2a61e15bff
Also creator of PortAllocator is responsible for deletion instead of factory. DEPS file has new libjingle rivison. Review URL: http://webrtc-codereview.appspot.com/317006 git-svn-id: http://webrtc.googlecode.com/svn/trunk@1172 4adac7df-926f-26a2-2b94-8c16560cd09d
400 lines
11 KiB
C++
400 lines
11 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "peerconnection/samples/client/conductor.h"
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#include "peerconnection/samples/client/defaults.h"
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#include "talk/base/common.h"
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#include "talk/base/logging.h"
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#include "talk/p2p/client/basicportallocator.h"
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#include "talk/session/phone/videorendererfactory.h"
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namespace {
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// Used when passing stream information from callback threads to the UI thread.
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struct StreamInfo {
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StreamInfo(const std::string& id, bool video) : id_(id), video_(video) {}
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std::string id_;
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bool video_;
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};
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} // end anonymous.
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Conductor::Conductor(PeerConnectionClient* client, MainWindow* main_wnd)
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: peer_id_(-1),
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client_(client),
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main_wnd_(main_wnd) {
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client_->RegisterObserver(this);
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main_wnd->RegisterObserver(this);
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}
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Conductor::~Conductor() {
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ASSERT(peer_connection_.get() == NULL);
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}
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bool Conductor::connection_active() const {
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return peer_connection_.get() != NULL;
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}
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void Conductor::Close() {
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client_->SignOut();
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DeletePeerConnection();
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}
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bool Conductor::InitializePeerConnection() {
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ASSERT(peer_connection_factory_.get() == NULL);
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ASSERT(peer_connection_.get() == NULL);
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ASSERT(worker_thread_.get() == NULL);
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worker_thread_.reset(new talk_base::Thread());
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if (!worker_thread_->SetName("ConductorWT", this) ||
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!worker_thread_->Start()) {
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LOG(LS_ERROR) << "Failed to start libjingle worker thread";
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worker_thread_.reset();
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return false;
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}
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peer_connection_factory_.reset(
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new webrtc::PeerConnectionFactory(worker_thread_.get()));
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if (!peer_connection_factory_->Initialize()) {
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main_wnd_->MessageBox("Error",
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"Failed to initialize PeerConnectionFactory", true);
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DeletePeerConnection();
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return false;
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}
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port_allocator_.reset(new cricket::BasicPortAllocator(
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new talk_base::BasicNetworkManager(),
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talk_base::SocketAddress("stun.l.google.com", 19302),
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talk_base::SocketAddress(),
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talk_base::SocketAddress(),
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talk_base::SocketAddress()));
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// Since we only ever use a single PeerConnection instance, we share
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// the worker thread between the factory and the PC instance.
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peer_connection_.reset(peer_connection_factory_->CreatePeerConnection(
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port_allocator_.get(), worker_thread_.get()));
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if (!peer_connection_.get()) {
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main_wnd_->MessageBox("Error",
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"CreatePeerConnection failed", true);
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DeletePeerConnection();
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} else {
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peer_connection_->RegisterObserver(this);
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bool audio = peer_connection_->SetAudioDevice("", "", 0);
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LOG(INFO) << "SetAudioDevice " << (audio ? "succeeded." : "failed.");
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}
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return peer_connection_.get() != NULL;
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}
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void Conductor::DeletePeerConnection() {
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peer_connection_.reset();
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active_streams_.clear();
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port_allocator_.reset();
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peer_connection_factory_.reset();
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worker_thread_.reset();
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peer_id_ = -1;
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}
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void Conductor::SwitchToStreamingUi() {
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ASSERT(peer_connection_.get() != NULL);
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if (main_wnd_->IsWindow()) {
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if (main_wnd_->current_ui() != MainWindow::STREAMING)
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main_wnd_->SwitchToStreamingUI();
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if (peer_connection_->SetVideoCapture("")) {
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peer_connection_->SetLocalVideoRenderer(main_wnd_->local_renderer());
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}
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}
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}
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//
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// PeerConnectionObserver implementation.
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//
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void Conductor::OnError() {
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LOG(LS_ERROR) << __FUNCTION__;
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main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_ERROR, NULL);
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}
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void Conductor::OnSignalingMessage(const std::string& msg) {
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LOG(INFO) << __FUNCTION__;
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std::string* msg_copy = new std::string(msg);
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main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, msg_copy);
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}
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// Called when a remote stream is added
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void Conductor::OnAddStream(const std::string& stream_id, bool video) {
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LOG(INFO) << __FUNCTION__ << " " << stream_id;
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main_wnd_->QueueUIThreadCallback(NEW_STREAM_ADDED,
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new StreamInfo(stream_id, video));
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}
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void Conductor::OnRemoveStream(const std::string& stream_id, bool video) {
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LOG(INFO) << __FUNCTION__ << (video ? " video: " : " audio: ") << stream_id;
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main_wnd_->QueueUIThreadCallback(STREAM_REMOVED,
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new StreamInfo(stream_id, video));
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}
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//
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// PeerConnectionClientObserver implementation.
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//
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void Conductor::OnSignedIn() {
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LOG(INFO) << __FUNCTION__;
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main_wnd_->SwitchToPeerList(client_->peers());
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}
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void Conductor::OnDisconnected() {
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LOG(INFO) << __FUNCTION__;
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DeletePeerConnection();
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if (main_wnd_->IsWindow())
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main_wnd_->SwitchToConnectUI();
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}
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void Conductor::OnPeerConnected(int id, const std::string& name) {
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LOG(INFO) << __FUNCTION__;
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// Refresh the list if we're showing it.
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if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
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main_wnd_->SwitchToPeerList(client_->peers());
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}
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void Conductor::OnPeerDisconnected(int id) {
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LOG(INFO) << __FUNCTION__;
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if (id == peer_id_) {
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LOG(INFO) << "Our peer disconnected";
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main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
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} else {
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// Refresh the list if we're showing it.
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if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
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main_wnd_->SwitchToPeerList(client_->peers());
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}
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}
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void Conductor::OnMessageFromPeer(int peer_id, const std::string& message) {
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ASSERT(peer_id_ == peer_id || peer_id_ == -1);
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ASSERT(!message.empty());
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if (!peer_connection_.get()) {
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ASSERT(peer_id_ == -1);
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peer_id_ = peer_id;
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// Got an offer. Give it to the PeerConnection instance.
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// Once processed, we will get a callback to OnSignalingMessage with
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// our 'answer' which we'll send to the peer.
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LOG(INFO) << "Got an offer from our peer: " << peer_id;
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if (!InitializePeerConnection()) {
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LOG(LS_ERROR) << "Failed to initialize our PeerConnection instance";
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client_->SignOut();
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return;
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}
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} else if (peer_id != peer_id_) {
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ASSERT(peer_id_ != -1);
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LOG(WARNING) << "Received an offer from a peer while already in a "
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"conversation with a different peer.";
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return;
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}
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peer_connection_->SignalingMessage(message);
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}
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void Conductor::OnMessageSent(int err) {
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// Process the next pending message if any.
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main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, NULL);
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}
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//
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// MainWndCallback implementation.
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//
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bool Conductor::StartLogin(const std::string& server, int port) {
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if (client_->is_connected())
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return false;
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if (!client_->Connect(server, port, GetPeerName())) {
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main_wnd_->MessageBox("Error", ("Failed to connect to " + server).c_str(),
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true);
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return false;
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}
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return true;
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}
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void Conductor::DisconnectFromServer() {
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if (client_->is_connected())
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client_->SignOut();
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}
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void Conductor::ConnectToPeer(int peer_id) {
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ASSERT(peer_id_ == -1);
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ASSERT(peer_id != -1);
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if (peer_connection_.get()) {
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main_wnd_->MessageBox("Error",
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"We only support connecting to one peer at a time", true);
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return;
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}
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if (InitializePeerConnection()) {
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peer_id_ = peer_id;
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main_wnd_->SwitchToStreamingUI();
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SwitchToStreamingUi();
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AddStreams();
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} else {
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main_wnd_->MessageBox("Error", "Failed to initialize PeerConnection", true);
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}
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}
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bool Conductor::AddStream(const std::string& id, bool video) {
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// NOTE: Must be called from the UI thread.
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if (active_streams_.find(id) != active_streams_.end())
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return false; // Already added.
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active_streams_.insert(id);
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bool ret = peer_connection_->AddStream(id, video);
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if (!ret) {
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active_streams_.erase(id);
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} else if (video) {
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LOG(INFO) << "Setting video renderer for stream: " << id;
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bool ok = peer_connection_->SetVideoRenderer(id,
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main_wnd_->remote_renderer());
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ASSERT(ok);
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UNUSED(ok);
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}
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return ret;
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}
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void Conductor::AddStreams() {
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int streams = 0;
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if (AddStream(kVideoLabel, true))
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++streams;
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if (AddStream(kAudioLabel, false))
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++streams;
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// At the initiator of the call, after adding streams we need
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// kick start the ICE candidates discovery process, which
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// is done by the Connect method. Earlier this was done after
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// getting the OnLocalStreamInitialized callback which is removed
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// now. Connect will trigger OnSignalingMessage callback when
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// ICE candidates are available.
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if (streams)
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peer_connection_->Connect();
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}
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void Conductor::DisconnectFromCurrentPeer() {
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LOG(INFO) << __FUNCTION__;
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if (peer_connection_.get()) {
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client_->SendHangUp(peer_id_);
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DeletePeerConnection();
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}
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if (main_wnd_->IsWindow())
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main_wnd_->SwitchToPeerList(client_->peers());
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}
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void Conductor::UIThreadCallback(int msg_id, void* data) {
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switch (msg_id) {
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case PEER_CONNECTION_CLOSED:
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LOG(INFO) << "PEER_CONNECTION_CLOSED";
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DeletePeerConnection();
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ASSERT(active_streams_.empty());
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if (main_wnd_->IsWindow()) {
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if (client_->is_connected()) {
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main_wnd_->SwitchToPeerList(client_->peers());
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} else {
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main_wnd_->SwitchToConnectUI();
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}
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} else {
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DisconnectFromServer();
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}
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break;
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case SEND_MESSAGE_TO_PEER: {
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LOG(INFO) << "SEND_MESSAGE_TO_PEER";
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std::string* msg = reinterpret_cast<std::string*>(data);
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if (msg) {
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// For convenience, we always run the message through the queue.
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// This way we can be sure that messages are sent to the server
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// in the same order they were signaled without much hassle.
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pending_messages_.push_back(msg);
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}
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if (!pending_messages_.empty() && !client_->IsSendingMessage()) {
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msg = pending_messages_.front();
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pending_messages_.pop_front();
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if (!client_->SendToPeer(peer_id_, *msg) && peer_id_ != -1) {
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LOG(LS_ERROR) << "SendToPeer failed";
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DisconnectFromServer();
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}
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delete msg;
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}
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if (!peer_connection_.get())
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peer_id_ = -1;
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break;
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}
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case PEER_CONNECTION_ADDSTREAMS:
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AddStreams();
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break;
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case PEER_CONNECTION_ERROR:
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main_wnd_->MessageBox("Error", "an unknown error occurred", true);
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break;
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case NEW_STREAM_ADDED: {
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talk_base::scoped_ptr<StreamInfo> info(
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reinterpret_cast<StreamInfo*>(data));
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if (info->video_) {
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LOG(INFO) << "Setting video renderer for stream: " << info->id_;
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bool ok = peer_connection_->SetVideoRenderer(info->id_,
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main_wnd_->remote_renderer());
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ASSERT(ok);
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if (!ok)
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LOG(LS_ERROR) << "SetVideoRenderer failed for : " << info->id_;
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// TODO(tommi): For the initiator, we shouldn't have to make this call
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// here (which is actually the second time this is called for the
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// initiator). Look into why this is needed.
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SwitchToStreamingUi();
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}
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// If we haven't shared any streams with this peer (we're the receiver)
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// then do so now.
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if (active_streams_.empty())
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AddStreams();
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break;
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}
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case STREAM_REMOVED: {
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talk_base::scoped_ptr<StreamInfo> info(
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reinterpret_cast<StreamInfo*>(data));
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active_streams_.erase(info->id_);
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if (active_streams_.empty()) {
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LOG(INFO) << "All streams have been closed.";
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main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
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}
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break;
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}
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default:
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ASSERT(false);
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break;
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}
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}
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