a59696b2a5
R=wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/2213004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4744 4adac7df-926f-26a2-2b94-8c16560cd09d
938 lines
30 KiB
C++
938 lines
30 KiB
C++
/*
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* libjingle
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* Copyright 2004 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "talk/session/media/channelmanager.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <algorithm>
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#include "talk/base/bind.h"
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#include "talk/base/common.h"
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#include "talk/base/logging.h"
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#include "talk/base/sigslotrepeater.h"
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#include "talk/base/stringencode.h"
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#include "talk/base/stringutils.h"
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#include "talk/media/base/capturemanager.h"
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#include "talk/media/base/hybriddataengine.h"
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#include "talk/media/base/rtpdataengine.h"
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#include "talk/media/base/videocapturer.h"
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#include "talk/media/devices/devicemanager.h"
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#ifdef HAVE_SCTP
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#include "talk/media/sctp/sctpdataengine.h"
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#endif
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#include "talk/session/media/soundclip.h"
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#include "talk/session/media/srtpfilter.h"
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namespace cricket {
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enum {
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MSG_VIDEOCAPTURESTATE = 1,
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};
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using talk_base::Bind;
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static const int kNotSetOutputVolume = -1;
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struct CaptureStateParams : public talk_base::MessageData {
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CaptureStateParams(cricket::VideoCapturer* c, cricket::CaptureState s)
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: capturer(c),
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state(s) {}
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cricket::VideoCapturer* capturer;
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cricket::CaptureState state;
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};
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static DataEngineInterface* ConstructDataEngine() {
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#ifdef HAVE_SCTP
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return new HybridDataEngine(new RtpDataEngine(), new SctpDataEngine());
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#else
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return new RtpDataEngine();
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#endif
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}
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#if !defined(DISABLE_MEDIA_ENGINE_FACTORY)
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ChannelManager::ChannelManager(talk_base::Thread* worker_thread) {
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Construct(MediaEngineFactory::Create(),
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ConstructDataEngine(),
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cricket::DeviceManagerFactory::Create(),
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new CaptureManager(),
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worker_thread);
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}
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#endif
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ChannelManager::ChannelManager(MediaEngineInterface* me,
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DataEngineInterface* dme,
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DeviceManagerInterface* dm,
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CaptureManager* cm,
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talk_base::Thread* worker_thread) {
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Construct(me, dme, dm, cm, worker_thread);
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}
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ChannelManager::ChannelManager(MediaEngineInterface* me,
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DeviceManagerInterface* dm,
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talk_base::Thread* worker_thread) {
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Construct(me,
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ConstructDataEngine(),
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dm,
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new CaptureManager(),
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worker_thread);
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}
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void ChannelManager::Construct(MediaEngineInterface* me,
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DataEngineInterface* dme,
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DeviceManagerInterface* dm,
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CaptureManager* cm,
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talk_base::Thread* worker_thread) {
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media_engine_.reset(me);
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data_media_engine_.reset(dme);
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device_manager_.reset(dm);
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capture_manager_.reset(cm);
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initialized_ = false;
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main_thread_ = talk_base::Thread::Current();
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worker_thread_ = worker_thread;
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audio_in_device_ = DeviceManagerInterface::kDefaultDeviceName;
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audio_out_device_ = DeviceManagerInterface::kDefaultDeviceName;
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audio_options_ = MediaEngineInterface::DEFAULT_AUDIO_OPTIONS;
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audio_delay_offset_ = MediaEngineInterface::kDefaultAudioDelayOffset;
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audio_output_volume_ = kNotSetOutputVolume;
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local_renderer_ = NULL;
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capturing_ = false;
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monitoring_ = false;
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enable_rtx_ = false;
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// Init the device manager immediately, and set up our default video device.
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SignalDevicesChange.repeat(device_manager_->SignalDevicesChange);
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device_manager_->Init();
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// Camera is started asynchronously, request callbacks when startup
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// completes to be able to forward them to the rendering manager.
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media_engine_->SignalVideoCaptureStateChange().connect(
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this, &ChannelManager::OnVideoCaptureStateChange);
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capture_manager_->SignalCapturerStateChange.connect(
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this, &ChannelManager::OnVideoCaptureStateChange);
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}
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ChannelManager::~ChannelManager() {
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if (initialized_) {
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Terminate();
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// If srtp is initialized (done by the Channel) then we must call
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// srtp_shutdown to free all crypto kernel lists. But we need to make sure
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// shutdown always called at the end, after channels are destroyed.
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// ChannelManager d'tor is always called last, it's safe place to call
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// shutdown.
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ShutdownSrtp();
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}
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}
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bool ChannelManager::SetVideoRtxEnabled(bool enable) {
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// To be safe, this call is only allowed before initialization. Apps like
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// Flute only have a singleton ChannelManager and we don't want this flag to
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// be toggled between calls or when there's concurrent calls. We expect apps
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// to enable this at startup and retain that setting for the lifetime of the
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// app.
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if (!initialized_) {
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enable_rtx_ = enable;
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return true;
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} else {
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LOG(LS_WARNING) << "Cannot toggle rtx after initialization!";
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return false;
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}
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}
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int ChannelManager::GetCapabilities() {
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return media_engine_->GetCapabilities() & device_manager_->GetCapabilities();
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}
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void ChannelManager::GetSupportedAudioCodecs(
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std::vector<AudioCodec>* codecs) const {
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codecs->clear();
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for (std::vector<AudioCodec>::const_iterator it =
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media_engine_->audio_codecs().begin();
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it != media_engine_->audio_codecs().end(); ++it) {
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codecs->push_back(*it);
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}
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}
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void ChannelManager::GetSupportedAudioRtpHeaderExtensions(
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RtpHeaderExtensions* ext) const {
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*ext = media_engine_->audio_rtp_header_extensions();
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}
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void ChannelManager::GetSupportedVideoCodecs(
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std::vector<VideoCodec>* codecs) const {
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codecs->clear();
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std::vector<VideoCodec>::const_iterator it;
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for (it = media_engine_->video_codecs().begin();
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it != media_engine_->video_codecs().end(); ++it) {
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if (!enable_rtx_ && _stricmp(kRtxCodecName, it->name.c_str()) == 0) {
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continue;
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}
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codecs->push_back(*it);
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}
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}
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void ChannelManager::GetSupportedVideoRtpHeaderExtensions(
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RtpHeaderExtensions* ext) const {
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*ext = media_engine_->video_rtp_header_extensions();
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}
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void ChannelManager::GetSupportedDataCodecs(
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std::vector<DataCodec>* codecs) const {
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*codecs = data_media_engine_->data_codecs();
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}
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bool ChannelManager::Init() {
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ASSERT(!initialized_);
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if (initialized_) {
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return false;
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}
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ASSERT(worker_thread_ != NULL);
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if (worker_thread_ && worker_thread_->started()) {
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if (media_engine_->Init(worker_thread_)) {
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initialized_ = true;
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// Now that we're initialized, apply any stored preferences. A preferred
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// device might have been unplugged. In this case, we fallback to the
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// default device but keep the user preferences. The preferences are
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// changed only when the Javascript FE changes them.
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const std::string preferred_audio_in_device = audio_in_device_;
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const std::string preferred_audio_out_device = audio_out_device_;
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const std::string preferred_camera_device = camera_device_;
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Device device;
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if (!device_manager_->GetAudioInputDevice(audio_in_device_, &device)) {
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LOG(LS_WARNING) << "The preferred microphone '" << audio_in_device_
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<< "' is unavailable. Fall back to the default.";
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audio_in_device_ = DeviceManagerInterface::kDefaultDeviceName;
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}
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if (!device_manager_->GetAudioOutputDevice(audio_out_device_, &device)) {
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LOG(LS_WARNING) << "The preferred speaker '" << audio_out_device_
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<< "' is unavailable. Fall back to the default.";
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audio_out_device_ = DeviceManagerInterface::kDefaultDeviceName;
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}
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if (!device_manager_->GetVideoCaptureDevice(camera_device_, &device)) {
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if (!camera_device_.empty()) {
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LOG(LS_WARNING) << "The preferred camera '" << camera_device_
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<< "' is unavailable. Fall back to the default.";
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}
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camera_device_ = DeviceManagerInterface::kDefaultDeviceName;
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}
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if (!SetAudioOptions(audio_in_device_, audio_out_device_,
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audio_options_, audio_delay_offset_)) {
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LOG(LS_WARNING) << "Failed to SetAudioOptions with"
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<< " microphone: " << audio_in_device_
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<< " speaker: " << audio_out_device_
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<< " options: " << audio_options_
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<< " delay: " << audio_delay_offset_;
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}
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// If audio_output_volume_ has been set via SetOutputVolume(), set the
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// audio output volume of the engine.
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if (kNotSetOutputVolume != audio_output_volume_ &&
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!SetOutputVolume(audio_output_volume_)) {
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LOG(LS_WARNING) << "Failed to SetOutputVolume to "
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<< audio_output_volume_;
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}
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if (!SetCaptureDevice(camera_device_) && !camera_device_.empty()) {
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LOG(LS_WARNING) << "Failed to SetCaptureDevice with camera: "
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<< camera_device_;
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}
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// Restore the user preferences.
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audio_in_device_ = preferred_audio_in_device;
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audio_out_device_ = preferred_audio_out_device;
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camera_device_ = preferred_camera_device;
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// Now apply the default video codec that has been set earlier.
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if (default_video_encoder_config_.max_codec.id != 0) {
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SetDefaultVideoEncoderConfig(default_video_encoder_config_);
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}
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// And the local renderer.
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if (local_renderer_) {
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SetLocalRenderer(local_renderer_);
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}
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}
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}
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return initialized_;
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}
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void ChannelManager::Terminate() {
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ASSERT(initialized_);
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if (!initialized_) {
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return;
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}
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worker_thread_->Invoke<void>(Bind(&ChannelManager::Terminate_w, this));
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media_engine_->Terminate();
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initialized_ = false;
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}
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void ChannelManager::Terminate_w() {
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ASSERT(worker_thread_ == talk_base::Thread::Current());
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// Need to destroy the voice/video channels
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while (!video_channels_.empty()) {
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DestroyVideoChannel_w(video_channels_.back());
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}
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while (!voice_channels_.empty()) {
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DestroyVoiceChannel_w(voice_channels_.back());
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}
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while (!soundclips_.empty()) {
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DestroySoundclip_w(soundclips_.back());
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}
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if (!SetCaptureDevice_w(NULL)) {
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LOG(LS_WARNING) << "failed to delete video capturer";
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}
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}
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VoiceChannel* ChannelManager::CreateVoiceChannel(
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BaseSession* session, const std::string& content_name, bool rtcp) {
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return worker_thread_->Invoke<VoiceChannel*>(
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Bind(&ChannelManager::CreateVoiceChannel_w, this,
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session, content_name, rtcp));
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}
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VoiceChannel* ChannelManager::CreateVoiceChannel_w(
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BaseSession* session, const std::string& content_name, bool rtcp) {
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// This is ok to alloc from a thread other than the worker thread
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ASSERT(initialized_);
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VoiceMediaChannel* media_channel = media_engine_->CreateChannel();
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if (media_channel == NULL)
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return NULL;
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VoiceChannel* voice_channel = new VoiceChannel(
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worker_thread_, media_engine_.get(), media_channel,
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session, content_name, rtcp);
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if (!voice_channel->Init()) {
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delete voice_channel;
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return NULL;
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}
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voice_channels_.push_back(voice_channel);
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return voice_channel;
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}
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void ChannelManager::DestroyVoiceChannel(VoiceChannel* voice_channel) {
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if (voice_channel) {
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worker_thread_->Invoke<void>(
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Bind(&ChannelManager::DestroyVoiceChannel_w, this, voice_channel));
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}
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}
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void ChannelManager::DestroyVoiceChannel_w(VoiceChannel* voice_channel) {
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// Destroy voice channel.
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ASSERT(initialized_);
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VoiceChannels::iterator it = std::find(voice_channels_.begin(),
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voice_channels_.end(), voice_channel);
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ASSERT(it != voice_channels_.end());
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if (it == voice_channels_.end())
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return;
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voice_channels_.erase(it);
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delete voice_channel;
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}
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VideoChannel* ChannelManager::CreateVideoChannel(
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BaseSession* session, const std::string& content_name, bool rtcp,
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VoiceChannel* voice_channel) {
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return worker_thread_->Invoke<VideoChannel*>(
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Bind(&ChannelManager::CreateVideoChannel_w, this, session,
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content_name, rtcp, voice_channel));
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}
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VideoChannel* ChannelManager::CreateVideoChannel_w(
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BaseSession* session, const std::string& content_name, bool rtcp,
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VoiceChannel* voice_channel) {
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// This is ok to alloc from a thread other than the worker thread
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ASSERT(initialized_);
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VideoMediaChannel* media_channel =
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// voice_channel can be NULL in case of NullVoiceEngine.
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media_engine_->CreateVideoChannel(voice_channel ?
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voice_channel->media_channel() : NULL);
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if (media_channel == NULL)
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return NULL;
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VideoChannel* video_channel = new VideoChannel(
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worker_thread_, media_engine_.get(), media_channel,
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session, content_name, rtcp, voice_channel);
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if (!video_channel->Init()) {
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delete video_channel;
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return NULL;
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}
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video_channels_.push_back(video_channel);
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return video_channel;
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}
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void ChannelManager::DestroyVideoChannel(VideoChannel* video_channel) {
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if (video_channel) {
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worker_thread_->Invoke<void>(
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Bind(&ChannelManager::DestroyVideoChannel_w, this, video_channel));
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}
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}
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void ChannelManager::DestroyVideoChannel_w(VideoChannel* video_channel) {
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// Destroy video channel.
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ASSERT(initialized_);
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VideoChannels::iterator it = std::find(video_channels_.begin(),
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video_channels_.end(), video_channel);
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ASSERT(it != video_channels_.end());
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if (it == video_channels_.end())
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return;
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video_channels_.erase(it);
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delete video_channel;
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}
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DataChannel* ChannelManager::CreateDataChannel(
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BaseSession* session, const std::string& content_name,
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bool rtcp, DataChannelType channel_type) {
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return worker_thread_->Invoke<DataChannel*>(
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Bind(&ChannelManager::CreateDataChannel_w, this, session, content_name,
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rtcp, channel_type));
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}
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DataChannel* ChannelManager::CreateDataChannel_w(
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BaseSession* session, const std::string& content_name,
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bool rtcp, DataChannelType data_channel_type) {
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// This is ok to alloc from a thread other than the worker thread.
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ASSERT(initialized_);
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DataMediaChannel* media_channel = data_media_engine_->CreateChannel(
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data_channel_type);
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if (!media_channel) {
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LOG(LS_WARNING) << "Failed to create data channel of type "
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<< data_channel_type;
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return NULL;
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}
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DataChannel* data_channel = new DataChannel(
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worker_thread_, media_channel,
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session, content_name, rtcp);
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if (!data_channel->Init()) {
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LOG(LS_WARNING) << "Failed to init data channel.";
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delete data_channel;
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return NULL;
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}
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data_channels_.push_back(data_channel);
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return data_channel;
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}
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void ChannelManager::DestroyDataChannel(DataChannel* data_channel) {
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if (data_channel) {
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worker_thread_->Invoke<void>(
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Bind(&ChannelManager::DestroyDataChannel_w, this, data_channel));
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}
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}
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void ChannelManager::DestroyDataChannel_w(DataChannel* data_channel) {
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// Destroy data channel.
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ASSERT(initialized_);
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DataChannels::iterator it = std::find(data_channels_.begin(),
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data_channels_.end(), data_channel);
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ASSERT(it != data_channels_.end());
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if (it == data_channels_.end())
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return;
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data_channels_.erase(it);
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delete data_channel;
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}
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Soundclip* ChannelManager::CreateSoundclip() {
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return worker_thread_->Invoke<Soundclip*>(
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Bind(&ChannelManager::CreateSoundclip_w, this));
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}
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Soundclip* ChannelManager::CreateSoundclip_w() {
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ASSERT(initialized_);
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ASSERT(worker_thread_ == talk_base::Thread::Current());
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SoundclipMedia* soundclip_media = media_engine_->CreateSoundclip();
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if (!soundclip_media) {
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return NULL;
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}
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Soundclip* soundclip = new Soundclip(worker_thread_, soundclip_media);
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soundclips_.push_back(soundclip);
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return soundclip;
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}
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void ChannelManager::DestroySoundclip(Soundclip* soundclip) {
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if (soundclip) {
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worker_thread_->Invoke<void>(
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Bind(&ChannelManager::DestroySoundclip_w, this, soundclip));
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}
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}
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void ChannelManager::DestroySoundclip_w(Soundclip* soundclip) {
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// Destroy soundclip.
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ASSERT(initialized_);
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Soundclips::iterator it = std::find(soundclips_.begin(),
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soundclips_.end(), soundclip);
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ASSERT(it != soundclips_.end());
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if (it == soundclips_.end())
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return;
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soundclips_.erase(it);
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delete soundclip;
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}
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bool ChannelManager::GetAudioOptions(std::string* in_name,
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std::string* out_name, int* opts) {
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if (in_name)
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*in_name = audio_in_device_;
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if (out_name)
|
|
*out_name = audio_out_device_;
|
|
if (opts)
|
|
*opts = audio_options_;
|
|
return true;
|
|
}
|
|
|
|
bool ChannelManager::SetAudioOptions(const std::string& in_name,
|
|
const std::string& out_name, int opts) {
|
|
return SetAudioOptions(in_name, out_name, opts, audio_delay_offset_);
|
|
}
|
|
|
|
bool ChannelManager::SetAudioOptions(const std::string& in_name,
|
|
const std::string& out_name, int opts,
|
|
int delay_offset) {
|
|
// Get device ids from DeviceManager.
|
|
Device in_dev, out_dev;
|
|
if (!device_manager_->GetAudioInputDevice(in_name, &in_dev)) {
|
|
LOG(LS_WARNING) << "Failed to GetAudioInputDevice: " << in_name;
|
|
return false;
|
|
}
|
|
if (!device_manager_->GetAudioOutputDevice(out_name, &out_dev)) {
|
|
LOG(LS_WARNING) << "Failed to GetAudioOutputDevice: " << out_name;
|
|
return false;
|
|
}
|
|
|
|
// If we're initialized, pass the settings to the media engine.
|
|
bool ret = true;
|
|
if (initialized_) {
|
|
ret = worker_thread_->Invoke<bool>(
|
|
Bind(&ChannelManager::SetAudioOptions_w, this,
|
|
opts, delay_offset, &in_dev, &out_dev));
|
|
}
|
|
|
|
// If all worked well, save the values for use in GetAudioOptions.
|
|
if (ret) {
|
|
audio_options_ = opts;
|
|
audio_in_device_ = in_name;
|
|
audio_out_device_ = out_name;
|
|
audio_delay_offset_ = delay_offset;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::SetAudioOptions_w(int opts, int delay_offset,
|
|
const Device* in_dev, const Device* out_dev) {
|
|
ASSERT(worker_thread_ == talk_base::Thread::Current());
|
|
ASSERT(initialized_);
|
|
|
|
// Set audio options
|
|
bool ret = media_engine_->SetAudioOptions(opts);
|
|
|
|
if (ret) {
|
|
ret = media_engine_->SetAudioDelayOffset(delay_offset);
|
|
}
|
|
|
|
// Set the audio devices
|
|
if (ret) {
|
|
ret = media_engine_->SetSoundDevices(in_dev, out_dev);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::GetOutputVolume(int* level) {
|
|
if (!initialized_) {
|
|
return false;
|
|
}
|
|
return worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::GetOutputVolume, media_engine_.get(), level));
|
|
}
|
|
|
|
bool ChannelManager::SetOutputVolume(int level) {
|
|
bool ret = level >= 0 && level <= 255;
|
|
if (initialized_) {
|
|
ret &= worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::SetOutputVolume,
|
|
media_engine_.get(), level));
|
|
}
|
|
|
|
if (ret) {
|
|
audio_output_volume_ = level;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::IsSameCapturer(const std::string& capturer_name,
|
|
VideoCapturer* capturer) {
|
|
if (capturer == NULL) {
|
|
return false;
|
|
}
|
|
Device device;
|
|
if (!device_manager_->GetVideoCaptureDevice(capturer_name, &device)) {
|
|
return false;
|
|
}
|
|
return capturer->GetId() == device.id;
|
|
}
|
|
|
|
bool ChannelManager::GetVideoCaptureDevice(Device* device) {
|
|
std::string device_name;
|
|
if (!GetCaptureDevice(&device_name)) {
|
|
return false;
|
|
}
|
|
return device_manager_->GetVideoCaptureDevice(device_name, device);
|
|
}
|
|
|
|
bool ChannelManager::GetCaptureDevice(std::string* cam_name) {
|
|
if (camera_device_.empty()) {
|
|
// Initialize camera_device_ with default.
|
|
Device device;
|
|
if (!device_manager_->GetVideoCaptureDevice(
|
|
DeviceManagerInterface::kDefaultDeviceName, &device)) {
|
|
LOG(LS_WARNING) << "Device manager can't find default camera: " <<
|
|
DeviceManagerInterface::kDefaultDeviceName;
|
|
return false;
|
|
}
|
|
camera_device_ = device.name;
|
|
}
|
|
*cam_name = camera_device_;
|
|
return true;
|
|
}
|
|
|
|
bool ChannelManager::SetCaptureDevice(const std::string& cam_name) {
|
|
Device device;
|
|
bool ret = true;
|
|
if (!device_manager_->GetVideoCaptureDevice(cam_name, &device)) {
|
|
if (!cam_name.empty()) {
|
|
LOG(LS_WARNING) << "Device manager can't find camera: " << cam_name;
|
|
}
|
|
ret = false;
|
|
}
|
|
|
|
// If we're running, tell the media engine about it.
|
|
if (initialized_ && ret) {
|
|
ret = worker_thread_->Invoke<bool>(
|
|
Bind(&ChannelManager::SetCaptureDevice_w, this, &device));
|
|
}
|
|
|
|
// If everything worked, retain the name of the selected camera.
|
|
if (ret) {
|
|
camera_device_ = device.name;
|
|
} else if (camera_device_.empty()) {
|
|
// When video option setting fails, we still want camera_device_ to be in a
|
|
// good state, so we initialize it with default if it's empty.
|
|
Device default_device;
|
|
if (!device_manager_->GetVideoCaptureDevice(
|
|
DeviceManagerInterface::kDefaultDeviceName, &default_device)) {
|
|
LOG(LS_WARNING) << "Device manager can't find default camera: " <<
|
|
DeviceManagerInterface::kDefaultDeviceName;
|
|
}
|
|
camera_device_ = default_device.name;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
VideoCapturer* ChannelManager::CreateVideoCapturer() {
|
|
Device device;
|
|
if (!device_manager_->GetVideoCaptureDevice(camera_device_, &device)) {
|
|
if (!camera_device_.empty()) {
|
|
LOG(LS_WARNING) << "Device manager can't find camera: " << camera_device_;
|
|
}
|
|
return NULL;
|
|
}
|
|
VideoCapturer* capturer = device_manager_->CreateVideoCapturer(device);
|
|
if (capturer && default_video_encoder_config_.max_codec.id != 0) {
|
|
// For now, use the aspect ratio of the default_video_encoder_config_,
|
|
// which may be different than the native aspect ratio of the start
|
|
// format the camera may use.
|
|
capturer->UpdateAspectRatio(
|
|
default_video_encoder_config_.max_codec.width,
|
|
default_video_encoder_config_.max_codec.height);
|
|
}
|
|
return capturer;
|
|
}
|
|
|
|
bool ChannelManager::SetCaptureDevice_w(const Device* cam_device) {
|
|
ASSERT(worker_thread_ == talk_base::Thread::Current());
|
|
ASSERT(initialized_);
|
|
|
|
if (!cam_device) {
|
|
video_device_name_.clear();
|
|
return true;
|
|
}
|
|
video_device_name_ = cam_device->name;
|
|
return true;
|
|
}
|
|
|
|
bool ChannelManager::SetDefaultVideoEncoderConfig(const VideoEncoderConfig& c) {
|
|
bool ret = true;
|
|
if (initialized_) {
|
|
ret = worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::SetDefaultVideoEncoderConfig,
|
|
media_engine_.get(), c));
|
|
}
|
|
if (ret) {
|
|
default_video_encoder_config_ = c;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::SetLocalMonitor(bool enable) {
|
|
bool ret = initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::SetLocalMonitor,
|
|
media_engine_.get(), enable));
|
|
if (ret) {
|
|
monitoring_ = enable;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::SetLocalRenderer(VideoRenderer* renderer) {
|
|
bool ret = true;
|
|
if (initialized_) {
|
|
ret = worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::SetLocalRenderer,
|
|
media_engine_.get(), renderer));
|
|
}
|
|
if (ret) {
|
|
local_renderer_ = renderer;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void ChannelManager::SetVoiceLogging(int level, const char* filter) {
|
|
if (initialized_) {
|
|
worker_thread_->Invoke<void>(
|
|
Bind(&MediaEngineInterface::SetVoiceLogging,
|
|
media_engine_.get(), level, filter));
|
|
} else {
|
|
media_engine_->SetVoiceLogging(level, filter);
|
|
}
|
|
}
|
|
|
|
void ChannelManager::SetVideoLogging(int level, const char* filter) {
|
|
if (initialized_) {
|
|
worker_thread_->Invoke<void>(
|
|
Bind(&MediaEngineInterface::SetVideoLogging,
|
|
media_engine_.get(), level, filter));
|
|
} else {
|
|
media_engine_->SetVideoLogging(level, filter);
|
|
}
|
|
}
|
|
|
|
// TODO(janahan): For now pass this request through the mediaengine to the
|
|
// voice and video engines to do the real work. Once the capturer refactoring
|
|
// is done, we will access the capturer using the ssrc (similar to how the
|
|
// renderer is accessed today) and register with it directly.
|
|
bool ChannelManager::RegisterVideoProcessor(VideoCapturer* capturer,
|
|
VideoProcessor* processor) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&ChannelManager::RegisterVideoProcessor_w, this,
|
|
capturer, processor));
|
|
}
|
|
|
|
bool ChannelManager::RegisterVideoProcessor_w(VideoCapturer* capturer,
|
|
VideoProcessor* processor) {
|
|
return capture_manager_->AddVideoProcessor(capturer, processor);
|
|
}
|
|
|
|
bool ChannelManager::UnregisterVideoProcessor(VideoCapturer* capturer,
|
|
VideoProcessor* processor) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&ChannelManager::UnregisterVideoProcessor_w, this,
|
|
capturer, processor));
|
|
}
|
|
|
|
bool ChannelManager::UnregisterVideoProcessor_w(VideoCapturer* capturer,
|
|
VideoProcessor* processor) {
|
|
return capture_manager_->RemoveVideoProcessor(capturer, processor);
|
|
}
|
|
|
|
bool ChannelManager::RegisterVoiceProcessor(
|
|
uint32 ssrc,
|
|
VoiceProcessor* processor,
|
|
MediaProcessorDirection direction) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::RegisterVoiceProcessor, media_engine_.get(),
|
|
ssrc, processor, direction));
|
|
}
|
|
|
|
bool ChannelManager::UnregisterVoiceProcessor(
|
|
uint32 ssrc,
|
|
VoiceProcessor* processor,
|
|
MediaProcessorDirection direction) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&MediaEngineInterface::UnregisterVoiceProcessor,
|
|
media_engine_.get(), ssrc, processor, direction));
|
|
}
|
|
|
|
// The following are done in the new "CaptureManager" style that
|
|
// all local video capturers, processors, and managers should move
|
|
// to.
|
|
// TODO(pthatcher): Add more of the CaptureManager interface.
|
|
bool ChannelManager::StartVideoCapture(
|
|
VideoCapturer* capturer, const VideoFormat& video_format) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&CaptureManager::StartVideoCapture,
|
|
capture_manager_.get(), capturer, video_format));
|
|
}
|
|
|
|
bool ChannelManager::MuteToBlackThenPause(
|
|
VideoCapturer* video_capturer, bool muted) {
|
|
if (!initialized_) {
|
|
return false;
|
|
}
|
|
worker_thread_->Invoke<void>(
|
|
Bind(&VideoCapturer::MuteToBlackThenPause, video_capturer, muted));
|
|
return true;
|
|
}
|
|
|
|
bool ChannelManager::StopVideoCapture(
|
|
VideoCapturer* capturer, const VideoFormat& video_format) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&CaptureManager::StopVideoCapture,
|
|
capture_manager_.get(), capturer, video_format));
|
|
}
|
|
|
|
bool ChannelManager::RestartVideoCapture(
|
|
VideoCapturer* video_capturer,
|
|
const VideoFormat& previous_format,
|
|
const VideoFormat& desired_format,
|
|
CaptureManager::RestartOptions options) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&CaptureManager::RestartVideoCapture, capture_manager_.get(),
|
|
video_capturer, previous_format, desired_format, options));
|
|
}
|
|
|
|
bool ChannelManager::AddVideoRenderer(
|
|
VideoCapturer* capturer, VideoRenderer* renderer) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&CaptureManager::AddVideoRenderer,
|
|
capture_manager_.get(), capturer, renderer));
|
|
}
|
|
|
|
bool ChannelManager::RemoveVideoRenderer(
|
|
VideoCapturer* capturer, VideoRenderer* renderer) {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&CaptureManager::RemoveVideoRenderer,
|
|
capture_manager_.get(), capturer, renderer));
|
|
}
|
|
|
|
bool ChannelManager::IsScreencastRunning() const {
|
|
return initialized_ && worker_thread_->Invoke<bool>(
|
|
Bind(&ChannelManager::IsScreencastRunning_w, this));
|
|
}
|
|
|
|
bool ChannelManager::IsScreencastRunning_w() const {
|
|
VideoChannels::const_iterator it = video_channels_.begin();
|
|
for ( ; it != video_channels_.end(); ++it) {
|
|
if ((*it) && (*it)->IsScreencasting()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ChannelManager::OnVideoCaptureStateChange(VideoCapturer* capturer,
|
|
CaptureState result) {
|
|
// TODO(whyuan): Check capturer and signal failure only for camera video, not
|
|
// screencast.
|
|
capturing_ = result == CS_RUNNING;
|
|
main_thread_->Post(this, MSG_VIDEOCAPTURESTATE,
|
|
new CaptureStateParams(capturer, result));
|
|
}
|
|
|
|
void ChannelManager::OnMessage(talk_base::Message* message) {
|
|
switch (message->message_id) {
|
|
case MSG_VIDEOCAPTURESTATE: {
|
|
CaptureStateParams* data =
|
|
static_cast<CaptureStateParams*>(message->pdata);
|
|
SignalVideoCaptureStateChange(data->capturer, data->state);
|
|
delete data;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void GetDeviceNames(const std::vector<Device>& devs,
|
|
std::vector<std::string>* names) {
|
|
names->clear();
|
|
for (size_t i = 0; i < devs.size(); ++i) {
|
|
names->push_back(devs[i].name);
|
|
}
|
|
}
|
|
|
|
bool ChannelManager::GetAudioInputDevices(std::vector<std::string>* names) {
|
|
names->clear();
|
|
std::vector<Device> devs;
|
|
bool ret = device_manager_->GetAudioInputDevices(&devs);
|
|
if (ret)
|
|
GetDeviceNames(devs, names);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::GetAudioOutputDevices(std::vector<std::string>* names) {
|
|
names->clear();
|
|
std::vector<Device> devs;
|
|
bool ret = device_manager_->GetAudioOutputDevices(&devs);
|
|
if (ret)
|
|
GetDeviceNames(devs, names);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool ChannelManager::GetVideoCaptureDevices(std::vector<std::string>* names) {
|
|
names->clear();
|
|
std::vector<Device> devs;
|
|
bool ret = device_manager_->GetVideoCaptureDevices(&devs);
|
|
if (ret)
|
|
GetDeviceNames(devs, names);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void ChannelManager::SetVideoCaptureDeviceMaxFormat(
|
|
const std::string& usb_id,
|
|
const VideoFormat& max_format) {
|
|
device_manager_->SetVideoCaptureDeviceMaxFormat(usb_id, max_format);
|
|
}
|
|
|
|
VideoFormat ChannelManager::GetStartCaptureFormat() {
|
|
return worker_thread_->Invoke<VideoFormat>(
|
|
Bind(&MediaEngineInterface::GetStartCaptureFormat, media_engine_.get()));
|
|
}
|
|
|
|
} // namespace cricket
|