4b26e2eee3
R=wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/7229004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5390 4adac7df-926f-26a2-2b94-8c16560cd09d
287 lines
10 KiB
C++
287 lines
10 KiB
C++
/*
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* libjingle
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* Copyright 2004 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_MEDIA_BASE_HYBRIDVIDEOENGINE_H_
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#define TALK_MEDIA_BASE_HYBRIDVIDEOENGINE_H_
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#include <string>
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#include <vector>
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#include "talk/base/logging.h"
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#include "talk/base/sigslotrepeater.h"
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#include "talk/media/base/codec.h"
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#include "talk/media/base/mediachannel.h"
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#include "talk/media/base/videocapturer.h"
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#include "talk/media/base/videocommon.h"
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namespace cricket {
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struct Device;
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struct VideoFormat;
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class HybridVideoEngineInterface;
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class VideoCapturer;
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class VideoFrame;
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class VideoRenderer;
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// HybridVideoMediaChannels work with a HybridVideoEngine to combine
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// two unrelated VideoMediaChannel implementations into a single class.
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class HybridVideoMediaChannel : public VideoMediaChannel {
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public:
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HybridVideoMediaChannel(HybridVideoEngineInterface* engine,
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VideoMediaChannel* channel1,
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VideoMediaChannel* channel2);
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virtual ~HybridVideoMediaChannel();
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// VideoMediaChannel methods
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virtual void SetInterface(NetworkInterface* iface);
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virtual bool SetOptions(const VideoOptions& options);
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virtual bool GetOptions(VideoOptions* options) const;
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virtual bool AddSendStream(const StreamParams& sp);
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virtual bool RemoveSendStream(uint32 ssrc);
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virtual bool SetRenderer(uint32 ssrc, VideoRenderer* renderer);
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virtual bool SetRender(bool render);
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virtual bool MuteStream(uint32 ssrc, bool muted);
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virtual bool SetRecvCodecs(const std::vector<VideoCodec>& codecs);
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virtual bool SetRecvRtpHeaderExtensions(
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const std::vector<RtpHeaderExtension>& extensions);
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virtual bool SetSendCodecs(const std::vector<VideoCodec>& codecs);
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virtual bool GetSendCodec(VideoCodec* codec);
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virtual bool SetSendStreamFormat(uint32 ssrc, const VideoFormat& format);
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virtual bool SetSendRtpHeaderExtensions(
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const std::vector<RtpHeaderExtension>& extensions);
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virtual bool SetStartSendBandwidth(int bps);
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virtual bool SetMaxSendBandwidth(int bps);
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virtual bool SetSend(bool send);
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virtual bool AddRecvStream(const StreamParams& sp);
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virtual bool RemoveRecvStream(uint32 ssrc);
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virtual bool SetCapturer(uint32 ssrc, VideoCapturer* capturer);
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virtual bool SendIntraFrame();
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virtual bool RequestIntraFrame();
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virtual bool GetStats(VideoMediaInfo* info);
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virtual void OnPacketReceived(talk_base::Buffer* packet,
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const talk_base::PacketTime& packet_time);
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virtual void OnRtcpReceived(talk_base::Buffer* packet,
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const talk_base::PacketTime& packet_time);
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virtual void OnReadyToSend(bool ready);
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virtual void UpdateAspectRatio(int ratio_w, int ratio_h);
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void OnLocalFrame(VideoCapturer*, const VideoFrame*);
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void OnLocalFrameFormat(VideoCapturer*, const VideoFormat*);
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bool sending() const { return sending_; }
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private:
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bool SelectActiveChannel(const std::vector<VideoCodec>& codecs);
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void SplitCodecs(const std::vector<VideoCodec>& codecs,
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std::vector<VideoCodec>* codecs1,
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std::vector<VideoCodec>* codecs2);
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void OnMediaError(uint32 ssrc, Error error);
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HybridVideoEngineInterface* engine_;
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talk_base::scoped_ptr<VideoMediaChannel> channel1_;
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talk_base::scoped_ptr<VideoMediaChannel> channel2_;
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VideoMediaChannel* active_channel_;
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bool sending_;
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};
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// Interface class for HybridVideoChannels to talk to the engine.
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class HybridVideoEngineInterface {
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public:
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virtual ~HybridVideoEngineInterface() {}
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virtual bool HasCodec1(const VideoCodec& codec) = 0;
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virtual bool HasCodec2(const VideoCodec& codec) = 0;
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virtual void OnSendChange1(VideoMediaChannel* channel1, bool send) = 0;
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virtual void OnSendChange2(VideoMediaChannel* channel1, bool send) = 0;
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virtual void OnNewSendResolution(int width, int height) = 0;
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};
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// The HybridVideoEngine class combines two unrelated VideoEngine impls
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// into a single class. It creates HybridVideoMediaChannels that also contain
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// a VideoMediaChannel implementation from each engine. Policy is then used
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// during call setup to determine which VideoMediaChannel should be used.
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// Currently, this policy is based on what codec the remote side wants to use.
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template<class VIDEO1, class VIDEO2>
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class HybridVideoEngine : public HybridVideoEngineInterface {
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public:
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HybridVideoEngine() {
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// Unify the codec lists.
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codecs_ = video1_.codecs();
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codecs_.insert(codecs_.end(), video2_.codecs().begin(),
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video2_.codecs().end());
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rtp_header_extensions_ = video1_.rtp_header_extensions();
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rtp_header_extensions_.insert(rtp_header_extensions_.end(),
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video2_.rtp_header_extensions().begin(),
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video2_.rtp_header_extensions().end());
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SignalCaptureStateChange.repeat(video2_.SignalCaptureStateChange);
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}
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bool Init(talk_base::Thread* worker_thread) {
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if (!video1_.Init(worker_thread)) {
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LOG(LS_ERROR) << "Failed to init VideoEngine1";
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return false;
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}
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if (!video2_.Init(worker_thread)) {
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LOG(LS_ERROR) << "Failed to init VideoEngine2";
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video1_.Terminate();
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return false;
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}
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return true;
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}
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void Terminate() {
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video1_.Terminate();
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video2_.Terminate();
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}
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int GetCapabilities() {
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return (video1_.GetCapabilities() | video2_.GetCapabilities());
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}
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HybridVideoMediaChannel* CreateChannel(VoiceMediaChannel* channel) {
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talk_base::scoped_ptr<VideoMediaChannel> channel1(
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video1_.CreateChannel(channel));
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if (!channel1) {
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LOG(LS_ERROR) << "Failed to create VideoMediaChannel1";
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return NULL;
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}
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talk_base::scoped_ptr<VideoMediaChannel> channel2(
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video2_.CreateChannel(channel));
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if (!channel2) {
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LOG(LS_ERROR) << "Failed to create VideoMediaChannel2";
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return NULL;
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}
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return new HybridVideoMediaChannel(this,
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channel1.release(), channel2.release());
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}
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bool SetOptions(const VideoOptions& options) {
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return video1_.SetOptions(options) && video2_.SetOptions(options);
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}
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bool SetDefaultEncoderConfig(const VideoEncoderConfig& config) {
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VideoEncoderConfig conf = config;
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if (video1_.codecs().size() > 0) {
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conf.max_codec.name = video1_.codecs()[0].name;
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if (!video1_.SetDefaultEncoderConfig(conf)) {
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LOG(LS_ERROR) << "Failed to SetDefaultEncoderConfig for video1";
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return false;
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}
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}
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if (video2_.codecs().size() > 0) {
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conf.max_codec.name = video2_.codecs()[0].name;
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if (!video2_.SetDefaultEncoderConfig(conf)) {
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LOG(LS_ERROR) << "Failed to SetDefaultEncoderConfig for video2";
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return false;
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}
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}
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return true;
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}
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VideoEncoderConfig GetDefaultEncoderConfig() const {
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// This looks pretty strange, but, in practice, it'll do sane things if
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// GetDefaultEncoderConfig is only called after SetDefaultEncoderConfig,
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// since both engines should be essentially equivalent at that point. If it
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// hasn't been called, though, we'll use the first meaningful encoder
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// config, or the config from the second video engine if neither are
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// meaningful.
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VideoEncoderConfig config = video1_.GetDefaultEncoderConfig();
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if (config.max_codec.width != 0) {
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return config;
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} else {
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return video2_.GetDefaultEncoderConfig();
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}
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}
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const std::vector<VideoCodec>& codecs() const {
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return codecs_;
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}
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const std::vector<RtpHeaderExtension>& rtp_header_extensions() const {
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return rtp_header_extensions_;
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}
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void SetLogging(int min_sev, const char* filter) {
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video1_.SetLogging(min_sev, filter);
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video2_.SetLogging(min_sev, filter);
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}
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VideoFormat GetStartCaptureFormat() const {
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return video2_.GetStartCaptureFormat();
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}
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// TODO(juberti): Remove these functions after we do the capturer refactoring.
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// For now they are set to always use the second engine for capturing, which
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// is convenient given our intended use case.
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bool SetCaptureDevice(const Device* device) {
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return video2_.SetCaptureDevice(device);
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}
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VideoCapturer* GetVideoCapturer() const {
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return video2_.GetVideoCapturer();
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}
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bool SetLocalRenderer(VideoRenderer* renderer) {
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return video2_.SetLocalRenderer(renderer);
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}
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sigslot::repeater2<VideoCapturer*, CaptureState> SignalCaptureStateChange;
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virtual bool HasCodec1(const VideoCodec& codec) {
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return HasCodec(video1_, codec);
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}
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virtual bool HasCodec2(const VideoCodec& codec) {
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return HasCodec(video2_, codec);
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}
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template<typename VIDEO>
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bool HasCodec(const VIDEO& engine, const VideoCodec& codec) const {
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for (std::vector<VideoCodec>::const_iterator i = engine.codecs().begin();
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i != engine.codecs().end();
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++i) {
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if (i->Matches(codec)) {
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return true;
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}
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}
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return false;
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}
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virtual void OnSendChange1(VideoMediaChannel* channel1, bool send) {
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}
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virtual void OnSendChange2(VideoMediaChannel* channel2, bool send) {
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}
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virtual void OnNewSendResolution(int width, int height) {
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}
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protected:
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VIDEO1 video1_;
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VIDEO2 video2_;
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std::vector<VideoCodec> codecs_;
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std::vector<RtpHeaderExtension> rtp_header_extensions_;
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};
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} // namespace cricket
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#endif // TALK_MEDIA_BASE_HYBRIDVIDEOENGINE_H_
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