webrtc/modules/audio_device/main/source/audio_device_impl.h

236 lines
8.9 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H
#include "audio_device.h"
#include "audio_device_buffer.h"
namespace webrtc
{
class AudioDeviceGeneric;
class AudioDeviceUtility;
class CriticalSectionWrapper;
class AudioDeviceModuleImpl : public AudioDeviceModule
{
public:
enum PlatformType
{
kPlatformNotSupported = 0,
kPlatformWin32 = 1,
kPlatformWinCe = 2,
kPlatformLinux = 3,
kPlatformMac = 4
};
WebRtc_Word32 CheckPlatform();
WebRtc_Word32 CreatePlatformSpecificObjects();
WebRtc_Word32 AttachAudioBuffer();
AudioDeviceModuleImpl(const WebRtc_Word32 id, const AudioLayer audioLayer);
virtual ~AudioDeviceModuleImpl();
public: // Module
virtual WebRtc_Word32 ChangeUniqueId(const WebRtc_Word32 id);
virtual WebRtc_Word32 Version(
WebRtc_Word8 *version, WebRtc_UWord32& remainingBufferInBytes,
WebRtc_UWord32& position) const;
virtual WebRtc_Word32 TimeUntilNextProcess();
virtual WebRtc_Word32 Process();
public:
// Factory methods (resource allocation/deallocation)
static AudioDeviceModule* Create(
const WebRtc_Word32 id,
const AudioLayer audioLayer = kPlatformDefaultAudio);
static void Destroy(AudioDeviceModule* module);
// Retrieve the currently utilized audio layer
virtual WebRtc_Word32 ActiveAudioLayer(AudioLayer* audioLayer) const;
// Error handling
virtual ErrorCode LastError() const;
virtual WebRtc_Word32 RegisterEventObserver(
AudioDeviceObserver* eventCallback);
// Full-duplex transportation of PCM audio
virtual WebRtc_Word32 RegisterAudioCallback(
AudioTransport* audioCallback);
// Main initializaton and termination
virtual WebRtc_Word32 Init();
virtual WebRtc_Word32 Terminate();
virtual bool Initialized() const;
// Device enumeration
virtual WebRtc_Word16 PlayoutDevices();
virtual WebRtc_Word16 RecordingDevices();
virtual WebRtc_Word32 PlayoutDeviceName(
WebRtc_UWord16 index,
WebRtc_Word8 name[kAdmMaxDeviceNameSize],
WebRtc_Word8 guid[kAdmMaxGuidSize]);
virtual WebRtc_Word32 RecordingDeviceName(
WebRtc_UWord16 index,
WebRtc_Word8 name[kAdmMaxDeviceNameSize],
WebRtc_Word8 guid[kAdmMaxGuidSize]);
// Device selection
virtual WebRtc_Word32 SetPlayoutDevice(WebRtc_UWord16 index);
virtual WebRtc_Word32 SetPlayoutDevice(WindowsDeviceType device);
virtual WebRtc_Word32 SetRecordingDevice(WebRtc_UWord16 index);
virtual WebRtc_Word32 SetRecordingDevice(WindowsDeviceType device);
// Audio transport initialization
virtual WebRtc_Word32 PlayoutIsAvailable(bool* available);
virtual WebRtc_Word32 InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual WebRtc_Word32 RecordingIsAvailable(bool* available);
virtual WebRtc_Word32 InitRecording();
virtual bool RecordingIsInitialized() const;
// Audio transport control
virtual WebRtc_Word32 StartPlayout();
virtual WebRtc_Word32 StopPlayout();
virtual bool Playing() const;
virtual WebRtc_Word32 StartRecording();
virtual WebRtc_Word32 StopRecording();
virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC)
virtual WebRtc_Word32 SetAGC(bool enable);
virtual bool AGC() const;
// Volume control based on the Windows Wave API (Windows only)
virtual WebRtc_Word32 SetWaveOutVolume(WebRtc_UWord16 volumeLeft,
WebRtc_UWord16 volumeRight);
virtual WebRtc_Word32 WaveOutVolume(WebRtc_UWord16* volumeLeft,
WebRtc_UWord16* volumeRight) const;
// Audio mixer initialization
virtual WebRtc_Word32 SpeakerIsAvailable(bool* available);
virtual WebRtc_Word32 InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual WebRtc_Word32 MicrophoneIsAvailable(bool* available);
virtual WebRtc_Word32 InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls
virtual WebRtc_Word32 SpeakerVolumeIsAvailable(bool* available);
virtual WebRtc_Word32 SetSpeakerVolume(WebRtc_UWord32 volume);
virtual WebRtc_Word32 SpeakerVolume(WebRtc_UWord32* volume) const;
virtual WebRtc_Word32 MaxSpeakerVolume(WebRtc_UWord32* maxVolume) const;
virtual WebRtc_Word32 MinSpeakerVolume(WebRtc_UWord32* minVolume) const;
virtual WebRtc_Word32 SpeakerVolumeStepSize(
WebRtc_UWord16* stepSize) const;
// Microphone volume controls
virtual WebRtc_Word32 MicrophoneVolumeIsAvailable(bool* available);
virtual WebRtc_Word32 SetMicrophoneVolume(WebRtc_UWord32 volume);
virtual WebRtc_Word32 MicrophoneVolume(WebRtc_UWord32* volume) const;
virtual WebRtc_Word32 MaxMicrophoneVolume(
WebRtc_UWord32* maxVolume) const;
virtual WebRtc_Word32 MinMicrophoneVolume(
WebRtc_UWord32* minVolume) const;
virtual WebRtc_Word32 MicrophoneVolumeStepSize(
WebRtc_UWord16* stepSize) const;
// Speaker mute control
virtual WebRtc_Word32 SpeakerMuteIsAvailable(bool* available);
virtual WebRtc_Word32 SetSpeakerMute(bool enable);
virtual WebRtc_Word32 SpeakerMute(bool* enabled) const;
// Microphone mute control
virtual WebRtc_Word32 MicrophoneMuteIsAvailable(bool* available);
virtual WebRtc_Word32 SetMicrophoneMute(bool enable);
virtual WebRtc_Word32 MicrophoneMute(bool* enabled) const;
// Microphone boost control
virtual WebRtc_Word32 MicrophoneBoostIsAvailable(bool* available);
virtual WebRtc_Word32 SetMicrophoneBoost(bool enable);
virtual WebRtc_Word32 MicrophoneBoost(bool* enabled) const;
// Stereo support
virtual WebRtc_Word32 StereoPlayoutIsAvailable(bool* available) const;
virtual WebRtc_Word32 SetStereoPlayout(bool enable);
virtual WebRtc_Word32 StereoPlayout(bool* enabled) const;
virtual WebRtc_Word32 StereoRecordingIsAvailable(bool* available) const;
virtual WebRtc_Word32 SetStereoRecording(bool enable);
virtual WebRtc_Word32 StereoRecording(bool* enabled) const;
virtual WebRtc_Word32 SetRecordingChannel(const ChannelType channel);
virtual WebRtc_Word32 RecordingChannel(ChannelType* channel) const;
// Delay information and control
virtual WebRtc_Word32 SetPlayoutBuffer(const BufferType type,
WebRtc_UWord16 sizeMS = 0);
virtual WebRtc_Word32 PlayoutBuffer(BufferType* type,
WebRtc_UWord16* sizeMS) const;
virtual WebRtc_Word32 PlayoutDelay(WebRtc_UWord16* delayMS) const;
virtual WebRtc_Word32 RecordingDelay(WebRtc_UWord16* delayMS) const;
// CPU load
virtual WebRtc_Word32 CPULoad(WebRtc_UWord16* load) const;
// Recording of raw PCM data
virtual WebRtc_Word32 StartRawOutputFileRecording(
const WebRtc_Word8 pcmFileNameUTF8[kAdmMaxFileNameSize]);
virtual WebRtc_Word32 StopRawOutputFileRecording();
virtual WebRtc_Word32 StartRawInputFileRecording(
const WebRtc_Word8 pcmFileNameUTF8[kAdmMaxFileNameSize]);
virtual WebRtc_Word32 StopRawInputFileRecording();
// Native sample rate controls (samples/sec)
virtual WebRtc_Word32 SetRecordingSampleRate(
const WebRtc_UWord32 samplesPerSec);
virtual WebRtc_Word32 RecordingSampleRate(
WebRtc_UWord32* samplesPerSec) const;
virtual WebRtc_Word32 SetPlayoutSampleRate(
const WebRtc_UWord32 samplesPerSec);
virtual WebRtc_Word32 PlayoutSampleRate(
WebRtc_UWord32* samplesPerSec) const;
// Mobile device specific functions
virtual WebRtc_Word32 ResetAudioDevice();
virtual WebRtc_Word32 SetLoudspeakerStatus(bool enable);
virtual WebRtc_Word32 GetLoudspeakerStatus(bool* enabled) const;
public:
WebRtc_Word32 Id() {return _id;}
private:
PlatformType Platform() const;
AudioLayer PlatformAudioLayer() const;
private:
CriticalSectionWrapper& _critSect;
CriticalSectionWrapper& _critSectEventCb;
CriticalSectionWrapper& _critSectAudioCb;
AudioDeviceObserver* _ptrCbAudioDeviceObserver;
AudioDeviceUtility* _ptrAudioDeviceUtility;
AudioDeviceGeneric* _ptrAudioDevice;
AudioDeviceBuffer _audioDeviceBuffer;
WebRtc_Word32 _id;
AudioLayer _platformAudioLayer;
WebRtc_UWord32 _lastProcessTime;
PlatformType _platformType;
bool _initialized;
mutable ErrorCode _lastError;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_INTERFACE_AUDIO_DEVICE_IMPL_H_