
An earlier change moved the encoding work from Process to Add10MsData; process was just a no-op. BUG=3520 COAUTHOR=kwiberg@webrtc.org R=henrika@webrtc.org, minyue@webrtc.org, tina.legrand@webrtc.org Review URL: https://webrtc-codereview.appspot.com/43439004 Cr-Commit-Position: refs/heads/master@{#8553} git-svn-id: http://webrtc.googlecode.com/svn/trunk@8553 4adac7df-926f-26a2-2b94-8c16560cd09d
1159 lines
44 KiB
C++
1159 lines
44 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_AUDIO_CODING_MAIN_INTERFACE_AUDIO_CODING_MODULE_H_
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#define WEBRTC_MODULES_AUDIO_CODING_MAIN_INTERFACE_AUDIO_CODING_MODULE_H_
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#include <vector>
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#include "webrtc/common_types.h"
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#include "webrtc/modules/audio_coding/main/acm2/acm_codec_database.h"
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#include "webrtc/modules/audio_coding/main/interface/audio_coding_module_typedefs.h"
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#include "webrtc/modules/audio_coding/neteq/interface/neteq.h"
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#include "webrtc/modules/interface/module.h"
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#include "webrtc/system_wrappers/interface/clock.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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// forward declarations
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struct CodecInst;
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struct WebRtcRTPHeader;
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class AudioFrame;
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class RTPFragmentationHeader;
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#define WEBRTC_10MS_PCM_AUDIO 960 // 16 bits super wideband 48 kHz
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// Callback class used for sending data ready to be packetized
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class AudioPacketizationCallback {
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public:
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virtual ~AudioPacketizationCallback() {}
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virtual int32_t SendData(FrameType frame_type,
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uint8_t payload_type,
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uint32_t timestamp,
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const uint8_t* payload_data,
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size_t payload_len_bytes,
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const RTPFragmentationHeader* fragmentation) = 0;
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};
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// Callback class used for inband Dtmf detection
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class AudioCodingFeedback {
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public:
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virtual ~AudioCodingFeedback() {}
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virtual int32_t IncomingDtmf(const uint8_t digit_dtmf,
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const bool end) = 0;
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};
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// Callback class used for reporting VAD decision
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class ACMVADCallback {
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public:
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virtual ~ACMVADCallback() {}
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virtual int32_t InFrameType(int16_t frameType) = 0;
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};
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// Callback class used for reporting receiver statistics
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class ACMVQMonCallback {
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public:
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virtual ~ACMVQMonCallback() {}
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virtual int32_t NetEqStatistics(
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const int32_t id, // current ACM id
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const uint16_t MIUsValid, // valid voice duration in ms
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const uint16_t MIUsReplaced, // concealed voice duration in ms
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const uint8_t eventFlags, // concealed voice flags
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const uint16_t delayMS) = 0; // average delay in ms
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};
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class AudioCodingModule {
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protected:
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AudioCodingModule() {}
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public:
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struct Config {
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Config()
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: id(0),
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neteq_config(),
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clock(Clock::GetRealTimeClock()) {}
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int id;
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NetEq::Config neteq_config;
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Clock* clock;
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};
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///////////////////////////////////////////////////////////////////////////
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// Creation and destruction of a ACM.
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//
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// The second method is used for testing where a simulated clock can be
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// injected into ACM. ACM will take the ownership of the object clock and
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// delete it when destroyed.
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//
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static AudioCodingModule* Create(int id);
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static AudioCodingModule* Create(int id, Clock* clock);
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virtual ~AudioCodingModule() {};
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///////////////////////////////////////////////////////////////////////////
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// Utility functions
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//
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///////////////////////////////////////////////////////////////////////////
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// uint8_t NumberOfCodecs()
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// Returns number of supported codecs.
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//
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// Return value:
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// number of supported codecs.
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///
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static int NumberOfCodecs();
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///////////////////////////////////////////////////////////////////////////
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// int32_t Codec()
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// Get supported codec with list number.
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//
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// Input:
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// -list_id : list number.
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//
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// Output:
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// -codec : a structure where the parameters of the codec,
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// given by list number is written to.
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//
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// Return value:
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// -1 if the list number (list_id) is invalid.
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// 0 if succeeded.
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//
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static int Codec(int list_id, CodecInst* codec);
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///////////////////////////////////////////////////////////////////////////
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// int32_t Codec()
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// Get supported codec with the given codec name, sampling frequency, and
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// a given number of channels.
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//
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// Input:
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// -payload_name : name of the codec.
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// -sampling_freq_hz : sampling frequency of the codec. Note! for RED
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// a sampling frequency of -1 is a valid input.
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// -channels : number of channels ( 1 - mono, 2 - stereo).
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//
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// Output:
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// -codec : a structure where the function returns the
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// default parameters of the codec.
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//
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// Return value:
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// -1 if no codec matches the given parameters.
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// 0 if succeeded.
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//
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static int Codec(const char* payload_name, CodecInst* codec,
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int sampling_freq_hz, int channels);
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///////////////////////////////////////////////////////////////////////////
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// int32_t Codec()
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//
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// Returns the list number of the given codec name, sampling frequency, and
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// a given number of channels.
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//
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// Input:
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// -payload_name : name of the codec.
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// -sampling_freq_hz : sampling frequency of the codec. Note! for RED
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// a sampling frequency of -1 is a valid input.
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// -channels : number of channels ( 1 - mono, 2 - stereo).
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//
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// Return value:
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// if the codec is found, the index of the codec in the list,
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// -1 if the codec is not found.
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//
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static int Codec(const char* payload_name, int sampling_freq_hz,
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int channels);
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///////////////////////////////////////////////////////////////////////////
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// bool IsCodecValid()
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// Checks the validity of the parameters of the given codec.
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//
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// Input:
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// -codec : the structure which keeps the parameters of the
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// codec.
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//
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// Return value:
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// true if the parameters are valid,
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// false if any parameter is not valid.
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//
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static bool IsCodecValid(const CodecInst& codec);
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///////////////////////////////////////////////////////////////////////////
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// Sender
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//
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///////////////////////////////////////////////////////////////////////////
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// int32_t InitializeSender()
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// Any encoder-related state of ACM will be initialized to the
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// same state when ACM is created. This will not interrupt or
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// effect decoding functionality of ACM. ACM will lose all the
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// encoding-related settings by calling this function.
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// For instance, a send codec has to be registered again.
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//
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// Return value:
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// -1 if failed to initialize,
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// 0 if succeeded.
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//
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virtual int32_t InitializeSender() = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t ResetEncoder()
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// This API resets the states of encoder. All the encoder settings, such as
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// send-codec or VAD/DTX, will be preserved.
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//
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// Return value:
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// -1 if failed to initialize,
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// 0 if succeeded.
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//
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virtual int32_t ResetEncoder() = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t RegisterSendCodec()
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// Registers a codec, specified by |send_codec|, as sending codec.
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// This API can be called multiple of times to register Codec. The last codec
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// registered overwrites the previous ones.
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// The API can also be used to change payload type for CNG and RED, which are
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// registered by default to default payload types.
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// Note that registering CNG and RED won't overwrite speech codecs.
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// This API can be called to set/change the send payload-type, frame-size
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// or encoding rate (if applicable for the codec).
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//
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// Note: If a stereo codec is registered as send codec, VAD/DTX will
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// automatically be turned off, since it is not supported for stereo sending.
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//
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// Note: If a secondary encoder is already registered, and the new send-codec
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// has a sampling rate that does not match the secondary encoder, the
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// secondary encoder will be unregistered.
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//
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// Input:
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// -send_codec : Parameters of the codec to be registered, c.f.
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// common_types.h for the definition of
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// CodecInst.
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//
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// Return value:
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// -1 if failed to initialize,
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// 0 if succeeded.
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//
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virtual int32_t RegisterSendCodec(const CodecInst& send_codec) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t SendCodec()
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// Get parameters for the codec currently registered as send codec.
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//
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// Output:
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// -current_send_codec : parameters of the send codec.
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//
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// Return value:
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// -1 if failed to get send codec,
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// 0 if succeeded.
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//
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virtual int32_t SendCodec(CodecInst* current_send_codec) const = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t SendFrequency()
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// Get the sampling frequency of the current encoder in Hertz.
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//
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// Return value:
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// positive; sampling frequency [Hz] of the current encoder.
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// -1 if an error has happened.
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//
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virtual int32_t SendFrequency() const = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t Bitrate()
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// Get encoding bit-rate in bits per second.
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//
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// Return value:
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// positive; encoding rate in bits/sec,
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// -1 if an error is happened.
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//
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virtual int32_t SendBitrate() const = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t SetReceivedEstimatedBandwidth()
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// Set available bandwidth [bits/sec] of the up-link channel.
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// This information is used for traffic shaping, and is currently only
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// supported if iSAC is the send codec.
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//
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// Input:
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// -bw : bandwidth in bits/sec estimated for
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// up-link.
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// Return value
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// -1 if error occurred in setting the bandwidth,
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// 0 bandwidth is set successfully.
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//
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// TODO(henrik.lundin) Unused. Remove?
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virtual int32_t SetReceivedEstimatedBandwidth(
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const int32_t bw) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t RegisterTransportCallback()
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// Register a transport callback which will be called to deliver
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// the encoded buffers whenever Process() is called and a
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// bit-stream is ready.
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//
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// Input:
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// -transport : pointer to the callback class
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// transport->SendData() is called whenever
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// Process() is called and bit-stream is ready
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// to deliver.
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//
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// Return value:
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// -1 if the transport callback could not be registered
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// 0 if registration is successful.
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//
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virtual int32_t RegisterTransportCallback(
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AudioPacketizationCallback* transport) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t Add10MsData()
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// Add 10MS of raw (PCM) audio data and encode it. If the sampling
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// frequency of the audio does not match the sampling frequency of the
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// current encoder ACM will resample the audio. If an encoded packet was
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// produced, it will be delivered via the callback object registered using
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// RegisterTransportCallback, and the return value from this function will
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// be the number of bytes encoded.
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//
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// Input:
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// -audio_frame : the input audio frame, containing raw audio
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// sampling frequency etc.,
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// c.f. module_common_types.h for definition of
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// AudioFrame.
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//
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// Return value:
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// >= 0 number of bytes encoded.
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// -1 some error occurred.
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//
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virtual int32_t Add10MsData(const AudioFrame& audio_frame) = 0;
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///////////////////////////////////////////////////////////////////////////
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// (RED) Redundant Coding
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//
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///////////////////////////////////////////////////////////////////////////
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// int32_t SetREDStatus()
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// configure RED status i.e. on/off.
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//
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// RFC 2198 describes a solution which has a single payload type which
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// signifies a packet with redundancy. That packet then becomes a container,
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// encapsulating multiple payloads into a single RTP packet.
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// Such a scheme is flexible, since any amount of redundancy may be
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// encapsulated within a single packet. There is, however, a small overhead
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// since each encapsulated payload must be preceded by a header indicating
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// the type of data enclosed.
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//
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// Input:
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// -enable_red : if true RED is enabled, otherwise RED is
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// disabled.
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//
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// Return value:
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// -1 if failed to set RED status,
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// 0 if succeeded.
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//
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virtual int32_t SetREDStatus(bool enable_red) = 0;
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///////////////////////////////////////////////////////////////////////////
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// bool REDStatus()
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// Get RED status
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//
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// Return value:
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// true if RED is enabled,
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// false if RED is disabled.
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//
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virtual bool REDStatus() const = 0;
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///////////////////////////////////////////////////////////////////////////
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// (FEC) Forward Error Correction (codec internal)
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//
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///////////////////////////////////////////////////////////////////////////
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// int32_t SetCodecFEC()
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// Configures codec internal FEC status i.e. on/off. No effects on codecs that
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// do not provide internal FEC.
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//
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// Input:
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// -enable_fec : if true FEC will be enabled otherwise the FEC is
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// disabled.
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//
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// Return value:
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// -1 if failed, or the codec does not support FEC
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// 0 if succeeded.
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//
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virtual int SetCodecFEC(bool enable_codec_fec) = 0;
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///////////////////////////////////////////////////////////////////////////
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// bool CodecFEC()
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// Gets status of codec internal FEC.
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//
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// Return value:
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// true if FEC is enabled,
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// false if FEC is disabled.
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//
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virtual bool CodecFEC() const = 0;
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///////////////////////////////////////////////////////////////////////////
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// int SetPacketLossRate()
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// Sets expected packet loss rate for encoding. Some encoders provide packet
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// loss gnostic encoding to make stream less sensitive to packet losses,
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// through e.g., FEC. No effects on codecs that do not provide such encoding.
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//
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// Input:
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// -packet_loss_rate : expected packet loss rate (0 -- 100 inclusive).
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//
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// Return value
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// -1 if failed to set packet loss rate,
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// 0 if succeeded.
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//
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virtual int SetPacketLossRate(int packet_loss_rate) = 0;
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///////////////////////////////////////////////////////////////////////////
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// (VAD) Voice Activity Detection
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//
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///////////////////////////////////////////////////////////////////////////
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// int32_t SetVAD()
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// If DTX is enabled & the codec does not have internal DTX/VAD
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// WebRtc VAD will be automatically enabled and |enable_vad| is ignored.
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//
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// If DTX is disabled but VAD is enabled no DTX packets are send,
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// regardless of whether the codec has internal DTX/VAD or not. In this
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// case, WebRtc VAD is running to label frames as active/in-active.
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//
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// NOTE! VAD/DTX is not supported when sending stereo.
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//
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// Inputs:
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// -enable_dtx : if true DTX is enabled,
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// otherwise DTX is disabled.
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// -enable_vad : if true VAD is enabled,
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// otherwise VAD is disabled.
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// -vad_mode : determines the aggressiveness of VAD. A more
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// aggressive mode results in more frames labeled
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// as in-active, c.f. definition of
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// ACMVADMode in audio_coding_module_typedefs.h
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// for valid values.
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//
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// Return value:
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// -1 if failed to set up VAD/DTX,
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// 0 if succeeded.
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//
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virtual int32_t SetVAD(const bool enable_dtx = true,
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const bool enable_vad = false,
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const ACMVADMode vad_mode = VADNormal) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t VAD()
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// Get VAD status.
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//
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// Outputs:
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// -dtx_enabled : is set to true if DTX is enabled, otherwise
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// is set to false.
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// -vad_enabled : is set to true if VAD is enabled, otherwise
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// is set to false.
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// -vad_mode : is set to the current aggressiveness of VAD.
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//
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// Return value:
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// -1 if fails to retrieve the setting of DTX/VAD,
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// 0 if succeeded.
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//
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virtual int32_t VAD(bool* dtx_enabled, bool* vad_enabled,
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ACMVADMode* vad_mode) const = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t ReplaceInternalDTXWithWebRtc()
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// Used to replace codec internal DTX scheme with WebRtc.
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//
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// Input:
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// -use_webrtc_dtx : if false (default) the codec built-in DTX/VAD
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// scheme is used, otherwise the internal DTX is
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// replaced with WebRtc DTX/VAD.
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//
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// Return value:
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// -1 if failed to replace codec internal DTX with WebRtc,
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// 0 if succeeded.
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//
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virtual int32_t ReplaceInternalDTXWithWebRtc(
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const bool use_webrtc_dtx = false) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t IsInternalDTXReplacedWithWebRtc()
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// Get status if the codec internal DTX is replaced with WebRtc DTX.
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// This should always be true if codec does not have an internal DTX.
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//
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// Output:
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// -uses_webrtc_dtx : is set to true if the codec internal DTX is
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// replaced with WebRtc DTX/VAD, otherwise it is set
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// to false.
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//
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// Return value:
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// -1 if failed to determine if codec internal DTX is replaced with WebRtc,
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// 0 if succeeded.
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//
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virtual int32_t IsInternalDTXReplacedWithWebRtc(
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bool* uses_webrtc_dtx) = 0;
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///////////////////////////////////////////////////////////////////////////
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// int32_t RegisterVADCallback()
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// Call this method to register a callback function which is called
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// any time that ACM encounters an empty frame. That is a frame which is
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// recognized inactive. Depending on the codec WebRtc VAD or internal codec
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// VAD is employed to identify a frame as active/inactive.
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//
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// Input:
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// -vad_callback : pointer to a callback function.
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//
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// Return value:
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// -1 if failed to register the callback function.
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// 0 if the callback function is registered successfully.
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//
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virtual int32_t RegisterVADCallback(ACMVADCallback* vad_callback) = 0;
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///////////////////////////////////////////////////////////////////////////
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// Receiver
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//
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///////////////////////////////////////////////////////////////////////////
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// int32_t InitializeReceiver()
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|
// Any decoder-related state of ACM will be initialized to the
|
|
// same state when ACM is created. This will not interrupt or
|
|
// effect encoding functionality of ACM. ACM would lose all the
|
|
// decoding-related settings by calling this function.
|
|
// For instance, all registered codecs are deleted and have to be
|
|
// registered again.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to initialize,
|
|
// 0 if succeeded.
|
|
//
|
|
virtual int32_t InitializeReceiver() = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t ResetDecoder()
|
|
// This API resets the states of decoders. ACM will not lose any
|
|
// decoder-related settings, such as registered codecs.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to initialize,
|
|
// 0 if succeeded.
|
|
//
|
|
virtual int32_t ResetDecoder() = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t ReceiveFrequency()
|
|
// Get sampling frequency of the last received payload.
|
|
//
|
|
// Return value:
|
|
// non-negative the sampling frequency in Hertz.
|
|
// -1 if an error has occurred.
|
|
//
|
|
virtual int32_t ReceiveFrequency() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t PlayoutFrequency()
|
|
// Get sampling frequency of audio played out.
|
|
//
|
|
// Return value:
|
|
// the sampling frequency in Hertz.
|
|
//
|
|
virtual int32_t PlayoutFrequency() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t RegisterReceiveCodec()
|
|
// Register possible decoders, can be called multiple times for
|
|
// codecs, CNG-NB, CNG-WB, CNG-SWB, AVT and RED.
|
|
//
|
|
// Input:
|
|
// -receive_codec : parameters of the codec to be registered, c.f.
|
|
// common_types.h for the definition of
|
|
// CodecInst.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to register the codec
|
|
// 0 if the codec registered successfully.
|
|
//
|
|
virtual int32_t RegisterReceiveCodec(
|
|
const CodecInst& receive_codec) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t UnregisterReceiveCodec()
|
|
// Unregister the codec currently registered with a specific payload type
|
|
// from the list of possible receive codecs.
|
|
//
|
|
// Input:
|
|
// -payload_type : The number representing the payload type to
|
|
// unregister.
|
|
//
|
|
// Output:
|
|
// -1 if fails to unregister.
|
|
// 0 if the given codec is successfully unregistered.
|
|
//
|
|
virtual int UnregisterReceiveCodec(
|
|
uint8_t payload_type) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t ReceiveCodec()
|
|
// Get the codec associated with last received payload.
|
|
//
|
|
// Output:
|
|
// -curr_receive_codec : parameters of the codec associated with the last
|
|
// received payload, c.f. common_types.h for
|
|
// the definition of CodecInst.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to retrieve the codec,
|
|
// 0 if the codec is successfully retrieved.
|
|
//
|
|
virtual int32_t ReceiveCodec(CodecInst* curr_receive_codec) const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t IncomingPacket()
|
|
// Call this function to insert a parsed RTP packet into ACM.
|
|
//
|
|
// Inputs:
|
|
// -incoming_payload : received payload.
|
|
// -payload_len_bytes : the length of payload in bytes.
|
|
// -rtp_info : the relevant information retrieved from RTP
|
|
// header.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to push in the payload
|
|
// 0 if payload is successfully pushed in.
|
|
//
|
|
virtual int32_t IncomingPacket(const uint8_t* incoming_payload,
|
|
const size_t payload_len_bytes,
|
|
const WebRtcRTPHeader& rtp_info) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t IncomingPayload()
|
|
// Call this API to push incoming payloads when there is no rtp-info.
|
|
// The rtp-info will be created in ACM. One usage for this API is when
|
|
// pre-encoded files are pushed in ACM
|
|
//
|
|
// Inputs:
|
|
// -incoming_payload : received payload.
|
|
// -payload_len_byte : the length, in bytes, of the received payload.
|
|
// -payload_type : the payload-type. This specifies which codec has
|
|
// to be used to decode the payload.
|
|
// -timestamp : send timestamp of the payload. ACM starts with
|
|
// a random value and increment it by the
|
|
// packet-size, which is given when the codec in
|
|
// question is registered by RegisterReceiveCodec().
|
|
// Therefore, it is essential to have the timestamp
|
|
// if the frame-size differ from the registered
|
|
// value or if the incoming payload contains DTX
|
|
// packets.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to push in the payload
|
|
// 0 if payload is successfully pushed in.
|
|
//
|
|
virtual int32_t IncomingPayload(const uint8_t* incoming_payload,
|
|
const size_t payload_len_byte,
|
|
const uint8_t payload_type,
|
|
const uint32_t timestamp = 0) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int SetMinimumPlayoutDelay()
|
|
// Set a minimum for the playout delay, used for lip-sync. NetEq maintains
|
|
// such a delay unless channel condition yields to a higher delay.
|
|
//
|
|
// Input:
|
|
// -time_ms : minimum delay in milliseconds.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the delay,
|
|
// 0 if the minimum delay is set.
|
|
//
|
|
virtual int SetMinimumPlayoutDelay(int time_ms) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int SetMaximumPlayoutDelay()
|
|
// Set a maximum for the playout delay
|
|
//
|
|
// Input:
|
|
// -time_ms : maximum delay in milliseconds.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the delay,
|
|
// 0 if the maximum delay is set.
|
|
//
|
|
virtual int SetMaximumPlayoutDelay(int time_ms) = 0;
|
|
|
|
//
|
|
// The shortest latency, in milliseconds, required by jitter buffer. This
|
|
// is computed based on inter-arrival times and playout mode of NetEq. The
|
|
// actual delay is the maximum of least-required-delay and the minimum-delay
|
|
// specified by SetMinumumPlayoutDelay() API.
|
|
//
|
|
virtual int LeastRequiredDelayMs() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t SetDtmfPlayoutStatus()
|
|
// Configure DTMF playout, i.e. whether out-of-band
|
|
// DTMF tones are played or not.
|
|
//
|
|
// Input:
|
|
// -enable : if true to enable playout out-of-band DTMF tones,
|
|
// false to disable.
|
|
//
|
|
// Return value:
|
|
// -1 if the method fails, e.g. DTMF playout is not supported.
|
|
// 0 if the status is set successfully.
|
|
//
|
|
virtual int32_t SetDtmfPlayoutStatus(const bool enable) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// bool DtmfPlayoutStatus()
|
|
// Get Dtmf playout status.
|
|
//
|
|
// Return value:
|
|
// true if out-of-band Dtmf tones are played,
|
|
// false if playout of Dtmf tones is disabled.
|
|
//
|
|
virtual bool DtmfPlayoutStatus() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t PlayoutTimestamp()
|
|
// The send timestamp of an RTP packet is associated with the decoded
|
|
// audio of the packet in question. This function returns the timestamp of
|
|
// the latest audio obtained by calling PlayoutData10ms().
|
|
//
|
|
// Input:
|
|
// -timestamp : a reference to a uint32_t to receive the
|
|
// timestamp.
|
|
// Return value:
|
|
// 0 if the output is a correct timestamp.
|
|
// -1 if failed to output the correct timestamp.
|
|
//
|
|
// TODO(tlegrand): Change function to return the timestamp.
|
|
virtual int32_t PlayoutTimestamp(uint32_t* timestamp) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t DecoderEstimatedBandwidth()
|
|
// Get the estimate of the Bandwidth, in bits/second, based on the incoming
|
|
// stream. This API is useful in one-way communication scenarios, where
|
|
// the bandwidth information is sent in an out-of-band fashion.
|
|
// Currently only supported if iSAC is registered as a receiver.
|
|
//
|
|
// Return value:
|
|
// >0 bandwidth in bits/second.
|
|
// -1 if failed to get a bandwidth estimate.
|
|
//
|
|
virtual int32_t DecoderEstimatedBandwidth() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t SetPlayoutMode()
|
|
// Call this API to set the playout mode. Playout mode could be optimized
|
|
// for i) voice, ii) FAX or iii) streaming. In Voice mode, NetEQ is
|
|
// optimized to deliver highest audio quality while maintaining a minimum
|
|
// delay. In FAX mode, NetEQ is optimized to have few delay changes as
|
|
// possible and maintain a constant delay, perhaps large relative to voice
|
|
// mode, to avoid PLC. In streaming mode, we tolerate a little more delay
|
|
// to achieve better jitter robustness.
|
|
//
|
|
// Input:
|
|
// -mode : playout mode. Possible inputs are:
|
|
// "voice",
|
|
// "fax" and
|
|
// "streaming".
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the mode,
|
|
// 0 if succeeding.
|
|
//
|
|
virtual int32_t SetPlayoutMode(const AudioPlayoutMode mode) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// AudioPlayoutMode PlayoutMode()
|
|
// Get playout mode, i.e. whether it is speech, FAX or streaming. See
|
|
// audio_coding_module_typedefs.h for definition of AudioPlayoutMode.
|
|
//
|
|
// Return value:
|
|
// voice: is for voice output,
|
|
// fax: a mode that is optimized for receiving FAX signals.
|
|
// In this mode NetEq tries to maintain a constant high
|
|
// delay to avoid PLC if possible.
|
|
// streaming: a mode that is suitable for streaming. In this mode we
|
|
// accept longer delay to improve jitter robustness.
|
|
//
|
|
virtual AudioPlayoutMode PlayoutMode() const = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t PlayoutData10Ms(
|
|
// Get 10 milliseconds of raw audio data for playout, at the given sampling
|
|
// frequency. ACM will perform a resampling if required.
|
|
//
|
|
// Input:
|
|
// -desired_freq_hz : the desired sampling frequency, in Hertz, of the
|
|
// output audio. If set to -1, the function returns
|
|
// the audio at the current sampling frequency.
|
|
//
|
|
// Output:
|
|
// -audio_frame : output audio frame which contains raw audio data
|
|
// and other relevant parameters, c.f.
|
|
// module_common_types.h for the definition of
|
|
// AudioFrame.
|
|
//
|
|
// Return value:
|
|
// -1 if the function fails,
|
|
// 0 if the function succeeds.
|
|
//
|
|
virtual int32_t PlayoutData10Ms(int32_t desired_freq_hz,
|
|
AudioFrame* audio_frame) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Codec specific
|
|
//
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t SetISACMaxRate()
|
|
// Set the maximum instantaneous rate of iSAC. For a payload of B bits
|
|
// with a frame-size of T sec the instantaneous rate is B/T bits per
|
|
// second. Therefore, (B/T < |max_rate_bps|) and
|
|
// (B < |max_payload_len_bytes| * 8) are always satisfied for iSAC payloads,
|
|
// c.f SetISACMaxPayloadSize().
|
|
//
|
|
// Input:
|
|
// -max_rate_bps : maximum instantaneous bit-rate given in bits/sec.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the maximum rate.
|
|
// 0 if the maximum rate is set successfully.
|
|
//
|
|
virtual int SetISACMaxRate(int max_rate_bps) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t SetISACMaxPayloadSize()
|
|
// Set the maximum payload size of iSAC packets. No iSAC payload,
|
|
// regardless of its frame-size, may exceed the given limit. For
|
|
// an iSAC payload of size B bits and frame-size T seconds we have;
|
|
// (B < |max_payload_len_bytes| * 8) and (B/T < |max_rate_bps|), c.f.
|
|
// SetISACMaxRate().
|
|
//
|
|
// Input:
|
|
// -max_payload_len_bytes : maximum payload size in bytes.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the maximum payload-size.
|
|
// 0 if the given length is set successfully.
|
|
//
|
|
virtual int SetISACMaxPayloadSize(int max_payload_len_bytes) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t ConfigISACBandwidthEstimator()
|
|
// Call this function to configure the bandwidth estimator of ISAC.
|
|
// During the adaptation of bit-rate, iSAC automatically adjusts the
|
|
// frame-size (either 30 or 60 ms) to save on RTP header. The initial
|
|
// frame-size can be specified by the first argument. The configuration also
|
|
// regards the initial estimate of bandwidths. The estimator starts from
|
|
// this point and converges to the actual bottleneck. This is given by the
|
|
// second parameter. Furthermore, it is also possible to control the
|
|
// adaptation of frame-size. This is specified by the last parameter.
|
|
//
|
|
// Input:
|
|
// -init_frame_size_ms : initial frame-size in milliseconds. For iSAC-wb
|
|
// 30 ms and 60 ms (default) are acceptable values,
|
|
// and for iSAC-swb 30 ms is the only acceptable
|
|
// value. Zero indicates default value.
|
|
// -init_rate_bps : initial estimate of the bandwidth. Values
|
|
// between 10000 and 58000 are acceptable.
|
|
// -enforce_srame_size : if true, the frame-size will not be adapted.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to configure the bandwidth estimator,
|
|
// 0 if the configuration was successfully applied.
|
|
//
|
|
virtual int32_t ConfigISACBandwidthEstimator(
|
|
int init_frame_size_ms,
|
|
int init_rate_bps,
|
|
bool enforce_frame_size = false) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int SetOpusApplication()
|
|
// Sets the intended application for the Opus encoder. Opus uses this to
|
|
// optimize the encoding for applications like VOIP and music.
|
|
//
|
|
// Input:
|
|
// - application : intended application.
|
|
//
|
|
// Return value:
|
|
// -1 if failed or on codecs other than Opus.
|
|
// 0 if succeeded.
|
|
//
|
|
virtual int SetOpusApplication(OpusApplicationMode /*application*/) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int SetOpusMaxPlaybackRate()
|
|
// If current send codec is Opus, informs it about maximum playback rate the
|
|
// receiver will render. Opus can use this information to optimize the bit
|
|
// rate and increase the computation efficiency.
|
|
//
|
|
// Input:
|
|
// -frequency_hz : maximum playback rate in Hz.
|
|
//
|
|
// Return value:
|
|
// -1 if current send codec is not Opus or
|
|
// error occurred in setting the maximum playback rate,
|
|
// 0 maximum bandwidth is set successfully.
|
|
//
|
|
virtual int SetOpusMaxPlaybackRate(int frequency_hz) = 0;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// statistics
|
|
//
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// int32_t GetNetworkStatistics()
|
|
// Get network statistics. Note that the internal statistics of NetEq are
|
|
// reset by this call.
|
|
//
|
|
// Input:
|
|
// -network_statistics : a structure that contains network statistics.
|
|
//
|
|
// Return value:
|
|
// -1 if failed to set the network statistics,
|
|
// 0 if statistics are set successfully.
|
|
//
|
|
virtual int32_t GetNetworkStatistics(
|
|
NetworkStatistics* network_statistics) = 0;
|
|
|
|
//
|
|
// Set an initial delay for playout.
|
|
// An initial delay yields ACM playout silence until equivalent of |delay_ms|
|
|
// audio payload is accumulated in NetEq jitter. Thereafter, ACM pulls audio
|
|
// from NetEq in its regular fashion, and the given delay is maintained
|
|
// through out the call, unless channel conditions yield to a higher jitter
|
|
// buffer delay.
|
|
//
|
|
// Input:
|
|
// -delay_ms : delay in milliseconds.
|
|
//
|
|
// Return values:
|
|
// -1 if failed to set the delay.
|
|
// 0 if delay is set successfully.
|
|
//
|
|
virtual int SetInitialPlayoutDelay(int delay_ms) = 0;
|
|
|
|
//
|
|
// Enable NACK and set the maximum size of the NACK list. If NACK is already
|
|
// enable then the maximum NACK list size is modified accordingly.
|
|
//
|
|
// If the sequence number of last received packet is N, the sequence numbers
|
|
// of NACK list are in the range of [N - |max_nack_list_size|, N).
|
|
//
|
|
// |max_nack_list_size| should be positive (none zero) and less than or
|
|
// equal to |Nack::kNackListSizeLimit|. Otherwise, No change is applied and -1
|
|
// is returned. 0 is returned at success.
|
|
//
|
|
virtual int EnableNack(size_t max_nack_list_size) = 0;
|
|
|
|
// Disable NACK.
|
|
virtual void DisableNack() = 0;
|
|
|
|
//
|
|
// Get a list of packets to be retransmitted. |round_trip_time_ms| is an
|
|
// estimate of the round-trip-time (in milliseconds). Missing packets which
|
|
// will be playout in a shorter time than the round-trip-time (with respect
|
|
// to the time this API is called) will not be included in the list.
|
|
//
|
|
// Negative |round_trip_time_ms| results is an error message and empty list
|
|
// is returned.
|
|
//
|
|
virtual std::vector<uint16_t> GetNackList(
|
|
int64_t round_trip_time_ms) const = 0;
|
|
|
|
virtual void GetDecodingCallStatistics(
|
|
AudioDecodingCallStats* call_stats) const = 0;
|
|
};
|
|
|
|
class AudioEncoder;
|
|
class ReceiverInfo;
|
|
|
|
class AudioCoding {
|
|
public:
|
|
struct Config {
|
|
Config()
|
|
: neteq_config(),
|
|
clock(Clock::GetRealTimeClock()),
|
|
transport(NULL),
|
|
vad_callback(NULL),
|
|
play_dtmf(true),
|
|
initial_playout_delay_ms(0),
|
|
playout_channels(1),
|
|
playout_frequency_hz(32000) {}
|
|
|
|
AudioCodingModule::Config ToOldConfig() const {
|
|
AudioCodingModule::Config old_config;
|
|
old_config.id = 0;
|
|
old_config.neteq_config = neteq_config;
|
|
old_config.clock = clock;
|
|
return old_config;
|
|
}
|
|
|
|
NetEq::Config neteq_config;
|
|
Clock* clock;
|
|
AudioPacketizationCallback* transport;
|
|
ACMVADCallback* vad_callback;
|
|
bool play_dtmf;
|
|
int initial_playout_delay_ms;
|
|
int playout_channels;
|
|
int playout_frequency_hz;
|
|
};
|
|
|
|
static AudioCoding* Create(const Config& config);
|
|
virtual ~AudioCoding() {};
|
|
|
|
// Registers a codec, specified by |send_codec|, as sending codec.
|
|
// This API can be called multiple times. The last codec registered overwrites
|
|
// the previous ones. Returns true if successful, false if not.
|
|
//
|
|
// Note: If a stereo codec is registered as send codec, VAD/DTX will
|
|
// automatically be turned off, since it is not supported for stereo sending.
|
|
virtual bool RegisterSendCodec(AudioEncoder* send_codec) = 0;
|
|
|
|
// Temporary solution to be used during refactoring:
|
|
// |encoder_type| should be from the anonymous enum in acm2::ACMCodecDB.
|
|
virtual bool RegisterSendCodec(int encoder_type,
|
|
uint8_t payload_type,
|
|
int frame_size_samples = 0) = 0;
|
|
|
|
// Returns the encoder object currently in use. This is the same as the
|
|
// codec that was registered in the latest call to RegisterSendCodec().
|
|
virtual const AudioEncoder* GetSenderInfo() const = 0;
|
|
|
|
// Temporary solution to be used during refactoring.
|
|
virtual const CodecInst* GetSenderCodecInst() = 0;
|
|
|
|
// Adds 10 ms of raw (PCM) audio data to the encoder. If the sampling
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// frequency of the audio does not match the sampling frequency of the
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// current encoder, ACM will resample the audio.
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//
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// Return value:
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// 0 successfully added the frame.
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// -1 some error occurred and data is not added.
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// < -1 to add the frame to the buffer n samples had to be
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// overwritten, -n is the return value in this case.
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// TODO(henrik.lundin): Make a better design for the return values. This one
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// is just a copy of the old API.
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virtual int Add10MsAudio(const AudioFrame& audio_frame) = 0;
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// Returns a combined info about the currently used decoder(s).
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virtual const ReceiverInfo* GetReceiverInfo() const = 0;
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// Registers a codec, specified by |receive_codec|, as receiving codec.
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// This API can be called multiple times. If registering with a payload type
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// that was already registered in a previous call, the latest call will
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// override previous calls. Returns true if successful, false if not.
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virtual bool RegisterReceiveCodec(AudioDecoder* receive_codec) = 0;
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// Temporary solution:
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// |decoder_type| should be from the anonymous enum in acm2::ACMCodecDB.
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virtual bool RegisterReceiveCodec(int decoder_type, uint8_t payload_type) = 0;
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// The following two methods both inserts a new packet to the receiver.
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// InsertPacket takes an RTP header input in |rtp_info|, while InsertPayload
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// only requires a payload type and a timestamp. The latter assumes that the
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// payloads come in the right order, and without any losses. In both cases,
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// |incoming_payload| contains the RTP payload after the RTP header. Return
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// true if successful, false if not.
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virtual bool InsertPacket(const uint8_t* incoming_payload,
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size_t payload_len_bytes,
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const WebRtcRTPHeader& rtp_info) = 0;
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// TODO(henrik.lundin): Remove this method?
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virtual bool InsertPayload(const uint8_t* incoming_payload,
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size_t payload_len_byte,
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uint8_t payload_type,
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uint32_t timestamp) = 0;
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|
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// These two methods set a minimum and maximum jitter buffer delay in
|
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// milliseconds. The pupose is mainly to adjust the delay to synchronize
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// audio and video. The preferred jitter buffer size, computed by NetEq based
|
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// on the current channel conditions, is clamped from below and above by these
|
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// two methods. The given delay limits must be non-negative, less than
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// 10000 ms, and the minimum must be strictly smaller than the maximum.
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// Further, the maximum must be at lest one frame duration. If these
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// conditions are not met, false is returned. Giving the value 0 effectively
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// unsets the minimum or maximum delay limits.
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// Note that calling these methods is optional. If not called, NetEq will
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// determine the optimal buffer size based on the network conditions.
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virtual bool SetMinimumPlayoutDelay(int time_ms) = 0;
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virtual bool SetMaximumPlayoutDelay(int time_ms) = 0;
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|
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// Returns the current value of the jitter buffer's preferred latency. This
|
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// is computed based on inter-arrival times and playout mode of NetEq. The
|
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// actual target delay is this value clamped from below and above by the
|
|
// values specified through SetMinimumPlayoutDelay() and
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|
// SetMaximumPlayoutDelay(), respectively, if provided.
|
|
// TODO(henrik.lundin) Rename to PreferredDelayMs?
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virtual int LeastRequiredDelayMs() const = 0;
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|
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// The send timestamp of an RTP packet is associated with the decoded
|
|
// audio of the packet in question. This function returns the timestamp of
|
|
// the latest audio delivered by Get10MsAudio(). Returns false if no timestamp
|
|
// can be provided, true otherwise.
|
|
virtual bool PlayoutTimestamp(uint32_t* timestamp) = 0;
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|
|
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// Delivers 10 ms of audio in |audio_frame|. Returns true if successful,
|
|
// false otherwise.
|
|
virtual bool Get10MsAudio(AudioFrame* audio_frame) = 0;
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|
|
|
// Returns the network statistics. Note that the internal statistics of NetEq
|
|
// are reset by this call. Returns true if successful, false otherwise.
|
|
virtual bool GetNetworkStatistics(NetworkStatistics* network_statistics) = 0;
|
|
|
|
// Enables NACK and sets the maximum size of the NACK list. If NACK is already
|
|
// enabled then the maximum NACK list size is modified accordingly. Returns
|
|
// true if successful, false otherwise.
|
|
//
|
|
// If the sequence number of last received packet is N, the sequence numbers
|
|
// of NACK list are in the range of [N - |max_nack_list_size|, N).
|
|
//
|
|
// |max_nack_list_size| should be positive and less than or equal to
|
|
// |Nack::kNackListSizeLimit|.
|
|
virtual bool EnableNack(size_t max_nack_list_size) = 0;
|
|
|
|
// Disables NACK.
|
|
virtual void DisableNack() = 0;
|
|
|
|
|
|
// Temporary solution to be used during refactoring.
|
|
// If DTX is enabled and the codec does not have internal DTX/VAD
|
|
// WebRtc VAD will be automatically enabled and |enable_vad| is ignored.
|
|
//
|
|
// If DTX is disabled but VAD is enabled no DTX packets are sent,
|
|
// regardless of whether the codec has internal DTX/VAD or not. In this
|
|
// case, WebRtc VAD is running to label frames as active/in-active.
|
|
//
|
|
// NOTE! VAD/DTX is not supported when sending stereo.
|
|
//
|
|
// Return true if successful, false otherwise.
|
|
virtual bool SetVad(bool enable_dtx,
|
|
bool enable_vad,
|
|
ACMVADMode vad_mode) = 0;
|
|
|
|
// Returns a list of packets to request retransmission of.
|
|
// |round_trip_time_ms| is an estimate of the round-trip-time (in
|
|
// milliseconds). Missing packets which will be decoded sooner than the
|
|
// round-trip-time (with respect to the time this API is called) will not be
|
|
// included in the list.
|
|
// |round_trip_time_ms| must be non-negative.
|
|
virtual std::vector<uint16_t> GetNackList(int round_trip_time_ms) const = 0;
|
|
|
|
// Returns the timing statistics for calls to Get10MsAudio.
|
|
virtual void GetDecodingCallStatistics(
|
|
AudioDecodingCallStats* call_stats) const = 0;
|
|
};
|
|
|
|
} // namespace webrtc
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|
|
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#endif // WEBRTC_MODULES_AUDIO_CODING_MAIN_INTERFACE_AUDIO_CODING_MODULE_H_
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