git-svn-id: http://webrtc.googlecode.com/svn/trunk@6046 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			263 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			263 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2005, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef TALK_BASE_NETWORK_H_
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#define TALK_BASE_NETWORK_H_
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#include <deque>
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#include <map>
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#include <string>
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#include <vector>
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#include "talk/base/basictypes.h"
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#include "talk/base/ipaddress.h"
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#include "talk/base/messagehandler.h"
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#include "talk/base/sigslot.h"
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#if defined(POSIX)
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struct ifaddrs;
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#endif  // defined(POSIX)
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namespace talk_base {
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class Network;
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class Thread;
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enum AdapterType {
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  // This enum resembles the one in Chromium net::ConnectionType.
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  ADAPTER_TYPE_UNKNOWN = 0,
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  ADAPTER_TYPE_ETHERNET = 1,
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  ADAPTER_TYPE_WIFI = 2,
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  ADAPTER_TYPE_CELLULAR = 3,
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  ADAPTER_TYPE_VPN = 4
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};
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// Makes a string key for this network. Used in the network manager's maps.
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// Network objects are keyed on interface name, network prefix and the
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// length of that prefix.
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std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
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                           int prefix_length);
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// Generic network manager interface. It provides list of local
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// networks.
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class NetworkManager {
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 public:
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  typedef std::vector<Network*> NetworkList;
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  NetworkManager();
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  virtual ~NetworkManager();
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  // Called when network list is updated.
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  sigslot::signal0<> SignalNetworksChanged;
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  // Indicates a failure when getting list of network interfaces.
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  sigslot::signal0<> SignalError;
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  // Start/Stop monitoring of network interfaces
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  // list. SignalNetworksChanged or SignalError is emitted immidiately
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  // after StartUpdating() is called. After that SignalNetworksChanged
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  // is emitted wheneven list of networks changes.
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  virtual void StartUpdating() = 0;
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  virtual void StopUpdating() = 0;
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  // Returns the current list of networks available on this machine.
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  // UpdateNetworks() must be called before this method is called.
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  // It makes sure that repeated calls return the same object for a
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  // given network, so that quality is tracked appropriately. Does not
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  // include ignored networks.
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  virtual void GetNetworks(NetworkList* networks) const = 0;
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  // Dumps a list of networks available to LS_INFO.
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  virtual void DumpNetworks(bool include_ignored) {}
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};
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// Base class for NetworkManager implementations.
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class NetworkManagerBase : public NetworkManager {
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 public:
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  NetworkManagerBase();
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  virtual ~NetworkManagerBase();
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  virtual void GetNetworks(std::vector<Network*>* networks) const;
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  bool ipv6_enabled() const { return ipv6_enabled_; }
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  void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }
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 protected:
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  typedef std::map<std::string, Network*> NetworkMap;
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  // Updates |networks_| with the networks listed in |list|. If
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  // |network_map_| already has a Network object for a network listed
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  // in the |list| then it is reused. Accept ownership of the Network
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  // objects in the |list|. |changed| will be set to true if there is
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  // any change in the network list.
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  void MergeNetworkList(const NetworkList& list, bool* changed);
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 private:
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  friend class NetworkTest;
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  void DoUpdateNetworks();
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  NetworkList networks_;
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  NetworkMap networks_map_;
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  bool ipv6_enabled_;
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};
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// Basic implementation of the NetworkManager interface that gets list
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// of networks using OS APIs.
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class BasicNetworkManager : public NetworkManagerBase,
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                            public MessageHandler {
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 public:
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  BasicNetworkManager();
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  virtual ~BasicNetworkManager();
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  virtual void StartUpdating();
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  virtual void StopUpdating();
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  // Logs the available networks.
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  virtual void DumpNetworks(bool include_ignored);
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  // MessageHandler interface.
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  virtual void OnMessage(Message* msg);
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  bool started() { return start_count_ > 0; }
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  // Sets the network ignore list, which is empty by default. Any network on
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  // the ignore list will be filtered from network enumeration results.
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  void set_network_ignore_list(const std::vector<std::string>& list) {
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    network_ignore_list_ = list;
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  }
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#if defined(ANDROID) || defined(LINUX)
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  // Sets the flag for ignoring non-default routes.
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  void set_ignore_non_default_routes(bool value) {
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    ignore_non_default_routes_ = true;
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  }
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#endif
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 protected:
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#if defined(POSIX)
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  // Separated from CreateNetworks for tests.
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  void ConvertIfAddrs(ifaddrs* interfaces,
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                      bool include_ignored,
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                      NetworkList* networks) const;
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#endif  // defined(POSIX)
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  // Creates a network object for each network available on the machine.
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  bool CreateNetworks(bool include_ignored, NetworkList* networks) const;
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  // Determines if a network should be ignored.
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  bool IsIgnoredNetwork(const Network& network) const;
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 private:
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  friend class NetworkTest;
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  void DoUpdateNetworks();
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  Thread* thread_;
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  bool sent_first_update_;
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  int start_count_;
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  std::vector<std::string> network_ignore_list_;
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  bool ignore_non_default_routes_;
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};
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// Represents a Unix-type network interface, with a name and single address.
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class Network {
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 public:
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  Network(const std::string& name, const std::string& description,
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          const IPAddress& prefix, int prefix_length);
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  Network(const std::string& name, const std::string& description,
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          const IPAddress& prefix, int prefix_length, AdapterType type);
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  // Returns the name of the interface this network is associated wtih.
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  const std::string& name() const { return name_; }
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  // Returns the OS-assigned name for this network. This is useful for
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  // debugging but should not be sent over the wire (for privacy reasons).
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  const std::string& description() const { return description_; }
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  // Returns the prefix for this network.
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  const IPAddress& prefix() const { return prefix_; }
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  // Returns the length, in bits, of this network's prefix.
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  int prefix_length() const { return prefix_length_; }
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  // |key_| has unique value per network interface. Used in sorting network
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  // interfaces. Key is derived from interface name and it's prefix.
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  std::string key() const { return key_; }
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  // Returns the Network's current idea of the 'best' IP it has.
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  // 'Best' currently means the first one added.
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  // TODO: We should be preferring temporary addresses.
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  // Returns an unset IP if this network has no active addresses.
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  IPAddress ip() const {
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    if (ips_.size() == 0) {
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      return IPAddress();
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    }
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    return ips_.at(0);
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  }
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  // Adds an active IP address to this network. Does not check for duplicates.
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  void AddIP(const IPAddress& ip) { ips_.push_back(ip); }
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  // Sets the network's IP address list. Returns true if new IP addresses were
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  // detected. Passing true to already_changed skips this check.
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  bool SetIPs(const std::vector<IPAddress>& ips, bool already_changed);
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  // Get the list of IP Addresses associated with this network.
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  const std::vector<IPAddress>& GetIPs() { return ips_;}
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  // Clear the network's list of addresses.
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  void ClearIPs() { ips_.clear(); }
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  // Returns the scope-id of the network's address.
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  // Should only be relevant for link-local IPv6 addresses.
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  int scope_id() const { return scope_id_; }
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  void set_scope_id(int id) { scope_id_ = id; }
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  // Indicates whether this network should be ignored, perhaps because
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  // the IP is 0, or the interface is one we know is invalid.
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  bool ignored() const { return ignored_; }
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  void set_ignored(bool ignored) { ignored_ = ignored; }
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  AdapterType type() const { return type_; }
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  int preference() const { return preference_; }
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  void set_preference(int preference) { preference_ = preference; }
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  // Debugging description of this network
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  std::string ToString() const;
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 private:
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  std::string name_;
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  std::string description_;
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  IPAddress prefix_;
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  int prefix_length_;
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  std::string key_;
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  std::vector<IPAddress> ips_;
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  int scope_id_;
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  bool ignored_;
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  AdapterType type_;
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  int preference_;
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  friend class NetworkManager;
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};
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}  // namespace talk_base
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#endif  // TALK_BASE_NETWORK_H_
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