a27be8e4a1
Review URL: https://webrtc-codereview.appspot.com/2323004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4872 4adac7df-926f-26a2-2b94-8c16560cd09d
610 lines
20 KiB
C++
610 lines
20 KiB
C++
/*
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* libjingle
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* Copyright 2004--2011, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_BASE_TESTUTILS_H__
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#define TALK_BASE_TESTUTILS_H__
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// Utilities for testing talk_base infrastructure in unittests
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#ifdef LINUX
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#include <X11/Xlib.h>
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// X defines a few macros that stomp on types that gunit.h uses.
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#undef None
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#undef Bool
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#endif
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#include <map>
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#include <vector>
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#include "talk/base/asyncsocket.h"
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#include "talk/base/common.h"
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#include "talk/base/gunit.h"
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#include "talk/base/nethelpers.h"
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#include "talk/base/stream.h"
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#include "talk/base/stringencode.h"
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#include "talk/base/stringutils.h"
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#include "talk/base/thread.h"
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namespace testing {
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using namespace talk_base;
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///////////////////////////////////////////////////////////////////////////////
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// StreamSink - Monitor asynchronously signalled events from StreamInterface
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// or AsyncSocket (which should probably be a StreamInterface.
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///////////////////////////////////////////////////////////////////////////////
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// Note: Any event that is an error is treaded as SSE_ERROR instead of that
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// event.
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enum StreamSinkEvent {
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SSE_OPEN = SE_OPEN,
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SSE_READ = SE_READ,
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SSE_WRITE = SE_WRITE,
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SSE_CLOSE = SE_CLOSE,
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SSE_ERROR = 16
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};
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class StreamSink : public sigslot::has_slots<> {
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public:
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void Monitor(StreamInterface* stream) {
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stream->SignalEvent.connect(this, &StreamSink::OnEvent);
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events_.erase(stream);
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}
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void Unmonitor(StreamInterface* stream) {
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stream->SignalEvent.disconnect(this);
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// In case you forgot to unmonitor a previous object with this address
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events_.erase(stream);
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}
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bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) {
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return DoCheck(stream, event, reset);
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}
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int Events(StreamInterface* stream, bool reset = true) {
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return DoEvents(stream, reset);
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}
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void Monitor(AsyncSocket* socket) {
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socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
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socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
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socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
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socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
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// In case you forgot to unmonitor a previous object with this address
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events_.erase(socket);
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}
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void Unmonitor(AsyncSocket* socket) {
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socket->SignalConnectEvent.disconnect(this);
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socket->SignalReadEvent.disconnect(this);
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socket->SignalWriteEvent.disconnect(this);
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socket->SignalCloseEvent.disconnect(this);
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events_.erase(socket);
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}
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bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
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return DoCheck(socket, event, reset);
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}
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int Events(AsyncSocket* socket, bool reset = true) {
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return DoEvents(socket, reset);
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}
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private:
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typedef std::map<void*,int> EventMap;
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void OnEvent(StreamInterface* stream, int events, int error) {
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if (error) {
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events = SSE_ERROR;
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}
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AddEvents(stream, events);
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}
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void OnConnectEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_OPEN);
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}
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void OnReadEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_READ);
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}
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void OnWriteEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_WRITE);
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}
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void OnCloseEvent(AsyncSocket* socket, int error) {
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AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
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}
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void AddEvents(void* obj, int events) {
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EventMap::iterator it = events_.find(obj);
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if (events_.end() == it) {
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events_.insert(EventMap::value_type(obj, events));
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} else {
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it->second |= events;
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}
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}
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bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
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EventMap::iterator it = events_.find(obj);
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if ((events_.end() == it) || (0 == (it->second & event))) {
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return false;
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}
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if (reset) {
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it->second &= ~event;
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}
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return true;
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}
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int DoEvents(void* obj, bool reset) {
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EventMap::iterator it = events_.find(obj);
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if (events_.end() == it)
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return 0;
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int events = it->second;
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if (reset) {
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it->second = 0;
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}
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return events;
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}
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EventMap events_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// StreamSource - Implements stream interface and simulates asynchronous
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// events on the stream, without a network. Also buffers written data.
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///////////////////////////////////////////////////////////////////////////////
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class StreamSource : public StreamInterface {
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public:
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StreamSource() {
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Clear();
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}
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void Clear() {
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readable_data_.clear();
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written_data_.clear();
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state_ = SS_CLOSED;
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read_block_ = 0;
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write_block_ = SIZE_UNKNOWN;
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}
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void QueueString(const char* data) {
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QueueData(data, strlen(data));
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}
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void QueueStringF(const char* format, ...) {
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va_list args;
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va_start(args, format);
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char buffer[1024];
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size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
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ASSERT(len < sizeof(buffer) - 1);
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va_end(args);
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QueueData(buffer, len);
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}
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void QueueData(const char* data, size_t len) {
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readable_data_.insert(readable_data_.end(), data, data + len);
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if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
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SignalEvent(this, SE_READ, 0);
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}
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}
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std::string ReadData() {
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std::string data;
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// avoid accessing written_data_[0] if it is undefined
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if (written_data_.size() > 0) {
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data.insert(0, &written_data_[0], written_data_.size());
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}
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written_data_.clear();
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return data;
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}
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void SetState(StreamState state) {
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int events = 0;
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if ((SS_OPENING == state_) && (SS_OPEN == state)) {
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events |= SE_OPEN;
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if (!readable_data_.empty()) {
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events |= SE_READ;
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}
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} else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
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events |= SE_CLOSE;
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}
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state_ = state;
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if (events) {
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SignalEvent(this, events, 0);
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}
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}
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// Will cause Read to block when there are pos bytes in the read queue.
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void SetReadBlock(size_t pos) { read_block_ = pos; }
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// Will cause Write to block when there are pos bytes in the write queue.
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void SetWriteBlock(size_t pos) { write_block_ = pos; }
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virtual StreamState GetState() const { return state_; }
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virtual StreamResult Read(void* buffer, size_t buffer_len,
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size_t* read, int* error) {
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if (SS_CLOSED == state_) {
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if (error) *error = -1;
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return SR_ERROR;
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}
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if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) {
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return SR_BLOCK;
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}
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size_t count = _min(buffer_len, readable_data_.size() - read_block_);
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memcpy(buffer, &readable_data_[0], count);
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size_t new_size = readable_data_.size() - count;
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// Avoid undefined access beyond the last element of the vector.
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// This only happens when new_size is 0.
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if (count < readable_data_.size()) {
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memmove(&readable_data_[0], &readable_data_[count], new_size);
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}
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readable_data_.resize(new_size);
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if (read) *read = count;
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return SR_SUCCESS;
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}
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virtual StreamResult Write(const void* data, size_t data_len,
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size_t* written, int* error) {
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if (SS_CLOSED == state_) {
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if (error) *error = -1;
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return SR_ERROR;
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}
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if (SS_OPENING == state_) {
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return SR_BLOCK;
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}
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if (SIZE_UNKNOWN != write_block_) {
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if (written_data_.size() >= write_block_) {
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return SR_BLOCK;
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}
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if (data_len > (write_block_ - written_data_.size())) {
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data_len = write_block_ - written_data_.size();
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}
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}
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if (written) *written = data_len;
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const char* cdata = static_cast<const char*>(data);
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written_data_.insert(written_data_.end(), cdata, cdata + data_len);
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return SR_SUCCESS;
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}
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virtual void Close() { state_ = SS_CLOSED; }
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private:
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typedef std::vector<char> Buffer;
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Buffer readable_data_, written_data_;
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StreamState state_;
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size_t read_block_, write_block_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// SocketTestClient
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// Creates a simulated client for testing. Works on real and virtual networks.
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///////////////////////////////////////////////////////////////////////////////
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class SocketTestClient : public sigslot::has_slots<> {
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public:
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SocketTestClient() {
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Init(NULL, AF_INET);
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}
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SocketTestClient(AsyncSocket* socket) {
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Init(socket, socket->GetLocalAddress().family());
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}
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SocketTestClient(const SocketAddress& address) {
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Init(NULL, address.family());
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socket_->Connect(address);
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}
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AsyncSocket* socket() { return socket_.get(); }
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void QueueString(const char* data) {
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QueueData(data, strlen(data));
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}
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void QueueStringF(const char* format, ...) {
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va_list args;
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va_start(args, format);
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char buffer[1024];
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size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
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ASSERT(len < sizeof(buffer) - 1);
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va_end(args);
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QueueData(buffer, len);
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}
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void QueueData(const char* data, size_t len) {
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send_buffer_.insert(send_buffer_.end(), data, data + len);
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if (Socket::CS_CONNECTED == socket_->GetState()) {
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Flush();
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}
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}
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std::string ReadData() {
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std::string data(&recv_buffer_[0], recv_buffer_.size());
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recv_buffer_.clear();
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return data;
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}
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bool IsConnected() const {
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return (Socket::CS_CONNECTED == socket_->GetState());
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}
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bool IsClosed() const {
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return (Socket::CS_CLOSED == socket_->GetState());
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}
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private:
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typedef std::vector<char> Buffer;
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void Init(AsyncSocket* socket, int family) {
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if (!socket) {
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socket = Thread::Current()->socketserver()
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->CreateAsyncSocket(family, SOCK_STREAM);
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}
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socket_.reset(socket);
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socket_->SignalConnectEvent.connect(this,
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&SocketTestClient::OnConnectEvent);
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socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent);
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socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent);
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socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent);
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}
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void Flush() {
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size_t sent = 0;
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while (sent < send_buffer_.size()) {
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int result = socket_->Send(&send_buffer_[sent],
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send_buffer_.size() - sent);
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if (result > 0) {
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sent += result;
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} else {
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break;
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}
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}
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size_t new_size = send_buffer_.size() - sent;
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memmove(&send_buffer_[0], &send_buffer_[sent], new_size);
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send_buffer_.resize(new_size);
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}
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void OnConnectEvent(AsyncSocket* socket) {
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if (!send_buffer_.empty()) {
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Flush();
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}
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}
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void OnReadEvent(AsyncSocket* socket) {
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char data[64 * 1024];
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int result = socket_->Recv(data, ARRAY_SIZE(data));
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if (result > 0) {
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recv_buffer_.insert(recv_buffer_.end(), data, data + result);
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}
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}
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void OnWriteEvent(AsyncSocket* socket) {
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if (!send_buffer_.empty()) {
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Flush();
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}
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}
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void OnCloseEvent(AsyncSocket* socket, int error) {
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}
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scoped_ptr<AsyncSocket> socket_;
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Buffer send_buffer_, recv_buffer_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// SocketTestServer
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// Creates a simulated server for testing. Works on real and virtual networks.
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///////////////////////////////////////////////////////////////////////////////
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class SocketTestServer : public sigslot::has_slots<> {
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public:
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SocketTestServer(const SocketAddress& address)
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: socket_(Thread::Current()->socketserver()
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->CreateAsyncSocket(address.family(), SOCK_STREAM))
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{
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socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent);
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socket_->Bind(address);
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socket_->Listen(5);
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}
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virtual ~SocketTestServer() {
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clear();
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}
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size_t size() const { return clients_.size(); }
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SocketTestClient* client(size_t index) const { return clients_[index]; }
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SocketTestClient* operator[](size_t index) const { return client(index); }
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void clear() {
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for (size_t i=0; i<clients_.size(); ++i) {
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delete clients_[i];
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}
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clients_.clear();
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}
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private:
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void OnReadEvent(AsyncSocket* socket) {
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AsyncSocket* accepted =
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static_cast<AsyncSocket*>(socket_->Accept(NULL));
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if (!accepted)
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return;
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clients_.push_back(new SocketTestClient(accepted));
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}
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scoped_ptr<AsyncSocket> socket_;
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std::vector<SocketTestClient*> clients_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// Generic Utilities
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///////////////////////////////////////////////////////////////////////////////
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inline bool ReadFile(const char* filename, std::string* contents) {
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FILE* fp = fopen(filename, "rb");
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if (!fp)
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return false;
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char buffer[1024*64];
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size_t read;
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contents->clear();
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while ((read = fread(buffer, 1, sizeof(buffer), fp))) {
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contents->append(buffer, read);
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}
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bool success = (0 != feof(fp));
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fclose(fp);
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return success;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Unittest predicates which are similar to STREQ, but for raw memory
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///////////////////////////////////////////////////////////////////////////////
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inline AssertionResult CmpHelperMemEq(const char* expected_expression,
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const char* expected_length_expression,
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const char* actual_expression,
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const char* actual_length_expression,
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const void* expected,
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size_t expected_length,
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const void* actual,
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size_t actual_length)
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{
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if ((expected_length == actual_length)
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&& (0 == memcmp(expected, actual, expected_length))) {
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return AssertionSuccess();
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}
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Message msg;
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msg << "Value of: " << actual_expression
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<< " [" << actual_length_expression << "]";
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if (true) { //!actual_value.Equals(actual_expression)) {
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size_t buffer_size = actual_length * 2 + 1;
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char* buffer = STACK_ARRAY(char, buffer_size);
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hex_encode(buffer, buffer_size,
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reinterpret_cast<const char*>(actual), actual_length);
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msg << "\n Actual: " << buffer << " [" << actual_length << "]";
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}
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msg << "\nExpected: " << expected_expression
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<< " [" << expected_length_expression << "]";
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if (true) { //!expected_value.Equals(expected_expression)) {
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size_t buffer_size = expected_length * 2 + 1;
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char* buffer = STACK_ARRAY(char, buffer_size);
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hex_encode(buffer, buffer_size,
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reinterpret_cast<const char*>(expected), expected_length);
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msg << "\nWhich is: " << buffer << " [" << expected_length << "]";
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}
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return AssertionFailure(msg);
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}
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inline AssertionResult CmpHelperFileEq(const char* expected_expression,
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const char* expected_length_expression,
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const char* actual_filename,
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const void* expected,
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size_t expected_length,
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const char* filename)
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{
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std::string contents;
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if (!ReadFile(filename, &contents)) {
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Message msg;
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msg << "File '" << filename << "' could not be read.";
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return AssertionFailure(msg);
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}
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return CmpHelperMemEq(expected_expression, expected_length_expression,
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actual_filename, "",
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expected, expected_length,
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contents.c_str(), contents.size());
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}
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#define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \
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EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
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actual, actual_length)
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#define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \
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ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
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|
actual, actual_length)
|
|
|
|
#define EXPECT_FILEEQ(expected, expected_length, filename) \
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|
EXPECT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
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|
filename)
|
|
|
|
#define ASSERT_FILEEQ(expected, expected_length, filename) \
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|
ASSERT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
|
|
filename)
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Helpers for initializing constant memory with integers in a particular byte
|
|
// order
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#define BYTE_CAST(x) static_cast<uint8>((x) & 0xFF)
|
|
|
|
// Declare a N-bit integer as a little-endian sequence of bytes
|
|
#define LE16(x) BYTE_CAST(((uint16)x) >> 0), BYTE_CAST(((uint16)x) >> 8)
|
|
|
|
#define LE32(x) BYTE_CAST(((uint32)x) >> 0), BYTE_CAST(((uint32)x) >> 8), \
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|
BYTE_CAST(((uint32)x) >> 16), BYTE_CAST(((uint32)x) >> 24)
|
|
|
|
#define LE64(x) BYTE_CAST(((uint64)x) >> 0), BYTE_CAST(((uint64)x) >> 8), \
|
|
BYTE_CAST(((uint64)x) >> 16), BYTE_CAST(((uint64)x) >> 24), \
|
|
BYTE_CAST(((uint64)x) >> 32), BYTE_CAST(((uint64)x) >> 40), \
|
|
BYTE_CAST(((uint64)x) >> 48), BYTE_CAST(((uint64)x) >> 56)
|
|
|
|
// Declare a N-bit integer as a big-endian (Internet) sequence of bytes
|
|
#define BE16(x) BYTE_CAST(((uint16)x) >> 8), BYTE_CAST(((uint16)x) >> 0)
|
|
|
|
#define BE32(x) BYTE_CAST(((uint32)x) >> 24), BYTE_CAST(((uint32)x) >> 16), \
|
|
BYTE_CAST(((uint32)x) >> 8), BYTE_CAST(((uint32)x) >> 0)
|
|
|
|
#define BE64(x) BYTE_CAST(((uint64)x) >> 56), BYTE_CAST(((uint64)x) >> 48), \
|
|
BYTE_CAST(((uint64)x) >> 40), BYTE_CAST(((uint64)x) >> 32), \
|
|
BYTE_CAST(((uint64)x) >> 24), BYTE_CAST(((uint64)x) >> 16), \
|
|
BYTE_CAST(((uint64)x) >> 8), BYTE_CAST(((uint64)x) >> 0)
|
|
|
|
// Declare a N-bit integer as a this-endian (local machine) sequence of bytes
|
|
#ifndef BIG_ENDIAN
|
|
#define BIG_ENDIAN 1
|
|
#endif // BIG_ENDIAN
|
|
|
|
#if BIG_ENDIAN
|
|
#define TE16 BE16
|
|
#define TE32 BE32
|
|
#define TE64 BE64
|
|
#else // !BIG_ENDIAN
|
|
#define TE16 LE16
|
|
#define TE32 LE32
|
|
#define TE64 LE64
|
|
#endif // !BIG_ENDIAN
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Helpers for determining if X/screencasting is available (on linux).
|
|
|
|
#define MAYBE_SKIP_SCREENCAST_TEST() \
|
|
if (!testing::IsScreencastingAvailable()) { \
|
|
LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \
|
|
<< "X environment for screen capture."; \
|
|
return; \
|
|
} \
|
|
|
|
#ifdef LINUX
|
|
struct XDisplay {
|
|
XDisplay() : display_(XOpenDisplay(NULL)) { }
|
|
~XDisplay() { if (display_) XCloseDisplay(display_); }
|
|
bool IsValid() const { return display_ != NULL; }
|
|
operator Display*() { return display_; }
|
|
private:
|
|
Display* display_;
|
|
};
|
|
#endif
|
|
|
|
// Returns true if screencasting is available. When false, anything that uses
|
|
// screencasting features may fail.
|
|
inline bool IsScreencastingAvailable() {
|
|
#ifdef LINUX
|
|
XDisplay display;
|
|
if (!display.IsValid()) {
|
|
LOG(LS_WARNING) << "No X Display available.";
|
|
return false;
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
} // namespace testing
|
|
|
|
#endif // TALK_BASE_TESTUTILS_H__
|