230 lines
9.0 KiB
C++
230 lines
9.0 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// This sub-API supports the following functionalities:
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// - File recording and playing.
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// - Snapshots.
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// - Background images.
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#ifndef WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_FILE_H_
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#define WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_FILE_H_
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#include "common_types.h"
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namespace webrtc
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{
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class VideoEngine;
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struct VideoCodec;
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// This structure contains picture data and describes the picture type.
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struct ViEPicture
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{
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unsigned char* data;
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unsigned int size;
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unsigned int width;
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unsigned int height;
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RawVideoType type;
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ViEPicture()
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{
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data = NULL;
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size = 0;
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width = 0;
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height = 0;
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type = kVideoI420;
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}
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//call FreePicture to free data
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~ViEPicture()
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{
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data = NULL;
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size = 0;
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width = 0;
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height = 0;
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type = kVideoUnknown;
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}
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};
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// This enumerator tells which audio source to use for media files.
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enum AudioSource
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{
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NO_AUDIO,
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MICROPHONE,
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PLAYOUT,
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VOICECALL
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};
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// This class declares an abstract interface for a user defined observer. It is
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// up to the VideoEngine user to implement a derived class which implements the
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// observer class. The observer is registered using RegisterObserver() and
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// deregistered using DeregisterObserver().
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class WEBRTC_DLLEXPORT ViEFileObserver
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{
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public:
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// This method is called when the end is reached of a played file.
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virtual void PlayFileEnded(const WebRtc_Word32 fileId) = 0;
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protected:
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virtual ~ViEFileObserver() {};
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};
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// ----------------------------------------------------------------------------
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// ViEFile
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// ----------------------------------------------------------------------------
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class WEBRTC_DLLEXPORT ViEFile
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{
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public:
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// Factory for the ViEFile sub‐API and increases an internal reference
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// counter if successful. Returns NULL if the API is not supported or if
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// construction fails.
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static ViEFile* GetInterface(VideoEngine* videoEngine);
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// Releases the ViEFile sub-API and decreases an internal reference counter.
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// Returns the new reference count. This value should be zero
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// for all sub-API:s before the VideoEngine object can be safely deleted.
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virtual int Release() = 0;
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// Starts playing a video file.
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virtual int StartPlayFile(const char* fileNameUTF8, int& fileId,
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const bool loop = false,
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const FileFormats fileFormat =
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kFileFormatAviFile) = 0;
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// Stops a file from being played.
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virtual int StopPlayFile(const int fileId) = 0;
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// Registers an instance of a user implementation of the ViEFileObserver.
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virtual int RegisterObserver(int fileId, ViEFileObserver& observer) = 0;
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// Removes an already registered instance of ViEFileObserver.
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virtual int DeregisterObserver(int fileId, ViEFileObserver& observer) = 0;
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// This function tells which channel, if any, the file should be sent on.
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virtual int SendFileOnChannel(const int fileId, const int videoChannel) = 0;
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// Stops a file from being sent on a a channel.
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virtual int StopSendFileOnChannel(const int videoChannel) = 0;
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// Starts playing the file audio as microphone input for the specified voice
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// channel.
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virtual int StartPlayFileAsMicrophone(const int fileId,
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const int audioChannel,
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bool mixMicrophone = false,
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float volumeScaling = 1) = 0;
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// The function stop the audio from being played on a VoiceEngine channel.
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virtual int StopPlayFileAsMicrophone(const int fileId,
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const int audioChannel) = 0;
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// The function plays and mixes the file audio with the local speaker signal
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// for playout.
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virtual int StartPlayAudioLocally(const int fileId, const int audioChannel,
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float volumeScaling = 1) = 0;
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// Stops the audio from a file from being played locally.
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virtual int StopPlayAudioLocally(const int fileId,
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const int audioChannel) = 0;
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// This function starts recording the video transmitted to another endpoint.
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virtual int StartRecordOutgoingVideo(const int videoChannel,
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const char* fileNameUTF8,
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AudioSource audioSource,
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const CodecInst& audioCodec,
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const VideoCodec& videoCodec,
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const FileFormats fileFormat =
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kFileFormatAviFile) =0;
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// This function starts recording the incoming video stream on a channel.
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virtual int StartRecordIncomingVideo(const int videoChannel,
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const char* fileNameUTF8,
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AudioSource audioSource,
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const CodecInst& audioCodec,
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const VideoCodec& videoCodec,
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const FileFormats fileFormat =
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kFileFormatAviFile) = 0;
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// Stops the file recording of the outgoing stream.
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virtual int StopRecordOutgoingVideo(const int videoChannel) = 0;
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// Stops the file recording of the incoming stream.
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virtual int StopRecordIncomingVideo(const int videoChannel) = 0;
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// Gets the audio codec, video codec and file format of a recorded file.
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virtual int GetFileInformation(const char* fileName,
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VideoCodec& videoCodec,
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CodecInst& audioCodec,
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const FileFormats fileFormat =
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kFileFormatAviFile) = 0;
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// The function takes a snapshot of the last rendered image for a video
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// channel.
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virtual int GetRenderSnapshot(const int videoChannel,
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const char* fileNameUTF8) = 0;
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// The function takes a snapshot of the last rendered image for a video
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// channel
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virtual int GetRenderSnapshot(const int videoChannel,
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ViEPicture& picture) = 0;
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// The function takes a snapshot of the last captured image by a specified
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// capture device.
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virtual int GetCaptureDeviceSnapshot(const int captureId,
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const char* fileNameUTF8) = 0;
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// The function takes a snapshot of the last captured image by a specified
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// capture device.
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virtual int GetCaptureDeviceSnapshot(const int captureId,
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ViEPicture& picture) = 0;
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// This function sets a jpg image to show before the first frame is captured
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// by the capture device. This frame will be encoded and transmitted to a
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// possible receiver
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virtual int SetCaptureDeviceImage(const int captureId,
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const char* fileNameUTF8) = 0;
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// This function sets an image to show before the first frame is captured by
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// the capture device. This frame will be encoded and transmitted to a
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// possible receiver
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virtual int SetCaptureDeviceImage(const int captureId,
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const ViEPicture& picture) = 0;
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virtual int FreePicture(ViEPicture& picture) = 0;
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// This function sets a jpg image to render before the first received video
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// frame is decoded for a specified channel.
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virtual int SetRenderStartImage(const int videoChannel,
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const char* fileNameUTF8) = 0;
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// This function sets an image to render before the first received video
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// frame is decoded for a specified channel.
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virtual int SetRenderStartImage(const int videoChannel,
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const ViEPicture& picture) = 0;
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// This function sets a jpg image to render if no frame is decoded for a
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// specified time interval.
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virtual int SetRenderTimeoutImage(const int videoChannel,
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const char* fileNameUTF8,
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const unsigned int timeoutMs = 1000) = 0;
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// This function sets an image to render if no frame is decoded for a
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// specified time interval.
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virtual int SetRenderTimeoutImage(const int videoChannel,
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const ViEPicture& picture,
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const unsigned int timeoutMs) = 0;
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protected:
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ViEFile() {};
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virtual ~ViEFile() {};
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};
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} // namespace webrtc
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#endif // WEBRTC_VIDEO_ENGINE_MAIN_INTERFACE_VIE_FILE_H_
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