28e2075280
trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
187 lines
7.3 KiB
C++
187 lines
7.3 KiB
C++
/*
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* libjingle
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* Copyright 2012, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_P2P_BASE_TURNSERVER_H_
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#define TALK_P2P_BASE_TURNSERVER_H_
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#include <list>
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#include <map>
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#include <set>
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#include <string>
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#include "talk/base/messagequeue.h"
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#include "talk/base/sigslot.h"
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#include "talk/base/socketaddress.h"
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#include "talk/p2p/base/portinterface.h"
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namespace talk_base {
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class AsyncPacketSocket;
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class ByteBuffer;
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class PacketSocketFactory;
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class Thread;
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}
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namespace cricket {
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class StunMessage;
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class TurnMessage;
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// The default server port for TURN, as specified in RFC5766.
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const int TURN_SERVER_PORT = 3478;
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// An interface through which the MD5 credential hash can be retrieved.
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class TurnAuthInterface {
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public:
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// Gets HA1 for the specified user and realm.
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// HA1 = MD5(A1) = MD5(username:realm:password).
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// Return true if the given username and realm are valid, or false if not.
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virtual bool GetKey(const std::string& username, const std::string& realm,
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std::string* key) = 0;
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};
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// The core TURN server class. Give it a socket to listen on via
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// AddInternalServerSocket, and a factory to create external sockets via
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// SetExternalSocketFactory, and it's ready to go.
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// Not yet wired up: TCP support.
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class TurnServer : public sigslot::has_slots<> {
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public:
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explicit TurnServer(talk_base::Thread* thread);
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~TurnServer();
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// Gets/sets the realm value to use for the server.
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const std::string& realm() const { return realm_; }
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void set_realm(const std::string& realm) { realm_ = realm; }
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// Gets/sets the value for the SOFTWARE attribute for TURN messages.
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const std::string& software() const { return software_; }
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void set_software(const std::string& software) { software_ = software; }
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// Sets the authentication callback; does not take ownership.
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void set_auth_hook(TurnAuthInterface* auth_hook) { auth_hook_ = auth_hook; }
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void set_enable_otu_nonce(bool enable) { enable_otu_nonce_ = enable; }
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// Starts listening for packets from internal clients.
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void AddInternalSocket(talk_base::AsyncPacketSocket* socket,
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ProtocolType proto);
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// Starts listening for the connections on this socket. When someone tries
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// to connect, the connection will be accepted and a new internal socket
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// will be added.
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void AddInternalServerSocket(talk_base::AsyncSocket* socket,
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ProtocolType proto);
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// Specifies the factory to use for creating external sockets.
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void SetExternalSocketFactory(talk_base::PacketSocketFactory* factory,
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const talk_base::SocketAddress& address);
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private:
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// Encapsulates the client's connection to the server.
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class Connection {
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public:
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Connection() : proto_(PROTO_UDP), socket_(NULL) {}
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Connection(const talk_base::SocketAddress& src,
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ProtocolType proto,
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talk_base::AsyncPacketSocket* socket);
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const talk_base::SocketAddress& src() const { return src_; }
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talk_base::AsyncPacketSocket* socket() { return socket_; }
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bool operator==(const Connection& t) const;
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bool operator<(const Connection& t) const;
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std::string ToString() const;
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private:
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talk_base::SocketAddress src_;
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talk_base::SocketAddress dst_;
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cricket::ProtocolType proto_;
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talk_base::AsyncPacketSocket* socket_;
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};
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class Allocation;
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class Permission;
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class Channel;
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typedef std::map<Connection, Allocation*> AllocationMap;
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void OnInternalPacket(talk_base::AsyncPacketSocket* socket, const char* data,
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size_t size, const talk_base::SocketAddress& address);
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void OnNewInternalConnection(talk_base::AsyncSocket* socket);
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// Accept connections on this server socket.
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void AcceptConnection(talk_base::AsyncSocket* server_socket);
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void OnInternalSocketClose(talk_base::AsyncPacketSocket* socket, int err);
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void HandleStunMessage(Connection* conn, const char* data, size_t size);
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void HandleBindingRequest(Connection* conn, const StunMessage* msg);
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void HandleAllocateRequest(Connection* conn, const TurnMessage* msg,
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const std::string& key);
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bool GetKey(const StunMessage* msg, std::string* key);
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bool CheckAuthorization(Connection* conn, const StunMessage* msg,
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const char* data, size_t size,
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const std::string& key);
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std::string GenerateNonce() const;
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bool ValidateNonce(const std::string& nonce) const;
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Allocation* FindAllocation(Connection* conn);
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Allocation* CreateAllocation(Connection* conn, int proto,
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const std::string& key);
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void SendErrorResponse(Connection* conn, const StunMessage* req,
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int code, const std::string& reason);
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void SendErrorResponseWithRealmAndNonce(Connection* conn,
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const StunMessage* req,
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int code,
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const std::string& reason);
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void SendStun(Connection* conn, StunMessage* msg);
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void Send(Connection* conn, const talk_base::ByteBuffer& buf);
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void OnAllocationDestroyed(Allocation* allocation);
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void DestroyInternalSocket(talk_base::AsyncPacketSocket* socket);
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typedef std::map<talk_base::AsyncPacketSocket*,
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ProtocolType> InternalSocketMap;
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typedef std::map<talk_base::AsyncSocket*,
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ProtocolType> ServerSocketMap;
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talk_base::Thread* thread_;
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std::string nonce_key_;
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std::string realm_;
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std::string software_;
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TurnAuthInterface* auth_hook_;
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// otu - one-time-use. Server will respond with 438 if it's
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// sees the same nonce in next transaction.
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bool enable_otu_nonce_;
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InternalSocketMap server_sockets_;
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ServerSocketMap server_listen_sockets_;
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talk_base::scoped_ptr<talk_base::PacketSocketFactory>
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external_socket_factory_;
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talk_base::SocketAddress external_addr_;
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AllocationMap allocations_;
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};
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} // namespace cricket
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#endif // TALK_P2P_BASE_TURNSERVER_H_
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