stefan@webrtc.org becf9c897c Fix mismatch between different NACK list lengths and packet buffers.
This is a second version of http://review.webrtc.org/1065006/ which passes the parameters via methods instead of via constructors.

BUG=1289

Review URL: https://webrtc-codereview.appspot.com/1065007

git-svn-id: http://webrtc.googlecode.com/svn/trunk@3456 4adac7df-926f-26a2-2b94-8c16560cd09d
2013-02-01 15:09:57 +00:00

280 lines
11 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_JITTER_BUFFER_H_
#define WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_JITTER_BUFFER_H_
#include <list>
#include <vector>
#include "webrtc/modules/interface/module_common_types.h"
#include "webrtc/modules/video_coding/main/interface/video_coding_defines.h"
#include "webrtc/modules/video_coding/main/source/decoding_state.h"
#include "webrtc/modules/video_coding/main/source/event.h"
#include "webrtc/modules/video_coding/main/source/inter_frame_delay.h"
#include "webrtc/modules/video_coding/main/source/jitter_buffer_common.h"
#include "webrtc/modules/video_coding/main/source/jitter_estimator.h"
#include "webrtc/system_wrappers/interface/constructor_magic.h"
#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
#include "webrtc/typedefs.h"
namespace webrtc {
enum VCMNackMode {
kNackInfinite,
kNackHybrid,
kNoNack
};
typedef std::list<VCMFrameBuffer*> FrameList;
// forward declarations
class Clock;
class VCMFrameBuffer;
class VCMPacket;
class VCMEncodedFrame;
struct VCMJitterSample {
VCMJitterSample() : timestamp(0), frame_size(0), latest_packet_time(-1) {}
uint32_t timestamp;
uint32_t frame_size;
int64_t latest_packet_time;
};
class VCMJitterBuffer {
public:
VCMJitterBuffer(Clock* clock,
int vcm_id,
int receiver_id,
bool master);
virtual ~VCMJitterBuffer();
// Makes |this| a deep copy of |rhs|.
void CopyFrom(const VCMJitterBuffer& rhs);
// Initializes and starts jitter buffer.
void Start();
// Signals all internal events and stops the jitter buffer.
void Stop();
// Returns true if the jitter buffer is running.
bool Running() const;
// Empty the jitter buffer of all its data.
void Flush();
// Get the number of received key and delta frames since the jitter buffer
// was started.
void FrameStatistics(uint32_t* received_delta_frames,
uint32_t* received_key_frames) const;
// The number of packets discarded by the jitter buffer because the decoder
// won't be able to decode them.
int num_not_decodable_packets() const;
// Gets number of packets discarded by the jitter buffer.
int num_discarded_packets() const;
// Statistics, Calculate frame and bit rates.
void IncomingRateStatistics(unsigned int* framerate,
unsigned int* bitrate);
// Waits for the first packet in the next frame to arrive and then returns
// the timestamp of that frame. |incoming_frame_type| and |render_time_ms| are
// set to the frame type and render time of the next frame.
// Blocks for up to |max_wait_time_ms| ms. Returns -1 if no packet has arrived
// after |max_wait_time_ms| ms.
int64_t NextTimestamp(uint32_t max_wait_time_ms,
FrameType* incoming_frame_type,
int64_t* render_time_ms);
// Checks if the packet sequence will be complete if the next frame would be
// grabbed for decoding. That is, if a frame has been lost between the
// last decoded frame and the next, or if the next frame is missing one
// or more packets.
bool CompleteSequenceWithNextFrame();
// TODO(mikhal/stefan): Merge all GetFrameForDecoding into one.
// Wait |max_wait_time_ms| for a complete frame to arrive. After timeout NULL
// is returned.
VCMEncodedFrame* GetCompleteFrameForDecoding(uint32_t max_wait_time_ms);
// Get a frame for decoding (even an incomplete) without delay.
VCMEncodedFrame* GetFrameForDecoding();
// Releases a frame returned from the jitter buffer, should be called when
// done with decoding.
void ReleaseFrame(VCMEncodedFrame* frame);
// Returns the frame assigned to this timestamp.
int GetFrame(const VCMPacket& packet, VCMEncodedFrame*&);
VCMEncodedFrame* GetFrame(const VCMPacket& packet); // Deprecated.
// Returns the time in ms when the latest packet was inserted into the frame.
// Retransmitted is set to true if any of the packets belonging to the frame
// has been retransmitted.
int64_t LastPacketTime(VCMEncodedFrame* frame, bool* retransmitted) const;
// Inserts a packet into a frame returned from GetFrame().
VCMFrameBufferEnum InsertPacket(VCMEncodedFrame* frame,
const VCMPacket& packet);
// Enable a max filter on the jitter estimate, and setting of the initial
// delay (only when in max mode). When disabled (default), the last jitter
// estimate will be used.
void EnableMaxJitterEstimate(bool enable, uint32_t initial_delay_ms);
// Returns the estimated jitter in milliseconds.
uint32_t EstimatedJitterMs();
// Updates the round-trip time estimate.
void UpdateRtt(uint32_t rtt_ms);
// Set the NACK mode. |highRttNackThreshold| is an RTT threshold in ms above
// which NACK will be disabled if the NACK mode is |kNackHybrid|, -1 meaning
// that NACK is always enabled in the hybrid mode.
// |lowRttNackThreshold| is an RTT threshold in ms below which we expect to
// rely on NACK only, and therefore are using larger buffers to have time to
// wait for retransmissions.
void SetNackMode(VCMNackMode mode, int low_rtt_nack_threshold_ms,
int high_rtt_nack_threshold_ms);
void SetNackSettings(size_t max_nack_list_size,
int max_packet_age_to_nack);
// Returns the current NACK mode.
VCMNackMode nack_mode() const;
// Creates a list of missing sequence numbers.
uint16_t* CreateNackList(uint16_t* nack_list_size, bool* list_extended);
int64_t LastDecodedTimestamp() const;
private:
// In NACK-only mode this function doesn't return or release non-complete
// frames unless we have a complete key frame. In hybrid mode, we may release
// "decodable", incomplete frames.
VCMEncodedFrame* GetFrameForDecodingNACK();
void ReleaseFrameIfNotDecoding(VCMFrameBuffer* frame);
// Gets an empty frame, creating a new frame if necessary (i.e. increases
// jitter buffer size).
VCMFrameBuffer* GetEmptyFrame();
// Recycles oldest frames until a key frame is found. Used if jitter buffer is
// completely full. Returns true if a key frame was found.
bool RecycleFramesUntilKeyFrame();
// Sets the state of |frame| to complete if it's not too old to be decoded.
// Also updates the frame statistics. Signals the |frame_event| if this is
// the next frame to be decoded.
VCMFrameBufferEnum UpdateFrameState(VCMFrameBuffer* frame);
// Finds the oldest complete frame, used for getting next frame to decode.
// Can return a decodable, incomplete frame if |enable_decodable| is true.
FrameList::iterator FindOldestCompleteContinuousFrame(bool enable_decodable);
void CleanUpOldFrames();
// Sets the "decodable" and "frame loss" flags of a frame depending on which
// packets have been received and which are missing.
// A frame is "decodable" if enough packets of that frame has been received
// for it to be usable by the decoder.
// A frame has the "frame loss" flag set if packets are missing after the
// last decoded frame and before |frame|.
void VerifyAndSetPreviousFrameLost(VCMFrameBuffer* frame);
// Returns true if |packet| is likely to have been retransmitted.
bool IsPacketRetransmitted(const VCMPacket& packet) const;
// The following three functions update the jitter estimate with the
// payload size, receive time and RTP timestamp of a frame.
void UpdateJitterEstimate(const VCMJitterSample& sample,
bool incomplete_frame);
void UpdateJitterEstimate(const VCMFrameBuffer& frame, bool incomplete_frame);
void UpdateJitterEstimate(int64_t latest_packet_time_ms,
uint32_t timestamp,
unsigned int frame_size,
bool incomplete_frame);
// Returns the lowest and highest known sequence numbers, where the lowest is
// the last decoded sequence number if a frame has been decoded.
// -1 is returned if a sequence number cannot be determined.
void GetLowHighSequenceNumbers(int32_t* low_seq_num,
int32_t* high_seq_num) const;
// Returns true if we should wait for retransmissions, false otherwise.
bool WaitForRetransmissions();
int vcm_id_;
int receiver_id_;
Clock* clock_;
// If we are running (have started) or not.
bool running_;
CriticalSectionWrapper* crit_sect_;
bool master_;
// Event to signal when we have a frame ready for decoder.
VCMEvent frame_event_;
// Event to signal when we have received a packet.
VCMEvent packet_event_;
// Number of allocated frames.
int max_number_of_frames_;
// Array of pointers to the frames in jitter buffer.
VCMFrameBuffer* frame_buffers_[kMaxNumberOfFrames];
FrameList frame_list_;
VCMDecodingState last_decoded_state_;
bool first_packet_;
// Statistics.
int num_not_decodable_packets_;
// Frame counter for each type (key, delta, golden, key-delta).
unsigned int receive_statistics_[4];
// Latest calculated frame rates of incoming stream.
unsigned int incoming_frame_rate_;
unsigned int incoming_frame_count_;
int64_t time_last_incoming_frame_count_;
unsigned int incoming_bit_count_;
unsigned int incoming_bit_rate_;
unsigned int drop_count_; // Frame drop counter.
// Number of frames in a row that have been too old.
int num_consecutive_old_frames_;
// Number of packets in a row that have been too old.
int num_consecutive_old_packets_;
// Number of packets discarded by the jitter buffer.
int num_discarded_packets_;
// Jitter estimation.
// Filter for estimating jitter.
VCMJitterEstimator jitter_estimate_;
// Calculates network delays used for jitter calculations.
VCMInterFrameDelay inter_frame_delay_;
VCMJitterSample waiting_for_completion_;
WebRtc_UWord32 rtt_ms_;
// NACK and retransmissions.
VCMNackMode nack_mode_;
int low_rtt_nack_threshold_ms_;
int high_rtt_nack_threshold_ms_;
// Holds the internal NACK list (the missing sequence numbers).
std::vector<int> nack_seq_nums_internal_;
std::vector<uint16_t> nack_seq_nums_;
unsigned int nack_seq_nums_length_;
size_t max_nack_list_size_;
int max_packet_age_to_nack_; // Measured in sequence numbers.
bool waiting_for_key_frame_;
DISALLOW_COPY_AND_ASSIGN(VCMJitterBuffer);
};
} // namespace webrtc
#endif // WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_JITTER_BUFFER_H_