package org.atriasoft.gameengine; public abstract class Component { public abstract String getType(); /** * @brief Evironement notify that a new component is added on the same Element * @param component New component added */ public void addFriendComponent(Component component) { // nothing to do. } /** * @brief Evironement notify that a component is removed on the same Element * @param component Old component removed */ public void removeFriendComponent(Component component) { // nothing to do. } }