f5bebd40f3
git-svn-id: http://webrtc.googlecode.com/svn/trunk@5845 4adac7df-926f-26a2-2b94-8c16560cd09d
1007 lines
34 KiB
C++
1007 lines
34 KiB
C++
/*
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* libjingle
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* Copyright 2012, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "talk/p2p/base/turnserver.h"
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#include "talk/base/bytebuffer.h"
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#include "talk/base/helpers.h"
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#include "talk/base/logging.h"
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#include "talk/base/messagedigest.h"
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#include "talk/base/socketadapters.h"
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#include "talk/base/stringencode.h"
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#include "talk/base/thread.h"
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#include "talk/p2p/base/asyncstuntcpsocket.h"
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#include "talk/p2p/base/common.h"
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#include "talk/p2p/base/packetsocketfactory.h"
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#include "talk/p2p/base/stun.h"
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namespace cricket {
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// TODO(juberti): Move this all to a future turnmessage.h
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//static const int IPPROTO_UDP = 17;
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static const int kNonceTimeout = 60 * 60 * 1000; // 60 minutes
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static const int kDefaultAllocationTimeout = 10 * 60 * 1000; // 10 minutes
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static const int kPermissionTimeout = 5 * 60 * 1000; // 5 minutes
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static const int kChannelTimeout = 10 * 60 * 1000; // 10 minutes
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static const int kMinChannelNumber = 0x4000;
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static const int kMaxChannelNumber = 0x7FFF;
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static const size_t kNonceKeySize = 16;
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static const size_t kNonceSize = 40;
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static const size_t TURN_CHANNEL_HEADER_SIZE = 4U;
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// TODO(mallinath) - Move these to a common place.
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inline bool IsTurnChannelData(uint16 msg_type) {
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// The first two bits of a channel data message are 0b01.
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return ((msg_type & 0xC000) == 0x4000);
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}
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// IDs used for posted messages.
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enum {
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MSG_TIMEOUT,
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};
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// Encapsulates a TURN allocation.
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// The object is created when an allocation request is received, and then
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// handles TURN messages (via HandleTurnMessage) and channel data messages
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// (via HandleChannelData) for this allocation when received by the server.
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// The object self-deletes and informs the server if its lifetime timer expires.
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class TurnServer::Allocation : public talk_base::MessageHandler,
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public sigslot::has_slots<> {
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public:
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Allocation(TurnServer* server_,
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talk_base::Thread* thread, const Connection& conn,
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talk_base::AsyncPacketSocket* server_socket,
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const std::string& key);
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virtual ~Allocation();
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Connection* conn() { return &conn_; }
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const std::string& key() const { return key_; }
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const std::string& transaction_id() const { return transaction_id_; }
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const std::string& username() const { return username_; }
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const std::string& last_nonce() const { return last_nonce_; }
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void set_last_nonce(const std::string& nonce) { last_nonce_ = nonce; }
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std::string ToString() const;
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void HandleTurnMessage(const TurnMessage* msg);
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void HandleChannelData(const char* data, size_t size);
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sigslot::signal1<Allocation*> SignalDestroyed;
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private:
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typedef std::list<Permission*> PermissionList;
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typedef std::list<Channel*> ChannelList;
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void HandleAllocateRequest(const TurnMessage* msg);
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void HandleRefreshRequest(const TurnMessage* msg);
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void HandleSendIndication(const TurnMessage* msg);
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void HandleCreatePermissionRequest(const TurnMessage* msg);
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void HandleChannelBindRequest(const TurnMessage* msg);
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void OnExternalPacket(talk_base::AsyncPacketSocket* socket,
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const char* data, size_t size,
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const talk_base::SocketAddress& addr,
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const talk_base::PacketTime& packet_time);
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static int ComputeLifetime(const TurnMessage* msg);
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bool HasPermission(const talk_base::IPAddress& addr);
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void AddPermission(const talk_base::IPAddress& addr);
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Permission* FindPermission(const talk_base::IPAddress& addr) const;
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Channel* FindChannel(int channel_id) const;
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Channel* FindChannel(const talk_base::SocketAddress& addr) const;
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void SendResponse(TurnMessage* msg);
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void SendBadRequestResponse(const TurnMessage* req);
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void SendErrorResponse(const TurnMessage* req, int code,
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const std::string& reason);
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void SendExternal(const void* data, size_t size,
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const talk_base::SocketAddress& peer);
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void OnPermissionDestroyed(Permission* perm);
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void OnChannelDestroyed(Channel* channel);
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virtual void OnMessage(talk_base::Message* msg);
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TurnServer* server_;
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talk_base::Thread* thread_;
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Connection conn_;
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talk_base::scoped_ptr<talk_base::AsyncPacketSocket> external_socket_;
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std::string key_;
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std::string transaction_id_;
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std::string username_;
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std::string last_nonce_;
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PermissionList perms_;
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ChannelList channels_;
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};
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// Encapsulates a TURN permission.
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// The object is created when a create permission request is received by an
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// allocation, and self-deletes when its lifetime timer expires.
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class TurnServer::Permission : public talk_base::MessageHandler {
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public:
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Permission(talk_base::Thread* thread, const talk_base::IPAddress& peer);
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~Permission();
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const talk_base::IPAddress& peer() const { return peer_; }
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void Refresh();
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sigslot::signal1<Permission*> SignalDestroyed;
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private:
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virtual void OnMessage(talk_base::Message* msg);
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talk_base::Thread* thread_;
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talk_base::IPAddress peer_;
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};
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// Encapsulates a TURN channel binding.
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// The object is created when a channel bind request is received by an
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// allocation, and self-deletes when its lifetime timer expires.
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class TurnServer::Channel : public talk_base::MessageHandler {
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public:
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Channel(talk_base::Thread* thread, int id,
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const talk_base::SocketAddress& peer);
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~Channel();
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int id() const { return id_; }
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const talk_base::SocketAddress& peer() const { return peer_; }
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void Refresh();
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sigslot::signal1<Channel*> SignalDestroyed;
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private:
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virtual void OnMessage(talk_base::Message* msg);
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talk_base::Thread* thread_;
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int id_;
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talk_base::SocketAddress peer_;
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};
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static bool InitResponse(const StunMessage* req, StunMessage* resp) {
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int resp_type = (req) ? GetStunSuccessResponseType(req->type()) : -1;
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if (resp_type == -1)
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return false;
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resp->SetType(resp_type);
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resp->SetTransactionID(req->transaction_id());
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return true;
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}
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static bool InitErrorResponse(const StunMessage* req, int code,
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const std::string& reason, StunMessage* resp) {
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int resp_type = (req) ? GetStunErrorResponseType(req->type()) : -1;
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if (resp_type == -1)
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return false;
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resp->SetType(resp_type);
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resp->SetTransactionID(req->transaction_id());
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VERIFY(resp->AddAttribute(new cricket::StunErrorCodeAttribute(
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STUN_ATTR_ERROR_CODE, code, reason)));
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return true;
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}
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TurnServer::TurnServer(talk_base::Thread* thread)
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: thread_(thread),
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nonce_key_(talk_base::CreateRandomString(kNonceKeySize)),
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auth_hook_(NULL),
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enable_otu_nonce_(false) {
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}
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TurnServer::~TurnServer() {
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for (AllocationMap::iterator it = allocations_.begin();
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it != allocations_.end(); ++it) {
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delete it->second;
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}
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for (InternalSocketMap::iterator it = server_sockets_.begin();
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it != server_sockets_.end(); ++it) {
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talk_base::AsyncPacketSocket* socket = it->first;
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delete socket;
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}
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for (ServerSocketMap::iterator it = server_listen_sockets_.begin();
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it != server_listen_sockets_.end(); ++it) {
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talk_base::AsyncSocket* socket = it->first;
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delete socket;
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}
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}
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void TurnServer::AddInternalSocket(talk_base::AsyncPacketSocket* socket,
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ProtocolType proto) {
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ASSERT(server_sockets_.end() == server_sockets_.find(socket));
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server_sockets_[socket] = proto;
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socket->SignalReadPacket.connect(this, &TurnServer::OnInternalPacket);
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}
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void TurnServer::AddInternalServerSocket(talk_base::AsyncSocket* socket,
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ProtocolType proto) {
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ASSERT(server_listen_sockets_.end() ==
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server_listen_sockets_.find(socket));
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server_listen_sockets_[socket] = proto;
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socket->SignalReadEvent.connect(this, &TurnServer::OnNewInternalConnection);
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}
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void TurnServer::SetExternalSocketFactory(
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talk_base::PacketSocketFactory* factory,
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const talk_base::SocketAddress& external_addr) {
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external_socket_factory_.reset(factory);
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external_addr_ = external_addr;
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}
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void TurnServer::OnNewInternalConnection(talk_base::AsyncSocket* socket) {
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ASSERT(server_listen_sockets_.find(socket) != server_listen_sockets_.end());
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AcceptConnection(socket);
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}
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void TurnServer::AcceptConnection(talk_base::AsyncSocket* server_socket) {
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// Check if someone is trying to connect to us.
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talk_base::SocketAddress accept_addr;
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talk_base::AsyncSocket* accepted_socket = server_socket->Accept(&accept_addr);
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if (accepted_socket != NULL) {
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ProtocolType proto = server_listen_sockets_[server_socket];
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cricket::AsyncStunTCPSocket* tcp_socket =
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new cricket::AsyncStunTCPSocket(accepted_socket, false);
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tcp_socket->SignalClose.connect(this, &TurnServer::OnInternalSocketClose);
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// Finally add the socket so it can start communicating with the client.
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AddInternalSocket(tcp_socket, proto);
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}
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}
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void TurnServer::OnInternalSocketClose(talk_base::AsyncPacketSocket* socket,
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int err) {
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DestroyInternalSocket(socket);
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}
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void TurnServer::OnInternalPacket(talk_base::AsyncPacketSocket* socket,
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const char* data, size_t size,
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const talk_base::SocketAddress& addr,
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const talk_base::PacketTime& packet_time) {
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// Fail if the packet is too small to even contain a channel header.
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if (size < TURN_CHANNEL_HEADER_SIZE) {
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return;
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}
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InternalSocketMap::iterator iter = server_sockets_.find(socket);
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ASSERT(iter != server_sockets_.end());
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Connection conn(addr, iter->second, socket);
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uint16 msg_type = talk_base::GetBE16(data);
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if (!IsTurnChannelData(msg_type)) {
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// This is a STUN message.
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HandleStunMessage(&conn, data, size);
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} else {
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// This is a channel message; let the allocation handle it.
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Allocation* allocation = FindAllocation(&conn);
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if (allocation) {
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allocation->HandleChannelData(data, size);
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}
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}
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}
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void TurnServer::HandleStunMessage(Connection* conn, const char* data,
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size_t size) {
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TurnMessage msg;
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talk_base::ByteBuffer buf(data, size);
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if (!msg.Read(&buf) || (buf.Length() > 0)) {
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LOG(LS_WARNING) << "Received invalid STUN message";
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return;
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}
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// If it's a STUN binding request, handle that specially.
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if (msg.type() == STUN_BINDING_REQUEST) {
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HandleBindingRequest(conn, &msg);
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return;
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}
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// Look up the key that we'll use to validate the M-I. If we have an
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// existing allocation, the key will already be cached.
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Allocation* allocation = FindAllocation(conn);
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std::string key;
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if (!allocation) {
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GetKey(&msg, &key);
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} else {
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key = allocation->key();
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}
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// Ensure the message is authorized; only needed for requests.
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if (IsStunRequestType(msg.type())) {
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if (!CheckAuthorization(conn, &msg, data, size, key)) {
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return;
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}
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}
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if (!allocation && msg.type() == STUN_ALLOCATE_REQUEST) {
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// This is a new allocate request.
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HandleAllocateRequest(conn, &msg, key);
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} else if (allocation &&
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(msg.type() != STUN_ALLOCATE_REQUEST ||
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msg.transaction_id() == allocation->transaction_id())) {
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// This is a non-allocate request, or a retransmit of an allocate.
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// Check that the username matches the previous username used.
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if (IsStunRequestType(msg.type()) &&
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msg.GetByteString(STUN_ATTR_USERNAME)->GetString() !=
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allocation->username()) {
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SendErrorResponse(conn, &msg, STUN_ERROR_WRONG_CREDENTIALS,
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STUN_ERROR_REASON_WRONG_CREDENTIALS);
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return;
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}
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allocation->HandleTurnMessage(&msg);
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} else {
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// Allocation mismatch.
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SendErrorResponse(conn, &msg, STUN_ERROR_ALLOCATION_MISMATCH,
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STUN_ERROR_REASON_ALLOCATION_MISMATCH);
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}
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}
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bool TurnServer::GetKey(const StunMessage* msg, std::string* key) {
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const StunByteStringAttribute* username_attr =
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msg->GetByteString(STUN_ATTR_USERNAME);
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if (!username_attr) {
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return false;
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}
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std::string username = username_attr->GetString();
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return (auth_hook_ != NULL && auth_hook_->GetKey(username, realm_, key));
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}
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bool TurnServer::CheckAuthorization(Connection* conn,
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const StunMessage* msg,
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const char* data, size_t size,
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const std::string& key) {
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// RFC 5389, 10.2.2.
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ASSERT(IsStunRequestType(msg->type()));
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const StunByteStringAttribute* mi_attr =
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msg->GetByteString(STUN_ATTR_MESSAGE_INTEGRITY);
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const StunByteStringAttribute* username_attr =
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msg->GetByteString(STUN_ATTR_USERNAME);
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const StunByteStringAttribute* realm_attr =
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msg->GetByteString(STUN_ATTR_REALM);
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const StunByteStringAttribute* nonce_attr =
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msg->GetByteString(STUN_ATTR_NONCE);
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// Fail if no M-I.
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if (!mi_attr) {
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SendErrorResponseWithRealmAndNonce(conn, msg, STUN_ERROR_UNAUTHORIZED,
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STUN_ERROR_REASON_UNAUTHORIZED);
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return false;
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}
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// Fail if there is M-I but no username, nonce, or realm.
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if (!username_attr || !realm_attr || !nonce_attr) {
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SendErrorResponse(conn, msg, STUN_ERROR_BAD_REQUEST,
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STUN_ERROR_REASON_BAD_REQUEST);
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return false;
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}
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// Fail if bad nonce.
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if (!ValidateNonce(nonce_attr->GetString())) {
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SendErrorResponseWithRealmAndNonce(conn, msg, STUN_ERROR_STALE_NONCE,
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STUN_ERROR_REASON_STALE_NONCE);
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return false;
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}
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// Fail if bad username or M-I.
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// We need |data| and |size| for the call to ValidateMessageIntegrity.
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if (key.empty() || !StunMessage::ValidateMessageIntegrity(data, size, key)) {
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SendErrorResponseWithRealmAndNonce(conn, msg, STUN_ERROR_UNAUTHORIZED,
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STUN_ERROR_REASON_UNAUTHORIZED);
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return false;
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}
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// Fail if one-time-use nonce feature is enabled.
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Allocation* allocation = FindAllocation(conn);
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if (enable_otu_nonce_ && allocation &&
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allocation->last_nonce() == nonce_attr->GetString()) {
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SendErrorResponseWithRealmAndNonce(conn, msg, STUN_ERROR_STALE_NONCE,
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STUN_ERROR_REASON_STALE_NONCE);
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return false;
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}
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if (allocation) {
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allocation->set_last_nonce(nonce_attr->GetString());
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}
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// Success.
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return true;
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}
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void TurnServer::HandleBindingRequest(Connection* conn,
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const StunMessage* req) {
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StunMessage response;
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InitResponse(req, &response);
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// Tell the user the address that we received their request from.
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StunAddressAttribute* mapped_addr_attr;
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mapped_addr_attr = new StunXorAddressAttribute(
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STUN_ATTR_XOR_MAPPED_ADDRESS, conn->src());
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VERIFY(response.AddAttribute(mapped_addr_attr));
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SendStun(conn, &response);
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}
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void TurnServer::HandleAllocateRequest(Connection* conn,
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const TurnMessage* msg,
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const std::string& key) {
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// Check the parameters in the request.
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const StunUInt32Attribute* transport_attr =
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msg->GetUInt32(STUN_ATTR_REQUESTED_TRANSPORT);
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if (!transport_attr) {
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SendErrorResponse(conn, msg, STUN_ERROR_BAD_REQUEST,
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STUN_ERROR_REASON_BAD_REQUEST);
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return;
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}
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// Only UDP is supported right now.
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int proto = transport_attr->value() >> 24;
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if (proto != IPPROTO_UDP) {
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SendErrorResponse(conn, msg, STUN_ERROR_UNSUPPORTED_PROTOCOL,
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STUN_ERROR_REASON_UNSUPPORTED_PROTOCOL);
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return;
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}
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// Create the allocation and let it send the success response.
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// If the actual socket allocation fails, send an internal error.
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Allocation* alloc = CreateAllocation(conn, proto, key);
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if (alloc) {
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alloc->HandleTurnMessage(msg);
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} else {
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SendErrorResponse(conn, msg, STUN_ERROR_SERVER_ERROR,
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"Failed to allocate socket");
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}
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}
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std::string TurnServer::GenerateNonce() const {
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// Generate a nonce of the form hex(now + HMAC-MD5(nonce_key_, now))
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uint32 now = talk_base::Time();
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std::string input(reinterpret_cast<const char*>(&now), sizeof(now));
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std::string nonce = talk_base::hex_encode(input.c_str(), input.size());
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nonce += talk_base::ComputeHmac(talk_base::DIGEST_MD5, nonce_key_, input);
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ASSERT(nonce.size() == kNonceSize);
|
|
return nonce;
|
|
}
|
|
|
|
bool TurnServer::ValidateNonce(const std::string& nonce) const {
|
|
// Check the size.
|
|
if (nonce.size() != kNonceSize) {
|
|
return false;
|
|
}
|
|
|
|
// Decode the timestamp.
|
|
uint32 then;
|
|
char* p = reinterpret_cast<char*>(&then);
|
|
size_t len = talk_base::hex_decode(p, sizeof(then),
|
|
nonce.substr(0, sizeof(then) * 2));
|
|
if (len != sizeof(then)) {
|
|
return false;
|
|
}
|
|
|
|
// Verify the HMAC.
|
|
if (nonce.substr(sizeof(then) * 2) != talk_base::ComputeHmac(
|
|
talk_base::DIGEST_MD5, nonce_key_, std::string(p, sizeof(then)))) {
|
|
return false;
|
|
}
|
|
|
|
// Validate the timestamp.
|
|
return talk_base::TimeSince(then) < kNonceTimeout;
|
|
}
|
|
|
|
TurnServer::Allocation* TurnServer::FindAllocation(Connection* conn) {
|
|
AllocationMap::const_iterator it = allocations_.find(*conn);
|
|
return (it != allocations_.end()) ? it->second : NULL;
|
|
}
|
|
|
|
TurnServer::Allocation* TurnServer::CreateAllocation(Connection* conn,
|
|
int proto,
|
|
const std::string& key) {
|
|
talk_base::AsyncPacketSocket* external_socket = (external_socket_factory_) ?
|
|
external_socket_factory_->CreateUdpSocket(external_addr_, 0, 0) : NULL;
|
|
if (!external_socket) {
|
|
return NULL;
|
|
}
|
|
|
|
// The Allocation takes ownership of the socket.
|
|
Allocation* allocation = new Allocation(this,
|
|
thread_, *conn, external_socket, key);
|
|
allocation->SignalDestroyed.connect(this, &TurnServer::OnAllocationDestroyed);
|
|
allocations_[*conn] = allocation;
|
|
return allocation;
|
|
}
|
|
|
|
void TurnServer::SendErrorResponse(Connection* conn,
|
|
const StunMessage* req,
|
|
int code, const std::string& reason) {
|
|
TurnMessage resp;
|
|
InitErrorResponse(req, code, reason, &resp);
|
|
LOG(LS_INFO) << "Sending error response, type=" << resp.type()
|
|
<< ", code=" << code << ", reason=" << reason;
|
|
SendStun(conn, &resp);
|
|
}
|
|
|
|
void TurnServer::SendErrorResponseWithRealmAndNonce(
|
|
Connection* conn, const StunMessage* msg,
|
|
int code, const std::string& reason) {
|
|
TurnMessage resp;
|
|
InitErrorResponse(msg, code, reason, &resp);
|
|
VERIFY(resp.AddAttribute(new StunByteStringAttribute(
|
|
STUN_ATTR_NONCE, GenerateNonce())));
|
|
VERIFY(resp.AddAttribute(new StunByteStringAttribute(
|
|
STUN_ATTR_REALM, realm_)));
|
|
SendStun(conn, &resp);
|
|
}
|
|
|
|
void TurnServer::SendStun(Connection* conn, StunMessage* msg) {
|
|
talk_base::ByteBuffer buf;
|
|
// Add a SOFTWARE attribute if one is set.
|
|
if (!software_.empty()) {
|
|
VERIFY(msg->AddAttribute(
|
|
new StunByteStringAttribute(STUN_ATTR_SOFTWARE, software_)));
|
|
}
|
|
msg->Write(&buf);
|
|
Send(conn, buf);
|
|
}
|
|
|
|
void TurnServer::Send(Connection* conn,
|
|
const talk_base::ByteBuffer& buf) {
|
|
talk_base::PacketOptions options;
|
|
conn->socket()->SendTo(buf.Data(), buf.Length(), conn->src(), options);
|
|
}
|
|
|
|
void TurnServer::OnAllocationDestroyed(Allocation* allocation) {
|
|
// Removing the internal socket if the connection is not udp.
|
|
talk_base::AsyncPacketSocket* socket = allocation->conn()->socket();
|
|
InternalSocketMap::iterator iter = server_sockets_.find(socket);
|
|
ASSERT(iter != server_sockets_.end());
|
|
// Skip if the socket serving this allocation is UDP, as this will be shared
|
|
// by all allocations.
|
|
if (iter->second != cricket::PROTO_UDP) {
|
|
DestroyInternalSocket(socket);
|
|
}
|
|
|
|
AllocationMap::iterator it = allocations_.find(*(allocation->conn()));
|
|
if (it != allocations_.end())
|
|
allocations_.erase(it);
|
|
}
|
|
|
|
void TurnServer::DestroyInternalSocket(talk_base::AsyncPacketSocket* socket) {
|
|
InternalSocketMap::iterator iter = server_sockets_.find(socket);
|
|
if (iter != server_sockets_.end()) {
|
|
talk_base::AsyncPacketSocket* socket = iter->first;
|
|
delete socket;
|
|
server_sockets_.erase(iter);
|
|
}
|
|
}
|
|
|
|
TurnServer::Connection::Connection(const talk_base::SocketAddress& src,
|
|
ProtocolType proto,
|
|
talk_base::AsyncPacketSocket* socket)
|
|
: src_(src),
|
|
dst_(socket->GetRemoteAddress()),
|
|
proto_(proto),
|
|
socket_(socket) {
|
|
}
|
|
|
|
bool TurnServer::Connection::operator==(const Connection& c) const {
|
|
return src_ == c.src_ && dst_ == c.dst_ && proto_ == c.proto_;
|
|
}
|
|
|
|
bool TurnServer::Connection::operator<(const Connection& c) const {
|
|
return src_ < c.src_ || dst_ < c.dst_ || proto_ < c.proto_;
|
|
}
|
|
|
|
std::string TurnServer::Connection::ToString() const {
|
|
const char* const kProtos[] = {
|
|
"unknown", "udp", "tcp", "ssltcp"
|
|
};
|
|
std::ostringstream ost;
|
|
ost << src_.ToString() << "-" << dst_.ToString() << ":"<< kProtos[proto_];
|
|
return ost.str();
|
|
}
|
|
|
|
TurnServer::Allocation::Allocation(TurnServer* server,
|
|
talk_base::Thread* thread,
|
|
const Connection& conn,
|
|
talk_base::AsyncPacketSocket* socket,
|
|
const std::string& key)
|
|
: server_(server),
|
|
thread_(thread),
|
|
conn_(conn),
|
|
external_socket_(socket),
|
|
key_(key) {
|
|
external_socket_->SignalReadPacket.connect(
|
|
this, &TurnServer::Allocation::OnExternalPacket);
|
|
}
|
|
|
|
TurnServer::Allocation::~Allocation() {
|
|
for (ChannelList::iterator it = channels_.begin();
|
|
it != channels_.end(); ++it) {
|
|
delete *it;
|
|
}
|
|
for (PermissionList::iterator it = perms_.begin();
|
|
it != perms_.end(); ++it) {
|
|
delete *it;
|
|
}
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
LOG_J(LS_INFO, this) << "Allocation destroyed";
|
|
}
|
|
|
|
std::string TurnServer::Allocation::ToString() const {
|
|
std::ostringstream ost;
|
|
ost << "Alloc[" << conn_.ToString() << "]";
|
|
return ost.str();
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleTurnMessage(const TurnMessage* msg) {
|
|
ASSERT(msg != NULL);
|
|
switch (msg->type()) {
|
|
case STUN_ALLOCATE_REQUEST:
|
|
HandleAllocateRequest(msg);
|
|
break;
|
|
case TURN_REFRESH_REQUEST:
|
|
HandleRefreshRequest(msg);
|
|
break;
|
|
case TURN_SEND_INDICATION:
|
|
HandleSendIndication(msg);
|
|
break;
|
|
case TURN_CREATE_PERMISSION_REQUEST:
|
|
HandleCreatePermissionRequest(msg);
|
|
break;
|
|
case TURN_CHANNEL_BIND_REQUEST:
|
|
HandleChannelBindRequest(msg);
|
|
break;
|
|
default:
|
|
// Not sure what to do with this, just eat it.
|
|
LOG_J(LS_WARNING, this) << "Invalid TURN message type received: "
|
|
<< msg->type();
|
|
}
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleAllocateRequest(const TurnMessage* msg) {
|
|
// Copy the important info from the allocate request.
|
|
transaction_id_ = msg->transaction_id();
|
|
const StunByteStringAttribute* username_attr =
|
|
msg->GetByteString(STUN_ATTR_USERNAME);
|
|
ASSERT(username_attr != NULL);
|
|
username_ = username_attr->GetString();
|
|
|
|
// Figure out the lifetime and start the allocation timer.
|
|
int lifetime_secs = ComputeLifetime(msg);
|
|
thread_->PostDelayed(lifetime_secs * 1000, this, MSG_TIMEOUT);
|
|
|
|
LOG_J(LS_INFO, this) << "Created allocation, lifetime=" << lifetime_secs;
|
|
|
|
// We've already validated all the important bits; just send a response here.
|
|
TurnMessage response;
|
|
InitResponse(msg, &response);
|
|
|
|
StunAddressAttribute* mapped_addr_attr =
|
|
new StunXorAddressAttribute(STUN_ATTR_XOR_MAPPED_ADDRESS, conn_.src());
|
|
StunAddressAttribute* relayed_addr_attr =
|
|
new StunXorAddressAttribute(STUN_ATTR_XOR_RELAYED_ADDRESS,
|
|
external_socket_->GetLocalAddress());
|
|
StunUInt32Attribute* lifetime_attr =
|
|
new StunUInt32Attribute(STUN_ATTR_LIFETIME, lifetime_secs);
|
|
VERIFY(response.AddAttribute(mapped_addr_attr));
|
|
VERIFY(response.AddAttribute(relayed_addr_attr));
|
|
VERIFY(response.AddAttribute(lifetime_attr));
|
|
|
|
SendResponse(&response);
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleRefreshRequest(const TurnMessage* msg) {
|
|
// Figure out the new lifetime.
|
|
int lifetime_secs = ComputeLifetime(msg);
|
|
|
|
// Reset the expiration timer.
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
thread_->PostDelayed(lifetime_secs * 1000, this, MSG_TIMEOUT);
|
|
|
|
LOG_J(LS_INFO, this) << "Refreshed allocation, lifetime=" << lifetime_secs;
|
|
|
|
// Send a success response with a LIFETIME attribute.
|
|
TurnMessage response;
|
|
InitResponse(msg, &response);
|
|
|
|
StunUInt32Attribute* lifetime_attr =
|
|
new StunUInt32Attribute(STUN_ATTR_LIFETIME, lifetime_secs);
|
|
VERIFY(response.AddAttribute(lifetime_attr));
|
|
|
|
SendResponse(&response);
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleSendIndication(const TurnMessage* msg) {
|
|
// Check mandatory attributes.
|
|
const StunByteStringAttribute* data_attr = msg->GetByteString(STUN_ATTR_DATA);
|
|
const StunAddressAttribute* peer_attr =
|
|
msg->GetAddress(STUN_ATTR_XOR_PEER_ADDRESS);
|
|
if (!data_attr || !peer_attr) {
|
|
LOG_J(LS_WARNING, this) << "Received invalid send indication";
|
|
return;
|
|
}
|
|
|
|
// If a permission exists, send the data on to the peer.
|
|
if (HasPermission(peer_attr->GetAddress().ipaddr())) {
|
|
SendExternal(data_attr->bytes(), data_attr->length(),
|
|
peer_attr->GetAddress());
|
|
} else {
|
|
LOG_J(LS_WARNING, this) << "Received send indication without permission"
|
|
<< "peer=" << peer_attr->GetAddress();
|
|
}
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleCreatePermissionRequest(
|
|
const TurnMessage* msg) {
|
|
// Check mandatory attributes.
|
|
const StunAddressAttribute* peer_attr =
|
|
msg->GetAddress(STUN_ATTR_XOR_PEER_ADDRESS);
|
|
if (!peer_attr) {
|
|
SendBadRequestResponse(msg);
|
|
return;
|
|
}
|
|
|
|
// Add this permission.
|
|
AddPermission(peer_attr->GetAddress().ipaddr());
|
|
|
|
LOG_J(LS_INFO, this) << "Created permission, peer="
|
|
<< peer_attr->GetAddress();
|
|
|
|
// Send a success response.
|
|
TurnMessage response;
|
|
InitResponse(msg, &response);
|
|
SendResponse(&response);
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleChannelBindRequest(const TurnMessage* msg) {
|
|
// Check mandatory attributes.
|
|
const StunUInt32Attribute* channel_attr =
|
|
msg->GetUInt32(STUN_ATTR_CHANNEL_NUMBER);
|
|
const StunAddressAttribute* peer_attr =
|
|
msg->GetAddress(STUN_ATTR_XOR_PEER_ADDRESS);
|
|
if (!channel_attr || !peer_attr) {
|
|
SendBadRequestResponse(msg);
|
|
return;
|
|
}
|
|
|
|
// Check that channel id is valid.
|
|
int channel_id = channel_attr->value() >> 16;
|
|
if (channel_id < kMinChannelNumber || channel_id > kMaxChannelNumber) {
|
|
SendBadRequestResponse(msg);
|
|
return;
|
|
}
|
|
|
|
// Check that this channel id isn't bound to another transport address, and
|
|
// that this transport address isn't bound to another channel id.
|
|
Channel* channel1 = FindChannel(channel_id);
|
|
Channel* channel2 = FindChannel(peer_attr->GetAddress());
|
|
if (channel1 != channel2) {
|
|
SendBadRequestResponse(msg);
|
|
return;
|
|
}
|
|
|
|
// Add or refresh this channel.
|
|
if (!channel1) {
|
|
channel1 = new Channel(thread_, channel_id, peer_attr->GetAddress());
|
|
channel1->SignalDestroyed.connect(this,
|
|
&TurnServer::Allocation::OnChannelDestroyed);
|
|
channels_.push_back(channel1);
|
|
} else {
|
|
channel1->Refresh();
|
|
}
|
|
|
|
// Channel binds also refresh permissions.
|
|
AddPermission(peer_attr->GetAddress().ipaddr());
|
|
|
|
LOG_J(LS_INFO, this) << "Bound channel, id=" << channel_id
|
|
<< ", peer=" << peer_attr->GetAddress();
|
|
|
|
// Send a success response.
|
|
TurnMessage response;
|
|
InitResponse(msg, &response);
|
|
SendResponse(&response);
|
|
}
|
|
|
|
void TurnServer::Allocation::HandleChannelData(const char* data, size_t size) {
|
|
// Extract the channel number from the data.
|
|
uint16 channel_id = talk_base::GetBE16(data);
|
|
Channel* channel = FindChannel(channel_id);
|
|
if (channel) {
|
|
// Send the data to the peer address.
|
|
SendExternal(data + TURN_CHANNEL_HEADER_SIZE,
|
|
size - TURN_CHANNEL_HEADER_SIZE, channel->peer());
|
|
} else {
|
|
LOG_J(LS_WARNING, this) << "Received channel data for invalid channel, id="
|
|
<< channel_id;
|
|
}
|
|
}
|
|
|
|
void TurnServer::Allocation::OnExternalPacket(
|
|
talk_base::AsyncPacketSocket* socket,
|
|
const char* data, size_t size,
|
|
const talk_base::SocketAddress& addr,
|
|
const talk_base::PacketTime& packet_time) {
|
|
ASSERT(external_socket_.get() == socket);
|
|
Channel* channel = FindChannel(addr);
|
|
if (channel) {
|
|
// There is a channel bound to this address. Send as a channel message.
|
|
talk_base::ByteBuffer buf;
|
|
buf.WriteUInt16(channel->id());
|
|
buf.WriteUInt16(static_cast<uint16>(size));
|
|
buf.WriteBytes(data, size);
|
|
server_->Send(&conn_, buf);
|
|
} else if (HasPermission(addr.ipaddr())) {
|
|
// No channel, but a permission exists. Send as a data indication.
|
|
TurnMessage msg;
|
|
msg.SetType(TURN_DATA_INDICATION);
|
|
msg.SetTransactionID(
|
|
talk_base::CreateRandomString(kStunTransactionIdLength));
|
|
VERIFY(msg.AddAttribute(new StunXorAddressAttribute(
|
|
STUN_ATTR_XOR_PEER_ADDRESS, addr)));
|
|
VERIFY(msg.AddAttribute(new StunByteStringAttribute(
|
|
STUN_ATTR_DATA, data, size)));
|
|
server_->SendStun(&conn_, &msg);
|
|
} else {
|
|
LOG_J(LS_WARNING, this) << "Received external packet without permission, "
|
|
<< "peer=" << addr;
|
|
}
|
|
}
|
|
|
|
int TurnServer::Allocation::ComputeLifetime(const TurnMessage* msg) {
|
|
// Return the smaller of our default lifetime and the requested lifetime.
|
|
uint32 lifetime = kDefaultAllocationTimeout / 1000; // convert to seconds
|
|
const StunUInt32Attribute* lifetime_attr = msg->GetUInt32(STUN_ATTR_LIFETIME);
|
|
if (lifetime_attr && lifetime_attr->value() < lifetime) {
|
|
lifetime = lifetime_attr->value();
|
|
}
|
|
return lifetime;
|
|
}
|
|
|
|
bool TurnServer::Allocation::HasPermission(const talk_base::IPAddress& addr) {
|
|
return (FindPermission(addr) != NULL);
|
|
}
|
|
|
|
void TurnServer::Allocation::AddPermission(const talk_base::IPAddress& addr) {
|
|
Permission* perm = FindPermission(addr);
|
|
if (!perm) {
|
|
perm = new Permission(thread_, addr);
|
|
perm->SignalDestroyed.connect(
|
|
this, &TurnServer::Allocation::OnPermissionDestroyed);
|
|
perms_.push_back(perm);
|
|
} else {
|
|
perm->Refresh();
|
|
}
|
|
}
|
|
|
|
TurnServer::Permission* TurnServer::Allocation::FindPermission(
|
|
const talk_base::IPAddress& addr) const {
|
|
for (PermissionList::const_iterator it = perms_.begin();
|
|
it != perms_.end(); ++it) {
|
|
if ((*it)->peer() == addr)
|
|
return *it;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
TurnServer::Channel* TurnServer::Allocation::FindChannel(int channel_id) const {
|
|
for (ChannelList::const_iterator it = channels_.begin();
|
|
it != channels_.end(); ++it) {
|
|
if ((*it)->id() == channel_id)
|
|
return *it;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
TurnServer::Channel* TurnServer::Allocation::FindChannel(
|
|
const talk_base::SocketAddress& addr) const {
|
|
for (ChannelList::const_iterator it = channels_.begin();
|
|
it != channels_.end(); ++it) {
|
|
if ((*it)->peer() == addr)
|
|
return *it;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void TurnServer::Allocation::SendResponse(TurnMessage* msg) {
|
|
// Success responses always have M-I.
|
|
msg->AddMessageIntegrity(key_);
|
|
server_->SendStun(&conn_, msg);
|
|
}
|
|
|
|
void TurnServer::Allocation::SendBadRequestResponse(const TurnMessage* req) {
|
|
SendErrorResponse(req, STUN_ERROR_BAD_REQUEST, STUN_ERROR_REASON_BAD_REQUEST);
|
|
}
|
|
|
|
void TurnServer::Allocation::SendErrorResponse(const TurnMessage* req, int code,
|
|
const std::string& reason) {
|
|
server_->SendErrorResponse(&conn_, req, code, reason);
|
|
}
|
|
|
|
void TurnServer::Allocation::SendExternal(const void* data, size_t size,
|
|
const talk_base::SocketAddress& peer) {
|
|
talk_base::PacketOptions options;
|
|
external_socket_->SendTo(data, size, peer, options);
|
|
}
|
|
|
|
void TurnServer::Allocation::OnMessage(talk_base::Message* msg) {
|
|
ASSERT(msg->message_id == MSG_TIMEOUT);
|
|
SignalDestroyed(this);
|
|
delete this;
|
|
}
|
|
|
|
void TurnServer::Allocation::OnPermissionDestroyed(Permission* perm) {
|
|
PermissionList::iterator it = std::find(perms_.begin(), perms_.end(), perm);
|
|
ASSERT(it != perms_.end());
|
|
perms_.erase(it);
|
|
}
|
|
|
|
void TurnServer::Allocation::OnChannelDestroyed(Channel* channel) {
|
|
ChannelList::iterator it =
|
|
std::find(channels_.begin(), channels_.end(), channel);
|
|
ASSERT(it != channels_.end());
|
|
channels_.erase(it);
|
|
}
|
|
|
|
TurnServer::Permission::Permission(talk_base::Thread* thread,
|
|
const talk_base::IPAddress& peer)
|
|
: thread_(thread), peer_(peer) {
|
|
Refresh();
|
|
}
|
|
|
|
TurnServer::Permission::~Permission() {
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
}
|
|
|
|
void TurnServer::Permission::Refresh() {
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
thread_->PostDelayed(kPermissionTimeout, this, MSG_TIMEOUT);
|
|
}
|
|
|
|
void TurnServer::Permission::OnMessage(talk_base::Message* msg) {
|
|
ASSERT(msg->message_id == MSG_TIMEOUT);
|
|
SignalDestroyed(this);
|
|
delete this;
|
|
}
|
|
|
|
TurnServer::Channel::Channel(talk_base::Thread* thread, int id,
|
|
const talk_base::SocketAddress& peer)
|
|
: thread_(thread), id_(id), peer_(peer) {
|
|
Refresh();
|
|
}
|
|
|
|
TurnServer::Channel::~Channel() {
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
}
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|
|
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void TurnServer::Channel::Refresh() {
|
|
thread_->Clear(this, MSG_TIMEOUT);
|
|
thread_->PostDelayed(kChannelTimeout, this, MSG_TIMEOUT);
|
|
}
|
|
|
|
void TurnServer::Channel::OnMessage(talk_base::Message* msg) {
|
|
ASSERT(msg->message_id == MSG_TIMEOUT);
|
|
SignalDestroyed(this);
|
|
delete this;
|
|
}
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|
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} // namespace cricket
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