28e2075280
trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
547 lines
16 KiB
C++
547 lines
16 KiB
C++
/*
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* libjingle
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* Copyright 2004--2006, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "talk/base/unixfilesystem.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#ifdef OSX
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#include <Carbon/Carbon.h>
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#include <IOKit/IOCFBundle.h>
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#include <sys/statvfs.h>
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#include "talk/base/macutils.h"
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#endif // OSX
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#if defined(POSIX) && !defined(OSX)
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#include <sys/types.h>
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#ifdef ANDROID
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#include <sys/statfs.h>
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#else
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#include <sys/statvfs.h>
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#endif // ANDROID
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#include <pwd.h>
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#include <stdio.h>
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#include <unistd.h>
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#endif // POSIX && !OSX
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#ifdef LINUX
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#include <ctype.h>
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#include <algorithm>
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#endif
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#include "talk/base/fileutils.h"
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#include "talk/base/pathutils.h"
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#include "talk/base/stream.h"
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#include "talk/base/stringutils.h"
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namespace talk_base {
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#if !defined(ANDROID) && !defined(IOS)
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char* UnixFilesystem::app_temp_path_ = NULL;
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#else
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char* UnixFilesystem::provided_app_data_folder_ = NULL;
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char* UnixFilesystem::provided_app_temp_folder_ = NULL;
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void UnixFilesystem::SetAppDataFolder(const std::string& folder) {
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delete [] provided_app_data_folder_;
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provided_app_data_folder_ = CopyString(folder);
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}
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void UnixFilesystem::SetAppTempFolder(const std::string& folder) {
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delete [] provided_app_temp_folder_;
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provided_app_temp_folder_ = CopyString(folder);
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}
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#endif
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bool UnixFilesystem::CreateFolder(const Pathname &path, mode_t mode) {
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std::string pathname(path.pathname());
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int len = pathname.length();
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if ((len == 0) || (pathname[len - 1] != '/'))
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return false;
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struct stat st;
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int res = ::stat(pathname.c_str(), &st);
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if (res == 0) {
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// Something exists at this location, check if it is a directory
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return S_ISDIR(st.st_mode) != 0;
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} else if (errno != ENOENT) {
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// Unexpected error
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return false;
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}
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// Directory doesn't exist, look up one directory level
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do {
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--len;
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} while ((len > 0) && (pathname[len - 1] != '/'));
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if (!CreateFolder(Pathname(pathname.substr(0, len)), mode)) {
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return false;
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}
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LOG(LS_INFO) << "Creating folder: " << pathname;
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return (0 == ::mkdir(pathname.c_str(), mode));
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}
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bool UnixFilesystem::CreateFolder(const Pathname &path) {
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return CreateFolder(path, 0755);
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}
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FileStream *UnixFilesystem::OpenFile(const Pathname &filename,
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const std::string &mode) {
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FileStream *fs = new FileStream();
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if (fs && !fs->Open(filename.pathname().c_str(), mode.c_str(), NULL)) {
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delete fs;
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fs = NULL;
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}
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return fs;
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}
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bool UnixFilesystem::CreatePrivateFile(const Pathname &filename) {
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int fd = open(filename.pathname().c_str(),
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O_RDWR | O_CREAT | O_EXCL,
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S_IRUSR | S_IWUSR);
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if (fd < 0) {
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LOG_ERR(LS_ERROR) << "open() failed.";
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return false;
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}
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// Don't need to keep the file descriptor.
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if (close(fd) < 0) {
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LOG_ERR(LS_ERROR) << "close() failed.";
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// Continue.
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}
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return true;
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}
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bool UnixFilesystem::DeleteFile(const Pathname &filename) {
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LOG(LS_INFO) << "Deleting file:" << filename.pathname();
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if (!IsFile(filename)) {
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ASSERT(IsFile(filename));
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return false;
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}
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return ::unlink(filename.pathname().c_str()) == 0;
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}
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bool UnixFilesystem::DeleteEmptyFolder(const Pathname &folder) {
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LOG(LS_INFO) << "Deleting folder" << folder.pathname();
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if (!IsFolder(folder)) {
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ASSERT(IsFolder(folder));
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return false;
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}
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std::string no_slash(folder.pathname(), 0, folder.pathname().length()-1);
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return ::rmdir(no_slash.c_str()) == 0;
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}
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bool UnixFilesystem::GetTemporaryFolder(Pathname &pathname, bool create,
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const std::string *append) {
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#ifdef OSX
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FSRef fr;
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if (0 != FSFindFolder(kOnAppropriateDisk, kTemporaryFolderType,
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kCreateFolder, &fr))
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return false;
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unsigned char buffer[NAME_MAX+1];
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if (0 != FSRefMakePath(&fr, buffer, ARRAY_SIZE(buffer)))
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return false;
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pathname.SetPathname(reinterpret_cast<char*>(buffer), "");
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#elif defined(ANDROID) || defined(IOS)
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ASSERT(provided_app_temp_folder_ != NULL);
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pathname.SetPathname(provided_app_temp_folder_, "");
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#else // !OSX && !ANDROID
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if (const char* tmpdir = getenv("TMPDIR")) {
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pathname.SetPathname(tmpdir, "");
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} else if (const char* tmp = getenv("TMP")) {
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pathname.SetPathname(tmp, "");
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} else {
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#ifdef P_tmpdir
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pathname.SetPathname(P_tmpdir, "");
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#else // !P_tmpdir
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pathname.SetPathname("/tmp/", "");
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#endif // !P_tmpdir
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}
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#endif // !OSX && !ANDROID
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if (append) {
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ASSERT(!append->empty());
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pathname.AppendFolder(*append);
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}
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return !create || CreateFolder(pathname);
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}
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std::string UnixFilesystem::TempFilename(const Pathname &dir,
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const std::string &prefix) {
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int len = dir.pathname().size() + prefix.size() + 2 + 6;
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char *tempname = new char[len];
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snprintf(tempname, len, "%s/%sXXXXXX", dir.pathname().c_str(),
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prefix.c_str());
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int fd = ::mkstemp(tempname);
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if (fd != -1)
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::close(fd);
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std::string ret(tempname);
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delete[] tempname;
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return ret;
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}
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bool UnixFilesystem::MoveFile(const Pathname &old_path,
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const Pathname &new_path) {
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if (!IsFile(old_path)) {
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ASSERT(IsFile(old_path));
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return false;
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}
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LOG(LS_VERBOSE) << "Moving " << old_path.pathname()
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<< " to " << new_path.pathname();
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if (rename(old_path.pathname().c_str(), new_path.pathname().c_str()) != 0) {
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if (errno != EXDEV)
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return false;
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if (!CopyFile(old_path, new_path))
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return false;
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if (!DeleteFile(old_path))
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return false;
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}
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return true;
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}
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bool UnixFilesystem::MoveFolder(const Pathname &old_path,
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const Pathname &new_path) {
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if (!IsFolder(old_path)) {
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ASSERT(IsFolder(old_path));
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return false;
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}
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LOG(LS_VERBOSE) << "Moving " << old_path.pathname()
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<< " to " << new_path.pathname();
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if (rename(old_path.pathname().c_str(), new_path.pathname().c_str()) != 0) {
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if (errno != EXDEV)
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return false;
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if (!CopyFolder(old_path, new_path))
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return false;
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if (!DeleteFolderAndContents(old_path))
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return false;
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}
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return true;
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}
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bool UnixFilesystem::IsFolder(const Pathname &path) {
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struct stat st;
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if (stat(path.pathname().c_str(), &st) < 0)
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return false;
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return S_ISDIR(st.st_mode);
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}
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bool UnixFilesystem::CopyFile(const Pathname &old_path,
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const Pathname &new_path) {
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LOG(LS_VERBOSE) << "Copying " << old_path.pathname()
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<< " to " << new_path.pathname();
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char buf[256];
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size_t len;
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StreamInterface *source = OpenFile(old_path, "rb");
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if (!source)
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return false;
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StreamInterface *dest = OpenFile(new_path, "wb");
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if (!dest) {
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delete source;
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return false;
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}
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while (source->Read(buf, sizeof(buf), &len, NULL) == SR_SUCCESS)
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dest->Write(buf, len, NULL, NULL);
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delete source;
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delete dest;
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return true;
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}
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bool UnixFilesystem::IsTemporaryPath(const Pathname& pathname) {
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#if defined(ANDROID) || defined(IOS)
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ASSERT(provided_app_temp_folder_ != NULL);
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#endif
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const char* const kTempPrefixes[] = {
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#if defined(ANDROID) || defined(IOS)
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provided_app_temp_folder_,
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#else
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"/tmp/", "/var/tmp/",
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#ifdef OSX
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"/private/tmp/", "/private/var/tmp/", "/private/var/folders/",
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#endif // OSX
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#endif // ANDROID || IOS
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};
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for (size_t i = 0; i < ARRAY_SIZE(kTempPrefixes); ++i) {
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if (0 == strncmp(pathname.pathname().c_str(), kTempPrefixes[i],
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strlen(kTempPrefixes[i])))
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return true;
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}
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return false;
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}
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bool UnixFilesystem::IsFile(const Pathname& pathname) {
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struct stat st;
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int res = ::stat(pathname.pathname().c_str(), &st);
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// Treat symlinks, named pipes, etc. all as files.
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return res == 0 && !S_ISDIR(st.st_mode);
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}
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bool UnixFilesystem::IsAbsent(const Pathname& pathname) {
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struct stat st;
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int res = ::stat(pathname.pathname().c_str(), &st);
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// Note: we specifically maintain ENOTDIR as an error, because that implies
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// that you could not call CreateFolder(pathname).
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return res != 0 && ENOENT == errno;
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}
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bool UnixFilesystem::GetFileSize(const Pathname& pathname, size_t *size) {
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struct stat st;
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if (::stat(pathname.pathname().c_str(), &st) != 0)
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return false;
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*size = st.st_size;
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return true;
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}
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bool UnixFilesystem::GetFileTime(const Pathname& path, FileTimeType which,
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time_t* time) {
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struct stat st;
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if (::stat(path.pathname().c_str(), &st) != 0)
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return false;
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switch (which) {
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case FTT_CREATED:
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*time = st.st_ctime;
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break;
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case FTT_MODIFIED:
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*time = st.st_mtime;
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break;
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case FTT_ACCESSED:
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*time = st.st_atime;
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break;
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default:
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return false;
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}
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return true;
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}
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bool UnixFilesystem::GetAppPathname(Pathname* path) {
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#ifdef OSX
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ProcessSerialNumber psn = { 0, kCurrentProcess };
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CFDictionaryRef procinfo = ProcessInformationCopyDictionary(&psn,
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kProcessDictionaryIncludeAllInformationMask);
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if (NULL == procinfo)
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return false;
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CFStringRef cfpath = (CFStringRef) CFDictionaryGetValue(procinfo,
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kIOBundleExecutableKey);
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std::string path8;
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bool success = ToUtf8(cfpath, &path8);
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CFRelease(procinfo);
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if (success)
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path->SetPathname(path8);
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return success;
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#else // OSX
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char buffer[NAME_MAX+1];
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size_t len = readlink("/proc/self/exe", buffer, ARRAY_SIZE(buffer) - 1);
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if (len <= 0)
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return false;
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buffer[len] = '\0';
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path->SetPathname(buffer);
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return true;
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#endif // OSX
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}
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bool UnixFilesystem::GetAppDataFolder(Pathname* path, bool per_user) {
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ASSERT(!organization_name_.empty());
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ASSERT(!application_name_.empty());
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// First get the base directory for app data.
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#ifdef OSX
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if (per_user) {
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// Use ~/Library/Application Support/<orgname>/<appname>/
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FSRef fr;
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if (0 != FSFindFolder(kUserDomain, kApplicationSupportFolderType,
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kCreateFolder, &fr))
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return false;
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unsigned char buffer[NAME_MAX+1];
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if (0 != FSRefMakePath(&fr, buffer, ARRAY_SIZE(buffer)))
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return false;
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path->SetPathname(reinterpret_cast<char*>(buffer), "");
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} else {
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// TODO
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return false;
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}
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#elif defined(ANDROID) || defined(IOS) // && !OSX
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ASSERT(provided_app_data_folder_ != NULL);
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path->SetPathname(provided_app_data_folder_, "");
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#elif defined(LINUX) // && !OSX && !defined(ANDROID) && !defined(IOS)
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if (per_user) {
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// We follow the recommendations in
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// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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// It specifies separate directories for data and config files, but
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// GetAppDataFolder() does not distinguish. We just return the config dir
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// path.
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const char* xdg_config_home = getenv("XDG_CONFIG_HOME");
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if (xdg_config_home) {
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path->SetPathname(xdg_config_home, "");
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} else {
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// XDG says to default to $HOME/.config. We also support falling back to
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// other synonyms for HOME if for some reason it is not defined.
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const char* homedir;
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if (const char* home = getenv("HOME")) {
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homedir = home;
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} else if (const char* dotdir = getenv("DOTDIR")) {
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homedir = dotdir;
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} else if (passwd* pw = getpwuid(geteuid())) {
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homedir = pw->pw_dir;
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} else {
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return false;
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}
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path->SetPathname(homedir, "");
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path->AppendFolder(".config");
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}
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} else {
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// XDG does not define a standard directory for writable global data. Let's
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// just use this.
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path->SetPathname("/var/cache/", "");
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}
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#endif // !OSX && !defined(ANDROID) && !defined(LINUX)
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// Now add on a sub-path for our app.
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#if defined(OSX) || defined(ANDROID) || defined(IOS)
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path->AppendFolder(organization_name_);
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path->AppendFolder(application_name_);
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#elif defined(LINUX)
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// XDG says to use a single directory level, so we concatenate the org and app
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// name with a hyphen. We also do the Linuxy thing and convert to all
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// lowercase with no spaces.
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std::string subdir(organization_name_);
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subdir.append("-");
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subdir.append(application_name_);
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replace_substrs(" ", 1, "", 0, &subdir);
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std::transform(subdir.begin(), subdir.end(), subdir.begin(), ::tolower);
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path->AppendFolder(subdir);
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#endif
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if (!CreateFolder(*path, 0700)) {
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return false;
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}
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// If the folder already exists, it may have the wrong mode or be owned by
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// someone else, both of which are security problems. Setting the mode
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// avoids both issues since it will fail if the path is not owned by us.
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if (0 != ::chmod(path->pathname().c_str(), 0700)) {
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LOG_ERR(LS_ERROR) << "Can't set mode on " << path;
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return false;
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}
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return true;
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}
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bool UnixFilesystem::GetAppTempFolder(Pathname* path) {
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#if defined(ANDROID) || defined(IOS)
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ASSERT(provided_app_temp_folder_ != NULL);
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path->SetPathname(provided_app_temp_folder_);
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return true;
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#else
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ASSERT(!application_name_.empty());
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// TODO: Consider whether we are worried about thread safety.
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if (app_temp_path_ != NULL && strlen(app_temp_path_) > 0) {
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path->SetPathname(app_temp_path_);
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return true;
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}
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// Create a random directory as /tmp/<appname>-<pid>-<timestamp>
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char buffer[128];
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sprintfn(buffer, ARRAY_SIZE(buffer), "-%d-%d",
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static_cast<int>(getpid()),
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static_cast<int>(time(0)));
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std::string folder(application_name_);
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folder.append(buffer);
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if (!GetTemporaryFolder(*path, true, &folder))
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return false;
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delete [] app_temp_path_;
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app_temp_path_ = CopyString(path->pathname());
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// TODO: atexit(DeleteFolderAndContents(app_temp_path_));
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return true;
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#endif
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}
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bool UnixFilesystem::GetDiskFreeSpace(const Pathname& path, int64 *freebytes) {
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ASSERT(NULL != freebytes);
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// TODO: Consider making relative paths absolute using cwd.
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// TODO: When popping off a symlink, push back on the components of the
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// symlink, so we don't jump out of the target disk inadvertently.
|
|
Pathname existing_path(path.folder(), "");
|
|
while (!existing_path.folder().empty() && IsAbsent(existing_path)) {
|
|
existing_path.SetFolder(existing_path.parent_folder());
|
|
}
|
|
#ifdef ANDROID
|
|
struct statfs vfs;
|
|
memset(&vfs, 0, sizeof(vfs));
|
|
if (0 != statfs(existing_path.pathname().c_str(), &vfs))
|
|
return false;
|
|
#else
|
|
struct statvfs vfs;
|
|
memset(&vfs, 0, sizeof(vfs));
|
|
if (0 != statvfs(existing_path.pathname().c_str(), &vfs))
|
|
return false;
|
|
#endif // ANDROID
|
|
#if defined(LINUX) || defined(ANDROID)
|
|
*freebytes = static_cast<int64>(vfs.f_bsize) * vfs.f_bavail;
|
|
#elif defined(OSX)
|
|
*freebytes = static_cast<int64>(vfs.f_frsize) * vfs.f_bavail;
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
Pathname UnixFilesystem::GetCurrentDirectory() {
|
|
Pathname cwd;
|
|
char buffer[PATH_MAX];
|
|
char *path = getcwd(buffer, PATH_MAX);
|
|
|
|
if (!path) {
|
|
LOG_ERR(LS_ERROR) << "getcwd() failed";
|
|
return cwd; // returns empty pathname
|
|
}
|
|
cwd.SetFolder(std::string(path));
|
|
|
|
return cwd;
|
|
}
|
|
|
|
char* UnixFilesystem::CopyString(const std::string& str) {
|
|
size_t size = str.length() + 1;
|
|
|
|
char* buf = new char[size];
|
|
if (!buf) {
|
|
return NULL;
|
|
}
|
|
|
|
strcpyn(buf, size, str.c_str());
|
|
return buf;
|
|
}
|
|
|
|
} // namespace talk_base
|