webrtc/third_party_mods/libjingle/source/talk/session/phone/channel.cc
2011-10-04 17:45:21 +00:00

1297 lines
41 KiB
C++

/*
* libjingle
* Copyright 2004--2007, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/session/phone/channel.h"
#include "talk/base/buffer.h"
#include "talk/base/byteorder.h"
#include "talk/base/common.h"
#include "talk/base/logging.h"
#include "talk/p2p/base/transportchannel.h"
#include "talk/session/phone/channelmanager.h"
#include "talk/session/phone/mediasessionclient.h"
#include "talk/session/phone/rtcpmuxfilter.h"
#include "talk/session/phone/rtputils.h"
#include "talk/session/phone/webrtcmediaengine.h"
namespace cricket {
struct PacketMessageData : public talk_base::MessageData {
talk_base::Buffer packet;
};
struct VoiceChannelErrorMessageData : public talk_base::MessageData {
VoiceChannelErrorMessageData(uint32 in_ssrc,
VoiceMediaChannel::Error in_error)
: ssrc(in_ssrc),
error(in_error) {}
uint32 ssrc;
VoiceMediaChannel::Error error;
};
struct VideoChannelErrorMessageData : public talk_base::MessageData {
VideoChannelErrorMessageData(uint32 in_ssrc,
VideoMediaChannel::Error in_error)
: ssrc(in_ssrc),
error(in_error) {}
uint32 ssrc;
VideoMediaChannel::Error error;
};
static const char* PacketType(bool rtcp) {
return (!rtcp) ? "RTP" : "RTCP";
}
static bool ValidPacket(bool rtcp, const talk_base::Buffer* packet) {
// Check the packet size. We could check the header too if needed.
return (packet &&
packet->length() >= (!rtcp ? kMinRtpPacketLen : kMinRtcpPacketLen) &&
packet->length() <= kMaxRtpPacketLen);
}
BaseChannel::BaseChannel(talk_base::Thread* thread,
MediaEngineInterface* media_engine,
MediaChannel* media_channel, BaseSession* session,
const std::string& content_name,
TransportChannel* transport_channel)
: worker_thread_(thread),
media_engine_(media_engine),
session_(session),
media_channel_(media_channel),
content_name_(content_name),
transport_channel_(transport_channel),
rtcp_transport_channel_(NULL),
enabled_(false),
writable_(false),
was_ever_writable_(false),
has_local_content_(false),
has_remote_content_(false),
muted_(false) {
ASSERT(worker_thread_ == talk_base::Thread::Current());
media_channel_->SetInterface(this);
transport_channel_->SignalWritableState.connect(
this, &BaseChannel::OnWritableState);
transport_channel_->SignalReadPacket.connect(
this, &BaseChannel::OnChannelRead);
LOG(LS_INFO) << "Created channel";
session->SignalState.connect(this, &BaseChannel::OnSessionState);
session->SignalRemoteDescriptionUpdate.connect(this,
&BaseChannel::OnRemoteDescriptionUpdate);
}
BaseChannel::~BaseChannel() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
StopConnectionMonitor();
FlushRtcpMessages(); // Send any outstanding RTCP packets.
Clear(); // eats any outstanding messages or packets
// We must destroy the media channel before the transport channel, otherwise
// the media channel may try to send on the dead transport channel. NULLing
// is not an effective strategy since the sends will come on another thread.
delete media_channel_;
set_rtcp_transport_channel(NULL);
if (transport_channel_ != NULL)
session_->DestroyChannel(content_name_, transport_channel_->name());
LOG(LS_INFO) << "Destroyed channel";
}
bool BaseChannel::Enable(bool enable) {
// Can be called from thread other than worker thread
Send(enable ? MSG_ENABLE : MSG_DISABLE);
return true;
}
bool BaseChannel::Mute(bool mute) {
// Can be called from thread other than worker thread
Send(mute ? MSG_MUTE : MSG_UNMUTE);
return true;
}
bool BaseChannel::RemoveStream(uint32 ssrc) {
StreamMessageData data(ssrc, 0);
Send(MSG_REMOVESTREAM, &data);
return true;
}
bool BaseChannel::SetRtcpCName(const std::string& cname) {
SetRtcpCNameData data(cname);
Send(MSG_SETRTCPCNAME, &data);
return data.result;
}
bool BaseChannel::SetLocalContent(const MediaContentDescription* content,
ContentAction action) {
SetContentData data(content, action);
Send(MSG_SETLOCALCONTENT, &data);
return data.result;
}
bool BaseChannel::SetRemoteContent(const MediaContentDescription* content,
ContentAction action) {
SetContentData data(content, action);
Send(MSG_SETREMOTECONTENT, &data);
return data.result;
}
bool BaseChannel::SetMaxSendBandwidth(int max_bandwidth) {
SetBandwidthData data(max_bandwidth);
Send(MSG_SETMAXSENDBANDWIDTH, &data);
return data.result;
}
void BaseChannel::StartConnectionMonitor(int cms) {
socket_monitor_.reset(new SocketMonitor(transport_channel_,
worker_thread(),
talk_base::Thread::Current()));
socket_monitor_->SignalUpdate.connect(
this, &BaseChannel::OnConnectionMonitorUpdate);
socket_monitor_->Start(cms);
}
void BaseChannel::StopConnectionMonitor() {
if (socket_monitor_.get()) {
socket_monitor_->Stop();
socket_monitor_.reset();
}
}
void BaseChannel::set_rtcp_transport_channel(TransportChannel* channel) {
if (rtcp_transport_channel_ != channel) {
if (rtcp_transport_channel_) {
session_->DestroyChannel(content_name_, rtcp_transport_channel_->name());
}
rtcp_transport_channel_ = channel;
if (rtcp_transport_channel_) {
rtcp_transport_channel_->SignalWritableState.connect(
this, &BaseChannel::OnWritableState);
rtcp_transport_channel_->SignalReadPacket.connect(
this, &BaseChannel::OnChannelRead);
}
}
}
bool BaseChannel::SendPacket(talk_base::Buffer* packet) {
return SendPacket(false, packet);
}
bool BaseChannel::SendRtcp(talk_base::Buffer* packet) {
return SendPacket(true, packet);
}
int BaseChannel::SetOption(SocketType type, talk_base::Socket::Option opt,
int value) {
switch (type) {
case ST_RTP: return transport_channel_->SetOption(opt, value);
case ST_RTCP: return rtcp_transport_channel_->SetOption(opt, value);
default: return -1;
}
}
void BaseChannel::OnWritableState(TransportChannel* channel) {
ASSERT(channel == transport_channel_ || channel == rtcp_transport_channel_);
if (transport_channel_->writable()
&& (!rtcp_transport_channel_ || rtcp_transport_channel_->writable())) {
ChannelWritable_w();
} else {
ChannelNotWritable_w();
}
}
void BaseChannel::OnChannelRead(TransportChannel* channel,
const char* data, size_t len) {
// OnChannelRead gets called from P2PSocket; now pass data to MediaEngine
ASSERT(worker_thread_ == talk_base::Thread::Current());
// When using RTCP multiplexing we might get RTCP packets on the RTP
// transport. We feed RTP traffic into the demuxer to determine if it is RTCP.
bool rtcp = PacketIsRtcp(channel, data, len);
talk_base::Buffer packet(data, len);
HandlePacket(rtcp, &packet);
}
bool BaseChannel::PacketIsRtcp(const TransportChannel* channel,
const char* data, size_t len) {
return (channel == rtcp_transport_channel_ ||
rtcp_mux_filter_.DemuxRtcp(data, len));
}
bool BaseChannel::SendPacket(bool rtcp, talk_base::Buffer* packet) {
// Ensure we have a path capable of sending packets.
if (!writable_) {
return false;
}
// SendPacket gets called from MediaEngine, typically on an encoder thread.
// If the thread is not our worker thread, we will post to our worker
// so that the real work happens on our worker. This avoids us having to
// synchronize access to all the pieces of the send path, including
// SRTP and the inner workings of the transport channels.
// The only downside is that we can't return a proper failure code if
// needed. Since UDP is unreliable anyway, this should be a non-issue.
if (talk_base::Thread::Current() != worker_thread_) {
// Avoid a copy by transferring the ownership of the packet data.
int message_id = (!rtcp) ? MSG_RTPPACKET : MSG_RTCPPACKET;
PacketMessageData* data = new PacketMessageData;
packet->TransferTo(&data->packet);
worker_thread_->Post(this, message_id, data);
return true;
}
// Now that we are on the correct thread, ensure we have a place to send this
// packet before doing anything. (We might get RTCP packets that we don't
// intend to send.) If we've negotiated RTCP mux, send RTCP over the RTP
// transport.
TransportChannel* channel = (!rtcp || rtcp_mux_filter_.IsActive()) ?
transport_channel_ : rtcp_transport_channel_;
if (!channel || !channel->writable()) {
return false;
}
// Protect ourselves against crazy data.
if (!ValidPacket(rtcp, packet)) {
LOG(LS_ERROR) << "Dropping outgoing " << content_name_ << " "
<< PacketType(rtcp) << " packet: wrong size="
<< packet->length();
return false;
}
// Protect if needed.
if (srtp_filter_.IsActive()) {
bool res;
char* data = packet->data();
int len = packet->length();
if (!rtcp) {
res = srtp_filter_.ProtectRtp(data, len, packet->capacity(), &len);
if (!res) {
int seq_num = -1;
uint32 ssrc = 0;
GetRtpSeqNum(data, len, &seq_num);
GetRtpSsrc(data, len, &ssrc);
LOG(LS_ERROR) << "Failed to protect " << content_name_
<< " RTP packet: size=" << len
<< ", seqnum=" << seq_num << ", SSRC=" << ssrc;
return false;
}
} else {
res = srtp_filter_.ProtectRtcp(data, len, packet->capacity(), &len);
if (!res) {
int type = -1;
GetRtcpType(data, len, &type);
LOG(LS_ERROR) << "Failed to protect " << content_name_
<< " RTCP packet: size=" << len << ", type=" << type;
return false;
}
}
// Update the length of the packet now that we've added the auth tag.
packet->SetLength(len);
}
// Signal to the media sink after protecting the packet. TODO:
// Separate APIs to record unprotected media and protected header.
{
talk_base::CritScope cs(&signal_send_packet_cs_);
SignalSendPacket(packet->data(), packet->length(), rtcp);
}
// Bon voyage.
return (channel->SendPacket(packet->data(), packet->length())
== static_cast<int>(packet->length()));
}
void BaseChannel::HandlePacket(bool rtcp, talk_base::Buffer* packet) {
// Protect ourselvs against crazy data.
if (!ValidPacket(rtcp, packet)) {
LOG(LS_ERROR) << "Dropping incoming " << content_name_ << " "
<< PacketType(rtcp) << " packet: wrong size="
<< packet->length();
return;
}
// Signal to the media sink before unprotecting the packet. TODO:
// Separate APIs to record unprotected media and protected header.
{
talk_base::CritScope cs(&signal_recv_packet_cs_);
SignalRecvPacket(packet->data(), packet->length(), rtcp);
}
// Unprotect the packet, if needed.
if (srtp_filter_.IsActive()) {
char* data = packet->data();
int len = packet->length();
bool res;
if (!rtcp) {
res = srtp_filter_.UnprotectRtp(data, len, &len);
if (!res) {
int seq_num = -1;
uint32 ssrc = 0;
GetRtpSeqNum(data, len, &seq_num);
GetRtpSsrc(data, len, &ssrc);
LOG(LS_ERROR) << "Failed to unprotect " << content_name_
<< " RTP packet: size=" << len
<< ", seqnum=" << seq_num << ", SSRC=" << ssrc;
return;
}
} else {
res = srtp_filter_.UnprotectRtcp(data, len, &len);
if (!res) {
int type = -1;
GetRtcpType(data, len, &type);
LOG(LS_ERROR) << "Failed to unprotect " << content_name_
<< " RTCP packet: size=" << len << ", type=" << type;
return;
}
}
packet->SetLength(len);
}
// Push it down to the media channel.
if (!rtcp) {
media_channel_->OnPacketReceived(packet);
} else {
media_channel_->OnRtcpReceived(packet);
}
}
void BaseChannel::OnSessionState(BaseSession* session,
BaseSession::State state) {
const MediaContentDescription* content = NULL;
switch (state) {
case Session::STATE_SENTINITIATE:
content = GetFirstContent(session->local_description());
if (content && !SetLocalContent(content, CA_OFFER)) {
LOG(LS_ERROR) << "Failure in SetLocalContent with CA_OFFER";
session->SetError(BaseSession::ERROR_CONTENT);
}
break;
case Session::STATE_SENTACCEPT:
content = GetFirstContent(session->local_description());
if (content && !SetLocalContent(content, CA_ANSWER)) {
LOG(LS_ERROR) << "Failure in SetLocalContent with CA_ANSWER";
session->SetError(BaseSession::ERROR_CONTENT);
}
break;
case Session::STATE_RECEIVEDINITIATE:
content = GetFirstContent(session->remote_description());
if (content && !SetRemoteContent(content, CA_OFFER)) {
LOG(LS_ERROR) << "Failure in SetRemoteContent with CA_OFFER";
session->SetError(BaseSession::ERROR_CONTENT);
}
break;
case Session::STATE_RECEIVEDACCEPT:
content = GetFirstContent(session->remote_description());
if (content && !SetRemoteContent(content, CA_ANSWER)) {
LOG(LS_ERROR) << "Failure in SetRemoteContent with CA_ANSWER";
session->SetError(BaseSession::ERROR_CONTENT);
}
break;
default:
break;
}
}
void BaseChannel::OnRemoteDescriptionUpdate(BaseSession* session) {
const MediaContentDescription* content =
GetFirstContent(session->remote_description());
if (content && !SetRemoteContent(content, CA_UPDATE)) {
LOG(LS_ERROR) << "Failure in SetRemoteContent with CA_UPDATE";
session->SetError(BaseSession::ERROR_CONTENT);
}
}
void BaseChannel::EnableMedia_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (enabled_)
return;
LOG(LS_INFO) << "Channel enabled";
enabled_ = true;
ChangeState();
}
void BaseChannel::DisableMedia_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (!enabled_)
return;
LOG(LS_INFO) << "Channel disabled";
enabled_ = false;
ChangeState();
}
void BaseChannel::MuteMedia_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (muted_)
return;
if (media_channel()->Mute(true)) {
LOG(LS_INFO) << "Channel muted";
muted_ = true;
}
}
void BaseChannel::UnmuteMedia_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (!muted_)
return;
if (media_channel()->Mute(false)) {
LOG(LS_INFO) << "Channel unmuted";
muted_ = false;
}
}
void BaseChannel::ChannelWritable_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (writable_)
return;
LOG(LS_INFO) << "Channel socket writable ("
<< transport_channel_->name().c_str() << ")"
<< (was_ever_writable_ ? "" : " for the first time");
was_ever_writable_ = true;
writable_ = true;
ChangeState();
}
void BaseChannel::ChannelNotWritable_w() {
ASSERT(worker_thread_ == talk_base::Thread::Current());
if (!writable_)
return;
LOG(LS_INFO) << "Channel socket not writable ("
<< transport_channel_->name().c_str() << ")";
writable_ = false;
ChangeState();
}
// Sets the maximum video bandwidth for automatic bandwidth adjustment.
bool BaseChannel::SetMaxSendBandwidth_w(int max_bandwidth) {
return media_channel()->SetSendBandwidth(true, max_bandwidth);
}
bool BaseChannel::SetRtcpCName_w(const std::string& cname) {
return media_channel()->SetRtcpCName(cname);
}
bool BaseChannel::SetSrtp_w(const std::vector<CryptoParams>& cryptos,
ContentAction action, ContentSource src) {
bool ret;
if (action == CA_OFFER) {
ret = srtp_filter_.SetOffer(cryptos, src);
} else if (action == CA_ANSWER) {
ret = srtp_filter_.SetAnswer(cryptos, src);
} else {
// CA_UPDATE, no crypto params.
ret = true;
}
return ret;
}
bool BaseChannel::SetRtcpMux_w(bool enable, ContentAction action,
ContentSource src) {
bool ret;
if (action == CA_OFFER) {
ret = rtcp_mux_filter_.SetOffer(enable, src);
} else if (action == CA_ANSWER) {
ret = rtcp_mux_filter_.SetAnswer(enable, src);
if (ret && rtcp_mux_filter_.IsActive()) {
// We activated RTCP mux, close down the RTCP transport.
set_rtcp_transport_channel(NULL);
// If the RTP transport is already writable, then so are we.
if (transport_channel_->writable()) {
ChannelWritable_w();
}
}
} else {
// CA_UPDATE, no RTCP mux info.
ret = true;
}
return ret;
}
void BaseChannel::OnMessage(talk_base::Message *pmsg) {
switch (pmsg->message_id) {
case MSG_ENABLE:
EnableMedia_w();
break;
case MSG_DISABLE:
DisableMedia_w();
break;
case MSG_MUTE:
MuteMedia_w();
break;
case MSG_UNMUTE:
UnmuteMedia_w();
break;
case MSG_SETRTCPCNAME: {
SetRtcpCNameData* data = static_cast<SetRtcpCNameData*>(pmsg->pdata);
data->result = SetRtcpCName_w(data->cname);
break;
}
case MSG_SETLOCALCONTENT: {
SetContentData* data = static_cast<SetContentData*>(pmsg->pdata);
data->result = SetLocalContent_w(data->content, data->action);
break;
}
case MSG_SETREMOTECONTENT: {
SetContentData* data = static_cast<SetContentData*>(pmsg->pdata);
data->result = SetRemoteContent_w(data->content, data->action);
break;
}
case MSG_REMOVESTREAM: {
StreamMessageData* data = static_cast<StreamMessageData*>(pmsg->pdata);
RemoveStream_w(data->ssrc1);
break;
}
case MSG_SETMAXSENDBANDWIDTH: {
SetBandwidthData* data = static_cast<SetBandwidthData*>(pmsg->pdata);
data->result = SetMaxSendBandwidth_w(data->value);
break;
}
case MSG_RTPPACKET:
case MSG_RTCPPACKET: {
PacketMessageData* data = static_cast<PacketMessageData*>(pmsg->pdata);
SendPacket(pmsg->message_id == MSG_RTCPPACKET, &data->packet);
delete data; // because it is Posted
break;
}
}
}
void BaseChannel::Send(uint32 id, talk_base::MessageData *pdata) {
worker_thread_->Send(this, id, pdata);
}
void BaseChannel::Post(uint32 id, talk_base::MessageData *pdata) {
worker_thread_->Post(this, id, pdata);
}
void BaseChannel::PostDelayed(int cmsDelay, uint32 id,
talk_base::MessageData *pdata) {
worker_thread_->PostDelayed(cmsDelay, this, id, pdata);
}
void BaseChannel::Clear(uint32 id, talk_base::MessageList* removed) {
worker_thread_->Clear(this, id, removed);
}
void BaseChannel::FlushRtcpMessages() {
// Flush all remaining RTCP messages. This should only be called in
// destructor.
ASSERT(talk_base::Thread::Current() == worker_thread_);
talk_base::MessageList rtcp_messages;
Clear(MSG_RTCPPACKET, &rtcp_messages);
for (talk_base::MessageList::iterator it = rtcp_messages.begin();
it != rtcp_messages.end(); ++it) {
Send(MSG_RTCPPACKET, it->pdata);
}
}
VoiceChannel::VoiceChannel(talk_base::Thread* thread,
MediaEngineInterface* media_engine,
VoiceMediaChannel* media_channel,
BaseSession* session,
const std::string& content_name,
bool rtcp)
: BaseChannel(thread, media_engine, media_channel, session, content_name,
session->CreateChannel(content_name, "rtp")),
received_media_(false) {
if (rtcp) {
set_rtcp_transport_channel(session->CreateChannel(content_name, "rtcp"));
}
// Can't go in BaseChannel because certain session states will
// trigger pure virtual functions, such as GetFirstContent().
OnSessionState(session, session->state());
media_channel->SignalMediaError.connect(
this, &VoiceChannel::OnVoiceChannelError);
srtp_filter()->SignalSrtpError.connect(
this, &VoiceChannel::OnSrtpError);
}
VoiceChannel::~VoiceChannel() {
StopAudioMonitor();
StopMediaMonitor();
// this can't be done in the base class, since it calls a virtual
DisableMedia_w();
}
bool VoiceChannel::AddStream(uint32 ssrc) {
StreamMessageData data(ssrc, 0);
Send(MSG_ADDSTREAM, &data);
return true;
}
bool VoiceChannel::SetRingbackTone(const void* buf, int len) {
SetRingbackToneMessageData data(buf, len);
Send(MSG_SETRINGBACKTONE, &data);
return data.result;
}
// TODO: Handle early media the right way. We should get an explicit
// ringing message telling us to start playing local ringback, which we cancel
// if any early media actually arrives. For now, we do the opposite, which is
// to wait 1 second for early media, and start playing local ringback if none
// arrives.
void VoiceChannel::SetEarlyMedia(bool enable) {
if (enable) {
// Start the early media timeout
PostDelayed(kEarlyMediaTimeout, MSG_EARLYMEDIATIMEOUT);
} else {
// Stop the timeout if currently going.
Clear(MSG_EARLYMEDIATIMEOUT);
}
}
bool VoiceChannel::PlayRingbackTone(uint32 ssrc, bool play, bool loop) {
PlayRingbackToneMessageData data(ssrc, play, loop);
Send(MSG_PLAYRINGBACKTONE, &data);
return data.result;
}
bool VoiceChannel::PressDTMF(int digit, bool playout) {
DtmfMessageData data(digit, playout);
Send(MSG_PRESSDTMF, &data);
return data.result;
}
bool VoiceChannel::SetOutputScaling(uint32 ssrc, double left, double right) {
ScaleVolumeMessageData data(ssrc, left, right);
Send(MSG_SCALEVOLUME, &data);
return data.result;
}
void VoiceChannel::StartMediaMonitor(int cms) {
media_monitor_.reset(new VoiceMediaMonitor(media_channel(), worker_thread(),
talk_base::Thread::Current()));
media_monitor_->SignalUpdate.connect(
this, &VoiceChannel::OnMediaMonitorUpdate);
media_monitor_->Start(cms);
}
void VoiceChannel::StopMediaMonitor() {
if (media_monitor_.get()) {
media_monitor_->Stop();
media_monitor_->SignalUpdate.disconnect(this);
media_monitor_.reset();
}
}
void VoiceChannel::StartAudioMonitor(int cms) {
audio_monitor_.reset(new AudioMonitor(this, talk_base::Thread::Current()));
audio_monitor_
->SignalUpdate.connect(this, &VoiceChannel::OnAudioMonitorUpdate);
audio_monitor_->Start(cms);
}
void VoiceChannel::StopAudioMonitor() {
if (audio_monitor_.get()) {
audio_monitor_->Stop();
audio_monitor_.reset();
}
}
bool VoiceChannel::IsAudioMonitorRunning() const {
return (audio_monitor_.get() != NULL);
}
int VoiceChannel::GetInputLevel_w() {
return media_engine()->GetInputLevel();
}
int VoiceChannel::GetOutputLevel_w() {
return media_channel()->GetOutputLevel();
}
void VoiceChannel::GetActiveStreams_w(AudioInfo::StreamList* actives) {
media_channel()->GetActiveStreams(actives);
}
void VoiceChannel::OnChannelRead(TransportChannel* channel,
const char* data, size_t len) {
BaseChannel::OnChannelRead(channel, data, len);
// Set a flag when we've received an RTP packet. If we're waiting for early
// media, this will disable the timeout.
if (!received_media_ && !PacketIsRtcp(channel, data, len)) {
received_media_ = true;
}
}
void VoiceChannel::ChangeState() {
// Render incoming data if we're the active call, and we have the local
// content. We receive data on the default channel and multiplexed streams.
bool recv = enabled() && has_local_content();
if (!media_channel()->SetPlayout(recv)) {
SendLastMediaError();
}
// Send outgoing data if we're the active call, we have the remote content,
// and we have had some form of connectivity.
bool send = enabled() && has_remote_content() && was_ever_writable();
SendFlags send_flag = send ? SEND_MICROPHONE : SEND_NOTHING;
if (!media_channel()->SetSend(send_flag)) {
LOG(LS_ERROR) << "Failed to SetSend " << send_flag << " on voice channel";
SendLastMediaError();
}
LOG(LS_INFO) << "Changing voice state, recv=" << recv << " send=" << send;
}
const MediaContentDescription* VoiceChannel::GetFirstContent(
const SessionDescription* sdesc) {
const ContentInfo* cinfo = GetFirstAudioContent(sdesc);
if (cinfo == NULL)
return NULL;
return static_cast<const MediaContentDescription*>(cinfo->description);
}
bool VoiceChannel::SetLocalContent_w(const MediaContentDescription* content,
ContentAction action) {
ASSERT(worker_thread() == talk_base::Thread::Current());
LOG(LS_INFO) << "Setting local voice description";
const AudioContentDescription* audio =
static_cast<const AudioContentDescription*>(content);
ASSERT(audio != NULL);
bool ret;
if (audio->ssrc_set()) {
media_channel()->SetSendSsrc(audio->ssrc());
LOG(LS_INFO) << "Set send ssrc for audio: " << audio->ssrc();
}
// set SRTP
ret = SetSrtp_w(audio->cryptos(), action, CS_LOCAL);
// set RTCP mux
if (ret) {
ret = SetRtcpMux_w(audio->rtcp_mux(), action, CS_LOCAL);
}
// set payload type and config for voice codecs
if (ret) {
ret = media_channel()->SetRecvCodecs(audio->codecs());
}
// set header extensions
if (ret && audio->rtp_header_extensions_set()) {
ret = media_channel()->SetRecvRtpHeaderExtensions(
audio->rtp_header_extensions());
}
if (ret) {
set_has_local_content(true);
ChangeState();
} else {
LOG(LS_WARNING) << "Failed to set local voice description";
}
return ret;
}
bool VoiceChannel::SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action) {
ASSERT(worker_thread() == talk_base::Thread::Current());
LOG(LS_INFO) << "Setting remote voice description";
const AudioContentDescription* audio =
static_cast<const AudioContentDescription*>(content);
ASSERT(audio != NULL);
bool ret;
// set SRTP
ret = SetSrtp_w(audio->cryptos(), action, CS_REMOTE);
// set RTCP mux
if (ret) {
ret = SetRtcpMux_w(audio->rtcp_mux(), action, CS_REMOTE);
}
// set codecs and payload types
if (ret) {
ret = media_channel()->SetSendCodecs(audio->codecs());
}
// set header extensions
if (ret && audio->rtp_header_extensions_set()) {
ret = media_channel()->SetSendRtpHeaderExtensions(
audio->rtp_header_extensions());
}
int audio_options = 0;
if (audio->conference_mode()) {
audio_options |= OPT_CONFERENCE;
}
if (!media_channel()->SetOptions(audio_options)) {
// Log an error on failure, but don't abort the call.
LOG(LS_ERROR) << "Failed to set voice channel options";
}
// update state
if (ret) {
set_has_remote_content(true);
ChangeState();
} else {
LOG(LS_WARNING) << "Failed to set remote voice description";
}
return ret;
}
void VoiceChannel::AddStream_w(uint32 ssrc) {
ASSERT(worker_thread() == talk_base::Thread::Current());
media_channel()->AddStream(ssrc);
}
void VoiceChannel::RemoveStream_w(uint32 ssrc) {
media_channel()->RemoveStream(ssrc);
}
bool VoiceChannel::SetRingbackTone_w(const void* buf, int len) {
ASSERT(worker_thread() == talk_base::Thread::Current());
return media_channel()->SetRingbackTone(static_cast<const char*>(buf), len);
}
bool VoiceChannel::PlayRingbackTone_w(uint32 ssrc, bool play, bool loop) {
ASSERT(worker_thread() == talk_base::Thread::Current());
if (play) {
LOG(LS_INFO) << "Playing ringback tone, loop=" << loop;
} else {
LOG(LS_INFO) << "Stopping ringback tone";
}
return media_channel()->PlayRingbackTone(ssrc, play, loop);
}
void VoiceChannel::HandleEarlyMediaTimeout() {
// This occurs on the main thread, not the worker thread.
if (!received_media_) {
LOG(LS_INFO) << "No early media received before timeout";
SignalEarlyMediaTimeout(this);
}
}
bool VoiceChannel::PressDTMF_w(int digit, bool playout) {
if (!enabled() || !writable()) {
return false;
}
return media_channel()->PressDTMF(digit, playout);
}
bool VoiceChannel::SetOutputScaling_w(uint32 ssrc, double left, double right) {
return media_channel()->SetOutputScaling(ssrc, left, right);
}
void VoiceChannel::OnMessage(talk_base::Message *pmsg) {
switch (pmsg->message_id) {
case MSG_ADDSTREAM: {
StreamMessageData* data = static_cast<StreamMessageData*>(pmsg->pdata);
AddStream_w(data->ssrc1);
break;
}
case MSG_SETRINGBACKTONE: {
SetRingbackToneMessageData* data =
static_cast<SetRingbackToneMessageData*>(pmsg->pdata);
data->result = SetRingbackTone_w(data->buf, data->len);
break;
}
case MSG_PLAYRINGBACKTONE: {
PlayRingbackToneMessageData* data =
static_cast<PlayRingbackToneMessageData*>(pmsg->pdata);
data->result = PlayRingbackTone_w(data->ssrc, data->play, data->loop);
break;
}
case MSG_EARLYMEDIATIMEOUT:
HandleEarlyMediaTimeout();
break;
case MSG_PRESSDTMF: {
DtmfMessageData* data = static_cast<DtmfMessageData*>(pmsg->pdata);
data->result = PressDTMF_w(data->digit, data->playout);
break;
}
case MSG_SCALEVOLUME: {
ScaleVolumeMessageData* data =
static_cast<ScaleVolumeMessageData*>(pmsg->pdata);
data->result = SetOutputScaling_w(data->ssrc, data->left, data->right);
break;
}
case MSG_CHANNEL_ERROR: {
VoiceChannelErrorMessageData* data =
static_cast<VoiceChannelErrorMessageData*>(pmsg->pdata);
SignalMediaError(this, data->ssrc, data->error);
delete data;
break;
}
default:
BaseChannel::OnMessage(pmsg);
break;
}
}
void VoiceChannel::OnConnectionMonitorUpdate(
SocketMonitor* monitor, const std::vector<ConnectionInfo>& infos) {
SignalConnectionMonitor(this, infos);
}
void VoiceChannel::OnMediaMonitorUpdate(
VoiceMediaChannel* media_channel, const VoiceMediaInfo& info) {
ASSERT(media_channel == this->media_channel());
SignalMediaMonitor(this, info);
}
void VoiceChannel::OnAudioMonitorUpdate(AudioMonitor* monitor,
const AudioInfo& info) {
SignalAudioMonitor(this, info);
}
void VoiceChannel::OnVoiceChannelError(
uint32 ssrc, VoiceMediaChannel::Error error) {
VoiceChannelErrorMessageData *data = new VoiceChannelErrorMessageData(
ssrc, error);
signaling_thread()->Post(this, MSG_CHANNEL_ERROR, data);
}
void VoiceChannel::OnSrtpError(uint32 ssrc, SrtpFilter::Mode mode,
SrtpFilter::Error error) {
switch (error) {
case SrtpFilter::ERROR_FAIL:
OnVoiceChannelError(ssrc, (mode == SrtpFilter::PROTECT) ?
VoiceMediaChannel::ERROR_REC_SRTP_ERROR :
VoiceMediaChannel::ERROR_PLAY_SRTP_ERROR);
break;
case SrtpFilter::ERROR_AUTH:
OnVoiceChannelError(ssrc, (mode == SrtpFilter::PROTECT) ?
VoiceMediaChannel::ERROR_REC_SRTP_AUTH_FAILED :
VoiceMediaChannel::ERROR_PLAY_SRTP_AUTH_FAILED);
break;
case SrtpFilter::ERROR_REPLAY:
// Only receving channel should have this error.
ASSERT(mode == SrtpFilter::UNPROTECT);
OnVoiceChannelError(ssrc, VoiceMediaChannel::ERROR_PLAY_SRTP_REPLAY);
break;
default:
break;
}
}
VideoChannel::VideoChannel(talk_base::Thread* thread,
MediaEngineInterface* media_engine,
VideoMediaChannel* media_channel,
BaseSession* session,
const std::string& content_name,
bool rtcp,
VoiceChannel* voice_channel)
: BaseChannel(thread, media_engine, media_channel, session, content_name,
session->CreateChannel(content_name, "video_rtp")),
voice_channel_(voice_channel), renderer_(NULL) {
if (rtcp) {
set_rtcp_transport_channel(
session->CreateChannel(content_name, "video_rtcp"));
}
// Can't go in BaseChannel because certain session states will
// trigger pure virtual functions, such as GetFirstContent()
OnSessionState(session, session->state());
media_channel->SignalMediaError.connect(
this, &VideoChannel::OnVideoChannelError);
srtp_filter()->SignalSrtpError.connect(
this, &VideoChannel::OnSrtpError);
}
void VoiceChannel::SendLastMediaError() {
uint32 ssrc;
VoiceMediaChannel::Error error;
media_channel()->GetLastMediaError(&ssrc, &error);
SignalMediaError(this, ssrc, error);
}
VideoChannel::~VideoChannel() {
StopMediaMonitor();
// this can't be done in the base class, since it calls a virtual
DisableMedia_w();
}
bool VideoChannel::AddStream(uint32 ssrc, uint32 voice_ssrc) {
StreamMessageData data(ssrc, voice_ssrc);
Send(MSG_ADDSTREAM, &data);
return true;
}
bool VideoChannel::SetRenderer(uint32 ssrc, VideoRenderer* renderer) {
RenderMessageData data(ssrc, renderer);
Send(MSG_SETRENDERER, &data);
return true;
}
bool VideoChannel::SendIntraFrame() {
Send(MSG_SENDINTRAFRAME);
return true;
}
bool VideoChannel::RequestIntraFrame() {
Send(MSG_REQUESTINTRAFRAME);
return true;
}
void VideoChannel::EnableCpuAdaptation(bool enable) {
Send(enable ? MSG_ENABLECPUADAPTATION : MSG_DISABLECPUADAPTATION);
}
void VideoChannel::ChangeState() {
// Render incoming data if we're the active call, and we have the local
// content. We receive data on the default channel and multiplexed streams.
bool recv = enabled() && has_local_content();
if (!media_channel()->SetRender(recv)) {
LOG(LS_ERROR) << "Failed to SetRender on video channel";
// TODO: Report error back to server.
}
// Send outgoing data if we're the active call, we have the remote content,
// and we have had some form of connectivity.
bool send = enabled() && has_remote_content() && was_ever_writable();
if (!media_channel()->SetSend(send)) {
LOG(LS_ERROR) << "Failed to SetSend on video channel";
// TODO: Report error back to server.
}
LOG(LS_INFO) << "Changing video state, recv=" << recv << " send=" << send;
}
void VideoChannel::StartMediaMonitor(int cms) {
media_monitor_.reset(new VideoMediaMonitor(media_channel(), worker_thread(),
talk_base::Thread::Current()));
media_monitor_->SignalUpdate.connect(
this, &VideoChannel::OnMediaMonitorUpdate);
media_monitor_->Start(cms);
}
void VideoChannel::StopMediaMonitor() {
if (media_monitor_.get()) {
media_monitor_->Stop();
media_monitor_.reset();
}
}
const MediaContentDescription* VideoChannel::GetFirstContent(
const SessionDescription* sdesc) {
const ContentInfo* cinfo = GetFirstVideoContent(sdesc);
if (cinfo == NULL)
return NULL;
return static_cast<const MediaContentDescription*>(cinfo->description);
}
bool VideoChannel::SetLocalContent_w(const MediaContentDescription* content,
ContentAction action) {
ASSERT(worker_thread() == talk_base::Thread::Current());
LOG(LS_INFO) << "Setting local video description";
const VideoContentDescription* video =
static_cast<const VideoContentDescription*>(content);
ASSERT(video != NULL);
bool ret;
if (video->ssrc_set()) {
media_channel()->SetSendSsrc(video->ssrc());
LOG(LS_INFO) << "Set send ssrc for video: " << video->ssrc();
}
// set SRTP
ret = SetSrtp_w(video->cryptos(), action, CS_LOCAL);
// set RTCP mux
if (ret) {
ret = SetRtcpMux_w(video->rtcp_mux(), action, CS_LOCAL);
}
// set payload types and config for receiving video
if (ret) {
ret = media_channel()->SetRecvCodecs(video->codecs());
}
if (ret && video->rtp_header_extensions_set()) {
ret = media_channel()->SetRecvRtpHeaderExtensions(
video->rtp_header_extensions());
}
if (ret) {
set_has_local_content(true);
ChangeState();
} else {
LOG(LS_WARNING) << "Failed to set local video description";
}
return ret;
}
bool VideoChannel::SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action) {
ASSERT(worker_thread() == talk_base::Thread::Current());
LOG(LS_INFO) << "Setting remote video description";
const VideoContentDescription* video =
static_cast<const VideoContentDescription*>(content);
ASSERT(video != NULL);
bool ret;
// set SRTP
ret = SetSrtp_w(video->cryptos(), action, CS_REMOTE);
// set RTCP mux
if (ret) {
ret = SetRtcpMux_w(video->rtcp_mux(), action, CS_REMOTE);
}
// Set video bandwidth parameters.
if (ret) {
int bandwidth_bps = video->bandwidth();
bool auto_bandwidth = (bandwidth_bps == kAutoBandwidth);
ret = media_channel()->SetSendBandwidth(auto_bandwidth, bandwidth_bps);
}
if (ret) {
ret = media_channel()->SetSendCodecs(video->codecs());
}
// set header extensions
if (ret && video->rtp_header_extensions_set()) {
ret = media_channel()->SetSendRtpHeaderExtensions(
video->rtp_header_extensions());
}
if (ret) {
set_has_remote_content(true);
ChangeState();
} else {
LOG(LS_WARNING) << "Failed to set remote video description";
}
return ret;
}
void VideoChannel::AddStream_w(uint32 ssrc, uint32 voice_ssrc) {
media_channel()->AddStream(ssrc, voice_ssrc);
}
void VideoChannel::RemoveStream_w(uint32 ssrc) {
media_channel()->RemoveStream(ssrc);
}
void VideoChannel::SetRenderer_w(uint32 ssrc, VideoRenderer* renderer) {
media_channel()->SetRenderer(ssrc, renderer);
}
void VideoChannel::OnMessage(talk_base::Message *pmsg) {
switch (pmsg->message_id) {
case MSG_ADDSTREAM: {
StreamMessageData* data = static_cast<StreamMessageData*>(pmsg->pdata);
AddStream_w(data->ssrc1, data->ssrc2);
break;
}
case MSG_SETRENDERER: {
RenderMessageData* data = static_cast<RenderMessageData*>(pmsg->pdata);
SetRenderer_w(data->ssrc, data->renderer);
break;
}
case MSG_SENDINTRAFRAME:
SendIntraFrame_w();
break;
case MSG_REQUESTINTRAFRAME:
RequestIntraFrame_w();
break;
case MSG_ENABLECPUADAPTATION:
EnableCpuAdaptation_w(true);
break;
case MSG_DISABLECPUADAPTATION:
EnableCpuAdaptation_w(false);
break;
case MSG_CHANNEL_ERROR: {
const VideoChannelErrorMessageData* data =
static_cast<VideoChannelErrorMessageData*>(pmsg->pdata);
SignalMediaError(this, data->ssrc, data->error);
delete data;
break;
}
default:
BaseChannel::OnMessage(pmsg);
break;
}
}
void VideoChannel::OnConnectionMonitorUpdate(
SocketMonitor *monitor, const std::vector<ConnectionInfo> &infos) {
SignalConnectionMonitor(this, infos);
}
void VideoChannel::OnMediaMonitorUpdate(
VideoMediaChannel* media_channel, const VideoMediaInfo &info) {
ASSERT(media_channel == this->media_channel());
SignalMediaMonitor(this, info);
}
void VideoChannel::OnVideoChannelError(uint32 ssrc,
VideoMediaChannel::Error error) {
VideoChannelErrorMessageData* data = new VideoChannelErrorMessageData(
ssrc, error);
signaling_thread()->Post(this, MSG_CHANNEL_ERROR, data);
}
void VideoChannel::OnSrtpError(uint32 ssrc, SrtpFilter::Mode mode,
SrtpFilter::Error error) {
switch (error) {
case SrtpFilter::ERROR_FAIL:
OnVideoChannelError(ssrc, (mode == SrtpFilter::PROTECT) ?
VideoMediaChannel::ERROR_REC_SRTP_ERROR :
VideoMediaChannel::ERROR_PLAY_SRTP_ERROR);
break;
case SrtpFilter::ERROR_AUTH:
OnVideoChannelError(ssrc, (mode == SrtpFilter::PROTECT) ?
VideoMediaChannel::ERROR_REC_SRTP_AUTH_FAILED :
VideoMediaChannel::ERROR_PLAY_SRTP_AUTH_FAILED);
break;
case SrtpFilter::ERROR_REPLAY:
// Only receving channel should have this error.
ASSERT(mode == SrtpFilter::UNPROTECT);
// TODO: Turn on the signaling of replay error once we have
// switched to the new mechanism for doing video retransmissions.
// OnVideoChannelError(ssrc, VideoMediaChannel::ERROR_PLAY_SRTP_REPLAY);
break;
default:
break;
}
}
// TODO(mallinath) - Post on worker thread?
void VideoChannel::SetCaptureDevice(
uint32 ssrc, webrtc::VideoCaptureModule* camera) {
// Ignore SSRC for now
WebRtcMediaEngine* me =
static_cast<WebRtcMediaEngine*> (media_engine());
ASSERT(me != NULL);
me->SetVideoCaptureModule(camera);
}
void VideoChannel::SetLocalRenderer(uint32 ssrc, VideoRenderer* renderer) {
// Ignore SSRC for now as mutliple send streams are not there yet.
media_engine()->SetLocalRenderer(renderer);
}
} // namespace cricket