trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			166 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2005, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice,
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef TALK_XMPP_XMPPCLIENT_H_
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#define TALK_XMPP_XMPPCLIENT_H_
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#include <string>
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#include "talk/base/basicdefs.h"
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#include "talk/base/sigslot.h"
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#include "talk/base/task.h"
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#include "talk/xmpp/asyncsocket.h"
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#include "talk/xmpp/xmppclientsettings.h"
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#include "talk/xmpp/xmppengine.h"
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#include "talk/xmpp/xmpptask.h"
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namespace buzz {
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class PreXmppAuth;
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class CaptchaChallenge;
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// Just some non-colliding number.  Could have picked "1".
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#define XMPP_CLIENT_TASK_CODE 0x366c1e47
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/////////////////////////////////////////////////////////////////////
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//
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// XMPPCLIENT
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//
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/////////////////////////////////////////////////////////////////////
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//
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// See Task first.  XmppClient is a parent task for XmppTasks.
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//
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// XmppClient is a task which is designed to be the parent task for
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// all tasks that depend on a single Xmpp connection.  If you want to,
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// for example, listen for subscription requests forever, then your
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// listener should be a task that is a child of the XmppClient that owns
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// the connection you are using.  XmppClient has all the utility methods
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// that basically drill through to XmppEngine.
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//
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// XmppClient is just a wrapper for XmppEngine, and if I were writing it
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// all over again, I would make XmppClient == XmppEngine.  Why?
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// XmppEngine needs tasks too, for example it has an XmppLoginTask which
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// should just be the same kind of Task instead of an XmppEngine specific
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// thing.  It would help do certain things like GAIA auth cleaner.
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//
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/////////////////////////////////////////////////////////////////////
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class XmppClient : public XmppTaskParentInterface,
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                   public XmppClientInterface,
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                   public sigslot::has_slots<>
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{
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public:
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  explicit XmppClient(talk_base::TaskParent * parent);
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  virtual ~XmppClient();
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  XmppReturnStatus Connect(const XmppClientSettings & settings,
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                           const std::string & lang,
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                           AsyncSocket * socket,
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                           PreXmppAuth * preauth);
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  virtual int ProcessStart();
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  virtual int ProcessResponse();
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  XmppReturnStatus Disconnect();
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  sigslot::signal1<XmppEngine::State> SignalStateChange;
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  XmppEngine::Error GetError(int *subcode);
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  // When there is a <stream:error> stanza, return the stanza
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  // so that they can be handled.
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  const XmlElement *GetStreamError();
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  // When there is an authentication error, we may have captcha info
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  // that the user can use to unlock their account
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  CaptchaChallenge GetCaptchaChallenge();
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  // When authentication is successful, this returns the service token
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  // (if we used GAIA authentication)
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  std::string GetAuthMechanism();
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  std::string GetAuthToken();
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  XmppReturnStatus SendRaw(const std::string & text);
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  XmppEngine* engine();
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  sigslot::signal2<const char *, int> SignalLogInput;
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  sigslot::signal2<const char *, int> SignalLogOutput;
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  // As XmppTaskParentIntreface
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  virtual XmppClientInterface* GetClient() { return this; }
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  // As XmppClientInterface
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  virtual XmppEngine::State GetState() const;
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  virtual const Jid& jid() const;
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  virtual std::string NextId();
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  virtual XmppReturnStatus SendStanza(const XmlElement *stanza);
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  virtual XmppReturnStatus SendStanzaError(const XmlElement * pelOriginal,
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                                           XmppStanzaError code,
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                                           const std::string & text);
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  virtual void AddXmppTask(XmppTask *, XmppEngine::HandlerLevel);
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  virtual void RemoveXmppTask(XmppTask *);
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 private:
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  friend class XmppTask;
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  void OnAuthDone();
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  // Internal state management
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  enum {
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    STATE_PRE_XMPP_LOGIN = STATE_NEXT,
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    STATE_START_XMPP_LOGIN = STATE_NEXT + 1,
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  };
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  int Process(int state) {
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    switch (state) {
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      case STATE_PRE_XMPP_LOGIN: return ProcessTokenLogin();
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      case STATE_START_XMPP_LOGIN: return ProcessStartXmppLogin();
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      default: return Task::Process(state);
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    }
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  }
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  std::string GetStateName(int state) const {
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    switch (state) {
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      case STATE_PRE_XMPP_LOGIN:      return "PRE_XMPP_LOGIN";
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      case STATE_START_XMPP_LOGIN:  return "START_XMPP_LOGIN";
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      default: return Task::GetStateName(state);
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    }
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  }
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  int ProcessTokenLogin();
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  int ProcessStartXmppLogin();
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  void EnsureClosed();
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  class Private;
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  friend class Private;
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  talk_base::scoped_ptr<Private> d_;
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  bool delivering_signal_;
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  bool valid_;
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};
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}
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#endif  // TALK_XMPP_XMPPCLIENT_H_
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