trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2010, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef TALK_SOUND_SOUNDDEVICELOCATOR_H_
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#define TALK_SOUND_SOUNDDEVICELOCATOR_H_
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#include <string>
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#include "talk/base/constructormagic.h"
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namespace cricket {
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// A simple container for holding the name of a device and any additional id
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// information needed to locate and open it. Implementations of
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// SoundSystemInterface must subclass this to add any id information that they
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// need.
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class SoundDeviceLocator {
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 public:
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  virtual ~SoundDeviceLocator() {}
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  // Human-readable name for the device.
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  const std::string &name() const { return name_; }
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  // Name sound system uses to locate this device.
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  const std::string &device_name() const { return device_name_; }
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  // Makes a duplicate of this locator.
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  virtual SoundDeviceLocator *Copy() const = 0;
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 protected:
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  SoundDeviceLocator(const std::string &name,
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                     const std::string &device_name)
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      : name_(name), device_name_(device_name) {}
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  explicit SoundDeviceLocator(const SoundDeviceLocator &that)
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      : name_(that.name_), device_name_(that.device_name_) {}
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  std::string name_;
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  std::string device_name_;
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 private:
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  DISALLOW_ASSIGN(SoundDeviceLocator);
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};
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}  // namespace cricket
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#endif  // TALK_SOUND_SOUNDDEVICELOCATOR_H_
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