webrtc/peerconnection/samples/client/peer_connection_client.h
tommi@webrtc.org 102b2270c7 First version of the peerconnection client application for Linux.
I made several updates to the Windows version as well so that both
implementations share
a big portion of the code.
The underlying PeerConnection notifications have changed a bit since the last
update
so that there's still a known issue that I plan to fix in my next change:

  // TODO(tommi): There's a problem now with terminating connections:
  // When ending a conversation, both peers now send a signaling message
  // that indicates that their ports are closed (port=0).  The trouble this
  // causes us here is that we can interpret such a message as an invite
  // to a new conversation.  So, currently there is a bug that ending
  // a conversation can immediately start a new one.
  // To fix this I plan to change how conversations start and have a special
  // notification message via the server that prepares a client for a
  // conversation instead of automatically recognizing the first signaling
  // message as an invite.
Review URL: http://webrtc-codereview.appspot.com/112008

git-svn-id: http://webrtc.googlecode.com/svn/trunk@446 4adac7df-926f-26a2-2b94-8c16560cd09d
2011-08-25 15:03:52 +00:00

110 lines
3.4 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PEERCONNECTION_SAMPLES_CLIENT_PEER_CONNECTION_CLIENT_H_
#define PEERCONNECTION_SAMPLES_CLIENT_PEER_CONNECTION_CLIENT_H_
#pragma once
#include <map>
#include <string>
#include "talk/base/sigslot.h"
#include "talk/base/physicalsocketserver.h"
#include "talk/base/scoped_ptr.h"
typedef std::map<int, std::string> Peers;
struct PeerConnectionClientObserver {
virtual void OnSignedIn() = 0; // Called when we're logged on.
virtual void OnDisconnected() = 0;
virtual void OnPeerConnected(int id, const std::string& name) = 0;
virtual void OnPeerDisconnected(int peer_id) = 0;
virtual void OnMessageFromPeer(int peer_id, const std::string& message) = 0;
virtual void OnMessageSent(int err) = 0;
protected:
virtual ~PeerConnectionClientObserver() {}
};
class PeerConnectionClient : public sigslot::has_slots<> {
public:
enum State {
NOT_CONNECTED,
SIGNING_IN,
CONNECTED,
SIGNING_OUT_WAITING,
SIGNING_OUT,
};
PeerConnectionClient();
~PeerConnectionClient();
int id() const;
bool is_connected() const;
const Peers& peers() const;
void RegisterObserver(PeerConnectionClientObserver* callback);
bool Connect(const std::string& server, int port,
const std::string& client_name);
bool SendToPeer(int peer_id, const std::string& message);
bool SendHangUp(int peer_id);
bool IsSendingMessage();
bool SignOut();
protected:
void Close();
bool ConnectControlSocket();
void OnConnect(talk_base::AsyncSocket* socket);
void OnHangingGetConnect(talk_base::AsyncSocket* socket);
void OnMessageFromPeer(int peer_id, const std::string& message);
// Quick and dirty support for parsing HTTP header values.
bool GetHeaderValue(const std::string& data, size_t eoh,
const char* header_pattern, size_t* value);
bool GetHeaderValue(const std::string& data, size_t eoh,
const char* header_pattern, std::string* value);
// Returns true if the whole response has been read.
bool ReadIntoBuffer(talk_base::AsyncSocket* socket, std::string* data,
size_t* content_length);
void OnRead(talk_base::AsyncSocket* socket);
void OnHangingGetRead(talk_base::AsyncSocket* socket);
// Parses a single line entry in the form "<name>,<id>,<connected>"
bool ParseEntry(const std::string& entry, std::string* name, int* id,
bool* connected);
int GetResponseStatus(const std::string& response);
bool ParseServerResponse(const std::string& response, size_t content_length,
size_t* peer_id, size_t* eoh);
void OnClose(talk_base::AsyncSocket* socket, int err);
PeerConnectionClientObserver* callback_;
talk_base::SocketAddress server_address_;
talk_base::scoped_ptr<talk_base::AsyncSocket> control_socket_;
talk_base::scoped_ptr<talk_base::AsyncSocket> hanging_get_;
std::string onconnect_data_;
std::string control_data_;
std::string notification_data_;
Peers peers_;
State state_;
int my_id_;
};
#endif // PEERCONNECTION_SAMPLES_CLIENT_PEER_CONNECTION_CLIENT_H_