
Targets must now link with implementation of their choice instead of at "gyp"-time. Targets linking with libjingle_media: - internal implementation when build_with_chromium=0, default otherwise. Targets linking with default render implementation: - video_engine_tests - video_loopback - video_replay - anything dependent on webrtc_test_common Targets linking with internal render implementation: - vie_auto_test - video_render_tests - libwebrtcdemo-jni - video_engine_core_unittests GN changes: - Not many since there is almost no test definitions. Work-around for chromium: - Until chromium has updated libpeerconnection to link with video_capture_impl and video_render_impl, webrtc target automatically depends on it. This should fix the FYI bots and not require a webrtc roll to fix. Re-enable android tests by reverting 7026 (some tests left disabled). TESTED: passes all the bots. If this inadvertently breaks a target please fix the linking rules so the target has the desired implementation linked in. BUG=3770 R=kjellander@webrtc.org, pbos@webrtc.org TBR=mflodman@webrtc.org Review URL: https://webrtc-codereview.appspot.com/19359004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7217 4adac7df-926f-26a2-2b94-8c16560cd09d
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_
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#define WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_
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#include <Windows.h>
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#include <d3d9.h>
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#pragma comment(lib, "d3d9.lib") // located in DirectX SDK
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#include "webrtc/system_wrappers/interface/scoped_refptr.h"
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#include "webrtc/test/video_renderer.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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namespace test {
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class D3dRenderer : public VideoRenderer {
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public:
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static D3dRenderer* Create(const char* window_title, size_t width,
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size_t height);
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virtual ~D3dRenderer();
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virtual void RenderFrame(const webrtc::I420VideoFrame& frame, int delta)
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OVERRIDE;
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private:
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D3dRenderer(size_t width, size_t height);
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static LRESULT WINAPI WindowProc(HWND hwnd, UINT msg, WPARAM wparam,
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LPARAM lparam);
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bool Init(const char* window_title);
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void Resize(size_t width, size_t height);
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void Destroy();
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size_t width_, height_;
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HWND hwnd_;
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scoped_refptr<IDirect3D9> d3d_;
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scoped_refptr<IDirect3DDevice9> d3d_device_;
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scoped_refptr<IDirect3DTexture9> texture_;
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scoped_refptr<IDirect3DVertexBuffer9> vertex_buffer_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // WEBRTC_VIDEO_ENGINE_TEST_COMMON_WIN_D3D_RENDERER_H_
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