trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			65 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2010, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without 
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice, 
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products 
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef TALK_SOUND_SOUNDSYSTEMPROXY_H_
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#define TALK_SOUND_SOUNDSYSTEMPROXY_H_
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#include "talk/base/basictypes.h"  // for NULL
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#include "talk/sound/soundsysteminterface.h"
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namespace cricket {
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// A SoundSystemProxy is a sound system that defers to another one.
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// Init(), Terminate(), and GetName() are left as pure virtual, so a sub-class
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// must define them.
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class SoundSystemProxy : public SoundSystemInterface {
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 public:
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  SoundSystemProxy() : wrapped_(NULL) {}
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  // Each of these methods simply defers to wrapped_ if non-NULL, else fails.
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  virtual bool EnumeratePlaybackDevices(SoundDeviceLocatorList *devices);
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  virtual bool EnumerateCaptureDevices(SoundDeviceLocatorList *devices);
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  virtual bool GetDefaultPlaybackDevice(SoundDeviceLocator **device);
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  virtual bool GetDefaultCaptureDevice(SoundDeviceLocator **device);
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  virtual SoundOutputStreamInterface *OpenPlaybackDevice(
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      const SoundDeviceLocator *device,
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      const OpenParams ¶ms);
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  virtual SoundInputStreamInterface *OpenCaptureDevice(
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      const SoundDeviceLocator *device,
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      const OpenParams ¶ms);
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 protected:
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  SoundSystemInterface *wrapped_;
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};
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}  // namespace cricket
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#endif  // TALK_SOUND_SOUNDSYSTEMPROXY_H_
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