webrtc/peerconnection/samples/client/conductor.cc
mallinath@webrtc.org 2a61e15bff PortAllocator is now passed to PeerConnection instead of PeerConnectionFactory in new libjingle release.
Also creator of PortAllocator is responsible for deletion instead of factory.
DEPS file has new libjingle rivison.
Review URL: http://webrtc-codereview.appspot.com/317006

git-svn-id: http://webrtc.googlecode.com/svn/trunk@1172 4adac7df-926f-26a2-2b94-8c16560cd09d
2011-12-13 19:12:46 +00:00

400 lines
11 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "peerconnection/samples/client/conductor.h"
#include "peerconnection/samples/client/defaults.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/p2p/client/basicportallocator.h"
#include "talk/session/phone/videorendererfactory.h"
namespace {
// Used when passing stream information from callback threads to the UI thread.
struct StreamInfo {
StreamInfo(const std::string& id, bool video) : id_(id), video_(video) {}
std::string id_;
bool video_;
};
} // end anonymous.
Conductor::Conductor(PeerConnectionClient* client, MainWindow* main_wnd)
: peer_id_(-1),
client_(client),
main_wnd_(main_wnd) {
client_->RegisterObserver(this);
main_wnd->RegisterObserver(this);
}
Conductor::~Conductor() {
ASSERT(peer_connection_.get() == NULL);
}
bool Conductor::connection_active() const {
return peer_connection_.get() != NULL;
}
void Conductor::Close() {
client_->SignOut();
DeletePeerConnection();
}
bool Conductor::InitializePeerConnection() {
ASSERT(peer_connection_factory_.get() == NULL);
ASSERT(peer_connection_.get() == NULL);
ASSERT(worker_thread_.get() == NULL);
worker_thread_.reset(new talk_base::Thread());
if (!worker_thread_->SetName("ConductorWT", this) ||
!worker_thread_->Start()) {
LOG(LS_ERROR) << "Failed to start libjingle worker thread";
worker_thread_.reset();
return false;
}
peer_connection_factory_.reset(
new webrtc::PeerConnectionFactory(worker_thread_.get()));
if (!peer_connection_factory_->Initialize()) {
main_wnd_->MessageBox("Error",
"Failed to initialize PeerConnectionFactory", true);
DeletePeerConnection();
return false;
}
port_allocator_.reset(new cricket::BasicPortAllocator(
new talk_base::BasicNetworkManager(),
talk_base::SocketAddress("stun.l.google.com", 19302),
talk_base::SocketAddress(),
talk_base::SocketAddress(),
talk_base::SocketAddress()));
// Since we only ever use a single PeerConnection instance, we share
// the worker thread between the factory and the PC instance.
peer_connection_.reset(peer_connection_factory_->CreatePeerConnection(
port_allocator_.get(), worker_thread_.get()));
if (!peer_connection_.get()) {
main_wnd_->MessageBox("Error",
"CreatePeerConnection failed", true);
DeletePeerConnection();
} else {
peer_connection_->RegisterObserver(this);
bool audio = peer_connection_->SetAudioDevice("", "", 0);
LOG(INFO) << "SetAudioDevice " << (audio ? "succeeded." : "failed.");
}
return peer_connection_.get() != NULL;
}
void Conductor::DeletePeerConnection() {
peer_connection_.reset();
active_streams_.clear();
port_allocator_.reset();
peer_connection_factory_.reset();
worker_thread_.reset();
peer_id_ = -1;
}
void Conductor::SwitchToStreamingUi() {
ASSERT(peer_connection_.get() != NULL);
if (main_wnd_->IsWindow()) {
if (main_wnd_->current_ui() != MainWindow::STREAMING)
main_wnd_->SwitchToStreamingUI();
if (peer_connection_->SetVideoCapture("")) {
peer_connection_->SetLocalVideoRenderer(main_wnd_->local_renderer());
}
}
}
//
// PeerConnectionObserver implementation.
//
void Conductor::OnError() {
LOG(LS_ERROR) << __FUNCTION__;
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_ERROR, NULL);
}
void Conductor::OnSignalingMessage(const std::string& msg) {
LOG(INFO) << __FUNCTION__;
std::string* msg_copy = new std::string(msg);
main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, msg_copy);
}
// Called when a remote stream is added
void Conductor::OnAddStream(const std::string& stream_id, bool video) {
LOG(INFO) << __FUNCTION__ << " " << stream_id;
main_wnd_->QueueUIThreadCallback(NEW_STREAM_ADDED,
new StreamInfo(stream_id, video));
}
void Conductor::OnRemoveStream(const std::string& stream_id, bool video) {
LOG(INFO) << __FUNCTION__ << (video ? " video: " : " audio: ") << stream_id;
main_wnd_->QueueUIThreadCallback(STREAM_REMOVED,
new StreamInfo(stream_id, video));
}
//
// PeerConnectionClientObserver implementation.
//
void Conductor::OnSignedIn() {
LOG(INFO) << __FUNCTION__;
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::OnDisconnected() {
LOG(INFO) << __FUNCTION__;
DeletePeerConnection();
if (main_wnd_->IsWindow())
main_wnd_->SwitchToConnectUI();
}
void Conductor::OnPeerConnected(int id, const std::string& name) {
LOG(INFO) << __FUNCTION__;
// Refresh the list if we're showing it.
if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::OnPeerDisconnected(int id) {
LOG(INFO) << __FUNCTION__;
if (id == peer_id_) {
LOG(INFO) << "Our peer disconnected";
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
} else {
// Refresh the list if we're showing it.
if (main_wnd_->current_ui() == MainWindow::LIST_PEERS)
main_wnd_->SwitchToPeerList(client_->peers());
}
}
void Conductor::OnMessageFromPeer(int peer_id, const std::string& message) {
ASSERT(peer_id_ == peer_id || peer_id_ == -1);
ASSERT(!message.empty());
if (!peer_connection_.get()) {
ASSERT(peer_id_ == -1);
peer_id_ = peer_id;
// Got an offer. Give it to the PeerConnection instance.
// Once processed, we will get a callback to OnSignalingMessage with
// our 'answer' which we'll send to the peer.
LOG(INFO) << "Got an offer from our peer: " << peer_id;
if (!InitializePeerConnection()) {
LOG(LS_ERROR) << "Failed to initialize our PeerConnection instance";
client_->SignOut();
return;
}
} else if (peer_id != peer_id_) {
ASSERT(peer_id_ != -1);
LOG(WARNING) << "Received an offer from a peer while already in a "
"conversation with a different peer.";
return;
}
peer_connection_->SignalingMessage(message);
}
void Conductor::OnMessageSent(int err) {
// Process the next pending message if any.
main_wnd_->QueueUIThreadCallback(SEND_MESSAGE_TO_PEER, NULL);
}
//
// MainWndCallback implementation.
//
bool Conductor::StartLogin(const std::string& server, int port) {
if (client_->is_connected())
return false;
if (!client_->Connect(server, port, GetPeerName())) {
main_wnd_->MessageBox("Error", ("Failed to connect to " + server).c_str(),
true);
return false;
}
return true;
}
void Conductor::DisconnectFromServer() {
if (client_->is_connected())
client_->SignOut();
}
void Conductor::ConnectToPeer(int peer_id) {
ASSERT(peer_id_ == -1);
ASSERT(peer_id != -1);
if (peer_connection_.get()) {
main_wnd_->MessageBox("Error",
"We only support connecting to one peer at a time", true);
return;
}
if (InitializePeerConnection()) {
peer_id_ = peer_id;
main_wnd_->SwitchToStreamingUI();
SwitchToStreamingUi();
AddStreams();
} else {
main_wnd_->MessageBox("Error", "Failed to initialize PeerConnection", true);
}
}
bool Conductor::AddStream(const std::string& id, bool video) {
// NOTE: Must be called from the UI thread.
if (active_streams_.find(id) != active_streams_.end())
return false; // Already added.
active_streams_.insert(id);
bool ret = peer_connection_->AddStream(id, video);
if (!ret) {
active_streams_.erase(id);
} else if (video) {
LOG(INFO) << "Setting video renderer for stream: " << id;
bool ok = peer_connection_->SetVideoRenderer(id,
main_wnd_->remote_renderer());
ASSERT(ok);
UNUSED(ok);
}
return ret;
}
void Conductor::AddStreams() {
int streams = 0;
if (AddStream(kVideoLabel, true))
++streams;
if (AddStream(kAudioLabel, false))
++streams;
// At the initiator of the call, after adding streams we need
// kick start the ICE candidates discovery process, which
// is done by the Connect method. Earlier this was done after
// getting the OnLocalStreamInitialized callback which is removed
// now. Connect will trigger OnSignalingMessage callback when
// ICE candidates are available.
if (streams)
peer_connection_->Connect();
}
void Conductor::DisconnectFromCurrentPeer() {
LOG(INFO) << __FUNCTION__;
if (peer_connection_.get()) {
client_->SendHangUp(peer_id_);
DeletePeerConnection();
}
if (main_wnd_->IsWindow())
main_wnd_->SwitchToPeerList(client_->peers());
}
void Conductor::UIThreadCallback(int msg_id, void* data) {
switch (msg_id) {
case PEER_CONNECTION_CLOSED:
LOG(INFO) << "PEER_CONNECTION_CLOSED";
DeletePeerConnection();
ASSERT(active_streams_.empty());
if (main_wnd_->IsWindow()) {
if (client_->is_connected()) {
main_wnd_->SwitchToPeerList(client_->peers());
} else {
main_wnd_->SwitchToConnectUI();
}
} else {
DisconnectFromServer();
}
break;
case SEND_MESSAGE_TO_PEER: {
LOG(INFO) << "SEND_MESSAGE_TO_PEER";
std::string* msg = reinterpret_cast<std::string*>(data);
if (msg) {
// For convenience, we always run the message through the queue.
// This way we can be sure that messages are sent to the server
// in the same order they were signaled without much hassle.
pending_messages_.push_back(msg);
}
if (!pending_messages_.empty() && !client_->IsSendingMessage()) {
msg = pending_messages_.front();
pending_messages_.pop_front();
if (!client_->SendToPeer(peer_id_, *msg) && peer_id_ != -1) {
LOG(LS_ERROR) << "SendToPeer failed";
DisconnectFromServer();
}
delete msg;
}
if (!peer_connection_.get())
peer_id_ = -1;
break;
}
case PEER_CONNECTION_ADDSTREAMS:
AddStreams();
break;
case PEER_CONNECTION_ERROR:
main_wnd_->MessageBox("Error", "an unknown error occurred", true);
break;
case NEW_STREAM_ADDED: {
talk_base::scoped_ptr<StreamInfo> info(
reinterpret_cast<StreamInfo*>(data));
if (info->video_) {
LOG(INFO) << "Setting video renderer for stream: " << info->id_;
bool ok = peer_connection_->SetVideoRenderer(info->id_,
main_wnd_->remote_renderer());
ASSERT(ok);
if (!ok)
LOG(LS_ERROR) << "SetVideoRenderer failed for : " << info->id_;
// TODO(tommi): For the initiator, we shouldn't have to make this call
// here (which is actually the second time this is called for the
// initiator). Look into why this is needed.
SwitchToStreamingUi();
}
// If we haven't shared any streams with this peer (we're the receiver)
// then do so now.
if (active_streams_.empty())
AddStreams();
break;
}
case STREAM_REMOVED: {
talk_base::scoped_ptr<StreamInfo> info(
reinterpret_cast<StreamInfo*>(data));
active_streams_.erase(info->id_);
if (active_streams_.empty()) {
LOG(INFO) << "All streams have been closed.";
main_wnd_->QueueUIThreadCallback(PEER_CONNECTION_CLOSED, NULL);
}
break;
}
default:
ASSERT(false);
break;
}
}