trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			92 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Google Inc. All Rights Reserved.
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//
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// MacAsyncSocket is a kind of AsyncSocket. It only creates sockets
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// of the TCP type, and does not (yet) support listen and accept. It works
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// asynchronously, which means that users of this socket should connect to
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// the various events declared in asyncsocket.h to receive notifications about
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// this socket.
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#ifndef TALK_BASE_MACASYNCSOCKET_H__
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#define TALK_BASE_MACASYNCSOCKET_H__
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#include <CoreFoundation/CoreFoundation.h>
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#include "talk/base/asyncsocket.h"
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#include "talk/base/nethelpers.h"
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namespace talk_base {
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class MacBaseSocketServer;
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class MacAsyncSocket : public AsyncSocket, public sigslot::has_slots<> {
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 public:
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  MacAsyncSocket(MacBaseSocketServer* ss, int family);
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  virtual ~MacAsyncSocket();
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  bool valid() const { return source_ != NULL; }
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  // Socket interface
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  virtual SocketAddress GetLocalAddress() const;
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  virtual SocketAddress GetRemoteAddress() const;
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  virtual int Bind(const SocketAddress& addr);
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  virtual int Connect(const SocketAddress& addr);
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  virtual int Send(const void* buffer, size_t length);
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  virtual int SendTo(const void* buffer, size_t length,
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                     const SocketAddress& addr);
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  virtual int Recv(void* buffer, size_t length);
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  virtual int RecvFrom(void* buffer, size_t length, SocketAddress* out_addr);
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  virtual int Listen(int backlog);
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  virtual MacAsyncSocket* Accept(SocketAddress* out_addr);
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  virtual int Close();
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  virtual int GetError() const;
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  virtual void SetError(int error);
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  virtual ConnState GetState() const;
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  virtual int EstimateMTU(uint16* mtu);
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  virtual int GetOption(Option opt, int* value);
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  virtual int SetOption(Option opt, int value);
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  // For the MacBaseSocketServer to disable callbacks when process_io is false.
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  void EnableCallbacks();
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  void DisableCallbacks();
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 protected:
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  void OnResolveResult(SignalThread* thread);
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  int DoConnect(const SocketAddress& addr);
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 private:
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  // Creates an async socket from an existing bsd socket
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  MacAsyncSocket(MacBaseSocketServer* ss, int family, int native_socket);
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   // Attaches the socket to the CFRunloop and sets the wrapped bsd socket
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  // to async mode
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  void Initialize(int family);
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  // Translate the SocketAddress into a CFDataRef to pass to CF socket
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  // functions. Caller must call CFRelease on the result when done.
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  static CFDataRef CopyCFAddress(const SocketAddress& address);
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  // Callback for the underlying CFSocketRef.
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  static void MacAsyncSocketCallBack(CFSocketRef s,
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                                     CFSocketCallBackType callbackType,
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                                     CFDataRef address,
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                                     const void* data,
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                                     void* info);
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  MacBaseSocketServer* ss_;
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  CFSocketRef socket_;
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  int native_socket_;
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  CFRunLoopSourceRef source_;
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  int current_callbacks_;
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  bool disabled_;
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  int error_;
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  ConnState state_;
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  AsyncResolver* resolver_;
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  DISALLOW_EVIL_CONSTRUCTORS(MacAsyncSocket);
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};
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}  // namespace talk_base
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#endif  // TALK_BASE_MACASYNCSOCKET_H__
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