102b2270c7
I made several updates to the Windows version as well so that both implementations share a big portion of the code. The underlying PeerConnection notifications have changed a bit since the last update so that there's still a known issue that I plan to fix in my next change: // TODO(tommi): There's a problem now with terminating connections: // When ending a conversation, both peers now send a signaling message // that indicates that their ports are closed (port=0). The trouble this // causes us here is that we can interpret such a message as an invite // to a new conversation. So, currently there is a bug that ending // a conversation can immediately start a new one. // To fix this I plan to change how conversations start and have a special // notification message via the server that prepares a client for a // conversation instead of automatically recognizing the first signaling // message as an invite. Review URL: http://webrtc-codereview.appspot.com/112008 git-svn-id: http://webrtc.googlecode.com/svn/trunk@446 4adac7df-926f-26a2-2b94-8c16560cd09d
30 lines
961 B
C++
30 lines
961 B
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PEERCONNECTION_SAMPLES_CLIENT_DEFAULTS_H_
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#define PEERCONNECTION_SAMPLES_CLIENT_DEFAULTS_H_
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#pragma once
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#include <string>
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#include "talk/base/basictypes.h"
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extern const char kAudioLabel[];
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extern const char kVideoLabel[];
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extern const uint16 kDefaultServerPort;
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std::string GetEnvVarOrDefault(const char* env_var_name,
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const char* default_value);
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std::string GetPeerConnectionString();
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std::string GetDefaultServerName();
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std::string GetPeerName();
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#endif // PEERCONNECTION_SAMPLES_CLIENT_DEFAULTS_H_
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