28e2075280
trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
71 lines
2.6 KiB
C++
71 lines
2.6 KiB
C++
/*
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* libjingle
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* Copyright 2004--2013, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <string>
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#include "talk/base/asyncudpsocket.h"
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#include "talk/base/gunit.h"
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#include "talk/base/physicalsocketserver.h"
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#include "talk/base/scoped_ptr.h"
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#include "talk/base/virtualsocketserver.h"
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namespace talk_base {
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class AsyncUdpSocketTest
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: public testing::Test,
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public sigslot::has_slots<> {
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public:
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AsyncUdpSocketTest()
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: pss_(new talk_base::PhysicalSocketServer),
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vss_(new talk_base::VirtualSocketServer(pss_.get())),
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socket_(vss_->CreateAsyncSocket(SOCK_DGRAM)),
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udp_socket_(new AsyncUDPSocket(socket_)),
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ready_to_send_(false) {
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udp_socket_->SignalReadyToSend.connect(this,
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&AsyncUdpSocketTest::OnReadyToSend);
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}
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void OnReadyToSend(talk_base::AsyncPacketSocket* socket) {
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ready_to_send_ = true;
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}
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protected:
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scoped_ptr<PhysicalSocketServer> pss_;
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scoped_ptr<VirtualSocketServer> vss_;
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AsyncSocket* socket_;
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scoped_ptr<AsyncUDPSocket> udp_socket_;
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bool ready_to_send_;
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};
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TEST_F(AsyncUdpSocketTest, OnWriteEvent) {
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EXPECT_FALSE(ready_to_send_);
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socket_->SignalWriteEvent(socket_);
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EXPECT_TRUE(ready_to_send_);
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}
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} // namespace talk_base
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