reverted due to some internal compile failures. In this CL changes are done in portallocator_unittest.cc, in particular to EXPECT_EQ checking in new tests. Original patch committed in https://code.google.com/p/webrtc/source/detail?r=7093 TBR=juberti@webrtc.org BUG=1179 Review URL: https://webrtc-codereview.appspot.com/22329004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7118 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			259 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2005, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
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#define TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
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#include <string>
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#include <vector>
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#include "talk/p2p/base/port.h"
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#include "talk/p2p/base/portallocator.h"
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#include "webrtc/base/messagequeue.h"
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#include "webrtc/base/network.h"
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#include "webrtc/base/scoped_ptr.h"
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#include "webrtc/base/thread.h"
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namespace cricket {
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struct RelayCredentials {
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  RelayCredentials() {}
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  RelayCredentials(const std::string& username,
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                   const std::string& password)
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      : username(username),
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        password(password) {
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  }
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  std::string username;
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  std::string password;
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};
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typedef std::vector<ProtocolAddress> PortList;
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struct RelayServerConfig {
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  RelayServerConfig(RelayType type) : type(type), priority(0) {}
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  RelayType type;
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  PortList ports;
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  RelayCredentials credentials;
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  int priority;
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};
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class BasicPortAllocator : public PortAllocator {
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 public:
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  BasicPortAllocator(rtc::NetworkManager* network_manager,
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                     rtc::PacketSocketFactory* socket_factory);
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  explicit BasicPortAllocator(rtc::NetworkManager* network_manager);
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  BasicPortAllocator(rtc::NetworkManager* network_manager,
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                     rtc::PacketSocketFactory* socket_factory,
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                     const ServerAddresses& stun_servers);
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  BasicPortAllocator(rtc::NetworkManager* network_manager,
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                     const ServerAddresses& stun_servers,
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                     const rtc::SocketAddress& relay_server_udp,
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                     const rtc::SocketAddress& relay_server_tcp,
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                     const rtc::SocketAddress& relay_server_ssl);
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  virtual ~BasicPortAllocator();
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  rtc::NetworkManager* network_manager() { return network_manager_; }
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  // If socket_factory() is set to NULL each PortAllocatorSession
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  // creates its own socket factory.
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  rtc::PacketSocketFactory* socket_factory() { return socket_factory_; }
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  const ServerAddresses& stun_servers() const {
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    return stun_servers_;
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  }
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  const std::vector<RelayServerConfig>& relays() const {
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    return relays_;
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  }
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  virtual void AddRelay(const RelayServerConfig& relay) {
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    relays_.push_back(relay);
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  }
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  virtual PortAllocatorSession* CreateSessionInternal(
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      const std::string& content_name,
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      int component,
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      const std::string& ice_ufrag,
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      const std::string& ice_pwd);
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 private:
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  void Construct();
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  rtc::NetworkManager* network_manager_;
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  rtc::PacketSocketFactory* socket_factory_;
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  const ServerAddresses stun_servers_;
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  std::vector<RelayServerConfig> relays_;
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  bool allow_tcp_listen_;
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};
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struct PortConfiguration;
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class AllocationSequence;
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class BasicPortAllocatorSession : public PortAllocatorSession,
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                                  public rtc::MessageHandler {
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 public:
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  BasicPortAllocatorSession(BasicPortAllocator* allocator,
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                            const std::string& content_name,
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                            int component,
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                            const std::string& ice_ufrag,
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                            const std::string& ice_pwd);
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  ~BasicPortAllocatorSession();
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  virtual BasicPortAllocator* allocator() { return allocator_; }
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  rtc::Thread* network_thread() { return network_thread_; }
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  rtc::PacketSocketFactory* socket_factory() { return socket_factory_; }
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  virtual void StartGettingPorts();
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  virtual void StopGettingPorts();
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  virtual bool IsGettingPorts() { return running_; }
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 protected:
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  // Starts the process of getting the port configurations.
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  virtual void GetPortConfigurations();
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  // Adds a port configuration that is now ready.  Once we have one for each
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  // network (or a timeout occurs), we will start allocating ports.
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  virtual void ConfigReady(PortConfiguration* config);
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  // MessageHandler.  Can be overriden if message IDs do not conflict.
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  virtual void OnMessage(rtc::Message *message);
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 private:
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  class PortData {
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   public:
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    PortData() : port_(NULL), sequence_(NULL), state_(STATE_INIT) {}
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    PortData(Port* port, AllocationSequence* seq)
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    : port_(port), sequence_(seq), state_(STATE_INIT) {
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    }
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    Port* port() { return port_; }
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    AllocationSequence* sequence() { return sequence_; }
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    bool ready() const { return state_ == STATE_READY; }
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    bool complete() const {
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      // Returns true if candidate allocation has completed one way or another.
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      return ((state_ == STATE_COMPLETE) || (state_ == STATE_ERROR));
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    }
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    void set_ready() { ASSERT(state_ == STATE_INIT); state_ = STATE_READY; }
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    void set_complete() {
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      state_ = STATE_COMPLETE;
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    }
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    void set_error() {
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      ASSERT(state_ == STATE_INIT || state_ == STATE_READY);
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      state_ = STATE_ERROR;
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    }
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   private:
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    enum State {
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      STATE_INIT,      // No candidates allocated yet.
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      STATE_READY,     // At least one candidate is ready for process.
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      STATE_COMPLETE,  // All candidates allocated and ready for process.
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      STATE_ERROR      // Error in gathering candidates.
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    };
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    Port* port_;
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    AllocationSequence* sequence_;
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    State state_;
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  };
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  void OnConfigReady(PortConfiguration* config);
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  void OnConfigStop();
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  void AllocatePorts();
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  void OnAllocate();
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  void DoAllocate();
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  void OnNetworksChanged();
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  void OnAllocationSequenceObjectsCreated();
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  void DisableEquivalentPhases(rtc::Network* network,
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                               PortConfiguration* config, uint32* flags);
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  void AddAllocatedPort(Port* port, AllocationSequence* seq,
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                        bool prepare_address);
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  void OnCandidateReady(Port* port, const Candidate& c);
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  void OnPortComplete(Port* port);
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  void OnPortError(Port* port);
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  void OnProtocolEnabled(AllocationSequence* seq, ProtocolType proto);
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  void OnPortDestroyed(PortInterface* port);
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  void OnShake();
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  void MaybeSignalCandidatesAllocationDone();
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  void OnPortAllocationComplete(AllocationSequence* seq);
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  PortData* FindPort(Port* port);
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  bool CheckCandidateFilter(const Candidate& c);
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  BasicPortAllocator* allocator_;
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  rtc::Thread* network_thread_;
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  rtc::scoped_ptr<rtc::PacketSocketFactory> owned_socket_factory_;
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  rtc::PacketSocketFactory* socket_factory_;
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  bool allocation_started_;
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  bool network_manager_started_;
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  bool running_;  // set when StartGetAllPorts is called
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  bool allocation_sequences_created_;
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  std::vector<PortConfiguration*> configs_;
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  std::vector<AllocationSequence*> sequences_;
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  std::vector<PortData> ports_;
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  friend class AllocationSequence;
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};
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// Records configuration information useful in creating ports.
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struct PortConfiguration : public rtc::MessageData {
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  // TODO(jiayl): remove |stun_address| when Chrome is updated.
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  rtc::SocketAddress stun_address;
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  ServerAddresses stun_servers;
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  std::string username;
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  std::string password;
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  typedef std::vector<RelayServerConfig> RelayList;
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  RelayList relays;
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  // TODO(jiayl): remove this ctor when Chrome is updated.
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  PortConfiguration(const rtc::SocketAddress& stun_address,
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                    const std::string& username,
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                    const std::string& password);
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  PortConfiguration(const ServerAddresses& stun_servers,
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                    const std::string& username,
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                    const std::string& password);
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  // TODO(jiayl): remove when |stun_address| is removed.
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  ServerAddresses StunServers();
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  // Adds another relay server, with the given ports and modifier, to the list.
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  void AddRelay(const RelayServerConfig& config);
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  // Determines whether the given relay server supports the given protocol.
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  bool SupportsProtocol(const RelayServerConfig& relay,
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                        ProtocolType type) const;
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  bool SupportsProtocol(RelayType turn_type, ProtocolType type) const;
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  // Helper method returns the server addresses for the matching RelayType and
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  // Protocol type.
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  ServerAddresses GetRelayServerAddresses(
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      RelayType turn_type, ProtocolType type) const;
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};
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}  // namespace cricket
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#endif  // TALK_P2P_CLIENT_BASICPORTALLOCATOR_H_
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