git-svn-id: http://webrtc.googlecode.com/svn/trunk@6277 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			503 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			503 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle SCTP
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 * Copyright 2013 Google Inc
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include <errno.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string>
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#include <vector>
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#include "talk/base/bind.h"
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#include "talk/base/buffer.h"
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#include "talk/base/criticalsection.h"
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#include "talk/base/gunit.h"
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#include "talk/base/helpers.h"
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#include "talk/base/messagehandler.h"
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#include "talk/base/messagequeue.h"
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#include "talk/base/scoped_ptr.h"
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#include "talk/base/ssladapter.h"
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#include "talk/base/thread.h"
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#include "talk/media/base/constants.h"
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#include "talk/media/base/mediachannel.h"
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#include "talk/media/sctp/sctpdataengine.h"
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enum {
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  MSG_PACKET = 1,
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};
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// Fake NetworkInterface that sends/receives sctp packets.  The one in
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// talk/media/base/fakenetworkinterface.h only works with rtp/rtcp.
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class SctpFakeNetworkInterface : public cricket::MediaChannel::NetworkInterface,
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                                 public talk_base::MessageHandler {
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 public:
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  explicit SctpFakeNetworkInterface(talk_base::Thread* thread)
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    : thread_(thread),
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      dest_(NULL) {
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  }
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  void SetDestination(cricket::DataMediaChannel* dest) { dest_ = dest; }
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 protected:
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  // Called to send raw packet down the wire (e.g. SCTP an packet).
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  virtual bool SendPacket(talk_base::Buffer* packet,
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                          talk_base::DiffServCodePoint dscp) {
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    LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket";
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    // TODO(ldixon): Can/should we use Buffer.TransferTo here?
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    // Note: this assignment does a deep copy of data from packet.
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    talk_base::Buffer* buffer = new talk_base::Buffer(packet->data(),
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                                                      packet->length());
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    thread_->Post(this, MSG_PACKET, talk_base::WrapMessageData(buffer));
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    LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket, Posted message.";
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    return true;
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  }
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  // Called when a raw packet has been recieved. This passes the data to the
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  // code that will interpret the packet. e.g. to get the content payload from
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  // an SCTP packet.
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  virtual void OnMessage(talk_base::Message* msg) {
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    LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::OnMessage";
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    talk_base::Buffer* buffer =
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        static_cast<talk_base::TypedMessageData<talk_base::Buffer*>*>(
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            msg->pdata)->data();
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    if (dest_) {
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      dest_->OnPacketReceived(buffer, talk_base::PacketTime());
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    }
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    delete buffer;
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  }
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  // Unsupported functions required to exist by NetworkInterface.
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  // TODO(ldixon): Refactor parent NetworkInterface class so these are not
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  // required. They are RTC specific and should be in an appropriate subclass.
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  virtual bool SendRtcp(talk_base::Buffer* packet,
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                        talk_base::DiffServCodePoint dscp) {
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    LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SendRtcp.";
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    return false;
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  }
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  virtual int SetOption(SocketType type, talk_base::Socket::Option opt,
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                        int option) {
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    LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
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    return 0;
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  }
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  virtual void SetDefaultDSCPCode(talk_base::DiffServCodePoint dscp) {
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    LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
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  }
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 private:
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  // Not owned by this class.
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  talk_base::Thread* thread_;
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  cricket::DataMediaChannel* dest_;
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};
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// This is essentially a buffer to hold recieved data. It stores only the last
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// received data. Calling OnDataReceived twice overwrites old data with the
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// newer one.
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// TODO(ldixon): Implement constraints, and allow new data to be added to old
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// instead of replacing it.
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class SctpFakeDataReceiver : public sigslot::has_slots<> {
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 public:
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  SctpFakeDataReceiver() : received_(false) {}
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  void Clear() {
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    received_ = false;
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    last_data_ = "";
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    last_params_ = cricket::ReceiveDataParams();
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  }
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  virtual void OnDataReceived(const cricket::ReceiveDataParams& params,
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                              const char* data, size_t length) {
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    received_ = true;
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    last_data_ = std::string(data, length);
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    last_params_ = params;
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  }
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  bool received() const { return received_; }
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  std::string last_data() const { return last_data_; }
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  cricket::ReceiveDataParams last_params() const { return last_params_; }
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 private:
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  bool received_;
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  std::string last_data_;
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  cricket::ReceiveDataParams last_params_;
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};
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class SignalReadyToSendObserver : public sigslot::has_slots<> {
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 public:
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  SignalReadyToSendObserver() : signaled_(false), writable_(false) {}
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  void OnSignaled(bool writable) {
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    signaled_ = true;
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    writable_ = writable;
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  }
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  bool IsSignaled(bool writable) {
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    return signaled_ && (writable_ == writable);
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  }
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 private:
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  bool signaled_;
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  bool writable_;
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};
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class SignalChannelClosedObserver : public sigslot::has_slots<> {
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 public:
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  SignalChannelClosedObserver() {}
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  void BindSelf(cricket::SctpDataMediaChannel* channel) {
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    channel->SignalStreamClosedRemotely.connect(
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        this, &SignalChannelClosedObserver::OnStreamClosed);
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  }
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  void OnStreamClosed(uint32 stream) {
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    streams_.push_back(stream);
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  }
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  int StreamCloseCount(uint32 stream) {
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    return std::count(streams_.begin(), streams_.end(), stream);
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  }
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  bool WasStreamClosed(uint32 stream) {
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    return std::find(streams_.begin(), streams_.end(), stream)
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        != streams_.end();
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  }
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 private:
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  std::vector<uint32> streams_;
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};
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class SignalChannelClosedReopener : public sigslot::has_slots<> {
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 public:
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  SignalChannelClosedReopener(cricket::SctpDataMediaChannel* channel,
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                              cricket::SctpDataMediaChannel* peer)
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      : channel_(channel), peer_(peer) {}
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  void OnStreamClosed(int stream) {
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    cricket::StreamParams p(cricket::StreamParams::CreateLegacy(stream));
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    channel_->AddSendStream(p);
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    channel_->AddRecvStream(p);
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    peer_->AddSendStream(p);
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    peer_->AddRecvStream(p);
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    streams_.push_back(stream);
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  }
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  int StreamCloseCount(int stream) {
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    return std::count(streams_.begin(), streams_.end(), stream);
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  }
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 private:
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  cricket::SctpDataMediaChannel* channel_;
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  cricket::SctpDataMediaChannel* peer_;
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  std::vector<int> streams_;
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};
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// SCTP Data Engine testing framework.
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class SctpDataMediaChannelTest : public testing::Test,
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                                 public sigslot::has_slots<> {
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 protected:
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  // usrsctp uses the NSS random number generator on non-Android platforms,
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  // so we need to initialize SSL.
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  static void SetUpTestCase() {
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    talk_base::InitializeSSL();
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  }
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  static void TearDownTestCase() {
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    talk_base::CleanupSSL();
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  }
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  virtual void SetUp() {
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    engine_.reset(new cricket::SctpDataEngine());
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  }
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  void SetupConnectedChannels() {
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    net1_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current()));
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    net2_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current()));
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    recv1_.reset(new SctpFakeDataReceiver());
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    recv2_.reset(new SctpFakeDataReceiver());
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    chan1_.reset(CreateChannel(net1_.get(), recv1_.get()));
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    chan1_->set_debug_name("chan1/connector");
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    chan2_.reset(CreateChannel(net2_.get(), recv2_.get()));
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    chan2_->set_debug_name("chan2/listener");
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    // Setup two connected channels ready to send and receive.
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    net1_->SetDestination(chan2_.get());
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    net2_->SetDestination(chan1_.get());
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    LOG(LS_VERBOSE) << "Channel setup ----------------------------- ";
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    AddStream(1);
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    AddStream(2);
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    LOG(LS_VERBOSE) << "Connect the channels -----------------------------";
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    // chan1 wants to setup a data connection.
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    chan1_->SetReceive(true);
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    // chan1 will have sent chan2 a request to setup a data connection. After
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    // chan2 accepts the offer, chan2 connects to chan1 with the following.
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    chan2_->SetReceive(true);
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    chan2_->SetSend(true);
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    // Makes sure that network packets are delivered and simulates a
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    // deterministic and realistic small timing delay between the SetSend calls.
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    ProcessMessagesUntilIdle();
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    // chan1 and chan2 are now connected so chan1 enables sending to complete
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    // the creation of the connection.
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    chan1_->SetSend(true);
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  }
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  virtual void TearDown() {
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    channel1()->SetSend(false);
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    channel2()->SetSend(false);
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  }
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  void AddStream(int ssrc) {
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    cricket::StreamParams p(cricket::StreamParams::CreateLegacy(ssrc));
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    chan1_->AddSendStream(p);
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    chan1_->AddRecvStream(p);
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    chan2_->AddSendStream(p);
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    chan2_->AddRecvStream(p);
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  }
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  cricket::SctpDataMediaChannel* CreateChannel(
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      SctpFakeNetworkInterface* net, SctpFakeDataReceiver* recv) {
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    cricket::SctpDataMediaChannel* channel =
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        static_cast<cricket::SctpDataMediaChannel*>(engine_->CreateChannel(
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            cricket::DCT_SCTP));
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    channel->SetInterface(net);
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    // When data is received, pass it to the SctpFakeDataReceiver.
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    channel->SignalDataReceived.connect(
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        recv, &SctpFakeDataReceiver::OnDataReceived);
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    return channel;
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  }
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  bool SendData(cricket::SctpDataMediaChannel* chan, uint32 ssrc,
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                const std::string& msg,
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                cricket::SendDataResult* result) {
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    cricket::SendDataParams params;
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    params.ssrc = ssrc;
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    return chan->SendData(params, talk_base::Buffer(
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        msg.data(), msg.length()), result);
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  }
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  bool ReceivedData(const SctpFakeDataReceiver* recv, uint32 ssrc,
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                    const std::string& msg ) {
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    return (recv->received() &&
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            recv->last_params().ssrc == ssrc &&
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            recv->last_data() == msg);
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  }
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  bool ProcessMessagesUntilIdle() {
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    talk_base::Thread* thread = talk_base::Thread::Current();
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    while (!thread->empty()) {
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      talk_base::Message msg;
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      if (thread->Get(&msg, talk_base::kForever)) {
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        thread->Dispatch(&msg);
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      }
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    }
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    return !thread->IsQuitting();
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  }
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  cricket::SctpDataMediaChannel* channel1() { return chan1_.get(); }
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  cricket::SctpDataMediaChannel* channel2() { return chan2_.get(); }
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  SctpFakeDataReceiver* receiver1() { return recv1_.get(); }
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  SctpFakeDataReceiver* receiver2() { return recv2_.get(); }
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 private:
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  talk_base::scoped_ptr<cricket::SctpDataEngine> engine_;
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  talk_base::scoped_ptr<SctpFakeNetworkInterface> net1_;
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  talk_base::scoped_ptr<SctpFakeNetworkInterface> net2_;
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  talk_base::scoped_ptr<SctpFakeDataReceiver> recv1_;
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  talk_base::scoped_ptr<SctpFakeDataReceiver> recv2_;
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  talk_base::scoped_ptr<cricket::SctpDataMediaChannel> chan1_;
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  talk_base::scoped_ptr<cricket::SctpDataMediaChannel> chan2_;
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};
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// Verifies that SignalReadyToSend is fired.
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TEST_F(SctpDataMediaChannelTest, SignalReadyToSend) {
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  SetupConnectedChannels();
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  SignalReadyToSendObserver signal_observer_1;
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  SignalReadyToSendObserver signal_observer_2;
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  channel1()->SignalReadyToSend.connect(&signal_observer_1,
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                                        &SignalReadyToSendObserver::OnSignaled);
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  channel2()->SignalReadyToSend.connect(&signal_observer_2,
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                                        &SignalReadyToSendObserver::OnSignaled);
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  cricket::SendDataResult result;
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  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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  ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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  EXPECT_TRUE_WAIT(signal_observer_1.IsSignaled(true), 1000);
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  EXPECT_TRUE_WAIT(signal_observer_2.IsSignaled(true), 1000);
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}
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TEST_F(SctpDataMediaChannelTest, SendData) {
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  SetupConnectedChannels();
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  cricket::SendDataResult result;
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  LOG(LS_VERBOSE) << "chan1 sending: 'hello?' -----------------------------";
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  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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  LOG(LS_VERBOSE) << "recv2.received=" << receiver2()->received()
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                  << "recv2.last_params.ssrc="
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                  << receiver2()->last_params().ssrc
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                  << "recv2.last_params.timestamp="
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                  << receiver2()->last_params().ssrc
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                  << "recv2.last_params.seq_num="
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                  << receiver2()->last_params().seq_num
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                  << "recv2.last_data=" << receiver2()->last_data();
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  LOG(LS_VERBOSE) << "chan2 sending: 'hi chan1' -----------------------------";
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  ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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  LOG(LS_VERBOSE) << "recv1.received=" << receiver1()->received()
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                  << "recv1.last_params.ssrc="
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                  << receiver1()->last_params().ssrc
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                  << "recv1.last_params.timestamp="
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                  << receiver1()->last_params().ssrc
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                  << "recv1.last_params.seq_num="
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                  << receiver1()->last_params().seq_num
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                  << "recv1.last_data=" << receiver1()->last_data();
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}
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// Sends a lot of large messages at once and verifies SDR_BLOCK is returned.
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TEST_F(SctpDataMediaChannelTest, SendDataBlocked) {
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  SetupConnectedChannels();
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  cricket::SendDataResult result;
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  cricket::SendDataParams params;
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  params.ssrc = 1;
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  std::vector<char> buffer(1024 * 64, 0);
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  for (size_t i = 0; i < 100; ++i) {
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    channel1()->SendData(
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        params, talk_base::Buffer(buffer.data(), buffer.size()), &result);
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    if (result == cricket::SDR_BLOCK)
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      break;
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  }
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  EXPECT_EQ(cricket::SDR_BLOCK, result);
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}
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TEST_F(SctpDataMediaChannelTest, ClosesRemoteStream) {
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  SetupConnectedChannels();
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  SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
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  chan_1_sig_receiver.BindSelf(channel1());
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  chan_2_sig_receiver.BindSelf(channel2());
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  cricket::SendDataResult result;
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  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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  ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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  // Close channel 1.  Channel 2 should notify us.
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  channel1()->RemoveSendStream(1);
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  EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
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}
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TEST_F(SctpDataMediaChannelTest, ClosesTwoRemoteStreams) {
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  SetupConnectedChannels();
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  AddStream(3);
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  SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
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  chan_1_sig_receiver.BindSelf(channel1());
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  chan_2_sig_receiver.BindSelf(channel2());
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  cricket::SendDataResult result;
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  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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  ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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  // Close two streams on one side.
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  channel2()->RemoveSendStream(2);
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  channel2()->RemoveSendStream(3);
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  EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
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  EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
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}
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TEST_F(SctpDataMediaChannelTest, ClosesStreamsOnBothSides) {
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  SetupConnectedChannels();
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  AddStream(3);
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  AddStream(4);
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  SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
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  chan_1_sig_receiver.BindSelf(channel1());
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  chan_2_sig_receiver.BindSelf(channel2());
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  cricket::SendDataResult result;
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  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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  ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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  EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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  // Close one stream on channel1(), while closing three streams on
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  // channel2().  They will conflict (only one side can close anything at a
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						|
  // time, apparently).  Test the resolution of the conflict.
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  channel1()->RemoveSendStream(1);
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  channel2()->RemoveSendStream(2);
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  channel2()->RemoveSendStream(3);
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  channel2()->RemoveSendStream(4);
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  EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
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  EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
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  EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
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  EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(4), 1000);
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}
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TEST_F(SctpDataMediaChannelTest, ReusesAStream) {
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  // Shut down channel 1, then open it up again for reuse.
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  SetupConnectedChannels();
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  cricket::SendDataResult result;
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  SignalChannelClosedObserver chan_2_sig_receiver;
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  chan_2_sig_receiver.BindSelf(channel2());
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						|
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						|
  ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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						|
  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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						|
  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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						|
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						|
  channel1()->RemoveSendStream(1);
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						|
  EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
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						|
  // Channel 1 is gone now.
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						|
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						|
  // Create a new channel 1.
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						|
  AddStream(1);
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						|
  ASSERT_TRUE(SendData(channel1(), 1, "hi?", &result));
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						|
  EXPECT_EQ(cricket::SDR_SUCCESS, result);
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						|
  EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hi?"), 1000);
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						|
  channel1()->RemoveSendStream(1);
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						|
  EXPECT_TRUE_WAIT(chan_2_sig_receiver.StreamCloseCount(1) == 2, 1000);
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						|
}
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