28e2075280
trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
265 lines
8.3 KiB
C++
265 lines
8.3 KiB
C++
/*
|
|
* libjingle
|
|
* Copyright 2004--2005, Google Inc.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice,
|
|
* this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
* 3. The name of the author may not be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef TALK_BASE_MESSAGEQUEUE_H_
|
|
#define TALK_BASE_MESSAGEQUEUE_H_
|
|
|
|
#include <algorithm>
|
|
#include <cstring>
|
|
#include <list>
|
|
#include <queue>
|
|
#include <vector>
|
|
|
|
#include "talk/base/basictypes.h"
|
|
#include "talk/base/constructormagic.h"
|
|
#include "talk/base/criticalsection.h"
|
|
#include "talk/base/messagehandler.h"
|
|
#include "talk/base/scoped_ptr.h"
|
|
#include "talk/base/scoped_ref_ptr.h"
|
|
#include "talk/base/sigslot.h"
|
|
#include "talk/base/socketserver.h"
|
|
#include "talk/base/timeutils.h"
|
|
|
|
namespace talk_base {
|
|
|
|
struct Message;
|
|
class MessageQueue;
|
|
|
|
// MessageQueueManager does cleanup of of message queues
|
|
|
|
class MessageQueueManager {
|
|
public:
|
|
static MessageQueueManager* Instance();
|
|
|
|
void Add(MessageQueue *message_queue);
|
|
void Remove(MessageQueue *message_queue);
|
|
void Clear(MessageHandler *handler);
|
|
|
|
private:
|
|
MessageQueueManager();
|
|
~MessageQueueManager();
|
|
|
|
static MessageQueueManager* instance_;
|
|
// This list contains 'active' MessageQueues.
|
|
std::vector<MessageQueue *> message_queues_;
|
|
CriticalSection crit_;
|
|
};
|
|
|
|
// Derive from this for specialized data
|
|
// App manages lifetime, except when messages are purged
|
|
|
|
class MessageData {
|
|
public:
|
|
MessageData() {}
|
|
virtual ~MessageData() {}
|
|
};
|
|
|
|
template <class T>
|
|
class TypedMessageData : public MessageData {
|
|
public:
|
|
explicit TypedMessageData(const T& data) : data_(data) { }
|
|
const T& data() const { return data_; }
|
|
T& data() { return data_; }
|
|
private:
|
|
T data_;
|
|
};
|
|
|
|
// Like TypedMessageData, but for pointers that require a delete.
|
|
template <class T>
|
|
class ScopedMessageData : public MessageData {
|
|
public:
|
|
explicit ScopedMessageData(T* data) : data_(data) { }
|
|
const scoped_ptr<T>& data() const { return data_; }
|
|
scoped_ptr<T>& data() { return data_; }
|
|
private:
|
|
scoped_ptr<T> data_;
|
|
};
|
|
|
|
// Like ScopedMessageData, but for reference counted pointers.
|
|
template <class T>
|
|
class ScopedRefMessageData : public MessageData {
|
|
public:
|
|
explicit ScopedRefMessageData(T* data) : data_(data) { }
|
|
const scoped_refptr<T>& data() const { return data_; }
|
|
scoped_refptr<T>& data() { return data_; }
|
|
private:
|
|
scoped_refptr<T> data_;
|
|
};
|
|
|
|
template<class T>
|
|
inline MessageData* WrapMessageData(const T& data) {
|
|
return new TypedMessageData<T>(data);
|
|
}
|
|
|
|
template<class T>
|
|
inline const T& UseMessageData(MessageData* data) {
|
|
return static_cast< TypedMessageData<T>* >(data)->data();
|
|
}
|
|
|
|
template<class T>
|
|
class DisposeData : public MessageData {
|
|
public:
|
|
explicit DisposeData(T* data) : data_(data) { }
|
|
virtual ~DisposeData() { delete data_; }
|
|
private:
|
|
T* data_;
|
|
};
|
|
|
|
const uint32 MQID_ANY = static_cast<uint32>(-1);
|
|
const uint32 MQID_DISPOSE = static_cast<uint32>(-2);
|
|
|
|
// No destructor
|
|
|
|
struct Message {
|
|
Message() {
|
|
memset(this, 0, sizeof(*this));
|
|
}
|
|
inline bool Match(MessageHandler* handler, uint32 id) const {
|
|
return (handler == NULL || handler == phandler)
|
|
&& (id == MQID_ANY || id == message_id);
|
|
}
|
|
MessageHandler *phandler;
|
|
uint32 message_id;
|
|
MessageData *pdata;
|
|
uint32 ts_sensitive;
|
|
};
|
|
|
|
typedef std::list<Message> MessageList;
|
|
|
|
// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
|
|
// with the same trigger time are processed in num_ (FIFO) order.
|
|
|
|
class DelayedMessage {
|
|
public:
|
|
DelayedMessage(int delay, uint32 trigger, uint32 num, const Message& msg)
|
|
: cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) { }
|
|
|
|
bool operator< (const DelayedMessage& dmsg) const {
|
|
return (dmsg.msTrigger_ < msTrigger_)
|
|
|| ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
|
|
}
|
|
|
|
int cmsDelay_; // for debugging
|
|
uint32 msTrigger_;
|
|
uint32 num_;
|
|
Message msg_;
|
|
};
|
|
|
|
class MessageQueue {
|
|
public:
|
|
explicit MessageQueue(SocketServer* ss = NULL);
|
|
virtual ~MessageQueue();
|
|
|
|
SocketServer* socketserver() { return ss_; }
|
|
void set_socketserver(SocketServer* ss);
|
|
|
|
// Note: The behavior of MessageQueue has changed. When a MQ is stopped,
|
|
// futher Posts and Sends will fail. However, any pending Sends and *ready*
|
|
// Posts (as opposed to unexpired delayed Posts) will be delivered before
|
|
// Get (or Peek) returns false. By guaranteeing delivery of those messages,
|
|
// we eliminate the race condition when an MessageHandler and MessageQueue
|
|
// may be destroyed independently of each other.
|
|
virtual void Quit();
|
|
virtual bool IsQuitting();
|
|
virtual void Restart();
|
|
|
|
// Get() will process I/O until:
|
|
// 1) A message is available (returns true)
|
|
// 2) cmsWait seconds have elapsed (returns false)
|
|
// 3) Stop() is called (returns false)
|
|
virtual bool Get(Message *pmsg, int cmsWait = kForever,
|
|
bool process_io = true);
|
|
virtual bool Peek(Message *pmsg, int cmsWait = 0);
|
|
virtual void Post(MessageHandler *phandler, uint32 id = 0,
|
|
MessageData *pdata = NULL, bool time_sensitive = false);
|
|
virtual void PostDelayed(int cmsDelay, MessageHandler *phandler,
|
|
uint32 id = 0, MessageData *pdata = NULL) {
|
|
return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
|
|
}
|
|
virtual void PostAt(uint32 tstamp, MessageHandler *phandler,
|
|
uint32 id = 0, MessageData *pdata = NULL) {
|
|
return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
|
|
}
|
|
virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY,
|
|
MessageList* removed = NULL);
|
|
virtual void Dispatch(Message *pmsg);
|
|
virtual void ReceiveSends();
|
|
|
|
// Amount of time until the next message can be retrieved
|
|
virtual int GetDelay();
|
|
|
|
bool empty() const { return size() == 0u; }
|
|
size_t size() const {
|
|
CritScope cs(&crit_); // msgq_.size() is not thread safe.
|
|
return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
|
|
}
|
|
|
|
// Internally posts a message which causes the doomed object to be deleted
|
|
template<class T> void Dispose(T* doomed) {
|
|
if (doomed) {
|
|
Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed));
|
|
}
|
|
}
|
|
|
|
// When this signal is sent out, any references to this queue should
|
|
// no longer be used.
|
|
sigslot::signal0<> SignalQueueDestroyed;
|
|
|
|
protected:
|
|
class PriorityQueue : public std::priority_queue<DelayedMessage> {
|
|
public:
|
|
container_type& container() { return c; }
|
|
void reheap() { make_heap(c.begin(), c.end(), comp); }
|
|
};
|
|
|
|
void EnsureActive();
|
|
void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
|
|
uint32 id, MessageData* pdata);
|
|
|
|
// The SocketServer is not owned by MessageQueue.
|
|
SocketServer* ss_;
|
|
// If a server isn't supplied in the constructor, use this one.
|
|
scoped_ptr<SocketServer> default_ss_;
|
|
bool fStop_;
|
|
bool fPeekKeep_;
|
|
Message msgPeek_;
|
|
// A message queue is active if it has ever had a message posted to it.
|
|
// This also corresponds to being in MessageQueueManager's global list.
|
|
bool active_;
|
|
MessageList msgq_;
|
|
PriorityQueue dmsgq_;
|
|
uint32 dmsgq_next_num_;
|
|
mutable CriticalSection crit_;
|
|
|
|
private:
|
|
DISALLOW_COPY_AND_ASSIGN(MessageQueue);
|
|
};
|
|
|
|
} // namespace talk_base
|
|
|
|
#endif // TALK_BASE_MESSAGEQUEUE_H_
|