a8910d2f88
Review URL: https://webrtc-codereview.appspot.com/7489005 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5420 4adac7df-926f-26a2-2b94-8c16560cd09d
419 lines
16 KiB
C++
419 lines
16 KiB
C++
/*
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* libjingle
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* Copyright 2011, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "talk/xmpp/hangoutpubsubclient.h"
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#include "talk/base/logging.h"
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#include "talk/xmpp/constants.h"
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#include "talk/xmpp/jid.h"
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#include "talk/xmllite/qname.h"
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#include "talk/xmllite/xmlelement.h"
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// Gives a high-level API for MUC call PubSub needs such as
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// presenter state, recording state, mute state, and remote mute.
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namespace buzz {
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namespace {
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const char kPresenting[] = "s";
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const char kNotPresenting[] = "o";
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const char kEmpty[] = "";
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} // namespace
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// A simple serialiazer where presence of item => true, lack of item
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// => false.
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class BoolStateSerializer : public PubSubStateSerializer<bool> {
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virtual XmlElement* Write(const QName& state_name, const bool& state) {
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if (!state) {
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return NULL;
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}
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return new XmlElement(state_name, true);
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}
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virtual void Parse(const XmlElement* state_elem, bool *state_out) {
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*state_out = state_elem != NULL;
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}
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};
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class PresenterStateClient : public PubSubStateClient<bool> {
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public:
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PresenterStateClient(const std::string& publisher_nick,
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PubSubClient* client,
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const QName& state_name,
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bool default_state)
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: PubSubStateClient<bool>(
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publisher_nick, client, state_name, default_state,
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new PublishedNickKeySerializer(), NULL) {
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}
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virtual void Publish(const std::string& published_nick,
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const bool& state,
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std::string* task_id_out) {
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XmlElement* presenter_elem = new XmlElement(QN_PRESENTER_PRESENTER, true);
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presenter_elem->AddAttr(QN_NICK, published_nick);
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XmlElement* presentation_item_elem =
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new XmlElement(QN_PRESENTER_PRESENTATION_ITEM, false);
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const std::string& presentation_type = state ? kPresenting : kNotPresenting;
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presentation_item_elem->AddAttr(
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QN_PRESENTER_PRESENTATION_TYPE, presentation_type);
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// The Presenter state is kind of dumb in that it doesn't always use
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// retracts. It relies on setting the "type" to a special value.
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std::string itemid = published_nick;
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std::vector<XmlElement*> children;
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children.push_back(presenter_elem);
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children.push_back(presentation_item_elem);
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client()->PublishItem(itemid, children, task_id_out);
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}
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protected:
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virtual bool ParseStateItem(const PubSubItem& item,
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StateItemInfo* info_out,
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bool* state_out) {
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const XmlElement* presenter_elem =
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item.elem->FirstNamed(QN_PRESENTER_PRESENTER);
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const XmlElement* presentation_item_elem =
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item.elem->FirstNamed(QN_PRESENTER_PRESENTATION_ITEM);
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if (presentation_item_elem == NULL || presenter_elem == NULL) {
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return false;
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}
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info_out->publisher_nick =
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client()->GetPublisherNickFromPubSubItem(item.elem);
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info_out->published_nick = presenter_elem->Attr(QN_NICK);
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*state_out = (presentation_item_elem->Attr(
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QN_PRESENTER_PRESENTATION_TYPE) != kNotPresenting);
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return true;
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}
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virtual bool StatesEqual(const bool& state1, const bool& state2) {
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// Make every item trigger an event, even if state doesn't change.
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return false;
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}
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};
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HangoutPubSubClient::HangoutPubSubClient(XmppTaskParentInterface* parent,
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const Jid& mucjid,
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const std::string& nick)
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: mucjid_(mucjid),
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nick_(nick) {
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presenter_client_.reset(new PubSubClient(parent, mucjid, NS_PRESENTER));
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presenter_client_->SignalRequestError.connect(
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this, &HangoutPubSubClient::OnPresenterRequestError);
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media_client_.reset(new PubSubClient(parent, mucjid, NS_GOOGLE_MUC_MEDIA));
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media_client_->SignalRequestError.connect(
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this, &HangoutPubSubClient::OnMediaRequestError);
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presenter_state_client_.reset(new PresenterStateClient(
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nick_, presenter_client_.get(), QN_PRESENTER_PRESENTER, false));
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presenter_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnPresenterStateChange);
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presenter_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnPresenterPublishResult);
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presenter_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnPresenterPublishError);
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audio_mute_state_client_.reset(new PubSubStateClient<bool>(
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nick_, media_client_.get(), QN_GOOGLE_MUC_AUDIO_MUTE, false,
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new PublishedNickKeySerializer(), new BoolStateSerializer()));
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// Can't just repeat because we need to watch for remote mutes.
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audio_mute_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnAudioMuteStateChange);
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audio_mute_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnAudioMutePublishResult);
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audio_mute_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnAudioMutePublishError);
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video_mute_state_client_.reset(new PubSubStateClient<bool>(
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nick_, media_client_.get(), QN_GOOGLE_MUC_VIDEO_MUTE, false,
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new PublishedNickKeySerializer(), new BoolStateSerializer()));
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// Can't just repeat because we need to watch for remote mutes.
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video_mute_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnVideoMuteStateChange);
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video_mute_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnVideoMutePublishResult);
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video_mute_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnVideoMutePublishError);
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video_pause_state_client_.reset(new PubSubStateClient<bool>(
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nick_, media_client_.get(), QN_GOOGLE_MUC_VIDEO_PAUSE, false,
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new PublishedNickKeySerializer(), new BoolStateSerializer()));
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video_pause_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnVideoPauseStateChange);
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video_pause_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnVideoPausePublishResult);
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video_pause_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnVideoPausePublishError);
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recording_state_client_.reset(new PubSubStateClient<bool>(
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nick_, media_client_.get(), QN_GOOGLE_MUC_RECORDING, false,
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new PublishedNickKeySerializer(), new BoolStateSerializer()));
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recording_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnRecordingStateChange);
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recording_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnRecordingPublishResult);
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recording_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnRecordingPublishError);
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media_block_state_client_.reset(new PubSubStateClient<bool>(
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nick_, media_client_.get(), QN_GOOGLE_MUC_MEDIA_BLOCK, false,
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new PublisherAndPublishedNicksKeySerializer(),
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new BoolStateSerializer()));
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media_block_state_client_->SignalStateChange.connect(
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this, &HangoutPubSubClient::OnMediaBlockStateChange);
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media_block_state_client_->SignalPublishResult.connect(
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this, &HangoutPubSubClient::OnMediaBlockPublishResult);
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media_block_state_client_->SignalPublishError.connect(
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this, &HangoutPubSubClient::OnMediaBlockPublishError);
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}
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HangoutPubSubClient::~HangoutPubSubClient() {
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}
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void HangoutPubSubClient::RequestAll() {
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presenter_client_->RequestItems();
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media_client_->RequestItems();
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}
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void HangoutPubSubClient::OnPresenterRequestError(
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PubSubClient* client, const XmlElement* stanza) {
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SignalRequestError(client->node(), stanza);
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}
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void HangoutPubSubClient::OnMediaRequestError(
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PubSubClient* client, const XmlElement* stanza) {
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SignalRequestError(client->node(), stanza);
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}
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void HangoutPubSubClient::PublishPresenterState(
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bool presenting, std::string* task_id_out) {
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presenter_state_client_->Publish(nick_, presenting, task_id_out);
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}
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void HangoutPubSubClient::PublishAudioMuteState(
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bool muted, std::string* task_id_out) {
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audio_mute_state_client_->Publish(nick_, muted, task_id_out);
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}
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void HangoutPubSubClient::PublishVideoMuteState(
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bool muted, std::string* task_id_out) {
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video_mute_state_client_->Publish(nick_, muted, task_id_out);
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}
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void HangoutPubSubClient::PublishVideoPauseState(
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bool paused, std::string* task_id_out) {
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video_pause_state_client_->Publish(nick_, paused, task_id_out);
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}
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void HangoutPubSubClient::PublishRecordingState(
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bool recording, std::string* task_id_out) {
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recording_state_client_->Publish(nick_, recording, task_id_out);
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}
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// Remote mute is accomplished by setting another client's mute state.
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void HangoutPubSubClient::RemoteMute(
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const std::string& mutee_nick, std::string* task_id_out) {
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audio_mute_state_client_->Publish(mutee_nick, true, task_id_out);
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}
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// Block media is accomplished by setting another client's block
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// state, kind of like remote mute.
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void HangoutPubSubClient::BlockMedia(
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const std::string& blockee_nick, std::string* task_id_out) {
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media_block_state_client_->Publish(blockee_nick, true, task_id_out);
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}
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void HangoutPubSubClient::OnPresenterStateChange(
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const PubSubStateChange<bool>& change) {
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SignalPresenterStateChange(
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change.published_nick, change.old_state, change.new_state);
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}
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void HangoutPubSubClient::OnPresenterPublishResult(
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const std::string& task_id, const XmlElement* item) {
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SignalPublishPresenterResult(task_id);
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}
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void HangoutPubSubClient::OnPresenterPublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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SignalPublishPresenterError(task_id, stanza);
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}
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// Since a remote mute is accomplished by another client setting our
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// mute state, if our state changes to muted, we should mute ourselves.
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// Note that remote un-muting is disallowed by the RoomServer.
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void HangoutPubSubClient::OnAudioMuteStateChange(
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const PubSubStateChange<bool>& change) {
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bool was_muted = change.old_state;
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bool is_muted = change.new_state;
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bool remote_action = (!change.publisher_nick.empty() &&
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(change.publisher_nick != change.published_nick));
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if (remote_action) {
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const std::string& mutee_nick = change.published_nick;
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const std::string& muter_nick = change.publisher_nick;
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if (!is_muted) {
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// The server should prevent remote un-mute.
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LOG(LS_WARNING) << muter_nick << " remote unmuted " << mutee_nick;
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return;
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}
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bool should_mute_locally = (mutee_nick == nick_);
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SignalRemoteMute(mutee_nick, muter_nick, should_mute_locally);
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} else {
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SignalAudioMuteStateChange(change.published_nick, was_muted, is_muted);
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}
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}
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const std::string GetAudioMuteNickFromItem(const XmlElement* item) {
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if (item != NULL) {
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const XmlElement* audio_mute_state =
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item->FirstNamed(QN_GOOGLE_MUC_AUDIO_MUTE);
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if (audio_mute_state != NULL) {
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return audio_mute_state->Attr(QN_NICK);
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}
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}
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return std::string();
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}
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const std::string GetBlockeeNickFromItem(const XmlElement* item) {
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if (item != NULL) {
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const XmlElement* media_block_state =
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item->FirstNamed(QN_GOOGLE_MUC_MEDIA_BLOCK);
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if (media_block_state != NULL) {
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return media_block_state->Attr(QN_NICK);
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}
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}
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return std::string();
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}
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void HangoutPubSubClient::OnAudioMutePublishResult(
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const std::string& task_id, const XmlElement* item) {
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const std::string& mutee_nick = GetAudioMuteNickFromItem(item);
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if (mutee_nick != nick_) {
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SignalRemoteMuteResult(task_id, mutee_nick);
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} else {
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SignalPublishAudioMuteResult(task_id);
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}
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}
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void HangoutPubSubClient::OnAudioMutePublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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const std::string& mutee_nick = GetAudioMuteNickFromItem(item);
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if (mutee_nick != nick_) {
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SignalRemoteMuteError(task_id, mutee_nick, stanza);
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} else {
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SignalPublishAudioMuteError(task_id, stanza);
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}
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}
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void HangoutPubSubClient::OnVideoMuteStateChange(
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const PubSubStateChange<bool>& change) {
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SignalVideoMuteStateChange(
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change.published_nick, change.old_state, change.new_state);
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}
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void HangoutPubSubClient::OnVideoMutePublishResult(
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const std::string& task_id, const XmlElement* item) {
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SignalPublishVideoMuteResult(task_id);
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}
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void HangoutPubSubClient::OnVideoMutePublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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SignalPublishVideoMuteError(task_id, stanza);
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}
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void HangoutPubSubClient::OnVideoPauseStateChange(
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const PubSubStateChange<bool>& change) {
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SignalVideoPauseStateChange(
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change.published_nick, change.old_state, change.new_state);
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}
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void HangoutPubSubClient::OnVideoPausePublishResult(
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const std::string& task_id, const XmlElement* item) {
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SignalPublishVideoPauseResult(task_id);
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}
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void HangoutPubSubClient::OnVideoPausePublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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SignalPublishVideoPauseError(task_id, stanza);
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}
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void HangoutPubSubClient::OnRecordingStateChange(
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const PubSubStateChange<bool>& change) {
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SignalRecordingStateChange(
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change.published_nick, change.old_state, change.new_state);
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}
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void HangoutPubSubClient::OnRecordingPublishResult(
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const std::string& task_id, const XmlElement* item) {
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SignalPublishRecordingResult(task_id);
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}
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void HangoutPubSubClient::OnRecordingPublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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SignalPublishRecordingError(task_id, stanza);
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}
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void HangoutPubSubClient::OnMediaBlockStateChange(
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const PubSubStateChange<bool>& change) {
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const std::string& blockee_nick = change.published_nick;
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const std::string& blocker_nick = change.publisher_nick;
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bool was_blockee = change.old_state;
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bool is_blockee = change.new_state;
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if (!was_blockee && is_blockee) {
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SignalMediaBlock(blockee_nick, blocker_nick);
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}
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// TODO: Should we bother signaling unblock? Currently
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// it isn't allowed, but it might happen when a participant leaves
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// the room and the item is retracted.
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}
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void HangoutPubSubClient::OnMediaBlockPublishResult(
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const std::string& task_id, const XmlElement* item) {
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const std::string& blockee_nick = GetBlockeeNickFromItem(item);
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SignalMediaBlockResult(task_id, blockee_nick);
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}
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void HangoutPubSubClient::OnMediaBlockPublishError(
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const std::string& task_id, const XmlElement* item,
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const XmlElement* stanza) {
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const std::string& blockee_nick = GetBlockeeNickFromItem(item);
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SignalMediaBlockError(task_id, blockee_nick, stanza);
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}
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} // namespace buzz
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