture Named: " + uri);
return new ResourceTexture2(uri);
}
-
+
/*
* public static ResourceTexture2 createFromPng(final Uri uriTexture) { return
* createFromPng(uriTexture, 1); }
@@ -70,7 +70,9 @@ public class ResourceTexture2 extends Resource {
* (resource2 != null) { if (resource2 instanceof ResourceTexture2) {
* resource2.keep(); return (ResourceTexture2) resource2; }
* LOGGER.critical("Request resource file : '" + name +
- * "' With the wrong type (dynamic cast error)"); return null; } resource = new
+ * "' With the wrong type (dynamic cast error)");
+ * System.exit(-1);
+ * return null; } resource = new
* ResourceTexture2(uriTexture, textureUnit); final ImageRawData decodedData =
* ImageLoader.decodePngFile(uriTexture);
* resource.setTexture(decodedData.getBuffer(), new
@@ -78,7 +80,7 @@ public class ResourceTexture2 extends Resource {
* (decodedData.isHasAlpha() == true ? TextureColorMode.rgba :
* TextureColorMode.rgb), textureUnit); resource.flush(); return resource; }
*/
-
+
// openGl Context properties :
protected ImageByte data = new ImageByteRGBA(32, 32);
// !< Color space of the image.
@@ -94,18 +96,18 @@ public class ResourceTexture2 extends Resource {
// ! some image are not square == > we need to sqared it to prevent some openGl
// api error the the displayable size is not all the time 0.0 . 1.0
protected Vector2i realImageSize = new Vector2i(1, 1);
-
+
// repeat mode of the image (repeat the image if out of range [0..1])
protected boolean repeat = false;
-
+
protected int texId = -1; // !< openGl textureID.
-
+
public ResourceTexture2() {}
-
+
public ResourceTexture2(final String filename) {
super(filename);
}
-
+
/*
* public void bindForRendering(final int idTexture) { if (this.loaded == false)
* { return; } GL13.glActiveTexture(textureIdBinding[idTexture]);
@@ -113,11 +115,11 @@ public class ResourceTexture2 extends Resource {
* == TextureColorMode.rgb) { OpenGL.enable(OpenGL.Flag.flagcullFace);
* OpenGL.enable(OpenGL.Flag.flagback); } }
*/
-
+
public ResourceTexture2(final Uri filename) {
super(filename);
}
-
+
public void bindForRendering(final int idTexture) {
if (!this.loaded) {
return;
@@ -129,36 +131,36 @@ public class ResourceTexture2 extends Resource {
OpenGL.enable(OpenGL.Flag.flag_back);
}
}
-
+
@Override
public void cleanUp() {
removeContext();
}
-
+
// Flush the data to send it at the openGl system
public synchronized void flush() {
// request to the manager to be call at the next update ...
LOGGER.trace("Request UPDATE of Element");
Resource.getManager().update(this);
}
-
+
// Get the reference on this image to draw something on it ...
public ImageByte get() {
return this.data;
}
-
+
public Vector2i getOpenGlSize() {
return this.data.getSize();
}
-
+
public int getRendererId() {
return this.texId;
}
-
+
public Vector2i getUsableSize() {
return this.realImageSize;
}
-
+
@Override
public synchronized void removeContext() {
if (this.loaded) {
@@ -169,13 +171,13 @@ public class ResourceTexture2 extends Resource {
this.loaded = false;
}
}
-
+
@Override
public synchronized void removeContextToLate() {
this.loaded = false;
this.texId = -1;
}
-
+
/**
* Set the image in the texture system
* @note It will resize in square2 if needed by the system.
@@ -194,7 +196,7 @@ public class ResourceTexture2 extends Resource {
// }
flush();
}
-
+
/**
* Set the Filter mode to apply at the image when display with a scale
* (not 1:1 ratio)
@@ -203,13 +205,13 @@ public class ResourceTexture2 extends Resource {
public void setFilterMode(final TextureFilter filter) {
this.filter = filter;
}
-
+
// You must set the size here, because it will be set in multiple of pow(2)
public synchronized void setImageSize(Vector2i newSize) {
newSize = new Vector2i(Tools.nextP2(newSize.x()), Tools.nextP2(newSize.y()));
this.data.resize(newSize.x(), newSize.y());
}
-
+
/**
* Set the repeate mode of the images if UV range is out of [0..1]
* @param value Value of the new repeate mode
@@ -217,7 +219,7 @@ public class ResourceTexture2 extends Resource {
public void setRepeat(final boolean value) {
this.repeat = value;
}
-
+
public void unBindForRendering() {
if (!this.loaded) {
return;
@@ -227,7 +229,7 @@ public class ResourceTexture2 extends Resource {
OpenGL.disable(OpenGL.Flag.flag_back);
}
}
-
+
@Override
public synchronized boolean updateContext() {
LOGGER.trace("updateContext [START]");
@@ -261,7 +263,7 @@ public class ResourceTexture2 extends Resource {
// in all case we set the texture properties :
// TODO check error ???
OpenGL.bindTexture2D(this.texId);
-
+
if (!this.loaded) {
if (!this.repeat) {
OpenGL.setTexture2DWrapClampToEdge();
@@ -285,7 +287,7 @@ public class ResourceTexture2 extends Resource {
typeObject, // format
sizeObject, // type
this.data.getRaw());
-
+
} else {
OpenGL.glTexSubImage2D(0, // Level
0, // x offset
@@ -300,5 +302,5 @@ public class ResourceTexture2 extends Resource {
// LOGGER.error(" updateContext [STOP] ==> " + (toc - toc1));
return true;
}
-
+
}
diff --git a/resources/resources/gale/data/simple3D.frag b/src/resources/gale/data/simple3D.frag
similarity index 100%
rename from resources/resources/gale/data/simple3D.frag
rename to src/resources/gale/data/simple3D.frag
diff --git a/resources/resources/gale/data/simple3D.vert b/src/resources/gale/data/simple3D.vert
similarity index 100%
rename from resources/resources/gale/data/simple3D.vert
rename to src/resources/gale/data/simple3D.vert