 d4e598d57a
			
		
	
	d4e598d57a
	
	
	
		
			
			git-svn-id: http://webrtc.googlecode.com/svn/trunk@6799 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			299 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2009 Google Inc.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include "webrtc/base/logging.h"
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| #include "webrtc/base/gunit.h"
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| #include "webrtc/base/helpers.h"
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| #include "webrtc/base/physicalsocketserver.h"
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| #include "webrtc/base/scoped_ptr.h"
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| #include "webrtc/base/socketadapters.h"
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| #include "webrtc/base/socketaddress.h"
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| #include "webrtc/base/ssladapter.h"
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| #include "webrtc/base/thread.h"
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| #include "webrtc/base/virtualsocketserver.h"
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| #include "talk/p2p/base/basicpacketsocketfactory.h"
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| #include "talk/p2p/base/relayport.h"
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| #include "talk/p2p/base/relayserver.h"
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| 
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| using rtc::SocketAddress;
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| 
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| static const SocketAddress kLocalAddress = SocketAddress("192.168.1.2", 0);
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| static const SocketAddress kRelayUdpAddr = SocketAddress("99.99.99.1", 5000);
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| static const SocketAddress kRelayTcpAddr = SocketAddress("99.99.99.2", 5001);
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| static const SocketAddress kRelaySslAddr = SocketAddress("99.99.99.3", 443);
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| static const SocketAddress kRelayExtAddr = SocketAddress("99.99.99.3", 5002);
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| 
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| static const int kTimeoutMs = 1000;
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| static const int kMaxTimeoutMs = 5000;
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| 
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| // Tests connecting a RelayPort to a fake relay server
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| // (cricket::RelayServer) using all currently available protocols. The
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| // network layer is faked out by using a VirtualSocketServer for
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| // creating sockets. The test will monitor the current state of the
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| // RelayPort and created sockets by listening for signals such as,
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| // SignalConnectFailure, SignalConnectTimeout, SignalSocketClosed and
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| // SignalReadPacket.
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| class RelayPortTest : public testing::Test,
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|                       public sigslot::has_slots<> {
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|  public:
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|   RelayPortTest()
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|       : main_(rtc::Thread::Current()),
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|         physical_socket_server_(new rtc::PhysicalSocketServer),
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|         virtual_socket_server_(new rtc::VirtualSocketServer(
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|             physical_socket_server_.get())),
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|         ss_scope_(virtual_socket_server_.get()),
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|         network_("unittest", "unittest", rtc::IPAddress(INADDR_ANY), 32),
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|         socket_factory_(rtc::Thread::Current()),
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|         username_(rtc::CreateRandomString(16)),
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|         password_(rtc::CreateRandomString(16)),
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|         relay_port_(cricket::RelayPort::Create(main_, &socket_factory_,
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|                                                &network_,
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|                                                kLocalAddress.ipaddr(),
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|                                                0, 0, username_, password_)),
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|         relay_server_(new cricket::RelayServer(main_)) {
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|   }
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| 
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|   void OnReadPacket(rtc::AsyncPacketSocket* socket,
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|                     const char* data, size_t size,
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|                     const rtc::SocketAddress& remote_addr,
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|                     const rtc::PacketTime& packet_time) {
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|     received_packet_count_[socket]++;
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|   }
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| 
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|   void OnConnectFailure(const cricket::ProtocolAddress* addr) {
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|     failed_connections_.push_back(*addr);
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|   }
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| 
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|   void OnSoftTimeout(const cricket::ProtocolAddress* addr) {
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|     soft_timedout_connections_.push_back(*addr);
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|   }
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| 
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|  protected:
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|   static void SetUpTestCase() {
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|     rtc::InitializeSSL();
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|   }
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| 
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|   static void TearDownTestCase() {
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|     rtc::CleanupSSL();
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|   }
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| 
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| 
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|   virtual void SetUp() {
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|     // The relay server needs an external socket to work properly.
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|     rtc::AsyncUDPSocket* ext_socket =
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|         CreateAsyncUdpSocket(kRelayExtAddr);
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|     relay_server_->AddExternalSocket(ext_socket);
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| 
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|     // Listen for failures.
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|     relay_port_->SignalConnectFailure.
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|         connect(this, &RelayPortTest::OnConnectFailure);
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| 
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|     // Listen for soft timeouts.
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|     relay_port_->SignalSoftTimeout.
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|         connect(this, &RelayPortTest::OnSoftTimeout);
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|   }
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| 
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|   // Udp has the highest 'goodness' value of the three different
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|   // protocols used for connecting to the relay server. As soon as
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|   // PrepareAddress is called, the RelayPort will start trying to
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|   // connect to the given UDP address. As soon as a response to the
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|   // sent STUN allocate request message has been received, the
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|   // RelayPort will consider the connection to be complete and will
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|   // abort any other connection attempts.
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|   void TestConnectUdp() {
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|     // Add a UDP socket to the relay server.
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|     rtc::AsyncUDPSocket* internal_udp_socket =
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|         CreateAsyncUdpSocket(kRelayUdpAddr);
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|     rtc::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
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| 
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|     relay_server_->AddInternalSocket(internal_udp_socket);
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|     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
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| 
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|     // Now add our relay addresses to the relay port and let it start.
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|     relay_port_->AddServerAddress(
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|         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP));
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|     relay_port_->AddServerAddress(
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|         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
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|     relay_port_->PrepareAddress();
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| 
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|     // Should be connected.
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|     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kTimeoutMs);
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| 
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|     // Make sure that we are happy with UDP, ie. not continuing with
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|     // TCP, SSLTCP, etc.
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|     WAIT(relay_server_->HasConnection(kRelayTcpAddr), kTimeoutMs);
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| 
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|     // Should have only one connection.
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|     EXPECT_EQ(1, relay_server_->GetConnectionCount());
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| 
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|     // Should be the UDP address.
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|     EXPECT_TRUE(relay_server_->HasConnection(kRelayUdpAddr));
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|   }
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| 
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|   // TCP has the second best 'goodness' value, and as soon as UDP
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|   // connection has failed, the RelayPort will attempt to connect via
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|   // TCP. Here we add a fake UDP address together with a real TCP
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|   // address to simulate an UDP failure. As soon as UDP has failed the
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|   // RelayPort will try the TCP adress and succed.
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|   void TestConnectTcp() {
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|     // Create a fake UDP address for relay port to simulate a failure.
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|     cricket::ProtocolAddress fake_protocol_address =
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|         cricket::ProtocolAddress(kRelayUdpAddr, cricket::PROTO_UDP);
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| 
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|     // Create a server socket for the RelayServer.
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|     rtc::AsyncSocket* server_socket = CreateServerSocket(kRelayTcpAddr);
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|     relay_server_->AddInternalServerSocket(server_socket, cricket::PROTO_TCP);
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| 
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|     // Add server addresses to the relay port and let it start.
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|     relay_port_->AddServerAddress(
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|         cricket::ProtocolAddress(fake_protocol_address));
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|     relay_port_->AddServerAddress(
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|         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP));
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|     relay_port_->PrepareAddress();
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| 
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|     EXPECT_FALSE(relay_port_->IsReady());
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| 
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|     // Should have timed out in 200 + 200 + 400 + 800 + 1600 ms.
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|     EXPECT_TRUE_WAIT(HasFailed(&fake_protocol_address), 3600);
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| 
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|     // Wait until relayport is ready.
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|     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
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| 
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|     // Should have only one connection.
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|     EXPECT_EQ(1, relay_server_->GetConnectionCount());
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| 
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|     // Should be the TCP address.
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|     EXPECT_TRUE(relay_server_->HasConnection(kRelayTcpAddr));
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|   }
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| 
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|   void TestConnectSslTcp() {
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|     // Create a fake TCP address for relay port to simulate a failure.
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|     // We skip UDP here since transition from UDP to TCP has been
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|     // tested above.
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|     cricket::ProtocolAddress fake_protocol_address =
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|         cricket::ProtocolAddress(kRelayTcpAddr, cricket::PROTO_TCP);
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| 
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|     // Create a ssl server socket for the RelayServer.
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|     rtc::AsyncSocket* ssl_server_socket =
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|         CreateServerSocket(kRelaySslAddr);
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|     relay_server_->AddInternalServerSocket(ssl_server_socket,
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|                                            cricket::PROTO_SSLTCP);
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| 
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|     // Create a tcp server socket that listens on the fake address so
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|     // the relay port can attempt to connect to it.
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|     rtc::scoped_ptr<rtc::AsyncSocket> tcp_server_socket(
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|         CreateServerSocket(kRelayTcpAddr));
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| 
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|     // Add server addresses to the relay port and let it start.
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|     relay_port_->AddServerAddress(fake_protocol_address);
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|     relay_port_->AddServerAddress(
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|         cricket::ProtocolAddress(kRelaySslAddr, cricket::PROTO_SSLTCP));
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|     relay_port_->PrepareAddress();
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|     EXPECT_FALSE(relay_port_->IsReady());
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| 
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|     // Should have timed out in 3000 ms(relayport.cc, kSoftConnectTimeoutMs).
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|     EXPECT_TRUE_WAIT_MARGIN(HasTimedOut(&fake_protocol_address), 3000, 100);
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| 
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|     // Wait until relayport is ready.
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|     EXPECT_TRUE_WAIT(relay_port_->IsReady(), kMaxTimeoutMs);
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| 
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|     // Should have only one connection.
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|     EXPECT_EQ(1, relay_server_->GetConnectionCount());
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| 
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|     // Should be the SSLTCP address.
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|     EXPECT_TRUE(relay_server_->HasConnection(kRelaySslAddr));
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|   }
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| 
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|  private:
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|   rtc::AsyncUDPSocket* CreateAsyncUdpSocket(const SocketAddress addr) {
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|     rtc::AsyncSocket* socket =
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|         virtual_socket_server_->CreateAsyncSocket(SOCK_DGRAM);
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|     rtc::AsyncUDPSocket* packet_socket =
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|         rtc::AsyncUDPSocket::Create(socket, addr);
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|     EXPECT_TRUE(packet_socket != NULL);
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|     packet_socket->SignalReadPacket.connect(this, &RelayPortTest::OnReadPacket);
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|     return packet_socket;
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|   }
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| 
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|   rtc::AsyncSocket* CreateServerSocket(const SocketAddress addr) {
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|     rtc::AsyncSocket* socket =
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|         virtual_socket_server_->CreateAsyncSocket(SOCK_STREAM);
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|     EXPECT_GE(socket->Bind(addr), 0);
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|     EXPECT_GE(socket->Listen(5), 0);
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|     return socket;
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|   }
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| 
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|   bool HasFailed(cricket::ProtocolAddress* addr) {
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|     for (size_t i = 0; i < failed_connections_.size(); i++) {
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|       if (failed_connections_[i].address == addr->address &&
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|           failed_connections_[i].proto == addr->proto) {
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|         return true;
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|       }
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|     }
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|     return false;
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|   }
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| 
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|   bool HasTimedOut(cricket::ProtocolAddress* addr) {
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|     for (size_t i = 0; i < soft_timedout_connections_.size(); i++) {
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|       if (soft_timedout_connections_[i].address == addr->address &&
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|           soft_timedout_connections_[i].proto == addr->proto) {
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|         return true;
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|       }
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|     }
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|     return false;
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|   }
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| 
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|   typedef std::map<rtc::AsyncPacketSocket*, int> PacketMap;
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| 
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|   rtc::Thread* main_;
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|   rtc::scoped_ptr<rtc::PhysicalSocketServer>
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|       physical_socket_server_;
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|   rtc::scoped_ptr<rtc::VirtualSocketServer> virtual_socket_server_;
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|   rtc::SocketServerScope ss_scope_;
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|   rtc::Network network_;
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|   rtc::BasicPacketSocketFactory socket_factory_;
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|   std::string username_;
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|   std::string password_;
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|   rtc::scoped_ptr<cricket::RelayPort> relay_port_;
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|   rtc::scoped_ptr<cricket::RelayServer> relay_server_;
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|   std::vector<cricket::ProtocolAddress> failed_connections_;
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|   std::vector<cricket::ProtocolAddress> soft_timedout_connections_;
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|   PacketMap received_packet_count_;
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| };
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| 
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| TEST_F(RelayPortTest, ConnectUdp) {
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|   TestConnectUdp();
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| }
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| 
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| TEST_F(RelayPortTest, ConnectTcp) {
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|   TestConnectTcp();
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| }
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| 
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| TEST_F(RelayPortTest, ConnectSslTcp) {
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|   TestConnectSslTcp();
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| }
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