TBR=wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1797004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4338 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			212 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2011, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include "talk/base/gunit.h"
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#include "talk/base/signalthread.h"
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#include "talk/base/thread.h"
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using namespace talk_base;
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class SignalThreadTest : public testing::Test, public sigslot::has_slots<> {
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 public:
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  class SlowSignalThread : public SignalThread {
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   public:
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    SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {
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    }
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    virtual ~SlowSignalThread() {
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      EXPECT_EQ(harness_->main_thread_, Thread::Current());
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      ++harness_->thread_deleted_;
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    }
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    const SignalThreadTest* harness() { return harness_; }
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   protected:
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    virtual void OnWorkStart() {
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      ASSERT_TRUE(harness_ != NULL);
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      ++harness_->thread_started_;
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      EXPECT_EQ(harness_->main_thread_, Thread::Current());
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      EXPECT_FALSE(worker()->started());  // not started yet
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    }
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    virtual void OnWorkStop() {
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      ++harness_->thread_stopped_;
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      EXPECT_EQ(harness_->main_thread_, Thread::Current());
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      EXPECT_TRUE(worker()->started());  // not stopped yet
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    }
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    virtual void OnWorkDone() {
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      ++harness_->thread_done_;
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      EXPECT_EQ(harness_->main_thread_, Thread::Current());
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      EXPECT_TRUE(worker()->started());  // not stopped yet
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    }
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    virtual void DoWork() {
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      EXPECT_NE(harness_->main_thread_, Thread::Current());
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      EXPECT_EQ(worker(), Thread::Current());
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      Thread::Current()->socketserver()->Wait(250, false);
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    }
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   private:
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    SignalThreadTest* harness_;
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    DISALLOW_EVIL_CONSTRUCTORS(SlowSignalThread);
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  };
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  void OnWorkComplete(talk_base::SignalThread* thread) {
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    SlowSignalThread* t = static_cast<SlowSignalThread*>(thread);
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    EXPECT_EQ(t->harness(), this);
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    EXPECT_EQ(main_thread_, Thread::Current());
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    ++thread_completed_;
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    if (!called_release_) {
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      thread->Release();
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    }
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  }
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  virtual void SetUp() {
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    main_thread_ = Thread::Current();
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    thread_ = new SlowSignalThread(this);
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    thread_->SignalWorkDone.connect(this, &SignalThreadTest::OnWorkComplete);
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    called_release_ = false;
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    thread_started_ = 0;
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    thread_done_ = 0;
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    thread_completed_ = 0;
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    thread_stopped_ = 0;
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    thread_deleted_ = 0;
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  }
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  virtual void TearDown() {
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  }
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  Thread* main_thread_;
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  SlowSignalThread* thread_;
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  bool called_release_;
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  int thread_started_;
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  int thread_done_;
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  int thread_completed_;
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  int thread_stopped_;
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  int thread_deleted_;
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};
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class OwnerThread : public Thread, public sigslot::has_slots<> {
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 public:
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  explicit OwnerThread(SignalThreadTest* harness)
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      : harness_(harness),
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        has_run_(false) {
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  }
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  virtual void Run() {
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    SignalThreadTest::SlowSignalThread* signal_thread =
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        new SignalThreadTest::SlowSignalThread(harness_);
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    signal_thread->SignalWorkDone.connect(this, &OwnerThread::OnWorkDone);
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    signal_thread->Start();
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    Thread::Current()->socketserver()->Wait(100, false);
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    signal_thread->Release();
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    // Delete |signal_thread|.
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    signal_thread->Destroy(true);
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    has_run_ = true;
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  }
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  bool has_run() { return has_run_; }
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  void OnWorkDone(SignalThread* signal_thread) {
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    FAIL() << " This shouldn't get called.";
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  }
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 private:
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  SignalThreadTest* harness_;
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  bool has_run_;
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  DISALLOW_EVIL_CONSTRUCTORS(OwnerThread);
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};
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// Test for when the main thread goes away while the
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// signal thread is still working.  This may happen
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// when shutting down the process.
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TEST_F(SignalThreadTest, OwnerThreadGoesAway) {
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  {
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    scoped_ptr<OwnerThread> owner(new OwnerThread(this));
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    main_thread_ = owner.get();
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    owner->Start();
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    while (!owner->has_run()) {
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      Thread::Current()->socketserver()->Wait(10, false);
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    }
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  }
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  // At this point the main thread has gone away.
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  // Give the SignalThread a little time to do its callback,
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  // which will crash if the signal thread doesn't handle
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  // this situation well.
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  Thread::Current()->socketserver()->Wait(500, false);
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}
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#define EXPECT_STATE(started, done, completed, stopped, deleted) \
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  EXPECT_EQ(started, thread_started_); \
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  EXPECT_EQ(done, thread_done_); \
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  EXPECT_EQ(completed, thread_completed_); \
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  EXPECT_EQ(stopped, thread_stopped_); \
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  EXPECT_EQ(deleted, thread_deleted_);
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TEST_F(SignalThreadTest, ThreadFinishes) {
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  thread_->Start();
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  Thread::SleepMs(500);
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  Thread::Current()->ProcessMessages(0);
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  EXPECT_STATE(1, 1, 1, 0, 1);
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}
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TEST_F(SignalThreadTest, ReleasedThreadFinishes) {
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  thread_->Start();
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  thread_->Release();
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  called_release_ = true;
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  Thread::SleepMs(500);
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  Thread::Current()->ProcessMessages(0);
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  EXPECT_STATE(1, 1, 1, 0, 1);
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}
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TEST_F(SignalThreadTest, DestroyedThreadCleansUp) {
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  thread_->Start();
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  thread_->Destroy(true);
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  EXPECT_STATE(1, 0, 0, 1, 1);
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  Thread::Current()->ProcessMessages(0);
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  EXPECT_STATE(1, 0, 0, 1, 1);
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}
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TEST_F(SignalThreadTest, DeferredDestroyedThreadCleansUp) {
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  thread_->Start();
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  EXPECT_STATE(1, 0, 0, 0, 0);
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  thread_->Destroy(false);
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  EXPECT_STATE(1, 0, 0, 1, 0);
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  Thread::SleepMs(500);
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  EXPECT_STATE(1, 0, 0, 1, 0);
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  Thread::Current()->ProcessMessages(0);
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  EXPECT_STATE(1, 1, 0, 1, 1);
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}
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