371243dfa3
std::memcpy -> memcpy for instance. This change was motivated by a compile report complaining that std::rand() was used instead of rand(), probably with a stdlib.h include instead of cstdlib. Use of C functions without the std:: prefix is a lot more common, so removing std:: to address this. BUG= R=tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/9559004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5657 4adac7df-926f-26a2-2b94-8c16560cd09d
591 lines
22 KiB
C++
591 lines
22 KiB
C++
// Borrowed from chromium.
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Scopers help you manage ownership of a pointer, helping you easily manage the
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// a pointer within a scope, and automatically destroying the pointer at the
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// end of a scope. There are two main classes you will use, which correspond
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// to the operators new/delete and new[]/delete[].
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//
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// Example usage (scoped_ptr<T>):
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// {
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// scoped_ptr<Foo> foo(new Foo("wee"));
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// } // foo goes out of scope, releasing the pointer with it.
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//
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// {
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// scoped_ptr<Foo> foo; // No pointer managed.
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// foo.reset(new Foo("wee")); // Now a pointer is managed.
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// foo.reset(new Foo("wee2")); // Foo("wee") was destroyed.
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// foo.reset(new Foo("wee3")); // Foo("wee2") was destroyed.
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// foo->Method(); // Foo::Method() called.
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// foo.get()->Method(); // Foo::Method() called.
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// SomeFunc(foo.release()); // SomeFunc takes ownership, foo no longer
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// // manages a pointer.
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// foo.reset(new Foo("wee4")); // foo manages a pointer again.
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// foo.reset(); // Foo("wee4") destroyed, foo no longer
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// // manages a pointer.
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// } // foo wasn't managing a pointer, so nothing was destroyed.
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//
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// Example usage (scoped_ptr<T[]>):
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// {
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// scoped_ptr<Foo[]> foo(new Foo[100]);
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// foo.get()->Method(); // Foo::Method on the 0th element.
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// foo[10].Method(); // Foo::Method on the 10th element.
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// }
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//
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// These scopers also implement part of the functionality of C++11 unique_ptr
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// in that they are "movable but not copyable." You can use the scopers in
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// the parameter and return types of functions to signify ownership transfer
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// in to and out of a function. When calling a function that has a scoper
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// as the argument type, it must be called with the result of an analogous
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// scoper's Pass() function or another function that generates a temporary;
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// passing by copy will NOT work. Here is an example using scoped_ptr:
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//
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// void TakesOwnership(scoped_ptr<Foo> arg) {
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// // Do something with arg
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// }
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// scoped_ptr<Foo> CreateFoo() {
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// // No need for calling Pass() because we are constructing a temporary
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// // for the return value.
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// return scoped_ptr<Foo>(new Foo("new"));
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// }
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// scoped_ptr<Foo> PassThru(scoped_ptr<Foo> arg) {
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// return arg.Pass();
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// }
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//
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// {
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// scoped_ptr<Foo> ptr(new Foo("yay")); // ptr manages Foo("yay").
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// TakesOwnership(ptr.Pass()); // ptr no longer owns Foo("yay").
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// scoped_ptr<Foo> ptr2 = CreateFoo(); // ptr2 owns the return Foo.
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// scoped_ptr<Foo> ptr3 = // ptr3 now owns what was in ptr2.
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// PassThru(ptr2.Pass()); // ptr2 is correspondingly NULL.
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// }
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//
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// Notice that if you do not call Pass() when returning from PassThru(), or
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// when invoking TakesOwnership(), the code will not compile because scopers
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// are not copyable; they only implement move semantics which require calling
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// the Pass() function to signify a destructive transfer of state. CreateFoo()
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// is different though because we are constructing a temporary on the return
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// line and thus can avoid needing to call Pass().
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//
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// Pass() properly handles upcast in initialization, i.e. you can use a
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// scoped_ptr<Child> to initialize a scoped_ptr<Parent>:
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//
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// scoped_ptr<Foo> foo(new Foo());
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// scoped_ptr<FooParent> parent(foo.Pass());
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//
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// PassAs<>() should be used to upcast return value in return statement:
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//
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// scoped_ptr<Foo> CreateFoo() {
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// scoped_ptr<FooChild> result(new FooChild());
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// return result.PassAs<Foo>();
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// }
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//
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// Note that PassAs<>() is implemented only for scoped_ptr<T>, but not for
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// scoped_ptr<T[]>. This is because casting array pointers may not be safe.
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#ifndef TALK_BASE_SCOPED_PTR_H__
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#define TALK_BASE_SCOPED_PTR_H__
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#include <stddef.h> // for ptrdiff_t
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#include <stdlib.h> // for free() decl
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#include <algorithm> // For std::swap().
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#include "talk/base/common.h" // for ASSERT
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#include "talk/base/compile_assert.h" // for COMPILE_ASSERT
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#include "talk/base/move.h" // for TALK_MOVE_ONLY_TYPE_FOR_CPP_03
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#include "talk/base/template_util.h" // for is_convertible, is_array
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#ifdef _WIN32
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namespace std { using ::ptrdiff_t; };
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#endif // _WIN32
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namespace talk_base {
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// Function object which deletes its parameter, which must be a pointer.
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// If C is an array type, invokes 'delete[]' on the parameter; otherwise,
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// invokes 'delete'. The default deleter for scoped_ptr<T>.
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template <class T>
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struct DefaultDeleter {
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DefaultDeleter() {}
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template <typename U> DefaultDeleter(const DefaultDeleter<U>& other) {
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// IMPLEMENTATION NOTE: C++11 20.7.1.1.2p2 only provides this constructor
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// if U* is implicitly convertible to T* and U is not an array type.
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//
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// Correct implementation should use SFINAE to disable this
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// constructor. However, since there are no other 1-argument constructors,
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// using a COMPILE_ASSERT() based on is_convertible<> and requiring
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// complete types is simpler and will cause compile failures for equivalent
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// misuses.
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//
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// Note, the is_convertible<U*, T*> check also ensures that U is not an
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// array. T is guaranteed to be a non-array, so any U* where U is an array
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// cannot convert to T*.
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enum { T_must_be_complete = sizeof(T) };
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enum { U_must_be_complete = sizeof(U) };
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COMPILE_ASSERT((talk_base::is_convertible<U*, T*>::value),
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U_ptr_must_implicitly_convert_to_T_ptr);
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}
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inline void operator()(T* ptr) const {
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enum { type_must_be_complete = sizeof(T) };
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delete ptr;
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}
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};
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// Specialization of DefaultDeleter for array types.
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template <class T>
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struct DefaultDeleter<T[]> {
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inline void operator()(T* ptr) const {
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enum { type_must_be_complete = sizeof(T) };
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delete[] ptr;
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}
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private:
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// Disable this operator for any U != T because it is undefined to execute
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// an array delete when the static type of the array mismatches the dynamic
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// type.
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//
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// References:
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// C++98 [expr.delete]p3
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// http://cplusplus.github.com/LWG/lwg-defects.html#938
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template <typename U> void operator()(U* array) const;
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};
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template <class T, int n>
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struct DefaultDeleter<T[n]> {
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// Never allow someone to declare something like scoped_ptr<int[10]>.
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COMPILE_ASSERT(sizeof(T) == -1, do_not_use_array_with_size_as_type);
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};
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// Function object which invokes 'free' on its parameter, which must be
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// a pointer. Can be used to store malloc-allocated pointers in scoped_ptr:
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//
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// scoped_ptr<int, talk_base::FreeDeleter> foo_ptr(
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// static_cast<int*>(malloc(sizeof(int))));
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struct FreeDeleter {
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inline void operator()(void* ptr) const {
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free(ptr);
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}
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};
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namespace internal {
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// Minimal implementation of the core logic of scoped_ptr, suitable for
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// reuse in both scoped_ptr and its specializations.
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template <class T, class D>
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class scoped_ptr_impl {
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public:
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explicit scoped_ptr_impl(T* p) : data_(p) { }
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// Initializer for deleters that have data parameters.
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scoped_ptr_impl(T* p, const D& d) : data_(p, d) {}
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// Templated constructor that destructively takes the value from another
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// scoped_ptr_impl.
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template <typename U, typename V>
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scoped_ptr_impl(scoped_ptr_impl<U, V>* other)
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: data_(other->release(), other->get_deleter()) {
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// We do not support move-only deleters. We could modify our move
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// emulation to have talk_base::subtle::move() and
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// talk_base::subtle::forward()
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// functions that are imperfect emulations of their C++11 equivalents,
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// but until there's a requirement, just assume deleters are copyable.
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}
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template <typename U, typename V>
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void TakeState(scoped_ptr_impl<U, V>* other) {
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// See comment in templated constructor above regarding lack of support
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// for move-only deleters.
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reset(other->release());
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get_deleter() = other->get_deleter();
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}
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~scoped_ptr_impl() {
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if (data_.ptr != NULL) {
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// Not using get_deleter() saves one function call in non-optimized
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// builds.
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static_cast<D&>(data_)(data_.ptr);
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}
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}
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void reset(T* p) {
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// This is a self-reset, which is no longer allowed: http://crbug.com/162971
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if (p != NULL && p == data_.ptr)
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abort();
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// Note that running data_.ptr = p can lead to undefined behavior if
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// get_deleter()(get()) deletes this. In order to pevent this, reset()
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// should update the stored pointer before deleting its old value.
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//
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// However, changing reset() to use that behavior may cause current code to
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// break in unexpected ways. If the destruction of the owned object
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// dereferences the scoped_ptr when it is destroyed by a call to reset(),
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// then it will incorrectly dispatch calls to |p| rather than the original
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// value of |data_.ptr|.
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//
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// During the transition period, set the stored pointer to NULL while
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// deleting the object. Eventually, this safety check will be removed to
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// prevent the scenario initially described from occuring and
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// http://crbug.com/176091 can be closed.
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T* old = data_.ptr;
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data_.ptr = NULL;
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if (old != NULL)
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static_cast<D&>(data_)(old);
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data_.ptr = p;
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}
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T* get() const { return data_.ptr; }
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D& get_deleter() { return data_; }
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const D& get_deleter() const { return data_; }
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void swap(scoped_ptr_impl& p2) {
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// Standard swap idiom: 'using std::swap' ensures that std::swap is
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// present in the overload set, but we call swap unqualified so that
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// any more-specific overloads can be used, if available.
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using std::swap;
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swap(static_cast<D&>(data_), static_cast<D&>(p2.data_));
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swap(data_.ptr, p2.data_.ptr);
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}
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T* release() {
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T* old_ptr = data_.ptr;
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data_.ptr = NULL;
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return old_ptr;
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}
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T** accept() {
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reset(NULL);
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return &(data_.ptr);
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}
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T** use() {
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return &(data_.ptr);
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}
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private:
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// Needed to allow type-converting constructor.
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template <typename U, typename V> friend class scoped_ptr_impl;
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// Use the empty base class optimization to allow us to have a D
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// member, while avoiding any space overhead for it when D is an
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// empty class. See e.g. http://www.cantrip.org/emptyopt.html for a good
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// discussion of this technique.
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struct Data : public D {
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explicit Data(T* ptr_in) : ptr(ptr_in) {}
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Data(T* ptr_in, const D& other) : D(other), ptr(ptr_in) {}
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T* ptr;
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};
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Data data_;
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DISALLOW_COPY_AND_ASSIGN(scoped_ptr_impl);
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};
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} // namespace internal
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// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
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// automatically deletes the pointer it holds (if any).
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// That is, scoped_ptr<T> owns the T object that it points to.
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// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
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// Also like T*, scoped_ptr<T> is thread-compatible, and once you
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// dereference it, you get the thread safety guarantees of T.
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//
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// The size of scoped_ptr is small. On most compilers, when using the
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// DefaultDeleter, sizeof(scoped_ptr<T>) == sizeof(T*). Custom deleters will
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// increase the size proportional to whatever state they need to have. See
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// comments inside scoped_ptr_impl<> for details.
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//
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// Current implementation targets having a strict subset of C++11's
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// unique_ptr<> features. Known deficiencies include not supporting move-only
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// deleteres, function pointers as deleters, and deleters with reference
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// types.
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template <class T, class D = talk_base::DefaultDeleter<T> >
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class scoped_ptr {
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TALK_MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr, RValue)
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public:
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// The element and deleter types.
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typedef T element_type;
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typedef D deleter_type;
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// Constructor. Defaults to initializing with NULL.
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scoped_ptr() : impl_(NULL) { }
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// Constructor. Takes ownership of p.
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explicit scoped_ptr(element_type* p) : impl_(p) { }
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// Constructor. Allows initialization of a stateful deleter.
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scoped_ptr(element_type* p, const D& d) : impl_(p, d) { }
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// Constructor. Allows construction from a scoped_ptr rvalue for a
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// convertible type and deleter.
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//
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// IMPLEMENTATION NOTE: C++11 unique_ptr<> keeps this constructor distinct
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// from the normal move constructor. By C++11 20.7.1.2.1.21, this constructor
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// has different post-conditions if D is a reference type. Since this
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// implementation does not support deleters with reference type,
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// we do not need a separate move constructor allowing us to avoid one
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// use of SFINAE. You only need to care about this if you modify the
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// implementation of scoped_ptr.
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template <typename U, typename V>
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scoped_ptr(scoped_ptr<U, V> other) : impl_(&other.impl_) {
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COMPILE_ASSERT(!talk_base::is_array<U>::value, U_cannot_be_an_array);
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}
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// Constructor. Move constructor for C++03 move emulation of this type.
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scoped_ptr(RValue rvalue) : impl_(&rvalue.object->impl_) { }
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// operator=. Allows assignment from a scoped_ptr rvalue for a convertible
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// type and deleter.
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//
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// IMPLEMENTATION NOTE: C++11 unique_ptr<> keeps this operator= distinct from
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// the normal move assignment operator. By C++11 20.7.1.2.3.4, this templated
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// form has different requirements on for move-only Deleters. Since this
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// implementation does not support move-only Deleters, we do not need a
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// separate move assignment operator allowing us to avoid one use of SFINAE.
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// You only need to care about this if you modify the implementation of
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// scoped_ptr.
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template <typename U, typename V>
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scoped_ptr& operator=(scoped_ptr<U, V> rhs) {
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COMPILE_ASSERT(!talk_base::is_array<U>::value, U_cannot_be_an_array);
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impl_.TakeState(&rhs.impl_);
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return *this;
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}
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// Reset. Deletes the currently owned object, if any.
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// Then takes ownership of a new object, if given.
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void reset(element_type* p = NULL) { impl_.reset(p); }
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// Accessors to get the owned object.
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// operator* and operator-> will assert() if there is no current object.
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element_type& operator*() const {
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ASSERT(impl_.get() != NULL);
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return *impl_.get();
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}
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element_type* operator->() const {
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ASSERT(impl_.get() != NULL);
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return impl_.get();
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}
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element_type* get() const { return impl_.get(); }
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// Access to the deleter.
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deleter_type& get_deleter() { return impl_.get_deleter(); }
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const deleter_type& get_deleter() const { return impl_.get_deleter(); }
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// Allow scoped_ptr<element_type> to be used in boolean expressions, but not
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// implicitly convertible to a real bool (which is dangerous).
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//
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// Note that this trick is only safe when the == and != operators
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// are declared explicitly, as otherwise "scoped_ptr1 ==
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// scoped_ptr2" will compile but do the wrong thing (i.e., convert
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// to Testable and then do the comparison).
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private:
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typedef talk_base::internal::scoped_ptr_impl<element_type, deleter_type>
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scoped_ptr::*Testable;
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public:
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operator Testable() const { return impl_.get() ? &scoped_ptr::impl_ : NULL; }
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// Comparison operators.
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// These return whether two scoped_ptr refer to the same object, not just to
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// two different but equal objects.
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bool operator==(const element_type* p) const { return impl_.get() == p; }
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bool operator!=(const element_type* p) const { return impl_.get() != p; }
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// Swap two scoped pointers.
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void swap(scoped_ptr& p2) {
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impl_.swap(p2.impl_);
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}
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// Release a pointer.
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// The return value is the current pointer held by this object.
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// If this object holds a NULL pointer, the return value is NULL.
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// After this operation, this object will hold a NULL pointer,
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// and will not own the object any more.
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element_type* release() WARN_UNUSED_RESULT {
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return impl_.release();
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}
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// Delete the currently held pointer and return a pointer
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// to allow overwriting of the current pointer address.
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element_type** accept() WARN_UNUSED_RESULT {
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return impl_.accept();
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}
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// Return a pointer to the current pointer address.
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element_type** use() WARN_UNUSED_RESULT {
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return impl_.use();
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}
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// C++98 doesn't support functions templates with default parameters which
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// makes it hard to write a PassAs() that understands converting the deleter
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// while preserving simple calling semantics.
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//
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// Until there is a use case for PassAs() with custom deleters, just ignore
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// the custom deleter.
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template <typename PassAsType>
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scoped_ptr<PassAsType> PassAs() {
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return scoped_ptr<PassAsType>(Pass());
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}
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private:
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// Needed to reach into |impl_| in the constructor.
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template <typename U, typename V> friend class scoped_ptr;
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talk_base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
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// Forbidden for API compatibility with std::unique_ptr.
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explicit scoped_ptr(int disallow_construction_from_null);
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// Forbid comparison of scoped_ptr types. If U != T, it totally
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// doesn't make sense, and if U == T, it still doesn't make sense
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// because you should never have the same object owned by two different
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// scoped_ptrs.
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template <class U> bool operator==(scoped_ptr<U> const& p2) const;
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template <class U> bool operator!=(scoped_ptr<U> const& p2) const;
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};
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template <class T, class D>
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class scoped_ptr<T[], D> {
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TALK_MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr, RValue)
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public:
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// The element and deleter types.
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typedef T element_type;
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typedef D deleter_type;
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// Constructor. Defaults to initializing with NULL.
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scoped_ptr() : impl_(NULL) { }
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// Constructor. Stores the given array. Note that the argument's type
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// must exactly match T*. In particular:
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// - it cannot be a pointer to a type derived from T, because it is
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// inherently unsafe in the general case to access an array through a
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// pointer whose dynamic type does not match its static type (eg., if
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// T and the derived types had different sizes access would be
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// incorrectly calculated). Deletion is also always undefined
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// (C++98 [expr.delete]p3). If you're doing this, fix your code.
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// - it cannot be NULL, because NULL is an integral expression, not a
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// pointer to T. Use the no-argument version instead of explicitly
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// passing NULL.
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// - it cannot be const-qualified differently from T per unique_ptr spec
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// (http://cplusplus.github.com/LWG/lwg-active.html#2118). Users wanting
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// to work around this may use implicit_cast<const T*>().
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// However, because of the first bullet in this comment, users MUST
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// NOT use implicit_cast<Base*>() to upcast the static type of the array.
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explicit scoped_ptr(element_type* array) : impl_(array) { }
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// Constructor. Move constructor for C++03 move emulation of this type.
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scoped_ptr(RValue rvalue) : impl_(&rvalue.object->impl_) { }
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// operator=. Move operator= for C++03 move emulation of this type.
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scoped_ptr& operator=(RValue rhs) {
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impl_.TakeState(&rhs.object->impl_);
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return *this;
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}
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// Reset. Deletes the currently owned array, if any.
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// Then takes ownership of a new object, if given.
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void reset(element_type* array = NULL) { impl_.reset(array); }
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// Accessors to get the owned array.
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element_type& operator[](size_t i) const {
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ASSERT(impl_.get() != NULL);
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return impl_.get()[i];
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}
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element_type* get() const { return impl_.get(); }
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// Access to the deleter.
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|
deleter_type& get_deleter() { return impl_.get_deleter(); }
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const deleter_type& get_deleter() const { return impl_.get_deleter(); }
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|
|
// Allow scoped_ptr<element_type> to be used in boolean expressions, but not
|
|
// implicitly convertible to a real bool (which is dangerous).
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|
private:
|
|
typedef talk_base::internal::scoped_ptr_impl<element_type, deleter_type>
|
|
scoped_ptr::*Testable;
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|
|
|
public:
|
|
operator Testable() const { return impl_.get() ? &scoped_ptr::impl_ : NULL; }
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|
|
// Comparison operators.
|
|
// These return whether two scoped_ptr refer to the same object, not just to
|
|
// two different but equal objects.
|
|
bool operator==(element_type* array) const { return impl_.get() == array; }
|
|
bool operator!=(element_type* array) const { return impl_.get() != array; }
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|
|
|
// Swap two scoped pointers.
|
|
void swap(scoped_ptr& p2) {
|
|
impl_.swap(p2.impl_);
|
|
}
|
|
|
|
// Release a pointer.
|
|
// The return value is the current pointer held by this object.
|
|
// If this object holds a NULL pointer, the return value is NULL.
|
|
// After this operation, this object will hold a NULL pointer,
|
|
// and will not own the object any more.
|
|
element_type* release() WARN_UNUSED_RESULT {
|
|
return impl_.release();
|
|
}
|
|
|
|
// Delete the currently held pointer and return a pointer
|
|
// to allow overwriting of the current pointer address.
|
|
element_type** accept() WARN_UNUSED_RESULT {
|
|
return impl_.accept();
|
|
}
|
|
|
|
// Return a pointer to the current pointer address.
|
|
element_type** use() WARN_UNUSED_RESULT {
|
|
return impl_.use();
|
|
}
|
|
|
|
private:
|
|
// Force element_type to be a complete type.
|
|
enum { type_must_be_complete = sizeof(element_type) };
|
|
|
|
// Actually hold the data.
|
|
talk_base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
|
|
|
|
// Disable initialization from any type other than element_type*, by
|
|
// providing a constructor that matches such an initialization, but is
|
|
// private and has no definition. This is disabled because it is not safe to
|
|
// call delete[] on an array whose static type does not match its dynamic
|
|
// type.
|
|
template <typename U> explicit scoped_ptr(U* array);
|
|
explicit scoped_ptr(int disallow_construction_from_null);
|
|
|
|
// Disable reset() from any type other than element_type*, for the same
|
|
// reasons as the constructor above.
|
|
template <typename U> void reset(U* array);
|
|
void reset(int disallow_reset_from_null);
|
|
|
|
// Forbid comparison of scoped_ptr types. If U != T, it totally
|
|
// doesn't make sense, and if U == T, it still doesn't make sense
|
|
// because you should never have the same object owned by two different
|
|
// scoped_ptrs.
|
|
template <class U> bool operator==(scoped_ptr<U> const& p2) const;
|
|
template <class U> bool operator!=(scoped_ptr<U> const& p2) const;
|
|
};
|
|
|
|
} // namespace talk_base
|
|
|
|
// Free functions
|
|
template <class T, class D>
|
|
void swap(talk_base::scoped_ptr<T, D>& p1, talk_base::scoped_ptr<T, D>& p2) {
|
|
p1.swap(p2);
|
|
}
|
|
|
|
template <class T, class D>
|
|
bool operator==(T* p1, const talk_base::scoped_ptr<T, D>& p2) {
|
|
return p1 == p2.get();
|
|
}
|
|
|
|
template <class T, class D>
|
|
bool operator!=(T* p1, const talk_base::scoped_ptr<T, D>& p2) {
|
|
return p1 != p2.get();
|
|
}
|
|
|
|
#endif // #ifndef TALK_BASE_SCOPED_PTR_H__
|