aebb1ade9d
> Revert 5367 "Update talk to 59410372." > > > Update talk to 59410372. > > > > R=jiayl@webrtc.org, wu@webrtc.org > > > > Review URL: https://webrtc-codereview.appspot.com/6929004 > > TBR=mallinath@webrtc.org > > Review URL: https://webrtc-codereview.appspot.com/6999004 TBR=henrika@webrtc.org Review URL: https://webrtc-codereview.appspot.com/7109004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5381 4adac7df-926f-26a2-2b94-8c16560cd09d
413 lines
12 KiB
C++
413 lines
12 KiB
C++
/*
|
|
* libjingle
|
|
* Copyright 2004--2005, Google Inc.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice,
|
|
* this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
* 3. The name of the author may not be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifdef POSIX
|
|
#include <sys/time.h>
|
|
#endif
|
|
|
|
#include "talk/base/common.h"
|
|
#include "talk/base/logging.h"
|
|
#include "talk/base/messagequeue.h"
|
|
#if defined(__native_client__)
|
|
#include "talk/base/nullsocketserver.h"
|
|
typedef talk_base::NullSocketServer DefaultSocketServer;
|
|
#else
|
|
#include "talk/base/physicalsocketserver.h"
|
|
typedef talk_base::PhysicalSocketServer DefaultSocketServer;
|
|
#endif
|
|
|
|
namespace talk_base {
|
|
|
|
const uint32 kMaxMsgLatency = 150; // 150 ms
|
|
|
|
//------------------------------------------------------------------
|
|
// MessageQueueManager
|
|
|
|
MessageQueueManager* MessageQueueManager::instance_ = NULL;
|
|
|
|
MessageQueueManager* MessageQueueManager::Instance() {
|
|
// Note: This is not thread safe, but it is first called before threads are
|
|
// spawned.
|
|
if (!instance_)
|
|
instance_ = new MessageQueueManager;
|
|
return instance_;
|
|
}
|
|
|
|
bool MessageQueueManager::IsInitialized() {
|
|
return instance_ != NULL;
|
|
}
|
|
|
|
MessageQueueManager::MessageQueueManager() {
|
|
}
|
|
|
|
MessageQueueManager::~MessageQueueManager() {
|
|
}
|
|
|
|
void MessageQueueManager::Add(MessageQueue *message_queue) {
|
|
return Instance()->AddInternal(message_queue);
|
|
}
|
|
void MessageQueueManager::AddInternal(MessageQueue *message_queue) {
|
|
// MessageQueueManager methods should be non-reentrant, so we
|
|
// ASSERT that is the case. If any of these ASSERT, please
|
|
// contact bpm or jbeda.
|
|
ASSERT(!crit_.CurrentThreadIsOwner());
|
|
CritScope cs(&crit_);
|
|
message_queues_.push_back(message_queue);
|
|
}
|
|
|
|
void MessageQueueManager::Remove(MessageQueue *message_queue) {
|
|
// If there isn't a message queue manager instance, then there isn't a queue
|
|
// to remove.
|
|
if (!instance_) return;
|
|
return Instance()->RemoveInternal(message_queue);
|
|
}
|
|
void MessageQueueManager::RemoveInternal(MessageQueue *message_queue) {
|
|
ASSERT(!crit_.CurrentThreadIsOwner()); // See note above.
|
|
// If this is the last MessageQueue, destroy the manager as well so that
|
|
// we don't leak this object at program shutdown. As mentioned above, this is
|
|
// not thread-safe, but this should only happen at program termination (when
|
|
// the ThreadManager is destroyed, and threads are no longer active).
|
|
bool destroy = false;
|
|
{
|
|
CritScope cs(&crit_);
|
|
std::vector<MessageQueue *>::iterator iter;
|
|
iter = std::find(message_queues_.begin(), message_queues_.end(),
|
|
message_queue);
|
|
if (iter != message_queues_.end()) {
|
|
message_queues_.erase(iter);
|
|
}
|
|
destroy = message_queues_.empty();
|
|
}
|
|
if (destroy) {
|
|
instance_ = NULL;
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
void MessageQueueManager::Clear(MessageHandler *handler) {
|
|
// If there isn't a message queue manager instance, then there aren't any
|
|
// queues to remove this handler from.
|
|
if (!instance_) return;
|
|
return Instance()->ClearInternal(handler);
|
|
}
|
|
void MessageQueueManager::ClearInternal(MessageHandler *handler) {
|
|
ASSERT(!crit_.CurrentThreadIsOwner()); // See note above.
|
|
CritScope cs(&crit_);
|
|
std::vector<MessageQueue *>::iterator iter;
|
|
for (iter = message_queues_.begin(); iter != message_queues_.end(); iter++)
|
|
(*iter)->Clear(handler);
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
// MessageQueue
|
|
|
|
MessageQueue::MessageQueue(SocketServer* ss)
|
|
: ss_(ss), fStop_(false), fPeekKeep_(false), active_(false),
|
|
dmsgq_next_num_(0) {
|
|
if (!ss_) {
|
|
// Currently, MessageQueue holds a socket server, and is the base class for
|
|
// Thread. It seems like it makes more sense for Thread to hold the socket
|
|
// server, and provide it to the MessageQueue, since the Thread controls
|
|
// the I/O model, and MQ is agnostic to those details. Anyway, this causes
|
|
// messagequeue_unittest to depend on network libraries... yuck.
|
|
default_ss_.reset(new DefaultSocketServer());
|
|
ss_ = default_ss_.get();
|
|
}
|
|
ss_->SetMessageQueue(this);
|
|
}
|
|
|
|
MessageQueue::~MessageQueue() {
|
|
// The signal is done from here to ensure
|
|
// that it always gets called when the queue
|
|
// is going away.
|
|
SignalQueueDestroyed();
|
|
if (active_) {
|
|
MessageQueueManager::Remove(this);
|
|
Clear(NULL);
|
|
}
|
|
if (ss_) {
|
|
ss_->SetMessageQueue(NULL);
|
|
}
|
|
}
|
|
|
|
void MessageQueue::set_socketserver(SocketServer* ss) {
|
|
ss_ = ss ? ss : default_ss_.get();
|
|
ss_->SetMessageQueue(this);
|
|
}
|
|
|
|
void MessageQueue::Quit() {
|
|
fStop_ = true;
|
|
ss_->WakeUp();
|
|
}
|
|
|
|
bool MessageQueue::IsQuitting() {
|
|
return fStop_;
|
|
}
|
|
|
|
void MessageQueue::Restart() {
|
|
fStop_ = false;
|
|
}
|
|
|
|
bool MessageQueue::Peek(Message *pmsg, int cmsWait) {
|
|
if (fPeekKeep_) {
|
|
*pmsg = msgPeek_;
|
|
return true;
|
|
}
|
|
if (!Get(pmsg, cmsWait))
|
|
return false;
|
|
msgPeek_ = *pmsg;
|
|
fPeekKeep_ = true;
|
|
return true;
|
|
}
|
|
|
|
bool MessageQueue::Get(Message *pmsg, int cmsWait, bool process_io) {
|
|
// Return and clear peek if present
|
|
// Always return the peek if it exists so there is Peek/Get symmetry
|
|
|
|
if (fPeekKeep_) {
|
|
*pmsg = msgPeek_;
|
|
fPeekKeep_ = false;
|
|
return true;
|
|
}
|
|
|
|
// Get w/wait + timer scan / dispatch + socket / event multiplexer dispatch
|
|
|
|
int cmsTotal = cmsWait;
|
|
int cmsElapsed = 0;
|
|
uint32 msStart = Time();
|
|
uint32 msCurrent = msStart;
|
|
while (true) {
|
|
// Check for sent messages
|
|
ReceiveSends();
|
|
|
|
// Check for posted events
|
|
int cmsDelayNext = kForever;
|
|
bool first_pass = true;
|
|
while (true) {
|
|
// All queue operations need to be locked, but nothing else in this loop
|
|
// (specifically handling disposed message) can happen inside the crit.
|
|
// Otherwise, disposed MessageHandlers will cause deadlocks.
|
|
{
|
|
CritScope cs(&crit_);
|
|
// On the first pass, check for delayed messages that have been
|
|
// triggered and calculate the next trigger time.
|
|
if (first_pass) {
|
|
first_pass = false;
|
|
while (!dmsgq_.empty()) {
|
|
if (TimeIsLater(msCurrent, dmsgq_.top().msTrigger_)) {
|
|
cmsDelayNext = TimeDiff(dmsgq_.top().msTrigger_, msCurrent);
|
|
break;
|
|
}
|
|
msgq_.push_back(dmsgq_.top().msg_);
|
|
dmsgq_.pop();
|
|
}
|
|
}
|
|
// Pull a message off the message queue, if available.
|
|
if (msgq_.empty()) {
|
|
break;
|
|
} else {
|
|
*pmsg = msgq_.front();
|
|
msgq_.pop_front();
|
|
}
|
|
} // crit_ is released here.
|
|
|
|
// Log a warning for time-sensitive messages that we're late to deliver.
|
|
if (pmsg->ts_sensitive) {
|
|
int32 delay = TimeDiff(msCurrent, pmsg->ts_sensitive);
|
|
if (delay > 0) {
|
|
LOG_F(LS_WARNING) << "id: " << pmsg->message_id << " delay: "
|
|
<< (delay + kMaxMsgLatency) << "ms";
|
|
}
|
|
}
|
|
// If this was a dispose message, delete it and skip it.
|
|
if (MQID_DISPOSE == pmsg->message_id) {
|
|
ASSERT(NULL == pmsg->phandler);
|
|
delete pmsg->pdata;
|
|
*pmsg = Message();
|
|
continue;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (fStop_)
|
|
break;
|
|
|
|
// Which is shorter, the delay wait or the asked wait?
|
|
|
|
int cmsNext;
|
|
if (cmsWait == kForever) {
|
|
cmsNext = cmsDelayNext;
|
|
} else {
|
|
cmsNext = _max(0, cmsTotal - cmsElapsed);
|
|
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext))
|
|
cmsNext = cmsDelayNext;
|
|
}
|
|
|
|
// Wait and multiplex in the meantime
|
|
if (!ss_->Wait(cmsNext, process_io))
|
|
return false;
|
|
|
|
// If the specified timeout expired, return
|
|
|
|
msCurrent = Time();
|
|
cmsElapsed = TimeDiff(msCurrent, msStart);
|
|
if (cmsWait != kForever) {
|
|
if (cmsElapsed >= cmsWait)
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void MessageQueue::ReceiveSends() {
|
|
}
|
|
|
|
void MessageQueue::Post(MessageHandler *phandler, uint32 id,
|
|
MessageData *pdata, bool time_sensitive) {
|
|
if (fStop_)
|
|
return;
|
|
|
|
// Keep thread safe
|
|
// Add the message to the end of the queue
|
|
// Signal for the multiplexer to return
|
|
|
|
CritScope cs(&crit_);
|
|
EnsureActive();
|
|
Message msg;
|
|
msg.phandler = phandler;
|
|
msg.message_id = id;
|
|
msg.pdata = pdata;
|
|
if (time_sensitive) {
|
|
msg.ts_sensitive = Time() + kMaxMsgLatency;
|
|
}
|
|
msgq_.push_back(msg);
|
|
ss_->WakeUp();
|
|
}
|
|
|
|
void MessageQueue::DoDelayPost(int cmsDelay, uint32 tstamp,
|
|
MessageHandler *phandler, uint32 id, MessageData* pdata) {
|
|
if (fStop_)
|
|
return;
|
|
|
|
// Keep thread safe
|
|
// Add to the priority queue. Gets sorted soonest first.
|
|
// Signal for the multiplexer to return.
|
|
|
|
CritScope cs(&crit_);
|
|
EnsureActive();
|
|
Message msg;
|
|
msg.phandler = phandler;
|
|
msg.message_id = id;
|
|
msg.pdata = pdata;
|
|
DelayedMessage dmsg(cmsDelay, tstamp, dmsgq_next_num_, msg);
|
|
dmsgq_.push(dmsg);
|
|
// If this message queue processes 1 message every millisecond for 50 days,
|
|
// we will wrap this number. Even then, only messages with identical times
|
|
// will be misordered, and then only briefly. This is probably ok.
|
|
VERIFY(0 != ++dmsgq_next_num_);
|
|
ss_->WakeUp();
|
|
}
|
|
|
|
int MessageQueue::GetDelay() {
|
|
CritScope cs(&crit_);
|
|
|
|
if (!msgq_.empty())
|
|
return 0;
|
|
|
|
if (!dmsgq_.empty()) {
|
|
int delay = TimeUntil(dmsgq_.top().msTrigger_);
|
|
if (delay < 0)
|
|
delay = 0;
|
|
return delay;
|
|
}
|
|
|
|
return kForever;
|
|
}
|
|
|
|
void MessageQueue::Clear(MessageHandler *phandler, uint32 id,
|
|
MessageList* removed) {
|
|
CritScope cs(&crit_);
|
|
|
|
// Remove messages with phandler
|
|
|
|
if (fPeekKeep_ && msgPeek_.Match(phandler, id)) {
|
|
if (removed) {
|
|
removed->push_back(msgPeek_);
|
|
} else {
|
|
delete msgPeek_.pdata;
|
|
}
|
|
fPeekKeep_ = false;
|
|
}
|
|
|
|
// Remove from ordered message queue
|
|
|
|
for (MessageList::iterator it = msgq_.begin(); it != msgq_.end();) {
|
|
if (it->Match(phandler, id)) {
|
|
if (removed) {
|
|
removed->push_back(*it);
|
|
} else {
|
|
delete it->pdata;
|
|
}
|
|
it = msgq_.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
|
|
// Remove from priority queue. Not directly iterable, so use this approach
|
|
|
|
PriorityQueue::container_type::iterator new_end = dmsgq_.container().begin();
|
|
for (PriorityQueue::container_type::iterator it = new_end;
|
|
it != dmsgq_.container().end(); ++it) {
|
|
if (it->msg_.Match(phandler, id)) {
|
|
if (removed) {
|
|
removed->push_back(it->msg_);
|
|
} else {
|
|
delete it->msg_.pdata;
|
|
}
|
|
} else {
|
|
*new_end++ = *it;
|
|
}
|
|
}
|
|
dmsgq_.container().erase(new_end, dmsgq_.container().end());
|
|
dmsgq_.reheap();
|
|
}
|
|
|
|
void MessageQueue::Dispatch(Message *pmsg) {
|
|
pmsg->phandler->OnMessage(pmsg);
|
|
}
|
|
|
|
void MessageQueue::EnsureActive() {
|
|
ASSERT(crit_.CurrentThreadIsOwner());
|
|
if (!active_) {
|
|
active_ = true;
|
|
MessageQueueManager::Add(this);
|
|
}
|
|
}
|
|
|
|
} // namespace talk_base
|