webrtc/talk/session/tunnel/pseudotcpchannel.cc

603 lines
18 KiB
C++

/*
* libjingle
* Copyright 2004--2006, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <string>
#include "talk/base/basictypes.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/stringutils.h"
#include "talk/p2p/base/candidate.h"
#include "talk/p2p/base/transportchannel.h"
#include "pseudotcpchannel.h"
using namespace talk_base;
namespace cricket {
extern const talk_base::ConstantLabel SESSION_STATES[];
// MSG_WK_* - worker thread messages
// MSG_ST_* - stream thread messages
// MSG_SI_* - signal thread messages
enum {
MSG_WK_CLOCK = 1,
MSG_WK_PURGE,
MSG_ST_EVENT,
MSG_SI_DESTROYCHANNEL,
MSG_SI_DESTROY,
};
struct EventData : public MessageData {
int event, error;
EventData(int ev, int err = 0) : event(ev), error(err) { }
};
///////////////////////////////////////////////////////////////////////////////
// PseudoTcpChannel::InternalStream
///////////////////////////////////////////////////////////////////////////////
class PseudoTcpChannel::InternalStream : public StreamInterface {
public:
InternalStream(PseudoTcpChannel* parent);
virtual ~InternalStream();
virtual StreamState GetState() const;
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error);
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error);
virtual void Close();
private:
// parent_ is accessed and modified exclusively on the event thread, to
// avoid thread contention. This means that the PseudoTcpChannel cannot go
// away until after it receives a Close() from TunnelStream.
PseudoTcpChannel* parent_;
};
///////////////////////////////////////////////////////////////////////////////
// PseudoTcpChannel
// Member object lifetime summaries:
// session_ - passed in constructor, cleared when channel_ goes away.
// channel_ - created in Connect, destroyed when session_ or tcp_ goes away.
// tcp_ - created in Connect, destroyed when channel_ goes away, or connection
// closes.
// worker_thread_ - created when channel_ is created, purged when channel_ is
// destroyed.
// stream_ - created in GetStream, destroyed by owner at arbitrary time.
// this - created in constructor, destroyed when worker_thread_ and stream_
// are both gone.
///////////////////////////////////////////////////////////////////////////////
//
// Signal thread methods
//
PseudoTcpChannel::PseudoTcpChannel(Thread* stream_thread, Session* session)
: signal_thread_(session->session_manager()->signaling_thread()),
worker_thread_(NULL),
stream_thread_(stream_thread),
session_(session), channel_(NULL), tcp_(NULL), stream_(NULL),
stream_readable_(false), pending_read_event_(false),
ready_to_connect_(false) {
ASSERT(signal_thread_->IsCurrent());
ASSERT(NULL != session_);
}
PseudoTcpChannel::~PseudoTcpChannel() {
ASSERT(signal_thread_->IsCurrent());
ASSERT(worker_thread_ == NULL);
ASSERT(session_ == NULL);
ASSERT(channel_ == NULL);
ASSERT(stream_ == NULL);
ASSERT(tcp_ == NULL);
}
bool PseudoTcpChannel::Connect(const std::string& content_name,
const std::string& channel_name,
int component) {
ASSERT(signal_thread_->IsCurrent());
CritScope lock(&cs_);
if (channel_)
return false;
ASSERT(session_ != NULL);
worker_thread_ = session_->session_manager()->worker_thread();
content_name_ = content_name;
channel_ = session_->CreateChannel(
content_name, channel_name, component);
channel_name_ = channel_name;
channel_->SetOption(Socket::OPT_DONTFRAGMENT, 1);
channel_->SignalDestroyed.connect(this,
&PseudoTcpChannel::OnChannelDestroyed);
channel_->SignalWritableState.connect(this,
&PseudoTcpChannel::OnChannelWritableState);
channel_->SignalReadPacket.connect(this,
&PseudoTcpChannel::OnChannelRead);
channel_->SignalRouteChange.connect(this,
&PseudoTcpChannel::OnChannelConnectionChanged);
ASSERT(tcp_ == NULL);
tcp_ = new PseudoTcp(this, 0);
if (session_->initiator()) {
// Since we may try several protocols and network adapters that won't work,
// waiting until we get our first writable notification before initiating
// TCP negotiation.
ready_to_connect_ = true;
}
return true;
}
StreamInterface* PseudoTcpChannel::GetStream() {
ASSERT(signal_thread_->IsCurrent());
CritScope lock(&cs_);
ASSERT(NULL != session_);
if (!stream_)
stream_ = new PseudoTcpChannel::InternalStream(this);
//TODO("should we disallow creation of new stream at some point?");
return stream_;
}
void PseudoTcpChannel::OnChannelDestroyed(TransportChannel* channel) {
LOG_F(LS_INFO) << "(" << channel->component() << ")";
ASSERT(signal_thread_->IsCurrent());
CritScope lock(&cs_);
ASSERT(channel == channel_);
signal_thread_->Clear(this, MSG_SI_DESTROYCHANNEL);
// When MSG_WK_PURGE is received, we know there will be no more messages from
// the worker thread.
worker_thread_->Clear(this, MSG_WK_CLOCK);
worker_thread_->Post(this, MSG_WK_PURGE);
session_ = NULL;
channel_ = NULL;
if ((stream_ != NULL)
&& ((tcp_ == NULL) || (tcp_->State() != PseudoTcp::TCP_CLOSED)))
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_CLOSE, 0));
if (tcp_) {
tcp_->Close(true);
AdjustClock();
}
SignalChannelClosed(this);
}
void PseudoTcpChannel::OnSessionTerminate(Session* session) {
// When the session terminates before we even connected
CritScope lock(&cs_);
if (session_ != NULL && channel_ == NULL) {
ASSERT(session == session_);
ASSERT(worker_thread_ == NULL);
ASSERT(tcp_ == NULL);
LOG(LS_INFO) << "Destroying unconnected PseudoTcpChannel";
session_ = NULL;
if (stream_ != NULL)
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_CLOSE, -1));
}
// Even though session_ is being destroyed, we mustn't clear the pointer,
// since we'll need it to tear down channel_.
//
// TODO: Is it always the case that if channel_ != NULL then we'll get
// a channel-destroyed notification?
}
void PseudoTcpChannel::GetOption(PseudoTcp::Option opt, int* value) {
ASSERT(signal_thread_->IsCurrent());
CritScope lock(&cs_);
ASSERT(tcp_ != NULL);
tcp_->GetOption(opt, value);
}
void PseudoTcpChannel::SetOption(PseudoTcp::Option opt, int value) {
ASSERT(signal_thread_->IsCurrent());
CritScope lock(&cs_);
ASSERT(tcp_ != NULL);
tcp_->SetOption(opt, value);
}
//
// Stream thread methods
//
StreamState PseudoTcpChannel::GetState() const {
ASSERT(stream_ != NULL && stream_thread_->IsCurrent());
CritScope lock(&cs_);
if (!session_)
return SS_CLOSED;
if (!tcp_)
return SS_OPENING;
switch (tcp_->State()) {
case PseudoTcp::TCP_LISTEN:
case PseudoTcp::TCP_SYN_SENT:
case PseudoTcp::TCP_SYN_RECEIVED:
return SS_OPENING;
case PseudoTcp::TCP_ESTABLISHED:
return SS_OPEN;
case PseudoTcp::TCP_CLOSED:
default:
return SS_CLOSED;
}
}
StreamResult PseudoTcpChannel::Read(void* buffer, size_t buffer_len,
size_t* read, int* error) {
ASSERT(stream_ != NULL && stream_thread_->IsCurrent());
CritScope lock(&cs_);
if (!tcp_)
return SR_BLOCK;
stream_readable_ = false;
int result = tcp_->Recv(static_cast<char*>(buffer), buffer_len);
//LOG_F(LS_VERBOSE) << "Recv returned: " << result;
if (result > 0) {
if (read)
*read = result;
// PseudoTcp doesn't currently support repeated Readable signals. Simulate
// them here.
stream_readable_ = true;
if (!pending_read_event_) {
pending_read_event_ = true;
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_READ), true);
}
return SR_SUCCESS;
} else if (IsBlockingError(tcp_->GetError())) {
return SR_BLOCK;
} else {
if (error)
*error = tcp_->GetError();
return SR_ERROR;
}
// This spot is never reached.
}
StreamResult PseudoTcpChannel::Write(const void* data, size_t data_len,
size_t* written, int* error) {
ASSERT(stream_ != NULL && stream_thread_->IsCurrent());
CritScope lock(&cs_);
if (!tcp_)
return SR_BLOCK;
int result = tcp_->Send(static_cast<const char*>(data), data_len);
//LOG_F(LS_VERBOSE) << "Send returned: " << result;
if (result > 0) {
if (written)
*written = result;
return SR_SUCCESS;
} else if (IsBlockingError(tcp_->GetError())) {
return SR_BLOCK;
} else {
if (error)
*error = tcp_->GetError();
return SR_ERROR;
}
// This spot is never reached.
}
void PseudoTcpChannel::Close() {
ASSERT(stream_ != NULL && stream_thread_->IsCurrent());
CritScope lock(&cs_);
stream_ = NULL;
// Clear out any pending event notifications
stream_thread_->Clear(this, MSG_ST_EVENT);
if (tcp_) {
tcp_->Close(false);
AdjustClock();
} else {
CheckDestroy();
}
}
//
// Worker thread methods
//
void PseudoTcpChannel::OnChannelWritableState(TransportChannel* channel) {
LOG_F(LS_VERBOSE) << "[" << channel_name_ << "]";
ASSERT(worker_thread_->IsCurrent());
CritScope lock(&cs_);
if (!channel_) {
LOG_F(LS_WARNING) << "NULL channel";
return;
}
ASSERT(channel == channel_);
if (!tcp_) {
LOG_F(LS_WARNING) << "NULL tcp";
return;
}
if (!ready_to_connect_ || !channel->writable())
return;
ready_to_connect_ = false;
tcp_->Connect();
AdjustClock();
}
void PseudoTcpChannel::OnChannelRead(TransportChannel* channel,
const char* data, size_t size,
const talk_base::PacketTime& packet_time,
int flags) {
//LOG_F(LS_VERBOSE) << "(" << size << ")";
ASSERT(worker_thread_->IsCurrent());
CritScope lock(&cs_);
if (!channel_) {
LOG_F(LS_WARNING) << "NULL channel";
return;
}
ASSERT(channel == channel_);
if (!tcp_) {
LOG_F(LS_WARNING) << "NULL tcp";
return;
}
tcp_->NotifyPacket(data, size);
AdjustClock();
}
void PseudoTcpChannel::OnChannelConnectionChanged(TransportChannel* channel,
const Candidate& candidate) {
LOG_F(LS_VERBOSE) << "[" << channel_name_ << "]";
ASSERT(worker_thread_->IsCurrent());
CritScope lock(&cs_);
if (!channel_) {
LOG_F(LS_WARNING) << "NULL channel";
return;
}
ASSERT(channel == channel_);
if (!tcp_) {
LOG_F(LS_WARNING) << "NULL tcp";
return;
}
uint16 mtu = 1280; // safe default
int family = candidate.address().family();
Socket* socket =
worker_thread_->socketserver()->CreateAsyncSocket(family, SOCK_DGRAM);
talk_base::scoped_ptr<Socket> mtu_socket(socket);
if (socket == NULL) {
LOG_F(LS_WARNING) << "Couldn't create socket while estimating MTU.";
} else {
if (mtu_socket->Connect(candidate.address()) < 0 ||
mtu_socket->EstimateMTU(&mtu) < 0) {
LOG_F(LS_WARNING) << "Failed to estimate MTU, error="
<< mtu_socket->GetError();
}
}
LOG_F(LS_VERBOSE) << "Using MTU of " << mtu << " bytes";
tcp_->NotifyMTU(mtu);
AdjustClock();
}
void PseudoTcpChannel::OnTcpOpen(PseudoTcp* tcp) {
LOG_F(LS_VERBOSE) << "[" << channel_name_ << "]";
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(worker_thread_->IsCurrent());
ASSERT(tcp == tcp_);
if (stream_) {
stream_readable_ = true;
pending_read_event_ = true;
stream_thread_->Post(this, MSG_ST_EVENT,
new EventData(SE_OPEN | SE_READ | SE_WRITE));
}
}
void PseudoTcpChannel::OnTcpReadable(PseudoTcp* tcp) {
//LOG_F(LS_VERBOSE);
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(worker_thread_->IsCurrent());
ASSERT(tcp == tcp_);
if (stream_) {
stream_readable_ = true;
if (!pending_read_event_) {
pending_read_event_ = true;
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_READ));
}
}
}
void PseudoTcpChannel::OnTcpWriteable(PseudoTcp* tcp) {
//LOG_F(LS_VERBOSE);
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(worker_thread_->IsCurrent());
ASSERT(tcp == tcp_);
if (stream_)
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_WRITE));
}
void PseudoTcpChannel::OnTcpClosed(PseudoTcp* tcp, uint32 nError) {
LOG_F(LS_VERBOSE) << "[" << channel_name_ << "]";
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(worker_thread_->IsCurrent());
ASSERT(tcp == tcp_);
if (stream_)
stream_thread_->Post(this, MSG_ST_EVENT, new EventData(SE_CLOSE, nError));
}
//
// Multi-thread methods
//
void PseudoTcpChannel::OnMessage(Message* pmsg) {
if (pmsg->message_id == MSG_WK_CLOCK) {
ASSERT(worker_thread_->IsCurrent());
//LOG(LS_INFO) << "PseudoTcpChannel::OnMessage(MSG_WK_CLOCK)";
CritScope lock(&cs_);
if (tcp_) {
tcp_->NotifyClock(PseudoTcp::Now());
AdjustClock(false);
}
} else if (pmsg->message_id == MSG_WK_PURGE) {
ASSERT(worker_thread_->IsCurrent());
LOG_F(LS_INFO) << "(MSG_WK_PURGE)";
// At this point, we know there are no additional worker thread messages.
CritScope lock(&cs_);
ASSERT(NULL == session_);
ASSERT(NULL == channel_);
worker_thread_ = NULL;
CheckDestroy();
} else if (pmsg->message_id == MSG_ST_EVENT) {
ASSERT(stream_thread_->IsCurrent());
//LOG(LS_INFO) << "PseudoTcpChannel::OnMessage(MSG_ST_EVENT, "
// << data->event << ", " << data->error << ")";
ASSERT(stream_ != NULL);
EventData* data = static_cast<EventData*>(pmsg->pdata);
if (data->event & SE_READ) {
CritScope lock(&cs_);
pending_read_event_ = false;
}
stream_->SignalEvent(stream_, data->event, data->error);
delete data;
} else if (pmsg->message_id == MSG_SI_DESTROYCHANNEL) {
ASSERT(signal_thread_->IsCurrent());
LOG_F(LS_INFO) << "(MSG_SI_DESTROYCHANNEL)";
ASSERT(session_ != NULL);
ASSERT(channel_ != NULL);
session_->DestroyChannel(content_name_, channel_->component());
} else if (pmsg->message_id == MSG_SI_DESTROY) {
ASSERT(signal_thread_->IsCurrent());
LOG_F(LS_INFO) << "(MSG_SI_DESTROY)";
// The message queue is empty, so it is safe to destroy ourselves.
delete this;
} else {
ASSERT(false);
}
}
IPseudoTcpNotify::WriteResult PseudoTcpChannel::TcpWritePacket(
PseudoTcp* tcp, const char* buffer, size_t len) {
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(tcp == tcp_);
ASSERT(NULL != channel_);
int sent = channel_->SendPacket(buffer, len, talk_base::DSCP_NO_CHANGE);
if (sent > 0) {
//LOG_F(LS_VERBOSE) << "(" << sent << ") Sent";
return IPseudoTcpNotify::WR_SUCCESS;
} else if (IsBlockingError(channel_->GetError())) {
LOG_F(LS_VERBOSE) << "Blocking";
return IPseudoTcpNotify::WR_SUCCESS;
} else if (channel_->GetError() == EMSGSIZE) {
LOG_F(LS_ERROR) << "EMSGSIZE";
return IPseudoTcpNotify::WR_TOO_LARGE;
} else {
PLOG(LS_ERROR, channel_->GetError()) << "PseudoTcpChannel::TcpWritePacket";
ASSERT(false);
return IPseudoTcpNotify::WR_FAIL;
}
}
void PseudoTcpChannel::AdjustClock(bool clear) {
ASSERT(cs_.CurrentThreadIsOwner());
ASSERT(NULL != tcp_);
long timeout = 0;
if (tcp_->GetNextClock(PseudoTcp::Now(), timeout)) {
ASSERT(NULL != channel_);
// Reset the next clock, by clearing the old and setting a new one.
if (clear)
worker_thread_->Clear(this, MSG_WK_CLOCK);
worker_thread_->PostDelayed(_max(timeout, 0L), this, MSG_WK_CLOCK);
return;
}
delete tcp_;
tcp_ = NULL;
ready_to_connect_ = false;
if (channel_) {
// If TCP has failed, no need for channel_ anymore
signal_thread_->Post(this, MSG_SI_DESTROYCHANNEL);
}
}
void PseudoTcpChannel::CheckDestroy() {
ASSERT(cs_.CurrentThreadIsOwner());
if ((worker_thread_ != NULL) || (stream_ != NULL))
return;
signal_thread_->Post(this, MSG_SI_DESTROY);
}
///////////////////////////////////////////////////////////////////////////////
// PseudoTcpChannel::InternalStream
///////////////////////////////////////////////////////////////////////////////
PseudoTcpChannel::InternalStream::InternalStream(PseudoTcpChannel* parent)
: parent_(parent) {
}
PseudoTcpChannel::InternalStream::~InternalStream() {
Close();
}
StreamState PseudoTcpChannel::InternalStream::GetState() const {
if (!parent_)
return SS_CLOSED;
return parent_->GetState();
}
StreamResult PseudoTcpChannel::InternalStream::Read(
void* buffer, size_t buffer_len, size_t* read, int* error) {
if (!parent_) {
if (error)
*error = ENOTCONN;
return SR_ERROR;
}
return parent_->Read(buffer, buffer_len, read, error);
}
StreamResult PseudoTcpChannel::InternalStream::Write(
const void* data, size_t data_len, size_t* written, int* error) {
if (!parent_) {
if (error)
*error = ENOTCONN;
return SR_ERROR;
}
return parent_->Write(data, data_len, written, error);
}
void PseudoTcpChannel::InternalStream::Close() {
if (!parent_)
return;
parent_->Close();
parent_ = NULL;
}
///////////////////////////////////////////////////////////////////////////////
} // namespace cricket