5647877b2d
R=juberti@webrtc.org Review URL: https://webrtc-codereview.appspot.com/33679004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7959 4adac7df-926f-26a2-2b94-8c16560cd09d
176 lines
6.9 KiB
C++
176 lines
6.9 KiB
C++
/*
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* libjingle
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* Copyright 2004 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_SESSION_MEDIA_MEDIASESSIONCLIENT_H_
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#define TALK_SESSION_MEDIA_MEDIASESSIONCLIENT_H_
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#include <algorithm>
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#include <map>
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#include <string>
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#include <vector>
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#include "talk/media/base/cryptoparams.h"
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#include "talk/session/media/call.h"
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#include "talk/session/media/channelmanager.h"
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#include "talk/session/media/mediasession.h"
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#include "webrtc/base/messagequeue.h"
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#include "webrtc/base/sigslot.h"
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#include "webrtc/base/sigslotrepeater.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/libjingle/session/sessionmanager.h"
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#include "webrtc/p2p/base/session.h"
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#include "webrtc/p2p/base/sessionclient.h"
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#include "webrtc/p2p/base/sessiondescription.h"
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namespace cricket {
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class Call;
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class MediaSessionClient : public SessionClient, public sigslot::has_slots<> {
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public:
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#if !defined(DISABLE_MEDIA_ENGINE_FACTORY)
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MediaSessionClient(const buzz::Jid& jid, SessionManager *manager);
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#endif
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// Alternative constructor, allowing injection of media_engine
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// and device_manager.
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MediaSessionClient(const buzz::Jid& jid, SessionManager *manager,
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MediaEngineInterface* media_engine,
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DataEngineInterface* data_media_engine,
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DeviceManagerInterface* device_manager);
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~MediaSessionClient();
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const buzz::Jid &jid() const { return jid_; }
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SessionManager* session_manager() const { return session_manager_; }
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ChannelManager* channel_manager() const { return channel_manager_; }
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// Return mapping of call ids to Calls.
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const std::map<uint32, Call *>& calls() const { return calls_; }
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// The settings below combine with the settings on SessionManager to choose
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// whether SDES-SRTP, DTLS-SRTP, or no security should be used. The possible
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// combinations are shown in the following table. Note that where either DTLS
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// or SDES is possible, DTLS is preferred. Thus to require either SDES or
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// DTLS, but not mandate DTLS, set SDES to require and DTLS to enable.
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//
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// | SDES:Disable | SDES:Enable | SDES:Require |
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// ----------------------------------------------------------------|
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// DTLS:Disable | No SRTP | SDES Optional | SDES Mandatory |
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// DTLS:Enable | DTLS Optional | DTLS/SDES Opt | DTLS/SDES Mand |
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// DTLS:Require | DTLS Mandatory | DTLS Mandatory | DTLS Mandatory |
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// Control use of SDES-SRTP.
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SecurePolicy secure() const { return desc_factory_.secure(); }
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void set_secure(SecurePolicy s) { desc_factory_.set_secure(s); }
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// Control use of multiple sessions in a call.
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void set_multisession_enabled(bool multisession_enabled) {
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multisession_enabled_ = multisession_enabled;
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}
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int GetCapabilities() { return channel_manager_->GetCapabilities(); }
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Call *CreateCall();
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void DestroyCall(Call *call);
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Call *GetFocus();
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void SetFocus(Call *call);
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void JoinCalls(Call *call_to_join, Call *call);
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bool GetAudioInputDevices(std::vector<std::string>* names) {
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return channel_manager_->GetAudioInputDevices(names);
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}
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bool GetAudioOutputDevices(std::vector<std::string>* names) {
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return channel_manager_->GetAudioOutputDevices(names);
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}
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bool GetVideoCaptureDevices(std::vector<std::string>* names) {
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return channel_manager_->GetVideoCaptureDevices(names);
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}
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bool SetAudioOptions(const std::string& in_name, const std::string& out_name,
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const AudioOptions& options) {
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return channel_manager_->SetAudioOptions(in_name, out_name, options);
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}
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bool SetOutputVolume(int level) {
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return channel_manager_->SetOutputVolume(level);
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}
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bool SetCaptureDevice(const std::string& cam_device) {
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return channel_manager_->SetCaptureDevice(cam_device);
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}
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SessionDescription* CreateOffer(const CallOptions& options) {
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return desc_factory_.CreateOffer(options, NULL);
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}
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SessionDescription* CreateAnswer(const SessionDescription* offer,
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const CallOptions& options) {
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return desc_factory_.CreateAnswer(offer, options, NULL);
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}
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sigslot::signal2<Call *, Call *> SignalFocus;
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sigslot::signal1<Call *> SignalCallCreate;
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sigslot::signal1<Call *> SignalCallDestroy;
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sigslot::repeater0<> SignalDevicesChange;
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virtual bool ParseContent(SignalingProtocol protocol,
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const buzz::XmlElement* elem,
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ContentDescription** content,
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ParseError* error);
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virtual bool IsWritable(SignalingProtocol protocol,
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const ContentDescription* content);
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virtual bool WriteContent(SignalingProtocol protocol,
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const ContentDescription* content,
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buzz::XmlElement** elem,
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WriteError* error);
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private:
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void Construct();
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void OnSessionCreate(Session *session, bool received_initiate);
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void OnSessionState(BaseSession *session, BaseSession::State state);
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void OnSessionDestroy(Session *session);
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Session *CreateSession(Call *call);
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Session *CreateSession(const std::string& id, Call* call);
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Call *FindCallByRemoteName(const std::string &remote_name);
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buzz::Jid jid_;
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SessionManager* session_manager_;
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Call *focus_call_;
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ChannelManager *channel_manager_;
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MediaSessionDescriptionFactory desc_factory_;
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bool multisession_enabled_;
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std::map<uint32, Call *> calls_;
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// Maintain a mapping of session id to call.
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typedef std::map<std::string, Call *> SessionMap;
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SessionMap session_map_;
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friend class Call;
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};
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} // namespace cricket
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#endif // TALK_SESSION_MEDIA_MEDIASESSIONCLIENT_H_
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