webrtc/talk/p2p/base/port_unittest.cc
mallinath@webrtc.org e5995aadd5 Assigning a priority to TURN server list passed to PeerConnection. First entry in the TURN server list will get the highest priotity and so forth.
This priority will be used in calculating the candidate priority generated from the server. This will allow candidate generated from server to have unique priority.

BUG=3223
R=jiayl@webrtc.org, juberti@webrtc.org, pthatcher@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/16549004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@6721 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-07-17 18:23:52 +00:00

2519 lines
100 KiB
C++

/*
* libjingle
* Copyright 2004 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/base/crc32.h"
#include "talk/base/gunit.h"
#include "talk/base/helpers.h"
#include "talk/base/logging.h"
#include "talk/base/natserver.h"
#include "talk/base/natsocketfactory.h"
#include "talk/base/physicalsocketserver.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/socketaddress.h"
#include "talk/base/ssladapter.h"
#include "talk/base/stringutils.h"
#include "talk/base/thread.h"
#include "talk/base/virtualsocketserver.h"
#include "talk/p2p/base/basicpacketsocketfactory.h"
#include "talk/p2p/base/portproxy.h"
#include "talk/p2p/base/relayport.h"
#include "talk/p2p/base/stunport.h"
#include "talk/p2p/base/tcpport.h"
#include "talk/p2p/base/testrelayserver.h"
#include "talk/p2p/base/teststunserver.h"
#include "talk/p2p/base/testturnserver.h"
#include "talk/p2p/base/transport.h"
#include "talk/p2p/base/turnport.h"
using talk_base::AsyncPacketSocket;
using talk_base::ByteBuffer;
using talk_base::NATType;
using talk_base::NAT_OPEN_CONE;
using talk_base::NAT_ADDR_RESTRICTED;
using talk_base::NAT_PORT_RESTRICTED;
using talk_base::NAT_SYMMETRIC;
using talk_base::PacketSocketFactory;
using talk_base::scoped_ptr;
using talk_base::Socket;
using talk_base::SocketAddress;
using namespace cricket;
static const int kTimeout = 1000;
static const SocketAddress kLocalAddr1("192.168.1.2", 0);
static const SocketAddress kLocalAddr2("192.168.1.3", 0);
static const SocketAddress kNatAddr1("77.77.77.77", talk_base::NAT_SERVER_PORT);
static const SocketAddress kNatAddr2("88.88.88.88", talk_base::NAT_SERVER_PORT);
static const SocketAddress kStunAddr("99.99.99.1", STUN_SERVER_PORT);
static const SocketAddress kRelayUdpIntAddr("99.99.99.2", 5000);
static const SocketAddress kRelayUdpExtAddr("99.99.99.3", 5001);
static const SocketAddress kRelayTcpIntAddr("99.99.99.2", 5002);
static const SocketAddress kRelayTcpExtAddr("99.99.99.3", 5003);
static const SocketAddress kRelaySslTcpIntAddr("99.99.99.2", 5004);
static const SocketAddress kRelaySslTcpExtAddr("99.99.99.3", 5005);
static const SocketAddress kTurnUdpIntAddr("99.99.99.4", STUN_SERVER_PORT);
static const SocketAddress kTurnUdpExtAddr("99.99.99.5", 0);
static const RelayCredentials kRelayCredentials("test", "test");
// TODO: Update these when RFC5245 is completely supported.
// Magic value of 30 is from RFC3484, for IPv4 addresses.
static const uint32 kDefaultPrflxPriority = ICE_TYPE_PREFERENCE_PRFLX << 24 |
30 << 8 | (256 - ICE_CANDIDATE_COMPONENT_DEFAULT);
static const int STUN_ERROR_BAD_REQUEST_AS_GICE =
STUN_ERROR_BAD_REQUEST / 256 * 100 + STUN_ERROR_BAD_REQUEST % 256;
static const int STUN_ERROR_UNAUTHORIZED_AS_GICE =
STUN_ERROR_UNAUTHORIZED / 256 * 100 + STUN_ERROR_UNAUTHORIZED % 256;
static const int STUN_ERROR_SERVER_ERROR_AS_GICE =
STUN_ERROR_SERVER_ERROR / 256 * 100 + STUN_ERROR_SERVER_ERROR % 256;
static const int kTiebreaker1 = 11111;
static const int kTiebreaker2 = 22222;
static Candidate GetCandidate(Port* port) {
assert(port->Candidates().size() == 1);
return port->Candidates()[0];
}
static SocketAddress GetAddress(Port* port) {
return GetCandidate(port).address();
}
static IceMessage* CopyStunMessage(const IceMessage* src) {
IceMessage* dst = new IceMessage();
ByteBuffer buf;
src->Write(&buf);
dst->Read(&buf);
return dst;
}
static bool WriteStunMessage(const StunMessage* msg, ByteBuffer* buf) {
buf->Resize(0); // clear out any existing buffer contents
return msg->Write(buf);
}
// Stub port class for testing STUN generation and processing.
class TestPort : public Port {
public:
TestPort(talk_base::Thread* thread, const std::string& type,
talk_base::PacketSocketFactory* factory, talk_base::Network* network,
const talk_base::IPAddress& ip, int min_port, int max_port,
const std::string& username_fragment, const std::string& password)
: Port(thread, type, factory, network, ip,
min_port, max_port, username_fragment, password) {
}
~TestPort() {}
// Expose GetStunMessage so that we can test it.
using cricket::Port::GetStunMessage;
// The last StunMessage that was sent on this Port.
// TODO: Make these const; requires changes to SendXXXXResponse.
ByteBuffer* last_stun_buf() { return last_stun_buf_.get(); }
IceMessage* last_stun_msg() { return last_stun_msg_.get(); }
int last_stun_error_code() {
int code = 0;
if (last_stun_msg_) {
const StunErrorCodeAttribute* error_attr = last_stun_msg_->GetErrorCode();
if (error_attr) {
code = error_attr->code();
}
}
return code;
}
virtual void PrepareAddress() {
talk_base::SocketAddress addr(ip(), min_port());
AddAddress(addr, addr, talk_base::SocketAddress(), "udp", Type(),
ICE_TYPE_PREFERENCE_HOST, true);
}
// Exposed for testing candidate building.
void AddCandidateAddress(const talk_base::SocketAddress& addr) {
AddAddress(addr, addr, talk_base::SocketAddress(), "udp", Type(),
type_preference_, false);
}
void AddCandidateAddress(const talk_base::SocketAddress& addr,
const talk_base::SocketAddress& base_address,
const std::string& type,
int type_preference,
bool final) {
AddAddress(addr, base_address, talk_base::SocketAddress(), "udp", type,
type_preference, final);
}
virtual Connection* CreateConnection(const Candidate& remote_candidate,
CandidateOrigin origin) {
Connection* conn = new ProxyConnection(this, 0, remote_candidate);
AddConnection(conn);
// Set use-candidate attribute flag as this will add USE-CANDIDATE attribute
// in STUN binding requests.
conn->set_use_candidate_attr(true);
return conn;
}
virtual int SendTo(
const void* data, size_t size, const talk_base::SocketAddress& addr,
const talk_base::PacketOptions& options, bool payload) {
if (!payload) {
IceMessage* msg = new IceMessage;
ByteBuffer* buf = new ByteBuffer(static_cast<const char*>(data), size);
ByteBuffer::ReadPosition pos(buf->GetReadPosition());
if (!msg->Read(buf)) {
delete msg;
delete buf;
return -1;
}
buf->SetReadPosition(pos);
last_stun_buf_.reset(buf);
last_stun_msg_.reset(msg);
}
return static_cast<int>(size);
}
virtual int SetOption(talk_base::Socket::Option opt, int value) {
return 0;
}
virtual int GetOption(talk_base::Socket::Option opt, int* value) {
return -1;
}
virtual int GetError() {
return 0;
}
void Reset() {
last_stun_buf_.reset();
last_stun_msg_.reset();
}
void set_type_preference(int type_preference) {
type_preference_ = type_preference;
}
private:
talk_base::scoped_ptr<ByteBuffer> last_stun_buf_;
talk_base::scoped_ptr<IceMessage> last_stun_msg_;
int type_preference_;
};
class TestChannel : public sigslot::has_slots<> {
public:
// Takes ownership of |p1| (but not |p2|).
TestChannel(Port* p1, Port* p2)
: ice_mode_(ICEMODE_FULL), src_(p1), dst_(p2), complete_count_(0),
conn_(NULL), remote_request_(), nominated_(false) {
src_->SignalPortComplete.connect(
this, &TestChannel::OnPortComplete);
src_->SignalUnknownAddress.connect(this, &TestChannel::OnUnknownAddress);
src_->SignalDestroyed.connect(this, &TestChannel::OnSrcPortDestroyed);
}
int complete_count() { return complete_count_; }
Connection* conn() { return conn_; }
const SocketAddress& remote_address() { return remote_address_; }
const std::string remote_fragment() { return remote_frag_; }
void Start() {
src_->PrepareAddress();
}
void CreateConnection() {
conn_ = src_->CreateConnection(GetCandidate(dst_), Port::ORIGIN_MESSAGE);
IceMode remote_ice_mode =
(ice_mode_ == ICEMODE_FULL) ? ICEMODE_LITE : ICEMODE_FULL;
conn_->set_remote_ice_mode(remote_ice_mode);
conn_->set_use_candidate_attr(remote_ice_mode == ICEMODE_FULL);
conn_->SignalStateChange.connect(
this, &TestChannel::OnConnectionStateChange);
}
void OnConnectionStateChange(Connection* conn) {
if (conn->write_state() == Connection::STATE_WRITABLE) {
conn->set_use_candidate_attr(true);
nominated_ = true;
}
}
void AcceptConnection() {
ASSERT_TRUE(remote_request_.get() != NULL);
Candidate c = GetCandidate(dst_);
c.set_address(remote_address_);
conn_ = src_->CreateConnection(c, Port::ORIGIN_MESSAGE);
src_->SendBindingResponse(remote_request_.get(), remote_address_);
remote_request_.reset();
}
void Ping() {
Ping(0);
}
void Ping(uint32 now) {
conn_->Ping(now);
}
void Stop() {
conn_->SignalDestroyed.connect(this, &TestChannel::OnDestroyed);
conn_->Destroy();
}
void OnPortComplete(Port* port) {
complete_count_++;
}
void SetIceMode(IceMode ice_mode) {
ice_mode_ = ice_mode;
}
void OnUnknownAddress(PortInterface* port, const SocketAddress& addr,
ProtocolType proto,
IceMessage* msg, const std::string& rf,
bool /*port_muxed*/) {
ASSERT_EQ(src_.get(), port);
if (!remote_address_.IsNil()) {
ASSERT_EQ(remote_address_, addr);
}
// MI and PRIORITY attribute should be present in ping requests when port
// is in ICEPROTO_RFC5245 mode.
const cricket::StunUInt32Attribute* priority_attr =
msg->GetUInt32(STUN_ATTR_PRIORITY);
const cricket::StunByteStringAttribute* mi_attr =
msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY);
const cricket::StunUInt32Attribute* fingerprint_attr =
msg->GetUInt32(STUN_ATTR_FINGERPRINT);
if (src_->IceProtocol() == cricket::ICEPROTO_RFC5245) {
EXPECT_TRUE(priority_attr != NULL);
EXPECT_TRUE(mi_attr != NULL);
EXPECT_TRUE(fingerprint_attr != NULL);
} else {
EXPECT_TRUE(priority_attr == NULL);
EXPECT_TRUE(mi_attr == NULL);
EXPECT_TRUE(fingerprint_attr == NULL);
}
remote_address_ = addr;
remote_request_.reset(CopyStunMessage(msg));
remote_frag_ = rf;
}
void OnDestroyed(Connection* conn) {
ASSERT_EQ(conn_, conn);
conn_ = NULL;
}
void OnSrcPortDestroyed(PortInterface* port) {
Port* destroyed_src = src_.release();
ASSERT_EQ(destroyed_src, port);
}
bool nominated() const { return nominated_; }
private:
IceMode ice_mode_;
talk_base::scoped_ptr<Port> src_;
Port* dst_;
int complete_count_;
Connection* conn_;
SocketAddress remote_address_;
talk_base::scoped_ptr<StunMessage> remote_request_;
std::string remote_frag_;
bool nominated_;
};
class PortTest : public testing::Test, public sigslot::has_slots<> {
public:
PortTest()
: main_(talk_base::Thread::Current()),
pss_(new talk_base::PhysicalSocketServer),
ss_(new talk_base::VirtualSocketServer(pss_.get())),
ss_scope_(ss_.get()),
network_("unittest", "unittest", talk_base::IPAddress(INADDR_ANY), 32),
socket_factory_(talk_base::Thread::Current()),
nat_factory1_(ss_.get(), kNatAddr1),
nat_factory2_(ss_.get(), kNatAddr2),
nat_socket_factory1_(&nat_factory1_),
nat_socket_factory2_(&nat_factory2_),
stun_server_(main_, kStunAddr),
turn_server_(main_, kTurnUdpIntAddr, kTurnUdpExtAddr),
relay_server_(main_, kRelayUdpIntAddr, kRelayUdpExtAddr,
kRelayTcpIntAddr, kRelayTcpExtAddr,
kRelaySslTcpIntAddr, kRelaySslTcpExtAddr),
username_(talk_base::CreateRandomString(ICE_UFRAG_LENGTH)),
password_(talk_base::CreateRandomString(ICE_PWD_LENGTH)),
ice_protocol_(cricket::ICEPROTO_GOOGLE),
role_conflict_(false),
destroyed_(false) {
network_.AddIP(talk_base::IPAddress(INADDR_ANY));
}
protected:
static void SetUpTestCase() {
talk_base::InitializeSSL();
}
static void TearDownTestCase() {
talk_base::CleanupSSL();
}
void TestLocalToLocal() {
Port* port1 = CreateUdpPort(kLocalAddr1);
Port* port2 = CreateUdpPort(kLocalAddr2);
TestConnectivity("udp", port1, "udp", port2, true, true, true, true);
}
void TestLocalToStun(NATType ntype) {
Port* port1 = CreateUdpPort(kLocalAddr1);
nat_server2_.reset(CreateNatServer(kNatAddr2, ntype));
Port* port2 = CreateStunPort(kLocalAddr2, &nat_socket_factory2_);
TestConnectivity("udp", port1, StunName(ntype), port2,
ntype == NAT_OPEN_CONE, true,
ntype != NAT_SYMMETRIC, true);
}
void TestLocalToRelay(RelayType rtype, ProtocolType proto) {
Port* port1 = CreateUdpPort(kLocalAddr1);
Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_UDP);
TestConnectivity("udp", port1, RelayName(rtype, proto), port2,
rtype == RELAY_GTURN, true, true, true);
}
void TestStunToLocal(NATType ntype) {
nat_server1_.reset(CreateNatServer(kNatAddr1, ntype));
Port* port1 = CreateStunPort(kLocalAddr1, &nat_socket_factory1_);
Port* port2 = CreateUdpPort(kLocalAddr2);
TestConnectivity(StunName(ntype), port1, "udp", port2,
true, ntype != NAT_SYMMETRIC, true, true);
}
void TestStunToStun(NATType ntype1, NATType ntype2) {
nat_server1_.reset(CreateNatServer(kNatAddr1, ntype1));
Port* port1 = CreateStunPort(kLocalAddr1, &nat_socket_factory1_);
nat_server2_.reset(CreateNatServer(kNatAddr2, ntype2));
Port* port2 = CreateStunPort(kLocalAddr2, &nat_socket_factory2_);
TestConnectivity(StunName(ntype1), port1, StunName(ntype2), port2,
ntype2 == NAT_OPEN_CONE,
ntype1 != NAT_SYMMETRIC, ntype2 != NAT_SYMMETRIC,
ntype1 + ntype2 < (NAT_PORT_RESTRICTED + NAT_SYMMETRIC));
}
void TestStunToRelay(NATType ntype, RelayType rtype, ProtocolType proto) {
nat_server1_.reset(CreateNatServer(kNatAddr1, ntype));
Port* port1 = CreateStunPort(kLocalAddr1, &nat_socket_factory1_);
Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_UDP);
TestConnectivity(StunName(ntype), port1, RelayName(rtype, proto), port2,
rtype == RELAY_GTURN, ntype != NAT_SYMMETRIC, true, true);
}
void TestTcpToTcp() {
Port* port1 = CreateTcpPort(kLocalAddr1);
Port* port2 = CreateTcpPort(kLocalAddr2);
TestConnectivity("tcp", port1, "tcp", port2, true, false, true, true);
}
void TestTcpToRelay(RelayType rtype, ProtocolType proto) {
Port* port1 = CreateTcpPort(kLocalAddr1);
Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_TCP);
TestConnectivity("tcp", port1, RelayName(rtype, proto), port2,
rtype == RELAY_GTURN, false, true, true);
}
void TestSslTcpToRelay(RelayType rtype, ProtocolType proto) {
Port* port1 = CreateTcpPort(kLocalAddr1);
Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_SSLTCP);
TestConnectivity("ssltcp", port1, RelayName(rtype, proto), port2,
rtype == RELAY_GTURN, false, true, true);
}
// helpers for above functions
UDPPort* CreateUdpPort(const SocketAddress& addr) {
return CreateUdpPort(addr, &socket_factory_);
}
UDPPort* CreateUdpPort(const SocketAddress& addr,
PacketSocketFactory* socket_factory) {
UDPPort* port = UDPPort::Create(main_, socket_factory, &network_,
addr.ipaddr(), 0, 0, username_, password_);
port->SetIceProtocolType(ice_protocol_);
return port;
}
TCPPort* CreateTcpPort(const SocketAddress& addr) {
TCPPort* port = CreateTcpPort(addr, &socket_factory_);
port->SetIceProtocolType(ice_protocol_);
return port;
}
TCPPort* CreateTcpPort(const SocketAddress& addr,
PacketSocketFactory* socket_factory) {
TCPPort* port = TCPPort::Create(main_, socket_factory, &network_,
addr.ipaddr(), 0, 0, username_, password_,
true);
port->SetIceProtocolType(ice_protocol_);
return port;
}
StunPort* CreateStunPort(const SocketAddress& addr,
talk_base::PacketSocketFactory* factory) {
StunPort* port = StunPort::Create(main_, factory, &network_,
addr.ipaddr(), 0, 0,
username_, password_, kStunAddr);
port->SetIceProtocolType(ice_protocol_);
return port;
}
Port* CreateRelayPort(const SocketAddress& addr, RelayType rtype,
ProtocolType int_proto, ProtocolType ext_proto) {
if (rtype == RELAY_TURN) {
return CreateTurnPort(addr, &socket_factory_, int_proto, ext_proto);
} else {
return CreateGturnPort(addr, int_proto, ext_proto);
}
}
TurnPort* CreateTurnPort(const SocketAddress& addr,
PacketSocketFactory* socket_factory,
ProtocolType int_proto, ProtocolType ext_proto) {
return CreateTurnPort(addr, socket_factory,
int_proto, ext_proto, kTurnUdpIntAddr);
}
TurnPort* CreateTurnPort(const SocketAddress& addr,
PacketSocketFactory* socket_factory,
ProtocolType int_proto, ProtocolType ext_proto,
const talk_base::SocketAddress& server_addr) {
TurnPort* port = TurnPort::Create(main_, socket_factory, &network_,
addr.ipaddr(), 0, 0,
username_, password_, ProtocolAddress(
server_addr, PROTO_UDP),
kRelayCredentials, 0);
port->SetIceProtocolType(ice_protocol_);
return port;
}
RelayPort* CreateGturnPort(const SocketAddress& addr,
ProtocolType int_proto, ProtocolType ext_proto) {
RelayPort* port = CreateGturnPort(addr);
SocketAddress addrs[] =
{ kRelayUdpIntAddr, kRelayTcpIntAddr, kRelaySslTcpIntAddr };
port->AddServerAddress(ProtocolAddress(addrs[int_proto], int_proto));
return port;
}
RelayPort* CreateGturnPort(const SocketAddress& addr) {
RelayPort* port = RelayPort::Create(main_, &socket_factory_, &network_,
addr.ipaddr(), 0, 0,
username_, password_);
// TODO: Add an external address for ext_proto, so that the
// other side can connect to this port using a non-UDP protocol.
port->SetIceProtocolType(ice_protocol_);
return port;
}
talk_base::NATServer* CreateNatServer(const SocketAddress& addr,
talk_base::NATType type) {
return new talk_base::NATServer(type, ss_.get(), addr, ss_.get(), addr);
}
static const char* StunName(NATType type) {
switch (type) {
case NAT_OPEN_CONE: return "stun(open cone)";
case NAT_ADDR_RESTRICTED: return "stun(addr restricted)";
case NAT_PORT_RESTRICTED: return "stun(port restricted)";
case NAT_SYMMETRIC: return "stun(symmetric)";
default: return "stun(?)";
}
}
static const char* RelayName(RelayType type, ProtocolType proto) {
if (type == RELAY_TURN) {
switch (proto) {
case PROTO_UDP: return "turn(udp)";
case PROTO_TCP: return "turn(tcp)";
case PROTO_SSLTCP: return "turn(ssltcp)";
default: return "turn(?)";
}
} else {
switch (proto) {
case PROTO_UDP: return "gturn(udp)";
case PROTO_TCP: return "gturn(tcp)";
case PROTO_SSLTCP: return "gturn(ssltcp)";
default: return "gturn(?)";
}
}
}
void TestCrossFamilyPorts(int type);
// This does all the work and then deletes |port1| and |port2|.
void TestConnectivity(const char* name1, Port* port1,
const char* name2, Port* port2,
bool accept, bool same_addr1,
bool same_addr2, bool possible);
// This connects and disconnects the provided channels in the same sequence as
// TestConnectivity with all options set to |true|. It does not delete either
// channel.
void ConnectAndDisconnectChannels(TestChannel* ch1, TestChannel* ch2);
void SetIceProtocolType(cricket::IceProtocolType protocol) {
ice_protocol_ = protocol;
}
IceMessage* CreateStunMessage(int type) {
IceMessage* msg = new IceMessage();
msg->SetType(type);
msg->SetTransactionID("TESTTESTTEST");
return msg;
}
IceMessage* CreateStunMessageWithUsername(int type,
const std::string& username) {
IceMessage* msg = CreateStunMessage(type);
msg->AddAttribute(
new StunByteStringAttribute(STUN_ATTR_USERNAME, username));
return msg;
}
TestPort* CreateTestPort(const talk_base::SocketAddress& addr,
const std::string& username,
const std::string& password) {
TestPort* port = new TestPort(main_, "test", &socket_factory_, &network_,
addr.ipaddr(), 0, 0, username, password);
port->SignalRoleConflict.connect(this, &PortTest::OnRoleConflict);
return port;
}
TestPort* CreateTestPort(const talk_base::SocketAddress& addr,
const std::string& username,
const std::string& password,
cricket::IceProtocolType type,
cricket::IceRole role,
int tiebreaker) {
TestPort* port = CreateTestPort(addr, username, password);
port->SetIceProtocolType(type);
port->SetIceRole(role);
port->SetIceTiebreaker(tiebreaker);
return port;
}
void OnRoleConflict(PortInterface* port) {
role_conflict_ = true;
}
bool role_conflict() const { return role_conflict_; }
void ConnectToSignalDestroyed(PortInterface* port) {
port->SignalDestroyed.connect(this, &PortTest::OnDestroyed);
}
void OnDestroyed(PortInterface* port) {
destroyed_ = true;
}
bool destroyed() const { return destroyed_; }
talk_base::BasicPacketSocketFactory* nat_socket_factory1() {
return &nat_socket_factory1_;
}
private:
talk_base::Thread* main_;
talk_base::scoped_ptr<talk_base::PhysicalSocketServer> pss_;
talk_base::scoped_ptr<talk_base::VirtualSocketServer> ss_;
talk_base::SocketServerScope ss_scope_;
talk_base::Network network_;
talk_base::BasicPacketSocketFactory socket_factory_;
talk_base::scoped_ptr<talk_base::NATServer> nat_server1_;
talk_base::scoped_ptr<talk_base::NATServer> nat_server2_;
talk_base::NATSocketFactory nat_factory1_;
talk_base::NATSocketFactory nat_factory2_;
talk_base::BasicPacketSocketFactory nat_socket_factory1_;
talk_base::BasicPacketSocketFactory nat_socket_factory2_;
TestStunServer stun_server_;
TestTurnServer turn_server_;
TestRelayServer relay_server_;
std::string username_;
std::string password_;
cricket::IceProtocolType ice_protocol_;
bool role_conflict_;
bool destroyed_;
};
void PortTest::TestConnectivity(const char* name1, Port* port1,
const char* name2, Port* port2,
bool accept, bool same_addr1,
bool same_addr2, bool possible) {
LOG(LS_INFO) << "Test: " << name1 << " to " << name2 << ": ";
port1->set_component(cricket::ICE_CANDIDATE_COMPONENT_DEFAULT);
port2->set_component(cricket::ICE_CANDIDATE_COMPONENT_DEFAULT);
// Set up channels and ensure both ports will be deleted.
TestChannel ch1(port1, port2);
TestChannel ch2(port2, port1);
EXPECT_EQ(0, ch1.complete_count());
EXPECT_EQ(0, ch2.complete_count());
// Acquire addresses.
ch1.Start();
ch2.Start();
ASSERT_EQ_WAIT(1, ch1.complete_count(), kTimeout);
ASSERT_EQ_WAIT(1, ch2.complete_count(), kTimeout);
// Send a ping from src to dst. This may or may not make it.
ch1.CreateConnection();
ASSERT_TRUE(ch1.conn() != NULL);
EXPECT_TRUE_WAIT(ch1.conn()->connected(), kTimeout); // for TCP connect
ch1.Ping();
WAIT(!ch2.remote_address().IsNil(), kTimeout);
if (accept) {
// We are able to send a ping from src to dst. This is the case when
// sending to UDP ports and cone NATs.
EXPECT_TRUE(ch1.remote_address().IsNil());
EXPECT_EQ(ch2.remote_fragment(), port1->username_fragment());
// Ensure the ping came from the same address used for src.
// This is the case unless the source NAT was symmetric.
if (same_addr1) EXPECT_EQ(ch2.remote_address(), GetAddress(port1));
EXPECT_TRUE(same_addr2);
// Send a ping from dst to src.
ch2.AcceptConnection();
ASSERT_TRUE(ch2.conn() != NULL);
ch2.Ping();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch2.conn()->write_state(),
kTimeout);
} else {
// We can't send a ping from src to dst, so flip it around. This will happen
// when the destination NAT is addr/port restricted or symmetric.
EXPECT_TRUE(ch1.remote_address().IsNil());
EXPECT_TRUE(ch2.remote_address().IsNil());
// Send a ping from dst to src. Again, this may or may not make it.
ch2.CreateConnection();
ASSERT_TRUE(ch2.conn() != NULL);
ch2.Ping();
WAIT(ch2.conn()->write_state() == Connection::STATE_WRITABLE, kTimeout);
if (same_addr1 && same_addr2) {
// The new ping got back to the source.
EXPECT_EQ(Connection::STATE_READABLE, ch1.conn()->read_state());
EXPECT_EQ(Connection::STATE_WRITABLE, ch2.conn()->write_state());
// First connection may not be writable if the first ping did not get
// through. So we will have to do another.
if (ch1.conn()->write_state() == Connection::STATE_WRITE_INIT) {
ch1.Ping();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch1.conn()->write_state(),
kTimeout);
}
} else if (!same_addr1 && possible) {
// The new ping went to the candidate address, but that address was bad.
// This will happen when the source NAT is symmetric.
EXPECT_TRUE(ch1.remote_address().IsNil());
EXPECT_TRUE(ch2.remote_address().IsNil());
// However, since we have now sent a ping to the source IP, we should be
// able to get a ping from it. This gives us the real source address.
ch1.Ping();
EXPECT_TRUE_WAIT(!ch2.remote_address().IsNil(), kTimeout);
EXPECT_EQ(Connection::STATE_READ_INIT, ch2.conn()->read_state());
EXPECT_TRUE(ch1.remote_address().IsNil());
// Pick up the actual address and establish the connection.
ch2.AcceptConnection();
ASSERT_TRUE(ch2.conn() != NULL);
ch2.Ping();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch2.conn()->write_state(),
kTimeout);
} else if (!same_addr2 && possible) {
// The new ping came in, but from an unexpected address. This will happen
// when the destination NAT is symmetric.
EXPECT_FALSE(ch1.remote_address().IsNil());
EXPECT_EQ(Connection::STATE_READ_INIT, ch1.conn()->read_state());
// Update our address and complete the connection.
ch1.AcceptConnection();
ch1.Ping();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch1.conn()->write_state(),
kTimeout);
} else { // (!possible)
// There should be s no way for the pings to reach each other. Check it.
EXPECT_TRUE(ch1.remote_address().IsNil());
EXPECT_TRUE(ch2.remote_address().IsNil());
ch1.Ping();
WAIT(!ch2.remote_address().IsNil(), kTimeout);
EXPECT_TRUE(ch1.remote_address().IsNil());
EXPECT_TRUE(ch2.remote_address().IsNil());
}
}
// Everything should be good, unless we know the situation is impossible.
ASSERT_TRUE(ch1.conn() != NULL);
ASSERT_TRUE(ch2.conn() != NULL);
if (possible) {
EXPECT_EQ(Connection::STATE_READABLE, ch1.conn()->read_state());
EXPECT_EQ(Connection::STATE_WRITABLE, ch1.conn()->write_state());
EXPECT_EQ(Connection::STATE_READABLE, ch2.conn()->read_state());
EXPECT_EQ(Connection::STATE_WRITABLE, ch2.conn()->write_state());
} else {
EXPECT_NE(Connection::STATE_READABLE, ch1.conn()->read_state());
EXPECT_NE(Connection::STATE_WRITABLE, ch1.conn()->write_state());
EXPECT_NE(Connection::STATE_READABLE, ch2.conn()->read_state());
EXPECT_NE(Connection::STATE_WRITABLE, ch2.conn()->write_state());
}
// Tear down and ensure that goes smoothly.
ch1.Stop();
ch2.Stop();
EXPECT_TRUE_WAIT(ch1.conn() == NULL, kTimeout);
EXPECT_TRUE_WAIT(ch2.conn() == NULL, kTimeout);
}
void PortTest::ConnectAndDisconnectChannels(TestChannel* ch1,
TestChannel* ch2) {
// Acquire addresses.
ch1->Start();
ch2->Start();
// Send a ping from src to dst.
ch1->CreateConnection();
EXPECT_TRUE_WAIT(ch1->conn()->connected(), kTimeout); // for TCP connect
ch1->Ping();
WAIT(!ch2->remote_address().IsNil(), kTimeout);
// Send a ping from dst to src.
ch2->AcceptConnection();
ch2->Ping();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch2->conn()->write_state(),
kTimeout);
// Destroy the connections.
ch1->Stop();
ch2->Stop();
}
class FakePacketSocketFactory : public talk_base::PacketSocketFactory {
public:
FakePacketSocketFactory()
: next_udp_socket_(NULL),
next_server_tcp_socket_(NULL),
next_client_tcp_socket_(NULL) {
}
virtual ~FakePacketSocketFactory() { }
virtual AsyncPacketSocket* CreateUdpSocket(
const SocketAddress& address, int min_port, int max_port) {
EXPECT_TRUE(next_udp_socket_ != NULL);
AsyncPacketSocket* result = next_udp_socket_;
next_udp_socket_ = NULL;
return result;
}
virtual AsyncPacketSocket* CreateServerTcpSocket(
const SocketAddress& local_address, int min_port, int max_port,
int opts) {
EXPECT_TRUE(next_server_tcp_socket_ != NULL);
AsyncPacketSocket* result = next_server_tcp_socket_;
next_server_tcp_socket_ = NULL;
return result;
}
// TODO: |proxy_info| and |user_agent| should be set
// per-factory and not when socket is created.
virtual AsyncPacketSocket* CreateClientTcpSocket(
const SocketAddress& local_address, const SocketAddress& remote_address,
const talk_base::ProxyInfo& proxy_info,
const std::string& user_agent, int opts) {
EXPECT_TRUE(next_client_tcp_socket_ != NULL);
AsyncPacketSocket* result = next_client_tcp_socket_;
next_client_tcp_socket_ = NULL;
return result;
}
void set_next_udp_socket(AsyncPacketSocket* next_udp_socket) {
next_udp_socket_ = next_udp_socket;
}
void set_next_server_tcp_socket(AsyncPacketSocket* next_server_tcp_socket) {
next_server_tcp_socket_ = next_server_tcp_socket;
}
void set_next_client_tcp_socket(AsyncPacketSocket* next_client_tcp_socket) {
next_client_tcp_socket_ = next_client_tcp_socket;
}
talk_base::AsyncResolverInterface* CreateAsyncResolver() {
return NULL;
}
private:
AsyncPacketSocket* next_udp_socket_;
AsyncPacketSocket* next_server_tcp_socket_;
AsyncPacketSocket* next_client_tcp_socket_;
};
class FakeAsyncPacketSocket : public AsyncPacketSocket {
public:
// Returns current local address. Address may be set to NULL if the
// socket is not bound yet (GetState() returns STATE_BINDING).
virtual SocketAddress GetLocalAddress() const {
return SocketAddress();
}
// Returns remote address. Returns zeroes if this is not a client TCP socket.
virtual SocketAddress GetRemoteAddress() const {
return SocketAddress();
}
// Send a packet.
virtual int Send(const void *pv, size_t cb,
const talk_base::PacketOptions& options) {
return static_cast<int>(cb);
}
virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr,
const talk_base::PacketOptions& options) {
return static_cast<int>(cb);
}
virtual int Close() {
return 0;
}
virtual State GetState() const { return state_; }
virtual int GetOption(Socket::Option opt, int* value) { return 0; }
virtual int SetOption(Socket::Option opt, int value) { return 0; }
virtual int GetError() const { return 0; }
virtual void SetError(int error) { }
void set_state(State state) { state_ = state; }
private:
State state_;
};
// Local -> XXXX
TEST_F(PortTest, TestLocalToLocal) {
TestLocalToLocal();
}
TEST_F(PortTest, TestLocalToConeNat) {
TestLocalToStun(NAT_OPEN_CONE);
}
TEST_F(PortTest, TestLocalToARNat) {
TestLocalToStun(NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestLocalToPRNat) {
TestLocalToStun(NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestLocalToSymNat) {
TestLocalToStun(NAT_SYMMETRIC);
}
// Flaky: https://code.google.com/p/webrtc/issues/detail?id=3316.
TEST_F(PortTest, DISABLED_TestLocalToTurn) {
TestLocalToRelay(RELAY_TURN, PROTO_UDP);
}
TEST_F(PortTest, TestLocalToGturn) {
TestLocalToRelay(RELAY_GTURN, PROTO_UDP);
}
TEST_F(PortTest, TestLocalToTcpGturn) {
TestLocalToRelay(RELAY_GTURN, PROTO_TCP);
}
TEST_F(PortTest, TestLocalToSslTcpGturn) {
TestLocalToRelay(RELAY_GTURN, PROTO_SSLTCP);
}
// Cone NAT -> XXXX
TEST_F(PortTest, TestConeNatToLocal) {
TestStunToLocal(NAT_OPEN_CONE);
}
TEST_F(PortTest, TestConeNatToConeNat) {
TestStunToStun(NAT_OPEN_CONE, NAT_OPEN_CONE);
}
TEST_F(PortTest, TestConeNatToARNat) {
TestStunToStun(NAT_OPEN_CONE, NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestConeNatToPRNat) {
TestStunToStun(NAT_OPEN_CONE, NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestConeNatToSymNat) {
TestStunToStun(NAT_OPEN_CONE, NAT_SYMMETRIC);
}
TEST_F(PortTest, TestConeNatToTurn) {
TestStunToRelay(NAT_OPEN_CONE, RELAY_TURN, PROTO_UDP);
}
TEST_F(PortTest, TestConeNatToGturn) {
TestStunToRelay(NAT_OPEN_CONE, RELAY_GTURN, PROTO_UDP);
}
TEST_F(PortTest, TestConeNatToTcpGturn) {
TestStunToRelay(NAT_OPEN_CONE, RELAY_GTURN, PROTO_TCP);
}
// Address-restricted NAT -> XXXX
TEST_F(PortTest, TestARNatToLocal) {
TestStunToLocal(NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestARNatToConeNat) {
TestStunToStun(NAT_ADDR_RESTRICTED, NAT_OPEN_CONE);
}
TEST_F(PortTest, TestARNatToARNat) {
TestStunToStun(NAT_ADDR_RESTRICTED, NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestARNatToPRNat) {
TestStunToStun(NAT_ADDR_RESTRICTED, NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestARNatToSymNat) {
TestStunToStun(NAT_ADDR_RESTRICTED, NAT_SYMMETRIC);
}
TEST_F(PortTest, TestARNatToTurn) {
TestStunToRelay(NAT_ADDR_RESTRICTED, RELAY_TURN, PROTO_UDP);
}
TEST_F(PortTest, TestARNatToGturn) {
TestStunToRelay(NAT_ADDR_RESTRICTED, RELAY_GTURN, PROTO_UDP);
}
TEST_F(PortTest, TestARNATNatToTcpGturn) {
TestStunToRelay(NAT_ADDR_RESTRICTED, RELAY_GTURN, PROTO_TCP);
}
// Port-restricted NAT -> XXXX
TEST_F(PortTest, TestPRNatToLocal) {
TestStunToLocal(NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestPRNatToConeNat) {
TestStunToStun(NAT_PORT_RESTRICTED, NAT_OPEN_CONE);
}
TEST_F(PortTest, TestPRNatToARNat) {
TestStunToStun(NAT_PORT_RESTRICTED, NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestPRNatToPRNat) {
TestStunToStun(NAT_PORT_RESTRICTED, NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestPRNatToSymNat) {
// Will "fail"
TestStunToStun(NAT_PORT_RESTRICTED, NAT_SYMMETRIC);
}
TEST_F(PortTest, TestPRNatToTurn) {
TestStunToRelay(NAT_PORT_RESTRICTED, RELAY_TURN, PROTO_UDP);
}
TEST_F(PortTest, TestPRNatToGturn) {
TestStunToRelay(NAT_PORT_RESTRICTED, RELAY_GTURN, PROTO_UDP);
}
TEST_F(PortTest, TestPRNatToTcpGturn) {
TestStunToRelay(NAT_PORT_RESTRICTED, RELAY_GTURN, PROTO_TCP);
}
// Symmetric NAT -> XXXX
TEST_F(PortTest, TestSymNatToLocal) {
TestStunToLocal(NAT_SYMMETRIC);
}
TEST_F(PortTest, TestSymNatToConeNat) {
TestStunToStun(NAT_SYMMETRIC, NAT_OPEN_CONE);
}
TEST_F(PortTest, TestSymNatToARNat) {
TestStunToStun(NAT_SYMMETRIC, NAT_ADDR_RESTRICTED);
}
TEST_F(PortTest, TestSymNatToPRNat) {
// Will "fail"
TestStunToStun(NAT_SYMMETRIC, NAT_PORT_RESTRICTED);
}
TEST_F(PortTest, TestSymNatToSymNat) {
// Will "fail"
TestStunToStun(NAT_SYMMETRIC, NAT_SYMMETRIC);
}
TEST_F(PortTest, TestSymNatToTurn) {
TestStunToRelay(NAT_SYMMETRIC, RELAY_TURN, PROTO_UDP);
}
TEST_F(PortTest, TestSymNatToGturn) {
TestStunToRelay(NAT_SYMMETRIC, RELAY_GTURN, PROTO_UDP);
}
TEST_F(PortTest, TestSymNatToTcpGturn) {
TestStunToRelay(NAT_SYMMETRIC, RELAY_GTURN, PROTO_TCP);
}
// Outbound TCP -> XXXX
TEST_F(PortTest, TestTcpToTcp) {
TestTcpToTcp();
}
/* TODO: Enable these once testrelayserver can accept external TCP.
TEST_F(PortTest, TestTcpToTcpRelay) {
TestTcpToRelay(PROTO_TCP);
}
TEST_F(PortTest, TestTcpToSslTcpRelay) {
TestTcpToRelay(PROTO_SSLTCP);
}
*/
// Outbound SSLTCP -> XXXX
/* TODO: Enable these once testrelayserver can accept external SSL.
TEST_F(PortTest, TestSslTcpToTcpRelay) {
TestSslTcpToRelay(PROTO_TCP);
}
TEST_F(PortTest, TestSslTcpToSslTcpRelay) {
TestSslTcpToRelay(PROTO_SSLTCP);
}
*/
// This test case verifies standard ICE features in STUN messages. Currently it
// verifies Message Integrity attribute in STUN messages and username in STUN
// binding request will have colon (":") between remote and local username.
TEST_F(PortTest, TestLocalToLocalAsIce) {
SetIceProtocolType(cricket::ICEPROTO_RFC5245);
UDPPort* port1 = CreateUdpPort(kLocalAddr1);
port1->SetIceRole(cricket::ICEROLE_CONTROLLING);
port1->SetIceTiebreaker(kTiebreaker1);
ASSERT_EQ(cricket::ICEPROTO_RFC5245, port1->IceProtocol());
UDPPort* port2 = CreateUdpPort(kLocalAddr2);
port2->SetIceRole(cricket::ICEROLE_CONTROLLED);
port2->SetIceTiebreaker(kTiebreaker2);
ASSERT_EQ(cricket::ICEPROTO_RFC5245, port2->IceProtocol());
// Same parameters as TestLocalToLocal above.
TestConnectivity("udp", port1, "udp", port2, true, true, true, true);
}
// This test is trying to validate a successful and failure scenario in a
// loopback test when protocol is RFC5245. For success IceTiebreaker, username
// should remain equal to the request generated by the port and role of port
// must be in controlling.
TEST_F(PortTest, TestLoopbackCallAsIce) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
lport->SetIceProtocolType(ICEPROTO_RFC5245);
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
lport->SetIceTiebreaker(kTiebreaker1);
lport->PrepareAddress();
ASSERT_FALSE(lport->Candidates().empty());
Connection* conn = lport->CreateConnection(lport->Candidates()[0],
Port::ORIGIN_MESSAGE);
conn->Ping(0);
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
IceMessage* msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
conn->OnReadPacket(lport->last_stun_buf()->Data(),
lport->last_stun_buf()->Length(),
talk_base::PacketTime());
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_RESPONSE, msg->type());
// If the tiebreaker value is different from port, we expect a error
// response.
lport->Reset();
lport->AddCandidateAddress(kLocalAddr2);
// Creating a different connection as |conn| is in STATE_READABLE.
Connection* conn1 = lport->CreateConnection(lport->Candidates()[1],
Port::ORIGIN_MESSAGE);
conn1->Ping(0);
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
talk_base::scoped_ptr<IceMessage> modified_req(
CreateStunMessage(STUN_BINDING_REQUEST));
const StunByteStringAttribute* username_attr = msg->GetByteString(
STUN_ATTR_USERNAME);
modified_req->AddAttribute(new StunByteStringAttribute(
STUN_ATTR_USERNAME, username_attr->GetString()));
// To make sure we receive error response, adding tiebreaker less than
// what's present in request.
modified_req->AddAttribute(new StunUInt64Attribute(
STUN_ATTR_ICE_CONTROLLING, kTiebreaker1 - 1));
modified_req->AddMessageIntegrity("lpass");
modified_req->AddFingerprint();
lport->Reset();
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
WriteStunMessage(modified_req.get(), buf.get());
conn1->OnReadPacket(buf->Data(), buf->Length(), talk_base::PacketTime());
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_ERROR_RESPONSE, msg->type());
}
// This test verifies role conflict signal is received when there is
// conflict in the role. In this case both ports are in controlling and
// |rport| has higher tiebreaker value than |lport|. Since |lport| has lower
// value of tiebreaker, when it receives ping request from |rport| it will
// send role conflict signal.
TEST_F(PortTest, TestIceRoleConflict) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
lport->SetIceProtocolType(ICEPROTO_RFC5245);
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
lport->SetIceTiebreaker(kTiebreaker1);
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
rport->SetIceProtocolType(ICEPROTO_RFC5245);
rport->SetIceRole(cricket::ICEROLE_CONTROLLING);
rport->SetIceTiebreaker(kTiebreaker2);
lport->PrepareAddress();
rport->PrepareAddress();
ASSERT_FALSE(lport->Candidates().empty());
ASSERT_FALSE(rport->Candidates().empty());
Connection* lconn = lport->CreateConnection(rport->Candidates()[0],
Port::ORIGIN_MESSAGE);
Connection* rconn = rport->CreateConnection(lport->Candidates()[0],
Port::ORIGIN_MESSAGE);
rconn->Ping(0);
ASSERT_TRUE_WAIT(rport->last_stun_msg() != NULL, 1000);
IceMessage* msg = rport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
// Send rport binding request to lport.
lconn->OnReadPacket(rport->last_stun_buf()->Data(),
rport->last_stun_buf()->Length(),
talk_base::PacketTime());
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
EXPECT_EQ(STUN_BINDING_RESPONSE, lport->last_stun_msg()->type());
EXPECT_TRUE(role_conflict());
}
TEST_F(PortTest, TestTcpNoDelay) {
TCPPort* port1 = CreateTcpPort(kLocalAddr1);
int option_value = -1;
int success = port1->GetOption(talk_base::Socket::OPT_NODELAY,
&option_value);
ASSERT_EQ(0, success); // GetOption() should complete successfully w/ 0
ASSERT_EQ(1, option_value);
delete port1;
}
TEST_F(PortTest, TestDelayedBindingUdp) {
FakeAsyncPacketSocket *socket = new FakeAsyncPacketSocket();
FakePacketSocketFactory socket_factory;
socket_factory.set_next_udp_socket(socket);
scoped_ptr<UDPPort> port(
CreateUdpPort(kLocalAddr1, &socket_factory));
socket->set_state(AsyncPacketSocket::STATE_BINDING);
port->PrepareAddress();
EXPECT_EQ(0U, port->Candidates().size());
socket->SignalAddressReady(socket, kLocalAddr2);
EXPECT_EQ(1U, port->Candidates().size());
}
TEST_F(PortTest, TestDelayedBindingTcp) {
FakeAsyncPacketSocket *socket = new FakeAsyncPacketSocket();
FakePacketSocketFactory socket_factory;
socket_factory.set_next_server_tcp_socket(socket);
scoped_ptr<TCPPort> port(
CreateTcpPort(kLocalAddr1, &socket_factory));
socket->set_state(AsyncPacketSocket::STATE_BINDING);
port->PrepareAddress();
EXPECT_EQ(0U, port->Candidates().size());
socket->SignalAddressReady(socket, kLocalAddr2);
EXPECT_EQ(1U, port->Candidates().size());
}
void PortTest::TestCrossFamilyPorts(int type) {
FakePacketSocketFactory factory;
scoped_ptr<Port> ports[4];
SocketAddress addresses[4] = {SocketAddress("192.168.1.3", 0),
SocketAddress("192.168.1.4", 0),
SocketAddress("2001:db8::1", 0),
SocketAddress("2001:db8::2", 0)};
for (int i = 0; i < 4; i++) {
FakeAsyncPacketSocket *socket = new FakeAsyncPacketSocket();
if (type == SOCK_DGRAM) {
factory.set_next_udp_socket(socket);
ports[i].reset(CreateUdpPort(addresses[i], &factory));
} else if (type == SOCK_STREAM) {
factory.set_next_server_tcp_socket(socket);
ports[i].reset(CreateTcpPort(addresses[i], &factory));
}
socket->set_state(AsyncPacketSocket::STATE_BINDING);
socket->SignalAddressReady(socket, addresses[i]);
ports[i]->PrepareAddress();
}
// IPv4 Port, connects to IPv6 candidate and then to IPv4 candidate.
if (type == SOCK_STREAM) {
FakeAsyncPacketSocket* clientsocket = new FakeAsyncPacketSocket();
factory.set_next_client_tcp_socket(clientsocket);
}
Connection* c = ports[0]->CreateConnection(GetCandidate(ports[2].get()),
Port::ORIGIN_MESSAGE);
EXPECT_TRUE(NULL == c);
EXPECT_EQ(0U, ports[0]->connections().size());
c = ports[0]->CreateConnection(GetCandidate(ports[1].get()),
Port::ORIGIN_MESSAGE);
EXPECT_FALSE(NULL == c);
EXPECT_EQ(1U, ports[0]->connections().size());
// IPv6 Port, connects to IPv4 candidate and to IPv6 candidate.
if (type == SOCK_STREAM) {
FakeAsyncPacketSocket* clientsocket = new FakeAsyncPacketSocket();
factory.set_next_client_tcp_socket(clientsocket);
}
c = ports[2]->CreateConnection(GetCandidate(ports[0].get()),
Port::ORIGIN_MESSAGE);
EXPECT_TRUE(NULL == c);
EXPECT_EQ(0U, ports[2]->connections().size());
c = ports[2]->CreateConnection(GetCandidate(ports[3].get()),
Port::ORIGIN_MESSAGE);
EXPECT_FALSE(NULL == c);
EXPECT_EQ(1U, ports[2]->connections().size());
}
TEST_F(PortTest, TestSkipCrossFamilyTcp) {
TestCrossFamilyPorts(SOCK_STREAM);
}
TEST_F(PortTest, TestSkipCrossFamilyUdp) {
TestCrossFamilyPorts(SOCK_DGRAM);
}
// This test verifies DSCP value set through SetOption interface can be
// get through DefaultDscpValue.
TEST_F(PortTest, TestDefaultDscpValue) {
int dscp;
talk_base::scoped_ptr<UDPPort> udpport(CreateUdpPort(kLocalAddr1));
EXPECT_EQ(0, udpport->SetOption(talk_base::Socket::OPT_DSCP,
talk_base::DSCP_CS6));
EXPECT_EQ(0, udpport->GetOption(talk_base::Socket::OPT_DSCP, &dscp));
talk_base::scoped_ptr<TCPPort> tcpport(CreateTcpPort(kLocalAddr1));
EXPECT_EQ(0, tcpport->SetOption(talk_base::Socket::OPT_DSCP,
talk_base::DSCP_AF31));
EXPECT_EQ(0, tcpport->GetOption(talk_base::Socket::OPT_DSCP, &dscp));
EXPECT_EQ(talk_base::DSCP_AF31, dscp);
talk_base::scoped_ptr<StunPort> stunport(
CreateStunPort(kLocalAddr1, nat_socket_factory1()));
EXPECT_EQ(0, stunport->SetOption(talk_base::Socket::OPT_DSCP,
talk_base::DSCP_AF41));
EXPECT_EQ(0, stunport->GetOption(talk_base::Socket::OPT_DSCP, &dscp));
EXPECT_EQ(talk_base::DSCP_AF41, dscp);
talk_base::scoped_ptr<TurnPort> turnport1(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP));
// Socket is created in PrepareAddress.
turnport1->PrepareAddress();
EXPECT_EQ(0, turnport1->SetOption(talk_base::Socket::OPT_DSCP,
talk_base::DSCP_CS7));
EXPECT_EQ(0, turnport1->GetOption(talk_base::Socket::OPT_DSCP, &dscp));
EXPECT_EQ(talk_base::DSCP_CS7, dscp);
// This will verify correct value returned without the socket.
talk_base::scoped_ptr<TurnPort> turnport2(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP));
EXPECT_EQ(0, turnport2->SetOption(talk_base::Socket::OPT_DSCP,
talk_base::DSCP_CS6));
EXPECT_EQ(0, turnport2->GetOption(talk_base::Socket::OPT_DSCP, &dscp));
EXPECT_EQ(talk_base::DSCP_CS6, dscp);
}
// Test sending STUN messages in GICE format.
TEST_F(PortTest, TestSendStunMessageAsGice) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
lport->SetIceProtocolType(ICEPROTO_GOOGLE);
rport->SetIceProtocolType(ICEPROTO_GOOGLE);
// Send a fake ping from lport to rport.
lport->PrepareAddress();
rport->PrepareAddress();
ASSERT_FALSE(rport->Candidates().empty());
Connection* conn = lport->CreateConnection(rport->Candidates()[0],
Port::ORIGIN_MESSAGE);
rport->CreateConnection(lport->Candidates()[0], Port::ORIGIN_MESSAGE);
conn->Ping(0);
// Check that it's a proper BINDING-REQUEST.
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
IceMessage* msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
EXPECT_FALSE(msg->IsLegacy());
const StunByteStringAttribute* username_attr = msg->GetByteString(
STUN_ATTR_USERNAME);
ASSERT_TRUE(username_attr != NULL);
EXPECT_EQ("rfraglfrag", username_attr->GetString());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_PRIORITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_FINGERPRINT) == NULL);
// Save a copy of the BINDING-REQUEST for use below.
talk_base::scoped_ptr<IceMessage> request(CopyStunMessage(msg));
// Respond with a BINDING-RESPONSE.
rport->SendBindingResponse(request.get(), lport->Candidates()[0].address());
msg = rport->last_stun_msg();
ASSERT_TRUE(msg != NULL);
EXPECT_EQ(STUN_BINDING_RESPONSE, msg->type());
EXPECT_FALSE(msg->IsLegacy());
username_attr = msg->GetByteString(STUN_ATTR_USERNAME);
ASSERT_TRUE(username_attr != NULL); // GICE has a username in the response.
EXPECT_EQ("rfraglfrag", username_attr->GetString());
const StunAddressAttribute* addr_attr = msg->GetAddress(
STUN_ATTR_MAPPED_ADDRESS);
ASSERT_TRUE(addr_attr != NULL);
EXPECT_EQ(lport->Candidates()[0].address(), addr_attr->GetAddress());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_XOR_MAPPED_ADDRESS) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_PRIORITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_FINGERPRINT) == NULL);
// Respond with a BINDING-ERROR-RESPONSE. This wouldn't happen in real life,
// but we can do it here.
rport->SendBindingErrorResponse(request.get(),
rport->Candidates()[0].address(),
STUN_ERROR_SERVER_ERROR,
STUN_ERROR_REASON_SERVER_ERROR);
msg = rport->last_stun_msg();
ASSERT_TRUE(msg != NULL);
EXPECT_EQ(STUN_BINDING_ERROR_RESPONSE, msg->type());
EXPECT_FALSE(msg->IsLegacy());
username_attr = msg->GetByteString(STUN_ATTR_USERNAME);
ASSERT_TRUE(username_attr != NULL); // GICE has a username in the response.
EXPECT_EQ("rfraglfrag", username_attr->GetString());
const StunErrorCodeAttribute* error_attr = msg->GetErrorCode();
ASSERT_TRUE(error_attr != NULL);
// The GICE wire format for error codes is incorrect.
EXPECT_EQ(STUN_ERROR_SERVER_ERROR_AS_GICE, error_attr->code());
EXPECT_EQ(STUN_ERROR_SERVER_ERROR / 256, error_attr->eclass());
EXPECT_EQ(STUN_ERROR_SERVER_ERROR % 256, error_attr->number());
EXPECT_EQ(std::string(STUN_ERROR_REASON_SERVER_ERROR), error_attr->reason());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_PRIORITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_FINGERPRINT) == NULL);
}
// Test sending STUN messages in ICE format.
TEST_F(PortTest, TestSendStunMessageAsIce) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
lport->SetIceProtocolType(ICEPROTO_RFC5245);
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
lport->SetIceTiebreaker(kTiebreaker1);
rport->SetIceProtocolType(ICEPROTO_RFC5245);
rport->SetIceRole(cricket::ICEROLE_CONTROLLED);
rport->SetIceTiebreaker(kTiebreaker2);
// Send a fake ping from lport to rport.
lport->PrepareAddress();
rport->PrepareAddress();
ASSERT_FALSE(rport->Candidates().empty());
Connection* lconn = lport->CreateConnection(
rport->Candidates()[0], Port::ORIGIN_MESSAGE);
Connection* rconn = rport->CreateConnection(
lport->Candidates()[0], Port::ORIGIN_MESSAGE);
lconn->Ping(0);
// Check that it's a proper BINDING-REQUEST.
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
IceMessage* msg = lport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
EXPECT_FALSE(msg->IsLegacy());
const StunByteStringAttribute* username_attr =
msg->GetByteString(STUN_ATTR_USERNAME);
ASSERT_TRUE(username_attr != NULL);
const StunUInt32Attribute* priority_attr = msg->GetUInt32(STUN_ATTR_PRIORITY);
ASSERT_TRUE(priority_attr != NULL);
EXPECT_EQ(kDefaultPrflxPriority, priority_attr->value());
EXPECT_EQ("rfrag:lfrag", username_attr->GetString());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) != NULL);
EXPECT_TRUE(StunMessage::ValidateMessageIntegrity(
lport->last_stun_buf()->Data(), lport->last_stun_buf()->Length(),
"rpass"));
const StunUInt64Attribute* ice_controlling_attr =
msg->GetUInt64(STUN_ATTR_ICE_CONTROLLING);
ASSERT_TRUE(ice_controlling_attr != NULL);
EXPECT_EQ(lport->IceTiebreaker(), ice_controlling_attr->value());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_ICE_CONTROLLED) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USE_CANDIDATE) != NULL);
EXPECT_TRUE(msg->GetUInt32(STUN_ATTR_FINGERPRINT) != NULL);
EXPECT_TRUE(StunMessage::ValidateFingerprint(
lport->last_stun_buf()->Data(), lport->last_stun_buf()->Length()));
// Request should not include ping count.
ASSERT_TRUE(msg->GetUInt32(STUN_ATTR_RETRANSMIT_COUNT) == NULL);
// Save a copy of the BINDING-REQUEST for use below.
talk_base::scoped_ptr<IceMessage> request(CopyStunMessage(msg));
// Respond with a BINDING-RESPONSE.
rport->SendBindingResponse(request.get(), lport->Candidates()[0].address());
msg = rport->last_stun_msg();
ASSERT_TRUE(msg != NULL);
EXPECT_EQ(STUN_BINDING_RESPONSE, msg->type());
EXPECT_FALSE(msg->IsLegacy());
const StunAddressAttribute* addr_attr = msg->GetAddress(
STUN_ATTR_XOR_MAPPED_ADDRESS);
ASSERT_TRUE(addr_attr != NULL);
EXPECT_EQ(lport->Candidates()[0].address(), addr_attr->GetAddress());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) != NULL);
EXPECT_TRUE(StunMessage::ValidateMessageIntegrity(
rport->last_stun_buf()->Data(), rport->last_stun_buf()->Length(),
"rpass"));
EXPECT_TRUE(msg->GetUInt32(STUN_ATTR_FINGERPRINT) != NULL);
EXPECT_TRUE(StunMessage::ValidateFingerprint(
lport->last_stun_buf()->Data(), lport->last_stun_buf()->Length()));
// No USERNAME or PRIORITY in ICE responses.
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USERNAME) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_PRIORITY) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MAPPED_ADDRESS) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_ICE_CONTROLLING) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_ICE_CONTROLLED) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USE_CANDIDATE) == NULL);
// Response should not include ping count.
ASSERT_TRUE(msg->GetUInt32(STUN_ATTR_RETRANSMIT_COUNT) == NULL);
// Respond with a BINDING-ERROR-RESPONSE. This wouldn't happen in real life,
// but we can do it here.
rport->SendBindingErrorResponse(request.get(),
lport->Candidates()[0].address(),
STUN_ERROR_SERVER_ERROR,
STUN_ERROR_REASON_SERVER_ERROR);
msg = rport->last_stun_msg();
ASSERT_TRUE(msg != NULL);
EXPECT_EQ(STUN_BINDING_ERROR_RESPONSE, msg->type());
EXPECT_FALSE(msg->IsLegacy());
const StunErrorCodeAttribute* error_attr = msg->GetErrorCode();
ASSERT_TRUE(error_attr != NULL);
EXPECT_EQ(STUN_ERROR_SERVER_ERROR, error_attr->code());
EXPECT_EQ(std::string(STUN_ERROR_REASON_SERVER_ERROR), error_attr->reason());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY) != NULL);
EXPECT_TRUE(StunMessage::ValidateMessageIntegrity(
rport->last_stun_buf()->Data(), rport->last_stun_buf()->Length(),
"rpass"));
EXPECT_TRUE(msg->GetUInt32(STUN_ATTR_FINGERPRINT) != NULL);
EXPECT_TRUE(StunMessage::ValidateFingerprint(
lport->last_stun_buf()->Data(), lport->last_stun_buf()->Length()));
// No USERNAME with ICE.
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USERNAME) == NULL);
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_PRIORITY) == NULL);
// Testing STUN binding requests from rport --> lport, having ICE_CONTROLLED
// and (incremented) RETRANSMIT_COUNT attributes.
rport->Reset();
rport->set_send_retransmit_count_attribute(true);
rconn->Ping(0);
rconn->Ping(0);
rconn->Ping(0);
ASSERT_TRUE_WAIT(rport->last_stun_msg() != NULL, 1000);
msg = rport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
const StunUInt64Attribute* ice_controlled_attr =
msg->GetUInt64(STUN_ATTR_ICE_CONTROLLED);
ASSERT_TRUE(ice_controlled_attr != NULL);
EXPECT_EQ(rport->IceTiebreaker(), ice_controlled_attr->value());
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USE_CANDIDATE) == NULL);
// Request should include ping count.
const StunUInt32Attribute* retransmit_attr =
msg->GetUInt32(STUN_ATTR_RETRANSMIT_COUNT);
ASSERT_TRUE(retransmit_attr != NULL);
EXPECT_EQ(2U, retransmit_attr->value());
// Respond with a BINDING-RESPONSE.
request.reset(CopyStunMessage(msg));
lport->SendBindingResponse(request.get(), rport->Candidates()[0].address());
msg = lport->last_stun_msg();
// Response should include same ping count.
retransmit_attr = msg->GetUInt32(STUN_ATTR_RETRANSMIT_COUNT);
ASSERT_TRUE(retransmit_attr != NULL);
EXPECT_EQ(2U, retransmit_attr->value());
}
TEST_F(PortTest, TestUseCandidateAttribute) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
lport->SetIceProtocolType(ICEPROTO_RFC5245);
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
lport->SetIceTiebreaker(kTiebreaker1);
rport->SetIceProtocolType(ICEPROTO_RFC5245);
rport->SetIceRole(cricket::ICEROLE_CONTROLLED);
rport->SetIceTiebreaker(kTiebreaker2);
// Send a fake ping from lport to rport.
lport->PrepareAddress();
rport->PrepareAddress();
ASSERT_FALSE(rport->Candidates().empty());
Connection* lconn = lport->CreateConnection(
rport->Candidates()[0], Port::ORIGIN_MESSAGE);
lconn->Ping(0);
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
IceMessage* msg = lport->last_stun_msg();
const StunUInt64Attribute* ice_controlling_attr =
msg->GetUInt64(STUN_ATTR_ICE_CONTROLLING);
ASSERT_TRUE(ice_controlling_attr != NULL);
const StunByteStringAttribute* use_candidate_attr = msg->GetByteString(
STUN_ATTR_USE_CANDIDATE);
ASSERT_TRUE(use_candidate_attr != NULL);
}
// Test handling STUN messages in GICE format.
TEST_F(PortTest, TestHandleStunMessageAsGice) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_GOOGLE);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid GICE username and no M-I.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfraglfrag"));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL); // Succeeds, since this is GICE.
EXPECT_EQ("lfrag", username);
// Add M-I; should be ignored and rest of message parsed normally.
in_msg->AddMessageIntegrity("password");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("lfrag", username);
// BINDING-RESPONSE with username, as done in GICE. Should succeed.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_RESPONSE,
"rfraglfrag"));
in_msg->AddAttribute(
new StunAddressAttribute(STUN_ATTR_MAPPED_ADDRESS, kLocalAddr2));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("", username);
// BINDING-RESPONSE without username. Should be tolerated as well.
in_msg.reset(CreateStunMessage(STUN_BINDING_RESPONSE));
in_msg->AddAttribute(
new StunAddressAttribute(STUN_ATTR_MAPPED_ADDRESS, kLocalAddr2));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("", username);
// BINDING-ERROR-RESPONSE with username and error code.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_ERROR_RESPONSE,
"rfraglfrag"));
in_msg->AddAttribute(new StunErrorCodeAttribute(STUN_ATTR_ERROR_CODE,
STUN_ERROR_SERVER_ERROR_AS_GICE, STUN_ERROR_REASON_SERVER_ERROR));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
ASSERT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("", username);
ASSERT_TRUE(out_msg->GetErrorCode() != NULL);
// GetStunMessage doesn't unmunge the GICE error code (happens downstream).
EXPECT_EQ(STUN_ERROR_SERVER_ERROR_AS_GICE, out_msg->GetErrorCode()->code());
EXPECT_EQ(std::string(STUN_ERROR_REASON_SERVER_ERROR),
out_msg->GetErrorCode()->reason());
}
// Test handling STUN messages in ICE format.
TEST_F(PortTest, TestHandleStunMessageAsIce) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_RFC5245);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid ICE username,
// MESSAGE-INTEGRITY, and FINGERPRINT.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfrag:lfrag"));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("lfrag", username);
// BINDING-RESPONSE without username, with MESSAGE-INTEGRITY and FINGERPRINT.
in_msg.reset(CreateStunMessage(STUN_BINDING_RESPONSE));
in_msg->AddAttribute(
new StunXorAddressAttribute(STUN_ATTR_XOR_MAPPED_ADDRESS, kLocalAddr2));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("", username);
// BINDING-ERROR-RESPONSE without username, with error, M-I, and FINGERPRINT.
in_msg.reset(CreateStunMessage(STUN_BINDING_ERROR_RESPONSE));
in_msg->AddAttribute(new StunErrorCodeAttribute(STUN_ATTR_ERROR_CODE,
STUN_ERROR_SERVER_ERROR, STUN_ERROR_REASON_SERVER_ERROR));
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("", username);
ASSERT_TRUE(out_msg->GetErrorCode() != NULL);
EXPECT_EQ(STUN_ERROR_SERVER_ERROR, out_msg->GetErrorCode()->code());
EXPECT_EQ(std::string(STUN_ERROR_REASON_SERVER_ERROR),
out_msg->GetErrorCode()->reason());
}
// This test verifies port can handle ICE messages in Hybrid mode and switches
// ICEPROTO_RFC5245 mode after successfully handling the message.
TEST_F(PortTest, TestHandleStunMessageAsIceInHybridMode) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_HYBRID);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid ICE username,
// MESSAGE-INTEGRITY, and FINGERPRINT.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfrag:lfrag"));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ("lfrag", username);
EXPECT_EQ(ICEPROTO_RFC5245, port->IceProtocol());
}
// This test verifies port can handle GICE messages in Hybrid mode and switches
// ICEPROTO_GOOGLE mode after successfully handling the message.
TEST_F(PortTest, TestHandleStunMessageAsGiceInHybridMode) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_HYBRID);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid GICE username and no M-I.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfraglfrag"));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL); // Succeeds, since this is GICE.
EXPECT_EQ("lfrag", username);
EXPECT_EQ(ICEPROTO_GOOGLE, port->IceProtocol());
}
// Verify port is not switched out of RFC5245 mode if GICE message is received
// in that mode.
TEST_F(PortTest, TestHandleStunMessageAsGiceInIceMode) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_RFC5245);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid GICE username and no M-I.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfraglfrag"));
WriteStunMessage(in_msg.get(), buf.get());
// Should fail as there is no MI and fingerprint.
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(ICEPROTO_RFC5245, port->IceProtocol());
}
// Tests handling of GICE binding requests with missing or incorrect usernames.
TEST_F(PortTest, TestHandleStunMessageAsGiceBadUsername) {
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_GOOGLE);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST with no username.
in_msg.reset(CreateStunMessage(STUN_BINDING_REQUEST));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_BAD_REQUEST_AS_GICE, port->last_stun_error_code());
// BINDING-REQUEST with empty username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST, ""));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED_AS_GICE, port->last_stun_error_code());
// BINDING-REQUEST with too-short username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST, "lfra"));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED_AS_GICE, port->last_stun_error_code());
// BINDING-REQUEST with reversed username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"lfragrfrag"));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED_AS_GICE, port->last_stun_error_code());
// BINDING-REQUEST with garbage username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"abcdefgh"));
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED_AS_GICE, port->last_stun_error_code());
}
// Tests handling of ICE binding requests with missing or incorrect usernames.
TEST_F(PortTest, TestHandleStunMessageAsIceBadUsername) {
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_RFC5245);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST with no username.
in_msg.reset(CreateStunMessage(STUN_BINDING_REQUEST));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_BAD_REQUEST, port->last_stun_error_code());
// BINDING-REQUEST with empty username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST, ""));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED, port->last_stun_error_code());
// BINDING-REQUEST with too-short username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST, "rfra"));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED, port->last_stun_error_code());
// BINDING-REQUEST with reversed username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"lfrag:rfrag"));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED, port->last_stun_error_code());
// BINDING-REQUEST with garbage username.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"abcd:efgh"));
in_msg->AddMessageIntegrity("rpass");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED, port->last_stun_error_code());
}
// Test handling STUN messages (as ICE) with missing or malformed M-I.
TEST_F(PortTest, TestHandleStunMessageAsIceBadMessageIntegrity) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_RFC5245);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid ICE username and
// FINGERPRINT, but no MESSAGE-INTEGRITY.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfrag:lfrag"));
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_BAD_REQUEST, port->last_stun_error_code());
// BINDING-REQUEST from local to remote with valid ICE username and
// FINGERPRINT, but invalid MESSAGE-INTEGRITY.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfrag:lfrag"));
in_msg->AddMessageIntegrity("invalid");
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() == NULL);
EXPECT_EQ("", username);
EXPECT_EQ(STUN_ERROR_UNAUTHORIZED, port->last_stun_error_code());
// TODO: BINDING-RESPONSES and BINDING-ERROR-RESPONSES are checked
// by the Connection, not the Port, since they require the remote username.
// Change this test to pass in data via Connection::OnReadPacket instead.
}
// Test handling STUN messages (as ICE) with missing or malformed FINGERPRINT.
TEST_F(PortTest, TestHandleStunMessageAsIceBadFingerprint) {
// Our port will act as the "remote" port.
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
port->SetIceProtocolType(ICEPROTO_RFC5245);
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
// BINDING-REQUEST from local to remote with valid ICE username and
// MESSAGE-INTEGRITY, but no FINGERPRINT; GetStunMessage should fail.
in_msg.reset(CreateStunMessageWithUsername(STUN_BINDING_REQUEST,
"rfrag:lfrag"));
in_msg->AddMessageIntegrity("rpass");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
// Now, add a fingerprint, but munge the message so it's not valid.
in_msg->AddFingerprint();
in_msg->SetTransactionID("TESTTESTBADD");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
// Valid BINDING-RESPONSE, except no FINGERPRINT.
in_msg.reset(CreateStunMessage(STUN_BINDING_RESPONSE));
in_msg->AddAttribute(
new StunXorAddressAttribute(STUN_ATTR_XOR_MAPPED_ADDRESS, kLocalAddr2));
in_msg->AddMessageIntegrity("rpass");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
// Now, add a fingerprint, but munge the message so it's not valid.
in_msg->AddFingerprint();
in_msg->SetTransactionID("TESTTESTBADD");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
// Valid BINDING-ERROR-RESPONSE, except no FINGERPRINT.
in_msg.reset(CreateStunMessage(STUN_BINDING_ERROR_RESPONSE));
in_msg->AddAttribute(new StunErrorCodeAttribute(STUN_ATTR_ERROR_CODE,
STUN_ERROR_SERVER_ERROR, STUN_ERROR_REASON_SERVER_ERROR));
in_msg->AddMessageIntegrity("rpass");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
// Now, add a fingerprint, but munge the message so it's not valid.
in_msg->AddFingerprint();
in_msg->SetTransactionID("TESTTESTBADD");
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_FALSE(port->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_EQ(0, port->last_stun_error_code());
}
// Test handling of STUN binding indication messages (as ICE). STUN binding
// indications are allowed only to the connection which is in read mode.
TEST_F(PortTest, TestHandleStunBindingIndication) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr2, "lfrag", "lpass"));
lport->SetIceProtocolType(ICEPROTO_RFC5245);
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
lport->SetIceTiebreaker(kTiebreaker1);
// Verifying encoding and decoding STUN indication message.
talk_base::scoped_ptr<IceMessage> in_msg, out_msg;
talk_base::scoped_ptr<ByteBuffer> buf(new ByteBuffer());
talk_base::SocketAddress addr(kLocalAddr1);
std::string username;
in_msg.reset(CreateStunMessage(STUN_BINDING_INDICATION));
in_msg->AddFingerprint();
WriteStunMessage(in_msg.get(), buf.get());
EXPECT_TRUE(lport->GetStunMessage(buf->Data(), buf->Length(), addr,
out_msg.accept(), &username));
EXPECT_TRUE(out_msg.get() != NULL);
EXPECT_EQ(out_msg->type(), STUN_BINDING_INDICATION);
EXPECT_EQ("", username);
// Verify connection can handle STUN indication and updates
// last_ping_received.
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
rport->SetIceProtocolType(ICEPROTO_RFC5245);
rport->SetIceRole(cricket::ICEROLE_CONTROLLED);
rport->SetIceTiebreaker(kTiebreaker2);
lport->PrepareAddress();
rport->PrepareAddress();
ASSERT_FALSE(lport->Candidates().empty());
ASSERT_FALSE(rport->Candidates().empty());
Connection* lconn = lport->CreateConnection(rport->Candidates()[0],
Port::ORIGIN_MESSAGE);
Connection* rconn = rport->CreateConnection(lport->Candidates()[0],
Port::ORIGIN_MESSAGE);
rconn->Ping(0);
ASSERT_TRUE_WAIT(rport->last_stun_msg() != NULL, 1000);
IceMessage* msg = rport->last_stun_msg();
EXPECT_EQ(STUN_BINDING_REQUEST, msg->type());
// Send rport binding request to lport.
lconn->OnReadPacket(rport->last_stun_buf()->Data(),
rport->last_stun_buf()->Length(),
talk_base::PacketTime());
ASSERT_TRUE_WAIT(lport->last_stun_msg() != NULL, 1000);
EXPECT_EQ(STUN_BINDING_RESPONSE, lport->last_stun_msg()->type());
uint32 last_ping_received1 = lconn->last_ping_received();
// Adding a delay of 100ms.
talk_base::Thread::Current()->ProcessMessages(100);
// Pinging lconn using stun indication message.
lconn->OnReadPacket(buf->Data(), buf->Length(), talk_base::PacketTime());
uint32 last_ping_received2 = lconn->last_ping_received();
EXPECT_GT(last_ping_received2, last_ping_received1);
}
TEST_F(PortTest, TestComputeCandidatePriority) {
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr1, "name", "pass"));
port->set_type_preference(90);
port->set_component(177);
port->AddCandidateAddress(SocketAddress("192.168.1.4", 1234));
port->AddCandidateAddress(SocketAddress("2001:db8::1234", 1234));
port->AddCandidateAddress(SocketAddress("fc12:3456::1234", 1234));
port->AddCandidateAddress(SocketAddress("::ffff:192.168.1.4", 1234));
port->AddCandidateAddress(SocketAddress("::192.168.1.4", 1234));
port->AddCandidateAddress(SocketAddress("2002::1234:5678", 1234));
port->AddCandidateAddress(SocketAddress("2001::1234:5678", 1234));
port->AddCandidateAddress(SocketAddress("fecf::1234:5678", 1234));
port->AddCandidateAddress(SocketAddress("3ffe::1234:5678", 1234));
// These should all be:
// (90 << 24) | ([rfc3484 pref value] << 8) | (256 - 177)
uint32 expected_priority_v4 = 1509957199U;
uint32 expected_priority_v6 = 1509959759U;
uint32 expected_priority_ula = 1509962319U;
uint32 expected_priority_v4mapped = expected_priority_v4;
uint32 expected_priority_v4compat = 1509949775U;
uint32 expected_priority_6to4 = 1509954639U;
uint32 expected_priority_teredo = 1509952079U;
uint32 expected_priority_sitelocal = 1509949775U;
uint32 expected_priority_6bone = 1509949775U;
ASSERT_EQ(expected_priority_v4, port->Candidates()[0].priority());
ASSERT_EQ(expected_priority_v6, port->Candidates()[1].priority());
ASSERT_EQ(expected_priority_ula, port->Candidates()[2].priority());
ASSERT_EQ(expected_priority_v4mapped, port->Candidates()[3].priority());
ASSERT_EQ(expected_priority_v4compat, port->Candidates()[4].priority());
ASSERT_EQ(expected_priority_6to4, port->Candidates()[5].priority());
ASSERT_EQ(expected_priority_teredo, port->Candidates()[6].priority());
ASSERT_EQ(expected_priority_sitelocal, port->Candidates()[7].priority());
ASSERT_EQ(expected_priority_6bone, port->Candidates()[8].priority());
}
TEST_F(PortTest, TestPortProxyProperties) {
talk_base::scoped_ptr<TestPort> port(
CreateTestPort(kLocalAddr1, "name", "pass"));
port->SetIceRole(cricket::ICEROLE_CONTROLLING);
port->SetIceTiebreaker(kTiebreaker1);
// Create a proxy port.
talk_base::scoped_ptr<PortProxy> proxy(new PortProxy());
proxy->set_impl(port.get());
EXPECT_EQ(port->Type(), proxy->Type());
EXPECT_EQ(port->Network(), proxy->Network());
EXPECT_EQ(port->GetIceRole(), proxy->GetIceRole());
EXPECT_EQ(port->IceTiebreaker(), proxy->IceTiebreaker());
}
// In the case of shared socket, one port may be shared by local and stun.
// Test that candidates with different types will have different foundation.
TEST_F(PortTest, TestFoundation) {
talk_base::scoped_ptr<TestPort> testport(
CreateTestPort(kLocalAddr1, "name", "pass"));
testport->AddCandidateAddress(kLocalAddr1, kLocalAddr1,
LOCAL_PORT_TYPE,
cricket::ICE_TYPE_PREFERENCE_HOST, false);
testport->AddCandidateAddress(kLocalAddr2, kLocalAddr1,
STUN_PORT_TYPE,
cricket::ICE_TYPE_PREFERENCE_SRFLX, true);
EXPECT_NE(testport->Candidates()[0].foundation(),
testport->Candidates()[1].foundation());
}
// This test verifies the foundation of different types of ICE candidates.
TEST_F(PortTest, TestCandidateFoundation) {
talk_base::scoped_ptr<talk_base::NATServer> nat_server(
CreateNatServer(kNatAddr1, NAT_OPEN_CONE));
talk_base::scoped_ptr<UDPPort> udpport1(CreateUdpPort(kLocalAddr1));
udpport1->PrepareAddress();
talk_base::scoped_ptr<UDPPort> udpport2(CreateUdpPort(kLocalAddr1));
udpport2->PrepareAddress();
EXPECT_EQ(udpport1->Candidates()[0].foundation(),
udpport2->Candidates()[0].foundation());
talk_base::scoped_ptr<TCPPort> tcpport1(CreateTcpPort(kLocalAddr1));
tcpport1->PrepareAddress();
talk_base::scoped_ptr<TCPPort> tcpport2(CreateTcpPort(kLocalAddr1));
tcpport2->PrepareAddress();
EXPECT_EQ(tcpport1->Candidates()[0].foundation(),
tcpport2->Candidates()[0].foundation());
talk_base::scoped_ptr<Port> stunport(
CreateStunPort(kLocalAddr1, nat_socket_factory1()));
stunport->PrepareAddress();
ASSERT_EQ_WAIT(1U, stunport->Candidates().size(), kTimeout);
EXPECT_NE(tcpport1->Candidates()[0].foundation(),
stunport->Candidates()[0].foundation());
EXPECT_NE(tcpport2->Candidates()[0].foundation(),
stunport->Candidates()[0].foundation());
EXPECT_NE(udpport1->Candidates()[0].foundation(),
stunport->Candidates()[0].foundation());
EXPECT_NE(udpport2->Candidates()[0].foundation(),
stunport->Candidates()[0].foundation());
// Verify GTURN candidate foundation.
talk_base::scoped_ptr<RelayPort> relayport(
CreateGturnPort(kLocalAddr1));
relayport->AddServerAddress(
cricket::ProtocolAddress(kRelayUdpIntAddr, cricket::PROTO_UDP));
relayport->PrepareAddress();
ASSERT_EQ_WAIT(1U, relayport->Candidates().size(), kTimeout);
EXPECT_NE(udpport1->Candidates()[0].foundation(),
relayport->Candidates()[0].foundation());
EXPECT_NE(udpport2->Candidates()[0].foundation(),
relayport->Candidates()[0].foundation());
// Verifying TURN candidate foundation.
talk_base::scoped_ptr<Port> turnport1(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP));
turnport1->PrepareAddress();
ASSERT_EQ_WAIT(1U, turnport1->Candidates().size(), kTimeout);
EXPECT_NE(udpport1->Candidates()[0].foundation(),
turnport1->Candidates()[0].foundation());
EXPECT_NE(udpport2->Candidates()[0].foundation(),
turnport1->Candidates()[0].foundation());
EXPECT_NE(stunport->Candidates()[0].foundation(),
turnport1->Candidates()[0].foundation());
talk_base::scoped_ptr<Port> turnport2(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP));
turnport2->PrepareAddress();
ASSERT_EQ_WAIT(1U, turnport2->Candidates().size(), kTimeout);
EXPECT_EQ(turnport1->Candidates()[0].foundation(),
turnport2->Candidates()[0].foundation());
// Running a second turn server, to get different base IP address.
SocketAddress kTurnUdpIntAddr2("99.99.98.4", STUN_SERVER_PORT);
SocketAddress kTurnUdpExtAddr2("99.99.98.5", 0);
TestTurnServer turn_server2(
talk_base::Thread::Current(), kTurnUdpIntAddr2, kTurnUdpExtAddr2);
talk_base::scoped_ptr<Port> turnport3(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP,
kTurnUdpIntAddr2));
turnport3->PrepareAddress();
ASSERT_EQ_WAIT(1U, turnport3->Candidates().size(), kTimeout);
EXPECT_NE(turnport3->Candidates()[0].foundation(),
turnport2->Candidates()[0].foundation());
}
// This test verifies the related addresses of different types of
// ICE candiates.
TEST_F(PortTest, TestCandidateRelatedAddress) {
talk_base::scoped_ptr<talk_base::NATServer> nat_server(
CreateNatServer(kNatAddr1, NAT_OPEN_CONE));
talk_base::scoped_ptr<UDPPort> udpport(CreateUdpPort(kLocalAddr1));
udpport->PrepareAddress();
// For UDPPort, related address will be empty.
EXPECT_TRUE(udpport->Candidates()[0].related_address().IsNil());
// Testing related address for stun candidates.
// For stun candidate related address must be equal to the base
// socket address.
talk_base::scoped_ptr<StunPort> stunport(
CreateStunPort(kLocalAddr1, nat_socket_factory1()));
stunport->PrepareAddress();
ASSERT_EQ_WAIT(1U, stunport->Candidates().size(), kTimeout);
// Check STUN candidate address.
EXPECT_EQ(stunport->Candidates()[0].address().ipaddr(),
kNatAddr1.ipaddr());
// Check STUN candidate related address.
EXPECT_EQ(stunport->Candidates()[0].related_address(),
stunport->GetLocalAddress());
// Verifying the related address for the GTURN candidates.
// NOTE: In case of GTURN related address will be equal to the mapped
// address, but address(mapped) will not be XOR.
talk_base::scoped_ptr<RelayPort> relayport(
CreateGturnPort(kLocalAddr1));
relayport->AddServerAddress(
cricket::ProtocolAddress(kRelayUdpIntAddr, cricket::PROTO_UDP));
relayport->PrepareAddress();
ASSERT_EQ_WAIT(1U, relayport->Candidates().size(), kTimeout);
// For Gturn related address is set to "0.0.0.0:0"
EXPECT_EQ(talk_base::SocketAddress(),
relayport->Candidates()[0].related_address());
// Verifying the related address for TURN candidate.
// For TURN related address must be equal to the mapped address.
talk_base::scoped_ptr<Port> turnport(CreateTurnPort(
kLocalAddr1, nat_socket_factory1(), PROTO_UDP, PROTO_UDP));
turnport->PrepareAddress();
ASSERT_EQ_WAIT(1U, turnport->Candidates().size(), kTimeout);
EXPECT_EQ(kTurnUdpExtAddr.ipaddr(),
turnport->Candidates()[0].address().ipaddr());
EXPECT_EQ(kNatAddr1.ipaddr(),
turnport->Candidates()[0].related_address().ipaddr());
}
// Test priority value overflow handling when preference is set to 3.
TEST_F(PortTest, TestCandidatePreference) {
cricket::Candidate cand1;
cand1.set_preference(3);
cricket::Candidate cand2;
cand2.set_preference(1);
EXPECT_TRUE(cand1.preference() > cand2.preference());
}
// Test the Connection priority is calculated correctly.
TEST_F(PortTest, TestConnectionPriority) {
talk_base::scoped_ptr<TestPort> lport(
CreateTestPort(kLocalAddr1, "lfrag", "lpass"));
lport->set_type_preference(cricket::ICE_TYPE_PREFERENCE_HOST);
talk_base::scoped_ptr<TestPort> rport(
CreateTestPort(kLocalAddr2, "rfrag", "rpass"));
rport->set_type_preference(cricket::ICE_TYPE_PREFERENCE_RELAY);
lport->set_component(123);
lport->AddCandidateAddress(SocketAddress("192.168.1.4", 1234));
rport->set_component(23);
rport->AddCandidateAddress(SocketAddress("10.1.1.100", 1234));
EXPECT_EQ(0x7E001E85U, lport->Candidates()[0].priority());
EXPECT_EQ(0x2001EE9U, rport->Candidates()[0].priority());
// RFC 5245
// pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0)
lport->SetIceRole(cricket::ICEROLE_CONTROLLING);
rport->SetIceRole(cricket::ICEROLE_CONTROLLED);
Connection* lconn = lport->CreateConnection(
rport->Candidates()[0], Port::ORIGIN_MESSAGE);
#if defined(WIN32)
EXPECT_EQ(0x2001EE9FC003D0BU, lconn->priority());
#else
EXPECT_EQ(0x2001EE9FC003D0BLLU, lconn->priority());
#endif
lport->SetIceRole(cricket::ICEROLE_CONTROLLED);
rport->SetIceRole(cricket::ICEROLE_CONTROLLING);
Connection* rconn = rport->CreateConnection(
lport->Candidates()[0], Port::ORIGIN_MESSAGE);
#if defined(WIN32)
EXPECT_EQ(0x2001EE9FC003D0AU, rconn->priority());
#else
EXPECT_EQ(0x2001EE9FC003D0ALLU, rconn->priority());
#endif
}
TEST_F(PortTest, TestWritableState) {
UDPPort* port1 = CreateUdpPort(kLocalAddr1);
UDPPort* port2 = CreateUdpPort(kLocalAddr2);
// Set up channels.
TestChannel ch1(port1, port2);
TestChannel ch2(port2, port1);
// Acquire addresses.
ch1.Start();
ch2.Start();
ASSERT_EQ_WAIT(1, ch1.complete_count(), kTimeout);
ASSERT_EQ_WAIT(1, ch2.complete_count(), kTimeout);
// Send a ping from src to dst.
ch1.CreateConnection();
ASSERT_TRUE(ch1.conn() != NULL);
EXPECT_EQ(Connection::STATE_WRITE_INIT, ch1.conn()->write_state());
EXPECT_TRUE_WAIT(ch1.conn()->connected(), kTimeout); // for TCP connect
ch1.Ping();
WAIT(!ch2.remote_address().IsNil(), kTimeout);
// Data should be unsendable until the connection is accepted.
char data[] = "abcd";
int data_size = ARRAY_SIZE(data);
talk_base::PacketOptions options;
EXPECT_EQ(SOCKET_ERROR, ch1.conn()->Send(data, data_size, options));
// Accept the connection to return the binding response, transition to
// writable, and allow data to be sent.
ch2.AcceptConnection();
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch1.conn()->write_state(),
kTimeout);
EXPECT_EQ(data_size, ch1.conn()->Send(data, data_size, options));
// Ask the connection to update state as if enough time has passed to lose
// full writability and 5 pings went unresponded to. We'll accomplish the
// latter by sending pings but not pumping messages.
for (uint32 i = 1; i <= CONNECTION_WRITE_CONNECT_FAILURES; ++i) {
ch1.Ping(i);
}
uint32 unreliable_timeout_delay = CONNECTION_WRITE_CONNECT_TIMEOUT + 500u;
ch1.conn()->UpdateState(unreliable_timeout_delay);
EXPECT_EQ(Connection::STATE_WRITE_UNRELIABLE, ch1.conn()->write_state());
// Data should be able to be sent in this state.
EXPECT_EQ(data_size, ch1.conn()->Send(data, data_size, options));
// And now allow the other side to process the pings and send binding
// responses.
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch1.conn()->write_state(),
kTimeout);
// Wait long enough for a full timeout (past however long we've already
// waited).
for (uint32 i = 1; i <= CONNECTION_WRITE_CONNECT_FAILURES; ++i) {
ch1.Ping(unreliable_timeout_delay + i);
}
ch1.conn()->UpdateState(unreliable_timeout_delay + CONNECTION_WRITE_TIMEOUT +
500u);
EXPECT_EQ(Connection::STATE_WRITE_TIMEOUT, ch1.conn()->write_state());
// Now that the connection has completely timed out, data send should fail.
EXPECT_EQ(SOCKET_ERROR, ch1.conn()->Send(data, data_size, options));
ch1.Stop();
ch2.Stop();
}
TEST_F(PortTest, TestTimeoutForNeverWritable) {
UDPPort* port1 = CreateUdpPort(kLocalAddr1);
UDPPort* port2 = CreateUdpPort(kLocalAddr2);
// Set up channels.
TestChannel ch1(port1, port2);
TestChannel ch2(port2, port1);
// Acquire addresses.
ch1.Start();
ch2.Start();
ch1.CreateConnection();
ASSERT_TRUE(ch1.conn() != NULL);
EXPECT_EQ(Connection::STATE_WRITE_INIT, ch1.conn()->write_state());
// Attempt to go directly to write timeout.
for (uint32 i = 1; i <= CONNECTION_WRITE_CONNECT_FAILURES; ++i) {
ch1.Ping(i);
}
ch1.conn()->UpdateState(CONNECTION_WRITE_TIMEOUT + 500u);
EXPECT_EQ(Connection::STATE_WRITE_TIMEOUT, ch1.conn()->write_state());
}
// This test verifies the connection setup between ICEMODE_FULL
// and ICEMODE_LITE.
// In this test |ch1| behaves like FULL mode client and we have created
// port which responds to the ping message just like LITE client.
TEST_F(PortTest, TestIceLiteConnectivity) {
TestPort* ice_full_port = CreateTestPort(
kLocalAddr1, "lfrag", "lpass", cricket::ICEPROTO_RFC5245,
cricket::ICEROLE_CONTROLLING, kTiebreaker1);
talk_base::scoped_ptr<TestPort> ice_lite_port(CreateTestPort(
kLocalAddr2, "rfrag", "rpass", cricket::ICEPROTO_RFC5245,
cricket::ICEROLE_CONTROLLED, kTiebreaker2));
// Setup TestChannel. This behaves like FULL mode client.
TestChannel ch1(ice_full_port, ice_lite_port.get());
ch1.SetIceMode(ICEMODE_FULL);
// Start gathering candidates.
ch1.Start();
ice_lite_port->PrepareAddress();
ASSERT_EQ_WAIT(1, ch1.complete_count(), kTimeout);
ASSERT_FALSE(ice_lite_port->Candidates().empty());
ch1.CreateConnection();
ASSERT_TRUE(ch1.conn() != NULL);
EXPECT_EQ(Connection::STATE_WRITE_INIT, ch1.conn()->write_state());
// Send ping from full mode client.
// This ping must not have USE_CANDIDATE_ATTR.
ch1.Ping();
// Verify stun ping is without USE_CANDIDATE_ATTR. Getting message directly
// from port.
ASSERT_TRUE_WAIT(ice_full_port->last_stun_msg() != NULL, 1000);
IceMessage* msg = ice_full_port->last_stun_msg();
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USE_CANDIDATE) == NULL);
// Respond with a BINDING-RESPONSE from litemode client.
// NOTE: Ideally we should't create connection at this stage from lite
// port, as it should be done only after receiving ping with USE_CANDIDATE.
// But we need a connection to send a response message.
ice_lite_port->CreateConnection(
ice_full_port->Candidates()[0], cricket::Port::ORIGIN_MESSAGE);
talk_base::scoped_ptr<IceMessage> request(CopyStunMessage(msg));
ice_lite_port->SendBindingResponse(
request.get(), ice_full_port->Candidates()[0].address());
// Feeding the respone message from litemode to the full mode connection.
ch1.conn()->OnReadPacket(ice_lite_port->last_stun_buf()->Data(),
ice_lite_port->last_stun_buf()->Length(),
talk_base::PacketTime());
// Verifying full mode connection becomes writable from the response.
EXPECT_EQ_WAIT(Connection::STATE_WRITABLE, ch1.conn()->write_state(),
kTimeout);
EXPECT_TRUE_WAIT(ch1.nominated(), kTimeout);
// Clear existing stun messsages. Otherwise we will process old stun
// message right after we send ping.
ice_full_port->Reset();
// Send ping. This must have USE_CANDIDATE_ATTR.
ch1.Ping();
ASSERT_TRUE_WAIT(ice_full_port->last_stun_msg() != NULL, 1000);
msg = ice_full_port->last_stun_msg();
EXPECT_TRUE(msg->GetByteString(STUN_ATTR_USE_CANDIDATE) != NULL);
ch1.Stop();
}
// This test case verifies that the CONTROLLING port does not time out.
TEST_F(PortTest, TestControllingNoTimeout) {
SetIceProtocolType(cricket::ICEPROTO_RFC5245);
UDPPort* port1 = CreateUdpPort(kLocalAddr1);
ConnectToSignalDestroyed(port1);
port1->set_timeout_delay(10); // milliseconds
port1->SetIceRole(cricket::ICEROLE_CONTROLLING);
port1->SetIceTiebreaker(kTiebreaker1);
UDPPort* port2 = CreateUdpPort(kLocalAddr2);
port2->SetIceRole(cricket::ICEROLE_CONTROLLED);
port2->SetIceTiebreaker(kTiebreaker2);
// Set up channels and ensure both ports will be deleted.
TestChannel ch1(port1, port2);
TestChannel ch2(port2, port1);
// Simulate a connection that succeeds, and then is destroyed.
ConnectAndDisconnectChannels(&ch1, &ch2);
// After the connection is destroyed, the port should not be destroyed.
talk_base::Thread::Current()->ProcessMessages(kTimeout);
EXPECT_FALSE(destroyed());
}
// This test case verifies that the CONTROLLED port does time out, but only
// after connectivity is lost.
TEST_F(PortTest, TestControlledTimeout) {
SetIceProtocolType(cricket::ICEPROTO_RFC5245);
UDPPort* port1 = CreateUdpPort(kLocalAddr1);
port1->SetIceRole(cricket::ICEROLE_CONTROLLING);
port1->SetIceTiebreaker(kTiebreaker1);
UDPPort* port2 = CreateUdpPort(kLocalAddr2);
ConnectToSignalDestroyed(port2);
port2->set_timeout_delay(10); // milliseconds
port2->SetIceRole(cricket::ICEROLE_CONTROLLED);
port2->SetIceTiebreaker(kTiebreaker2);
// The connection must not be destroyed before a connection is attempted.
EXPECT_FALSE(destroyed());
port1->set_component(cricket::ICE_CANDIDATE_COMPONENT_DEFAULT);
port2->set_component(cricket::ICE_CANDIDATE_COMPONENT_DEFAULT);
// Set up channels and ensure both ports will be deleted.
TestChannel ch1(port1, port2);
TestChannel ch2(port2, port1);
// Simulate a connection that succeeds, and then is destroyed.
ConnectAndDisconnectChannels(&ch1, &ch2);
// The controlled port should be destroyed after 10 milliseconds.
EXPECT_TRUE_WAIT(destroyed(), kTimeout);
}