
- Templatize PushResampler to support int16 and float. - Add a helper method to PushSincResampler to compute the algorithmic delay. This is a prerequisite of: http://review.webrtc.org/9919004/ BUG=2894 R=turaj@webrtc.org Review URL: https://webrtc-codereview.appspot.com/12169004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5943 4adac7df-926f-26a2-2b94-8c16560cd09d
264 lines
9.9 KiB
C++
264 lines
9.9 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <math.h>
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#include "testing/gtest/include/gtest/gtest.h"
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#include "webrtc/common_audio/resampler/include/push_resampler.h"
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#include "webrtc/modules/interface/module_common_types.h"
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#include "webrtc/voice_engine/utility.h"
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#include "webrtc/voice_engine/voice_engine_defines.h"
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namespace webrtc {
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namespace voe {
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namespace {
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enum FunctionToTest {
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TestRemixAndResample,
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TestDownConvertToCodecFormat
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};
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class UtilityTest : public ::testing::Test {
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protected:
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UtilityTest() {
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src_frame_.sample_rate_hz_ = 16000;
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src_frame_.samples_per_channel_ = src_frame_.sample_rate_hz_ / 100;
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src_frame_.num_channels_ = 1;
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dst_frame_.CopyFrom(src_frame_);
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golden_frame_.CopyFrom(src_frame_);
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}
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void RunResampleTest(int src_channels, int src_sample_rate_hz,
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int dst_channels, int dst_sample_rate_hz,
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FunctionToTest function);
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PushResampler<int16_t> resampler_;
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AudioFrame src_frame_;
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AudioFrame dst_frame_;
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AudioFrame golden_frame_;
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};
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// Sets the signal value to increase by |data| with every sample. Floats are
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// used so non-integer values result in rounding error, but not an accumulating
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// error.
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void SetMonoFrame(AudioFrame* frame, float data, int sample_rate_hz) {
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memset(frame->data_, 0, sizeof(frame->data_));
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frame->num_channels_ = 1;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = sample_rate_hz / 100;
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for (int i = 0; i < frame->samples_per_channel_; i++) {
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frame->data_[i] = data * i;
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}
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}
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// Keep the existing sample rate.
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void SetMonoFrame(AudioFrame* frame, float data) {
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SetMonoFrame(frame, data, frame->sample_rate_hz_);
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}
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// Sets the signal value to increase by |left| and |right| with every sample in
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// each channel respectively.
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void SetStereoFrame(AudioFrame* frame, float left, float right,
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int sample_rate_hz) {
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memset(frame->data_, 0, sizeof(frame->data_));
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frame->num_channels_ = 2;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = sample_rate_hz / 100;
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for (int i = 0; i < frame->samples_per_channel_; i++) {
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frame->data_[i * 2] = left * i;
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frame->data_[i * 2 + 1] = right * i;
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}
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}
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// Keep the existing sample rate.
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void SetStereoFrame(AudioFrame* frame, float left, float right) {
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SetStereoFrame(frame, left, right, frame->sample_rate_hz_);
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}
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void VerifyParams(const AudioFrame& ref_frame, const AudioFrame& test_frame) {
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EXPECT_EQ(ref_frame.num_channels_, test_frame.num_channels_);
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EXPECT_EQ(ref_frame.samples_per_channel_, test_frame.samples_per_channel_);
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EXPECT_EQ(ref_frame.sample_rate_hz_, test_frame.sample_rate_hz_);
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}
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// Computes the best SNR based on the error between |ref_frame| and
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// |test_frame|. It allows for up to a |max_delay| in samples between the
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// signals to compensate for the resampling delay.
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float ComputeSNR(const AudioFrame& ref_frame, const AudioFrame& test_frame,
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int max_delay) {
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VerifyParams(ref_frame, test_frame);
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float best_snr = 0;
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int best_delay = 0;
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for (int delay = 0; delay <= max_delay; delay++) {
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float mse = 0;
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float variance = 0;
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for (int i = 0; i < ref_frame.samples_per_channel_ *
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ref_frame.num_channels_ - delay; i++) {
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int error = ref_frame.data_[i] - test_frame.data_[i + delay];
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mse += error * error;
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variance += ref_frame.data_[i] * ref_frame.data_[i];
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}
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float snr = 100; // We assign 100 dB to the zero-error case.
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if (mse > 0)
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snr = 10 * log10(variance / mse);
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if (snr > best_snr) {
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best_snr = snr;
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best_delay = delay;
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}
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}
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printf("SNR=%.1f dB at delay=%d\n", best_snr, best_delay);
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return best_snr;
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}
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void VerifyFramesAreEqual(const AudioFrame& ref_frame,
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const AudioFrame& test_frame) {
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VerifyParams(ref_frame, test_frame);
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for (int i = 0; i < ref_frame.samples_per_channel_ * ref_frame.num_channels_;
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i++) {
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EXPECT_EQ(ref_frame.data_[i], test_frame.data_[i]);
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}
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}
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void UtilityTest::RunResampleTest(int src_channels,
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int src_sample_rate_hz,
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int dst_channels,
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int dst_sample_rate_hz,
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FunctionToTest function) {
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PushResampler<int16_t> resampler; // Create a new one with every test.
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const int16_t kSrcLeft = 30; // Shouldn't overflow for any used sample rate.
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const int16_t kSrcRight = 15;
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const float resampling_factor = (1.0 * src_sample_rate_hz) /
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dst_sample_rate_hz;
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const float dst_left = resampling_factor * kSrcLeft;
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const float dst_right = resampling_factor * kSrcRight;
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const float dst_mono = (dst_left + dst_right) / 2;
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if (src_channels == 1)
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SetMonoFrame(&src_frame_, kSrcLeft, src_sample_rate_hz);
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else
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SetStereoFrame(&src_frame_, kSrcLeft, kSrcRight, src_sample_rate_hz);
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if (dst_channels == 1) {
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SetMonoFrame(&dst_frame_, 0, dst_sample_rate_hz);
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if (src_channels == 1)
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SetMonoFrame(&golden_frame_, dst_left, dst_sample_rate_hz);
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else
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SetMonoFrame(&golden_frame_, dst_mono, dst_sample_rate_hz);
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} else {
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SetStereoFrame(&dst_frame_, 0, 0, dst_sample_rate_hz);
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if (src_channels == 1)
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SetStereoFrame(&golden_frame_, dst_left, dst_left, dst_sample_rate_hz);
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else
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SetStereoFrame(&golden_frame_, dst_left, dst_right, dst_sample_rate_hz);
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}
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// The sinc resampler has a known delay, which we compute here. Multiplying by
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// two gives us a crude maximum for any resampling, as the old resampler
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// typically (but not always) has lower delay.
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static const int kInputKernelDelaySamples = 16;
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const int max_delay = static_cast<double>(dst_sample_rate_hz)
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/ src_sample_rate_hz * kInputKernelDelaySamples * dst_channels * 2;
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printf("(%d, %d Hz) -> (%d, %d Hz) ", // SNR reported on the same line later.
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src_channels, src_sample_rate_hz, dst_channels, dst_sample_rate_hz);
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if (function == TestRemixAndResample) {
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RemixAndResample(src_frame_, &resampler, &dst_frame_);
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} else {
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int16_t mono_buffer[kMaxMonoDataSizeSamples];
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DownConvertToCodecFormat(src_frame_.data_,
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src_frame_.samples_per_channel_,
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src_frame_.num_channels_,
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src_frame_.sample_rate_hz_,
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dst_frame_.num_channels_,
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dst_frame_.sample_rate_hz_,
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mono_buffer,
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&resampler,
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&dst_frame_);
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}
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if (src_sample_rate_hz == 96000 && dst_sample_rate_hz == 8000) {
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// The sinc resampler gives poor SNR at this extreme conversion, but we
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// expect to see this rarely in practice.
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 14.0f);
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} else {
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 46.0f);
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}
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}
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TEST_F(UtilityTest, RemixAndResampleCopyFrameSucceeds) {
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// Stereo -> stereo.
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SetStereoFrame(&src_frame_, 10, 10);
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SetStereoFrame(&dst_frame_, 0, 0);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(src_frame_, dst_frame_);
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// Mono -> mono.
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SetMonoFrame(&src_frame_, 20);
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SetMonoFrame(&dst_frame_, 0);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(src_frame_, dst_frame_);
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}
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TEST_F(UtilityTest, RemixAndResampleMixingOnlySucceeds) {
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// Stereo -> mono.
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SetStereoFrame(&dst_frame_, 0, 0);
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SetMonoFrame(&src_frame_, 10);
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SetStereoFrame(&golden_frame_, 10, 10);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(dst_frame_, golden_frame_);
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// Mono -> stereo.
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SetMonoFrame(&dst_frame_, 0);
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SetStereoFrame(&src_frame_, 10, 20);
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SetMonoFrame(&golden_frame_, 15);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(golden_frame_, dst_frame_);
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}
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TEST_F(UtilityTest, RemixAndResampleSucceeds) {
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const int kSampleRates[] = {8000, 16000, 32000, 44100, 48000, 96000};
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const int kSampleRatesSize = sizeof(kSampleRates) / sizeof(*kSampleRates);
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const int kChannels[] = {1, 2};
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const int kChannelsSize = sizeof(kChannels) / sizeof(*kChannels);
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for (int src_rate = 0; src_rate < kSampleRatesSize; src_rate++) {
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for (int dst_rate = 0; dst_rate < kSampleRatesSize; dst_rate++) {
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for (int src_channel = 0; src_channel < kChannelsSize; src_channel++) {
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for (int dst_channel = 0; dst_channel < kChannelsSize; dst_channel++) {
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RunResampleTest(kChannels[src_channel], kSampleRates[src_rate],
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kChannels[dst_channel], kSampleRates[dst_rate],
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TestRemixAndResample);
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}
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}
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}
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}
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}
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TEST_F(UtilityTest, ConvertToCodecFormatSucceeds) {
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const int kSampleRates[] = {8000, 16000, 32000, 44100, 48000, 96000};
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const int kSampleRatesSize = sizeof(kSampleRates) / sizeof(*kSampleRates);
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const int kChannels[] = {1, 2};
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const int kChannelsSize = sizeof(kChannels) / sizeof(*kChannels);
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for (int src_rate = 0; src_rate < kSampleRatesSize; src_rate++) {
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for (int dst_rate = 0; dst_rate < kSampleRatesSize; dst_rate++) {
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for (int src_channel = 0; src_channel < kChannelsSize; src_channel++) {
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for (int dst_channel = 0; dst_channel < kChannelsSize; dst_channel++) {
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if (dst_rate <= src_rate && dst_channel <= src_channel) {
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RunResampleTest(kChannels[src_channel], kSampleRates[src_rate],
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kChannels[src_channel], kSampleRates[dst_rate],
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TestDownConvertToCodecFormat);
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}
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}
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}
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}
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}
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}
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} // namespace
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} // namespace voe
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} // namespace webrtc
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