diff --git a/.checkstyle b/.checkstyle
index 428926e..5783bc0 100644
--- a/.checkstyle
+++ b/.checkstyle
@@ -1,7 +1,7 @@
-
+
diff --git a/.classpath b/.classpath
deleted file mode 100644
index 3083ca1..0000000
--- a/.classpath
+++ /dev/null
@@ -1,27 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/.project b/.project
deleted file mode 100644
index 693b95d..0000000
--- a/.project
+++ /dev/null
@@ -1,23 +0,0 @@
-
-
- ege
-
-
-
-
-
- org.eclipse.jdt.core.javabuilder
-
-
-
-
- org.eclipse.m2e.core.maven2Builder
-
-
-
-
-
- org.eclipse.jdt.core.javanature
- org.eclipse.m2e.core.maven2Nature
-
-
diff --git a/pom.xml b/pom.xml
index 429d474..c507c2e 100644
--- a/pom.xml
+++ b/pom.xml
@@ -44,15 +44,21 @@
0.1.0
- org.junit.jupiter
- junit-jupiter-api
- 5.9.3
- test
+ org.junit.jupiter
+ junit-jupiter-api
+ 5.11.0-M2
+ test
+
+
+ org.junit.jupiter
+ junit-jupiter-engine
+ 5.11.0-M2
+ test
org.slf4j
slf4j-simple
- 2.0.7
+ 2.1.0-alpha1
test
@@ -60,7 +66,6 @@
src
test/src
- ${project.basedir}/out/maven/
org.apache.maven.plugins
@@ -76,6 +81,7 @@
org.apache.maven.plugins
maven-source-plugin
+ 3.3.1
attach-sources
diff --git a/samples/.classpath b/samples/.classpath
deleted file mode 100644
index 6cf5cb9..0000000
--- a/samples/.classpath
+++ /dev/null
@@ -1,21 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/samples/.gitignore b/samples/.gitignore
index f00a440..b497e10 100644
--- a/samples/.gitignore
+++ b/samples/.gitignore
@@ -1,3 +1,4 @@
/__pycache__/
/bin/
+/target/
diff --git a/samples/.project b/samples/.project
deleted file mode 100644
index 6a34b8b..0000000
--- a/samples/.project
+++ /dev/null
@@ -1,28 +0,0 @@
-
-
- atriasoft-ege-samples
-
-
-
-
-
- org.eclipse.jdt.core.javabuilder
-
-
-
-
-
- org.eclipse.jdt.core.javanature
-
-
-
- 1646149232189
-
- 30
-
- org.eclipse.core.resources.regexFilterMatcher
- node_modules|.git|__CREATED_BY_JAVA_LANGUAGE_SERVER__
-
-
-
-
diff --git a/samples/.settings/org.eclipse.jdt.ui.prefs b/samples/.settings/org.eclipse.jdt.ui.prefs
deleted file mode 100644
index 35cdff9..0000000
--- a/samples/.settings/org.eclipse.jdt.ui.prefs
+++ /dev/null
@@ -1,141 +0,0 @@
-eclipse.preferences.version=1
-editor_save_participant_org.eclipse.jdt.ui.postsavelistener.cleanup=true
-org.eclipse.jdt.ui.text.custom_code_templates=
-sp_cleanup.add_all=false
-sp_cleanup.add_default_serial_version_id=true
-sp_cleanup.add_generated_serial_version_id=false
-sp_cleanup.add_missing_annotations=true
-sp_cleanup.add_missing_deprecated_annotations=true
-sp_cleanup.add_missing_methods=false
-sp_cleanup.add_missing_nls_tags=false
-sp_cleanup.add_missing_override_annotations=true
-sp_cleanup.add_missing_override_annotations_interface_methods=true
-sp_cleanup.add_serial_version_id=false
-sp_cleanup.always_use_blocks=true
-sp_cleanup.always_use_parentheses_in_expressions=false
-sp_cleanup.always_use_this_for_non_static_field_access=true
-sp_cleanup.always_use_this_for_non_static_method_access=false
-sp_cleanup.array_with_curly=true
-sp_cleanup.arrays_fill=true
-sp_cleanup.bitwise_conditional_expression=false
-sp_cleanup.boolean_literal=false
-sp_cleanup.boolean_value_rather_than_comparison=false
-sp_cleanup.break_loop=false
-sp_cleanup.collection_cloning=true
-sp_cleanup.comparing_on_criteria=true
-sp_cleanup.comparison_statement=false
-sp_cleanup.controlflow_merge=false
-sp_cleanup.convert_functional_interfaces=true
-sp_cleanup.convert_to_enhanced_for_loop=false
-sp_cleanup.convert_to_enhanced_for_loop_if_loop_var_used=false
-sp_cleanup.convert_to_switch_expressions=true
-sp_cleanup.correct_indentation=true
-sp_cleanup.do_while_rather_than_while=false
-sp_cleanup.double_negation=false
-sp_cleanup.else_if=false
-sp_cleanup.embedded_if=false
-sp_cleanup.evaluate_nullable=false
-sp_cleanup.extract_increment=false
-sp_cleanup.format_source_code=true
-sp_cleanup.format_source_code_changes_only=false
-sp_cleanup.hash=false
-sp_cleanup.if_condition=true
-sp_cleanup.insert_inferred_type_arguments=false
-sp_cleanup.instanceof=true
-sp_cleanup.instanceof_keyword=false
-sp_cleanup.invert_equals=false
-sp_cleanup.join=true
-sp_cleanup.lazy_logical_operator=false
-sp_cleanup.make_local_variable_final=true
-sp_cleanup.make_parameters_final=false
-sp_cleanup.make_private_fields_final=true
-sp_cleanup.make_type_abstract_if_missing_method=false
-sp_cleanup.make_variable_declarations_final=false
-sp_cleanup.map_cloning=true
-sp_cleanup.merge_conditional_blocks=false
-sp_cleanup.multi_catch=true
-sp_cleanup.never_use_blocks=false
-sp_cleanup.never_use_parentheses_in_expressions=true
-sp_cleanup.no_string_creation=false
-sp_cleanup.no_super=true
-sp_cleanup.number_suffix=false
-sp_cleanup.objects_equals=true
-sp_cleanup.on_save_use_additional_actions=true
-sp_cleanup.one_if_rather_than_duplicate_blocks_that_fall_through=false
-sp_cleanup.operand_factorization=false
-sp_cleanup.organize_imports=true
-sp_cleanup.overridden_assignment=false
-sp_cleanup.plain_replacement=false
-sp_cleanup.precompile_regex=false
-sp_cleanup.primitive_comparison=false
-sp_cleanup.primitive_parsing=false
-sp_cleanup.primitive_rather_than_wrapper=false
-sp_cleanup.primitive_serialization=false
-sp_cleanup.pull_out_if_from_if_else=true
-sp_cleanup.pull_up_assignment=false
-sp_cleanup.push_down_negation=false
-sp_cleanup.qualify_static_field_accesses_with_declaring_class=false
-sp_cleanup.qualify_static_member_accesses_through_instances_with_declaring_class=false
-sp_cleanup.qualify_static_member_accesses_through_subtypes_with_declaring_class=false
-sp_cleanup.qualify_static_member_accesses_with_declaring_class=false
-sp_cleanup.qualify_static_method_accesses_with_declaring_class=false
-sp_cleanup.reduce_indentation=false
-sp_cleanup.redundant_comparator=false
-sp_cleanup.redundant_falling_through_block_end=false
-sp_cleanup.remove_private_constructors=true
-sp_cleanup.remove_redundant_modifiers=true
-sp_cleanup.remove_redundant_semicolons=true
-sp_cleanup.remove_redundant_type_arguments=true
-sp_cleanup.remove_trailing_whitespaces=true
-sp_cleanup.remove_trailing_whitespaces_all=false
-sp_cleanup.remove_trailing_whitespaces_ignore_empty=true
-sp_cleanup.remove_unnecessary_array_creation=true
-sp_cleanup.remove_unnecessary_casts=true
-sp_cleanup.remove_unnecessary_nls_tags=false
-sp_cleanup.remove_unused_imports=true
-sp_cleanup.remove_unused_local_variables=false
-sp_cleanup.remove_unused_private_fields=true
-sp_cleanup.remove_unused_private_members=false
-sp_cleanup.remove_unused_private_methods=true
-sp_cleanup.remove_unused_private_types=true
-sp_cleanup.return_expression=false
-sp_cleanup.simplify_lambda_expression_and_method_ref=false
-sp_cleanup.single_used_field=false
-sp_cleanup.sort_members=true
-sp_cleanup.sort_members_all=false
-sp_cleanup.standard_comparison=false
-sp_cleanup.static_inner_class=false
-sp_cleanup.strictly_equal_or_different=false
-sp_cleanup.stringbuffer_to_stringbuilder=false
-sp_cleanup.stringbuilder=true
-sp_cleanup.stringbuilder_for_local_vars=true
-sp_cleanup.stringconcat_to_textblock=true
-sp_cleanup.substring=false
-sp_cleanup.switch=false
-sp_cleanup.system_property=false
-sp_cleanup.system_property_boolean=false
-sp_cleanup.system_property_file_encoding=false
-sp_cleanup.system_property_file_separator=false
-sp_cleanup.system_property_line_separator=false
-sp_cleanup.system_property_path_separator=false
-sp_cleanup.ternary_operator=false
-sp_cleanup.try_with_resource=false
-sp_cleanup.unlooped_while=false
-sp_cleanup.unreachable_block=false
-sp_cleanup.use_anonymous_class_creation=false
-sp_cleanup.use_autoboxing=false
-sp_cleanup.use_blocks=false
-sp_cleanup.use_blocks_only_for_return_and_throw=false
-sp_cleanup.use_directly_map_method=true
-sp_cleanup.use_lambda=true
-sp_cleanup.use_parentheses_in_expressions=false
-sp_cleanup.use_string_is_blank=false
-sp_cleanup.use_this_for_non_static_field_access=true
-sp_cleanup.use_this_for_non_static_field_access_only_if_necessary=false
-sp_cleanup.use_this_for_non_static_method_access=false
-sp_cleanup.use_this_for_non_static_method_access_only_if_necessary=true
-sp_cleanup.use_unboxing=false
-sp_cleanup.use_var=false
-sp_cleanup.useless_continue=true
-sp_cleanup.useless_return=true
-sp_cleanup.valueof_rather_than_instantiation=false
diff --git a/samples/.settings/org.eclipse.ltk.core.refactoring.prefs b/samples/.settings/org.eclipse.ltk.core.refactoring.prefs
deleted file mode 100644
index b196c64..0000000
--- a/samples/.settings/org.eclipse.ltk.core.refactoring.prefs
+++ /dev/null
@@ -1,2 +0,0 @@
-eclipse.preferences.version=1
-org.eclipse.ltk.core.refactoring.enable.project.refactoring.history=false
diff --git a/samples/src/sample/atriasoft/ege/collisiontest/CollisionTestApplication.java b/samples/src/sample/atriasoft/ege/collisiontest/CollisionTestApplication.java
index bccb9bf..0c07c0b 100644
--- a/samples/src/sample/atriasoft/ege/collisiontest/CollisionTestApplication.java
+++ b/samples/src/sample/atriasoft/ege/collisiontest/CollisionTestApplication.java
@@ -44,8 +44,11 @@ import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
import org.atriasoft.gale.resource.ResourceColored3DObject;
import org.atriasoft.phyligram.PhysicBox;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class CollisionTestApplication extends GaleApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(CollisionTestApplication.class);
public static Vector3f box1HalfSize;
public static Vector3f box2HalfSize;
// public static ComponentPosition relativeTestPos;
@@ -88,7 +91,8 @@ public class CollisionTestApplication extends GaleApplication {
// simple sun to have a global light ...
final Entity sun = new Entity(this.env);
sun.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1000, 1000, 1000))));
- sun.addComponent(new ComponentLightSun(new Light(new Color(0.4f, 0.4f, 0.4f), Vector3f.ZERO, new Vector3f(0.8f, 0, 0))));
+ sun.addComponent(
+ new ComponentLightSun(new Light(new Color(0.4f, 0.4f, 0.4f), Vector3f.ZERO, new Vector3f(0.8f, 0, 0))));
this.env.addEntity(sun);
// add a cube to show where in the light ...
@@ -109,7 +113,8 @@ public class CollisionTestApplication extends GaleApplication {
orientation = orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(Vector3f.ZERO, orientation)));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
@@ -148,7 +153,8 @@ public class CollisionTestApplication extends GaleApplication {
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(Vector3f.ZERO)));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
final Entity player = new Entity(this.env);
@@ -221,29 +227,43 @@ public class CollisionTestApplication extends GaleApplication {
final Vector3f elem = CollisionTestApplication.testPoints.get(iii);
final boolean collide = CollisionTestApplication.testPointsCollide.get(iii);
if (collide) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 0, 0, 1));
} else if (iii == 0) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 1, 0, 1));
} else if (iii == 7) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 0, 1));
} else {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 1, 1));
}
}
for (int iii = 0; iii < CollisionTestApplication.testPointsBox.size(); iii++) {
final Vector3f elem = CollisionTestApplication.testPointsBox.get(iii);
if (iii == 0) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 1, 0, 1));
} else if (iii == 7) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 0, 1));
} else {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 0, 1, 1));
}
}
@@ -254,13 +274,17 @@ public class CollisionTestApplication extends GaleApplication {
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
final Matrix4f transformation = Matrix4f
- .createMatrixTranslate(new Vector3f(CollisionTestApplication.testRpos.x(), CollisionTestApplication.testRpos.y(), CollisionTestApplication.testRpos.z()))
- .multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14))).multiply(CollisionTestApplication.testQTransfert.getMatrix4());
+ .createMatrixTranslate(new Vector3f(CollisionTestApplication.testRpos.x(),
+ CollisionTestApplication.testRpos.y(), CollisionTestApplication.testRpos.z()))
+ .multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)))
+ .multiply(CollisionTestApplication.testQTransfert.getMatrix4());
// OK sans la box1 orientation ...
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
- this.debugDrawProperty.drawSquare(CollisionTestApplication.box2HalfSize, transformation, new Color(0, 1, 0, 0.5f));
- this.debugDrawProperty.drawSquare(CollisionTestApplication.box1HalfSize, Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
+ this.debugDrawProperty.drawSquare(CollisionTestApplication.box2HalfSize, transformation,
+ new Color(0, 1, 0, 0.5f));
+ this.debugDrawProperty.drawSquare(CollisionTestApplication.box1HalfSize,
+ Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
}
// Restore context of matrix
@@ -268,7 +292,11 @@ public class CollisionTestApplication extends GaleApplication {
}
@Override
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
if (type == KeyKeyboard.F1) {
Gale.getContext().grabPointerEvents(false, new Vector2f(0, 0));
}
@@ -282,7 +310,12 @@ public class CollisionTestApplication extends GaleApplication {
}
@Override
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector2f pos, final KeyStatus state) {
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector2f pos,
+ final KeyStatus state) {
this.env.onPointer(special, type, pointerID, new Vector3f(pos.x(), pos.y(), 0), state);
}
@@ -290,7 +323,8 @@ public class CollisionTestApplication extends GaleApplication {
public void onRegenerateDisplay(final GaleContext context) {
//LOGGER.trace("Regenerate Gale Application");
this.angleLight += 0.01;
- final Vector3f posss = this.lightPosition.getTransform().getPosition().add(new Vector3f(5 + (float) Math.cos(this.angleLight) * 7.0f, 5 + (float) Math.sin(this.angleLight) * 7.0f, 0));
+ final Vector3f posss = this.lightPosition.getTransform().getPosition().add(new Vector3f(
+ 5 + (float) Math.cos(this.angleLight) * 7.0f, 5 + (float) Math.sin(this.angleLight) * 7.0f, 0));
this.lightPosition.setTransform(this.lightPosition.getTransform().withPosition(posss));
this.env.periodicCall();
markDrawingIsNeeded();
diff --git a/samples/src/sample/atriasoft/ege/collisiontest/Log.java b/samples/src/sample/atriasoft/ege/collisiontest/Log.java
deleted file mode 100644
index b98d8c3..0000000
--- a/samples/src/sample/atriasoft/ege/collisiontest/Log.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package sample.atriasoft.ege.collisiontest;
-
-public class Log {
- private static final String LIBNAME = "LoxelEngine";
-
- public static void critical(String data) {
- System.out.println("[C] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void debug(String data) {
- System.out.println("[D] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void error(String data) {
- System.out.println("[E] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void info(String data) {
- System.out.println("[I] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void print(String data) {
- System.out.println(data);
- }
-
- public static void todo(String data) {
- System.out.println("[TODO] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void verbose(String data) {
- System.out.println("[V] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void warning(String data) {
- System.out.println("[W] " + LOGGER.LIBNAME + " | " + data);
- }
-
- private Log() {}
-}
diff --git a/samples/src/sample/atriasoft/ege/lightTest/LightTestApplication.java b/samples/src/sample/atriasoft/ege/lightTest/LightTestApplication.java
index 77582e2..037e787 100644
--- a/samples/src/sample/atriasoft/ege/lightTest/LightTestApplication.java
+++ b/samples/src/sample/atriasoft/ege/lightTest/LightTestApplication.java
@@ -33,8 +33,11 @@ import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class LightTestApplication extends GaleApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(LightTestApplication.class);
private float angleLight = 0;
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
@@ -61,7 +64,8 @@ public class LightTestApplication extends GaleApplication {
// simple sun to have a global light ...
final Entity sun = new Entity(this.env);
sun.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1000, 1000, 1000))));
- sun.addComponent(new ComponentLightSun(new Light(new Color(0.4f, 0.4f, 0.4f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0, 0))));
+ sun.addComponent(new ComponentLightSun(
+ new Light(new Color(0.4f, 0.4f, 0.4f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0, 0))));
this.env.addEntity(sun);
// add a cube to show where in the light ...
@@ -70,14 +74,17 @@ public class LightTestApplication extends GaleApplication {
localLight.addComponent(this.lightPosition);
localLight.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localLight.addComponent(new ComponentTexture(new Uri("RES", "grass.png")));
- localLight.addComponent(new ComponentLight(new Light(new Color(0.0f, 2.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.01f, 0.002f))));
- localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localLight.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 2.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.01f, 0.002f))));
+ localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
this.env.addEntity(localLight);
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
final Entity basicTree = new Entity(this.env);
@@ -88,8 +95,10 @@ public class LightTestApplication extends GaleApplication {
basicTree.addComponent(new ComponentStaticMesh(new Uri("RES", "cube.obj")));
basicTree.addComponent(new ComponentTexture(new Uri("RES", "mud.png")));
//basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- basicTree.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
- (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ basicTree.addComponent(
+ new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"),
+ new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
+ (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(basicTree);
for (int xxx = -10; xxx < 10; xxx++) {
@@ -99,7 +108,9 @@ public class LightTestApplication extends GaleApplication {
superGrass.addComponent(new ComponentMaterial(new Material()));
superGrass.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
superGrass.addComponent(new ComponentTexture(new Uri("RES", "dirt.png")));
- superGrass.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
+ superGrass.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(
+ new Uri("DATA", "basicMaterial.vert", "loxelEngine"),
+ new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
(EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(superGrass);
}
@@ -150,12 +161,21 @@ public class LightTestApplication extends GaleApplication {
}
@Override
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
this.env.onKeyboard(special, type, value, state);
}
@Override
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector2f pos, final KeyStatus state) {
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector2f pos,
+ final KeyStatus state) {
this.env.onPointer(special, type, pointerID, new Vector3f(pos.x(), pos.y(), 0), state);
}
@@ -167,8 +187,9 @@ public class LightTestApplication extends GaleApplication {
//objectPosition.getTransform().applyRotation(basicRotation);
//objectPosition.getTransform().applyRotation(basicRotation2);
this.angleLight += 0.01;
- this.lightPosition.setTransform(this.lightPosition.getTransform()
- .withPosition(new Vector3f((float) Math.cos(this.angleLight) * 7.0f, (float) Math.sin(this.angleLight) * 7.0f, this.lightPosition.getTransform().getPosition().z())));
+ this.lightPosition.setTransform(this.lightPosition.getTransform().withPosition(
+ new Vector3f((float) Math.cos(this.angleLight) * 7.0f, (float) Math.sin(this.angleLight) * 7.0f,
+ this.lightPosition.getTransform().getPosition().z())));
this.env.periodicCall();
markDrawingIsNeeded();
}
diff --git a/samples/src/sample/atriasoft/ege/lightTest/Log.java b/samples/src/sample/atriasoft/ege/lightTest/Log.java
deleted file mode 100644
index 23d3db7..0000000
--- a/samples/src/sample/atriasoft/ege/lightTest/Log.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package sample.atriasoft.ege.lightTest;
-
-public class Log {
- private static final String LIBNAME = "LowPolySample";
-
- public static void critical(String data) {
- System.out.println("[C] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void debug(String data) {
- System.out.println("[D] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void error(String data) {
- System.out.println("[E] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void info(String data) {
- System.out.println("[I] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void print(String data) {
- System.out.println(data);
- }
-
- public static void todo(String data) {
- System.out.println("[TODO] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void verbose(String data) {
- System.out.println("[V] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void warning(String data) {
- System.out.println("[W] " + LOGGER.LIBNAME + " | " + data);
- }
-
- private Log() {}
-}
diff --git a/samples/src/sample/atriasoft/ege/lowPoly/Log.java b/samples/src/sample/atriasoft/ege/lowPoly/Log.java
deleted file mode 100644
index 9525fce..0000000
--- a/samples/src/sample/atriasoft/ege/lowPoly/Log.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package sample.atriasoft.ege.lowPoly;
-
-public class Log {
- private static final String LIBNAME = "LowPolySample";
-
- public static void critical(String data) {
- System.out.println("[C] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void debug(String data) {
- System.out.println("[D] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void error(String data) {
- System.out.println("[E] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void info(String data) {
- System.out.println("[I] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void print(String data) {
- System.out.println(data);
- }
-
- public static void todo(String data) {
- System.out.println("[TODO] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void verbose(String data) {
- System.out.println("[V] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void warning(String data) {
- System.out.println("[W] " + LOGGER.LIBNAME + " | " + data);
- }
-
- private Log() {}
-}
diff --git a/samples/src/sample/atriasoft/ege/lowPoly/LowPolyApplication.java b/samples/src/sample/atriasoft/ege/lowPoly/LowPolyApplication.java
index 52de270..0990b37 100644
--- a/samples/src/sample/atriasoft/ege/lowPoly/LowPolyApplication.java
+++ b/samples/src/sample/atriasoft/ege/lowPoly/LowPolyApplication.java
@@ -34,8 +34,11 @@ import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class LowPolyApplication extends GaleApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(LowPolyApplication.class);
private float angleLight = 0;
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
@@ -62,7 +65,8 @@ public class LowPolyApplication extends GaleApplication {
// simple sun to have a global light ...
final Entity sun = new Entity(this.env);
sun.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1000, 1000, 1000))));
- sun.addComponent(new ComponentLightSun(new Light(new Color(1.0f, 1.0f, 1.0f), new Vector3f(0, 0, 0), new Vector3f(1.0f, 0, 0))));
+ sun.addComponent(new ComponentLightSun(
+ new Light(new Color(1.0f, 1.0f, 1.0f), new Vector3f(0, 0, 0), new Vector3f(1.0f, 0, 0))));
this.env.addEntity(sun);
// add a cube to show where in the light ...
@@ -71,15 +75,18 @@ public class LowPolyApplication extends GaleApplication {
localLight.addComponent(this.lightPosition);
localLight.addComponent(new ComponentStaticMesh(new Uri("DATA", "cube-one.obj")));
localLight.addComponent(new ComponentTexture(new Uri("DATA", "grass.png")));
- localLight.addComponent(new ComponentLight(new Light(new Color(0.0f, 0.0f, 2.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.01f, 0.002f))));
- localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localLight.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 0.0f, 2.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.01f, 0.002f))));
+ localLight.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
this.env.addEntity(localLight);
// Simple Gird
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
// test entity
@@ -91,7 +98,8 @@ public class LowPolyApplication extends GaleApplication {
basicTree.addComponent(new ComponentMesh(new Uri("DATA", "tree1.emf")));
basicTree.addComponent(new ComponentTexturePalette(new Uri("DATA", "palette_1.json")));
//basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- basicTree.addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"), new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ basicTree.addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"),
+ new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(basicTree);
basicTree = new Entity(this.env);
@@ -102,7 +110,8 @@ public class LowPolyApplication extends GaleApplication {
basicTree.addComponent(new ComponentMesh(new Uri("DATA", "tree2.emf")));
basicTree.addComponent(new ComponentTexturePalette(new Uri("DATA", "palette_1.json")));
//basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- basicTree.addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"), new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ basicTree.addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"),
+ new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(basicTree);
// for (int xxx = -10; xxx < 10; xxx++) {
@@ -163,12 +172,21 @@ public class LowPolyApplication extends GaleApplication {
}
@Override
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
this.env.onKeyboard(special, type, value, state);
}
@Override
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector2f pos, final KeyStatus state) {
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector2f pos,
+ final KeyStatus state) {
this.env.onPointer(special, type, pointerID, new Vector3f(pos.x(), pos.y(), 0), state);
}
@@ -180,8 +198,9 @@ public class LowPolyApplication extends GaleApplication {
//objectPosition.getTransform().applyRotation(basicRotation);
//objectPosition.getTransform().applyRotation(basicRotation2);
this.angleLight += 0.01;
- this.lightPosition.setTransform(this.lightPosition.getTransform()
- .withPosition(new Vector3f((float) Math.cos(this.angleLight) * 7.0f, (float) Math.sin(this.angleLight) * 7.0f, this.lightPosition.getTransform().getPosition().z())));
+ this.lightPosition.setTransform(this.lightPosition.getTransform().withPosition(
+ new Vector3f((float) Math.cos(this.angleLight) * 7.0f, (float) Math.sin(this.angleLight) * 7.0f,
+ this.lightPosition.getTransform().getPosition().z())));
this.env.periodicCall();
markDrawingIsNeeded();
}
diff --git a/samples/src/sample/atriasoft/ege/loxelEngine/Log.java b/samples/src/sample/atriasoft/ege/loxelEngine/Log.java
deleted file mode 100644
index e85809f..0000000
--- a/samples/src/sample/atriasoft/ege/loxelEngine/Log.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package sample.atriasoft.ege.loxelEngine;
-
-public class Log {
- private static final String LIBNAME = "LoxelEnginePerso";
-
- public static void critical(String data) {
- System.out.println("[C] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void debug(String data) {
- System.out.println("[D] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void error(String data) {
- System.out.println("[E] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void info(String data) {
- System.out.println("[I] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void print(String data) {
- System.out.println(data);
- }
-
- public static void todo(String data) {
- System.out.println("[TODO] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void verbose(String data) {
- System.out.println("[V] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void warning(String data) {
- System.out.println("[W] " + LOGGER.LIBNAME + " | " + data);
- }
-
- private Log() {}
-}
diff --git a/samples/src/sample/atriasoft/ege/loxelEngine/LoxelApplicationPerso.java b/samples/src/sample/atriasoft/ege/loxelEngine/LoxelApplicationPerso.java
index 20268c6..193a680 100644
--- a/samples/src/sample/atriasoft/ege/loxelEngine/LoxelApplicationPerso.java
+++ b/samples/src/sample/atriasoft/ege/loxelEngine/LoxelApplicationPerso.java
@@ -47,8 +47,11 @@ import org.atriasoft.gale.resource.ResourceColored3DObject;
import org.atriasoft.phyligram.PhysicBox;
import org.atriasoft.phyligram.PhysicSphere;
import org.atriasoft.phyligram.PhysicTriangle;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class LoxelApplicationPerso extends GaleApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(LoxelApplicationPerso.class);
public static Vector3f box1HalfSize;
public static Vector3f box2HalfSize;
// public static ComponentPosition relativeTestPos;
@@ -94,7 +97,8 @@ public class LoxelApplicationPerso extends GaleApplication {
// simple sun to have a global light ...
final Entity sun = new Entity(this.env);
sun.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1000, 1000, 1000))));
- sun.addComponent(new ComponentLightSun(new Light(new Color(0.4f, 0.4f, 0.4f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0, 0))));
+ sun.addComponent(new ComponentLightSun(
+ new Light(new Color(0.4f, 0.4f, 0.4f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0, 0))));
this.env.addEntity(sun);
// add a cube to show where in the light ...
@@ -113,8 +117,10 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentLight(new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 5))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicBox box2 = new PhysicBox();
@@ -130,8 +136,10 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentLight(new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 4, 2.5f))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicBox box2 = new PhysicBox();
@@ -147,7 +155,8 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(-2, 2, 1.5f))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicBox box2 = new PhysicBox();
@@ -164,7 +173,8 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(-5, -5, 0))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicBox box2 = new PhysicBox();
@@ -182,7 +192,8 @@ public class LoxelApplicationPerso extends GaleApplication {
orientation = orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(15, 15, 0), orientation)));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicBox box2 = new PhysicBox();
@@ -200,7 +211,8 @@ public class LoxelApplicationPerso extends GaleApplication {
//orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(2, -2, 0.2f), orientation)));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
// TODO: physics2.setAngularReactionEnable(false);
@@ -219,7 +231,8 @@ public class LoxelApplicationPerso extends GaleApplication {
orientation = orientation.normalize();
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0.0f), orientation)));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
@@ -267,8 +280,10 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentLight(new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 3, 0))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
@@ -299,9 +314,12 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentLight(new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1.1f, 5.1f, 1.0f), Quaternion.fromEulerAngles(new Vector3f(0.15f, 0.95f, 0.3f)))));
+ localBox.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1.1f, 5.1f, 1.0f),
+ Quaternion.fromEulerAngles(new Vector3f(0.15f, 0.95f, 0.3f)))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
final PhysicSphere box2 = new PhysicSphere();
physics2.setBodyType(PhysicBodyType.BODY_STATIC);
@@ -318,9 +336,12 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity localBox = new Entity(this.env);
localBox.addComponent(new ComponentStaticMesh(new Uri("RES", "cube-one.obj")));
localBox.addComponent(new ComponentTexture(new Uri("DATA", "blocks/clay.png", "loxelEngine")));
- localBox.addComponent(new ComponentLight(new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
- localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1.8f, 5.8f, 4), Quaternion.fromEulerAngles(new Vector3f(0.15f, 0.95f, 0.3f)))));
+ localBox.addComponent(new ComponentLight(
+ new Light(new Color(0.0f, 1.0f, 0.0f), new Vector3f(0, 0, 0), new Vector3f(0.8f, 0.03f, 0.002f))));
+ localBox.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"),
+ new Uri("DATA", "basic.frag", "loxelEngine")));
+ localBox.addComponent(new ComponentPosition(new Transform3D(new Vector3f(1.8f, 5.8f, 4),
+ Quaternion.fromEulerAngles(new Vector3f(0.15f, 0.95f, 0.3f)))));
final ComponentPhysics physics2 = new ComponentPhysics(this.env);
physics2.setBodyType(PhysicBodyType.BODY_DYNAMIC);
final PhysicSphere box2 = new PhysicSphere();
@@ -335,7 +356,8 @@ public class LoxelApplicationPerso extends GaleApplication {
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
final Entity player = new Entity(this.env);
@@ -349,8 +371,10 @@ public class LoxelApplicationPerso extends GaleApplication {
//player.addComponent(new ComponentStaticMesh(new Uri("RES", "person.obj")));
player.addComponent(new ComponentStaticMesh(new Uri("RES", "person_-yfw_zup.obj")));
player.addComponent(new ComponentTexture(new Uri("RES", "playerTexture.png")));
- player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
- (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ player.addComponent(
+ new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"),
+ new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
+ (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
player.addComponent(new ComponentPosition(playerTransform));
final ComponentPhysics physics = new ComponentPhysics(this.env);
physics.setBodyType(PhysicBodyType.BODY_DYNAMIC);
@@ -373,8 +397,10 @@ public class LoxelApplicationPerso extends GaleApplication {
//player.addComponent(new ComponentStaticMesh(new Uri("RES", "person.obj")));
player.addComponent(new ComponentStaticMesh(new Uri("RES", "person_-yfw_zup.obj")));
player.addComponent(new ComponentTexture(new Uri("RES", "playerTexture.png")));
- player.addComponent(new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"), new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
- (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ player.addComponent(
+ new ComponentRenderTexturedMaterialsStaticMesh(new Uri("DATA", "basicMaterial.vert", "loxelEngine"),
+ new Uri("DATA", "basicMaterial.frag", "loxelEngine"),
+ (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
final ComponentPhysics physics = new ComponentPhysics(this.env);
physics.setBodyType(PhysicBodyType.BODY_DYNAMIC);
final PhysicBox box = new PhysicBox();
@@ -434,29 +460,43 @@ public class LoxelApplicationPerso extends GaleApplication {
final Vector3f elem = LoxelApplicationPerso.testPoints.get(iii);
final boolean collide = LoxelApplicationPerso.testPointsCollide.get(iii);
if (collide) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 0, 0, 1));
} else if (iii == 0) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 1, 0, 1));
} else if (iii == 7) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 0, 1));
} else {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 1, 1));
}
}
for (int iii = 0; iii < LoxelApplicationPerso.testPointsBox.size(); iii++) {
final Vector3f elem = LoxelApplicationPerso.testPointsBox.get(iii);
if (iii == 0) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 1, 0, 1));
} else if (iii == 7) {
- this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(1, 1, 0, 1));
} else {
- this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.IDENTITY.multiply(Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
+ this.debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f),
+ Matrix4f.IDENTITY.multiply(
+ Matrix4f.createMatrixTranslate(new Vector3f(elem.x(), elem.y(), elem.z() + 14))),
new Color(0, 0, 1, 1));
}
}
@@ -466,13 +506,18 @@ public class LoxelApplicationPerso extends GaleApplication {
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = testQTransfert.getMatrix4().multiply(Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z))).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
- final Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(LoxelApplicationPerso.testRpos.x(), LoxelApplicationPerso.testRpos.y(), LoxelApplicationPerso.testRpos.z()))
- .multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14))).multiply(LoxelApplicationPerso.testQTransfert.getMatrix4());
+ final Matrix4f transformation = Matrix4f
+ .createMatrixTranslate(new Vector3f(LoxelApplicationPerso.testRpos.x(),
+ LoxelApplicationPerso.testRpos.y(), LoxelApplicationPerso.testRpos.z()))
+ .multiply(Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)))
+ .multiply(LoxelApplicationPerso.testQTransfert.getMatrix4());
// OK sans la box1 orientation ...
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
//Matrix4f transformation = Matrix4f.createMatrixTranslate(new Vector3f(testRpos.x,testRpos.y,testRpos.z)).multiply(testQTransfert.getMatrix4()).multiply(Matrix4f.createMatrixTranslate(new Vector3f(0,0,14)));
- this.debugDrawProperty.drawSquare(LoxelApplicationPerso.box2HalfSize, transformation, new Color(0, 1, 0, 0.5f));
- this.debugDrawProperty.drawSquare(LoxelApplicationPerso.box1HalfSize, Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
+ this.debugDrawProperty.drawSquare(LoxelApplicationPerso.box2HalfSize, transformation,
+ new Color(0, 1, 0, 0.5f));
+ this.debugDrawProperty.drawSquare(LoxelApplicationPerso.box1HalfSize,
+ Matrix4f.createMatrixTranslate(new Vector3f(0, 0, 14)), new Color(0, 0, 1, 0.5f));
}
// Restore context of matrix
@@ -480,7 +525,11 @@ public class LoxelApplicationPerso extends GaleApplication {
}
@Override
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
if (type == KeyKeyboard.F1) {
Gale.getContext().grabPointerEvents(false, new Vector2f(0, 0));
}
@@ -494,7 +543,12 @@ public class LoxelApplicationPerso extends GaleApplication {
}
@Override
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector2f pos, final KeyStatus state) {
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector2f pos,
+ final KeyStatus state) {
this.env.onPointer(special, type, pointerID, new Vector3f(pos.x(), pos.y(), 0), state);
}
@@ -503,7 +557,9 @@ public class LoxelApplicationPerso extends GaleApplication {
//LOGGER.trace("Regenerate Gale Application");
this.angleLight += 0.01;
this.lightPosition.setTransform(this.lightPosition.getTransform()
- .withPosition(new Vector3f(5 + (float) Math.cos(this.angleLight) * 7.0f, 5 + (float) Math.sin(this.angleLight) * 7.0f, this.lightPosition.getTransform().getPosition().z())));
+ .withPosition(new Vector3f(5 + (float) Math.cos(this.angleLight) * 7.0f,
+ 5 + (float) Math.sin(this.angleLight) * 7.0f,
+ this.lightPosition.getTransform().getPosition().z())));
this.env.periodicCall();
markDrawingIsNeeded();
}
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/Appl.java b/samples/src/sample/atriasoft/ege/mapFactory/Appl.java
index bc07d64..29720b8 100644
--- a/samples/src/sample/atriasoft/ege/mapFactory/Appl.java
+++ b/samples/src/sample/atriasoft/ege/mapFactory/Appl.java
@@ -4,15 +4,18 @@ import org.atriasoft.etk.Configs;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.ewol.context.EwolApplication;
import org.atriasoft.ewol.context.EwolContext;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class Appl implements EwolApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(Appl.class);
private void localCreate(final EwolContext context) {
// parse all the argument of the application
for (int iii = 0; iii < context.getCmd().size(); iii++) {
String tmpppp = context.getCmd().get(iii);
if (tmpppp == "-h" || tmpppp == "--help") {
- LOGGER.print(" -h/--help display this help");
+ LOGGER.info(" -h/--help display this help");
System.exit(0);
}
}
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/ApplScene.java b/samples/src/sample/atriasoft/ege/mapFactory/ApplScene.java
index 44e92a0..d26e7f9 100644
--- a/samples/src/sample/atriasoft/ege/mapFactory/ApplScene.java
+++ b/samples/src/sample/atriasoft/ege/mapFactory/ApplScene.java
@@ -13,11 +13,14 @@ import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.ewol.event.EventEntry;
import org.atriasoft.ewol.event.EventInput;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
import sample.atriasoft.ege.mapFactory.model.Map;
import sample.atriasoft.ege.mapFactory.tools.MapToolInterface;
public class ApplScene extends EgeScene {
+ final static private Logger LOGGER = LoggerFactory.getLogger(ApplScene.class);
//Ground ground = new Ground();
Map map = new Map();
private ControlInterface simpleControl;
@@ -38,8 +41,8 @@ public class ApplScene extends EgeScene {
groundEntity.addComponent(new ComponentMesh(this.map.ground.createMesh()));
groundEntity.addComponent(new ComponentTexturePalette(new Uri("DATA", "palette_1.json")));
//basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "loxelEngine"), new Uri("DATA", "basic.frag", "loxelEngine")));
- groundEntity
- .addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"), new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
+ groundEntity.addComponent(new ComponentRenderMeshPalette(new Uri("DATA", "basicPalette.vert"),
+ new Uri("DATA", "basicPalette.frag"), (EngineLight) this.env.getEngine(EngineLight.ENGINE_NAME)));
this.env.addEntity(groundEntity);
this.map.updateMesh();
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/EgeScene.java b/samples/src/sample/atriasoft/ege/mapFactory/EgeScene.java
index b58bfae..fb30b24 100644
--- a/samples/src/sample/atriasoft/ege/mapFactory/EgeScene.java
+++ b/samples/src/sample/atriasoft/ege/mapFactory/EgeScene.java
@@ -20,8 +20,12 @@ import org.atriasoft.ewol.event.EventTime;
import org.atriasoft.ewol.widget.Widget;
import org.atriasoft.gale.backend3d.OpenGL;
import org.atriasoft.gale.backend3d.OpenGL.Flag;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class EgeScene extends Widget {
+ final static private Logger LOGGER = LoggerFactory.getLogger(EgeScene.class);
+
/**
* Periodic call to update grapgic display
* @param _event Time generic event
@@ -72,7 +76,8 @@ public class EgeScene extends Widget {
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
}
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/Log.java b/samples/src/sample/atriasoft/ege/mapFactory/Log.java
deleted file mode 100644
index a9be375..0000000
--- a/samples/src/sample/atriasoft/ege/mapFactory/Log.java
+++ /dev/null
@@ -1,76 +0,0 @@
-package sample.atriasoft.ege.mapFactory;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final boolean FORCE_ALL = false;
- private static final String LIB_NAME = "mapFactory";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- public static void critical(final Exception e, final String data) {
- e.printStackTrace();
- if (PRINT_CRITICAL || FORCE_ALL) {
- Logger.critical(LIB_NAME_DRAW, data + " : " + e.getMessage());
- }
- }
-
- public static void critical(final String data, final Object... objects) {
- if (PRINT_CRITICAL || FORCE_ALL) {
- Logger.critical(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void debug(final String data, final Object... objects) {
- if (PRINT_DEBUG || FORCE_ALL) {
- Logger.debug(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void error(final String data, final Object... objects) {
- if (PRINT_ERROR || FORCE_ALL) {
- Logger.error(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void info(final String data, final Object... objects) {
- if (PRINT_INFO || FORCE_ALL) {
- Logger.info(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void print(final String data, final Object... objects) {
- if (PRINT_PRINT || FORCE_ALL) {
- Logger.print(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void todo(final String data, final Object... objects) {
- if (PRINT_TODO || FORCE_ALL) {
- Logger.todo(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void verbose(final String data, final Object... objects) {
- if (PRINT_VERBOSE || FORCE_ALL) {
- Logger.verbose(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void warning(final String data, final Object... objects) {
- if (PRINT_WARNING || FORCE_ALL) {
- Logger.warning(LIB_NAME_DRAW, data, objects);
- }
- }
-
- private Log() {}
-
-}
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/MainWindows.java b/samples/src/sample/atriasoft/ege/mapFactory/MainWindows.java
index c033257..c375238 100644
--- a/samples/src/sample/atriasoft/ege/mapFactory/MainWindows.java
+++ b/samples/src/sample/atriasoft/ege/mapFactory/MainWindows.java
@@ -6,11 +6,14 @@ import org.atriasoft.ewol.widget.Sizer;
import org.atriasoft.ewol.widget.Sizer.DisplayMode;
import org.atriasoft.ewol.widget.Widget;
import org.atriasoft.ewol.widget.Windows;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
import sample.atriasoft.ege.mapFactory.tools.MapToolInterface;
import sample.atriasoft.ege.mapFactory.tools.ToolMapHeight;
public class MainWindows extends Windows {
+ final static private Logger LOGGER = LoggerFactory.getLogger(MainWindows.class);
public static void eventButtonTool(final MainWindows self, Boolean value) {
//Vector2b state = self.testWidget.getPropertyFill();
diff --git a/samples/src/sample/atriasoft/ege/mapFactory/tools/ToolMapHeight.java b/samples/src/sample/atriasoft/ege/mapFactory/tools/ToolMapHeight.java
index ec62116..7b80389 100644
--- a/samples/src/sample/atriasoft/ege/mapFactory/tools/ToolMapHeight.java
+++ b/samples/src/sample/atriasoft/ege/mapFactory/tools/ToolMapHeight.java
@@ -12,13 +12,16 @@ import org.atriasoft.ewol.widget.Slider;
import org.atriasoft.ewol.widget.Widget;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.resource.ResourceColored3DObject;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
import sample.atriasoft.ege.mapFactory.EgeScene;
-import sample.atriasoft.ege.mapFactory.Log;
import sample.atriasoft.ege.mapFactory.model.Map;
import toolbox.Maths;
public class ToolMapHeight implements MapToolInterface {
+ final static private Logger LOGGER = LoggerFactory.getLogger(ToolMapHeight.class);
+
protected static void onCallbackMaxChange(final ToolMapHeight self, final float value) {
LOGGER.warn("get new value {}", value);
self.onCallbackMax(value);
@@ -50,13 +53,16 @@ public class ToolMapHeight implements MapToolInterface {
public Widget getWidget() {
final Widget data = Composer.composerGenerateFile(new Uri("DATA", "ToolMapHeight.xml"), this.uniqueID);
- if (data.getSubObjectNamed("[" + Long.toString(this.uniqueID) + "]HeighMap:slider-width") instanceof final Slider tmp) {
+ if (data.getSubObjectNamed(
+ "[" + Long.toString(this.uniqueID) + "]HeighMap:slider-width") instanceof final Slider tmp) {
tmp.signalValue.connectAuto(this, ToolMapHeight::onCallbackWidthChange);
}
- if (data.getSubObjectNamed("[" + Long.toString(this.uniqueID) + "]HeighMap:slider-top") instanceof final Slider tmp) {
+ if (data.getSubObjectNamed(
+ "[" + Long.toString(this.uniqueID) + "]HeighMap:slider-top") instanceof final Slider tmp) {
tmp.signalValue.connectAuto(this, ToolMapHeight::onCallbackMaxChange);
}
- if (data.getSubObjectNamed("[" + Long.toString(this.uniqueID) + "]HeighMap:slider-bottom") instanceof final Slider tmp) {
+ if (data.getSubObjectNamed(
+ "[" + Long.toString(this.uniqueID) + "]HeighMap:slider-bottom") instanceof final Slider tmp) {
tmp.signalValue.connectAuto(this, ToolMapHeight::onCallbackMinChange);
}
@@ -81,8 +87,10 @@ public class ToolMapHeight implements MapToolInterface {
if (this.positionRay != null) {
map.ground.drawDynamicElement(this.dynamicElement, this.positionRay, this.widthBrush);
float size = this.maxBrush - this.minBrush;
- Transform3D tmpTransform = new Transform3D(this.positionRay.add(new Vector3f(0.0f, 0.0f, this.minBrush + size * 0.5f)));
- this.dynamicElement.drawCylinder(this.widthBrush, size, 10, 22, tmpTransform.getOpenGLMatrix(), Color.AZURE.withA(0.5f), false, true);
+ Transform3D tmpTransform = new Transform3D(
+ this.positionRay.add(new Vector3f(0.0f, 0.0f, this.minBrush + size * 0.5f)));
+ this.dynamicElement.drawCylinder(this.widthBrush, size, 10, 22, tmpTransform.getOpenGLMatrix(),
+ Color.AZURE.withA(0.5f), false, true);
}
}
@@ -134,33 +142,39 @@ public class ToolMapHeight implements MapToolInterface {
return true;
}
// max brush
- if (event.inputId() == 4 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getAltLeft() && event.specialKey().getCtrlLeft())) {
+ if (event.inputId() == 4 && event.status() == KeyStatus.down && (event.specialKey() != null
+ && event.specialKey().getAltLeft() && event.specialKey().getCtrlLeft())) {
this.maxBrush = Maths.avg(this.minBrush + 0.1f, this.maxBrush + 0.1f, 128.0f);
LOGGER.warn(" values: {} / {}", this.minBrush, this.maxBrush);
return true;
}
- if (event.inputId() == 5 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getAltLeft() && event.specialKey().getCtrlLeft())) {
+ if (event.inputId() == 5 && event.status() == KeyStatus.down && (event.specialKey() != null
+ && event.specialKey().getAltLeft() && event.specialKey().getCtrlLeft())) {
this.maxBrush = Maths.avg(this.minBrush + 0.1f, this.maxBrush - 0.1f, 128.0f);
LOGGER.warn(" values: {} / {}", this.minBrush, this.maxBrush);
return true;
}
// min brush
- if (event.inputId() == 4 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getAltLeft())) {
+ if (event.inputId() == 4 && event.status() == KeyStatus.down
+ && (event.specialKey() != null && event.specialKey().getAltLeft())) {
this.minBrush = Maths.avg(-128.0f, this.minBrush + 0.1f, this.maxBrush - 0.1f);
LOGGER.warn(" values: {} / {}", this.minBrush, this.maxBrush);
return true;
}
- if (event.inputId() == 5 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getAltLeft())) {
+ if (event.inputId() == 5 && event.status() == KeyStatus.down
+ && (event.specialKey() != null && event.specialKey().getAltLeft())) {
this.minBrush = Maths.avg(-128.0f, this.minBrush - 0.1f, this.maxBrush - 0.1f);
LOGGER.warn(" values: {} / {}", this.minBrush, this.maxBrush);
return true;
}
// width brush
- if (event.inputId() == 4 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getCtrlLeft())) {
+ if (event.inputId() == 4 && event.status() == KeyStatus.down
+ && (event.specialKey() != null && event.specialKey().getCtrlLeft())) {
this.widthBrush = Maths.avg(0.1f, this.widthBrush + 0.1f, 30.0f);
return true;
}
- if (event.inputId() == 5 && event.status() == KeyStatus.down && (event.specialKey() != null && event.specialKey().getCtrlLeft())) {
+ if (event.inputId() == 5 && event.status() == KeyStatus.down
+ && (event.specialKey() != null && event.specialKey().getCtrlLeft())) {
this.widthBrush = Maths.avg(0.1f, this.widthBrush - 0.1f, 30.0f);
return true;
}
diff --git a/samples/src/sample/atriasoft/ege/s1_texturedCube/Log.java b/samples/src/sample/atriasoft/ege/s1_texturedCube/Log.java
deleted file mode 100644
index bf94159..0000000
--- a/samples/src/sample/atriasoft/ege/s1_texturedCube/Log.java
+++ /dev/null
@@ -1,39 +0,0 @@
-package sample.atriasoft.ege.s1_texturedCube;
-
-public class Log {
- private static final String LIBNAME = "Sample1";
-
- public static void critical(String data) {
- System.out.println("[C] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void debug(String data) {
- System.out.println("[D] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void error(String data) {
- System.out.println("[E] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void info(String data) {
- System.out.println("[I] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void print(String data) {
- System.out.println(data);
- }
-
- public static void todo(String data) {
- System.out.println("[TODO] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void verbose(String data) {
- System.out.println("[V] " + LOGGER.LIBNAME + " | " + data);
- }
-
- public static void warning(String data) {
- System.out.println("[W] " + LOGGER.LIBNAME + " | " + data);
- }
-
- private Log() {}
-}
diff --git a/samples/src/sample/atriasoft/ege/s1_texturedCube/S1Application.java b/samples/src/sample/atriasoft/ege/s1_texturedCube/S1Application.java
index 6a502d3..656ab1e 100644
--- a/samples/src/sample/atriasoft/ege/s1_texturedCube/S1Application.java
+++ b/samples/src/sample/atriasoft/ege/s1_texturedCube/S1Application.java
@@ -26,8 +26,12 @@ import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class S1Application extends GaleApplication {
+ final static private Logger LOGGER = LoggerFactory.getLogger(S1Application.class);
+
private Quaternion basicRotation = Quaternion.IDENTITY;
private Quaternion basicRotation2 = Quaternion.IDENTITY;
private Environement env;
@@ -48,7 +52,8 @@ public class S1Application extends GaleApplication {
final Entity gird = new Entity(this.env);
gird.addComponent(new ComponentPosition(new Transform3D(new Vector3f(0, 0, 0))));
gird.addComponent(new ComponentStaticMesh(MeshGenerator.createGrid(5)));
- gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"), new Uri("DATA", "wireColor.frag", "ege")));
+ gird.addComponent(new ComponentRenderColoredStaticMesh(new Uri("DATA", "wireColor.vert", "ege"),
+ new Uri("DATA", "wireColor.frag", "ege")));
this.env.addEntity(gird);
final Entity basicTree = new Entity(this.env);
@@ -56,7 +61,8 @@ public class S1Application extends GaleApplication {
basicTree.addComponent(this.objectPosition);
basicTree.addComponent(new ComponentStaticMesh(new Uri("RES", "cube.obj")));
basicTree.addComponent(new ComponentTexture(new Uri("DATA", "blocks/dirt.png", "loxelEngine")));
- basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "sample"), new Uri("DATA", "basic.frag", "sample")));
+ basicTree.addComponent(new ComponentRenderTexturedStaticMesh(new Uri("DATA", "basic.vert", "sample"),
+ new Uri("DATA", "basic.frag", "sample")));
this.env.addEntity(basicTree);
this.mainView = new Camera();
@@ -107,12 +113,21 @@ public class S1Application extends GaleApplication {
}
@Override
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
this.env.onKeyboard(special, type, value, state);
}
@Override
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector2f pos, final KeyStatus state) {
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector2f pos,
+ final KeyStatus state) {
this.env.onPointer(special, type, pointerID, new Vector3f(pos.x(), pos.y(), 0), state);
}
@@ -128,12 +143,14 @@ public class S1Application extends GaleApplication {
//this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(new Vector3f(2, -1, -5)));
if (this.signe == true) {
- this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, -0.1f))));
+ this.objectPosition.setTransform(this.objectPosition.getTransform()
+ .withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, -0.1f))));
if (this.objectPosition.getTransform().getPosition().z() < -5) {
this.signe = false;
}
} else {
- this.objectPosition.setTransform(this.objectPosition.getTransform().withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, 0.1f))));
+ this.objectPosition.setTransform(this.objectPosition.getTransform()
+ .withPosition(this.objectPosition.getTransform().getPosition().add(new Vector3f(0, 0, 0.1f))));
if (this.objectPosition.getTransform().getPosition().z() > 5) {
this.signe = true;
}
diff --git a/src/org/atriasoft/arkon/ColorMap.java b/src/org/atriasoft/arkon/ColorMap.java
deleted file mode 100644
index a704b35..0000000
--- a/src/org/atriasoft/arkon/ColorMap.java
+++ /dev/null
@@ -1,53 +0,0 @@
-package org.atriasoft.arkon;
-/*
- * From http://www.redblobgames.com/x/1742-webgl-mapgen2/
- * Copyright 2017 Red Blob Games
- * License: Apache v2.0
- */
-
-/* Generate the biome colormap indexed by elevation -1:+1 and rainfall 0:1 */
-class ColorMap {
- public static int width = 64;
- public static int height = 64;
-
- public int[] colormap() {
- int[] pixels = new int[width * height * 4];
-
- for (int y = 0, p = 0; y < height; y++) {
- for (int x = 0; x < width; x++) {
- int e = 2 * x / width - 1, m = y / height;
- int r, g, b;
- if (x == width / 2 - 1) {
- r = 48;
- g = 120;
- b = 160;
- } else if (x == width / 2 - 2) {
- r = 48;
- g = 100;
- b = 150;
- } else if (x == width / 2 - 3) {
- r = 48;
- g = 80;
- b = 140;
- } else if (e < 0.0) {
- r = 48 + 48 * e;
- g = 64 + 64 * e;
- b = 127 + 127 * e;
- } else { // adapted from terrain-from-noise article
- m = m * (1 - e); // higher elevation holds less moisture; TODO: should be based on slope, not elevation
- r = 210 - 100 * m;
- g = 185 - 45 * m;
- b = 139 - 45 * m;
- r = 255 * e + r * (1 - e);
- g = 255 * e + g * (1 - e);
- b = 255 * e + b * (1 - e);
- }
- pixels[p++] = r;
- pixels[p++] = g;
- pixels[p++] = b;
- pixels[p++] = 255;
- }
- }
- return pixels;
- }
-}
diff --git a/src/org/atriasoft/arkon/Config.java b/src/org/atriasoft/arkon/Config.java
deleted file mode 100644
index 4eafd62..0000000
--- a/src/org/atriasoft/arkon/Config.java
+++ /dev/null
@@ -1,62 +0,0 @@
-package org.atriasoft.arkon;
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * Configuration parameters shared by the point precomputation and the
- * map generator. Some of these objects are empty because they will be
- * filled in by the map generator.
- */
-
-class Config {
- public class ConfinElement {
- public float initialValue;
- public float min;
- public float max;
-
- public ConfinElement(float initialValue, float min, float max) {
- this.initialValue = initialValue;
- this.min = min;
- this.max = max;
- }
-
- }
-
- public int spacing = 5;
- public int mountainSpacing = 35;
- public int mountainDensity = 1500;
-
- public ConfinElement mesh_seed = new ConfinElement(187, 1, 1 << 30);
- public ConfinElement mesh_island = new ConfinElement(0.5f, 0, 1);
- public ConfinElement mesh_noisy_coastlines = new ConfinElement(0.01f, 0, 0.1f);
- public ConfinElement mesh_hill_height = new ConfinElement(0.02f, 0, 0.1f);
- public ConfinElement mesh_mountain_jagged = new ConfinElement(0, 0, 1);
- public ConfinElement mesh_mountain_sharpness = new ConfinElement(10, 9.5f, 12.5f);
- public ConfinElement mesh_ocean_depth = new ConfinElement(1.5f, 1, 3);
- public ConfinElement biomes_wind_angle_deg = new ConfinElement(0, 0, 360);
- public ConfinElement biomes_raininess = new ConfinElement(0.9f, 0, 2);
- public ConfinElement biomes_rain_shadow = new ConfinElement(0.5f, 0.1f, 2);
- public ConfinElement biomes_evaporation = new ConfinElement(0.5f, 0, 1);
- public ConfinElement rivers_lg_min_flow = new ConfinElement(2.7f, -5, 5);
- public ConfinElement rivers_lg_river_width = new ConfinElement(-2.7f, -5, 5);
- public ConfinElement rivers_flow = new ConfinElement(0.2f, 0, 1);
- public ConfinElement render_zoom = new ConfinElement(100 / 480, 100 / 1000, 100 / 50);
- public ConfinElement render_x = new ConfinElement(500, 0, 1000);
- public ConfinElement render_y = new ConfinElement(500, 0, 1000);
- public ConfinElement render_light_angle_deg = new ConfinElement(80, 0, 360);
- public ConfinElement render_slope = new ConfinElement(2, 0, 5);
- public ConfinElement render_flat = new ConfinElement(2.5f, 0, 5);
- public ConfinElement render_ambient = new ConfinElement(0.25f, 0, 1);
- public ConfinElement render_overhead = new ConfinElement(30, 0, 60);
- public ConfinElement render_tilt_deg = new ConfinElement(0, 0, 90);
- public ConfinElement render_rotate_deg = new ConfinElement(0, -180, 180);
- public ConfinElement render_mountain_height = new ConfinElement(50, 0, 250);
- public ConfinElement render_outline_depth = new ConfinElement(1, 0, 2);
- public ConfinElement render_outline_strength = new ConfinElement(15, 0, 30);
- public ConfinElement render_outline_threshold = new ConfinElement(0, 0, 100);
- public ConfinElement render_outline_coast = new ConfinElement(0, 0, 1);
- public ConfinElement render_outline_water = new ConfinElement(10.0f, 0, 20); // things start going wrong when this is high
- public ConfinElement render_biome_colors = new ConfinElement(1, 0, 1);
-
-}
diff --git a/src/org/atriasoft/arkon/Create.java b/src/org/atriasoft/arkon/Create.java
deleted file mode 100644
index cddcdef..0000000
--- a/src/org/atriasoft/arkon/Create.java
+++ /dev/null
@@ -1,229 +0,0 @@
-package org.atriasoft.arkon;
-
-public class Create {
- let Delaunator = require('delaunator'); // ISC licensed
- let TriangleMesh = require('./');
-
- function s_next_s(s) { return (s % 3 == 2) ? s-2 : s+1; }
-
-
- function checkPointInequality({_r_vertex, _triangles, _halfedges}) {
- // TODO: check for collinear vertices. Around each red point P if
- // there's a point Q and R both connected to it, and the angle P→Q and
- // the angle P→R are 180° apart, then there's collinearity. This would
- // indicate an issue with point selection.
- }
-
-
- function checkTriangleInequality({_r_vertex, _triangles, _halfedges}) {
- // check for skinny triangles
- const badAngleLimit = 30;
- let summary = new Array(badAngleLimit).fill(0);
- let count = 0;
- for (let s = 0; s < _triangles.length; s++) {
- let r0 = _triangles[s],
- r1 = _triangles[s_next_s(s)],
- r2 = _triangles[s_next_s(s_next_s(s))];
- let p0 = _r_vertex[r0],
- p1 = _r_vertex[r1],
- p2 = _r_vertex[r2];
- let d0 = [p0[0]-p1[0], p0[1]-p1[1]];
- let d2 = [p2[0]-p1[0], p2[1]-p1[1]];
- let dotProduct = d0[0] * d2[0] + d0[1] + d2[1];
- let angleDegrees = 180 / Math.PI * Math.acos(dotProduct);
- if (angleDegrees < badAngleLimit) {
- summary[angleDegrees|0]++;
- count++;
- }
- }
- // NOTE: a much faster test would be the ratio of the inradius to
- // the circumradius, but as I'm generating these offline, I'm not
- // worried about speed right now
-
- // TODO: consider adding circumcenters of skinny triangles to the point set
- if (count > 0) {
- console.log(' bad angles:', summary.join(" "));
- }
- }
-
-
- function checkMeshConnectivity({_r_vertex, _triangles, _halfedges}) {
- // 1. make sure each side's opposite is back to itself
- // 2. make sure region-circulating starting from each side works
- let ghost_r = _r_vertex.length - 1, out_s = [];
- for (let s0 = 0; s0 < _triangles.length; s0++) {
- if (_halfedges[_halfedges[s0]] !== s0) {
- console.log(`FAIL _halfedges[_halfedges[${s0}]] !== ${s0}`);
- }
- let s = s0, count = 0;
- out_s.length = 0;
- do {
- count++; out_s.push(s);
- s = s_next_s(_halfedges[s]);
- if (count > 100 && _triangles[s0] !== ghost_r) {
- console.log(`FAIL to circulate around region with start side=${s0} from region ${_triangles[s0]} to ${_triangles[s_next_s(s0)]}, out_s=${out_s}`);
- break;
- }
- } while (s !== s0);
- }
- }
-
-
- /*
- * Add vertices evenly along the boundary of the mesh;
- * use a slight curve so that the Delaunay triangulation
- * doesn't make long thing triangles along the boundary.
- * These points also prevent the Poisson disc generator
- * from making uneven points near the boundary.
- */
- function addBoundaryPoints(spacing, size) {
- let N = Math.ceil(size/spacing);
- let points = [];
- for (let i = 0; i <= N; i++) {
- let t = (i + 0.5) / (N + 1);
- let w = size * t;
- let offset = Math.pow(t - 0.5, 2);
- points.push([offset, w], [size-offset, w]);
- points.push([w, offset], [w, size-offset]);
- }
- return points;
- }
-
-
- function addGhostStructure({_r_vertex, _triangles, _halfedges}) {
- const numSolidSides = _triangles.length;
- const ghost_r = _r_vertex.length;
-
- let numUnpairedSides = 0, firstUnpairedEdge = -1;
- let r_unpaired_s = []; // seed to side
- for (let s = 0; s < numSolidSides; s++) {
- if (_halfedges[s] === -1) {
- numUnpairedSides++;
- r_unpaired_s[_triangles[s]] = s;
- firstUnpairedEdge = s;
- }
- }
-
- let r_newvertex = _r_vertex.concat([[500, 500]]);
- let s_newstart_r = new Int32Array(numSolidSides + 3 * numUnpairedSides);
- s_newstart_r.set(_triangles);
- let s_newopposite_s = new Int32Array(numSolidSides + 3 * numUnpairedSides);
- s_newopposite_s.set(_halfedges);
-
- for (let i = 0, s = firstUnpairedEdge;
- i < numUnpairedSides;
- i++, s = r_unpaired_s[s_newstart_r[s_next_s(s)]]) {
-
- // Construct a ghost side for s
- let ghost_s = numSolidSides + 3 * i;
- s_newopposite_s[s] = ghost_s;
- s_newopposite_s[ghost_s] = s;
- s_newstart_r[ghost_s] = s_newstart_r[s_next_s(s)];
-
- // Construct the rest of the ghost triangle
- s_newstart_r[ghost_s + 1] = s_newstart_r[s];
- s_newstart_r[ghost_s + 2] = ghost_r;
- let k = numSolidSides + (3 * i + 4) % (3 * numUnpairedSides);
- s_newopposite_s[ghost_s + 2] = k;
- s_newopposite_s[k] = ghost_s + 2;
- }
-
- return {
- numSolidSides,
- _r_vertex: r_newvertex,
- _triangles: s_newstart_r,
- _halfedges: s_newopposite_s
- };
- }
-
-
-
- /**
- * Build a dual mesh from points, with ghost triangles around the exterior.
- *
- * The builder assumes 0 ≤ x < 1000, 0 ≤ y < 1000
- *
- * Options:
- * - To have equally spaced points added around the 1000x1000 boundary,
- * pass in boundarySpacing > 0 with the spacing value. If using Poisson
- * disc points, I recommend 1.5 times the spacing used for Poisson disc.
- *
- * Phases:
- * - Your own set of points
- * - Poisson disc points
- *
- * The mesh generator runs some sanity checks but does not correct the
- * generated points.
- *
- * Examples:
- *
- * Build a mesh with poisson disc points and a boundary:
- *
- * new MeshBuilder({boundarySpacing: 150})
- * .addPoisson(Poisson, 100)
- * .create()
- */
- class MeshBuilder {
- /** If boundarySpacing > 0 there will be a boundary added around the 1000x1000 area */
- public MeshBuilder (float boundarySpacing) {
- let boundaryPoints = boundarySpacing > 0 ? addBoundaryPoints(boundarySpacing, 1000) : [];
- this.points = boundaryPoints;
- this.numBoundaryRegions = boundaryPoints.length;
- }
-
- /** Points should be [x, y] */
- addPoints(newPoints) {
- for (let p of newPoints) {
- this.points.push(p);
- }
- return this;
- }
-
- /** Points will be [x, y] */
- getNonBoundaryPoints() {
- return this.points.slice(this.numBoundaryRegions);
- }
-
- /** (used for more advanced mixing of different mesh types) */
- clearNonBoundaryPoints() {
- this.points.splice(this.numBoundaryRegions, this.points.length);
- return this;
- }
-
- /** Pass in the constructor from the poisson-disk-sampling module */
- addPoisson(Poisson, spacing, random=Math.random) {
- let generator = new Poisson({
- shape: [1000, 1000],
- minDistance: spacing,
- }, random);
- this.points.forEach(p => generator.addPoint(p));
- this.points = generator.fill();
- return this;
- }
-
- /** Build and return a TriangleMesh */
- create(runChecks=false) {
- // TODO: use Float32Array instead of this, so that we can
- // construct directly from points read in from a file
- let delaunator = Delaunator.from(this.points);
- let graph = {
- _r_vertex: this.points,
- _triangles: delaunator.triangles,
- _halfedges: delaunator.halfedges
- };
-
- if (runChecks) {
- checkPointInequality(graph);
- checkTriangleInequality(graph);
- }
-
- graph = addGhostStructure(graph);
- graph.numBoundaryRegions = this.numBoundaryRegions;
- if (runChecks) {
- checkMeshConnectivity(graph);
- }
-
- return new TriangleMesh(graph);
- }
- }
-}
diff --git a/src/org/atriasoft/arkon/Map.java b/src/org/atriasoft/arkon/Map.java
deleted file mode 100644
index 4d08a07..0000000
--- a/src/org/atriasoft/arkon/Map.java
+++ /dev/null
@@ -1,369 +0,0 @@
-package org.atriasoft.arkon;
-
-// @ts-check
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * This module has the procedural map generation algorithms (elevations, rivers)
- */
-import SimplexNoise from'simplex-noise';
-import FlatQueue from'flatqueue';import{makeRandFloat}from'@redblobgames/prng';
-
-const mountain={slope:20,density:1500,};
-
-/**
- * @typedef { import("./types").Mesh } Mesh
- */
-
-
-class Map {
- Mesh mesh;
- float[] peaks_t;
- long seed = -1;
- int spacing;
- float mountainJaggedness = Float.NEGATIVE_INFINITY;
- float windAngleDeg = Float.POSITIVE_INFINITY;
- float[] t_elevation;
- float[] r_elevation;
- float[] r_humidity;
- float[] t_moisture;
- float[] r_rainfall;
- int[] t_downslope_s;
- int[] order_t;
- float[] t_flow;
- float[] s_flow;
- int[] wind_order_r;
- float[] r_wind_sort;
- float[] t_mountain_distance;
-
- /**
- * @param {Mesh} mesh
- * @param {number[]} peaks_t - array of triangle indices for mountain peaks
- * @param {any} param - global parameters
- */
- public Map(Mesh mesh, float[] peaks_t, Config param) {
- this.mesh = mesh;
- this.peaks_t = peaks_t;
- this.seed = -1;
- this.spacing = param.spacing;
- this.t_elevation = new float[mesh.numTriangles];
- this.r_elevation = new float[mesh.numRegions];
- this.r_humidity = new float[mesh.numRegions];
- this.t_moisture = new float[mesh.numTriangles];
- this.r_rainfall = new float[mesh.numRegions];
- this.t_downslope_s = new int[mesh.numTriangles];
- this.order_t = new int[mesh.numTriangles];
- this.t_flow = new float[mesh.numTriangles];
- this.s_flow = new float[mesh.numSides];
- this.wind_order_r = new int[mesh.numRegions];
- this.r_wind_sort = new float[mesh.numRegions];
- this.t_mountain_distance = new float[mesh.numTriangles];
- }
- /**
- * Mountains are peaks surrounded by steep dropoffs. In the point
- * selection process (mesh.js) we pick the mountain peak locations.
- * Here we calculate a distance field from peaks to all other points.
- *
- * We'll use breadth first search for this because it's simple and
- * fast. Dijkstra's Algorithm would produce a more accurate distance
- * field, but we only need an approximation. For increased
- * interestingness, we add some randomness to the distance field.
- *
- * @param {Mesh} mesh
- * @param {number[]} seeds_t - a list of triangles with mountain peaks
- * @param {number} spacing - the global param.spacing value
- * @param {number} jaggedness - how much randomness to mix into the distances
- * @param {function(): number} randFloat - random number generator
- * @param {Float32Array} t_distance - the distance field indexed by t, OUTPUT
- */
- public static void calculateMountainDistance(mesh,seeds_t,spacing,jaggedness,randFloat,t_distance){t_distance.fill(-1);let queue_t=seeds_t.concat([]);for(let i=0;i 0) {
- /* Mix two sources of elevation:
- *
- * 1. eh: Hills are formed using simplex noise. These
- * are very low amplitude, and the main purpose is
- * to make the rivers meander. The amplitude
- * doesn't make much difference in the river
- * meandering. These hills shouldn't be
- * particularly visible so I've kept the amplitude
- * low.
- *
- * 2. em: Mountains are formed using something similar to
- * worley noise. These form distinct peaks, with
- * varying distance between them.
- */
- // TODO: precompute eh, em per triangle
- let noisiness = 1.0 - 0.5 * (1 + t_noise0[t]);
- let eh = (1 + noisiness * t_noise4[t] + (1 - noisiness) * t_noise2[t]) * elevationParam.hill_height;
- if (eh < 0.01) { eh = 0.01; }
- let em = 1 - mountain_slope/mountain_sharpness * t_mountain_distance[t];
- if (em < 0.01) { em = 0.01; }
- let weight = e * e;
- e = (1-weight) * eh + weight * em;
- } else {
- /* Add noise to make it more interesting. */
- e *= elevationParam.ocean_depth + t_noise1[t];
- }
- if (e < -1.0) { e = -1.0; }
- if (e > +1.0) { e = +1.0; }
- t_elevation[t] = e;
- }
- }
-
- void assignRegionElevation(elevationParam, constraints) {
- let {mesh, t_elevation, r_elevation} = this;
- let {numRegions, _r_in_s, _halfedges} = mesh;
- for (let r = 0; r < numRegions; r++) {
- let count = 0, e = 0, water = false;
- const s0 = _r_in_s[r];
- let incoming = s0;
- do {
- let t = (incoming/3) | 0;
- e += t_elevation[t];
- water = water || t_elevation[t] < 0.0;
- let outgoing = mesh.s_next_s(incoming);
- incoming = _halfedges[outgoing];
- count++;
- } while (incoming !== s0);
- e /= count;
- if (water && e >= 0) { e = -0.001; }
- r_elevation[r] = e;
- }
- }
-
- void assignElevation(elevationParam, constraints) {
- if (this.seed !== elevationParam.seed || this.mountainJaggedness !== elevationParam.mountain_jagged) {
- this.mountainJaggedness = elevationParam.mountain_jagged;
- calculateMountainDistance(
- this.mesh, this.peaks_t, this.spacing,
- this.mountainJaggedness, makeRandFloat(elevationParam.seed),
- this.t_mountain_distance
- );
- }
-
- if (this.seed !== elevationParam.seed) {
- // TODO: function should reuse existing arrays
- this.seed = elevationParam.seed;
- this.precomputed = precalculateNoise(makeRandFloat(elevationParam.seed), this.mesh);
- }
-
- this.assignTriangleElevation(elevationParam, constraints);
- this.assignRegionElevation(elevationParam);
- }
-
- void assignRainfall(biomesParam) {
- const {mesh, wind_order_r, r_wind_sort, r_humidity, r_rainfall, r_elevation} = this;
- const {numRegions, _r_in_s, _halfedges} = mesh;
-
- if (biomesParam.wind_angle_deg != this.windAngleDeg) {
- this.windAngleDeg = biomesParam.wind_angle_deg;
- const windAngleRad = Math.PI / 180 * this.windAngleDeg;
- const windAngleVec = [Math.cos(windAngleRad), Math.sin(windAngleRad)];
- for (let r = 0; r < numRegions; r++) {
- wind_order_r[r] = r;
- r_wind_sort[r] = mesh.r_x(r) * windAngleVec[0] + mesh.r_y(r) * windAngleVec[1];
- }
- wind_order_r.sort((r1, r2) => r_wind_sort[r1] - r_wind_sort[r2]);
- }
-
- for (let r of wind_order_r) {
- let count = 0, sum = 0.0;
- let s0 = _r_in_s[r], incoming = s0;
- do {
- let neighbor_r = mesh.s_begin_r(incoming);
- if (r_wind_sort[neighbor_r] < r_wind_sort[r]) {
- count++;
- sum += r_humidity[neighbor_r];
- }
- let outgoing = mesh.s_next_s(incoming);
- incoming = _halfedges[outgoing];
- } while (incoming !== s0);
-
- let humidity = 0.0, rainfall = 0.0;
- if (count > 0) {
- humidity = sum / count;
- rainfall += biomesParam.raininess * humidity;
- }
- if (mesh.r_boundary(r)) {
- humidity = 1.0;
- }
- if (r_elevation[r] < 0.0) {
- let evaporation = biomesParam.evaporation * -r_elevation[r];
- humidity += evaporation;
- }
- if (humidity > 1.0 - r_elevation[r]) {
- let orographicRainfall = biomesParam.rain_shadow * (humidity - (1.0 - r_elevation[r]));
- rainfall += biomesParam.raininess * orographicRainfall;
- humidity -= orographicRainfall;
- }
- r_rainfall[r] = rainfall;
- r_humidity[r] = humidity;
- }
- }
-
- void assignRivers(riversParam) {
- let {mesh, t_moisture, r_rainfall, t_elevation, t_downslope_s, order_t, t_flow, s_flow} = this;
- assignDownslope(mesh, t_elevation, t_downslope_s, order_t);
- assignMoisture(mesh, r_rainfall, t_moisture);
- assignFlow(mesh, riversParam, order_t, t_elevation, t_moisture, t_downslope_s, t_flow, s_flow);
- }
-
-}
-
-/**
- * Use prioritized graph exploration to assign river flow direction
- *
- * @param {Mesh} mesh
- * @param {Float32Array} t_elevation - elevation per triangle
- * @param {Int32Array} t_downslope_s - OUT parameter - the side each triangle flows out of
- * @param {Int32Array} order_t - OUT parameter - pre-order in which the graph was traversed,
- * so roots of the tree always get visited before leaves; use reverse to visit leaves before roots
- */
-let queue = new FlatQueue();
-
-void assignDownslope(mesh, t_elevation, /* out */ t_downslope_s, /* out */ order_t) {
- /* Use a priority queue, starting with the ocean triangles and
- * moving upwards using elevation as the priority, to visit all
- * the land triangles */
- let {numTriangles} = mesh,
- queue_in = 0;
- t_downslope_s.fill(-999);
- /* Part 1: non-shallow ocean triangles get downslope assigned to the lowest neighbor */
- for (let t = 0; t < numTriangles; t++) {
- if (t_elevation[t] < -0.1) {
- let best_s = -1, best_e = t_elevation[t];
- for (let j = 0; j < 3; j++) {
- let s = 3 * t + j,
- e = t_elevation[mesh.s_outer_t(s)];
- if (e < best_e) {
- best_e = e;
- best_s = s;
- }
- }
- order_t[queue_in++] = t;
- t_downslope_s[t] = best_s;
- queue.push(t, t_elevation[t]);
- }
- }
- /* Part 2: land triangles get visited in elevation priority */
- for (let queue_out = 0; queue_out < numTriangles; queue_out++) {
- let current_t = queue.pop();
- for (let j = 0; j < 3; j++) {
- let s = 3 * current_t + j;
- let neighbor_t = mesh.s_outer_t(s); // uphill from current_t
- if (t_downslope_s[neighbor_t] === -999) {
- t_downslope_s[neighbor_t] = mesh.s_opposite_s(s);
- order_t[queue_in++] = neighbor_t;
- queue.push(neighbor_t, t_elevation[neighbor_t]);
- }
- }
- }
-}
-
-/**
- * @param {Mesh} mesh
- * @param {Float32Array} r_rainfall - per region
- * @param {Float32Array} t_moisture - OUT parameter - per triangle
- */
-void assignMoisture(mesh, r_rainfall, /* out */ t_moisture) {
- const {numTriangles} = mesh;
- for (let t = 0; t < numTriangles; t++) {
- let moisture = 0.0;
- for (let i = 0; i < 3; i++) {
- let s = 3 * t + i,
- r = mesh.s_begin_r(s);
- moisture += r_rainfall[r] / 3;
- }
- t_moisture[t] = moisture;
- }
-}
-
-/**
- * @param {Int32Array} order_t
- * @param {any} riversParam
- * @param {Float32Array} t_elevation
- * @param {Float32Array} t_moisture
- * @param {Int32Array} t_downslope_s
- * @param {Float32Array} t_flow
- */
- void assignFlow(mesh, riversParam, order_t, t_elevation, t_moisture, t_downslope_s, /* out */ t_flow, /* out */ s_flow) {
- let {numTriangles, _halfedges} = mesh;
- s_flow.fill(0);
- for (let t = 0; t < numTriangles; t++) {
- if (t_elevation[t] >= 0.0) {
- t_flow[t] = riversParam.flow * t_moisture[t] * t_moisture[t];
- } else {
- t_flow[t] = 0;
- }
- }
- for (let i = order_t.length-1; i >= 0; i--) {
- let tributary_t = order_t[i];
- let flow_s = t_downslope_s[tributary_t];
- let trunk_t = (_halfedges[flow_s] / 3) | 0;
- if (flow_s >= 0) {
- t_flow[trunk_t] += t_flow[tributary_t];
- s_flow[flow_s] += t_flow[tributary_t]; // TODO: s_flow[t_downslope_s[t]] === t_flow[t]; redundant?
- if (t_elevation[trunk_t] > t_elevation[tributary_t] && t_elevation[tributary_t] >= 0.0) {
- t_elevation[trunk_t] = t_elevation[tributary_t];
- }
- }
- }
-}
diff --git a/src/org/atriasoft/arkon/Mesh.java b/src/org/atriasoft/arkon/Mesh.java
deleted file mode 100644
index 3a9a760..0000000
--- a/src/org/atriasoft/arkon/Mesh.java
+++ /dev/null
@@ -1,9 +0,0 @@
-package org.atriasoft.arkon;
-/* I use the TriangleMesh from my dual mesh library, but I add fields to it,
- * so I'm declaring that here for type checking purposes. */
-
-//#import TriangleMesh from'@redblobgames/dual-mesh';
-
-class Mesh extends TriangleMesh {
- float[] s_length; /* indexed on s */
-}
diff --git a/src/org/atriasoft/arkon/Renderer.java b/src/org/atriasoft/arkon/Renderer.java
deleted file mode 100644
index d2c2160..0000000
--- a/src/org/atriasoft/arkon/Renderer.java
+++ /dev/null
@@ -1,553 +0,0 @@
-package org.atriasoft.arkon;
-/*
- * From http://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * This module uses webgl+regl to render the generated maps
- */
-
-
-import colormap from './colormap';
-import Geometry from './geometry';
-import createREGL from 'regl';
-const regl = createREGL({
- canvas: "#mapgen4",
- extensions: ['OES_element_index_uint']
-});
-
-
-const river_texturemap = regl.texture({data: Geometry.createRiverBitmap(), mipmap: 'nice', min: 'mipmap', mag: 'linear', premultiplyAlpha: true});
-const fbo_texture_size = 2048;
-const fbo_land_texture = regl.texture({width: fbo_texture_size, height: fbo_texture_size});
-const fbo_land = regl.framebuffer({color: [fbo_land_texture]});
-const fbo_depth_texture = regl.texture({width: fbo_texture_size, height: fbo_texture_size});
-const fbo_z = regl.framebuffer({color: [fbo_depth_texture]});
-const fbo_river_texture = regl.texture({width: fbo_texture_size, height: fbo_texture_size});
-const fbo_river = regl.framebuffer({color: [fbo_river_texture]});
-const fbo_final_texture = regl.texture({width: fbo_texture_size, height: fbo_texture_size, min: 'linear', mag: 'linear'});
-const fbo_final = regl.framebuffer({color: [fbo_final_texture]});
-
-
-/* draw rivers to a texture, which will be draped on the map surface */
-const drawRivers = regl({
- frag: `
-precision mediump float;
-uniform sampler2D u_rivertexturemap;
-varying vec2 v_uv;
-const vec3 blue = vec3(0.2, 0.5, 0.7);
-void main() {
- vec4 color = texture2D(u_rivertexturemap, v_uv);
- gl_FragColor = vec4(blue * color.a, color.a);
- // gl_FragColor = color;
-}`,
-
- vert: `
-precision highp float;
-uniform mat4 u_projection;
-attribute vec4 a_xyuv;
-varying vec2 v_uv;
-void main() {
- v_uv = a_xyuv.ba;
- gl_Position = vec4(u_projection * vec4(a_xyuv.xy, 0, 1));
-}`,
-
- uniforms: {
- u_projection: regl.prop('u_projection'),
- u_rivertexturemap: river_texturemap,
- },
-
- framebuffer: fbo_river,
- blend: {
- enable: true,
- func: {src:'one', dst:'one minus src alpha'},
- equation: {
- rgb: 'add',
- alpha: 'add'
- },
- color: [0, 0, 0, 0]
- },
- depth: {
- enable: false,
- },
- count: regl.prop('count'),
- attributes: {
- a_xyuv: regl.prop('a_xyuv'),
- },
-});
-
-
-/* write 16-bit elevation to a texture's G,R channels; the B,A channels are empty */
-const drawLand = regl({
- frag: `
-precision highp float;
-uniform sampler2D u_water;
-uniform float u_outline_water;
-varying float v_e;
-varying vec2 v_xy;
-void main() {
- float e = 0.5 * (1.0 + v_e);
- float river = texture2D(u_water, v_xy).a;
- if (e >= 0.5) {
- float bump = u_outline_water / 256.0;
- float L1 = e + bump;
- float L2 = (e - 0.5) * (bump * 100.0) + 0.5;
- // TODO: simplify equation
- e = min(L1, mix(L1, L2, river));
- }
- gl_FragColor = vec4(fract(256.0*e), e, 0, 1);
- // NOTE: it should be using the floor instead of rounding, but
- // rounding produces a nice looking artifact, so I'll keep that
- // until I can produce the artifact properly (e.g. bug → feature).
- // Using linear filtering on the texture also smooths out the artifacts.
- // gl_FragColor = vec4(fract(256.0*e), floor(256.0*e)/256.0, 0, 1);
- // NOTE: need to use GL_NEAREST filtering for this texture because
- // blending R,G channels independently isn't going to give the right answer
-}`,
-
- vert: `
-precision highp float;
-uniform mat4 u_projection;
-attribute vec2 a_xy;
-attribute vec2 a_em; // NOTE: moisture channel unused
-varying float v_e;
-varying vec2 v_xy;
-void main() {
- vec4 pos = vec4(u_projection * vec4(a_xy, 0, 1));
- v_xy = (1.0 + pos.xy) * 0.5;
- v_e = a_em.x;
- gl_Position = pos;
-}`,
-
- uniforms: {
- u_projection: regl.prop('u_projection'),
- u_water: regl.prop('u_water'),
- u_outline_water: regl.prop('u_outline_water'),
- u_m: regl.prop('u_m'),
- },
-
- framebuffer: fbo_land,
- depth: {
- enable: false,
- },
- elements: regl.prop('elements'),
- attributes: {
- a_xy: regl.prop('a_xy'),
- a_em: regl.prop('a_em'),
- },
-});
-
-
-/* using the same perspective as the final output, write the depth
- to a texture, G,R channels; used for outline shader */
-const drawDepth = regl({
- frag: `
-precision highp float;
-varying float v_z;
-void main() {
- gl_FragColor = vec4(fract(256.0*v_z), floor(256.0*v_z)/256.0, 0, 1);
-}`,
-
- vert: `
-precision highp float;
-uniform mat4 u_projection;
-attribute vec2 a_xy;
-attribute vec2 a_em;
-varying float v_z;
-void main() {
- vec4 pos = vec4(u_projection * vec4(a_xy, max(0.0, a_em.x), 1));
- v_z = a_em.x;
- gl_Position = pos;
-}`,
-
- framebuffer: fbo_z,
- elements: regl.prop('elements'),
- attributes: {
- a_xy: regl.prop('a_xy'),
- a_em: regl.prop('a_em'),
- },
- uniforms: {
- u_projection: regl.prop('u_projection'),
- },
-});
-
-
-/* draw the final image by draping the biome colors over the geometry;
- note that u_depth and u_mapdata are both encoded with G,R channels
- for 16 bits */
-const drawDrape = regl({
- frag: `
-precision highp float;
-uniform sampler2D u_colormap;
-uniform sampler2D u_mapdata;
-uniform sampler2D u_water;
-uniform sampler2D u_depth;
-uniform vec2 u_light_angle;
-uniform float u_inverse_texture_size,
- u_slope, u_flat,
- u_ambient, u_overhead,
- u_outline_strength, u_outline_coast, u_outline_water,
- u_outline_depth, u_outline_threshold,
- u_biome_colors;
-varying vec2 v_uv, v_xy, v_em;
-
-const vec2 _decipher = vec2(1.0/256.0, 1);
-float decipher(vec4 v) {
- return dot(_decipher, v.xy);
-}
-
-const vec3 neutral_land_biome = vec3(0.9, 0.8, 0.7);
-const vec3 neutral_water_biome = 0.8 * neutral_land_biome;
-
-void main() {
- vec2 sample_offset = vec2(0.5*u_inverse_texture_size, 0.5*u_inverse_texture_size);
- vec2 pos = v_uv + sample_offset;
- vec2 dx = vec2(u_inverse_texture_size, 0),
- dy = vec2(0, u_inverse_texture_size);
-
- float zE = decipher(texture2D(u_mapdata, pos + dx));
- float zN = decipher(texture2D(u_mapdata, pos - dy));
- float zW = decipher(texture2D(u_mapdata, pos - dx));
- float zS = decipher(texture2D(u_mapdata, pos + dy));
- vec3 slope_vector = normalize(vec3(zS-zN, zE-zW, u_overhead*2.0*u_inverse_texture_size));
- vec3 light_vector = normalize(vec3(u_light_angle, mix(u_slope, u_flat, slope_vector.z)));
- float light = u_ambient + max(0.0, dot(light_vector, slope_vector));
- vec2 em = texture2D(u_mapdata, pos).yz;
- em.y = v_em.y;
- vec3 neutral_biome_color = neutral_land_biome;
- vec4 water_color = texture2D(u_water, pos);
- if (em.x >= 0.5) { em.x -= u_outline_water / 256.0 * (1.0 - water_color.a); }
- vec3 biome_color = texture2D(u_colormap, em).rgb;
- if (em.x < 0.5) { water_color.a = 0.0; neutral_biome_color = neutral_water_biome; } // don't draw rivers in the ocean
- water_color = mix(vec4(neutral_water_biome * (1.2 - water_color.a), water_color.a), water_color, u_biome_colors);
- biome_color = mix(neutral_biome_color, biome_color, u_biome_colors);
- // if (fract(em.x * 10.0) < 10.0 * fwidth(em.x)) { biome_color = vec3(0,0,0); } // contour lines
-
- // TODO: add noise texture based on biome
-
- // TODO: once I remove the elevation rounding artifact I can simplify
- // this by taking the max first and then deciphering
- float depth0 = decipher(texture2D(u_depth, v_xy)),
- depth1 = max(max(decipher(texture2D(u_depth, v_xy + u_outline_depth*(-dy-dx))),
- decipher(texture2D(u_depth, v_xy + u_outline_depth*(-dy+dx)))),
- decipher(texture2D(u_depth, v_xy + u_outline_depth*(-dy)))),
- depth2 = max(max(decipher(texture2D(u_depth, v_xy + u_outline_depth*(dy-dx))),
- decipher(texture2D(u_depth, v_xy + u_outline_depth*(dy+dx)))),
- decipher(texture2D(u_depth, v_xy + u_outline_depth*(dy))));
- float outline = 1.0 + u_outline_strength * (max(u_outline_threshold, depth1-depth0) - u_outline_threshold);
-
- // Add coast outline, but avoid it if there's a river nearby
- float neighboring_river = max(
- max(
- texture2D(u_water, pos + u_outline_depth * dx).a,
- texture2D(u_water, pos - u_outline_depth * dx).a
- ),
- max(
- texture2D(u_water, pos + u_outline_depth * dy).a,
- texture2D(u_water, pos - u_outline_depth * dy).a
- )
- );
- if (em.x <= 0.5 && max(depth1, depth2) > 1.0/256.0 && neighboring_river <= 0.2) { outline += u_outline_coast * 256.0 * (max(depth1, depth2) - 2.0*(em.x - 0.5)); }
-
- gl_FragColor = vec4(mix(biome_color, water_color.rgb, water_color.a) * light / outline, 1);
-}`,
-
- vert: `
-precision highp float;
-uniform mat4 u_projection;
-attribute vec2 a_xy;
-attribute vec2 a_em;
-varying vec2 v_em, v_uv, v_xy;
-varying float v_e, v_m;
-void main() {
- vec4 pos = vec4(u_projection * vec4(a_xy, max(0.0, a_em.x), 1));
- v_uv = a_xy / 1000.0;
- v_em = a_em;
- v_xy = (1.0 + pos.xy) * 0.5;
- gl_Position = pos;
-}`,
-
- framebuffer: fbo_final,
- elements: regl.prop('elements'),
- attributes: {
- a_xy: regl.prop('a_xy'),
- a_em: regl.prop('a_em'),
- },
- uniforms: {
- u_projection: regl.prop('u_projection'),
- u_depth: regl.prop('u_depth'),
- u_colormap: regl.texture({width: colormap.width, height: colormap.height, data: colormap.data, wrapS: 'clamp', wrapT: 'clamp'}),
- u_mapdata: () => fbo_land_texture,
- u_water: regl.prop('u_water'),
- u_inverse_texture_size: 1.5 / fbo_texture_size,
- u_light_angle: regl.prop('u_light_angle'),
- u_slope: regl.prop('u_slope'),
- u_flat: regl.prop('u_flat'),
- u_ambient: regl.prop('u_ambient'),
- u_overhead: regl.prop('u_overhead'),
- u_outline_depth: regl.prop('u_outline_depth'),
- u_outline_coast: regl.prop('u_outline_coast'),
- u_outline_water: regl.prop('u_outline_water'),
- u_outline_strength: regl.prop('u_outline_strength'),
- u_outline_threshold: regl.prop('u_outline_threshold'),
- u_biome_colors: regl.prop('u_biome_colors'),
- },
-});
-
-
-/* draw the high resolution final output to the screen, smoothed and resized */
-const drawFinal = regl({
- frag: `
-precision mediump float;
-uniform sampler2D u_texture;
-uniform vec2 u_offset;
-varying vec2 v_uv;
-void main() {
- gl_FragColor = texture2D(u_texture, v_uv + u_offset);
-}`,
-
- vert: `
-precision highp float;
-attribute vec2 a_uv;
-varying vec2 v_uv;
-void main() {
- v_uv = a_uv;
- gl_Position = vec4(2.0 * v_uv - 1.0, 0.0, 1.0);
-}`,
-
- uniforms: {
- u_texture: fbo_final_texture,
- u_offset: regl.prop('u_offset'),
- },
- depth: {
- enable: false,
- },
- count: 3,
- attributes: {
- a_uv: [-2, 0, 0, -2, 2, 2]
- },
-});
-
-
-
-class Renderer {
- constructor (mesh) {
- this.resizeCanvas();
-
- this.topdown = mat4.create();
- mat4.translate(this.topdown, this.topdown, [-1, -1, 0, 0]);
- mat4.scale(this.topdown, this.topdown, [1/500, 1/500, 1, 1]);
-
- this.projection = mat4.create();
- this.inverse_projection = mat4.create();
-
- this.a_quad_xy = new Float32Array(2 * (mesh.numRegions + mesh.numTriangles));
- this.a_quad_em = new Float32Array(2 * (mesh.numRegions + mesh.numTriangles));
- this.quad_elements = new Int32Array(3 * mesh.numSolidSides);
- /* NOTE: The maximum number of river triangles will be when
- * there's a single binary tree that has every node filled.
- * Each of the N/2 leaves will produce 1 output triangle and
- * each of the N/2 nodes will produce 2 triangles. On average
- * there will be 1.5 output triangles per input triangle. */
- this.a_river_xyuv = new Float32Array(1.5 * 3 * 4 * mesh.numSolidTriangles);
- this.numRiverTriangles = 0;
-
- Geometry.setMeshGeometry(mesh, this.a_quad_xy);
-
- this.buffer_quad_xy = regl.buffer({
- usage: 'static',
- type: 'float',
- data: this.a_quad_xy,
- });
-
- this.buffer_quad_em = regl.buffer({
- usage: 'dynamic',
- type: 'float',
- length: 4 * this.a_quad_em.length,
- });
-
- this.buffer_quad_elements = regl.elements({
- primitive: 'triangles',
- usage: 'dynamic',
- type: 'uint32',
- length: 4 * this.quad_elements.length,
- count: this.quad_elements.length,
- });
-
- this.buffer_river_xyuv = regl.buffer({
- usage: 'dynamic',
- type: 'float',
- length: 4 * this.a_river_xyuv.length,
- });
-
- this.screenshotCanvas = document.createElement('canvas');
- this.screenshotCanvas.width = fbo_texture_size;
- this.screenshotCanvas.height = fbo_texture_size;
- this.screenshotCallback = null;
-
- this.renderParam = undefined;
- this.startDrawingLoop();
- }
-
- /**
- * @param {[number, number]} coords - screen coordinates 0 ≤ x ≤ 1, 0 ≤ y ≤ 1
- * @returns {[number, number]} - world coords 0 ≤ x ≤ 1000, 0 ≤ y ≤ 1000
- */
- screenToWorld(coords) {
- /* convert from screen 2d (inverted y) to 4d for matrix multiply */
- let glCoords = vec4.fromValues(
- coords[0] * 2 - 1,
- 1 - coords[1] * 2,
- /* TODO: z should be 0 only when tilt_deg is 0;
- * need to figure out the proper z value here */
- 0,
- 1
- );
- /* it returns vec4 but we only need vec2; they're compatible */
- return vec4.transformMat4([], glCoords, this.inverse_projection);
- }
-
- /* Update the buffers with the latest map data */
- updateMap() {
- this.buffer_quad_em.subdata(this.a_quad_em);
- this.buffer_quad_elements.subdata(this.quad_elements);
- this.buffer_river_xyuv.subdata(this.a_river_xyuv.subarray(0, 4 * 3 * this.numRiverTriangles));
- }
-
- /* Allow drawing at a different resolution than the internal texture size */
- resizeCanvas() {
- let canvas = /** @type{HTMLCanvasElement} */(document.getElementById('mapgen4'));
- let size = canvas.clientWidth;
- size = 2048; /* could be smaller to increase performance */
- if (canvas.width !== size || canvas.height !== size) {
- console.log(`Resizing canvas from ${canvas.width}x${canvas.height} to ${size}x${size}`);
- canvas.width = canvas.height = size;
- regl.poll();
- }
- }
-
- startDrawingLoop() {
- /* Only draw when render parameters have been passed in;
- * otherwise skip the render and wait for the next tick */
- regl.frame(context => {
- const renderParam = this.renderParam;
- if (!renderParam) { return; }
- this.renderParam = undefined;
-
- if (this.numRiverTriangles > 0) {
- drawRivers({
- count: 3 * this.numRiverTriangles,
- a_xyuv: this.buffer_river_xyuv,
- u_projection: this.topdown,
- });
- }
-
- drawLand({
- elements: this.buffer_quad_elements,
- a_xy: this.buffer_quad_xy,
- a_em: this.buffer_quad_em,
- u_projection: this.topdown,
- u_water: fbo_river_texture,
- u_outline_water: renderParam.outline_water,
- });
-
- /* Standard rotation for orthographic view */
- mat4.identity(this.projection);
- mat4.rotateX(this.projection, this.projection, (180 + renderParam.tilt_deg) * Math.PI/180);
- mat4.rotateZ(this.projection, this.projection, renderParam.rotate_deg * Math.PI/180);
-
- /* Top-down oblique copies column 2 (y input) to row 3 (z
- * output). Typical matrix libraries such as glm's mat4 or
- * Unity's Matrix4x4 or Unreal's FMatrix don't have this
- * this.projection built-in. For mapgen4 I merge orthographic
- * (which will *move* part of y-input to z-output) and
- * top-down oblique (which will *copy* y-input to z-output).
- * */
- this.projection[9] = 1;
-
- /* Scale and translate works on the hybrid this.projection */
- mat4.scale(this.projection, this.projection, [renderParam.zoom/100, renderParam.zoom/100, renderParam.mountain_height * renderParam.zoom/100, 1]);
- mat4.translate(this.projection, this.projection, [-renderParam.x, -renderParam.y, 0, 0]);
-
- /* Keep track of the inverse matrix for mapping mouse to world coordinates */
- mat4.invert(this.inverse_projection, this.projection);
-
- if (renderParam.outline_depth > 0) {
- drawDepth({
- elements: this.buffer_quad_elements,
- a_xy: this.buffer_quad_xy,
- a_em: this.buffer_quad_em,
- u_projection: this.projection
- });
- }
-
- drawDrape({
- elements: this.buffer_quad_elements,
- a_xy: this.buffer_quad_xy,
- a_em: this.buffer_quad_em,
- u_water: fbo_river_texture,
- u_depth: fbo_depth_texture,
- u_projection: this.projection,
- u_light_angle: [
- Math.cos(Math.PI/180 * (renderParam.light_angle_deg + renderParam.rotate_deg)),
- Math.sin(Math.PI/180 * (renderParam.light_angle_deg + renderParam.rotate_deg)),
- ],
- u_slope: renderParam.slope,
- u_flat: renderParam.flat,
- u_ambient: renderParam.ambient,
- u_overhead: renderParam.overhead,
- u_outline_depth: renderParam.outline_depth * 5 * renderParam.zoom,
- u_outline_coast: renderParam.outline_coast,
- u_outline_water: renderParam.outline_water,
- u_outline_strength: renderParam.outline_strength,
- u_outline_threshold: renderParam.outline_threshold / 1000,
- u_biome_colors: renderParam.biome_colors,
- });
-
- drawFinal({
- u_offset: [0.5 / fbo_texture_size, 0.5 / fbo_texture_size],
- });
-
- if (this.screenshotCallback) {
- // TODO: regl says I need to use preserveDrawingBuffer
- const gl = regl._gl;
- const ctx = this.screenshotCanvas.getContext('2d');
- const imageData = ctx.getImageData(0, 0, fbo_texture_size, fbo_texture_size);
- const bytesPerRow = 4 * fbo_texture_size;
- const buffer = new Uint8Array(bytesPerRow * fbo_texture_size);
- gl.readPixels(0, 0, fbo_texture_size, fbo_texture_size, gl.RGBA, gl.UNSIGNED_BYTE, buffer);
-
- // Flip row order from WebGL to Canvas
- for (let y = 0; y < fbo_texture_size; y++) {
- const rowBuffer = new Uint8Array(buffer.buffer, y * bytesPerRow, bytesPerRow);
- imageData.data.set(rowBuffer, (fbo_texture_size-y-1) * bytesPerRow);
- }
- ctx.putImageData(imageData, 0, 0);
-
- this.screenshotCallback();
- this.screenshotCallback = null;
- }
-
- // I don't have to clear fbo_em because it doesn't have depth
- // and will be redrawn every frame. I do have to clear
- // fbo_river because even though it doesn't have depth, it
- // doesn't draw all triangles.
- fbo_river.use(() => {
- regl.clear({color: [0, 0, 0, 0]});
- });
- fbo_z.use(() => {
- regl.clear({color: [0, 0, 0, 1], depth: 1});
- });
- fbo_final.use(() => {
- regl.clear({color: [0.2, 0.3, 0.5, 1], depth: 1});
- });
- });
- }
-
-
- updateView(renderParam) {
- this.renderParam = renderParam;
- }
-}
-
-export default Renderer;
diff --git a/src/org/atriasoft/arkon/TriangleMesh.java b/src/org/atriasoft/arkon/TriangleMesh.java
deleted file mode 100644
index a0dd86f..0000000
--- a/src/org/atriasoft/arkon/TriangleMesh.java
+++ /dev/null
@@ -1,5 +0,0 @@
-package org.atriasoft.arkon;
-
-public class TriangleMesh {
-
-}
diff --git a/src/org/atriasoft/arkon/draggable.v2.java b/src/org/atriasoft/arkon/draggable.v2.java
deleted file mode 100644
index bf15f1c..0000000
--- a/src/org/atriasoft/arkon/draggable.v2.java
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * From https://www.redblobgames.com/x/1845-draggable/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- */
-'use strict';
-
-class Draggable {
- /** Props should be an object:
- *
- * el: HTMLElement - required - the element where the drag handlers are attached
- * reference: HTMLElement - defaults to el - the element where positions are calculated
- *
- * The reference element should not move during the drag operation.
- *
- * start(event) - optional - called when drag operation starts
- * drag(event) - optional - called each time mouse/finger moves
- * end(event) - optional - called when the drag operation ends
- *
- * event.raw will have the raw (native) event
- *
- * TODO: document (coords, uninstall, mouse_button, touch_identifier)
- */
- constructor(props) {
- this.reference = props.el;
- Object.assign(this, props);
-
- let mouse_cleanup = () => null;
- const mouseDown = (event) => {
- if (event.button != 0) { return; /* don't trap right click */ }
- mouse_cleanup(); // in case a drag is already in progress
- const rect = this.reference.getBoundingClientRect();
- let operation = Object.create(this);
- operation.mouse_button = event.button;
- operation.raw = event;
- operation.start(operation.coords(rect, event));
-
- function mouseMove(event) {
- operation.raw = event;
- operation.drag(operation.coords(rect, event));
- event.preventDefault();
- event.stopPropagation();
- }
-
- function mouseUp(event) {
- operation.raw = event;
- operation.end(operation.coords(rect, event));
- mouse_cleanup();
- event.preventDefault();
- event.stopPropagation();
- }
-
- mouse_cleanup = () => {
- window.removeEventListener('mousemove', mouseMove);
- window.removeEventListener('mouseup', mouseUp);
- mouse_cleanup = () => null;
- };
-
- window.addEventListener('mousemove', mouseMove);
- window.addEventListener('mouseup', mouseUp);
- event.preventDefault();
- event.stopPropagation();
- };
-
- let touch_begin = [];
- const touchEvent = (event) => {
- const rect = this.reference.getBoundingClientRect();
- for (let i = 0; i < event.changedTouches.length; i++) {
- const touch = event.changedTouches[i];
- let current = this.coords(rect, touch);
- current.raw = touch;
- switch (event.type) {
- case 'touchstart':
- touch_begin[touch.identifier] = Object.create(this);
- touch_begin[touch.identifier].touch_identifier = touch.identifier;
- touch_begin[touch.identifier].start(current);
- break;
- case 'touchmove':
- touch_begin[touch.identifier].drag(current);
- break;
- case 'touchend':
- touch_begin[touch.identifier].end(current);
- touch_begin[touch.identifier] = null;
- break;
- }
- }
- event.preventDefault();
- event.stopPropagation();
- };
-
- this.el.style.touchAction = 'none';
- this.el.addEventListener('mousedown', mouseDown);
- this.el.addEventListener('touchstart', touchEvent);
- this.el.addEventListener('touchmove', touchEvent);
- this.el.addEventListener('touchend', touchEvent);
-
- this.uninstall = function() {
- this.el.style.touchAction = '';
- this.el.removeEventListener('mousedown', mouseDown);
- this.el.removeEventListener('touchstart', touchEvent);
- this.el.removeEventListener('touchmove', touchEvent);
- this.el.removeEventListener('touchend', touchEvent);
- mouse_cleanup();
- };
-
- }
-
- // NOTE: this doesn't take into account css transforms
- //
- coords(rect, event) {
- let coords = {x: event.clientX - rect.left, y: event.clientY - rect.top};
- const svg = this.reference instanceof SVGSVGElement? this.reference : this.reference.ownerSVGElement;
- if (svg) {
- // NOTE: svg.getScreenCTM already factors in the bounding rect
- // so there's no need to subtract rect, or even call getBoundingClientRect
- let point = svg.createSVGPoint();
- point.x = event.clientX;
- point.y = event.clientY;
- coords = point.matrixTransform(svg.getScreenCTM().inverse());
- }
- return coords;
- }
-
- start(_event) {}
- drag(_event) {}
- end(_event) {}
-}
diff --git a/src/org/atriasoft/arkon/embed.html b/src/org/atriasoft/arkon/embed.html
deleted file mode 100644
index a1bcf00..0000000
--- a/src/org/atriasoft/arkon/embed.html
+++ /dev/null
@@ -1,95 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/src/org/atriasoft/arkon/generate-points.java b/src/org/atriasoft/arkon/generate-points.java
deleted file mode 100644
index 952dbd9..0000000
--- a/src/org/atriasoft/arkon/generate-points.java
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * Generate the points used for the mountains peaks and the mesh.
- *
- * This step is slow and it doesn't vary from one run to the next so
- * it makes sense to precompute the results and save them to a file.
- *
- * File format: Int16Array, where first element is the number of
- * mountain peaks M, then the next M elements are the mountainIndices into the
- * mesh that have mountain peaks, then the rest are X,Y
- */
-'use strict';
-
-const fs = require('fs');
-const {makeRandFloat} = require('@redblobgames/prng');
-const Poisson = require('poisson-disk-sampling');
-const {mesh, spacing, mountainSpacing} = require('./config');
-
-const filename = `build/points-${spacing}.data`;
-
-/* First generate the mountain points */
-let mountainPoints = new Poisson([1000, 1000], mountainSpacing, undefined, undefined, makeRandFloat(mesh.seed)).fill();
-
-/* Generate the rest of the mesh points with the mountain points as constraints */
-let generator = new Poisson([1000, 1000], spacing, undefined, undefined, makeRandFloat(mesh.seed));
-for (let p of mountainPoints) { generator.addPoint(p); }
-let meshPoints = generator.fill();
-
-/* For better compression, I want to sort the points. However, that
- * means the mountain points are no longer at the beginning of the
- * array, so I need some way to find them. Solution: keep track of the
- * original position of the points, then write out the new positions
- * of the mountain points. */
-meshPoints = meshPoints.map((p, i) => [p[0] | 0, p[1] | 0, i]);
-meshPoints.sort((a, b) => a[0] === b[0] ? a[1] - b[1] : a[0] - b[0]);
-
-/* File format described at top */
-let mountainIndices = [];
-for (let i = 0; i < meshPoints.length; i++) {
- if (meshPoints[i][2] < mountainPoints.length) {
- mountainIndices.push(i);
- }
-}
-let flat = [mountainPoints.length].concat(mountainIndices);
-for (let p of meshPoints) {
- flat.push(p[0], p[1]);
-}
-
-
-fs.writeFileSync(filename, Uint16Array.from(flat));
-
-/* For debugging, write an ascii version: */
-// fs.writeFileSync(filename, JSON.stringify(flat));
diff --git a/src/org/atriasoft/arkon/geometry.java b/src/org/atriasoft/arkon/geometry.java
deleted file mode 100644
index d26a6a9..0000000
--- a/src/org/atriasoft/arkon/geometry.java
+++ /dev/null
@@ -1,268 +0,0 @@
-/*
- * From http://www.redblobgames.com/maps/magpen4/
- * Copyright 2017 Red Blob Games
- * License: Apache v2.0
- */
-
-import {vec2} from 'gl-matrix';
-import Map from './map';
-
-/**
- * @typedef { import("./types").Mesh } Mesh
- */
-
-
-/**
- * Fill a buffer with data from the mesh.
- *
- * @param {Mesh} mesh
- * @param {Float32Array} P - x,y for each region, then for each triangle
- */
-function setMeshGeometry(mesh, P) {
- let {numRegions, numTriangles} = mesh;
- if (P.length !== 2 * (numRegions + numTriangles)) { throw "wrong size"; }
-
- let p = 0;
- for (let r = 0; r < numRegions; r++) {
- P[p++] = mesh.r_x(r);
- P[p++] = mesh.r_y(r);
- }
- for (let t = 0; t < numTriangles; t++) {
- P[p++] = mesh.t_x(t);
- P[p++] = mesh.t_y(t);
- }
-};
-
-/**
- * Fill an indexed buffer with data from the map.
- *
- * @param {Map} map
- * @param {Int32Array} I - indices into the data array
- * @param {Float32Array} P - elevation, rainfall data
- */
-function setMapGeometry(map, I, P) {
- // TODO: V should probably depend on the slope, or elevation, or maybe it should be 0.95 in mountainous areas and 0.99 elsewhere
- const V = 0.95; // reduce elevation in valleys
- let {mesh, s_flow, r_elevation, t_elevation, r_rainfall} = map;
- let {numSolidSides, numRegions, numTriangles} = mesh;
-
- if (I.length !== 3 * numSolidSides) { throw "wrong size"; }
- if (P.length !== 2 * (numRegions + numTriangles)) { throw "wrong size"; }
-
- let p = 0;
- for (let r = 0; r < numRegions; r++) {
- P[p++] = r_elevation[r];
- P[p++] = r_rainfall[r];
- }
- for (let t = 0; t < numTriangles; t++) {
- P[p++] = V * t_elevation[t];
- let s0 = 3*t;
- let r1 = mesh.s_begin_r(s0),
- r2 = mesh.s_begin_r(s0+1),
- r3 = mesh.s_begin_r(s0+2);
- P[p++] = 1/3 * (r_rainfall[r1] + r_rainfall[r2] + r_rainfall[r3]);
- }
-
- // TODO: split this into its own function; it can be updated separately, and maybe not as often
- let i = 0;
- for (let s = 0; s < numSolidSides; s++) {
- let opposite_s = mesh.s_opposite_s(s),
- r1 = mesh.s_begin_r(s),
- r2 = mesh.s_begin_r(opposite_s),
- t1 = mesh.s_inner_t(s),
- t2 = mesh.s_inner_t(opposite_s);
-
- // Each quadrilateral is turned into two triangles, so each
- // half-edge gets turned into one. There are two ways to fold
- // a quadrilateral. This is usually a nuisance but in this
- // case it's a feature. See the explanation here
- // https://www.redblobgames.com/x/1725-procedural-elevation/#rendering
- let coast = r_elevation[r1] < 0.0 || r_elevation[r2] < 0.0;
- if (coast || s_flow[s] > 0 || s_flow[opposite_s] > 0) {
- // It's a coastal or river edge, forming a valley
- I[i++] = r1; I[i++] = numRegions+t2; I[i++] = numRegions+t1;
- } else {
- // It's a ridge
- I[i++] = r1; I[i++] = r2; I[i++] = numRegions+t1;
- }
- }
-
- if (I.length !== i) { throw "wrong size"; }
- if (P.length !== p) { throw "wrong size"; }
-};
-
-
-/**
- * Create a bitmap that will be used for texture mapping
- * BEND textures will be ordered: {blank side, input side, output side}
- * FORK textures will be ordered: {passive input side, active input side, output side}
- *
- * Cols will be the input flow rate
- * Rows will be the output flow rate
-*/
-function assignTextureCoordinates(spacing, numSizes, textureSize) {
- /* create (numSizes+1)^2 size combinations, each with two triangles */
- function UV(x, y) {
- return {xy: [x, y], uv: [(x+0.5)/textureSize, (y+0.5)/textureSize]};
- }
-
- let triangles = [[]];
- let width = Math.floor((textureSize - 2*spacing) / (2*numSizes+3)) - spacing,
- height = Math.floor((textureSize - 2*spacing) / (numSizes+1)) - spacing;
- for (let row = 0; row <= numSizes; row++) {
- triangles[row] = [];
- for (let col = 0; col <= numSizes; col++) {
- let baseX = spacing + (2 * spacing + 2 * width) * col,
- baseY = spacing + (spacing + height) * row;
- triangles[row][col] = [
- [UV(baseX + width, baseY),
- UV(baseX, baseY + height),
- UV(baseX + 2*width, baseY + height)],
- [UV(baseX + 2*width + spacing, baseY + height),
- UV(baseX + 3*width + spacing, baseY),
- UV(baseX + width + spacing, baseY)]
- ];
- }
- }
- return triangles;
-}
-
-
-// TODO: turn this into an object :-/
-const riverTextureSpacing = 40; // TODO: should depend on river size
-const numRiverSizes = 24; // NOTE: too high and rivers are low quality; too low and there's not enough variation
-const riverTextureSize = 4096;
-const riverMaximumFractionOfWidth = 0.5;
-const riverTexturePositions = assignTextureCoordinates(riverTextureSpacing, numRiverSizes, riverTextureSize);
-function createRiverBitmap() {
- let canvas = document.createElement('canvas');
- canvas.width = canvas.height = riverTextureSize;
- let ctx = canvas.getContext('2d');
-
- function lineWidth(i) {
- const spriteSize = riverTexturePositions[0][1][0][0].xy[0] - riverTexturePositions[0][0][0][0].xy[0];
- return i / numRiverSizes * spriteSize * riverMaximumFractionOfWidth;
- }
- ctx.lineCap = "round";
- for (let row = 0; row <= numRiverSizes; row++) {
- for (let col = 0; col <= numRiverSizes; col++) {
- for (let type = 0; type < 2; type++) {
- let pos = riverTexturePositions[row][col][type];
- ctx.save();
- ctx.beginPath();
- ctx.rect(pos[1].xy[0] - riverTextureSpacing/2, pos[0].xy[1] - riverTextureSpacing/2,
- pos[2].xy[0] - pos[1].xy[0] + riverTextureSpacing, pos[2].xy[1] - pos[0].xy[1] + riverTextureSpacing);
- // ctx.clip(); // TODO: to make this work right, the spacing needs to vary based on the river size, I think
-
- let center = [(pos[0].xy[0] + pos[1].xy[0] + pos[2].xy[0]) / 3,
- (pos[0].xy[1] + pos[1].xy[1] + pos[2].xy[1]) / 3];
- let midpoint12 = vec2.lerp([], pos[1].xy, pos[2].xy, 0.5);
- let midpoint20 = vec2.lerp([], pos[2].xy, pos[0].xy, 0.5);
-
- ctx.strokeStyle = "hsl(200,50%,35%)";
- if (type === 1) {
- // TODO: river delta/fork sprite
- } else {
- const w = 1; /* TODO: draw a path and fill it; that will allow variable width */
- let c = vec2.lerp([], pos[1].xy, pos[2].xy, 0.5 - w),
- d = vec2.lerp([], pos[1].xy, pos[2].xy, 0.5 + w),
- a = vec2.lerp([], pos[0].xy, pos[1].xy, 0.5 - w),
- f = vec2.lerp([], pos[0].xy, pos[1].xy, 0.5 + w),
- b = null /* TODO: intersect lines */,
- e = null /* TODO: intersect lines */;
-
- if (col > 0) {
- ctx.lineWidth = Math.min(lineWidth(col), lineWidth(row));
- ctx.beginPath();
- ctx.moveTo(midpoint12[0], midpoint12[1]);
- ctx.quadraticCurveTo(center[0], center[1], midpoint20[0], midpoint20[1]);
- ctx.stroke();
- } else {
- ctx.lineWidth = lineWidth(row);
- ctx.beginPath();
- ctx.moveTo(center[0], center[1]);
- ctx.lineTo(midpoint20[0], midpoint20[1]);
- ctx.stroke();
- }
- }
- ctx.restore();
- }
- }
- }
-
- return canvas;
-};
-
-
-function clamp(x, lo, hi) {
- if (x < lo) { x = lo; }
- if (x > hi) { x = hi; }
- return x;
-}
-
-/**
- * Fill a buffer with river geometry
- *
- * @param {Map} map
- * @param {number} spacing - global param.spacing value
- * @param {any} riversParam - global param.rivers
- * @param {Float32Array} P - array of x,y,u,v triples for the river triangles
- * @returns {number} - how many triangles were needed (at most numSolidTriangles)
- */
-function setRiverTextures(map, spacing, riversParam, P) {
- const MIN_FLOW = Math.exp(riversParam.lg_min_flow);
- const RIVER_WIDTH = Math.exp(riversParam.lg_river_width);
- let {mesh, t_downslope_s, s_flow} = map;
- let {numSolidTriangles, s_length} = mesh;
-
- function riverSize(s, flow) {
- // TODO: performance: build a table of flow to width
- if (s < 0) { return 1; }
- let width = Math.sqrt(flow - MIN_FLOW) * spacing * RIVER_WIDTH;
- let size = Math.ceil(width * numRiverSizes / s_length[s]);
- return clamp(size, 1, numRiverSizes);
- }
-
- let p = 0, uv = [0, 0, 0, 0, 0, 0];
- for (let t = 0; t < numSolidTriangles; t++) {
- let out_s = t_downslope_s[t];
- let out_flow = s_flow[out_s];
- if (out_s < 0 || out_flow < MIN_FLOW) continue;
- let r1 = mesh.s_begin_r(3*t ),
- r2 = mesh.s_begin_r(3*t + 1),
- r3 = mesh.s_begin_r(3*t + 2);
- let in1_s = mesh.s_next_s(out_s);
- let in2_s = mesh.s_next_s(in1_s);
- let in1_flow = s_flow[mesh.s_opposite_s(in1_s)];
- let in2_flow = s_flow[mesh.s_opposite_s(in2_s)];
- let textureRow = riverSize(out_s, out_flow);
-
- function add(r, c, i, j, k) {
- const T = riverTexturePositions[r][c][0];
- P[p ] = mesh.r_x(r1);
- P[p + 1] = mesh.r_y(r1);
- P[p + 4] = mesh.r_x(r2);
- P[p + 5] = mesh.r_y(r2);
- P[p + 8] = mesh.r_x(r3);
- P[p + 9] = mesh.r_y(r3);
- P[p + 4*(out_s - 3*t) + 2] = T[i].uv[0];
- P[p + 4*(out_s - 3*t) + 3] = T[i].uv[1];
- P[p + 4*(in1_s - 3*t) + 2] = T[j].uv[0];
- P[p + 4*(in1_s - 3*t) + 3] = T[j].uv[1];
- P[p + 4*(in2_s - 3*t) + 2] = T[k].uv[0];
- P[p + 4*(in2_s - 3*t) + 3] = T[k].uv[1];
- p += 12;
- }
-
- if (in1_flow >= MIN_FLOW) {
- add(textureRow, riverSize(in1_s, in1_flow), 0, 2, 1);
- }
- if (in2_flow >= MIN_FLOW) {
- add(textureRow, riverSize(in2_s, in2_flow), 2, 1, 0);
- }
- }
-
- return p / 12;
-};
-
-export default {setMeshGeometry, createRiverBitmap, setMapGeometry, setRiverTextures};
diff --git a/src/org/atriasoft/arkon/mapgen4.java b/src/org/atriasoft/arkon/mapgen4.java
deleted file mode 100644
index c93c193..0000000
--- a/src/org/atriasoft/arkon/mapgen4.java
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * From http://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- * http://www.apache.org/licenses/LICENSE-2.0
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-'use strict';
-
-import param from './config'; // param in the Config
-import {makeMesh} from './mesh';
-import Painting from './painting';
-import Renderer from './render';
-
-
-Config initialParams = new Config();
-
-
-/** @typedef { import("./types").Mesh } Mesh */
-
-/**
- * Starts the UI, once the mesh has been loaded in.
- *
- * @param {{mesh: Mesh, peaks_t: number[]}} _
- */
-function main(Mesh mesh, float[] peaks_t}) {
- Renderer render = new Renderer(mesh);
-
- /* set initial parameters */
- for (let phase of ['elevation', 'biomes', 'rivers', 'render']) {
- const container = document.createElement('div');
- const header = document.createElement('h3');
- header.appendChild(document.createTextNode(phase));
- container.appendChild(header);
- document.getElementById('sliders').appendChild(container);
- for (let [name, initialValue, min, max] of initialParams[phase]) {
- const step = name === 'seed'? 1 : 0.001;
- param[phase][name] = initialValue;
-
- let span = document.createElement('span');
- span.appendChild(document.createTextNode(name));
-
- let slider = document.createElement('input');
- slider.setAttribute('type', name === 'seed'? 'number' : 'range');
- slider.setAttribute('min', min);
- slider.setAttribute('max', max);
- slider.setAttribute('step', step);
- slider.addEventListener('input', event => {
- param[phase][name] = slider.valueAsNumber;
- requestAnimationFrame(() => {
- if (phase == 'render') { redraw(); }
- else { generate(); }
- });
- });
-
- /* improve slider behavior on iOS */
- function handleTouch(e) {
- let rect = slider.getBoundingClientRect();
- let value = (e.changedTouches[0].clientX - rect.left) / rect.width;
- value = min + value * (max - min);
- value = Math.round(value / step) * step;
- if (value < min) { value = min; }
- if (value > max) { value = max; }
- slider.value = value.toString();
- slider.dispatchEvent(new Event('input'));
- e.preventDefault();
- e.stopPropagation();
- };
- slider.addEventListener('touchmove', handleTouch);
- slider.addEventListener('touchstart', handleTouch);
-
- let label = document.createElement('label');
- label.setAttribute('id', `slider-${name}`);
- label.appendChild(span);
- label.appendChild(slider);
-
- container.appendChild(label);
- slider.value = initialValue;
- }
- }
-
- function redraw() {
- render.updateView(param.render);
- }
-
- /* Ask render module to copy WebGL into Canvas */
- function download() {
- render.screenshotCallback = () => {
- let a = document.createElement('a');
- render.screenshotCanvas.toBlob(blob => {
- // TODO: Firefox doesn't seem to allow a.click() to
- // download; is it everyone or just my setup?
- a.href = URL.createObjectURL(blob);
- a.setAttribute('download', `mapgen4-${param.elevation.seed}.png`);
- a.click();
- });
- };
- render.updateView(param.render);
- }
-
- Painting.screenToWorldCoords = (coords) => {
- let out = render.screenToWorld(coords);
- return [out[0] / 1000, out[1] / 1000];
- };
-
- Painting.onUpdate = () => {
- generate();
- };
-
- const worker = new window.Worker("build/_worker.js");
- let working = false;
- let workRequested = false;
- let elapsedTimeHistory = [];
-
- worker.addEventListener('messageerror', event => {
- console.log("WORKER ERROR", event);
- });
-
- worker.addEventListener('message', event => {
- working = false;
- let {elapsed, numRiverTriangles, quad_elements_buffer, a_quad_em_buffer, a_river_xyuv_buffer} = event.data;
- elapsedTimeHistory.push(elapsed | 0);
- if (elapsedTimeHistory.length > 10) { elapsedTimeHistory.splice(0, 1); }
- const timingDiv = document.getElementById('timing');
- if (timingDiv) { timingDiv.innerText = `${elapsedTimeHistory.join(' ')} milliseconds`; }
- render.quad_elements = new Int32Array(quad_elements_buffer);
- render.a_quad_em = new Float32Array(a_quad_em_buffer);
- render.a_river_xyuv = new Float32Array(a_river_xyuv_buffer);
- render.numRiverTriangles = numRiverTriangles;
- render.updateMap();
- redraw();
- if (workRequested) {
- requestAnimationFrame(() => {
- workRequested = false;
- generate();
- });
- }
- });
-
- function updateUI() {
- let userHasPainted = Painting.userHasPainted();
- document.querySelector("#slider-seed input").disabled = userHasPainted;
- document.querySelector("#slider-island input").disabled = userHasPainted;
- document.querySelector("#button-reset").disabled = !userHasPainted;
- }
-
- function generate() {
- if (!working) {
- working = true;
- Painting.setElevationParam(param.elevation);
- updateUI();
- worker.postMessage({
- param,
- constraints: {
- size: Painting.size,
- constraints: Painting.constraints,
- },
- quad_elements_buffer: render.quad_elements.buffer,
- a_quad_em_buffer: render.a_quad_em.buffer,
- a_river_xyuv_buffer: render.a_river_xyuv.buffer,
- }, [
- render.quad_elements.buffer,
- render.a_quad_em.buffer,
- render.a_river_xyuv.buffer,
- ]
- );
- } else {
- workRequested = true;
- }
- }
-
- worker.postMessage({mesh, peaks_t, param});
- generate();
-
- const downloadButton = document.getElementById('button-download');
- if (downloadButton) downloadButton.addEventListener('click', download);
-}
-
-makeMesh().then(main);
diff --git a/src/org/atriasoft/arkon/mesh.java b/src/org/atriasoft/arkon/mesh.java
deleted file mode 100644
index f4cd9ee..0000000
--- a/src/org/atriasoft/arkon/mesh.java
+++ /dev/null
@@ -1,172 +0,0 @@
-package org.atriasoft.arkon;
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * Point selection (blue noise or jittered grid), mountain peak
- * selection, and mesh building.
- *
- * Points are regions (r), and either come from a jittered hexagonal
- * grid or a precomputed blue noise set. Mountain peaks are triangles
- * (t), and either come from a random subset of triangles or from a
- * non-random subset of the blue noise points. However, since the blue
- * noise points are regions and mountain peaks are triangles, I
- * arbitrarily pick one triangle from each region.
- *
- * The precomputed points are read from the network, so the module
- * uses async functions that build the mesh only after the points are
- * read in.
- */
-
-//import param from './config';
-import Config;
-//import MeshBuilder from '@redblobgames/dual-mesh/create';
-import Create.MeshBuilder;
-import {makeRandFloat} from '@redblobgames/prng';
-
-
-/**
- * @typedef { import("./types").Mesh } Mesh
- */
-
-
-/**
- * Apply random circular jitter to a set of points.
- *
- * @param {number[][]} points
- * @param {number} dr
- * @param {function(): number} randFloat
- */
-function applyJitter(points, dr, randFloat) {
- let newPoints = [];
- for (let p of points) {
- let r = dr * Math.sqrt(Math.abs(randFloat()));
- let a = Math.PI * randFloat();
- let dx = r * Math.cos(a);
- let dy = r * Math.sin(a);
- newPoints.push([p[0] + dx, p[1] + dy]);
- }
-
- return newPoints;
-}
-
-/**
- * Generate a hexagonal grid with a given spacing. This is used when NOT
- * reading points from a file.
- *
- * @param {number} spacing - horizontal spacing between adjacent hexagons
- * @returns {[number, number][]} - list of [x, y] points
- */
-function hexagonGrid(spacing) {
- let points = /** @type{[number, number][]} */([]);
- let offset = 0;
- for (let y = spacing/2; y < 1000-spacing/2; y += spacing * 3/4) {
- offset = (offset === 0)? spacing/2 : 0;
- for (let x = offset + spacing/2; x < 1000-spacing/2; x += spacing) {
- points.push([x, y]);
- }
- }
- return points;
-}
-
-/**
- * Choose a random set of regions for mountain peaks. This is used
- * when NOT reading points from a file.
- *
- * @param {number} numPoints
- * @param {number} spacing - param.spacing parameter, used to calculate density
- * @param {function(): number} randFloat - random number generator (0-1)
- * @returns {number[]} - array of point indices
- */
-function chooseMountainPeaks(numPoints, spacing, randFloat) {
- const fractionOfPeaks = spacing*spacing / param.mountainDensity;
- let peaks_r = [];
- for (let r = 0; r < numPoints; r++) {
- if (randFloat() < fractionOfPeaks) {
- peaks_r.push(r);
- }
- }
- return peaks_r;
-}
-
-/**
- * Read mesh and mountain peak points from a file saved by generate-points.js
- *
- * The points are [x,y]; the peaks in the index are an index into the
- * points[] array, *not* region ids. The mesh creation process can
- * insert new regions before and after this array, so these indices
- * have to be adjusted later.
- *
- * @param {ArrayBuffer} buffer - data read from the mesh file
- * @returns {{points: number[][], peaks_index: number[]}}
- */
-function extractPoints(buffer) {
- /* See file format in generate-points.js */
- const pointData = new Uint16Array(buffer);
- const numMountainPeaks = pointData[0];
- let peaks_index = Array.from(pointData.slice(1, 1 + numMountainPeaks));
- const numRegions = (pointData.length - numMountainPeaks - 1) / 2;
- let points = [];
- for (let i = 0; i < numRegions; i++) {
- let j = 1 + numMountainPeaks + 2*i;
- points.push([pointData[j], pointData[j+1]]);
- }
- return {points, peaks_index};
-}
-
-/**
- * Either read mesh and mountain peak points, or generate locally.
- *
- * TODO: This hard-codes the spacing of 5; it should be a parameter
- */
-async function choosePoints() {
- let points = undefined, peaks_index = undefined;
- const jitter = 0.5;
- if (param.spacing === 5) {
- let buffer = await fetch("build/points-5.data").then(response => response.arrayBuffer());
- let extraction = extractPoints(buffer);
- points = applyJitter(extraction.points, param.spacing * jitter * 0.5, makeRandFloat(param.mesh.seed));
- peaks_index = extraction.peaks_index;
- } else {
- points = applyJitter(hexagonGrid(1.5 * param.spacing), param.spacing * jitter, makeRandFloat(param.mesh.seed));
- peaks_index = chooseMountainPeaks(points.length, param.spacing, makeRandFloat(param.mesh.seed));
- };
- return {points, peaks_index};
-}
-
-
-export async function makeMesh() {
- let {points, peaks_index} = await choosePoints();
-
- let builder = new MeshBuilder({boundarySpacing: param.spacing * 1.5})
- .addPoints(points);
- let mesh = /** @type {Mesh} */(builder.create());
- console.log(`triangles = ${mesh.numTriangles} regions = ${mesh.numRegions}`);
-
- mesh.s_length = new Float32Array(mesh.numSides);
- for (let s = 0; s < mesh.numSides; s++) {
- let r1 = mesh.s_begin_r(s),
- r2 = mesh.s_end_r(s);
- let dx = mesh.r_x(r1) - mesh.r_x(r2),
- dy = mesh.r_y(r1) - mesh.r_y(r2);
- mesh.s_length[s] = Math.sqrt(dx*dx + dy*dy);
- }
-
- /* The input points get assigned to different positions in the
- * output mesh. The peaks_index has indices into the original
- * array. This test makes sure that the logic for mapping input
- * indices to output indices hasn't changed. */
- if (points[200][0] !== mesh.r_x(200 + mesh.numBoundaryRegions)
- || points[200][1] !== mesh.r_y(200 + mesh.numBoundaryRegions)) {
- throw "Mapping from input points to output points has changed";
- }
- let peaks_r = peaks_index.map(i => i + mesh.numBoundaryRegions);
-
- let peaks_t = [];
- for (let r of peaks_r) {
- peaks_t.push(mesh.s_inner_t(mesh._r_in_s[r]));
- }
-
- return {mesh, peaks_t};
-}
diff --git a/src/org/atriasoft/arkon/painting.java b/src/org/atriasoft/arkon/painting.java
deleted file mode 100644
index 39c9400..0000000
--- a/src/org/atriasoft/arkon/painting.java
+++ /dev/null
@@ -1,223 +0,0 @@
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * This module allows the user to paint constraints for the map generator
- */
-'use strict';
-
-/* global Draggable */
-
-/*
- * The painting interface uses a square array of elevations. As you
- * drag the mouse it will paint filled circles into the elevation map,
- * then send the elevation map to the generator to produce the output.
- */
-
-import SimplexNoise from 'simplex-noise';
-import {makeRandFloat} from '@redblobgames/prng';
-
-const CANVAS_SIZE = 128;
-
-const currentStroke = {
- /* elevation before the current paint stroke began */
- previousElevation: new Float32Array(CANVAS_SIZE * CANVAS_SIZE),
- /* how long, in milliseconds, was spent painting */
- time: new Float32Array(CANVAS_SIZE * CANVAS_SIZE),
- /* maximum strength applied */
- strength: new Float32Array(CANVAS_SIZE * CANVAS_SIZE),
-};
-
-
-/* The elevation is -1.0 to 0.0 → water, 0.0 to +1.0 → land */
-class Generator {
- constructor () {
- this.userHasPainted = false;
- this.elevation = new Float32Array(CANVAS_SIZE * CANVAS_SIZE);
- }
-
- setElevationParam(elevationParam) {
- if ( elevationParam.seed !== this.seed
- || elevationParam.island !== this.island) {
- this.seed = elevationParam.seed;
- this.island = elevationParam.island;
- this.generate();
- }
- }
-
- /** Use a noise function to determine the shape */
- generate() {
- const {elevation, island} = this;
- const noise = new SimplexNoise(makeRandFloat(this.seed));
- const persistence = 1/2;
- const amplitudes = Array.from({length: 5}, (_, octave) => Math.pow(persistence, octave));
-
- function fbm_noise(nx, ny) {
- let sum = 0, sumOfAmplitudes = 0;
- for (let octave = 0; octave < amplitudes.length; octave++) {
- let frequency = 1 << octave;
- sum += amplitudes[octave] * noise.noise2D(nx * frequency, ny * frequency);
- sumOfAmplitudes += amplitudes[octave];
- }
- return sum / sumOfAmplitudes;
- }
-
- for (let y = 0; y < CANVAS_SIZE; y++) {
- for (let x = 0; x < CANVAS_SIZE; x++) {
- let p = y * CANVAS_SIZE + x;
- let nx = 2 * x/CANVAS_SIZE - 1,
- ny = 2 * y/CANVAS_SIZE - 1;
- let distance = Math.max(Math.abs(nx), Math.abs(ny));
- let e = 0.5 * (fbm_noise(nx, ny) + island * (0.75 - 2 * distance * distance));
- if (e < -1.0) { e = -1.0; }
- if (e > +1.0) { e = +1.0; }
- elevation[p] = e;
- if (e > 0.0) {
- let m = (0.5 * noise.noise2D(nx + 30, ny + 50)
- + 0.5 * noise.noise2D(2*nx + 33, 2*ny + 55));
- // TODO: make some of these into parameters
- let mountain = Math.min(1.0, e * 5.0) * (1 - Math.abs(m) / 0.5);
- if (mountain > 0.0) {
- elevation[p] = Math.max(e, Math.min(e * 3, mountain));
- }
- }
- }
- }
-
- this.userHasPainted = false;
- }
-
- /**
- * Paint a circular region
- *
- * @param {{elevation: number}} tool
- * @param {number} x0 - should be 0 to 1
- * @param {number} y0 - should be 0 to 1
- * @param {{innerRadius: number, outerRadius: number, rate: number}} size
- * @param {number} deltaTimeInMs
- */
- paintAt(tool, x0, y0, size, deltaTimeInMs) {
- let {elevation} = this;
- /* This has two effects: first time you click the mouse it has a
- * strong effect, and it also limits the amount in case you
- * pause */
- deltaTimeInMs = Math.min(100, deltaTimeInMs);
-
- let newElevation = tool.elevation;
- let {innerRadius, outerRadius, rate} = size;
- let xc = (x0 * CANVAS_SIZE) | 0, yc = (y0 * CANVAS_SIZE) | 0;
- let top = Math.max(0, yc - outerRadius),
- bottom = Math.min(CANVAS_SIZE-1, yc + outerRadius);
- for (let y = top; y <= bottom; y++) {
- let s = Math.sqrt(outerRadius * outerRadius - (y - yc) * (y - yc)) | 0;
- let left = Math.max(0, xc - s),
- right = Math.min(CANVAS_SIZE-1, xc + s);
- for (let x = left; x <= right; x++) {
- let p = y * CANVAS_SIZE + x;
- let distance = Math.sqrt((x - xc) * (x - xc) + (y - yc) * (y - yc));
- let strength = 1.0 - Math.min(1, Math.max(0, (distance - innerRadius) / (outerRadius - innerRadius)));
- let factor = rate/1000 * deltaTimeInMs;
- currentStroke.time[p] += strength * factor;
- if (strength > currentStroke.strength[p]) {
- currentStroke.strength[p] = (1 - factor) * currentStroke.strength[p] + factor * strength;
- }
- let mix = currentStroke.strength[p] * Math.min(1, currentStroke.time[p]);
- elevation[p] = (1 - mix) * currentStroke.previousElevation[p] + mix * newElevation;
- }
- }
-
- this.userHasPainted = true;
- }
-}
-let heightMap = new Generator();
-
-let exported = {
- size: CANVAS_SIZE,
- onUpdate: () => {},
- screenToWorldCoords: coords => coords,
- constraints: heightMap.elevation,
- setElevationParam: elevationParam => heightMap.setElevationParam(elevationParam),
- userHasPainted: () => heightMap.userHasPainted,
-};
-
-document.getElementById('button-reset').addEventListener('click', () => {
- heightMap.generate();
- exported.onUpdate();
-});
-
-
-const SIZES = {
- // rate is effect per second
- small: {key: '1', rate: 8, innerRadius: 2, outerRadius: 6},
- medium: {key: '2', rate: 5, innerRadius: 5, outerRadius: 10},
- large: {key: '3', rate: 3, innerRadius: 10, outerRadius: 16},
-};
-
-const TOOLS = {
- ocean: {elevation: -0.25},
- shallow: {elevation: -0.05},
- valley: {elevation: +0.05},
- mountain: {elevation: +1.0},
-};
-
-let currentTool = 'mountain';
-let currentSize = 'small';
-
-function displayCurrentTool() {
- const className = 'current-control';
- for (let c of document.querySelectorAll("."+className)) {
- c.classList.remove(className);
- }
- document.getElementById(currentTool).classList.add(className);
- document.getElementById(currentSize).classList.add(className);
-}
-
-/** @type {[string, string, function][]} */
-const controls = [
- ['1', "small", () => { currentSize = 'small'; }],
- ['2', "medium", () => { currentSize = 'medium'; }],
- ['3', "large", () => { currentSize = 'large'; }],
- ['q', "ocean", () => { currentTool = 'ocean'; }],
- ['w', "shallow", () => { currentTool = 'shallow'; }],
- ['e', "valley", () => { currentTool = 'valley'; }],
- ['r', "mountain", () => { currentTool = 'mountain'; }],
-];
-
-window.addEventListener('keydown', e => {
- for (let control of controls) {
- if (e.key === control[0]) { control[2](); displayCurrentTool(); }
- }
-});
-
-for (let control of controls) {
- document.getElementById(control[1]).addEventListener('click', () => { control[2](); displayCurrentTool(); } );
-}
-displayCurrentTool();
-
-
-const output = document.getElementById('mapgen4');
-new Draggable({
- // TODO: replace with pointer events, now that they're widely supported
- el: output,
- start(event) {
- this.timestamp = Date.now();
- currentStroke.time.fill(0);
- currentStroke.strength.fill(0);
- currentStroke.previousElevation.set(heightMap.elevation);
- this.drag(event);
- },
- drag(event) {
- const nowMs = Date.now();
- let coords = [event.x / output.clientWidth,
- event.y / output.clientHeight];
- coords = exported.screenToWorldCoords(coords);
- heightMap.paintAt(TOOLS[currentTool], coords[0], coords[1], SIZES[currentSize], nowMs - this.timestamp);
- this.timestamp = nowMs;
- exported.onUpdate();
- },
-});
-
-
-
-export default exported;
diff --git a/src/org/atriasoft/arkon/worker.java b/src/org/atriasoft/arkon/worker.java
deleted file mode 100644
index be010ad..0000000
--- a/src/org/atriasoft/arkon/worker.java
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * From https://www.redblobgames.com/maps/mapgen4/
- * Copyright 2018 Red Blob Games
- * License: Apache v2.0
- *
- * This module runs the worker thread that calculates the map data.
- */
-'use strict';
-
-import DualMesh from '@redblobgames/dual-mesh';
-import Map from './map';
-import Geometry from './geometry';
-
-/**
- * @typedef { import("./types").Mesh } Mesh
- */
-
-// This handler is for the initial message
-let handler = event => {
- const param = event.data.param;
-
- // NOTE: web worker messages only include the data; to
- // reconstruct the full object I call the constructor again
- // and then copy the data over
- const mesh = /** @type{Mesh} */(new DualMesh(event.data.mesh));
- Object.assign(mesh, event.data.mesh);
-
- const map = new Map(mesh, event.data.peaks_t, param);
-
- // TODO: placeholder
- const run = {elevation: true, biomes: true, rivers: true};
-
- // This handler is for all subsequent messages
- handler = event => {
- let {param, constraints, quad_elements_buffer, a_quad_em_buffer, a_river_xyuv_buffer} = event.data;
-
- let numRiverTriangles = 0;
- let start_time = performance.now();
-
- if (run.elevation) { map.assignElevation(param.elevation, constraints); }
- if (run.biomes) { map.assignRainfall(param.biomes); }
- if (run.rivers) { map.assignRivers(param.rivers); }
- if (run.elevation || run.rivers) {
- Geometry.setMapGeometry(map, new Int32Array(quad_elements_buffer), new Float32Array(a_quad_em_buffer));
- }
- if (run.rivers) { numRiverTriangles = Geometry.setRiverTextures(map, param.spacing, param.rivers, new Float32Array(a_river_xyuv_buffer)); }
- let elapsed = performance.now() - start_time;
-
- self.postMessage(
- {elapsed,
- numRiverTriangles,
- quad_elements_buffer,
- a_quad_em_buffer,
- a_river_xyuv_buffer,
- },
- [
- quad_elements_buffer,
- a_quad_em_buffer,
- a_river_xyuv_buffer,
- ]
- );
- };
-};
-
-
-onmessage = event => handler(event);
-
diff --git a/src/org/atriasoft/eagle/internal/Log.java b/src/org/atriasoft/eagle/internal/Log.java
deleted file mode 100644
index 1e3189c..0000000
--- a/src/org/atriasoft/eagle/internal/Log.java
+++ /dev/null
@@ -1,68 +0,0 @@
-package org.atriasoft.eagle.internal;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final String LIB_NAME = "eagle";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- public static void critical(final String data) {
- if (PRINT_CRITICAL) {
- Logger.critical(LIB_NAME_DRAW, data);
- }
- }
-
- public static void debug(final String data) {
- if (PRINT_DEBUG) {
- Logger.debug(LIB_NAME_DRAW, data);
- }
- }
-
- public static void error(final String data) {
- if (PRINT_ERROR) {
- Logger.error(LIB_NAME_DRAW, data);
- }
- }
-
- public static void info(final String data) {
- if (PRINT_INFO) {
- Logger.info(LIB_NAME_DRAW, data);
- }
- }
-
- public static void print(final String data) {
- if (PRINT_PRINT) {
- Logger.print(LIB_NAME_DRAW, data);
- }
- }
-
- public static void todo(final String data) {
- if (PRINT_TODO) {
- Logger.todo(LIB_NAME_DRAW, data);
- }
- }
-
- public static void verbose(final String data) {
- if (PRINT_VERBOSE) {
- Logger.verbose(LIB_NAME_DRAW, data);
- }
- }
-
- public static void warning(final String data) {
- if (PRINT_WARNING) {
- Logger.warning(LIB_NAME_DRAW, data);
- }
- }
-
- private Log() {}
-
-}
diff --git a/src/org/atriasoft/ege/ControlCameraPlayer.java b/src/org/atriasoft/ege/ControlCameraPlayer.java
index 4fe5cd5..6d39795 100644
--- a/src/org/atriasoft/ege/ControlCameraPlayer.java
+++ b/src/org/atriasoft/ege/ControlCameraPlayer.java
@@ -3,7 +3,6 @@ package org.atriasoft.ege;
import org.atriasoft.ege.camera.Camera;
import org.atriasoft.ege.components.ComponentPlayer;
import org.atriasoft.ege.components.ComponentPositionPlayer;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
@@ -13,8 +12,11 @@ import org.atriasoft.ewol.event.EventTime;
import org.atriasoft.gale.Gale;
import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeyStatus;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ControlCameraPlayer implements ControlInterface {
+ static final Logger LOGGER = LoggerFactory.getLogger(ControlCameraPlayer.class);
private final Camera camera;
private float distanceFromCenter = 2.5f;
private boolean fpsMode = false;
@@ -26,7 +28,7 @@ public class ControlCameraPlayer implements ControlInterface {
private boolean moveLeft = false;
private boolean moveRight = false;
private boolean walk = false;
-
+
public ControlCameraPlayer(final Camera camera, final Entity playerEntity) {
this.camera = camera;
this.playerEntity = playerEntity;
@@ -35,7 +37,7 @@ public class ControlCameraPlayer implements ControlInterface {
}
this.player = (ComponentPlayer) this.playerEntity.getComponent("player");
}
-
+
private boolean getState(final KeyStatus state, final boolean previousState) {
if (state == KeyStatus.down) {
return true;
@@ -45,19 +47,23 @@ public class ControlCameraPlayer implements ControlInterface {
}
return previousState;
}
-
+
@Override
public boolean onEventEntry(final EventEntry event) {
- if (event.type() == KeyKeyboard.UP || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
+ if (event.type() == KeyKeyboard.UP
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
this.moveUp = getState(event.status(), this.moveUp);
}
- if (event.type() == KeyKeyboard.LEFT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
+ if (event.type() == KeyKeyboard.LEFT
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
this.moveLeft = getState(event.status(), this.moveLeft);
}
- if (event.type() == KeyKeyboard.RIGHT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
+ if (event.type() == KeyKeyboard.RIGHT
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
this.moveRight = getState(event.status(), this.moveRight);
}
- if (event.type() == KeyKeyboard.DOWN || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
+ if (event.type() == KeyKeyboard.DOWN
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
this.moveDown = getState(event.status(), this.moveDown);
}
if (event.type() == KeyKeyboard.SHIFT_LEFT || event.type() == KeyKeyboard.SHIFT_RIGHT) {
@@ -76,7 +82,7 @@ public class ControlCameraPlayer implements ControlInterface {
}
return false;
}
-
+
@Override
public boolean onEventInput(final EventInput event, final Vector3f relativePosition) {
// LOGGER.info("{}", event);
@@ -111,7 +117,8 @@ public class ControlCameraPlayer implements ControlInterface {
final Vector2f delta = event.pos();
//angleZ += delta.x;
//this.camera.setYaw(this.camera.getYaw() + (float)Math.toRadians(delta.x));
- this.camera.setPitch(this.camera.getPitch() + (float) Math.toRadians(delta.y() * this.player.getTurnSpeed()));
+ this.camera
+ .setPitch(this.camera.getPitch() + (float) Math.toRadians(delta.y() * this.player.getTurnSpeed()));
if (this.camera.getPitch() > 0) {
this.camera.setPitch(0);
}
@@ -132,7 +139,7 @@ public class ControlCameraPlayer implements ControlInterface {
if (this.playerPosition != null) {
final float playerZAngle = this.playerPosition.getAngles().z();
float tmpAngle = playerZAngle + (float) Math.toRadians(delta.x() * this.player.getTurnSpeed());
-
+
if (tmpAngle > Math.PI) {
tmpAngle -= (float) Math.PI * 2.0f;
}
@@ -146,7 +153,7 @@ public class ControlCameraPlayer implements ControlInterface {
}
return false;
}
-
+
@Override
public void periodicCall(final EventTime event) {
float speed = 0;
@@ -199,7 +206,9 @@ public class ControlCameraPlayer implements ControlInterface {
final float offsetX = (float) (tmp * Math.sin(-theta));
final float offsetY = (float) (tmp * Math.cos(-theta));
//LOGGER.info(" res=({},{})", offsetX, offsetY);
- this.camera.setPosition(new Vector3f(playerTransform.getPosition().x() + offsetX, playerTransform.getPosition().y() + offsetY, playerTransform.getPosition().z() + 1.6f + verticalDistance));
+ this.camera.setPosition(
+ new Vector3f(playerTransform.getPosition().x() + offsetX, playerTransform.getPosition().y() + offsetY,
+ playerTransform.getPosition().z() + 1.6f + verticalDistance));
}
-
+
}
diff --git a/src/org/atriasoft/ege/ControlCameraPlayerFPS.java b/src/org/atriasoft/ege/ControlCameraPlayerFPS.java
index 1146c61..21ad4e0 100644
--- a/src/org/atriasoft/ege/ControlCameraPlayerFPS.java
+++ b/src/org/atriasoft/ege/ControlCameraPlayerFPS.java
@@ -3,7 +3,6 @@ package org.atriasoft.ege;
import org.atriasoft.ege.camera.Camera;
import org.atriasoft.ege.components.ComponentPlayer;
import org.atriasoft.ege.components.ComponentPositionPlayer;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.ewol.event.EventEntry;
@@ -12,24 +11,27 @@ import org.atriasoft.ewol.event.EventTime;
import org.atriasoft.gale.Gale;
import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeyStatus;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ControlCameraPlayerFPS implements ControlInterface {
- private Camera camera;
- private Entity playerEntity;
- private ComponentPositionPlayer playerPosition;
- private ComponentPlayer player;
+ static final Logger LOGGER = LoggerFactory.getLogger(ControlCameraPlayerFPS.class);
+ private final Camera camera;
+ private final Entity playerEntity;
+ private final ComponentPositionPlayer playerPosition;
+ private final ComponentPlayer player;
private boolean moveUp = false;
private boolean moveDown = false;
private boolean moveLeft = false;
private boolean moveRight = false;
-
+
public ControlCameraPlayerFPS(final Camera camera, final Entity playerEntity) {
this.camera = camera;
this.playerEntity = playerEntity;
this.playerPosition = (ComponentPositionPlayer) this.playerEntity.getComponent("position");
this.player = (ComponentPlayer) this.playerEntity.getComponent("player");
}
-
+
private boolean getState(final KeyStatus state, final boolean previousState) {
if (state == KeyStatus.down) {
return true;
@@ -39,24 +41,28 @@ public class ControlCameraPlayerFPS implements ControlInterface {
}
return previousState;
}
-
+
@Override
public boolean onEventEntry(final EventEntry event) {
- if (event.type() == KeyKeyboard.UP || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
+ if (event.type() == KeyKeyboard.UP
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'z' || event.getChar() == 'Z'))) {
this.moveUp = getState(event.status(), this.moveUp);
}
- if (event.type() == KeyKeyboard.LEFT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
+ if (event.type() == KeyKeyboard.LEFT
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'q' || event.getChar() == 'Q'))) {
this.moveLeft = getState(event.status(), this.moveLeft);
}
- if (event.type() == KeyKeyboard.RIGHT || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
+ if (event.type() == KeyKeyboard.RIGHT
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 'd' || event.getChar() == 'D'))) {
this.moveRight = getState(event.status(), this.moveRight);
}
- if (event.type() == KeyKeyboard.DOWN || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
+ if (event.type() == KeyKeyboard.DOWN
+ || (event.type() == KeyKeyboard.CHARACTER && (event.getChar() == 's' || event.getChar() == 'S'))) {
this.moveDown = getState(event.status(), this.moveDown);
}
return false;
}
-
+
@Override
public boolean onEventInput(final EventInput event, final Vector3f relativePosition) {
// LOGGER.info("{}", event);
@@ -65,10 +71,11 @@ public class ControlCameraPlayerFPS implements ControlInterface {
return false;
}
if (event.status() == KeyStatus.move) {
- Vector2f delta = event.pos();
+ final Vector2f delta = event.pos();
//angleZ += delta.x;
//this.camera.setYaw(this.camera.getYaw() + (float)Math.toRadians(delta.x));
- this.camera.setPitch(this.camera.getPitch() + (float) Math.toRadians(delta.y() * this.player.getTurnSpeed()));
+ this.camera
+ .setPitch(this.camera.getPitch() + (float) Math.toRadians(delta.y() * this.player.getTurnSpeed()));
if (this.camera.getPitch() > 0) {
this.camera.setPitch(0);
}
@@ -87,7 +94,7 @@ public class ControlCameraPlayerFPS implements ControlInterface {
}
return false;
}
-
+
@Override
public void periodicCall(final EventTime event) {
float speed = 0;
@@ -99,8 +106,8 @@ public class ControlCameraPlayerFPS implements ControlInterface {
}
}
float distance = speed * event.getTimeDeltaCallSecond();
- float dx = (float) (distance * Math.sin(this.playerPosition.getAngles().z()));
- float dy = (float) (distance * Math.cos(this.playerPosition.getAngles().z()));
+ final float dx = (float) (distance * Math.sin(this.playerPosition.getAngles().z()));
+ final float dy = (float) (distance * Math.cos(this.playerPosition.getAngles().z()));
speed = 0;
if (this.moveRight != this.moveLeft) {
if (this.moveRight) {
@@ -110,11 +117,14 @@ public class ControlCameraPlayerFPS implements ControlInterface {
}
}
distance = speed * event.getTimeDeltaCallSecond();
- float dxStraf = (float) (distance * Math.sin((float) Math.PI * 0.5f + this.playerPosition.getAngles().z()));
- float dyStraf = (float) (distance * Math.cos((float) Math.PI * 0.5f + this.playerPosition.getAngles().z()));
+ final float dxStraf = (float) (distance
+ * Math.sin((float) Math.PI * 0.5f + this.playerPosition.getAngles().z()));
+ final float dyStraf = (float) (distance
+ * Math.cos((float) Math.PI * 0.5f + this.playerPosition.getAngles().z()));
//LOGGER.error("update position ... {} {}", dx, dy);
- this.playerPosition.setTransform(this.playerPosition.getTransform().withPosition(this.playerPosition.getTransform().getPosition().add(dx + dxStraf, dy + dyStraf, 0)));
+ this.playerPosition.setTransform(this.playerPosition.getTransform()
+ .withPosition(this.playerPosition.getTransform().getPosition().add(dx + dxStraf, dy + dyStraf, 0)));
this.camera.setPosition(this.playerPosition.getTransform().getPosition());
}
-
+
}
diff --git a/src/org/atriasoft/ege/ControlCameraSimple.java b/src/org/atriasoft/ege/ControlCameraSimple.java
index 8d38abf..25d1112 100644
--- a/src/org/atriasoft/ege/ControlCameraSimple.java
+++ b/src/org/atriasoft/ege/ControlCameraSimple.java
@@ -1,7 +1,6 @@
package org.atriasoft.ege;
import org.atriasoft.ege.camera.Camera;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.ewol.event.EventEntry;
@@ -9,8 +8,11 @@ import org.atriasoft.ewol.event.EventInput;
import org.atriasoft.ewol.event.EventTime;
import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeyStatus;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ControlCameraSimple implements ControlInterface {
+ static final Logger LOGGER = LoggerFactory.getLogger(ControlCameraSimple.class);
private final Camera camera;
private Vector2f lastMousePosition = null;
private boolean moveUp = false;
@@ -18,11 +20,11 @@ public class ControlCameraSimple implements ControlInterface {
private boolean moveRight = false;
private boolean moveDown = false;
private boolean ctrlIsSet = false;
-
+
public ControlCameraSimple(final Camera camera) {
this.camera = camera;
}
-
+
private boolean getState(final KeyStatus state, final boolean previousState) {
if (state == KeyStatus.down) {
return true;
@@ -32,7 +34,7 @@ public class ControlCameraSimple implements ControlInterface {
}
return previousState;
}
-
+
@Override
public boolean onEventEntry(final EventEntry event) {
if (event.type() == KeyKeyboard.UP) {
@@ -50,18 +52,18 @@ public class ControlCameraSimple implements ControlInterface {
this.ctrlIsSet = event.specialKey().getCtrl();
return false;
}
-
+
@Override
public boolean onEventInput(final EventInput event, final Vector3f relativePosition) {
// TODO Auto-generated method stub
if (event.inputId() == 4) {
- Vector3f delta = this.camera.getConvertionMatrix().transpose().multiply(new Vector3f(0,0,-1));
+ final Vector3f delta = this.camera.getConvertionMatrix().transpose().multiply(new Vector3f(0, 0, -1));
if (event.status() == KeyStatus.down) {
this.camera.setPosition(this.camera.getPosition().add(delta.multiply(1.0f)));
}
}
if (event.inputId() == 5) {
- Vector3f delta = this.camera.getConvertionMatrix().transpose().multiply(new Vector3f(0,0,-1));
+ final Vector3f delta = this.camera.getConvertionMatrix().transpose().multiply(new Vector3f(0, 0, -1));
if (event.status() == KeyStatus.down) {
this.camera.setPosition(this.camera.getPosition().add(delta.multiply(-1.0f)));
}
@@ -93,12 +95,12 @@ public class ControlCameraSimple implements ControlInterface {
}
return false;
}
-
+
@Override
public void periodicCall(final EventTime event) {
- float roll = this.camera.getRoll();
+ final float roll = this.camera.getRoll();
if (this.moveLeft != this.moveRight) {
- Vector3f orientation = new Vector3f(-(float)Math.cos(roll), (float)Math.sin(roll), 0);
+ final Vector3f orientation = new Vector3f(-(float) Math.cos(roll), (float) Math.sin(roll), 0);
if (this.moveRight) {
this.camera.setPosition(this.camera.getPosition().add(orientation.multiply(-0.1f)));
} else {
@@ -107,7 +109,7 @@ public class ControlCameraSimple implements ControlInterface {
}
if (!this.ctrlIsSet) {
if (this.moveUp != this.moveDown) {
- Vector3f orientation = new Vector3f((float)Math.sin(roll), (float)Math.cos(roll), 0);
+ final Vector3f orientation = new Vector3f((float) Math.sin(roll), (float) Math.cos(roll), 0);
if (this.moveUp) {
this.camera.setPosition(this.camera.getPosition().add(orientation.multiply(0.1f)));
} else {
@@ -122,5 +124,5 @@ public class ControlCameraSimple implements ControlInterface {
}
}
}
-
+
}
diff --git a/src/org/atriasoft/ege/Entity.java b/src/org/atriasoft/ege/Entity.java
index 816ad55..9c86c9d 100644
--- a/src/org/atriasoft/ege/Entity.java
+++ b/src/org/atriasoft/ege/Entity.java
@@ -4,12 +4,14 @@ import java.util.ArrayList;
import java.util.List;
import org.atriasoft.etk.math.Vector3f;
-import org.atriasoft.ege.internal.Log;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class Entity {
+ static final Logger LOGGER = LoggerFactory.getLogger(Entity.class);
private static int uIDGlobal = 0; //!< This is a reference on a basic Entity ID
protected Environement env = null;
- protected List component = new ArrayList();
+ protected List component = new ArrayList<>();
private final int uID = uIDGlobal++; //!< This is a reference on a basic Entity ID
protected float life = 100; //!< Current life of the object
@@ -34,14 +36,14 @@ public class Entity {
}
// Remove component with the same name.
this.removeComponent(ref.getType());
- LOGGER.print("Entity: Add New component ... [START]");
+ LOGGER.info("Entity: Add New component ... [START]");
this.component.add(ref);
this.env.engineComponentAdd(ref);
for (final Component it : this.component) {
ref.addFriendComponent(it);
it.addFriendComponent(ref);
}
- LOGGER.print("Entity: Add New component ... [END]");
+ LOGGER.info("Entity: Add New component ... [END]");
}
/**
@@ -84,11 +86,11 @@ public class Entity {
public void entityIsRemoved(final Entity removedEntity) {};
public boolean exist(final String type) {
- for (int iii = 0; iii < this.component.size(); ++iii) {
- if (this.component.get(iii) == null) {
+ for (final Component element : this.component) {
+ if (element == null) {
continue;
}
- if (this.component.get(iii).getType().contentEquals(type)) {
+ if (element.getType().contentEquals(type)) {
return true;
}
}
@@ -97,12 +99,12 @@ public class Entity {
public Component getComponent(final String type) {
// check if not exist
- for (int iii = 0; iii < this.component.size(); ++iii) {
- if (this.component.get(iii) == null) {
+ for (final Component element : this.component) {
+ if (element == null) {
continue;
}
- if (this.component.get(iii).getType().contentEquals(type)) {
- return this.component.get(iii);
+ if (element.getType().contentEquals(type)) {
+ return element;
}
}
return null;
@@ -233,7 +235,7 @@ public class Entity {
LOGGER.error("try to remove an empty component");
return;
}
- if (this.component.remove(ref) == false) {
+ if (!this.component.remove(ref)) {
LOGGER.error("try to remove an unexisting component");
return;
}
@@ -255,7 +257,7 @@ public class Entity {
break;
}
}
- if (findIt == false) {
+ if (!findIt) {
//LOGGER.error("try to remove an unknown component type : '{}'", type);
return;
}
diff --git a/src/org/atriasoft/ege/Environement.java b/src/org/atriasoft/ege/Environement.java
index eb73ddd..e663512 100644
--- a/src/org/atriasoft/ege/Environement.java
+++ b/src/org/atriasoft/ege/Environement.java
@@ -16,7 +16,6 @@ import org.atriasoft.ege.engines.EngineParticle;
import org.atriasoft.ege.engines.EnginePhysics;
import org.atriasoft.ege.engines.EnginePlayer;
import org.atriasoft.ege.engines.EngineRender;
-import org.atriasoft.ege.internal.Log;
//import org.atriasoft.ege.resource.Mesh;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
@@ -28,10 +27,13 @@ import org.atriasoft.gale.key.KeyKeyboard;
import org.atriasoft.gale.key.KeySpecial;
import org.atriasoft.gale.key.KeyStatus;
import org.atriasoft.gale.key.KeyType;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class Environement {
+ static final Logger LOGGER = LoggerFactory.getLogger(Environement.class);
private static Map creators = new HashMap<>();
-
+
/**
* add a creator entity system
* @param type Type of the entity.
@@ -45,26 +47,26 @@ public class Environement {
LOGGER.debug("Add creator: {}", type);
creators.put(type, creator);
LOGGER.debug("Add creator: {} (done)", type);
-
+
}
-
+
public Signal signalPlayTimeChange = new Signal<>();
private GameStatus propertyStatus = GameStatus.gameStop; // !< the display is running (not in pause)
public float propertyRatio = 1.0f; // !< Speed ratio
protected List engines = new ArrayList<>(); // !< EGE sub engine interface (like physique, rendering,
// audio, ...).
private final List listEntity = new ArrayList<>(); // !< List of all entity added in the Game
-
+
List controls = new ArrayList<>();
long lastCallTime = 0;
// ! list of all camera in the world
protected Map listCamera = new HashMap<>();
-
+
protected long gameTime = 0; // !< time of the game running
-
+
long startTime = 0;
Clock startClock = null;
-
+
//protected List listMeshToDrawFirst = new ArrayList();
public Environement() {
addEngine(new EngineGravity(this));
@@ -77,7 +79,7 @@ public class Environement {
addEngine(new EngineLight(this));
this.startClock = Clock.systemUTC();
}
-
+
/**
* Add a camera in the camera pool.
* @param name Name of the camera.
@@ -86,11 +88,11 @@ public class Environement {
public void addCamera(final String name, final Camera camera) {
this.listCamera.put(name, camera);
}
-
+
public void addControlInterface(final ControlInterface ref) {
this.controls.add(ref);
}
-
+
public void addEngine(final Engine ref) {
if (ref == null) {
LOGGER.error("try to add an empty Engine");
@@ -106,7 +108,7 @@ public class Environement {
// add it at the end ...
this.engines.add(ref);
}
-
+
/**
* add an entity on the list availlable.
* @param newEntity Entity to add.
@@ -119,18 +121,18 @@ public class Environement {
this.listEntity.add(newEntity);
newEntity.dynamicEnable();
}
-
+
/**
* Remove all from the current environement
*/
public void clear() {
this.listEntity.clear();
}
-
+
public Entity createEntity(final String type, final boolean autoAddEntity) {
return this.createEntity(type, null, autoAddEntity);
}
-
+
/**
* Create an entity on the curent scene.
* @param type Type of the entity that might be created.
@@ -143,7 +145,7 @@ public class Environement {
* @note Pointer is return in case of setting properties on it...
*/
public Entity createEntity(final String type, final Object value, final boolean autoAddEntity) {
- if (creators.containsKey(type) == false) {
+ if (!creators.containsKey(type)) {
LOGGER.error("Request creating of an type that is not known '{}'", type);
return null;
}
@@ -157,13 +159,13 @@ public class Environement {
LOGGER.error("allocation error ''{}'", type);
return null;
}
- if (autoAddEntity == true) {
+ if (autoAddEntity) {
addEntity(tmpEntity);
}
return tmpEntity;
-
+
}
-
+
public void engineComponentAdd(final Component ref) {
for (final Engine it : this.engines) {
if (it.getType().contentEquals(ref.getType())) {
@@ -172,7 +174,7 @@ public class Environement {
}
}
}
-
+
public void engineComponentRemove(final Component ref) {
for (final Engine it : this.engines) {
if (it.getType().contentEquals(ref.getType())) {
@@ -181,7 +183,7 @@ public class Environement {
}
}
}
-
+
/**
* generate an event on all the sub entity of the game == > usefull for
* explosion, or lazer fire ...
@@ -189,8 +191,8 @@ public class Environement {
*/
public void generateInteraction(final EntityInteraction event) {
// inform the entity that an entity has been removed ==> this permit to keep pointer on entitys ...
- for (int iii = 0; iii < this.listEntity.size(); iii++) {
- event.applyEvent(this.listEntity.get(iii));
+ for (final Entity element : this.listEntity) {
+ event.applyEvent(element);
/*
Vector3f destPosition = mlistEntity[iii].getPosition();
float dist = (sourcePosition - destPosition).length;
@@ -201,7 +203,7 @@ public class Environement {
glistEntity[iii].setFireOn(groupIdSource, type, -inpact, sourcePosition);
*/
}
-
+
}
// private void onCallbackPeriodicCall(ewol::event::Time event) {
// float curentDelta = event.getDeltaCall();
@@ -274,7 +276,7 @@ public class Environement {
// }
// */
// }
-
+
/**
* Get a specific camera.
* @param name Name of the camera.
@@ -283,7 +285,7 @@ public class Environement {
public Camera getCamera(final String name) {
return this.listCamera.get(name);
}
-
+
/**
* Get List of all camera.
* @return All the camera registerred.
@@ -291,7 +293,7 @@ public class Environement {
public Map getCameraList() {
return this.listCamera;
}
-
+
public Engine getEngine(final String type) {
for (final Engine it : this.engines) {
if (it.getType().contains(type)) {
@@ -301,7 +303,7 @@ public class Environement {
LOGGER.error("try to get an unexisting engine type: ''{}'", type);
return null;
}
-
+
/**
* @breif get a reference on the curent list of entity games
* @return all entity list
@@ -309,25 +311,34 @@ public class Environement {
public List getEntity() {
return this.listEntity;
}
-
+
public GameStatus getPropertyStatus() {
return this.propertyStatus;
}
-
- public void onKeyboard(final KeySpecial special, final KeyKeyboard type, final Character value, final KeyStatus state) {
+
+ public void onKeyboard(
+ final KeySpecial special,
+ final KeyKeyboard type,
+ final Character value,
+ final KeyStatus state) {
final EventEntry event = new EventEntry(special, type, state, value);
for (final ControlInterface elem : this.controls) {
elem.onEventEntry(event);
}
}
-
- public void onPointer(final KeySpecial special, final KeyType type, final int pointerID, final Vector3f pos, final KeyStatus state) {
+
+ public void onPointer(
+ final KeySpecial special,
+ final KeyType type,
+ final int pointerID,
+ final Vector3f pos,
+ final KeyStatus state) {
final EventInput event = new EventInput(type, state, pointerID, new Vector2f(pos.x(), pos.y()), special);
for (final ControlInterface elem : this.controls) {
elem.onEventInput(event, pos);
}
}
-
+
public void periodicCall() {
if (this.lastCallTime == 0) {
this.startTime = System.nanoTime();
@@ -335,13 +346,13 @@ public class Environement {
}
long lastUpdate = this.lastCallTime;
this.lastCallTime = System.nanoTime();
- Clock currentClock = Clock.systemUTC();
+ final Clock currentClock = Clock.systemUTC();
// in the simulation, we need to limit the delta...
if (this.lastCallTime - lastUpdate > 1000000000) {
lastUpdate = this.lastCallTime - 5100000;
}
- final EventTime event = new EventTime(currentClock, this.startClock, this.lastCallTime, this.startTime, Duration.ofNanos(this.lastCallTime - lastUpdate),
- Duration.ofNanos(this.lastCallTime - lastUpdate));
+ final EventTime event = new EventTime(currentClock, this.startClock, this.lastCallTime, this.startTime,
+ Duration.ofNanos(this.lastCallTime - lastUpdate), Duration.ofNanos(this.lastCallTime - lastUpdate));
for (final ControlInterface elem : this.controls) {
elem.periodicCall(event);
}
@@ -349,11 +360,11 @@ public class Environement {
engine.update((this.lastCallTime - lastUpdate) / 1000000);
}
}
-
+
public void removeControlInterface(final ControlInterface ref) {
this.controls.remove(ref);
}
-
+
public void render(final long deltaMilli, final String cameraName) {
//LOGGER.error("Render: {} time: {}", cameraName, deltaMilli);
// get the correct camera:
@@ -374,13 +385,13 @@ public class Environement {
// LOGGER.trace(" render: {}", it.getType());
// it.renderDebug(deltaMilli, camera);
// }
-
+
}
-
+
public void rmEngine(final Engine ref) {
this.engines.remove(ref);
}
-
+
// public void addStaticMeshToDraw(Mesh mesh) {
// listMeshToDrawFirst.add(mesh);
// }
@@ -388,7 +399,7 @@ public class Environement {
// public List getStaticMeshToDraw() {
// return listMeshToDrawFirst;
// }
-
+
public void rmEngine(final String type) {
for (final Engine it : this.engines) {
if (it.getType().contains(type)) {
@@ -397,7 +408,7 @@ public class Environement {
}
}
}
-
+
/**
* remove an entity on the list availlable.
* @param removeEntity Entity to remove.
@@ -406,16 +417,16 @@ public class Environement {
if (removeEntity == null) {
return;
}
- for (int iii = 0; iii < this.listEntity.size(); iii++) {
- this.listEntity.get(iii).entityIsRemoved(removeEntity);
+ for (final Entity element : this.listEntity) {
+ element.entityIsRemoved(removeEntity);
}
- if (this.listEntity.remove(removeEntity) == true) {
+ if (this.listEntity.remove(removeEntity)) {
removeEntity.onDestroy();
removeEntity.dynamicDisable();
removeEntity.unInit();
}
}
-
+
public void setPropertyStatus(final GameStatus propertyStatus) {
if (this.propertyStatus == propertyStatus) {
return;
@@ -441,7 +452,7 @@ public class Environement {
* destPosition).length(); //EGE.debug("Distance : " + distance + " >? " +
* distance + " id=" + iii); if (distanceMax>result.dist) {
* resultList.pushBack(result); } } }
- *
+ *
* void Environement::getEntityNearestFixed( Vector3f sourcePosition, float
* distanceMax, List resultList) {
* resultList.clear(); Environement::ResultNearestEntity result; result.dist =
diff --git a/src/org/atriasoft/ege/components/ComponentLight.java b/src/org/atriasoft/ege/components/ComponentLight.java
index 67d4f04..3bb66bc 100644
--- a/src/org/atriasoft/ege/components/ComponentLight.java
+++ b/src/org/atriasoft/ege/components/ComponentLight.java
@@ -3,10 +3,12 @@ package org.atriasoft.ege.components;
import org.atriasoft.ege.Component;
import org.atriasoft.ege.Light;
import org.atriasoft.ege.components.part.PositionningInterface;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Vector3f;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentLight extends Component {
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentLight.class);
// the material is not a resource, it can change in time... with AI or selection...
private final Light light;
private PositionningInterface position = null;
@@ -22,10 +24,11 @@ public class ComponentLight extends Component {
@Override
public void addFriendComponent(final Component component) {
if (component.getType().contentEquals("position") || component.getType().contentEquals("physics")) {
- if (component instanceof PositionningInterface tmp) {
+ if (component instanceof final PositionningInterface tmp) {
this.position = tmp;
} else {
- LOGGER.error("component: {} is not an instance of {}", component.getClass().getCanonicalName(), PositionningInterface.class.getCanonicalName());
+ LOGGER.error("component: {} is not an instance of {}", component.getClass().getCanonicalName(),
+ PositionningInterface.class.getCanonicalName());
}
}
}
diff --git a/src/org/atriasoft/ege/components/ComponentPhysics.java b/src/org/atriasoft/ege/components/ComponentPhysics.java
index 674e8f2..9460ef0 100644
--- a/src/org/atriasoft/ege/components/ComponentPhysics.java
+++ b/src/org/atriasoft/ege/components/ComponentPhysics.java
@@ -12,7 +12,6 @@ import org.atriasoft.ege.Component;
import org.atriasoft.ege.Environement;
import org.atriasoft.ege.engines.EngineGravity;
import org.atriasoft.ege.engines.EnginePhysics;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Color;
import org.atriasoft.etk.math.FMath;
import org.atriasoft.etk.math.Matrix4f;
@@ -31,17 +30,20 @@ import org.atriasoft.phyligram.math.ToolCollisionSphereWithHeightMapChunk;
import org.atriasoft.phyligram.math.ToolCollisionSphereWithSphere;
import org.atriasoft.phyligram.math.ToolCollisionSphereWithTriangle;
import org.atriasoft.phyligram.shape.AABB;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentPhysics extends Component {
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentPhysics.class);
public static float MINIMUM_BOUNCING_STOP = 0.0001f;
//public static float ANGLE_MAX_BOUNCING = 0.02f;
public static float globalMaxSpeed = Float.MAX_VALUE;
private AABB aabb;
- private List aabbIntersection = new ArrayList<>();
+ private final List aabbIntersection = new ArrayList<>();
private Set collisionPrevious = new HashSet<>();
- private Map> collisionCurrent = new HashMap<>();
+ private final Map> collisionCurrent = new HashMap<>();
//List collisionPoints = new ArrayList<>();
- private List shapes = new ArrayList<>();
+ private final List shapes = new ArrayList<>();
// collision already exist ==> prepare friction:
Transform3D previousPosition;
private ComponentPosition position;
@@ -52,12 +54,12 @@ public class ComponentPhysics extends Component {
// current acceleration of the object
private Vector3f acceleration = new Vector3f(0, 0, 0);
// Applied static force on it
- private Vector3f staticForce = new Vector3f(0, 0, 0);
+ private final Vector3f staticForce = new Vector3f(0, 0, 0);
// Apply dynamic force on it
- private Vector3f dynamicForce = new Vector3f(0, 0, 0);
+ private final Vector3f dynamicForce = new Vector3f(0, 0, 0);
// Apply dynamic force on it
- private Vector3f dynamicForceGlobal = new Vector3f(0, 0, 0);
- private EnginePhysics engine;
+ private final Vector3f dynamicForceGlobal = new Vector3f(0, 0, 0);
+ private final EnginePhysics engine;
private PhysicBodyType bodyType;
public ComponentPhysics(final Environement _env) {
@@ -65,9 +67,9 @@ public class ComponentPhysics extends Component {
}
@Override
- public void addFriendComponent(Component component) {
+ public void addFriendComponent(final Component component) {
if (component.getType().contentEquals("position")) {
- if (component instanceof ComponentPosition tmp) {
+ if (component instanceof final ComponentPosition tmp) {
this.position = tmp;
} else {
LOGGER.error("Not manage position model...");
@@ -75,7 +77,7 @@ public class ComponentPhysics extends Component {
}
}
- public void addIntersection(ComponentPhysics component) {
+ public void addIntersection(final ComponentPhysics component) {
// do not add multiple times
if (this.aabbIntersection.contains(component)) {
return;
@@ -83,19 +85,19 @@ public class ComponentPhysics extends Component {
this.aabbIntersection.add(component);
}
- public void addShape(PhysicShape shape) {
+ public void addShape(final PhysicShape shape) {
this.shapes.add(shape);
}
- public void applyColisionForce(float timeStep) {
- for (Entry> elem : this.collisionCurrent.entrySet()) {
+ public void applyColisionForce(final float timeStep) {
+ for (final Entry> elem : this.collisionCurrent.entrySet()) {
Float globalBouncing = null;
if (!this.collisionPrevious.contains(elem.getKey())) {
globalBouncing = elem.getKey().getBouncingCoefficient();
}
float globalFriction = elem.getKey().getFrictionCoefficient();
Vector3f globalForce = Vector3f.ZERO;
- for (ColisionPoint impact : elem.getValue()) {
+ for (final ColisionPoint impact : elem.getValue()) {
globalForce = globalForce.add(impact.force);
}
// nothing to apply ?
@@ -125,7 +127,7 @@ public class ComponentPhysics extends Component {
}
}
- public void applyForces(float timeStep, EngineGravity gravity) {
+ public void applyForces(final float timeStep, final EngineGravity gravity) {
// get the gravity at the specific position...
Vector3f gravityAcceleration;
if (this.manageGravity) {
@@ -136,14 +138,14 @@ public class ComponentPhysics extends Component {
// apply this force on the Object
LOGGER.info("apply gravity: {}", gravityAcceleration);
// relative to the object
- Vector3f staticForce = this.staticForce;
+ final Vector3f staticForce = this.staticForce;
float globalMass = 0;
- for (PhysicShape shape : this.shapes) {
+ for (final PhysicShape shape : this.shapes) {
globalMass += shape.getMass();
}
// note the acceleration is not real, it depend on the current delta time...
- Vector3f staticforceOriented = this.position.getTransform().getOrientation().multiply(staticForce);
- Vector3f dynamicforceOriented = this.position.getTransform().getOrientation().multiply(this.dynamicForce);
+ final Vector3f staticforceOriented = this.position.getTransform().getOrientation().multiply(staticForce);
+ final Vector3f dynamicforceOriented = this.position.getTransform().getOrientation().multiply(this.dynamicForce);
Vector3f globalForce = staticforceOriented.add(dynamicforceOriented);
if (globalMass > 0.0) {
globalForce = globalForce.divide(globalMass);
@@ -158,7 +160,8 @@ public class ComponentPhysics extends Component {
limitWithMaxSpeed();
LOGGER.info("apply acceleration: {}", this.acceleration);
LOGGER.info("apply speed: {}", this.speed);
- this.position.setTransform(this.position.getTransform().withPosition(this.position.getTransform().getPosition().add(this.speed)));
+ this.position.setTransform(
+ this.position.getTransform().withPosition(this.position.getTransform().getPosition().add(this.speed)));
}
/*
@@ -209,61 +212,61 @@ public class ComponentPhysics extends Component {
}
*/
- private boolean checkCollide(PhysicShape shapeCurrent) {
- if (shapeCurrent instanceof PhysicBox shape111) {
- for (PhysicShape shape : this.shapes) {
- if (shape instanceof PhysicHeightMapChunk shape222) {
+ private boolean checkCollide(final PhysicShape shapeCurrent) {
+ if (shapeCurrent instanceof final PhysicBox shape111) {
+ for (final PhysicShape shape : this.shapes) {
+ if (shape instanceof final PhysicHeightMapChunk shape222) {
// detect collision from cube on height-map !!!
- } else if (shape instanceof PhysicBox shape222) {
+ } else if (shape instanceof final PhysicBox shape222) {
// detect collision between 2 cubes
if (ToolCollisionOBBWithOBB.testCollide(shape111, shape222)) {
return true;
}
- } else if (shape instanceof PhysicSphere shape222) {
+ } else if (shape instanceof final PhysicSphere shape222) {
- } else if (shape instanceof PhysicMapVoxel shape222) {
+ } else if (shape instanceof final PhysicMapVoxel shape222) {
} else {
LOGGER.error("Not manage collision model... {}", shape);
}
}
- } else if (shapeCurrent instanceof PhysicSphere shape111) {
- for (PhysicShape shape : this.shapes) {
- if (shape instanceof PhysicHeightMapChunk shape222) {
+ } else if (shapeCurrent instanceof final PhysicSphere shape111) {
+ for (final PhysicShape shape : this.shapes) {
+ if (shape instanceof final PhysicHeightMapChunk shape222) {
// detect collision from sphere on height-map !!!
if (ToolCollisionSphereWithHeightMapChunk.testCollide(shape111, shape222)) {
return true;
}
- } else if (shape instanceof PhysicTriangle shape222) {
+ } else if (shape instanceof final PhysicTriangle shape222) {
// detect collision from sphere on height-map !!!
if (ToolCollisionSphereWithTriangle.testCollide(shape111, shape222)) {
return true;
}
- } else if (shape instanceof PhysicBox shape222) {
+ } else if (shape instanceof final PhysicBox shape222) {
// detect collision from sphere on cube !!!
- } else if (shape instanceof PhysicSphere shape222) {
+ } else if (shape instanceof final PhysicSphere shape222) {
// detect collision from sphere on sphere !!!
if (ToolCollisionSphereWithSphere.testCollide(shape111, shape222)) {
return true;
}
- } else if (shape instanceof PhysicMapVoxel shape222) {
+ } else if (shape instanceof final PhysicMapVoxel shape222) {
} else {
LOGGER.error("Not manage collision model... {}", shape);
}
}
- } else if (shapeCurrent instanceof PhysicMapVoxel shape111) {
- for (PhysicShape shape : this.shapes) {
- if (shape instanceof PhysicBox shape222) {
+ } else if (shapeCurrent instanceof final PhysicMapVoxel shape111) {
+ for (final PhysicShape shape : this.shapes) {
+ if (shape instanceof final PhysicBox shape222) {
- } else if (shape instanceof PhysicSphere shape222) {
+ } else if (shape instanceof final PhysicSphere shape222) {
- } else if (shape instanceof PhysicMapVoxel shape222) {
+ } else if (shape instanceof final PhysicMapVoxel shape222) {
} else {
LOGGER.error("Not manage collision model... {}", shape);
@@ -279,9 +282,9 @@ public class ComponentPhysics extends Component {
if (this.bodyType != PhysicBodyType.BODY_DYNAMIC) {
return false;
}
- for (ComponentPhysics elem : this.aabbIntersection) {
+ for (final ComponentPhysics elem : this.aabbIntersection) {
boolean collide = false;
- for (PhysicShape shapeCurrent : this.shapes) {
+ for (final PhysicShape shapeCurrent : this.shapes) {
if (elem.checkCollide(shapeCurrent)) {
collide = true;
break;
@@ -329,23 +332,25 @@ public class ComponentPhysics extends Component {
private float getBouncingCoefficient() {
float total = 0.0f;
- for (PhysicShape shape : this.shapes) {
+ for (final PhysicShape shape : this.shapes) {
total = FMath.max(total, shape.getBouncingCoefficient());
}
return total;
}
- private List getCollidePoints(PhysicShape shapeRemote) {
- List out = new ArrayList<>();
- if (shapeRemote instanceof PhysicSphere remoteShere) {
- for (PhysicShape shape : this.shapes) {
- if (shape instanceof PhysicSphere localShape) {
- ColisionPoint point = ToolCollisionSphereWithSphere.getCollisionPoint(remoteShere, localShape);
+ private List getCollidePoints(final PhysicShape shapeRemote) {
+ final List out = new ArrayList<>();
+ if (shapeRemote instanceof final PhysicSphere remoteShere) {
+ for (final PhysicShape shape : this.shapes) {
+ if (shape instanceof final PhysicSphere localShape) {
+ final ColisionPoint point = ToolCollisionSphereWithSphere.getCollisionPoint(remoteShere,
+ localShape);
if (point != null) {
out.add(point);
}
- } else if (shape instanceof PhysicTriangle localShape) {
- ColisionPoint point = ToolCollisionSphereWithTriangle.getCollisionPoint(remoteShere, localShape);
+ } else if (shape instanceof final PhysicTriangle localShape) {
+ final ColisionPoint point = ToolCollisionSphereWithTriangle.getCollisionPoint(remoteShere,
+ localShape);
if (point != null) {
out.add(point);
}
@@ -362,7 +367,7 @@ public class ComponentPhysics extends Component {
public float getFrictionCoefficient() {
float total = 0.0f;
- for (PhysicShape shape : this.shapes) {
+ for (final PhysicShape shape : this.shapes) {
total = FMath.max(total, shape.getFrictionCoefficient());
}
return total;
@@ -401,64 +406,64 @@ public class ComponentPhysics extends Component {
if (this.collisionCurrent.size() == 0) {
return;
}
- for (Entry> elem : this.collisionCurrent.entrySet()) {
- for (PhysicShape shapeCurrent : this.shapes) {
+ for (final Entry> elem : this.collisionCurrent.entrySet()) {
+ for (final PhysicShape shapeCurrent : this.shapes) {
//TODO Do a better method we do this many times ...
/*
if (!elem.checkCollide(shapeCurrent)) {
continue;
}
*/
- List points = elem.getKey().getCollidePoints(shapeCurrent);
+ final List points = elem.getKey().getCollidePoints(shapeCurrent);
elem.getValue().addAll(points);
}
}
}
@Override
- public void removeFriendComponent(Component component) {
+ public void removeFriendComponent(final Component component) {
// nothing to do.
}
- public void renderDebug(ResourceColored3DObject debugDrawProperty) {
+ public void renderDebug(final ResourceColored3DObject debugDrawProperty) {
Color displayColor;
displayColor = new Color(1.0f, 0.0f, 0.0f, 1.0f);
- for (Entry> elem : this.collisionCurrent.entrySet()) {
- for (ColisionPoint impact : elem.getValue()) {
- debugDrawProperty.drawSquare(new Vector3f(0.02f, 0.02f, 0.02f), Matrix4f.createMatrixTranslate(impact.position), displayColor);
+ for (final Entry> elem : this.collisionCurrent.entrySet()) {
+ for (final ColisionPoint impact : elem.getValue()) {
+ debugDrawProperty.drawSquare(new Vector3f(0.02f, 0.02f, 0.02f),
+ Matrix4f.createMatrixTranslate(impact.position), displayColor);
}
}
if (this.aabbIntersection.size() == 0) {
displayColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
+ } else if (this.collisionCurrent.size() == 0) {
+ displayColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
} else {
- if (this.collisionCurrent.size() == 0) {
- displayColor = new Color(0.0f, 1.0f, 0.0f, 1.0f);
- } else {
- displayColor = new Color(1.0f, 0.0f, 0.0f, 1.0f);
- }
+ displayColor = new Color(1.0f, 0.0f, 0.0f, 1.0f);
}
if (this.aabb != null) {
- debugDrawProperty.drawCubeLine(this.aabb.getMin(), this.aabb.getMax(), displayColor, Matrix4f.IDENTITY, true, true);
+ debugDrawProperty.drawCubeLine(this.aabb.getMin(), this.aabb.getMax(), displayColor, Matrix4f.IDENTITY,
+ true, true);
//debugDrawProperty.drawCubeLine(new Vector3f(0,0,0), new Vector3f(32,32,32), new Color(1,0,1,1), Matrix4f.identity(), true, true);
} else {
LOGGER.error("no AABB");
}
- for (PhysicShape shape : this.shapes) {
+ for (final PhysicShape shape : this.shapes) {
shape.renderDebug(this.position.getTransform(), debugDrawProperty);
}
}
- public void setBodyType(PhysicBodyType bodyType) {
+ public void setBodyType(final PhysicBodyType bodyType) {
this.bodyType = bodyType;
}
- public void setManageGravity(boolean manageGravity) {
+ public void setManageGravity(final boolean manageGravity) {
this.manageGravity = manageGravity;
}
- public void setMaxSpeed(float maxSpeed) {
+ public void setMaxSpeed(final float maxSpeed) {
this.maxSpeed = maxSpeed;
}
@@ -469,8 +474,8 @@ public class ComponentPhysics extends Component {
return;
}
// TODO Add a flag to check if it is needed to update the AABB...
- AABB aabbNew = AABB.createInvertedEmpty();
- for (PhysicShape shape : this.shapes) {
+ final AABB aabbNew = AABB.createInvertedEmpty();
+ for (final PhysicShape shape : this.shapes) {
shape.updateAABB(this.position.getTransform(), aabbNew);
}
this.aabb = aabbNew;
@@ -485,7 +490,7 @@ public class ComponentPhysics extends Component {
LOGGER.info("No position in Entity ");
return;
}
- for (PhysicShape shape : this.shapes) {
+ for (final PhysicShape shape : this.shapes) {
shape.updateForNarrowCollision(this.position.getTransform());
}
}
diff --git a/src/org/atriasoft/ege/components/ComponentStaticMeshs.java b/src/org/atriasoft/ege/components/ComponentStaticMeshs.java
index b5f457a..fa48fbc 100644
--- a/src/org/atriasoft/ege/components/ComponentStaticMeshs.java
+++ b/src/org/atriasoft/ege/components/ComponentStaticMeshs.java
@@ -5,26 +5,29 @@ import java.util.Map;
import java.util.Set;
import org.atriasoft.ege.Component;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Uri;
import org.atriasoft.loader3d.resources.ResourceStaticMesh;
import org.atriasoft.loader3d.resources.ResourceStaticMeshObj;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentStaticMeshs extends Component {
- private final Map meshs = new HashMap();
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentStaticMeshs.class);
+ private final Map meshs = new HashMap<>();
public ComponentStaticMeshs() {
// nothing to do ...
}
- public ComponentStaticMeshs(Uri meshUrl) {
+ public ComponentStaticMeshs(final Uri meshUrl) {
// TODO load Mesh
- LOGGER.critical("Can not Load the Mesh for now ... {}", meshUrl);
+ LOGGER.error("[CRITICAL]Can not Load the Mesh for now ... {}", meshUrl);
+ System.exit(-1);
final ResourceStaticMeshObj mesh = ResourceStaticMeshObj.create(meshUrl);
setMesh("default", mesh);
}
- public void bindForRendering(String name) {
+ public void bindForRendering(final String name) {
final ResourceStaticMesh mesh = this.meshs.get(name);
if (mesh == null) {
return;
@@ -36,7 +39,7 @@ public class ComponentStaticMeshs extends Component {
return this.meshs.keySet();
}
- public ResourceStaticMesh getMesh(String name) {
+ public ResourceStaticMesh getMesh(final String name) {
return this.meshs.get(name);
}
@@ -46,7 +49,7 @@ public class ComponentStaticMeshs extends Component {
return "static-meshs";
}
- public void render(String name) {
+ public void render(final String name) {
final ResourceStaticMesh mesh = this.meshs.get(name);
if (mesh == null) {
return;
@@ -54,11 +57,11 @@ public class ComponentStaticMeshs extends Component {
mesh.render();
}
- public void setMesh(String name, ResourceStaticMesh mesh) {
+ public void setMesh(final String name, final ResourceStaticMesh mesh) {
this.meshs.put(name, mesh);
}
- public void unBindForRendering(String name) {
+ public void unBindForRendering(final String name) {
final ResourceStaticMesh mesh = this.meshs.get(name);
if (mesh == null) {
return;
diff --git a/src/org/atriasoft/ege/components/ComponentTexture.java b/src/org/atriasoft/ege/components/ComponentTexture.java
index e70e2e3..60e6178 100644
--- a/src/org/atriasoft/ege/components/ComponentTexture.java
+++ b/src/org/atriasoft/ege/components/ComponentTexture.java
@@ -1,35 +1,37 @@
package org.atriasoft.ege.components;
import org.atriasoft.ege.Component;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.resource.ResourceTexture;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentTexture extends Component {
-
- private ResourceTexture texture;
-
- public ComponentTexture(Uri textureName) {
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentTexture.class);
+
+ private final ResourceTexture texture;
+
+ public ComponentTexture(final Uri textureName) {
this.texture = ResourceTexture.createFromPng(textureName);
if (this.texture == null) {
LOGGER.error("can not instanciate Texture ...");
}
-
+
}
-
+
public void bindForRendering() {
this.texture.bindForRendering(0);
-
+
}
-
+
@Override
public String getType() {
// TODO Auto-generated method stub
return "texture";
}
-
+
public void unBindForRendering() {
this.texture.unBindForRendering();
}
-
+
}
diff --git a/src/org/atriasoft/ege/components/ComponentTexturePalette.java b/src/org/atriasoft/ege/components/ComponentTexturePalette.java
index 610ec7d..a85948a 100644
--- a/src/org/atriasoft/ege/components/ComponentTexturePalette.java
+++ b/src/org/atriasoft/ege/components/ComponentTexturePalette.java
@@ -2,16 +2,18 @@ package org.atriasoft.ege.components;
import org.atriasoft.egami.ImageByte;
import org.atriasoft.ege.Component;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.resource.ResourceTexture2;
import org.atriasoft.loader3d.resources.ResourcePaletteFile;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentTexturePalette extends Component {
-
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentTexturePalette.class);
+
private final ResourcePaletteFile palette;
private final ResourceTexture2 texture;
-
+
public ComponentTexturePalette(final Uri paletteName) {
this.palette = ResourcePaletteFile.create(paletteName);
this.texture = ResourceTexture2.createNamed("TEXTURE_OF_PALETTE:" + paletteName.toString());
@@ -25,27 +27,27 @@ public class ComponentTexturePalette extends Component {
updateFromPalette();
});
}
-
+
public void updateFromPalette() {
LOGGER.warn("update palet environnement");
final ImageByte img = this.palette.getImageByte();
//IOgami.storePNG(new Uri("/home/heero/000000000aaaaplopppp.png"), img);
this.texture.set(img);
}
-
+
public void bindForRendering() {
this.texture.bindForRendering(0);
-
+
}
-
+
@Override
public String getType() {
// TODO Auto-generated method stub
return "texture";
}
-
+
public void unBindForRendering() {
this.texture.unBindForRendering();
}
-
+
}
diff --git a/src/org/atriasoft/ege/components/ComponentTextures.java b/src/org/atriasoft/ege/components/ComponentTextures.java
index d827653..dd5caef 100644
--- a/src/org/atriasoft/ege/components/ComponentTextures.java
+++ b/src/org/atriasoft/ege/components/ComponentTextures.java
@@ -4,29 +4,31 @@ import java.util.HashMap;
import java.util.Map;
import org.atriasoft.ege.Component;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.Uri;
import org.atriasoft.gale.resource.ResourceTexture;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentTextures extends Component {
- private final Map textures = new HashMap();
-
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentTextures.class);
+ private final Map textures = new HashMap<>();
+
public ComponentTextures() {
-
+
}
-
- public void bindForRendering(String name) {
+
+ public void bindForRendering(final String name) {
this.textures.get(name).bindForRendering(0);
-
+
}
-
+
@Override
public String getType() {
// TODO Auto-generated method stub
return "textures";
}
-
- public void setTexture(String name, Uri textureName) {
+
+ public void setTexture(final String name, final Uri textureName) {
final ResourceTexture texture = ResourceTexture.createFromPng(textureName);
if (texture == null) {
LOGGER.error("can not instanciate Texture ...");
@@ -34,9 +36,9 @@ public class ComponentTextures extends Component {
}
this.textures.put(name, texture);
}
-
- public void unBindForRendering(String name) {
+
+ public void unBindForRendering(final String name) {
this.textures.get(name).unBindForRendering();
}
-
+
}
diff --git a/src/org/atriasoft/ege/engines/EngineLight.java b/src/org/atriasoft/ege/engines/EngineLight.java
index 50a6b24..51550ff 100644
--- a/src/org/atriasoft/ege/engines/EngineLight.java
+++ b/src/org/atriasoft/ege/engines/EngineLight.java
@@ -9,72 +9,75 @@ import org.atriasoft.ege.Light;
import org.atriasoft.ege.camera.Camera;
import org.atriasoft.ege.components.ComponentLight;
import org.atriasoft.ege.components.ComponentLightSun;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Vector3f;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class EngineLight extends Engine {
+ static final Logger LOGGER = LoggerFactory.getLogger(EngineLight.class);
public static final String ENGINE_NAME = "light";
- private final Vector componentLights = new Vector();
- private final Vector componentSuns = new Vector();
+ private final Vector componentLights = new Vector<>();
+ private final Vector componentSuns = new Vector<>();
+
public EngineLight(final Environement env) {
super(env);
// TODO Auto-generated constructor stub
}
-
+
@Override
public void componentRemove(final Component ref) {
this.componentLights.remove(ref);
this.componentSuns.remove(ref);
}
-
+
@Override
public void componentAdd(final Component ref) {
- if (ref instanceof ComponentLightSun refTyped) {
+ if (ref instanceof final ComponentLightSun refTyped) {
this.componentSuns.add(refTyped);
return;
}
- if (ref instanceof ComponentLight refTyped) {
+ if (ref instanceof final ComponentLight refTyped) {
this.componentLights.add(refTyped);
}
}
-
+
@Override
public void update(final long deltaMili) {
// nothing to do ...
}
-
+
@Override
public void render(final long deltaMili, final Camera camera) {
// nothing to do ...
}
-
+
@Override
public void renderDebug(final long deltaMili, final Camera camera) {
// nothing to do ...
}
-
+
@Override
public String getType() {
// TODO Auto-generated method stub
return EngineLight.ENGINE_NAME;
}
-
+
public Light[] getNearest(final Vector3f position) {
- Light[] out = new Light[8];
+ final Light[] out = new Light[8];
int count = 0;
- for (ComponentLightSun elem: this.componentSuns) {
+ for (final ComponentLightSun elem : this.componentSuns) {
out[count] = new Light(elem.getLight().getColor(), elem.getPosition(), elem.getLight().getAttenuation());
- if (count>=8) {
+ if (count >= 8) {
LOGGER.error("need to update ligth count");
return out;
}
count++;
}
//LOGGER.warn("Get {}/{} lights (SUN) ...", count, out.length);
- float maxDistance = 50*50;
- for (ComponentLight elem: this.componentLights) {
- Vector3f pos = elem.getPosition();
- if (count>=8) {
+ final float maxDistance = 50 * 50;
+ for (final ComponentLight elem : this.componentLights) {
+ final Vector3f pos = elem.getPosition();
+ if (count >= 8) {
LOGGER.error("need to update ligth count");
return out;
}
@@ -86,5 +89,5 @@ public class EngineLight extends Engine {
//LOGGER.warn("Get {} / {} lights...", count, out.length,);
return out;
}
-
+
}
diff --git a/src/org/atriasoft/ege/engines/EnginePhysics.java b/src/org/atriasoft/ege/engines/EnginePhysics.java
index 6e55d66..8ea0a98 100644
--- a/src/org/atriasoft/ege/engines/EnginePhysics.java
+++ b/src/org/atriasoft/ege/engines/EnginePhysics.java
@@ -8,38 +8,41 @@ import org.atriasoft.ege.Environement;
import org.atriasoft.ege.camera.Camera;
import org.atriasoft.ege.components.ComponentPhysics;
import org.atriasoft.ege.components.PhysicBodyType;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.gale.resource.ResourceColored3DObject;
import org.atriasoft.phyligram.DebugDisplay;
import org.atriasoft.phyligram.shape.AABB;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class EnginePhysics extends Engine {
+ static final Logger LOGGER = LoggerFactory.getLogger(EnginePhysics.class);
public static final String ENGINE_NAME = "physics";
private static final float TIME_STEP = 0.005f;
private float accumulator = 0;
- private EngineGravity gravity;
+ private final EngineGravity gravity;
protected EnginePhysics engine;
- private Vector components = new Vector<>();
- private Vector componentsWithCollision = new Vector<>();
- private ResourceColored3DObject debugDrawProperty = ResourceColored3DObject.create();
+ private final Vector components = new Vector<>();
+ private final Vector componentsWithCollision = new Vector<>();
+ private final ResourceColored3DObject debugDrawProperty = ResourceColored3DObject.create();
- public EnginePhysics(Environement env) {
+ public EnginePhysics(final Environement env) {
super(env);
this.gravity = (EngineGravity) env.getEngine("gravity");
if (this.gravity == null) {
- LOGGER.critical("Must initialyse Gravity before physics...");
+ LOGGER.error("[CRITICAL] Must initialyse Gravity before physics...");
+ System.exit(-1);
}
}
- private void addIncomponentWithCollision(ComponentPhysics elem) {
+ private void addIncomponentWithCollision(final ComponentPhysics elem) {
if (this.componentsWithCollision.contains(elem)) {
return;
}
this.componentsWithCollision.add(elem);
}
- private void applyForces(float timeStep) {
- for (ComponentPhysics it : this.components) {
+ private void applyForces(final float timeStep) {
+ for (final ComponentPhysics it : this.components) {
it.applyForces(timeStep, this.gravity);
}
}
@@ -48,21 +51,21 @@ public class EnginePhysics extends Engine {
* Clear the previous data of collision.
*/
private void clearPreviousCycle() {
- for (ComponentPhysics it : this.components) {
+ for (final ComponentPhysics it : this.components) {
it.clearPreviousCollision();
}
}
@Override
- public void componentAdd(Component ref) {
- if (ref instanceof ComponentPhysics == false) {
+ public void componentAdd(final Component ref) {
+ if (!(ref instanceof ComponentPhysics)) {
return;
}
this.components.add((ComponentPhysics) ref);
}
@Override
- public void componentRemove(Component ref) {
+ public void componentRemove(final Component ref) {
this.components.remove(ref);
}
@@ -70,8 +73,8 @@ public class EnginePhysics extends Engine {
* Collision Detection STEP 4: apply all calculated forces (with containts)
* @param timeStep
*/
- private void generateResultCollisionsForces(float timeStep) {
- for (ComponentPhysics it : this.componentsWithCollision) {
+ private void generateResultCollisionsForces(final float timeStep) {
+ for (final ComponentPhysics it : this.componentsWithCollision) {
it.applyColisionForce(timeStep);
}
}
@@ -83,9 +86,9 @@ public class EnginePhysics extends Engine {
}
@Override
- public void render(long deltaMili, Camera camera) {
+ public void render(final long deltaMili, final Camera camera) {
// TODO Auto-generated method stub
- for (ComponentPhysics it : this.components) {
+ for (final ComponentPhysics it : this.components) {
//LOGGER.info("Render {}", it);
it.renderDebug(this.debugDrawProperty);
}
@@ -96,13 +99,13 @@ public class EnginePhysics extends Engine {
}
@Override
- public void renderDebug(long deltaMili, Camera camera) {
+ public void renderDebug(final long deltaMili, final Camera camera) {
DebugDisplay.onDraw();
DebugDisplay.clear();
}
@Override
- public void update(long deltaMili) {
+ public void update(final long deltaMili) {
// Add the time difference in the accumulator
this.accumulator += deltaMili * 0.0001f;
// While there is enough accumulated time to take one or several physics steps
@@ -126,8 +129,8 @@ public class EnginePhysics extends Engine {
* Collision detection STEP 1: Upadte the AABB positioning of each elements
* @param timeStep Delta time since the last check
*/
- private void updateAABB(float timeStep) {
- for (ComponentPhysics it : this.components) {
+ private void updateAABB(final float timeStep) {
+ for (final ComponentPhysics it : this.components) {
it.updateAABB();
}
}
@@ -137,23 +140,24 @@ public class EnginePhysics extends Engine {
* @param timeStep Delta time since the last check
*/
// TODO : generate a B-TREE to manage collision, it is faster, but now, this is not the purpose ...
- private void updateCollisionsAABB(float timeStep) {
+ private void updateCollisionsAABB(final float timeStep) {
this.componentsWithCollision.clear();
// clear all object intersection
- for (ComponentPhysics it : this.components) {
+ for (final ComponentPhysics it : this.components) {
it.clearAABBIntersection();
}
// update the current object intersection...
for (int iii = 0; iii < this.components.size(); iii++) {
- ComponentPhysics current = this.components.get(iii);
- AABB currentAABB = current.getAABB();
+ final ComponentPhysics current = this.components.get(iii);
+ final AABB currentAABB = current.getAABB();
for (int jjj = iii + 1; jjj < this.components.size(); jjj++) {
- ComponentPhysics remote = this.components.get(jjj);
- if (current.getBodyType() != PhysicBodyType.BODY_DYNAMIC && remote.getBodyType() != PhysicBodyType.BODY_DYNAMIC) {
+ final ComponentPhysics remote = this.components.get(jjj);
+ if (current.getBodyType() != PhysicBodyType.BODY_DYNAMIC
+ && remote.getBodyType() != PhysicBodyType.BODY_DYNAMIC) {
continue;
}
// prefer checking the collision, this a time-constant operation, check if collision already exist is a unpredictable time.
- if (currentAABB.intersect(this.components.get(jjj).getAABB()) == true) {
+ if (currentAABB.intersect(this.components.get(jjj).getAABB())) {
current.addIntersection(remote);
remote.addIntersection(current);
addIncomponentWithCollision(remote);
@@ -167,20 +171,18 @@ public class EnginePhysics extends Engine {
* Collision Detection STEP 3: Narrow phase: process the collision between every OBB boxes (or other..)
* @param timeStep Delta time since the last check
*/
- private void updateCollisionsNarrowPhase(float timeStep) {
+ private void updateCollisionsNarrowPhase(final float timeStep) {
// clear all object intersection
- for (ComponentPhysics it : this.componentsWithCollision) {
+ for (final ComponentPhysics it : this.componentsWithCollision) {
it.updateForNarrowCollision();
}
// check for every component if the narrow collision is available.
- for (int iii = 0; iii < this.componentsWithCollision.size(); iii++) {
- ComponentPhysics current = this.componentsWithCollision.get(iii);
- boolean collide = current.checkNarrowCollision();
+ for (final ComponentPhysics current : this.componentsWithCollision) {
+ final boolean collide = current.checkNarrowCollision();
}
// update the force of collision available.
- for (int iii = 0; iii < this.components.size(); iii++) {
- ComponentPhysics current = this.components.get(iii);
+ for (final ComponentPhysics current : this.components) {
current.narrowCollisionCreateContactAndForce();
}
}
diff --git a/src/org/atriasoft/ege/engines/EnginePlayer.java b/src/org/atriasoft/ege/engines/EnginePlayer.java
index c6126de..47352ec 100644
--- a/src/org/atriasoft/ege/engines/EnginePlayer.java
+++ b/src/org/atriasoft/ege/engines/EnginePlayer.java
@@ -2,7 +2,6 @@ package org.atriasoft.ege.engines;
import java.util.Vector;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.ege.Component;
import org.atriasoft.ege.Engine;
import org.atriasoft.ege.Environement;
@@ -11,46 +10,47 @@ import org.atriasoft.ege.components.ComponentPlayer;
public class EnginePlayer extends Engine {
public static final String ENGINE_NAME = "player";
- private Vector components = new Vector();
- public EnginePlayer(Environement env) {
+ private final Vector components = new Vector<>();
+
+ public EnginePlayer(final Environement env) {
super(env);
// TODO Auto-generated constructor stub
}
-
+
@Override
- public void componentRemove(Component ref) {
- components.remove(ref);
+ public void componentRemove(final Component ref) {
+ this.components.remove(ref);
}
-
+
@Override
- public void componentAdd(Component ref) {
- if (ref instanceof ComponentPlayer == false) {
+ public void componentAdd(final Component ref) {
+ if (!(ref instanceof ComponentPlayer)) {
return;
}
- components.add((ComponentPlayer)ref);
+ this.components.add((ComponentPlayer) ref);
}
-
+
@Override
- public void update(long deltaMili) {
- for (ComponentPlayer it: components) {
+ public void update(final long deltaMili) {
+ for (final ComponentPlayer it : this.components) {
it.update(deltaMili);
}
}
-
+
@Override
- public void render(long deltaMili, Camera camera) {
+ public void render(final long deltaMili, final Camera camera) {
// nothing to do ...
}
-
+
@Override
- public void renderDebug(long deltaMili, Camera camera) {
+ public void renderDebug(final long deltaMili, final Camera camera) {
// nothing to do ...
}
-
+
@Override
public String getType() {
// TODO Auto-generated method stub
return ENGINE_NAME;
}
-
+
}
diff --git a/src/org/atriasoft/ege/internal/Log.java b/src/org/atriasoft/ege/internal/Log.java
deleted file mode 100644
index 5489cf6..0000000
--- a/src/org/atriasoft/ege/internal/Log.java
+++ /dev/null
@@ -1,76 +0,0 @@
-package org.atriasoft.ege.internal;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final boolean FORCE_ALL = false;
- private static final String LIB_NAME = "ege";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- public static void critical(final Exception e, final String data) {
- e.printStackTrace();
- if (PRINT_CRITICAL || FORCE_ALL) {
- Logger.critical(LIB_NAME_DRAW, data + " : " + e.getMessage());
- }
- }
-
- public static void critical(final String data, final Object... objects) {
- if (PRINT_CRITICAL || FORCE_ALL) {
- Logger.critical(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void debug(final String data, final Object... objects) {
- if (PRINT_DEBUG || FORCE_ALL) {
- Logger.debug(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void error(final String data, final Object... objects) {
- if (PRINT_ERROR || FORCE_ALL) {
- Logger.error(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void info(final String data, final Object... objects) {
- if (PRINT_INFO || FORCE_ALL) {
- Logger.info(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void print(final String data, final Object... objects) {
- if (PRINT_PRINT || FORCE_ALL) {
- Logger.print(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void todo(final String data, final Object... objects) {
- if (PRINT_TODO || FORCE_ALL) {
- Logger.todo(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void verbose(final String data, final Object... objects) {
- if (PRINT_VERBOSE || FORCE_ALL) {
- Logger.verbose(LIB_NAME_DRAW, data, objects);
- }
- }
-
- public static void warning(final String data, final Object... objects) {
- if (PRINT_WARNING || FORCE_ALL) {
- Logger.warning(LIB_NAME_DRAW, data, objects);
- }
- }
-
- private Log() {}
-
-}
diff --git a/src/org/atriasoft/ege/map/ComponentDynamicMeshsVoxelMap.java b/src/org/atriasoft/ege/map/ComponentDynamicMeshsVoxelMap.java
index 15c1be7..61263ba 100644
--- a/src/org/atriasoft/ege/map/ComponentDynamicMeshsVoxelMap.java
+++ b/src/org/atriasoft/ege/map/ComponentDynamicMeshsVoxelMap.java
@@ -1,40 +1,41 @@
package org.atriasoft.ege.map;
import org.atriasoft.ege.components.ComponentDynamicMeshs;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Vector2f;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.etk.math.Vector3i;
import org.atriasoft.gale.backend3d.OpenGL.RenderMode;
import org.atriasoft.loader3d.resources.ResourceListTexturedMesh;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
- private VoxelChunk chunk;
+ static final Logger LOGGER = LoggerFactory.getLogger(ComponentDynamicMeshsVoxelMap.class);
+ private final VoxelChunk chunk;
ResourceListTexturedMesh unbreakable = ResourceListTexturedMesh.create(RenderMode.TRIANGLE);
ResourceListTexturedMesh stone = ResourceListTexturedMesh.create(RenderMode.TRIANGLE);
ResourceListTexturedMesh dirt = ResourceListTexturedMesh.create(RenderMode.TRIANGLE);
ResourceListTexturedMesh grass = ResourceListTexturedMesh.create(RenderMode.TRIANGLE);
-
+
public ComponentDynamicMeshsVoxelMap(final VoxelChunk chunk) {
- super();
this.chunk = chunk;
setMesh("unbreakable", this.unbreakable);
setMesh("stone", this.stone);
setMesh("dirt", this.dirt);
setMesh("grass", this.grass);
}
-
+
private void drawPlane(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
//LOGGER.warn("Add plane Z : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
- Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy + 1, base.z() + zzz);
- Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(0, 0, -1);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
+ final Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy + 1, base.z() + zzz);
+ final Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(0, 0, -1);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -45,18 +46,18 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
}
}
-
+
private void drawPlane_anti(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
//LOGGER.warn("Add plane Z : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
- Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy + 1, base.z() + zzz);
- Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(0, 0, 1);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
+ final Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy + 1, base.z() + zzz);
+ final Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(0, 0, 1);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -67,18 +68,18 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
}
}
-
+
private void drawPlaneVerticalX(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
//LOGGER.warn("Add plane X : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v3 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz + 1);
- Vector3f v4 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(-1, 0, 0);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v3 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz + 1);
+ final Vector3f v4 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(-1, 0, 0);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -89,18 +90,23 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
}
}
-
- private void drawPlaneVerticalX_anti(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
+
+ private void drawPlaneVerticalX_anti(
+ final Vector3i base,
+ final int xxx,
+ final int yyy,
+ final int zzz,
+ final int type) {
//LOGGER.warn("Add plane X : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v3 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz + 1);
- Vector3f v4 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(1, 0, 0);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v3 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz + 1);
+ final Vector3f v4 = new Vector3f(base.x() + xxx, base.y() + yyy + 1, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(1, 0, 0);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -111,18 +117,18 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
}
}
-
+
private void drawPlaneVerticalY(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
//LOGGER.warn("Add plane Y : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(0, 1, 0);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(0, 1, 0);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -133,18 +139,23 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v2, v3, v4, t1, t2, t3, t4, n1);
}
}
-
- private void drawPlaneVerticalY_anti(final Vector3i base, final int xxx, final int yyy, final int zzz, final int type) {
+
+ private void drawPlaneVerticalY_anti(
+ final Vector3i base,
+ final int xxx,
+ final int yyy,
+ final int zzz,
+ final int type) {
//LOGGER.warn("Add plane Y : {}, {}, {}", (base.x + xxx), (base.y + yyy), (base.z + zzz));
- Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
- Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz + 1);
- Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
- Vector2f t1 = new Vector2f(0, 0);
- Vector2f t2 = new Vector2f(0, 1);
- Vector2f t3 = new Vector2f(1, 1);
- Vector2f t4 = new Vector2f(1, 0);
- Vector3f n1 = new Vector3f(0, -1, 0);
+ final Vector3f v1 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz);
+ final Vector3f v2 = new Vector3f(base.x() + xxx, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v3 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz + 1);
+ final Vector3f v4 = new Vector3f(base.x() + xxx + 1, base.y() + yyy, base.z() + zzz);
+ final Vector2f t1 = new Vector2f(0, 0);
+ final Vector2f t2 = new Vector2f(0, 1);
+ final Vector2f t3 = new Vector2f(1, 1);
+ final Vector2f t4 = new Vector2f(1, 0);
+ final Vector3f n1 = new Vector3f(0, -1, 0);
if (type == VoxelType.NATIVE_UNBREAKABLE) {
this.unbreakable.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
} else if (type == VoxelType.NATIVE_DIRT) {
@@ -155,21 +166,21 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.grass.addQuad(v1, v4, v3, v2, t1, t4, t3, t2, n1);
}
}
-
+
@Override
public void render(final String name) {
//LOGGER.warn("Render : {}", name);
super.render(name);
}
-
+
@Override
public void update(final float timeStep) {
LOGGER.warn("update : {}", timeStep);
- if (this.chunk.haveChange() == false) {
+ if (!this.chunk.haveChange()) {
return;
}
LOGGER.warn(" ==> YES");
- Voxel[][][] data = this.chunk.getData();
+ final Voxel[][][] data = this.chunk.getData();
this.unbreakable.clear();
this.stone.clear();
this.dirt.clear();
@@ -177,32 +188,32 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
for (int xxx = 0; xxx < VoxelChunk.VOXEL_CHUNK_SIZE; xxx++) {
for (int yyy = 0; yyy < VoxelChunk.VOXEL_CHUNK_SIZE; yyy++) {
for (int zzz = 0; zzz < VoxelChunk.VOXEL_CHUNK_SIZE; zzz++) {
- Voxel current = data[xxx][yyy][zzz];
- if (current.active == false) {
+ final Voxel current = data[xxx][yyy][zzz];
+ if (!current.active) {
continue;
}
- Voxel bottom = this.chunk.getVoxel(xxx, yyy, zzz - 1);
- if (bottom == null || bottom.active == false) {
+ final Voxel bottom = this.chunk.getVoxel(xxx, yyy, zzz - 1);
+ if (bottom == null || !bottom.active) {
drawPlane(this.chunk.getPosition(), xxx, yyy, zzz, current.type);
}
- Voxel up = this.chunk.getVoxel(xxx, yyy, zzz + 1);
- if (up == null || up.active == false) {
+ final Voxel up = this.chunk.getVoxel(xxx, yyy, zzz + 1);
+ if (up == null || !up.active) {
drawPlane_anti(this.chunk.getPosition(), xxx, yyy, zzz + 1, current.type);
}
- Voxel left = this.chunk.getVoxel(xxx - 1, yyy, zzz);
- if (left == null || left.active == false) {
+ final Voxel left = this.chunk.getVoxel(xxx - 1, yyy, zzz);
+ if (left == null || !left.active) {
drawPlaneVerticalX(this.chunk.getPosition(), xxx, yyy, zzz, current.type);
}
- Voxel right = this.chunk.getVoxel(xxx + 1, yyy, zzz);
- if (right == null || right.active == false) {
+ final Voxel right = this.chunk.getVoxel(xxx + 1, yyy, zzz);
+ if (right == null || !right.active) {
drawPlaneVerticalX_anti(this.chunk.getPosition(), xxx + 1, yyy, zzz, current.type);
}
- Voxel front = this.chunk.getVoxel(xxx, yyy - 1, zzz);
- if (front == null || front.active == false) {
+ final Voxel front = this.chunk.getVoxel(xxx, yyy - 1, zzz);
+ if (front == null || !front.active) {
drawPlaneVerticalY_anti(this.chunk.getPosition(), xxx, yyy, zzz, current.type);
}
- Voxel back = this.chunk.getVoxel(xxx, yyy + 1, zzz);
- if (back == null || back.active == false) {
+ final Voxel back = this.chunk.getVoxel(xxx, yyy + 1, zzz);
+ if (back == null || !back.active) {
drawPlaneVerticalY(this.chunk.getPosition(), xxx, yyy + 1, zzz, current.type);
}
}
@@ -213,5 +224,5 @@ public class ComponentDynamicMeshsVoxelMap extends ComponentDynamicMeshs {
this.dirt.flush();
this.grass.flush();
}
-
+
}
diff --git a/src/org/atriasoft/garoux/internal/Log.java b/src/org/atriasoft/garoux/internal/Log.java
deleted file mode 100644
index bc3576c..0000000
--- a/src/org/atriasoft/garoux/internal/Log.java
+++ /dev/null
@@ -1,68 +0,0 @@
-package org.atriasoft.garoux.internal;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final String LIB_NAME = "garoux";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- public static void critical(final String data) {
- if (PRINT_CRITICAL) {
- Logger.critical(LIB_NAME_DRAW, data);
- }
- }
-
- public static void debug(final String data) {
- if (PRINT_DEBUG) {
- Logger.debug(LIB_NAME_DRAW, data);
- }
- }
-
- public static void error(final String data) {
- if (PRINT_ERROR) {
- Logger.error(LIB_NAME_DRAW, data);
- }
- }
-
- public static void info(final String data) {
- if (PRINT_INFO) {
- Logger.info(LIB_NAME_DRAW, data);
- }
- }
-
- public static void print(final String data) {
- if (PRINT_PRINT) {
- Logger.print(LIB_NAME_DRAW, data);
- }
- }
-
- public static void todo(final String data) {
- if (PRINT_TODO) {
- Logger.todo(LIB_NAME_DRAW, data);
- }
- }
-
- public static void verbose(final String data) {
- if (PRINT_VERBOSE) {
- Logger.verbose(LIB_NAME_DRAW, data);
- }
- }
-
- public static void warning(final String data) {
- if (PRINT_WARNING) {
- Logger.warning(LIB_NAME_DRAW, data);
- }
- }
-
- private Log() {}
-
-}
diff --git a/src/org/atriasoft/phyligram/PhysicBox.java b/src/org/atriasoft/phyligram/PhysicBox.java
index 643930a..fc1b762 100644
--- a/src/org/atriasoft/phyligram/PhysicBox.java
+++ b/src/org/atriasoft/phyligram/PhysicBox.java
@@ -8,34 +8,38 @@ import org.atriasoft.etk.math.Matrix4f;
import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.gale.resource.ResourceColored3DObject;
-import org.atriasoft.phyligram.internal.Log;
import org.atriasoft.phyligram.shape.AABB;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class PhysicBox extends PhysicShape {
+ static final Logger LOGGER = LoggerFactory.getLogger(PhysicBox.class);
// Box size property in X, Y and Z
private Vector3f size = new Vector3f(1, 1, 1);
-
+
// only needed for the narrow phase calculation ...
public Vector3f narrowPhaseGlobalPos;
-
+
public Vector3f narrowPhaseAxisX = new Vector3f(1, 0, 0);
-
+
public Vector3f narrowPhaseAxisY = new Vector3f(1, 0, 0);
-
+
public Vector3f narrowPhaseAxisZ = new Vector3f(1, 0, 0);
-
+
public Vector3f narrowPhaseHalfSize;
-
+
public PhysicBox() {}
-
+
public Vector3f getSize() {
return this.size;
}
-
+
@Override
- public void renderDebug(Transform3D transformGlobal, ResourceColored3DObject debugDrawProperty) {
- debugDrawProperty.drawSquare(this.size.multiply(0.5f), this.transform.getOpenGLMatrix().multiply(transformGlobal.getOpenGLMatrix()), new Color(0, 1, 0, 0.25f));
- Vector3f dimention = this.size.multiply(0.5f);
+ public void renderDebug(final Transform3D transformGlobal, final ResourceColored3DObject debugDrawProperty) {
+ debugDrawProperty.drawSquare(this.size.multiply(0.5f),
+ this.transform.getOpenGLMatrix().multiply(transformGlobal.getOpenGLMatrix()),
+ new Color(0, 1, 0, 0.25f));
+ final Vector3f dimention = this.size.multiply(0.5f);
renderPoint2(new Vector3f(+dimention.x(), +dimention.y(), +dimention.z()), transformGlobal, debugDrawProperty);
renderPoint(new Vector3f(-dimention.x(), +dimention.y(), +dimention.z()), transformGlobal, debugDrawProperty);
renderPoint(new Vector3f(+dimention.x(), -dimention.y(), +dimention.z()), transformGlobal, debugDrawProperty);
@@ -44,72 +48,100 @@ public class PhysicBox extends PhysicShape {
renderPoint(new Vector3f(-dimention.x(), +dimention.y(), -dimention.z()), transformGlobal, debugDrawProperty);
renderPoint(new Vector3f(+dimention.x(), -dimention.y(), -dimention.z()), transformGlobal, debugDrawProperty);
renderPoint3(new Vector3f(-dimention.x(), -dimention.y(), -dimention.z()), transformGlobal, debugDrawProperty);
- for (Collision elem : this.colisionPoints) {
+ for (final Collision elem : this.colisionPoints) {
if (elem != null) {
if (elem.colisionPointLocal == null) {
LOGGER.error("colision point must be set !!!");
continue;
}
- for (int iii = 0; iii < elem.colisionPointLocal.length; iii++) {
- renderPoint4(elem.colisionPointLocal[iii].position, elem.colisionPointLocal[iii].force, debugDrawProperty);
+ for (final ColisionPoint element : elem.colisionPointLocal) {
+ renderPoint4(element.position, element.force, debugDrawProperty);
}
}
}
}
-
- private void renderPoint(Vector3f subPosition, Transform3D transformGlobal, ResourceColored3DObject debugDrawProperty) {
- Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix()).multiply(Matrix4f.createMatrixTranslate(subPosition));
-
+
+ private void renderPoint(
+ final Vector3f subPosition,
+ final Transform3D transformGlobal,
+ final ResourceColored3DObject debugDrawProperty) {
+ final Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix())
+ .multiply(Matrix4f.createMatrixTranslate(subPosition));
+
debugDrawProperty.drawSquare(new Vector3f(0.08f, 0.08f, 0.08f), transformation, new Color(0, 0, 1, 1));
}
-
- private void renderPoint2(Vector3f subPosition, Transform3D transformGlobal, ResourceColored3DObject debugDrawProperty) {
- Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix()).multiply(Matrix4f.createMatrixTranslate(subPosition));
+
+ private void renderPoint2(
+ final Vector3f subPosition,
+ final Transform3D transformGlobal,
+ final ResourceColored3DObject debugDrawProperty) {
+ final Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix())
+ .multiply(Matrix4f.createMatrixTranslate(subPosition));
debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), transformation, new Color(0, 1, 0, 1));
-
+
}
-
- private void renderPoint3(Vector3f subPosition, Transform3D transformGlobal, ResourceColored3DObject debugDrawProperty) {
- Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix()).multiply(Matrix4f.createMatrixTranslate(subPosition));
+
+ private void renderPoint3(
+ final Vector3f subPosition,
+ final Transform3D transformGlobal,
+ final ResourceColored3DObject debugDrawProperty) {
+ final Matrix4f transformation = transformGlobal.getOpenGLMatrix().multiply(this.transform.getOpenGLMatrix())
+ .multiply(Matrix4f.createMatrixTranslate(subPosition));
debugDrawProperty.drawSquare(new Vector3f(0.05f, 0.05f, 0.05f), transformation, new Color(1, 1, 0, 1));
-
+
}
-
- private void renderPoint4(Vector3f subPosition, Vector3f force, ResourceColored3DObject debugDrawProperty) {
- debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.createMatrixTranslate(subPosition), new Color(1, 0, 0, 1));
- List tmp = new ArrayList<>();
+
+ private void renderPoint4(
+ final Vector3f subPosition,
+ final Vector3f force,
+ final ResourceColored3DObject debugDrawProperty) {
+ debugDrawProperty.drawSquare(new Vector3f(0.1f, 0.1f, 0.1f), Matrix4f.createMatrixTranslate(subPosition),
+ new Color(1, 0, 0, 1));
+ final List tmp = new ArrayList<>();
tmp.add(new Vector3f(0, 0, 0));
tmp.add(force);
- debugDrawProperty.drawLine(tmp, new Color(1, 0, 0, 1), Matrix4f.createMatrixTranslate(subPosition), true, false);
+ debugDrawProperty.drawLine(tmp, new Color(1, 0, 0, 1), Matrix4f.createMatrixTranslate(subPosition), true,
+ false);
}
-
- public void setSize(Vector3f size) {
+
+ public void setSize(final Vector3f size) {
this.size = size;
}
-
+
@Override
- public void updateAABB(Transform3D transformGlobal, AABB aabb) {
+ public void updateAABB(final Transform3D transformGlobal, final AABB aabb) {
// store it, many time usefull...
this.transformGlobal = transformGlobal;
this.colisionPoints.clear();
// TODO Auto-generated method stub
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(this.size.x() * 0.5f, this.size.y() * 0.5f, this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(-this.size.x() * 0.5f, this.size.y() * 0.5f, this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(-this.size.x() * 0.5f, -this.size.y() * 0.5f, this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(this.size.x() * 0.5f, -this.size.y() * 0.5f, this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(this.size.x() * 0.5f, this.size.y() * 0.5f, -this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(-this.size.x() * 0.5f, this.size.y() * 0.5f, -this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(-this.size.x() * 0.5f, -this.size.y() * 0.5f, -this.size.z() * 0.5f))));
- aabb.update(transformGlobal.multiply(this.transform.multiply(new Vector3f(this.size.x() * 0.5f, -this.size.y() * 0.5f, -this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(this.size.x() * 0.5f, this.size.y() * 0.5f, this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(-this.size.x() * 0.5f, this.size.y() * 0.5f, this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(-this.size.x() * 0.5f, -this.size.y() * 0.5f, this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(this.size.x() * 0.5f, -this.size.y() * 0.5f, this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(this.size.x() * 0.5f, this.size.y() * 0.5f, -this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(-this.size.x() * 0.5f, this.size.y() * 0.5f, -this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(-this.size.x() * 0.5f, -this.size.y() * 0.5f, -this.size.z() * 0.5f))));
+ aabb.update(transformGlobal.multiply(this.transform
+ .multiply(new Vector3f(this.size.x() * 0.5f, -this.size.y() * 0.5f, -this.size.z() * 0.5f))));
}
-
+
@Override
- public void updateForNarrowCollision(Transform3D transformGlobal) {
+ public void updateForNarrowCollision(final Transform3D transformGlobal) {
this.narrowPhaseGlobalPos = transformGlobal.multiply(this.transform.multiply(new Vector3f(0, 0, 0)));
- this.narrowPhaseAxisX = transformGlobal.multiply(this.transform.multiply(new Vector3f(1, 0, 0))).less(this.narrowPhaseGlobalPos);
- this.narrowPhaseAxisY = transformGlobal.multiply(this.transform.multiply(new Vector3f(0, 1, 0))).less(this.narrowPhaseGlobalPos);
- this.narrowPhaseAxisZ = transformGlobal.multiply(this.transform.multiply(new Vector3f(0, 0, 1))).less(this.narrowPhaseGlobalPos);
+ this.narrowPhaseAxisX = transformGlobal.multiply(this.transform.multiply(new Vector3f(1, 0, 0)))
+ .less(this.narrowPhaseGlobalPos);
+ this.narrowPhaseAxisY = transformGlobal.multiply(this.transform.multiply(new Vector3f(0, 1, 0)))
+ .less(this.narrowPhaseGlobalPos);
+ this.narrowPhaseAxisZ = transformGlobal.multiply(this.transform.multiply(new Vector3f(0, 0, 1)))
+ .less(this.narrowPhaseGlobalPos);
this.narrowPhaseHalfSize = this.size.multiply(0.5f);
}
-
+
}
diff --git a/src/org/atriasoft/phyligram/internal/Log.java b/src/org/atriasoft/phyligram/internal/Log.java
deleted file mode 100644
index 6d0f395..0000000
--- a/src/org/atriasoft/phyligram/internal/Log.java
+++ /dev/null
@@ -1,68 +0,0 @@
-package org.atriasoft.phyligram.internal;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final String LIB_NAME = "phyligram";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- public static void critical(final String data) {
- if (PRINT_CRITICAL) {
- Logger.critical(LIB_NAME_DRAW, data);
- }
- }
-
- public static void debug(final String data) {
- if (PRINT_DEBUG) {
- Logger.debug(LIB_NAME_DRAW, data);
- }
- }
-
- public static void error(final String data) {
- if (PRINT_ERROR) {
- Logger.error(LIB_NAME_DRAW, data);
- }
- }
-
- public static void info(final String data) {
- if (PRINT_INFO) {
- Logger.info(LIB_NAME_DRAW, data);
- }
- }
-
- public static void print(final String data) {
- if (PRINT_PRINT) {
- Logger.print(LIB_NAME_DRAW, data);
- }
- }
-
- public static void todo(final String data) {
- if (PRINT_TODO) {
- Logger.todo(LIB_NAME_DRAW, data);
- }
- }
-
- public static void verbose(final String data) {
- if (PRINT_VERBOSE) {
- Logger.verbose(LIB_NAME_DRAW, data);
- }
- }
-
- public static void warning(final String data) {
- if (PRINT_WARNING) {
- Logger.warning(LIB_NAME_DRAW, data);
- }
- }
-
- private Log() {}
-
-}
diff --git a/src/org/atriasoft/phyligram/math/ToolCollisionSphereWithSphere.java b/src/org/atriasoft/phyligram/math/ToolCollisionSphereWithSphere.java
index 923c3c4..35ad007 100644
--- a/src/org/atriasoft/phyligram/math/ToolCollisionSphereWithSphere.java
+++ b/src/org/atriasoft/phyligram/math/ToolCollisionSphereWithSphere.java
@@ -3,18 +3,21 @@ package org.atriasoft.phyligram.math;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.phyligram.ColisionPoint;
import org.atriasoft.phyligram.PhysicSphere;
-import org.atriasoft.phyligram.internal.Log;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class ToolCollisionSphereWithSphere {
+ static final Logger LOGGER = LoggerFactory.getLogger(ToolCollisionSphereWithSphere.class);
+
// Note sphere 2 is the reference ...
- public static ColisionPoint getCollisionPoint(PhysicSphere sphere1, PhysicSphere shapeReference) {
+ public static ColisionPoint getCollisionPoint(final PhysicSphere sphere1, final PhysicSphere shapeReference) {
if (sphere1.getSize() > shapeReference.getSize()) {
LOGGER.info("[TODO] implement then reference is smaller than moving");
}
Vector3f force = sphere1.narrowPhaseGlobalPos.less(shapeReference.narrowPhaseGlobalPos);
- float distance = shapeReference.getSize() + sphere1.getSize() - force.length();
+ final float distance = shapeReference.getSize() + sphere1.getSize() - force.length();
force = force.safeNormalize();
- Vector3f impact = force.multiply(shapeReference.getSize());
+ final Vector3f impact = force.multiply(shapeReference.getSize());
force = force.multiply(distance);
force = force.multiply(sphere1.getSize() + distance);
// set relative impact position:
@@ -22,14 +25,14 @@ public class ToolCollisionSphereWithSphere {
// set global position
return new ColisionPoint(shapeReference.narrowPhaseGlobalPos.add(impact), force);
}
-
+
// Note sphere 2 is the reference ...
- public static boolean testCollide(PhysicSphere sphere1, PhysicSphere shapeReference) {
- float distance1 = sphere1.narrowPhaseGlobalPos.distance2(shapeReference.narrowPhaseGlobalPos);
+ public static boolean testCollide(final PhysicSphere sphere1, final PhysicSphere shapeReference) {
+ final float distance1 = sphere1.narrowPhaseGlobalPos.distance2(shapeReference.narrowPhaseGlobalPos);
float distance2 = sphere1.getSize() + shapeReference.getSize();
distance2 = distance2 * distance2;
return distance1 <= distance2;
}
-
+
private ToolCollisionSphereWithSphere() {}
}
diff --git a/src/org/atriasoft/phyligram/shape/Concave.java b/src/org/atriasoft/phyligram/shape/Concave.java
index 3ad048d..9aa2322 100644
--- a/src/org/atriasoft/phyligram/shape/Concave.java
+++ b/src/org/atriasoft/phyligram/shape/Concave.java
@@ -9,13 +9,15 @@ import java.util.ArrayList;
import java.util.List;
import org.atriasoft.etk.math.Vector3f;
-import org.atriasoft.ege.internal.Log;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class Concave extends Shape {
+ static final Logger LOGGER = LoggerFactory.getLogger(Concave.class);
private List vertexes = new ArrayList<>();
-
+
private final List indices = new ArrayList<>();
-
+
public void addTriangle(final List index) {
/*
if (m_indices.size() == 0) {
@@ -27,24 +29,22 @@ public class Concave extends Shape {
LOGGER.error("wrong number of faces : {} ==> not a multiple of 3", index.size());
return;
}
- for (final Integer it : index) {
- this.indices.add(it);
- }
+ this.indices.addAll(index);
}
-
+
public void clear() {
this.vertexes.clear();
this.indices.clear();
}
-
+
public List getIndices() {
return this.indices;
}
-
+
public List getVertex() {
return this.vertexes;
}
-
+
@Override
public boolean parse(final String _line) {
/*
@@ -55,7 +55,7 @@ public class Concave extends Shape {
*/
return false;
}
-
+
public void setListOfVertex(final List vertexes) {
this.vertexes = vertexes;
}
diff --git a/src/org/atriasoft/phyligram/shape/Shape.java b/src/org/atriasoft/phyligram/shape/Shape.java
index 6aaa6c4..4281517 100644
--- a/src/org/atriasoft/phyligram/shape/Shape.java
+++ b/src/org/atriasoft/phyligram/shape/Shape.java
@@ -5,31 +5,33 @@
*/
package org.atriasoft.phyligram.shape;
-import org.atriasoft.ege.internal.Log;
import org.atriasoft.etk.math.Quaternion;
import org.atriasoft.etk.math.Vector3f;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
public class Shape {
+ static final Logger LOGGER = LoggerFactory.getLogger(Shape.class);
private Quaternion orientation = Quaternion.IDENTITY;
private float mass = 1; //!< element mass in "g" then 1000 for 1kg
private Vector3f origin = Vector3f.ZERO;
-
+
public void display() {
-
+
}
-
+
public float getMass() {
return this.mass;
}
-
+
public Quaternion getOrientation() {
return this.orientation;
}
-
+
public Vector3f getOrigin() {
return this.origin;
}
-
+
public boolean parse(final String _line) {
LOGGER.error("dfgdfg");
/*
@@ -51,15 +53,15 @@ public class Shape {
*/
return false;
};
-
+
public void setMass(final float mass) {
this.mass = mass;
};
-
+
public void setOrientation(final Quaternion orientation) {
this.orientation = orientation;
};
-
+
public void setOrigin(final Vector3f origin) {
this.origin = origin;
};
diff --git a/src/org/atriasoft/phyligram/tree/DynamicAABBTree.java b/src/org/atriasoft/phyligram/tree/DynamicAABBTree.java
index e2dace6..90b9151 100644
--- a/src/org/atriasoft/phyligram/tree/DynamicAABBTree.java
+++ b/src/org/atriasoft/phyligram/tree/DynamicAABBTree.java
@@ -3,11 +3,12 @@ package org.atriasoft.phyligram.tree;
import java.lang.ref.WeakReference;
import java.util.Stack;
-import org.atriasoft.phyligram.shape.AABB;
-import org.atriasoft.phyligram.internal.Log;
-import org.atriasoft.phyligram.math.Ray;
import org.atriasoft.etk.math.FMath;
import org.atriasoft.etk.math.Vector3f;
+import org.atriasoft.phyligram.math.Ray;
+import org.atriasoft.phyligram.shape.AABB;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
/**
* It implements a dynamic AABB tree that is used for broad-phase
@@ -17,20 +18,21 @@ import org.atriasoft.etk.math.Vector3f;
* "Introduction to Game Physics with Box2D" by Ian Parberry.
*/
public class DynamicAABBTree {
+ static final Logger LOGGER = LoggerFactory.getLogger(DynamicAABBTree.class);
private DTree rootNode; //!< Pointer to the memory location of the nodes of the tree
-
+
/// Constructor
public DynamicAABBTree() {
init();
}
-
+
/// Add an object into the tree (where node data is a pointer)
public DTree addObject(final AABB aabb, final INTERNAL_DATA_TYPE data) {
- final DTreeLeafData node = new DTreeLeafData(data);
+ final DTreeLeafData node = new DTreeLeafData<>(data);
addObjectInternal(aabb, node);
return node;
}
-
+
/// Internally add an object into the tree
private void addObjectInternal(final AABB aabb, final DTree leafNode) {
// Create the fat aabb to use in the tree
@@ -41,7 +43,7 @@ public class DynamicAABBTree {
insertLeafNode(leafNode);
assert (leafNode.isLeaf());
}
-
+
/// Balance the sub-tree of a given node using left or right rotations.
private DTree balanceSubTreeAtNode(final DTree node) {
assert (node != null);
@@ -163,12 +165,12 @@ public class DynamicAABBTree {
// If the sub-tree is balanced, return the current root node
return node;
}
-
+
/// Compute the height of the tree
public int computeHeight() {
return computeHeight(this.rootNode);
}
-
+
/// Compute the height of a given node in the tree
private int computeHeight(final DTree node) {
// If the node is a leaf, its height is zero
@@ -176,45 +178,45 @@ public class DynamicAABBTree {
return 0;
}
final DTreeNode nodeTree = (DTreeNode) node;
-
+
// Compute the height of the left and right sub-tree
final int leftHeight = computeHeight(nodeTree.childrenleft);
final int rightHeight = computeHeight(nodeTree.childrenright);
// Return the height of the node
return 1 + Math.max(leftHeight, rightHeight);
}
-
+
/// Return the fat AABB corresponding to a given node ID
public AABB getFatAABB(final DTree node) {
return node.aabb;
}
-
+
public int getNodeDataInt0(final DTree node) {
assert (node.isLeaf());
return ((DTreeLeafInt) node).dataInt0;
}
-
+
public int getNodeDataInt1(final DTree node) {
assert (node.isLeaf());
return ((DTreeLeafInt) node).dataInt1;
}
-
+
/// Return the data pointer of a given leaf node of the tree
public Object getNodeDataPointer(final DTree node) {
assert (node.isLeaf());
return ((DTreeLeafData) node).dataPointer;
}
-
+
/// Return the root AABB of the tree
public AABB getRootAABB() {
return getFatAABB(this.rootNode);
}
-
+
/// Initialize the tree
private void init() {
this.rootNode = null;
}
-
+
/// Insert a leaf node in the tree
private void insertLeafNode(final DTree inNode) {
// If the tree is empty
@@ -294,7 +296,7 @@ public class DynamicAABBTree {
newParentNode.childrenright = inNode;
siblingNode.parent = new WeakReference<>(newParentNode);
inNode.parent = new WeakReference<>(newParentNode);
-
+
// Move up in the tree to change the AABBs that have changed
currentNode = newParentNode;
assert (!currentNode.isLeaf());
@@ -321,7 +323,7 @@ public class DynamicAABBTree {
}
assert (inNode.isLeaf());
}
-
+
/// Ray casting method
public void raycast(final Ray ray, final CallbackRaycast callback) {
if (callback == null) {
@@ -372,14 +374,14 @@ public class DynamicAABBTree {
stack.push(tmpNode.childrenright);
}
}
-
+
}
-
+
/// Release a node
private void releaseNode(final DTree node) {
//this.numberNodes--;
}
-
+
/// Remove a leaf node from the tree
private void removeLeafNode(final DTree node) {
assert (node.isLeaf());
@@ -437,7 +439,7 @@ public class DynamicAABBTree {
}
}
}
-
+
/// Remove an object from the tree
public void removeObject(final DTree node) {
assert (node.isLeaf());
@@ -445,7 +447,7 @@ public class DynamicAABBTree {
removeLeafNode(node);
releaseNode(node);
}
-
+
/// Report all shapes overlapping with the AABB given in parameter.
public void reportAllShapesOverlappingWithAABB(final AABB aabb, final CallbackOverlapping callback) {
if (callback == null) {
@@ -492,13 +494,13 @@ public class DynamicAABBTree {
}
}
}
-
+
/// Clear all the nodes and reset the tree
public void reset() {
// Initialize the tree
init();
}
-
+
/// Update the dynamic tree after an object has moved.
/// If the new AABB of the object that has moved is still inside its fat AABB, then
/// nothing is done. Otherwise, the corresponding node is removed and reinserted into the tree.
@@ -509,8 +511,12 @@ public class DynamicAABBTree {
public boolean updateObject(final DTree node, final AABB newAABB, final Vector3f displacement) {
return updateObject(node, newAABB, displacement, false);
}
-
- public boolean updateObject(final DTree node, final AABB newAABB, final Vector3f displacement, final boolean forceReinsert) {
+
+ public boolean updateObject(
+ final DTree node,
+ final AABB newAABB,
+ final Vector3f displacement,
+ final boolean forceReinsert) {
assert (node.isLeaf());
assert (node.height >= 0);
//LOGGER.trace(" compare : {} {}", node.aabb.getMin(), node.aabb.getMax());
@@ -556,5 +562,5 @@ public class DynamicAABBTree {
insertLeafNode(node);
return true;
}
-
+
}
diff --git a/test/src/test/atriasoft/ege/Log.java b/test/src/test/atriasoft/ege/Log.java
deleted file mode 100644
index 7420ae8..0000000
--- a/test/src/test/atriasoft/ege/Log.java
+++ /dev/null
@@ -1,59 +0,0 @@
-package test.atriasoft.ege;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log {
- private static final String LIB_NAME = "ege-test";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_CRITICAL = Logger.getNeedPrint(LIB_NAME, LogLevel.CRITICAL);
- private static final boolean PRINT_ERROR = Logger.getNeedPrint(LIB_NAME, LogLevel.ERROR);
- private static final boolean PRINT_WARNING = Logger.getNeedPrint(LIB_NAME, LogLevel.WARNING);
- private static final boolean PRINT_INFO = Logger.getNeedPrint(LIB_NAME, LogLevel.INFO);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
- private static final boolean PRINT_VERBOSE = Logger.getNeedPrint(LIB_NAME, LogLevel.VERBOSE);
- private static final boolean PRINT_TODO = Logger.getNeedPrint(LIB_NAME, LogLevel.TODO);
- private static final boolean PRINT_PRINT = Logger.getNeedPrint(LIB_NAME, LogLevel.PRINT);
-
- private Log() {}
-
- public static void print(String data) {
- if (PRINT_PRINT)
- Logger.print(LIB_NAME_DRAW, data);
- }
-
- public static void critical(String data) {
- if (PRINT_CRITICAL)
- Logger.critical(LIB_NAME_DRAW, data);
- }
-
- public static void error(String data) {
- if (PRINT_ERROR)
- Logger.error(LIB_NAME_DRAW, data);
- }
-
- public static void warning(String data) {
- if (PRINT_WARNING)
- Logger.warning(LIB_NAME_DRAW, data);
- }
-
- public static void info(String data) {
- if (PRINT_INFO)
- Logger.info(LIB_NAME_DRAW, data);
- }
-
- public static void debug(String data) {
- if (PRINT_DEBUG)
- Logger.debug(LIB_NAME_DRAW, data);
- }
-
- public static void verbose(String data) {
- if (PRINT_VERBOSE)
- Logger.verbose(LIB_NAME_DRAW, data);
- }
-
- public static void todo(String data) {
- if (PRINT_TODO)
- Logger.todo(LIB_NAME_DRAW, data);
- }
-}
diff --git a/test/src/test/atriasoft/ege/Log2.java b/test/src/test/atriasoft/ege/Log2.java
deleted file mode 100644
index 37116ec..0000000
--- a/test/src/test/atriasoft/ege/Log2.java
+++ /dev/null
@@ -1,18 +0,0 @@
-package test.atriasoft.ege;
-
-import org.atriasoft.reggol.LogLevel;
-import org.atriasoft.reggol.Logger;
-
-public class Log2 {
- private static final String LIB_NAME = "ege-test-2";
- private static final String LIB_NAME_DRAW = Logger.getDrawableName(LIB_NAME);
- private static final boolean PRINT_DEBUG = Logger.getNeedPrint(LIB_NAME, LogLevel.DEBUG);
-
- private Log2() {}
-
- public static void debug(String data) {
- if (PRINT_DEBUG)
- Logger.debug(LIB_NAME_DRAW, data);
- }
-
-}
diff --git a/test/src/test/atriasoft/ege/TestBasicLog.java b/test/src/test/atriasoft/ege/TestBasicLog.java
deleted file mode 100644
index 1fa12b6..0000000
--- a/test/src/test/atriasoft/ege/TestBasicLog.java
+++ /dev/null
@@ -1,103 +0,0 @@
-/*******************************************************************************
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at https://mozilla.org/MPL/2.0/.
- *
- * Contributors:
- * Revilloud Marc - initial API and implementation
- ******************************************************************************/
-package test.atriasoft.ege;
-
-import java.util.ArrayList;
-import java.util.List;
-
-import org.atriasoft.reggol.Logger;
-
-import org.junit.Test;
-import org.junit.jupiter.api.MethodOrderer.OrderAnnotation;
-import org.junit.jupiter.api.Order;
-//import org.junit.jupiter.api.Test;
-import org.junit.jupiter.api.TestMethodOrder;
-
-@TestMethodOrder(OrderAnnotation.class)
-public class TestBasicLog {
-
- @Test
- @Order(1)
- public void aaFirstInitialisation() {
- List args = new ArrayList<>();
- args.add("--log-level=999");
- args.add("--log-level=1");
- args.add("--log-no-color");
- args.add("--log-color");
- args.add("--log-lib=sc-log-test+6");
- args.add("--log-lib=sc-log-test/6");
- args.add("--log-lib=sc-log-test:6");
- args.add("--log-lib=sc-log-test:verbose");
- args.add("--log-lib=sc-log-test2+3");
- args.add("--log-lib=sc-log-test");
- args.add("--log-with-stupid-parameter=sdkfjsqdlkf");
- args.add("--help");
- Logger.init(args);
- }
-
- @Test
- @Order(2)
- public void bbSecondInitialisation() {
- List args = new ArrayList<>();
- Logger.init(args);
- }
-
- @Test
- @Order(3)
- public void ccBasicLogCall() {
- LOGGER.print("Simple print");
- LOGGER.info("[TODO] Simple todo");
- LOGGER.error("Simple error");
- LOGGER.warn("Simple warning");
- LOGGER.info("Simple info");
- LOGGER.debug("Simple debug");
- LOGGER.trace("Simple verbose");
- }
-
- // TODO REFACTO REMOVE this and set it in the Test of the logger.
- public static String getAAAAAAA(int dfsdf) {
- int hhh = 0;
- for (int kkk = 0; kkk < dfsdf; kkk++)
- for (int iii = 0; iii < 10000; iii++)
- for (int jjj = 0; jjj < 100000; jjj++)
- for (int lll = 0; lll < 100000; lll++)
- hhh++;
- return "kkk" + hhh;
- }
-
- public static void testLog() {
- LOGGER.print("test direct [START]");
- // test de 10 secondes contre 0.0?? second quand le niveau n'est pas assez grand ...
- long timeStart = System.currentTimeMillis();
- for (int iii = 0; iii < 100000000; iii++)
- Log2.debug("test direct");
- long timeStop = System.currentTimeMillis();
- LOGGER.print("test direct [END]: {} to {} ==> delta={}", timeStart, timeStop, (timeStop - timeStart));
- LOGGER.print("test concat [START]");
- // C'est très long dans les 2 cas ...
- timeStart = System.currentTimeMillis();
- for (int iii = 0; iii < 6; iii++)
- Log2.debug("test concat: non fonctionnel, il applelle le get a chaque log ... " + getAAAAAAA(iii));
- timeStop = System.currentTimeMillis();
- LOGGER.print("test concat [END]: {} to {} ==> delta={}\", timeStart, timeStop, (timeStop - timeStart));
- }
-
- @Test
- @Order(4)
- public void ddTestSimpleLog() {
- testLog();
- }
-
- @Test
- @Order(4)
- public void eeUsage() {
- Logger.usage();
- }
-
-}
diff --git a/test/src/test/atriasoft/ege/TestTransformation3D.java b/test/src/test/atriasoft/ege/TestTransformation3D.java
index 5a4841c..3a01f48 100644
--- a/test/src/test/atriasoft/ege/TestTransformation3D.java
+++ b/test/src/test/atriasoft/ege/TestTransformation3D.java
@@ -8,7 +8,7 @@ import org.atriasoft.ege.geometry.Sphere;
import org.atriasoft.ege.geometry.Triangle;
import org.atriasoft.etk.math.Matrix3f;
import org.atriasoft.etk.math.Vector3f;
-import org.junit.Assert;
+import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.Test;
public class TestTransformation3D {
@@ -16,25 +16,25 @@ public class TestTransformation3D {
@Test
void testPointInAABB() {
final AABB shape = new AABB(new Vector3f(4, 4, 4), new Vector3f(1, 2, 3));
- Assert.assertFalse(Geometry3D.pointInAABB(new Vector3f(0, 0, 0), shape));
- Assert.assertFalse(Geometry3D.pointInAABB(new Vector3f(6, 6, 6), shape));
- Assert.assertTrue(Geometry3D.pointInAABB(new Vector3f(3, 3, 3), shape));
- Assert.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 4, 4), shape));
- Assert.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 4, 1.0001f), shape));
- Assert.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 2.0001f, 4), shape));
- Assert.assertTrue(Geometry3D.pointInAABB(new Vector3f(3.0001f, 4, 4), shape));
+ Assertions.assertFalse(Geometry3D.pointInAABB(new Vector3f(0, 0, 0), shape));
+ Assertions.assertFalse(Geometry3D.pointInAABB(new Vector3f(6, 6, 6), shape));
+ Assertions.assertTrue(Geometry3D.pointInAABB(new Vector3f(3, 3, 3), shape));
+ Assertions.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 4, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 4, 1.0001f), shape));
+ Assertions.assertTrue(Geometry3D.pointInAABB(new Vector3f(4, 2.0001f, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInAABB(new Vector3f(3.0001f, 4, 4), shape));
}
@Test
void testPointInLine() {
final Sphere shape = new Sphere(new Vector3f(4, 4, 4), 2);
- Assert.assertFalse(Geometry3D.pointInSphere(new Vector3f(0, 0, 0), shape));
- Assert.assertFalse(Geometry3D.pointInSphere(new Vector3f(6, 6, 6), shape));
- Assert.assertTrue(Geometry3D.pointInSphere(new Vector3f(3, 3, 3), shape));
- Assert.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 4, 4), shape));
- Assert.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 4, 2.0001f), shape));
- Assert.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 2.0001f, 4), shape));
- Assert.assertTrue(Geometry3D.pointInSphere(new Vector3f(2.0001f, 4, 4), shape));
+ Assertions.assertFalse(Geometry3D.pointInSphere(new Vector3f(0, 0, 0), shape));
+ Assertions.assertFalse(Geometry3D.pointInSphere(new Vector3f(6, 6, 6), shape));
+ Assertions.assertTrue(Geometry3D.pointInSphere(new Vector3f(3, 3, 3), shape));
+ Assertions.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 4, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 4, 2.0001f), shape));
+ Assertions.assertTrue(Geometry3D.pointInSphere(new Vector3f(4, 2.0001f, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInSphere(new Vector3f(2.0001f, 4, 4), shape));
}
@Test
@@ -42,25 +42,25 @@ public class TestTransformation3D {
final Matrix3f orientation = Matrix3f.IDENTITY;
orientation.multiply(Matrix3f.createMatrixRotate(new Vector3f(0, 0, 1), (float) Math.toRadians(45)));
final OBB shape = new OBB(new Vector3f(4, 4, 4), new Vector3f(1, 2, 3), orientation);
- Assert.assertFalse(Geometry3D.pointInOBB(new Vector3f(0, 0, 0), shape));
- Assert.assertFalse(Geometry3D.pointInOBB(new Vector3f(6, 6, 6), shape));
- Assert.assertTrue(Geometry3D.pointInOBB(new Vector3f(3, 3, 3), shape));
- Assert.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 4, 4), shape));
- Assert.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 4, 1.0001f), shape));
- Assert.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 2.0001f, 4), shape));
- Assert.assertTrue(Geometry3D.pointInOBB(new Vector3f(3.0001f, 4, 4), shape));
+ Assertions.assertFalse(Geometry3D.pointInOBB(new Vector3f(0, 0, 0), shape));
+ Assertions.assertFalse(Geometry3D.pointInOBB(new Vector3f(6, 6, 6), shape));
+ Assertions.assertTrue(Geometry3D.pointInOBB(new Vector3f(3, 3, 3), shape));
+ Assertions.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 4, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 4, 1.0001f), shape));
+ Assertions.assertTrue(Geometry3D.pointInOBB(new Vector3f(4, 2.0001f, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInOBB(new Vector3f(3.0001f, 4, 4), shape));
}
@Test
void testPointInPlane() {
final Plane____ shape = new Plane____((new Vector3f(4, 4, 4)).normalize(), (float) Math.sqrt(1 * 1 + 1 * 1));
- Assert.assertFalse(Geometry3D.pointInPlane(new Vector3f(0, 0, 0), shape));
- Assert.assertFalse(Geometry3D.pointInPlane(new Vector3f(6, 6, 6), shape));
- Assert.assertTrue(Geometry3D.pointInPlane(new Vector3f(3, 3, 3), shape));
- Assert.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 4, 4), shape));
- Assert.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 4, 1.0001f), shape));
- Assert.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 2.0001f, 4), shape));
- Assert.assertTrue(Geometry3D.pointInPlane(new Vector3f(3.0001f, 4, 4), shape));
+ Assertions.assertFalse(Geometry3D.pointInPlane(new Vector3f(0, 0, 0), shape));
+ Assertions.assertFalse(Geometry3D.pointInPlane(new Vector3f(6, 6, 6), shape));
+ Assertions.assertTrue(Geometry3D.pointInPlane(new Vector3f(3, 3, 3), shape));
+ Assertions.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 4, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 4, 1.0001f), shape));
+ Assertions.assertTrue(Geometry3D.pointInPlane(new Vector3f(4, 2.0001f, 4), shape));
+ Assertions.assertTrue(Geometry3D.pointInPlane(new Vector3f(3.0001f, 4, 4), shape));
}
@Test
@@ -71,7 +71,7 @@ public class TestTransformation3D {
// assertTrue(Geometry3D.pointInTriangle(new Vector3f(0,0,1), shape));
// assertFalse(Geometry3D.pointInTriangle(new Vector3f(5252,25252521,41458), shape));
// assertFalse(Geometry3D.pointInTriangle(new Vector3f(1,1,1), shape));
- Assert.assertFalse(Geometry3D.pointInTriangle(new Vector3f(0.1f, 0.1f, 0.1f), shape));
- Assert.assertFalse(Geometry3D.pointInTriangle(new Vector3f(0, 0, 0), shape));
+ Assertions.assertFalse(Geometry3D.pointInTriangle(new Vector3f(0.1f, 0.1f, 0.1f), shape));
+ Assertions.assertFalse(Geometry3D.pointInTriangle(new Vector3f(0, 0, 0), shape));
}
}
diff --git a/test/src/test/atriasoft/phyligram/TestCollisionSphereTriangle.java b/test/src/test/atriasoft/phyligram/TestCollisionSphereTriangle.java
index 4d74a04..a94bc37 100644
--- a/test/src/test/atriasoft/phyligram/TestCollisionSphereTriangle.java
+++ b/test/src/test/atriasoft/phyligram/TestCollisionSphereTriangle.java
@@ -6,13 +6,10 @@ import org.atriasoft.etk.math.Transform3D;
import org.atriasoft.etk.math.Vector3f;
import org.atriasoft.phyligram.PhysicSphere;
import org.atriasoft.phyligram.PhysicTriangle;
-import org.atriasoft.phyligram.ToolCollisionSphereWithTriangle;
+import org.atriasoft.phyligram.math.ToolCollisionSphereWithTriangle;
import org.atriasoft.phyligram.shape.AABB;
-import org.junit.Assert;
+import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.Test;
-import org.junit.jupiter.params.ParameterizedTest;
-import org.junit.jupiter.params.provider.Arguments;
-import org.junit.jupiter.params.provider.MethodSource;
public class TestCollisionSphereTriangle {
@@ -39,39 +36,41 @@ public class TestCollisionSphereTriangle {
@ParameterizedTest
@MethodSource("generateData")
- void testsphereOut(int testId, Vector3f position, boolean resultTheoricValue) {
+ void testsphereOut(final int testId, final Vector3f position, final boolean resultTheoricValue) {
System.out.println("AAAAA ");
- float testCoefficient = 1.0f;
- PhysicSphere sphere = new PhysicSphere();
+ final float testCoefficient = 1.0f;
+ final PhysicSphere sphere = new PhysicSphere();
sphere.setSize(testCoefficient);
- PhysicTriangle triangle = new PhysicTriangle();
- triangle.setPoints(new Vector3f(testCoefficient, testCoefficient, 0.0f), new Vector3f(testCoefficient, -testCoefficient, 0.0f), new Vector3f(-testCoefficient, 0.0f, 0.0f));
- Transform3D transformGlobalTriangle = Transform3D.IDENTITY;
- Transform3D transformGlobalsphere = new Transform3D(position.multiply(testCoefficient));
- AABB aabb = new AABB();
+ final PhysicTriangle triangle = new PhysicTriangle();
+ triangle.setPoints(new Vector3f(testCoefficient, testCoefficient, 0.0f),
+ new Vector3f(testCoefficient, -testCoefficient, 0.0f), new Vector3f(-testCoefficient, 0.0f, 0.0f));
+ final Transform3D transformGlobalTriangle = Transform3D.IDENTITY;
+ final Transform3D transformGlobalsphere = new Transform3D(position.multiply(testCoefficient));
+ final AABB aabb = new AABB();
sphere.updateAABB(transformGlobalsphere, aabb);
sphere.updateForNarrowCollision(transformGlobalsphere);
triangle.updateAABB(transformGlobalTriangle, aabb);
triangle.updateForNarrowCollision(transformGlobalTriangle);
- boolean result = ToolCollisionSphereWithTriangle.testCollide(sphere, triangle);
- Assert.assertEquals(resultTheoricValue, result);
+ final boolean result = ToolCollisionSphereWithTriangle.testCollide(sphere, triangle);
+ Assertions.assertEquals(resultTheoricValue, result);
}
@Test
void testsphereOutTop() {
- float testCoefficient = 2.0f;
- PhysicSphere sphere = new PhysicSphere();
+ final float testCoefficient = 2.0f;
+ final PhysicSphere sphere = new PhysicSphere();
sphere.setSize(testCoefficient);
- PhysicTriangle triangle = new PhysicTriangle();
- triangle.setPoints(new Vector3f(testCoefficient, testCoefficient, 0.0f), new Vector3f(testCoefficient, -testCoefficient, 0.0f), new Vector3f(-testCoefficient, 0.0f, 0.0f));
- Transform3D transformGlobalTriangle = Transform3D.IDENTITY;
- Transform3D transformGlobalsphere = new Transform3D(new Vector3f(0.0f, 0.0f, testCoefficient + 0.001f));
- AABB aabb = new AABB();
+ final PhysicTriangle triangle = new PhysicTriangle();
+ triangle.setPoints(new Vector3f(testCoefficient, testCoefficient, 0.0f),
+ new Vector3f(testCoefficient, -testCoefficient, 0.0f), new Vector3f(-testCoefficient, 0.0f, 0.0f));
+ final Transform3D transformGlobalTriangle = Transform3D.IDENTITY;
+ final Transform3D transformGlobalsphere = new Transform3D(new Vector3f(0.0f, 0.0f, testCoefficient + 0.001f));
+ final AABB aabb = new AABB();
sphere.updateAABB(transformGlobalsphere, aabb);
sphere.updateForNarrowCollision(transformGlobalsphere);
triangle.updateAABB(transformGlobalTriangle, aabb);
triangle.updateForNarrowCollision(transformGlobalTriangle);
- boolean result = ToolCollisionSphereWithTriangle.testCollide(sphere, triangle);
- Assert.assertFalse(result);
+ final boolean result = ToolCollisionSphereWithTriangle.testCollide(sphere, triangle);
+ Assertions.assertFalse(result);
}
}