From b5722fe8e11429e59d6aba5772246824591cab86 Mon Sep 17 00:00:00 2001 From: Edouard DUPIN Date: Mon, 31 May 2021 21:56:26 +0200 Subject: [PATCH] [DEV] add shader to support change of state for the palette --- resources/resources/ewol/theme/shape/aaRenderShape.frag | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/resources/resources/ewol/theme/shape/aaRenderShape.frag b/resources/resources/ewol/theme/shape/aaRenderShape.frag index 13d2aa8..c9fa8d3 100644 --- a/resources/resources/ewol/theme/shape/aaRenderShape.frag +++ b/resources/resources/ewol/theme/shape/aaRenderShape.frag @@ -8,10 +8,11 @@ precision mediump int; in vec2 io_textureCoords; uniform sampler2D in_textureBase; +uniform float in_offsetPalette; // output: out vec4 out_Color; void main(void) { - out_Color = texture(in_textureBase, io_textureCoords); + out_Color = texture(in_textureBase, io_textureCoords+vec2(0,in_offsetPalette)); }