d64719d895
R=mallinath@webrtc.org Review URL: https://webrtc-codereview.appspot.com/1885005 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4461 4adac7df-926f-26a2-2b94-8c16560cd09d
968 lines
33 KiB
C++
968 lines
33 KiB
C++
/*
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* libjingle
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* Copyright 2004 Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_MEDIA_BASE_MEDIACHANNEL_H_
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#define TALK_MEDIA_BASE_MEDIACHANNEL_H_
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#include <string>
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#include <vector>
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#include "talk/base/basictypes.h"
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#include "talk/base/buffer.h"
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#include "talk/base/logging.h"
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#include "talk/base/sigslot.h"
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#include "talk/base/socket.h"
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#include "talk/base/window.h"
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#include "talk/media/base/codec.h"
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#include "talk/media/base/constants.h"
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#include "talk/media/base/streamparams.h"
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// TODO(juberti): re-evaluate this include
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#include "talk/session/media/audiomonitor.h"
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namespace talk_base {
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class Buffer;
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class RateLimiter;
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class Timing;
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}
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namespace cricket {
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class AudioRenderer;
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struct RtpHeader;
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class ScreencastId;
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struct VideoFormat;
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class VideoCapturer;
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class VideoRenderer;
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const int kMinRtpHeaderExtensionId = 1;
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const int kMaxRtpHeaderExtensionId = 255;
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const int kScreencastDefaultFps = 5;
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// Used in AudioOptions and VideoOptions to signify "unset" values.
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template <class T>
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class Settable {
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public:
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Settable() : set_(false), val_() {}
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explicit Settable(T val) : set_(true), val_(val) {}
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bool IsSet() const {
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return set_;
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}
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bool Get(T* out) const {
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*out = val_;
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return set_;
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}
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T GetWithDefaultIfUnset(const T& default_value) const {
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return set_ ? val_ : default_value;
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}
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virtual void Set(T val) {
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set_ = true;
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val_ = val;
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}
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void Clear() {
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Set(T());
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set_ = false;
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}
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void SetFrom(const Settable<T>& o) {
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// Set this value based on the value of o, iff o is set. If this value is
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// set and o is unset, the current value will be unchanged.
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T val;
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if (o.Get(&val)) {
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Set(val);
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}
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}
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std::string ToString() const {
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return set_ ? talk_base::ToString(val_) : "";
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}
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bool operator==(const Settable<T>& o) const {
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// Equal if both are unset with any value or both set with the same value.
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return (set_ == o.set_) && (!set_ || (val_ == o.val_));
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}
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bool operator!=(const Settable<T>& o) const {
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return !operator==(o);
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}
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protected:
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void InitializeValue(const T &val) {
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val_ = val;
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}
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private:
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bool set_;
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T val_;
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};
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class SettablePercent : public Settable<float> {
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public:
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virtual void Set(float val) {
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if (val < 0) {
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val = 0;
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}
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if (val > 1.0) {
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val = 1.0;
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}
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Settable<float>::Set(val);
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}
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};
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template <class T>
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static std::string ToStringIfSet(const char* key, const Settable<T>& val) {
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std::string str;
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if (val.IsSet()) {
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str = key;
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str += ": ";
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str += val.ToString();
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str += ", ";
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}
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return str;
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}
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// Options that can be applied to a VoiceMediaChannel or a VoiceMediaEngine.
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// Used to be flags, but that makes it hard to selectively apply options.
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// We are moving all of the setting of options to structs like this,
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// but some things currently still use flags.
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struct AudioOptions {
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void SetAll(const AudioOptions& change) {
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echo_cancellation.SetFrom(change.echo_cancellation);
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auto_gain_control.SetFrom(change.auto_gain_control);
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noise_suppression.SetFrom(change.noise_suppression);
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highpass_filter.SetFrom(change.highpass_filter);
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stereo_swapping.SetFrom(change.stereo_swapping);
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typing_detection.SetFrom(change.typing_detection);
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conference_mode.SetFrom(change.conference_mode);
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adjust_agc_delta.SetFrom(change.adjust_agc_delta);
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experimental_agc.SetFrom(change.experimental_agc);
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experimental_aec.SetFrom(change.experimental_aec);
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aec_dump.SetFrom(change.aec_dump);
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}
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bool operator==(const AudioOptions& o) const {
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return echo_cancellation == o.echo_cancellation &&
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auto_gain_control == o.auto_gain_control &&
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noise_suppression == o.noise_suppression &&
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highpass_filter == o.highpass_filter &&
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stereo_swapping == o.stereo_swapping &&
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typing_detection == o.typing_detection &&
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conference_mode == o.conference_mode &&
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experimental_agc == o.experimental_agc &&
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experimental_aec == o.experimental_aec &&
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adjust_agc_delta == o.adjust_agc_delta &&
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aec_dump == o.aec_dump;
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}
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std::string ToString() const {
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std::ostringstream ost;
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ost << "AudioOptions {";
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ost << ToStringIfSet("aec", echo_cancellation);
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ost << ToStringIfSet("agc", auto_gain_control);
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ost << ToStringIfSet("ns", noise_suppression);
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ost << ToStringIfSet("hf", highpass_filter);
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ost << ToStringIfSet("swap", stereo_swapping);
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ost << ToStringIfSet("typing", typing_detection);
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ost << ToStringIfSet("conference", conference_mode);
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ost << ToStringIfSet("agc_delta", adjust_agc_delta);
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ost << ToStringIfSet("experimental_agc", experimental_agc);
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ost << ToStringIfSet("experimental_aec", experimental_aec);
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ost << ToStringIfSet("aec_dump", aec_dump);
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ost << "}";
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return ost.str();
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}
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// Audio processing that attempts to filter away the output signal from
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// later inbound pickup.
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Settable<bool> echo_cancellation;
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// Audio processing to adjust the sensitivity of the local mic dynamically.
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Settable<bool> auto_gain_control;
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// Audio processing to filter out background noise.
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Settable<bool> noise_suppression;
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// Audio processing to remove background noise of lower frequencies.
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Settable<bool> highpass_filter;
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// Audio processing to swap the left and right channels.
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Settable<bool> stereo_swapping;
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// Audio processing to detect typing.
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Settable<bool> typing_detection;
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Settable<bool> conference_mode;
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Settable<int> adjust_agc_delta;
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Settable<bool> experimental_agc;
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Settable<bool> experimental_aec;
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Settable<bool> aec_dump;
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};
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// Options that can be applied to a VideoMediaChannel or a VideoMediaEngine.
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// Used to be flags, but that makes it hard to selectively apply options.
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// We are moving all of the setting of options to structs like this,
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// but some things currently still use flags.
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struct VideoOptions {
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VideoOptions() {
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process_adaptation_threshhold.Set(kProcessCpuThreshold);
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system_low_adaptation_threshhold.Set(kLowSystemCpuThreshold);
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system_high_adaptation_threshhold.Set(kHighSystemCpuThreshold);
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}
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void SetAll(const VideoOptions& change) {
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adapt_input_to_encoder.SetFrom(change.adapt_input_to_encoder);
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adapt_input_to_cpu_usage.SetFrom(change.adapt_input_to_cpu_usage);
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adapt_cpu_with_smoothing.SetFrom(change.adapt_cpu_with_smoothing);
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adapt_view_switch.SetFrom(change.adapt_view_switch);
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video_noise_reduction.SetFrom(change.video_noise_reduction);
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video_three_layers.SetFrom(change.video_three_layers);
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video_enable_camera_list.SetFrom(change.video_enable_camera_list);
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video_one_layer_screencast.SetFrom(change.video_one_layer_screencast);
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video_high_bitrate.SetFrom(change.video_high_bitrate);
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video_watermark.SetFrom(change.video_watermark);
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video_temporal_layer_screencast.SetFrom(
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change.video_temporal_layer_screencast);
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video_leaky_bucket.SetFrom(change.video_leaky_bucket);
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conference_mode.SetFrom(change.conference_mode);
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process_adaptation_threshhold.SetFrom(change.process_adaptation_threshhold);
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system_low_adaptation_threshhold.SetFrom(
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change.system_low_adaptation_threshhold);
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system_high_adaptation_threshhold.SetFrom(
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change.system_high_adaptation_threshhold);
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buffered_mode_latency.SetFrom(change.buffered_mode_latency);
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}
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bool operator==(const VideoOptions& o) const {
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return adapt_input_to_encoder == o.adapt_input_to_encoder &&
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adapt_input_to_cpu_usage == o.adapt_input_to_cpu_usage &&
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adapt_cpu_with_smoothing == o.adapt_cpu_with_smoothing &&
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adapt_view_switch == o.adapt_view_switch &&
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video_noise_reduction == o.video_noise_reduction &&
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video_three_layers == o.video_three_layers &&
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video_enable_camera_list == o.video_enable_camera_list &&
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video_one_layer_screencast == o.video_one_layer_screencast &&
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video_high_bitrate == o.video_high_bitrate &&
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video_watermark == o.video_watermark &&
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video_temporal_layer_screencast == o.video_temporal_layer_screencast &&
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video_leaky_bucket == o.video_leaky_bucket &&
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conference_mode == o.conference_mode &&
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process_adaptation_threshhold == o.process_adaptation_threshhold &&
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system_low_adaptation_threshhold ==
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o.system_low_adaptation_threshhold &&
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system_high_adaptation_threshhold ==
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o.system_high_adaptation_threshhold &&
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buffered_mode_latency == o.buffered_mode_latency;
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}
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std::string ToString() const {
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std::ostringstream ost;
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ost << "VideoOptions {";
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ost << ToStringIfSet("encoder adaption", adapt_input_to_encoder);
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ost << ToStringIfSet("cpu adaption", adapt_input_to_cpu_usage);
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ost << ToStringIfSet("cpu adaptation smoothing", adapt_cpu_with_smoothing);
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ost << ToStringIfSet("adapt view switch", adapt_view_switch);
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ost << ToStringIfSet("noise reduction", video_noise_reduction);
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ost << ToStringIfSet("3 layers", video_three_layers);
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ost << ToStringIfSet("camera list", video_enable_camera_list);
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ost << ToStringIfSet("1 layer screencast",
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video_one_layer_screencast);
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ost << ToStringIfSet("high bitrate", video_high_bitrate);
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ost << ToStringIfSet("watermark", video_watermark);
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ost << ToStringIfSet("video temporal layer screencast",
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video_temporal_layer_screencast);
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ost << ToStringIfSet("leaky bucket", video_leaky_bucket);
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ost << ToStringIfSet("conference mode", conference_mode);
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ost << ToStringIfSet("process", process_adaptation_threshhold);
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ost << ToStringIfSet("low", system_low_adaptation_threshhold);
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ost << ToStringIfSet("high", system_high_adaptation_threshhold);
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ost << ToStringIfSet("buffered mode latency", buffered_mode_latency);
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ost << "}";
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return ost.str();
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}
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// Encoder adaption, which is the gd callback in LMI, and TBA in WebRTC.
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Settable<bool> adapt_input_to_encoder;
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// Enable CPU adaptation?
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Settable<bool> adapt_input_to_cpu_usage;
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// Enable CPU adaptation smoothing?
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Settable<bool> adapt_cpu_with_smoothing;
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// Enable Adapt View Switch?
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Settable<bool> adapt_view_switch;
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// Enable denoising?
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Settable<bool> video_noise_reduction;
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// Experimental: Enable multi layer?
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Settable<bool> video_three_layers;
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// Experimental: Enable camera list?
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Settable<bool> video_enable_camera_list;
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// Experimental: Enable one layer screencast?
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Settable<bool> video_one_layer_screencast;
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// Experimental: Enable WebRtc higher bitrate?
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Settable<bool> video_high_bitrate;
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// Experimental: Add watermark to the rendered video image.
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Settable<bool> video_watermark;
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// Experimental: Enable WebRTC layered screencast.
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Settable<bool> video_temporal_layer_screencast;
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// Enable WebRTC leaky bucket when sending media packets.
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Settable<bool> video_leaky_bucket;
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// Use conference mode?
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Settable<bool> conference_mode;
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// Threshhold for process cpu adaptation. (Process limit)
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SettablePercent process_adaptation_threshhold;
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// Low threshhold for cpu adaptation. (Adapt up)
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SettablePercent system_low_adaptation_threshhold;
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// High threshhold for cpu adaptation. (Adapt down)
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SettablePercent system_high_adaptation_threshhold;
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// Specify buffered mode latency in milliseconds.
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Settable<int> buffered_mode_latency;
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};
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// A class for playing out soundclips.
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class SoundclipMedia {
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public:
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enum SoundclipFlags {
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SF_LOOP = 1,
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};
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virtual ~SoundclipMedia() {}
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// Plays a sound out to the speakers with the given audio stream. The stream
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// must be 16-bit little-endian 16 kHz PCM. If a stream is already playing
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// on this SoundclipMedia, it is stopped. If clip is NULL, nothing is played.
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// Returns whether it was successful.
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virtual bool PlaySound(const char *clip, int len, int flags) = 0;
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};
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struct RtpHeaderExtension {
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RtpHeaderExtension() : id(0) {}
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RtpHeaderExtension(const std::string& u, int i) : uri(u), id(i) {}
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std::string uri;
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int id;
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// TODO(juberti): SendRecv direction;
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bool operator==(const RtpHeaderExtension& ext) const {
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// id is a reserved word in objective-c. Therefore the id attribute has to
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// be a fully qualified name in order to compile on IOS.
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return this->id == ext.id &&
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uri == ext.uri;
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}
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};
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// Returns the named header extension if found among all extensions, NULL
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// otherwise.
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inline const RtpHeaderExtension* FindHeaderExtension(
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const std::vector<RtpHeaderExtension>& extensions,
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const std::string& name) {
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for (std::vector<RtpHeaderExtension>::const_iterator it = extensions.begin();
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it != extensions.end(); ++it) {
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if (it->uri == name)
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return &(*it);
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}
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return NULL;
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}
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enum MediaChannelOptions {
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// Tune the stream for conference mode.
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OPT_CONFERENCE = 0x0001
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};
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enum VoiceMediaChannelOptions {
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// Tune the audio stream for vcs with different target levels.
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OPT_AGC_MINUS_10DB = 0x80000000
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};
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// DTMF flags to control if a DTMF tone should be played and/or sent.
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enum DtmfFlags {
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DF_PLAY = 0x01,
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DF_SEND = 0x02,
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};
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class MediaChannel : public sigslot::has_slots<> {
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public:
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class NetworkInterface {
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public:
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enum SocketType { ST_RTP, ST_RTCP };
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virtual bool SendPacket(talk_base::Buffer* packet) = 0;
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virtual bool SendRtcp(talk_base::Buffer* packet) = 0;
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virtual int SetOption(SocketType type, talk_base::Socket::Option opt,
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int option) = 0;
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virtual ~NetworkInterface() {}
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};
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MediaChannel() : network_interface_(NULL) {}
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virtual ~MediaChannel() {}
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// Sets the abstract interface class for sending RTP/RTCP data.
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virtual void SetInterface(NetworkInterface *iface) {
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talk_base::CritScope cs(&network_interface_crit_);
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network_interface_ = iface;
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}
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// Called when a RTP packet is received.
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virtual void OnPacketReceived(talk_base::Buffer* packet) = 0;
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// Called when a RTCP packet is received.
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virtual void OnRtcpReceived(talk_base::Buffer* packet) = 0;
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// Called when the socket's ability to send has changed.
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virtual void OnReadyToSend(bool ready) = 0;
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// Creates a new outgoing media stream with SSRCs and CNAME as described
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// by sp.
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virtual bool AddSendStream(const StreamParams& sp) = 0;
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// Removes an outgoing media stream.
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// ssrc must be the first SSRC of the media stream if the stream uses
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// multiple SSRCs.
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virtual bool RemoveSendStream(uint32 ssrc) = 0;
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// Creates a new incoming media stream with SSRCs and CNAME as described
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// by sp.
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virtual bool AddRecvStream(const StreamParams& sp) = 0;
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// Removes an incoming media stream.
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// ssrc must be the first SSRC of the media stream if the stream uses
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// multiple SSRCs.
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virtual bool RemoveRecvStream(uint32 ssrc) = 0;
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// Mutes the channel.
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virtual bool MuteStream(uint32 ssrc, bool on) = 0;
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// Sets the RTP extension headers and IDs to use when sending RTP.
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virtual bool SetRecvRtpHeaderExtensions(
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const std::vector<RtpHeaderExtension>& extensions) = 0;
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virtual bool SetSendRtpHeaderExtensions(
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const std::vector<RtpHeaderExtension>& extensions) = 0;
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// Sets the rate control to use when sending data.
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virtual bool SetSendBandwidth(bool autobw, int bps) = 0;
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// Base method to send packet using NetworkInterface.
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bool SendPacket(talk_base::Buffer* packet) {
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return DoSendPacket(packet, false);
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}
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bool SendRtcp(talk_base::Buffer* packet) {
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return DoSendPacket(packet, true);
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}
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int SetOption(NetworkInterface::SocketType type,
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talk_base::Socket::Option opt,
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int option) {
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talk_base::CritScope cs(&network_interface_crit_);
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if (!network_interface_)
|
|
return -1;
|
|
|
|
return network_interface_->SetOption(type, opt, option);
|
|
}
|
|
|
|
private:
|
|
bool DoSendPacket(talk_base::Buffer* packet, bool rtcp) {
|
|
talk_base::CritScope cs(&network_interface_crit_);
|
|
if (!network_interface_)
|
|
return false;
|
|
|
|
return (!rtcp) ? network_interface_->SendPacket(packet) :
|
|
network_interface_->SendRtcp(packet);
|
|
}
|
|
|
|
// |network_interface_| can be accessed from the worker_thread and
|
|
// from any MediaEngine threads. This critical section is to protect accessing
|
|
// of network_interface_ object.
|
|
talk_base::CriticalSection network_interface_crit_;
|
|
NetworkInterface* network_interface_;
|
|
};
|
|
|
|
enum SendFlags {
|
|
SEND_NOTHING,
|
|
SEND_RINGBACKTONE,
|
|
SEND_MICROPHONE
|
|
};
|
|
|
|
struct VoiceSenderInfo {
|
|
VoiceSenderInfo()
|
|
: ssrc(0),
|
|
bytes_sent(0),
|
|
packets_sent(0),
|
|
packets_lost(0),
|
|
fraction_lost(0.0),
|
|
ext_seqnum(0),
|
|
rtt_ms(0),
|
|
jitter_ms(0),
|
|
audio_level(0),
|
|
aec_quality_min(0.0),
|
|
echo_delay_median_ms(0),
|
|
echo_delay_std_ms(0),
|
|
echo_return_loss(0),
|
|
echo_return_loss_enhancement(0) {
|
|
}
|
|
|
|
uint32 ssrc;
|
|
std::string codec_name;
|
|
int64 bytes_sent;
|
|
int packets_sent;
|
|
int packets_lost;
|
|
float fraction_lost;
|
|
int ext_seqnum;
|
|
int rtt_ms;
|
|
int jitter_ms;
|
|
int audio_level;
|
|
float aec_quality_min;
|
|
int echo_delay_median_ms;
|
|
int echo_delay_std_ms;
|
|
int echo_return_loss;
|
|
int echo_return_loss_enhancement;
|
|
};
|
|
|
|
struct VoiceReceiverInfo {
|
|
VoiceReceiverInfo()
|
|
: ssrc(0),
|
|
bytes_rcvd(0),
|
|
packets_rcvd(0),
|
|
packets_lost(0),
|
|
fraction_lost(0.0),
|
|
ext_seqnum(0),
|
|
jitter_ms(0),
|
|
jitter_buffer_ms(0),
|
|
jitter_buffer_preferred_ms(0),
|
|
delay_estimate_ms(0),
|
|
audio_level(0),
|
|
expand_rate(0) {
|
|
}
|
|
|
|
uint32 ssrc;
|
|
int64 bytes_rcvd;
|
|
int packets_rcvd;
|
|
int packets_lost;
|
|
float fraction_lost;
|
|
int ext_seqnum;
|
|
int jitter_ms;
|
|
int jitter_buffer_ms;
|
|
int jitter_buffer_preferred_ms;
|
|
int delay_estimate_ms;
|
|
int audio_level;
|
|
// fraction of synthesized speech inserted through pre-emptive expansion
|
|
float expand_rate;
|
|
};
|
|
|
|
struct VideoSenderInfo {
|
|
VideoSenderInfo()
|
|
: bytes_sent(0),
|
|
packets_sent(0),
|
|
packets_cached(0),
|
|
packets_lost(0),
|
|
fraction_lost(0.0),
|
|
firs_rcvd(0),
|
|
nacks_rcvd(0),
|
|
rtt_ms(0),
|
|
frame_width(0),
|
|
frame_height(0),
|
|
framerate_input(0),
|
|
framerate_sent(0),
|
|
nominal_bitrate(0),
|
|
preferred_bitrate(0),
|
|
adapt_reason(0) {
|
|
}
|
|
|
|
std::vector<uint32> ssrcs;
|
|
std::vector<SsrcGroup> ssrc_groups;
|
|
std::string codec_name;
|
|
int64 bytes_sent;
|
|
int packets_sent;
|
|
int packets_cached;
|
|
int packets_lost;
|
|
float fraction_lost;
|
|
int firs_rcvd;
|
|
int nacks_rcvd;
|
|
int rtt_ms;
|
|
int frame_width;
|
|
int frame_height;
|
|
int framerate_input;
|
|
int framerate_sent;
|
|
int nominal_bitrate;
|
|
int preferred_bitrate;
|
|
int adapt_reason;
|
|
};
|
|
|
|
struct VideoReceiverInfo {
|
|
VideoReceiverInfo()
|
|
: bytes_rcvd(0),
|
|
packets_rcvd(0),
|
|
packets_lost(0),
|
|
packets_concealed(0),
|
|
fraction_lost(0.0),
|
|
firs_sent(0),
|
|
nacks_sent(0),
|
|
frame_width(0),
|
|
frame_height(0),
|
|
framerate_rcvd(0),
|
|
framerate_decoded(0),
|
|
framerate_output(0),
|
|
framerate_render_input(0),
|
|
framerate_render_output(0) {
|
|
}
|
|
|
|
std::vector<uint32> ssrcs;
|
|
std::vector<SsrcGroup> ssrc_groups;
|
|
int64 bytes_rcvd;
|
|
// vector<int> layer_bytes_rcvd;
|
|
int packets_rcvd;
|
|
int packets_lost;
|
|
int packets_concealed;
|
|
float fraction_lost;
|
|
int firs_sent;
|
|
int nacks_sent;
|
|
int frame_width;
|
|
int frame_height;
|
|
int framerate_rcvd;
|
|
int framerate_decoded;
|
|
int framerate_output;
|
|
// Framerate as sent to the renderer.
|
|
int framerate_render_input;
|
|
// Framerate that the renderer reports.
|
|
int framerate_render_output;
|
|
};
|
|
|
|
struct DataSenderInfo {
|
|
DataSenderInfo()
|
|
: ssrc(0),
|
|
bytes_sent(0),
|
|
packets_sent(0) {
|
|
}
|
|
|
|
uint32 ssrc;
|
|
std::string codec_name;
|
|
int64 bytes_sent;
|
|
int packets_sent;
|
|
};
|
|
|
|
struct DataReceiverInfo {
|
|
DataReceiverInfo()
|
|
: ssrc(0),
|
|
bytes_rcvd(0),
|
|
packets_rcvd(0) {
|
|
}
|
|
|
|
uint32 ssrc;
|
|
int64 bytes_rcvd;
|
|
int packets_rcvd;
|
|
};
|
|
|
|
struct BandwidthEstimationInfo {
|
|
BandwidthEstimationInfo()
|
|
: available_send_bandwidth(0),
|
|
available_recv_bandwidth(0),
|
|
target_enc_bitrate(0),
|
|
actual_enc_bitrate(0),
|
|
retransmit_bitrate(0),
|
|
transmit_bitrate(0),
|
|
bucket_delay(0) {
|
|
}
|
|
|
|
int available_send_bandwidth;
|
|
int available_recv_bandwidth;
|
|
int target_enc_bitrate;
|
|
int actual_enc_bitrate;
|
|
int retransmit_bitrate;
|
|
int transmit_bitrate;
|
|
int bucket_delay;
|
|
};
|
|
|
|
struct VoiceMediaInfo {
|
|
void Clear() {
|
|
senders.clear();
|
|
receivers.clear();
|
|
}
|
|
std::vector<VoiceSenderInfo> senders;
|
|
std::vector<VoiceReceiverInfo> receivers;
|
|
};
|
|
|
|
struct VideoMediaInfo {
|
|
void Clear() {
|
|
senders.clear();
|
|
receivers.clear();
|
|
bw_estimations.clear();
|
|
}
|
|
std::vector<VideoSenderInfo> senders;
|
|
std::vector<VideoReceiverInfo> receivers;
|
|
std::vector<BandwidthEstimationInfo> bw_estimations;
|
|
};
|
|
|
|
struct DataMediaInfo {
|
|
void Clear() {
|
|
senders.clear();
|
|
receivers.clear();
|
|
}
|
|
std::vector<DataSenderInfo> senders;
|
|
std::vector<DataReceiverInfo> receivers;
|
|
};
|
|
|
|
class VoiceMediaChannel : public MediaChannel {
|
|
public:
|
|
enum Error {
|
|
ERROR_NONE = 0, // No error.
|
|
ERROR_OTHER, // Other errors.
|
|
ERROR_REC_DEVICE_OPEN_FAILED = 100, // Could not open mic.
|
|
ERROR_REC_DEVICE_MUTED, // Mic was muted by OS.
|
|
ERROR_REC_DEVICE_SILENT, // No background noise picked up.
|
|
ERROR_REC_DEVICE_SATURATION, // Mic input is clipping.
|
|
ERROR_REC_DEVICE_REMOVED, // Mic was removed while active.
|
|
ERROR_REC_RUNTIME_ERROR, // Processing is encountering errors.
|
|
ERROR_REC_SRTP_ERROR, // Generic SRTP failure.
|
|
ERROR_REC_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_REC_TYPING_NOISE_DETECTED, // Typing noise is detected.
|
|
ERROR_PLAY_DEVICE_OPEN_FAILED = 200, // Could not open playout.
|
|
ERROR_PLAY_DEVICE_MUTED, // Playout muted by OS.
|
|
ERROR_PLAY_DEVICE_REMOVED, // Playout removed while active.
|
|
ERROR_PLAY_RUNTIME_ERROR, // Errors in voice processing.
|
|
ERROR_PLAY_SRTP_ERROR, // Generic SRTP failure.
|
|
ERROR_PLAY_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_PLAY_SRTP_REPLAY, // Packet replay detected.
|
|
};
|
|
|
|
VoiceMediaChannel() {}
|
|
virtual ~VoiceMediaChannel() {}
|
|
// Sets the codecs/payload types to be used for incoming media.
|
|
virtual bool SetRecvCodecs(const std::vector<AudioCodec>& codecs) = 0;
|
|
// Sets the codecs/payload types to be used for outgoing media.
|
|
virtual bool SetSendCodecs(const std::vector<AudioCodec>& codecs) = 0;
|
|
// Starts or stops playout of received audio.
|
|
virtual bool SetPlayout(bool playout) = 0;
|
|
// Starts or stops sending (and potentially capture) of local audio.
|
|
virtual bool SetSend(SendFlags flag) = 0;
|
|
// Sets the renderer object to be used for the specified remote audio stream.
|
|
virtual bool SetRemoteRenderer(uint32 ssrc, AudioRenderer* renderer) = 0;
|
|
// Sets the renderer object to be used for the specified local audio stream.
|
|
virtual bool SetLocalRenderer(uint32 ssrc, AudioRenderer* renderer) = 0;
|
|
// Gets current energy levels for all incoming streams.
|
|
virtual bool GetActiveStreams(AudioInfo::StreamList* actives) = 0;
|
|
// Get the current energy level of the stream sent to the speaker.
|
|
virtual int GetOutputLevel() = 0;
|
|
// Get the time in milliseconds since last recorded keystroke, or negative.
|
|
virtual int GetTimeSinceLastTyping() = 0;
|
|
// Temporarily exposed field for tuning typing detect options.
|
|
virtual void SetTypingDetectionParameters(int time_window,
|
|
int cost_per_typing, int reporting_threshold, int penalty_decay,
|
|
int type_event_delay) = 0;
|
|
// Set left and right scale for speaker output volume of the specified ssrc.
|
|
virtual bool SetOutputScaling(uint32 ssrc, double left, double right) = 0;
|
|
// Get left and right scale for speaker output volume of the specified ssrc.
|
|
virtual bool GetOutputScaling(uint32 ssrc, double* left, double* right) = 0;
|
|
// Specifies a ringback tone to be played during call setup.
|
|
virtual bool SetRingbackTone(const char *buf, int len) = 0;
|
|
// Plays or stops the aforementioned ringback tone
|
|
virtual bool PlayRingbackTone(uint32 ssrc, bool play, bool loop) = 0;
|
|
// Returns if the telephone-event has been negotiated.
|
|
virtual bool CanInsertDtmf() { return false; }
|
|
// Send and/or play a DTMF |event| according to the |flags|.
|
|
// The DTMF out-of-band signal will be used on sending.
|
|
// The |ssrc| should be either 0 or a valid send stream ssrc.
|
|
// The valid value for the |event| are 0 to 15 which corresponding to
|
|
// DTMF event 0-9, *, #, A-D.
|
|
virtual bool InsertDtmf(uint32 ssrc, int event, int duration, int flags) = 0;
|
|
// Gets quality stats for the channel.
|
|
virtual bool GetStats(VoiceMediaInfo* info) = 0;
|
|
// Gets last reported error for this media channel.
|
|
virtual void GetLastMediaError(uint32* ssrc,
|
|
VoiceMediaChannel::Error* error) {
|
|
ASSERT(error != NULL);
|
|
*error = ERROR_NONE;
|
|
}
|
|
// Sets the media options to use.
|
|
virtual bool SetOptions(const AudioOptions& options) = 0;
|
|
virtual bool GetOptions(AudioOptions* options) const = 0;
|
|
|
|
// Signal errors from MediaChannel. Arguments are:
|
|
// ssrc(uint32), and error(VoiceMediaChannel::Error).
|
|
sigslot::signal2<uint32, VoiceMediaChannel::Error> SignalMediaError;
|
|
};
|
|
|
|
class VideoMediaChannel : public MediaChannel {
|
|
public:
|
|
enum Error {
|
|
ERROR_NONE = 0, // No error.
|
|
ERROR_OTHER, // Other errors.
|
|
ERROR_REC_DEVICE_OPEN_FAILED = 100, // Could not open camera.
|
|
ERROR_REC_DEVICE_NO_DEVICE, // No camera.
|
|
ERROR_REC_DEVICE_IN_USE, // Device is in already use.
|
|
ERROR_REC_DEVICE_REMOVED, // Device is removed.
|
|
ERROR_REC_SRTP_ERROR, // Generic sender SRTP failure.
|
|
ERROR_REC_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_REC_CPU_MAX_CANT_DOWNGRADE, // Can't downgrade capture anymore.
|
|
ERROR_PLAY_SRTP_ERROR = 200, // Generic receiver SRTP failure.
|
|
ERROR_PLAY_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_PLAY_SRTP_REPLAY, // Packet replay detected.
|
|
};
|
|
|
|
VideoMediaChannel() : renderer_(NULL) {}
|
|
virtual ~VideoMediaChannel() {}
|
|
// Sets the codecs/payload types to be used for incoming media.
|
|
virtual bool SetRecvCodecs(const std::vector<VideoCodec>& codecs) = 0;
|
|
// Sets the codecs/payload types to be used for outgoing media.
|
|
virtual bool SetSendCodecs(const std::vector<VideoCodec>& codecs) = 0;
|
|
// Gets the currently set codecs/payload types to be used for outgoing media.
|
|
virtual bool GetSendCodec(VideoCodec* send_codec) = 0;
|
|
// Sets the format of a specified outgoing stream.
|
|
virtual bool SetSendStreamFormat(uint32 ssrc, const VideoFormat& format) = 0;
|
|
// Starts or stops playout of received video.
|
|
virtual bool SetRender(bool render) = 0;
|
|
// Starts or stops transmission (and potentially capture) of local video.
|
|
virtual bool SetSend(bool send) = 0;
|
|
// Sets the renderer object to be used for the specified stream.
|
|
// If SSRC is 0, the renderer is used for the 'default' stream.
|
|
virtual bool SetRenderer(uint32 ssrc, VideoRenderer* renderer) = 0;
|
|
// If |ssrc| is 0, replace the default capturer (engine capturer) with
|
|
// |capturer|. If |ssrc| is non zero create a new stream with |ssrc| as SSRC.
|
|
virtual bool SetCapturer(uint32 ssrc, VideoCapturer* capturer) = 0;
|
|
// Gets quality stats for the channel.
|
|
virtual bool GetStats(VideoMediaInfo* info) = 0;
|
|
|
|
// Send an intra frame to the receivers.
|
|
virtual bool SendIntraFrame() = 0;
|
|
// Reuqest each of the remote senders to send an intra frame.
|
|
virtual bool RequestIntraFrame() = 0;
|
|
// Sets the media options to use.
|
|
virtual bool SetOptions(const VideoOptions& options) = 0;
|
|
virtual bool GetOptions(VideoOptions* options) const = 0;
|
|
virtual void UpdateAspectRatio(int ratio_w, int ratio_h) = 0;
|
|
|
|
// Signal errors from MediaChannel. Arguments are:
|
|
// ssrc(uint32), and error(VideoMediaChannel::Error).
|
|
sigslot::signal2<uint32, Error> SignalMediaError;
|
|
|
|
protected:
|
|
VideoRenderer *renderer_;
|
|
};
|
|
|
|
enum DataMessageType {
|
|
// TODO(pthatcher): Make this enum match the SCTP PPIDs that WebRTC uses?
|
|
DMT_CONTROL = 0,
|
|
DMT_BINARY = 1,
|
|
DMT_TEXT = 2,
|
|
};
|
|
|
|
// Info about data received in DataMediaChannel. For use in
|
|
// DataMediaChannel::SignalDataReceived and in all of the signals that
|
|
// signal fires, on up the chain.
|
|
struct ReceiveDataParams {
|
|
// The in-packet stream indentifier.
|
|
// For SCTP, this is really SID, not SSRC.
|
|
uint32 ssrc;
|
|
// The type of message (binary, text, or control).
|
|
DataMessageType type;
|
|
// A per-stream value incremented per packet in the stream.
|
|
int seq_num;
|
|
// A per-stream value monotonically increasing with time.
|
|
int timestamp;
|
|
|
|
ReceiveDataParams() :
|
|
ssrc(0),
|
|
type(DMT_TEXT),
|
|
seq_num(0),
|
|
timestamp(0) {
|
|
}
|
|
};
|
|
|
|
struct SendDataParams {
|
|
// The in-packet stream indentifier.
|
|
// For SCTP, this is really SID, not SSRC.
|
|
uint32 ssrc;
|
|
// The type of message (binary, text, or control).
|
|
DataMessageType type;
|
|
|
|
// For SCTP, whether to send messages flagged as ordered or not.
|
|
// If false, messages can be received out of order.
|
|
bool ordered;
|
|
// For SCTP, whether the messages are sent reliably or not.
|
|
// If false, messages may be lost.
|
|
bool reliable;
|
|
// For SCTP, if reliable == false, provide partial reliability by
|
|
// resending up to this many times. Either count or millis
|
|
// is supported, not both at the same time.
|
|
int max_rtx_count;
|
|
// For SCTP, if reliable == false, provide partial reliability by
|
|
// resending for up to this many milliseconds. Either count or millis
|
|
// is supported, not both at the same time.
|
|
int max_rtx_ms;
|
|
|
|
SendDataParams() :
|
|
ssrc(0),
|
|
type(DMT_TEXT),
|
|
// TODO(pthatcher): Make these true by default?
|
|
ordered(false),
|
|
reliable(false),
|
|
max_rtx_count(0),
|
|
max_rtx_ms(0) {
|
|
}
|
|
};
|
|
|
|
enum SendDataResult { SDR_SUCCESS, SDR_ERROR, SDR_BLOCK };
|
|
|
|
class DataMediaChannel : public MediaChannel {
|
|
public:
|
|
enum Error {
|
|
ERROR_NONE = 0, // No error.
|
|
ERROR_OTHER, // Other errors.
|
|
ERROR_SEND_SRTP_ERROR = 200, // Generic SRTP failure.
|
|
ERROR_SEND_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_RECV_SRTP_ERROR, // Generic SRTP failure.
|
|
ERROR_RECV_SRTP_AUTH_FAILED, // Failed to authenticate packets.
|
|
ERROR_RECV_SRTP_REPLAY, // Packet replay detected.
|
|
};
|
|
|
|
virtual ~DataMediaChannel() {}
|
|
|
|
virtual bool SetSendBandwidth(bool autobw, int bps) = 0;
|
|
virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs) = 0;
|
|
virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs) = 0;
|
|
virtual bool SetRecvRtpHeaderExtensions(
|
|
const std::vector<RtpHeaderExtension>& extensions) = 0;
|
|
virtual bool SetSendRtpHeaderExtensions(
|
|
const std::vector<RtpHeaderExtension>& extensions) = 0;
|
|
virtual bool AddSendStream(const StreamParams& sp) = 0;
|
|
virtual bool RemoveSendStream(uint32 ssrc) = 0;
|
|
virtual bool AddRecvStream(const StreamParams& sp) = 0;
|
|
virtual bool RemoveRecvStream(uint32 ssrc) = 0;
|
|
virtual bool MuteStream(uint32 ssrc, bool on) { return false; }
|
|
// TODO(pthatcher): Implement this.
|
|
virtual bool GetStats(DataMediaInfo* info) { return true; }
|
|
|
|
virtual bool SetSend(bool send) = 0;
|
|
virtual bool SetReceive(bool receive) = 0;
|
|
virtual void OnPacketReceived(talk_base::Buffer* packet) = 0;
|
|
virtual void OnRtcpReceived(talk_base::Buffer* packet) = 0;
|
|
|
|
virtual bool SendData(
|
|
const SendDataParams& params,
|
|
const talk_base::Buffer& payload,
|
|
SendDataResult* result = NULL) = 0;
|
|
// Signals when data is received (params, data, len)
|
|
sigslot::signal3<const ReceiveDataParams&,
|
|
const char*,
|
|
size_t> SignalDataReceived;
|
|
// Signal errors from MediaChannel. Arguments are:
|
|
// ssrc(uint32), and error(DataMediaChannel::Error).
|
|
sigslot::signal2<uint32, DataMediaChannel::Error> SignalMediaError;
|
|
// Signal when the media channel is ready to send the stream. Arguments are:
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// writable(bool)
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sigslot::signal1<bool> SignalReadyToSend;
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};
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} // namespace cricket
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#endif // TALK_MEDIA_BASE_MEDIACHANNEL_H_
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