[DEV] update samples

This commit is contained in:
Edouard DUPIN 2021-04-13 23:05:14 +02:00
parent 8761cf1264
commit d5ae92d240
35 changed files with 503 additions and 469 deletions

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@ -22,27 +22,27 @@
<attribute name="test" value="true"/>
</attributes>
</classpathentry>
<classpathentry combineaccessrules="false" kind="src" path="/atriasoft-ephysics">
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/atriasoft-ephysics">
<attributes>
<attribute name="module" value="true"/>
</attributes>
</classpathentry>
<classpathentry combineaccessrules="false" kind="src" path="/scenarium-logger">
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/scenarium-logger">
<attributes>
<attribute name="module" value="true"/>
</attributes>
</classpathentry>
<classpathentry combineaccessrules="false" kind="src" path="/atriasoft-etk">
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/atriasoft-etk">
<attributes>
<attribute name="module" value="true"/>
</attributes>
</classpathentry>
<classpathentry combineaccessrules="false" kind="src" path="/atriasoft-gale">
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/atriasoft-gale">
<attributes>
<attribute name="module" value="true"/>
</attributes>
</classpathentry>
<classpathentry combineaccessrules="false" kind="src" path="/atriasoft-ewol">
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/atriasoft-ewol">
<attributes>
<attribute name="module" value="true"/>
</attributes>

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@ -0,0 +1,13 @@
/** Basic module interface.
*
* @author Edouard DUPIN */
open module sample.atriasoft.ege {
exports sample.atriasoft.ege.collisiontest;
exports sample.atriasoft.ege.lowPoly;
exports sample.atriasoft.ege.loxelEngine;
exports sample.atriasoft.ege.oldTest;
exports sample.atriasoft.ege.s1_texturedCube;
requires org.atriasoft.ege;
}

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@ -1,4 +1,4 @@
package org.atriasoft.ege.samples.collisiontest;
package sample.atriasoft.ege.collisiontest;
import java.util.ArrayList;
import java.util.List;
@ -12,7 +12,6 @@ import org.atriasoft.ege.Light;
import org.atriasoft.ege.Material;
import org.atriasoft.ege.camera.Camera;
import org.atriasoft.ege.components.ComponentGravityStatic;
import org.atriasoft.ege.components.ComponentLight;
import org.atriasoft.ege.components.ComponentLightSun;
import org.atriasoft.ege.components.ComponentMaterial;
import org.atriasoft.ege.components.ComponentPhysics;
@ -37,7 +36,7 @@ import org.atriasoft.etk.math.Quaternion;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.Application;
import org.atriasoft.gale.GaleApplication;
import org.atriasoft.gale.Gale;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.backend3d.OpenGL.Flag;
@ -48,7 +47,7 @@ import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
import org.atriasoft.gale.resource.ResourceColored3DObject;
public class CollisionTestApplication extends Application {
public class CollisionTestApplication extends GaleApplication {
public static Vector3f box1HalfSize;
public static Vector3f box2HalfSize;
// public static ComponentPosition relativeTestPos;
@ -61,7 +60,6 @@ public class CollisionTestApplication extends Application {
private float angleLight = 0;
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
private boolean creationDone;
private ResourceColored3DObject debugDrawProperty;
private Environement env;
private ComponentPosition lightPosition;
@ -70,9 +68,7 @@ public class CollisionTestApplication extends Application {
private ComponentPosition objectPosition;
private ControlCameraPlayer simpleControl;
public CollisionTestApplication() {
this.creationDone = false;
}
public CollisionTestApplication() {}
@Override
public void onCreate(final Context context) {
@ -80,7 +76,6 @@ public class CollisionTestApplication extends Application {
//ComponentPhysics.globalMaxSpeed = 3;
Gale.getContext().grabPointerEvents(true, new Vector2f(0, 0));
this.env = new Environement();
this.canDraw = true;
setSize(new Vector2f(1500, 1500));
setTitle("Loxel sample");
this.map = new MapVoxel(this.env);
@ -117,6 +112,7 @@ public class CollisionTestApplication extends Application {
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
if (false) {
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
physics2.setTransform(new Transform3D(Vector3f.ZERO, orientation));
@ -126,8 +122,12 @@ public class CollisionTestApplication extends Application {
box2.setMass(0);
physics2.addShape(box2);
localBox.addComponent(physics2);
} else {
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
}
this.env.addEntity(localBox);
}
/*
{
// add a cube to test collision ...
final Entity localBox = new Entity(this.env);
@ -135,6 +135,7 @@ public class CollisionTestApplication extends Application {
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentLight(new Light(new Vector3f(0, 1, 0), Vector3f.ZERO, new Vector3f(0.8f, 0.03f, 0.002f))));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
if (false) {
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
//physics2.setTransform(new Transform3D(new Vector3f(0, 0, 0.90f)));
physics2.setTransform(new Transform3D(new Vector3f(0, 0, 1.20f)));
@ -144,9 +145,12 @@ public class CollisionTestApplication extends Application {
box2.setMass(100);
physics2.addShape(box2);
localBox.addComponent(physics2);
} else {
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, -5, 13))));
}
this.env.addEntity(localBox);
}
*/
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(Vector3f.ZERO)));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
@ -185,8 +189,7 @@ public class CollisionTestApplication extends Application {
//player.addComponent(new ComponentStaticMesh(new Uri("RES", "person.obj")));
player.addComponent(new ComponentStaticMesh(new Uri("RES", "person_-yfw_zup.obj")));
player.addComponent(new ComponentTexture(new Uri("RES", "playerTexture.png")));
player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
//player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(player);
}
final Camera mainView = new Camera();
@ -213,28 +216,21 @@ public class CollisionTestApplication extends Application {
// ready to let Gale & Ege manage the display
Log.info("==> Init APPL (END)");
this.creationDone = true;
}
@Override
public void onDraw(final Context context) {
//Log.info("==> appl Draw ...");
final Vector2f size = getSize();
if (!this.creationDone) {
OpenGL.setViewPort(new Vector2f(0, 0), size);
final Color bgColor = new Color(0.8f, 0.5f, 0.5f, 1.0f);
OpenGL.clearColor(bgColor);
Log.info("==> appl clear ==> not created ...");
return;
}
// Store openGl context.
OpenGL.push();
// set projection matrix:
final Matrix4f tmpProjection = Matrix4f.createMatrixPerspective(3.14f * 0.5f, getAspectRatio(), 0.1f, 50000);
//final Matrix4f tmpProjection = Matrix4f.createMatrixOrtho(20, 20, 15, 15, 0, 500000);
OpenGL.setMatrix(tmpProjection);
// set the basic openGL view port: (Draw in all the windows...)
OpenGL.setViewPort(new Vector2f(0, 0), size);
OpenGL.setViewPort(Vector2f.ZERO, size);
// clear background
final Color bgColor = new Color(0.18f, 0.43f, 0.95f, 1.0f);
@ -305,10 +301,10 @@ public class CollisionTestApplication extends Application {
if (type == KeyKeyboard.f1) {
Gale.getContext().grabPointerEvents(false, new Vector2f(0, 0));
}
if (type == KeyKeyboard.f2) {
if (type == KeyKeyboard.F2) {
Gale.getContext().grabPointerEvents(true, new Vector2f(0, 0));
}
if (type == KeyKeyboard.f12) {
if (type == KeyKeyboard.F12) {
Gale.getContext().setFullScreen(!Gale.getContext().getFullScreen());
}
this.env.onKeyboard(special, type, value, state);
@ -322,9 +318,6 @@ public class CollisionTestApplication extends Application {
@Override
public void onRegenerateDisplay(final Context context) {
//Log.verbose("Regenerate Gale Application");
if (!this.creationDone) {
return;
}
this.angleLight += 0.01;
final Vector3f posss = this.lightPosition.getTransform().getPosition().add(new Vector3f(5 + (float) Math.cos(this.angleLight) * 7.0f, 5 + (float) Math.sin(this.angleLight) * 7.0f, 0));
this.lightPosition.setTransform(this.lightPosition.getTransform().withPosition(posss));

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@ -1,30 +1,39 @@
package org.atriasoft.ege.samples.collisiontest;
package sample.atriasoft.ege.collisiontest;
public class Log {
private Log() {}
private static final String LIBNAME = "LoxelEngine";
public static void critical(String data) {
System.out.println("[C] " + Log.LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + Log.LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + Log.LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + Log.LIBNAME + " | " + data);
}
public static void print(String data) {
System.out.println(data);
}
public static void critical(String data) {
System.out.println("[C] " + LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + LIBNAME + " | " + data);
}
public static void todo(String data) {
System.out.println("[TODO] " + LIBNAME + " | " + data);
System.out.println("[TODO] " + Log.LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + Log.LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + Log.LIBNAME + " | " + data);
}
private Log() {}
}

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@ -1,4 +1,4 @@
package org.atriasoft.ege.samples.collisiontest;
package sample.atriasoft.ege.collisiontest;
import org.atriasoft.ege.Ege;
import org.atriasoft.etk.Uri;

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@ -1,30 +1,39 @@
package org.atriasoft.ege.samples.lowPoly;
package sample.atriasoft.ege.lowPoly;
public class Log {
private Log() {}
private static final String LIBNAME = "LowPolySample";
public static void critical(String data) {
System.out.println("[C] " + Log.LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + Log.LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + Log.LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + Log.LIBNAME + " | " + data);
}
public static void print(String data) {
System.out.println(data);
}
public static void critical(String data) {
System.out.println("[C] " + LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + LIBNAME + " | " + data);
}
public static void todo(String data) {
System.out.println("[TODO] " + LIBNAME + " | " + data);
System.out.println("[TODO] " + Log.LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + Log.LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + Log.LIBNAME + " | " + data);
}
private Log() {}
}

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@ -1,4 +1,4 @@
package org.atriasoft.ege.samples.lowPoly;
package sample.atriasoft.ege.lowPoly;
import org.atriasoft.ege.ControlCameraSimple;
import org.atriasoft.ege.Entity;
@ -25,7 +25,7 @@ import org.atriasoft.etk.math.Quaternion;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.Application;
import org.atriasoft.gale.GaleApplication;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.backend3d.OpenGL.Flag;
import org.atriasoft.gale.context.Context;
@ -34,75 +34,71 @@ import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
public class LowPolyApplication extends Application {
private Environement env;
private ComponentPosition objectPosition;
public class LowPolyApplication extends GaleApplication {
private float angleLight = 0;
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
private boolean creationDone;
private ControlCameraSimple simpleControl;
private Material materialCube;
private Environement env;
private ComponentPosition lightPosition;
private float angleLight = 0;
private Material materialCube;
private ComponentPosition objectPosition;
private ControlCameraSimple simpleControl;
public LowPolyApplication() {
this.creationDone = false;
}
public LowPolyApplication() {}
@Override
public void onCreate(final Context context) {
this.env = new Environement();
this.canDraw = true;
setSize(new Vector2f(800, 600));
setTitle("Low Poly sample");
// simple sun to have a global light ...
Entity sun = new Entity(this.env);
final Entity sun = new Entity(this.env);
sun.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1000, 1000, 1000))));
sun.addComponent(new ComponentLightSun(new Light(new Vector3f(0.4f, 0.4f, 0.4f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0, 0))));
this.env.addEntity(sun);
// add a cube to show where in the light ...
Entity localLight = new Entity(this.env);
final Entity localLight = new Entity(this.env);
this.lightPosition = new ComponentPosition(new Transform3D(new Vector3f(-10, -10, 0)));
localLight.addComponent(this.lightPosition);
localLight.addComponent(new ComponentStaticMesh(new Uri("RES", "cube.obj")));
localLight.addComponent(new ComponentTexture(new Uri("RES", "grass.png")));
localLight.addComponent(new ComponentLight(new Light(new Vector3f(0, 2, 0), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.01f, 0.002f))));
localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
this.env.addEntity(localLight);
Entity gird = new Entity(this.env);
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA_EGE", "wireColor.vert"), new Uri("DATA_EGE", "wireColor.frag")));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
Entity basicTree = new Entity(this.env);
final Entity basicTree = new Entity(this.env);
this.objectPosition = new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0)));
basicTree.addComponent(this.objectPosition);
this.materialCube = new Material();
basicTree.addComponent(new ComponentMaterial(this.materialCube));
basicTree.addComponent(new ComponentStaticMesh(new Uri("RES", "cube.obj")));
basicTree.addComponent(new ComponentTexture(new Uri("RES", "grass.png")));
basicTree.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert"), new Uri("DATA", "basicMaterial.frag"),
basicTree.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(basicTree);
for (int xxx = -10; xxx < 10; xxx++) {
for (int yyy = -10; yyy < 10; yyy++) {
Entity superGrass = new Entity(this.env);
final Entity superGrass = new Entity(this.env);
superGrass.addComponent(new ComponentPosition(new Transform3D(new Vector3f(xxx, yyy, -1))));
superGrass.addComponent(new ComponentMaterial(new Material()));
superGrass.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
superGrass.addComponent(new ComponentTexture(new Uri("RES", "dirt.png")));
superGrass.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert"), new Uri("DATA", "basicMaterial.frag"),
superGrass.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(superGrass);
}
}
Camera mainView = new Camera();
final Camera mainView = new Camera();
this.env.addCamera("default", mainView);
mainView.setPitch((float) Math.PI * -0.25f);
mainView.setPosition(new Vector3f(0, -5, 5));
@ -117,30 +113,23 @@ public class LowPolyApplication extends Application {
this.basicRotation2 = Quaternion.fromEulerAngles(new Vector3f(0.003f, 0.01f, 0.001f));
// ready to let Gale & Ege manage the display
Log.info("==> Init APPL (END)");
this.creationDone = true;
}
@Override
public void onDraw(final Context context) {
//Log.info("==> appl Draw ...");
Vector2f size = getSize();
if (!this.creationDone) {
OpenGL.setViewPort(new Vector2f(0, 0), size);
Color bgColor = new Color(0.8f, 0.5f, 0.5f, 1.0f);
OpenGL.clearColor(bgColor);
return;
}
final Vector2f size = getSize();
// Store openGl context.
OpenGL.push();
// set projection matrix:
Matrix4f tmpProjection = Matrix4f.createMatrixPerspective(3.14f * 0.5f, getAspectRatio(), 0.1f, 50000);
final Matrix4f tmpProjection = Matrix4f.createMatrixPerspective(3.14f * 0.5f, getAspectRatio(), 0.1f, 50000);
OpenGL.setMatrix(tmpProjection);
// set the basic openGL view port: (Draw in all the windows...)
OpenGL.setViewPort(new Vector2f(0, 0), size);
// clear background
Color bgColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
final Color bgColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
OpenGL.clearColor(bgColor);
// real clear request:
OpenGL.clear(OpenGL.ClearFlag.clearFlag_colorBuffer);
@ -166,9 +155,6 @@ public class LowPolyApplication extends Application {
@Override
public void onRegenerateDisplay(final Context context) {
//Log.verbose("Regenerate Gale Application");
if (!this.creationDone) {
return;
}
//materialCube.setAmbientFactor(new Vector3f(1.0f,1.0f,1.0f));
// apply a little rotation to show the element move
//objectPosition.getTransform().applyRotation(basicRotation);

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@ -0,0 +1,19 @@
package sample.atriasoft.ege.lowPoly;
import org.atriasoft.ege.Ege;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
import sample.atriasoft.ege.collisiontest.MainCollisionTest;
public class MainMowPoly {
public static void main(String[] args) {
Gale.init();
Ege.init();
Uri.setGroup("DATA", "data/");
Uri.setGroup("RES", "res");
Uri.addLibrary("loxelEngine", MainCollisionTest.class, "testDataLoxelEngine/");
Uri.setApplication(MainCollisionTest.class, "");
Gale.run(new LowPolyApplication(), args);
}
}

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@ -1,30 +1,39 @@
package org.atriasoft.ege.samples.LoxelEngine;
package sample.atriasoft.ege.loxelEngine;
public class Log {
private Log() {}
private static final String LIBNAME = "LoxelEngine";
public static void critical(String data) {
System.out.println("[C] " + Log.LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + Log.LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + Log.LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + Log.LIBNAME + " | " + data);
}
public static void print(String data) {
System.out.println(data);
}
public static void critical(String data) {
System.out.println("[C] " + LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + LIBNAME + " | " + data);
}
public static void todo(String data) {
System.out.println("[TODO] " + LIBNAME + " | " + data);
System.out.println("[TODO] " + Log.LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + Log.LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + Log.LIBNAME + " | " + data);
}
private Log() {}
}

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@ -1,4 +1,4 @@
package org.atriasoft.ege.samples.LoxelEngine;
package sample.atriasoft.ege.loxelEngine;
import java.util.ArrayList;
import java.util.List;
@ -37,7 +37,7 @@ import org.atriasoft.etk.math.Quaternion;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.Application;
import org.atriasoft.gale.GaleApplication;
import org.atriasoft.gale.Gale;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.backend3d.OpenGL.Flag;
@ -48,30 +48,29 @@ import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
import org.atriasoft.gale.resource.ResourceColored3DObject;
public class LoxelApplication extends Application {
public class LoxelApplication extends GaleApplication {
public static Vector3f box1HalfSize;
public static Vector3f box2HalfSize;
// public static ComponentPosition relativeTestPos;
// public static Box boxTest;
public static List<Vector3f> testPoints = new ArrayList<>();
public static List<Vector3f> testPointsBox = new ArrayList<>();
public static List<Boolean> testPointsCollide = new ArrayList<>();
public static Vector3f testRpos;
public static Quaternion testQTransfert;
public static Vector3f box1HalfSize;
public static Vector3f box2HalfSize;
private Environement env;
private ComponentPosition objectPosition;
public static Vector3f testRpos;
private float angleLight = 0;
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
private boolean creationDone;
private ControlCameraPlayer simpleControl;
private ResourceColored3DObject debugDrawProperty;
private Environement env;
private ComponentPosition lightPosition;
private float angleLight = 0;
private MapVoxel map;
private ComponentPlayer objectPlayer;
private ResourceColored3DObject debugDrawProperty;
private ComponentPosition objectPosition;
private ControlCameraPlayer simpleControl;
public LoxelApplication() {
this.creationDone = false;
}
@Override
@ -80,7 +79,6 @@ public class LoxelApplication extends Application {
//ComponentPhysics.globalMaxSpeed = 3;
Gale.getContext().grabPointerEvents(true, new Vector2f(0, 0));
this.env = new Environement();
this.canDraw = true;
setSize(new Vector2f(1500, 1500));
setTitle("Loxel sample");
this.map = new MapVoxel(this.env);
@ -113,9 +111,9 @@ public class LoxelApplication extends Application {
// add a cube to test collision ...
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentLight(new Light(new Vector3f(0, 1, 0), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(0, 0, 5)));
final Box box2 = new Box();
@ -130,9 +128,9 @@ public class LoxelApplication extends Application {
// add a cube to test collision ...
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentLight(new Light(new Vector3f(0, 1, 0), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(0, 4, 12.5f)));
final Box box2 = new Box();
@ -147,8 +145,8 @@ public class LoxelApplication extends Application {
// add a cube to test collision ...
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(-2, 2, 14.5f)));
final Box box2 = new Box();
@ -164,8 +162,8 @@ public class LoxelApplication extends Application {
// add a cube to test collision ...
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(-5, -5, 14)));
final Box box2 = new Box();
@ -182,8 +180,8 @@ public class LoxelApplication extends Application {
Quaternion orientation = new Quaternion(0.5f, 0.2f, 0.4f, 1);
orientation = orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(15, 15, 14), orientation));
final Box box2 = new Box();
@ -200,8 +198,8 @@ public class LoxelApplication extends Application {
final Quaternion orientation = new Quaternion(0.3f, 1.3f, 0.4f, 1);
//orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setTransform(new Transform3D(new Vector3f(2, -2, 14.2f), orientation));
physics2.setAngularReactionEnable(false);
@ -219,8 +217,8 @@ public class LoxelApplication extends Application {
Quaternion orientation = new Quaternion(0, 0, 0, 1);
orientation = orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
physics2.setTransform(new Transform3D(new Vector3f(0, 0, 0.0f), orientation));
@ -238,7 +236,7 @@ public class LoxelApplication extends Application {
// relativeTestPos = new ComponentPosition(new Transform3D(new Vector3f(0,0,14),new Quaternion(0.5f,0.2f,0.4f,1)));
// localBox.addComponent(relativeTestPos);
//// localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
//// localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
//// localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
//// localBox.addComponent(new ComponentLight(new Light(new Vector3f(0,1,0), new Vector3f(0,0,0), new Vector3f(0.8f,0.03f,0.002f))));
//// localBox.addComponent(new ComponentRenderTexturedStaticMesh(
//// new Uri("DATA", "basic.vert"),
@ -256,7 +254,7 @@ public class LoxelApplication extends Application {
// Entity localBox = new Entity(this.env);
// localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0,0,14))));
// localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
// localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png")));
// localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
// localBox.addComponent(new ComponentRenderTexturedStaticMesh(
// new Uri("DATA", "basic.vert"),
// new Uri("DATA", "basic.frag")));
@ -266,11 +264,11 @@ public class LoxelApplication extends Application {
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA_EGE", "wireColor.vert"), new Uri("DATA_EGE", "wireColor.frag")));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
final Entity player = new Entity(this.env);
if (true) {
if (false) {
final Transform3D playerTransform = new Transform3D(new Vector3f(0, -5, 1));
//this.objectPosition = new ComponentPositionPlayer();
//player.addComponent(this.objectPosition);
@ -280,7 +278,7 @@ public class LoxelApplication extends Application {
//player.addComponent(new ComponentStaticMesh(new Uri("RES", "person.obj")));
player.addComponent(new ComponentStaticMesh(new Uri("RES", "person_-yfw_zup.obj")));
player.addComponent(new ComponentTexture(new Uri("RES", "playerTexture.png")));
player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert"), new Uri("DATA", "basicMaterial.frag"),
player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
final ComponentPhysics physics = new ComponentPhysics(this.env, playerTransform);
physics.setBodyType(PhysicBodyType.BODY_DYNAMIC);
@ -303,7 +301,7 @@ public class LoxelApplication extends Application {
//player.addComponent(new ComponentStaticMesh(new Uri("RES", "person.obj")));
player.addComponent(new ComponentStaticMesh(new Uri("RES", "person_-yfw_zup.obj")));
player.addComponent(new ComponentTexture(new Uri("RES", "playerTexture.png")));
player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert"), new Uri("DATA", "basicMaterial.frag"),
player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(player);
}
@ -330,20 +328,12 @@ public class LoxelApplication extends Application {
// ready to let Gale & Ege manage the display
Log.info("==> Init APPL (END)");
this.creationDone = true;
}
@Override
public void onDraw(final Context context) {
//Log.info("==> appl Draw ...");
final Vector2f size = getSize();
if (!this.creationDone) {
OpenGL.setViewPort(new Vector2f(0, 0), size);
final Color bgColor = new Color(0.8f, 0.5f, 0.5f, 1.0f);
OpenGL.clearColor(bgColor);
Log.info("==> appl clear ==> not created ...");
return;
}
// Store openGl context.
OpenGL.push();
// set projection matrix:
@ -398,18 +388,18 @@ public class LoxelApplication extends Application {
}
}
if (testRpos != null) {
if (LoxelApplication.testRpos != null) {
//debugDrawProperty.drawSquare(box2HalfSize, testQTransfert.getMatrix4().multiplyNew(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z+14))), new Color(0,1,0,0.5f));
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
final Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x(), testRpos.y(), testRpos.z())).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)))
.multiply(testQTransfert.getMatrix4());
final Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(LoxelApplication.testRpos.x(), LoxelApplication.testRpos.y(), LoxelApplication.testRpos.z()))
.multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14))).multiply(LoxelApplication.testQTransfert.getMatrix4());
// OK sans la box1 orientation ...
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
this.debugDrawProperty.drawSquare(box2HalfSize, transformation, new Color(0, 1, 0, 0.5f));
this.debugDrawProperty.drawSquare(box1HalfSize, Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
this.debugDrawProperty.drawSquare(LoxelApplication.box2HalfSize, transformation, new Color(0, 1, 0, 0.5f));
this.debugDrawProperty.drawSquare(LoxelApplication.box1HalfSize, Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
}
// Restore context of matrix
@ -421,10 +411,10 @@ public class LoxelApplication extends Application {
if (type == KeyKeyboard.f1) {
Gale.getContext().grabPointerEvents(false, new Vector2f(0, 0));
}
if (type == KeyKeyboard.f2) {
if (type == KeyKeyboard.F2) {
Gale.getContext().grabPointerEvents(true, new Vector2f(0, 0));
}
if (type == KeyKeyboard.f12) {
if (type == KeyKeyboard.F12) {
Gale.getContext().setFullScreen(!Gale.getContext().getFullScreen());
}
this.env.onKeyboard(special, type, value, state);
@ -438,9 +428,6 @@ public class LoxelApplication extends Application {
@Override
public void onRegenerateDisplay(final Context context) {
//Log.verbose("Regenerate Gale Application");
if (!this.creationDone) {
return;
}
this.angleLight += 0.01;
this.lightPosition.setTransform(this.lightPosition.getTransform()
.withPosition(new Vector3f(5 + (float) Math.cos(this.angleLight) * 7.0f, 5 + (float) Math.sin(this.angleLight) * 7.0f, this.lightPosition.getTransform().getPosition().z())));

View File

@ -0,0 +1,19 @@
package sample.atriasoft.ege.loxelEngine;
import org.atriasoft.ege.Ege;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
import sample.atriasoft.ege.collisiontest.MainCollisionTest;
public class MainLoxelEngine {
public static void main(final String[] args) {
Gale.init();
Ege.init();
Uri.setGroup("DATA", "data/");
Uri.setGroup("RES", "res");
Uri.addLibrary("loxelEngine", MainCollisionTest.class, "testDataLoxelEngine/");
Uri.setApplication(MainCollisionTest.class, "");
Gale.run(new LoxelApplication(), args);
}
}

View File

@ -1,37 +1,20 @@
package engineTester;
import org.atriasoft.ege.Environement;
package sample.atriasoft.ege.oldTest;
import java.nio.IntBuffer;
import org.lwjgl.*;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;
import org.lwjgl.system.*;
import java.nio.*;
import static org.lwjgl.glfw.Callbacks.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;
public class HelloWorld {
public static void main(final String[] args) {
new HelloWorld().run();
}
// The window handle
private long window;
private Environement env = new Environement();
public void run() {
System.out.println("Hello LWJGL " + Version.getVersion() + "!");
init();
loop();
// Free the window callbacks and destroy the window
glfwFreeCallbacks(window);
glfwDestroyWindow(window);
// Terminate GLFW and free the error callback
glfwTerminate();
glfwSetErrorCallback(null).free();
}
private void init() {
// Setup an error callback. The default implementation
@ -39,51 +22,50 @@ public class HelloWorld {
//GLFWErrorCallback.createPrint(System.err).set();
// Initialize GLFW. Most GLFW functions will not work before doing this.
if ( !glfwInit() )
if (!GLFW.glfwInit()) {
throw new IllegalStateException("Unable to initialize GLFW");
}
// Configure GLFW
glfwDefaultWindowHints(); // optional, the current window hints are already the default
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // the window will stay hidden after creation
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // the window will be resizable
GLFW.glfwDefaultWindowHints(); // optional, the current window hints are already the default
GLFW.glfwWindowHint(GLFW.GLFW_VISIBLE, GLFW.GLFW_FALSE); // the window will stay hidden after creation
GLFW.glfwWindowHint(GLFW.GLFW_RESIZABLE, GLFW.GLFW_TRUE); // the window will be resizable
// Create the window
window = glfwCreateWindow(300, 300, "Hello World!", NULL, NULL);
if ( window == NULL )
this.window = GLFW.glfwCreateWindow(300, 300, "Hello World!", MemoryUtil.NULL, MemoryUtil.NULL);
if (this.window == MemoryUtil.NULL) {
throw new RuntimeException("Failed to create the GLFW window");
}
// Setup a key callback. It will be called every time a key is pressed, repeated or released.
glfwSetKeyCallback(window, (window, key, scancode, action, mods) -> {
if ( key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE )
glfwSetWindowShouldClose(window, true); // We will detect this in the rendering loop
GLFW.glfwSetKeyCallback(this.window, (window, key, scancode, action, mods) -> {
if (key == GLFW.GLFW_KEY_ESCAPE && action == GLFW.GLFW_RELEASE) {
GLFW.glfwSetWindowShouldClose(window, true); // We will detect this in the rendering loop
}
});
// Get the thread stack and push a new frame
try ( MemoryStack stack = stackPush() ) {
try (MemoryStack stack = MemoryStack.stackPush()) {
IntBuffer pWidth = stack.mallocInt(1); // int*
IntBuffer pHeight = stack.mallocInt(1); // int*
// Get the window size passed to glfwCreateWindow
glfwGetWindowSize(window, pWidth, pHeight);
GLFW.glfwGetWindowSize(this.window, pWidth, pHeight);
// Get the resolution of the primary monitor
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
GLFWVidMode vidmode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
// Center the window
glfwSetWindowPos(
window,
(vidmode.width() - pWidth.get(0)) / 2,
(vidmode.height() - pHeight.get(0)) / 2
);
GLFW.glfwSetWindowPos(this.window, (vidmode.width() - pWidth.get(0)) / 2, (vidmode.height() - pHeight.get(0)) / 2);
} // the stack frame is popped automatically
// Make the OpenGL context current
glfwMakeContextCurrent(window);
GLFW.glfwMakeContextCurrent(this.window);
// Enable v-sync
glfwSwapInterval(1);
GLFW.glfwSwapInterval(1);
// Make the window visible
glfwShowWindow(window);
GLFW.glfwShowWindow(this.window);
}
private void loop() {
@ -95,23 +77,34 @@ public class HelloWorld {
GL.createCapabilities();
// Set the clear color
glClearColor(1.0f, 0.0f, 0.0f, 0.0f);
GL11.glClearColor(1.0f, 0.0f, 0.0f, 0.0f);
// Run the rendering loop until the user has attempted to close
// the window or has pressed the ESCAPE key.
while ( !glfwWindowShouldClose(window) ) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // clear the framebuffer
while (!GLFW.glfwWindowShouldClose(this.window)) {
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); // clear the framebuffer
glfwSwapBuffers(window); // swap the color buffers
GLFW.glfwSwapBuffers(this.window); // swap the color buffers
// Poll for window events. The key callback above will only be
// invoked during this call.
glfwPollEvents();
GLFW.glfwPollEvents();
}
}
public static void main(String[] args) {
new HelloWorld().run();
public void run() {
System.out.println("Hello LWJGL " + Version.getVersion() + "!");
init();
loop();
// Free the window callbacks and destroy the window
Callbacks.glfwFreeCallbacks(this.window);
GLFW.glfwDestroyWindow(this.window);
// Terminate GLFW and free the error callback
GLFW.glfwTerminate();
GLFW.glfwSetErrorCallback(null).free();
}
}

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@ -1,12 +1,14 @@
package engineTester;
package sample.atriasoft.ege.oldTest;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.atriasoft.ege.Ege;
import org.atriasoft.etk.Uri;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.Gale;
import entities.Camera;
import entities.Entity;
@ -40,6 +42,12 @@ public class MainGameLoop {
* @param args
*/
public static void main(String[] args) {
Gale.init();
Ege.init();
Uri.setGroup("DATA", "data/");
Uri.setGroup("RES", "res");
Uri.addLibrary("loxelEngine", MainGameLoop.class, "testDataLoxelEngine/");
Uri.setApplication(MainGameLoop.class, "");
final DisplayManager manager = new DisplayManager();
final Loader loader = new Loader();

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@ -0,0 +1,39 @@
package sample.atriasoft.ege.s1_texturedCube;
public class Log {
private static final String LIBNAME = "Sample1";
public static void critical(String data) {
System.out.println("[C] " + Log.LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + Log.LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + Log.LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + Log.LIBNAME + " | " + data);
}
public static void print(String data) {
System.out.println(data);
}
public static void todo(String data) {
System.out.println("[TODO] " + Log.LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + Log.LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + Log.LIBNAME + " | " + data);
}
private Log() {}
}

View File

@ -0,0 +1,22 @@
package sample.atriasoft.ege.s1_texturedCube;
import org.atriasoft.ege.Ege;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
import sample.atriasoft.ege.collisiontest.MainCollisionTest;
public class Main {
public static void main(String[] args) {
Gale.init();
Ege.init();
Uri.setGroup("DATA", "data/");
Uri.setGroup("RES", "res");
Uri.addLibrary("sample", MainCollisionTest.class, "s1_textured_cube/");
Uri.setApplication(MainCollisionTest.class, "");
Uri.addLibrary("loxelEngine", MainCollisionTest.class, "testDataLoxelEngine/");
Gale.run(new S1Application(), args);
}
public Main() {}
}

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@ -1,4 +1,4 @@
package org.atriasoft.ege.samples.s1_texturedCube;
package sample.atriasoft.ege.s1_texturedCube;
import org.atriasoft.ege.ControlCameraSimple;
import org.atriasoft.ege.Entity;
@ -18,7 +18,7 @@ import org.atriasoft.etk.math.Quaternion;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.Application;
import org.atriasoft.gale.GaleApplication;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.backend3d.OpenGL.Flag;
import org.atriasoft.gale.context.Context;
@ -27,78 +27,73 @@ import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
public class S1Application extends Application {
private Environement env;
private ComponentPosition objectPosition;
public class S1Application extends GaleApplication {
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
private boolean creationDone;
private Environement env;
private Camera mainView;
private ComponentPosition objectPosition;
private boolean signe = false;
private ControlCameraSimple simpleControl;
public S1Application() {
this.creationDone = false;
}
public S1Application() {}
@Override
public void onCreate(final Context context) {
Log.info("On create .... [BEGIN]");
this.env = new Environement();
this.canDraw = true;
setSize(new Vector2f(800, 600));
setTitle("Low Poly sample");
Entity gird = new Entity(this.env);
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA_EGE", "wireColor.vert"), new Uri("DATA_EGE", "wireColor.frag")));
gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
Entity basicTree = new Entity(this.env);
this.objectPosition = new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0)));
final Entity basicTree = new Entity(this.env);
this.objectPosition = new ComponentPosition(new Transform3D(new Vector3f(0, 0, -5)));
basicTree.addComponent(this.objectPosition);
basicTree.addComponent(new ComponentStaticMesh(new Uri("RES", "cube.obj")));
basicTree.addComponent(new ComponentTexture(new Uri("RES", "dirt.png")));
basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert"), new Uri("DATA", "basic.frag")));
basicTree.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "sample"), new Uri("DATA", "basic.frag", "sample")));
this.env.addEntity(basicTree);
Camera mainView = new Camera();
this.env.addCamera("default", mainView);
mainView.setPitch((float) Math.PI * -0.25f);
mainView.setPosition(new Vector3f(0, -5, 5));
this.mainView = new Camera();
this.env.addCamera("default", this.mainView);
//mainView.setPitch((float) Math.PI * -0.25f);
//mainView.setPosition(new Vector3f(0, 0, -5));
this.simpleControl = new ControlCameraSimple(mainView);
this.simpleControl = new ControlCameraSimple(this.mainView);
this.env.addControlInterface(this.simpleControl);
// start the engine.
this.env.setPropertyStatus(GameStatus.gameStart);
this.basicRotation = Quaternion.fromEulerAngles(new Vector3f(0.005f, 0.005f, 0.01f));
this.basicRotation = Quaternion.fromEulerAngles(new Vector3f(0, 0, 0.01f));
this.basicRotation2 = Quaternion.fromEulerAngles(new Vector3f(0.003f, 0.01f, 0.001f));
// ready to let Gale & Ege manage the display
Log.info("==> Init APPL (END)");
this.creationDone = true;
Log.info("On create .... [ END ]");
}
@Override
public void onDraw(final Context context) {
Log.info("On draw .... [BEGIN]");
//Log.info("==> appl Draw ...");
Vector2f size = getSize();
if (!this.creationDone) {
OpenGL.setViewPort(new Vector2f(0, 0), size);
Color bgColor = new Color(0.8f, 0.5f, 0.5f, 1.0f);
OpenGL.clearColor(bgColor);
return;
}
final Vector2f size = getSize();
// Store openGl context.
OpenGL.push();
// set projection matrix:
Matrix4f tmpProjection = Matrix4f.createMatrixPerspective(3.14f * 0.5f, getAspectRatio(), 0.1f, 50000);
final Matrix4f tmpProjection = Matrix4f.createMatrixPerspective(3.14f * 0.5f, getAspectRatio(), 0.1f, 50000);
//final Matrix4f tmpProjection = Matrix4f.createMatrixOrtho(300, 300, 400, 400, -50000, 50000);
OpenGL.setMatrix(tmpProjection);
// set the basic openGL view port: (Draw in all the windows...)
OpenGL.setViewPort(new Vector2f(0, 0), size);
// clear background
Color bgColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
final Color bgColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
OpenGL.clearColor(bgColor);
// real clear request:
OpenGL.clear(OpenGL.ClearFlag.clearFlag_colorBuffer);
@ -106,9 +101,9 @@ public class S1Application extends Application {
OpenGL.enable(Flag.flag_depthTest);
this.env.render(20, "default");
// Restore context of matrix
OpenGL.pop();
Log.info("On draw .... [ END ]");
}
@Override
@ -123,14 +118,31 @@ public class S1Application extends Application {
@Override
public void onRegenerateDisplay(final Context context) {
Log.info("On Regenerate Display .... [BEGIN]");
//Log.verbose("Regenerate Gale Application");
if (!this.creationDone) {
return;
//this.mainView.setPitch((float) Math.PI * -0.25f);
this.mainView.setPitch(-0.7f);
this.mainView.setPosition(new Vector3f(0, -10, 10));
//this.mainView.setPosition(Vector3f.ZERO);
//this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(new Vector3f(2, -1, -5)));
if (this.signe == true) {
this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, -0.1f))));
if (this.objectPosition.getTransform().getPosition().z() < -5) {
this.signe = false;
}
// apply a litthe rotation to show the element move
} else {
this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, 0.1f))));
if (this.objectPosition.getTransform().getPosition().z() > 5) {
this.signe = true;
}
}
// apply a little rotation to show the element move
this.objectPosition.setTransform(this.objectPosition.getTransform().rotate(this.basicRotation));
this.objectPosition.setTransform(this.objectPosition.getTransform().rotate(this.basicRotation2));
this.env.periodicCall();
markDrawingIsNeeded();
Log.info("On Regenerate Display .... [ END ]");
}
}

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@ -11,6 +11,17 @@ open module org.atriasoft.ege {
exports org.atriasoft.ege.map;
exports org.atriasoft.ege.physics.shape;
exports org.atriasoft.ege.resource;
exports org.atriasoft.ege.tools;
exports entities;
exports guis;
exports models;
exports objConverter;
exports renderEngine;
exports shaders;
exports skybox;
exports terrains;
exports textures;
exports toolbox;
requires transitive org.atriasoft.gale;
requires transitive org.atriasoft.etk;

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@ -8,7 +8,7 @@ import java.io.UnsupportedEncodingException;
import java.util.ArrayList;
import java.util.List;
import org.atriasoft.ege.samples.lowPoly.Log;
import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Uri;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;

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@ -52,22 +52,22 @@ public class ControlCameraPlayer implements ControlInterface {
@Override
public boolean onEventEntry(final EventEntry event) {
if (event.type() == KeyKeyboard.up || (event.type() == KeyKeyboard.character && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
if (event.type() == KeyKeyboard.UP || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
this.moveUp = getState(event.status(), this.moveUp);
}
if (event.type() == KeyKeyboard.left || (event.type() == KeyKeyboard.character && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
if (event.type() == KeyKeyboard.LEFT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
this.moveLeft = getState(event.status(), this.moveLeft);
}
if (event.type() == KeyKeyboard.right || (event.type() == KeyKeyboard.character && (event.getChar() == 'd' || event.getChar() == 'D'))) {
if (event.type() == KeyKeyboard.RIGHT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
this.moveRight = getState(event.status(), this.moveRight);
}
if (event.type() == KeyKeyboard.down || (event.type() == KeyKeyboard.character && (event.getChar() == 's' || event.getChar() == 'S'))) {
if (event.type() == KeyKeyboard.DOWN || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
this.moveDown = getState(event.status(), this.moveDown);
}
if (event.type() == KeyKeyboard.shiftLeft || event.type() == KeyKeyboard.shiftRight) {
if (event.type() == KeyKeyboard.SHIFT_LEFT || event.type() == KeyKeyboard.SHIFT_RIGHT) {
this.walk = event.specialKey().getShift();
}
if (event.type() == KeyKeyboard.f10) {
if (event.type() == KeyKeyboard.F10) {
if (event.status() == KeyStatus.up) {
if (!this.fpsMode) {
this.fpsMode = true;

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@ -42,16 +42,16 @@ public class ControlCameraPlayerFPS implements ControlInterface {
@Override
public boolean onEventEntry(final EventEntry event) {
if (event.type() == KeyKeyboard.up || (event.type() == KeyKeyboard.character && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
if (event.type() == KeyKeyboard.UP || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
this.moveUp = getState(event.status(), this.moveUp);
}
if (event.type() == KeyKeyboard.left || (event.type() == KeyKeyboard.character && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
if (event.type() == KeyKeyboard.LEFT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
this.moveLeft = getState(event.status(), this.moveLeft);
}
if (event.type() == KeyKeyboard.right || (event.type() == KeyKeyboard.character && (event.getChar() == 'd' || event.getChar() == 'D'))) {
if (event.type() == KeyKeyboard.RIGHT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
this.moveRight = getState(event.status(), this.moveRight);
}
if (event.type() == KeyKeyboard.down || (event.type() == KeyKeyboard.character && (event.getChar() == 's' || event.getChar() == 'S'))) {
if (event.type() == KeyKeyboard.DOWN || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
this.moveDown = getState(event.status(), this.moveDown);
}
return false;

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@ -38,16 +38,16 @@ public class ControlCameraSimple implements ControlInterface {
@Override
public boolean onEventEntry(final EventEntry event) {
if (event.type() == KeyKeyboard.up) {
if (event.type() == KeyKeyboard.UP) {
this.moveUp = getState(event.status(), this.moveUp);
}
if (event.type() == KeyKeyboard.left) {
if (event.type() == KeyKeyboard.LEFT) {
this.moveLeft = getState(event.status(), this.moveLeft);
}
if (!event.specialKey().getCtrl() && event.type() == KeyKeyboard.right) {
if (!event.specialKey().getCtrl() && event.type() == KeyKeyboard.RIGHT) {
this.moveRight = getState(event.status(), this.moveRight);
}
if (!event.specialKey().getCtrl() && event.type() == KeyKeyboard.down) {
if (!event.specialKey().getCtrl() && event.type() == KeyKeyboard.DOWN) {
this.moveDown = getState(event.status(), this.moveDown);
}
this.ctrlIsSet = event.specialKey().getCtrl();

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@ -7,10 +7,10 @@ import org.atriasoft.etk.math.Vector3f;
//import renderEngine.DisplayManager;
public class Camera {
private Vector3f position = new Vector3f(0, 0, 2);
private float pitch = 0;
private float yaw = 0;
private Vector3f position = new Vector3f(0, 0, 2);
private float roll = 0;
private float yaw = 0;
public Camera() {
@ -22,6 +22,12 @@ public class Camera {
matrix = matrix.rotate(new Vector3f(0, 1, 0), getYaw());
matrix = matrix.rotate(new Vector3f(0, 0, 1), getRoll());
matrix = matrix.translate(new Vector3f(-this.position.x(), -this.position.y(), -this.position.z()));
/*
matrix = matrix.rotate(new Vector3f(1, 0, 0), 0.0f);
matrix = matrix.rotate(new Vector3f(0, 1, 0), 0.0f);
matrix = matrix.rotate(new Vector3f(0, 0, 1), 0.75f);
matrix = matrix.translate(new Vector3f(0, 0, -7));
*/
return matrix;
}

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@ -1,5 +1,4 @@
package org.atriasoft.ege.components;
import org.atriasoft.ege.Component;
@ -10,11 +9,11 @@ import org.atriasoft.gale.resource.ResourceProgram;
public class ComponentRenderColoredStaticMesh extends ComponentRender {
ComponentStaticMesh mesh = null;
private int oGLMatrixProjection;
private int oGLMatrixTransformation;
private int oGLMatrixView;
ComponentPosition position = null;
ResourceProgram program = null;
private int oGLMatrixTransformation;
private int oGLMatrixProjection;
private int oGLMatrixView;
public ComponentRenderColoredStaticMesh(Uri vertexShader, Uri fragmentShader) {
this.program = ResourceProgram.create(vertexShader, fragmentShader);
@ -25,26 +24,30 @@ public class ComponentRenderColoredStaticMesh extends ComponentRender {
}
}
@Override
public void addFriendComponent(Component component) {
if (component.getType().contentEquals("static-mesh")) {
mesh = (ComponentStaticMesh)component;
this.mesh = (ComponentStaticMesh) component;
}
if (component.getType().contentEquals("position")) {
position = (ComponentPosition)component;
this.position = (ComponentPosition) component;
}
}
@Override
public void removeFriendComponent(Component component) {
// nothing to do.
}
@Override
public void render() {
this.program.use();
Matrix4f projectionMatrix = OpenGL.getMatrix();
Matrix4f viewMatrix = OpenGL.getCameraMatrix();
Matrix4f transformationMatrix = position.getTransform().getOpenGLMatrix();
final Matrix4f projectionMatrix = OpenGL.getMatrix();
final Matrix4f viewMatrix = OpenGL.getCameraMatrix();
//Log.warning("position 22 " + this.position.getTransform());
final Matrix4f transformationMatrix = this.position.getTransform().getOpenGLMatrix();
this.mesh.bindForRendering();
this.program.uniformMatrix(this.oGLMatrixView, viewMatrix);

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@ -3,30 +3,30 @@ package org.atriasoft.ege.components;
import org.atriasoft.ege.Component;
import org.atriasoft.ege.Light;
import org.atriasoft.ege.Material;
import org.atriasoft.ege.engines.EngineLight;
import org.atriasoft.etk.Uri;
import org.atriasoft.etk.math.Matrix4f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.resource.ResourceProgram;
import org.atriasoft.ege.engines.EngineLight;
public class ComponentRenderTexturedMaterialsStaticMesh extends ComponentRender {
private static final int numberOfLight = 8;
ComponentStaticMesh mesh = null;
ComponentTexture texture = null;
ComponentMaterial material = null;
ComponentPosition position = null;
private ComponentPhysics playerPhysics = null;
ResourceProgram program = null;
EngineLight lightEngine;
private int GLMatrixTransformation;
private int GLMatrixProjection;
private int GLMatrixView;
private int GLambientFactor;
private int GLdiffuseFactor;
private int GLspecularFactor;
private int GLshininess;
private GlLightIndex[] GLlights;
private int GLMatrixProjection;
private int GLMatrixTransformation;
private int GLMatrixView;
private int GLshininess;
private int GLspecularFactor;
EngineLight lightEngine;
ComponentMaterial material = null;
ComponentStaticMesh mesh = null;
private ComponentPhysics playerPhysics = null;
ComponentPosition position = null;
ResourceProgram program = null;
ComponentTexture texture = null;
public ComponentRenderTexturedMaterialsStaticMesh(final Uri vertexShader, final Uri fragmentShader, final EngineLight lightEngine) {
this.lightEngine = lightEngine;
@ -39,8 +39,8 @@ public class ComponentRenderTexturedMaterialsStaticMesh extends ComponentRender
this.GLdiffuseFactor = this.program.getUniform("in_material.diffuseFactor");
this.GLspecularFactor = this.program.getUniform("in_material.specularFactor");
this.GLshininess = this.program.getUniform("in_material.shininess");
this.GLlights = new GlLightIndex[numberOfLight];
for (int iii = 0; iii < numberOfLight; iii++) {
this.GLlights = new GlLightIndex[ComponentRenderTexturedMaterialsStaticMesh.numberOfLight];
for (int iii = 0; iii < ComponentRenderTexturedMaterialsStaticMesh.numberOfLight; iii++) {
final int color = this.program.getUniform("in_lights[" + iii + "].color");
final int position = this.program.getUniform("in_lights[" + iii + "].position");
final int attenuation = this.program.getUniform("in_lights[" + iii + "].attenuation");
@ -80,9 +80,11 @@ public class ComponentRenderTexturedMaterialsStaticMesh extends ComponentRender
Light[] lights = null;
Matrix4f transformationMatrix = null;
if (this.position != null) {
//Log.warning("position " + this.position.getTransform());
lights = this.lightEngine.getNearest(this.position.getTransform().getPosition());
transformationMatrix = this.position.getTransform().getOpenGLMatrix();
} else if (this.playerPhysics != null) {
//Log.warning("playerPosition " + this.playerPhysics.getTransform());
lights = this.lightEngine.getNearest(this.playerPhysics.getTransform().getPosition());
transformationMatrix = this.playerPhysics.getTransform().getOpenGLMatrix();
}
@ -96,7 +98,7 @@ public class ComponentRenderTexturedMaterialsStaticMesh extends ComponentRender
this.program.uniformVector(this.GLdiffuseFactor, mat.getDiffuseFactor());
this.program.uniformVector(this.GLspecularFactor, mat.getSpecularFactor());
this.program.uniformFloat(this.GLshininess, mat.getShininess());
for (int iii = 0; iii < numberOfLight; iii++) {
for (int iii = 0; iii < ComponentRenderTexturedMaterialsStaticMesh.numberOfLight; iii++) {
if (lights[iii] != null) {
this.program.uniformVector(this.GLlights[iii].oGLposition, lights[iii].getPositionDelta());
this.program.uniformVector(this.GLlights[iii].oGLcolor, lights[iii].getColor());

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@ -7,14 +7,14 @@ import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.resource.ResourceProgram;
public class ComponentRenderTexturedStaticMesh extends ComponentRender {
ComponentStaticMesh mesh = null;
ComponentTexture texture = null;
ComponentPosition position = null;
private ComponentPhysics playerPhysics = null;
ResourceProgram program = null;
private int GLMatrixTransformation;
private int GLMatrixProjection;
private int GLMatrixTransformation;
private int GLMatrixView;
ComponentStaticMesh mesh = null;
private ComponentPhysics playerPhysics = null;
ComponentPosition position = null;
ResourceProgram program = null;
ComponentTexture texture = null;
public ComponentRenderTexturedStaticMesh(final Uri vertexShader, final Uri fragmentShader) {
this.program = ResourceProgram.create(vertexShader, fragmentShader);
@ -54,8 +54,10 @@ public class ComponentRenderTexturedStaticMesh extends ComponentRender {
final Matrix4f viewMatrix = OpenGL.getCameraMatrix();
Matrix4f transformationMatrix = null;
if (this.position != null) {
//Log.warning("position " + this.position.getTransform());
transformationMatrix = this.position.getTransform().getOpenGLMatrix();
} else if (this.playerPhysics != null) {
//Log.warning("playerPosition " + this.playerPhysics.getTransform());
transformationMatrix = this.playerPhysics.getTransform().getOpenGLMatrix();
}
this.mesh.bindForRendering();

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@ -1,13 +0,0 @@
package org.atriasoft.ege.samples.LoxelEngine;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
public class MainLoxelEngine {
public static void main(final String[] args) {
Uri.setGroup("DATA", "src/org/atriasoft/ege/samples/LoxelEngine/res/");
Uri.setGroup("DATA_EGE", "src/org/atriasoft/ege/data/");
Uri.setGroup("RES", "res");
Gale.run(new LoxelApplication(), args);
}
}

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@ -1,13 +0,0 @@
package org.atriasoft.ege.samples.lowPoly;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
public class MainMowPoly {
public static void main(String[] args) {
Uri.setGroup("DATA", "src/org/atriasoft/ege/samples/lowPoly/");
Uri.setGroup("DATA_EGE", "src/org/atriasoft/ege/data/");
Uri.setGroup("RES", "res");
Gale.run(new LowPolyApplication(), args);
}
}

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@ -1,30 +0,0 @@
package org.atriasoft.ege.samples.s1_texturedCube;
public class Log {
private Log() {}
private static final String LIBNAME = "Sample1";
public static void print(String data) {
System.out.println(data);
}
public static void critical(String data) {
System.out.println("[C] " + LIBNAME + " | " + data);
}
public static void error(String data) {
System.out.println("[E] " + LIBNAME + " | " + data);
}
public static void warning(String data) {
System.out.println("[W] " + LIBNAME + " | " + data);
}
public static void info(String data) {
System.out.println("[I] " + LIBNAME + " | " + data);
}
public static void debug(String data) {
System.out.println("[D] " + LIBNAME + " | " + data);
}
public static void verbose(String data) {
System.out.println("[V] " + LIBNAME + " | " + data);
}
public static void todo(String data) {
System.out.println("[TODO] " + LIBNAME + " | " + data);
}
}

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@ -1,14 +0,0 @@
package org.atriasoft.ege.samples.s1_texturedCube;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.Gale;
public class Main {
public Main() {}
public static void main(String[] args) {
Uri.setGroup("DATA", "src/org/atriasoft/ege/samples/s1_texturedCube/");
Uri.setGroup("DATA_EGE", "src/org/atriasoft/ege/data/");
Uri.setGroup("RES", "res");
Gale.run(new S1Application(), args);
}
}

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@ -1,17 +0,0 @@
#version 400 core
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
in vec2 io_textureCoords;
uniform sampler2D in_textureBase;
// output:
out vec4 out_Color;
void main(void) {
out_Color = texture(in_textureBase, io_textureCoords);
}

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@ -1,21 +0,0 @@
#version 400 core
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
// Input:
in vec3 in_position;
in vec2 in_textureCoords;
uniform mat4 in_matrixTransformation;
uniform mat4 in_matrixProjection;
uniform mat4 in_matrixView;
// output:
out vec2 io_textureCoords;
void main(void) {
gl_Position = in_matrixProjection * in_matrixView * in_matrixTransformation * vec4(in_position, 1.0);
io_textureCoords = in_textureCoords;
}