webrtc/talk/media/sctp/sctpdataengine_unittest.cc
buildbot@webrtc.org 1d66be22c8 (Auto)update libjingle 68203780-> 68206793
git-svn-id: http://webrtc.googlecode.com/svn/trunk@6277 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-05-29 22:54:24 +00:00

503 lines
18 KiB
C++

/*
* libjingle SCTP
* Copyright 2013 Google Inc
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <string>
#include <vector>
#include "talk/base/bind.h"
#include "talk/base/buffer.h"
#include "talk/base/criticalsection.h"
#include "talk/base/gunit.h"
#include "talk/base/helpers.h"
#include "talk/base/messagehandler.h"
#include "talk/base/messagequeue.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/ssladapter.h"
#include "talk/base/thread.h"
#include "talk/media/base/constants.h"
#include "talk/media/base/mediachannel.h"
#include "talk/media/sctp/sctpdataengine.h"
enum {
MSG_PACKET = 1,
};
// Fake NetworkInterface that sends/receives sctp packets. The one in
// talk/media/base/fakenetworkinterface.h only works with rtp/rtcp.
class SctpFakeNetworkInterface : public cricket::MediaChannel::NetworkInterface,
public talk_base::MessageHandler {
public:
explicit SctpFakeNetworkInterface(talk_base::Thread* thread)
: thread_(thread),
dest_(NULL) {
}
void SetDestination(cricket::DataMediaChannel* dest) { dest_ = dest; }
protected:
// Called to send raw packet down the wire (e.g. SCTP an packet).
virtual bool SendPacket(talk_base::Buffer* packet,
talk_base::DiffServCodePoint dscp) {
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket";
// TODO(ldixon): Can/should we use Buffer.TransferTo here?
// Note: this assignment does a deep copy of data from packet.
talk_base::Buffer* buffer = new talk_base::Buffer(packet->data(),
packet->length());
thread_->Post(this, MSG_PACKET, talk_base::WrapMessageData(buffer));
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket, Posted message.";
return true;
}
// Called when a raw packet has been recieved. This passes the data to the
// code that will interpret the packet. e.g. to get the content payload from
// an SCTP packet.
virtual void OnMessage(talk_base::Message* msg) {
LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::OnMessage";
talk_base::Buffer* buffer =
static_cast<talk_base::TypedMessageData<talk_base::Buffer*>*>(
msg->pdata)->data();
if (dest_) {
dest_->OnPacketReceived(buffer, talk_base::PacketTime());
}
delete buffer;
}
// Unsupported functions required to exist by NetworkInterface.
// TODO(ldixon): Refactor parent NetworkInterface class so these are not
// required. They are RTC specific and should be in an appropriate subclass.
virtual bool SendRtcp(talk_base::Buffer* packet,
talk_base::DiffServCodePoint dscp) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SendRtcp.";
return false;
}
virtual int SetOption(SocketType type, talk_base::Socket::Option opt,
int option) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
return 0;
}
virtual void SetDefaultDSCPCode(talk_base::DiffServCodePoint dscp) {
LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
}
private:
// Not owned by this class.
talk_base::Thread* thread_;
cricket::DataMediaChannel* dest_;
};
// This is essentially a buffer to hold recieved data. It stores only the last
// received data. Calling OnDataReceived twice overwrites old data with the
// newer one.
// TODO(ldixon): Implement constraints, and allow new data to be added to old
// instead of replacing it.
class SctpFakeDataReceiver : public sigslot::has_slots<> {
public:
SctpFakeDataReceiver() : received_(false) {}
void Clear() {
received_ = false;
last_data_ = "";
last_params_ = cricket::ReceiveDataParams();
}
virtual void OnDataReceived(const cricket::ReceiveDataParams& params,
const char* data, size_t length) {
received_ = true;
last_data_ = std::string(data, length);
last_params_ = params;
}
bool received() const { return received_; }
std::string last_data() const { return last_data_; }
cricket::ReceiveDataParams last_params() const { return last_params_; }
private:
bool received_;
std::string last_data_;
cricket::ReceiveDataParams last_params_;
};
class SignalReadyToSendObserver : public sigslot::has_slots<> {
public:
SignalReadyToSendObserver() : signaled_(false), writable_(false) {}
void OnSignaled(bool writable) {
signaled_ = true;
writable_ = writable;
}
bool IsSignaled(bool writable) {
return signaled_ && (writable_ == writable);
}
private:
bool signaled_;
bool writable_;
};
class SignalChannelClosedObserver : public sigslot::has_slots<> {
public:
SignalChannelClosedObserver() {}
void BindSelf(cricket::SctpDataMediaChannel* channel) {
channel->SignalStreamClosedRemotely.connect(
this, &SignalChannelClosedObserver::OnStreamClosed);
}
void OnStreamClosed(uint32 stream) {
streams_.push_back(stream);
}
int StreamCloseCount(uint32 stream) {
return std::count(streams_.begin(), streams_.end(), stream);
}
bool WasStreamClosed(uint32 stream) {
return std::find(streams_.begin(), streams_.end(), stream)
!= streams_.end();
}
private:
std::vector<uint32> streams_;
};
class SignalChannelClosedReopener : public sigslot::has_slots<> {
public:
SignalChannelClosedReopener(cricket::SctpDataMediaChannel* channel,
cricket::SctpDataMediaChannel* peer)
: channel_(channel), peer_(peer) {}
void OnStreamClosed(int stream) {
cricket::StreamParams p(cricket::StreamParams::CreateLegacy(stream));
channel_->AddSendStream(p);
channel_->AddRecvStream(p);
peer_->AddSendStream(p);
peer_->AddRecvStream(p);
streams_.push_back(stream);
}
int StreamCloseCount(int stream) {
return std::count(streams_.begin(), streams_.end(), stream);
}
private:
cricket::SctpDataMediaChannel* channel_;
cricket::SctpDataMediaChannel* peer_;
std::vector<int> streams_;
};
// SCTP Data Engine testing framework.
class SctpDataMediaChannelTest : public testing::Test,
public sigslot::has_slots<> {
protected:
// usrsctp uses the NSS random number generator on non-Android platforms,
// so we need to initialize SSL.
static void SetUpTestCase() {
talk_base::InitializeSSL();
}
static void TearDownTestCase() {
talk_base::CleanupSSL();
}
virtual void SetUp() {
engine_.reset(new cricket::SctpDataEngine());
}
void SetupConnectedChannels() {
net1_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current()));
net2_.reset(new SctpFakeNetworkInterface(talk_base::Thread::Current()));
recv1_.reset(new SctpFakeDataReceiver());
recv2_.reset(new SctpFakeDataReceiver());
chan1_.reset(CreateChannel(net1_.get(), recv1_.get()));
chan1_->set_debug_name("chan1/connector");
chan2_.reset(CreateChannel(net2_.get(), recv2_.get()));
chan2_->set_debug_name("chan2/listener");
// Setup two connected channels ready to send and receive.
net1_->SetDestination(chan2_.get());
net2_->SetDestination(chan1_.get());
LOG(LS_VERBOSE) << "Channel setup ----------------------------- ";
AddStream(1);
AddStream(2);
LOG(LS_VERBOSE) << "Connect the channels -----------------------------";
// chan1 wants to setup a data connection.
chan1_->SetReceive(true);
// chan1 will have sent chan2 a request to setup a data connection. After
// chan2 accepts the offer, chan2 connects to chan1 with the following.
chan2_->SetReceive(true);
chan2_->SetSend(true);
// Makes sure that network packets are delivered and simulates a
// deterministic and realistic small timing delay between the SetSend calls.
ProcessMessagesUntilIdle();
// chan1 and chan2 are now connected so chan1 enables sending to complete
// the creation of the connection.
chan1_->SetSend(true);
}
virtual void TearDown() {
channel1()->SetSend(false);
channel2()->SetSend(false);
}
void AddStream(int ssrc) {
cricket::StreamParams p(cricket::StreamParams::CreateLegacy(ssrc));
chan1_->AddSendStream(p);
chan1_->AddRecvStream(p);
chan2_->AddSendStream(p);
chan2_->AddRecvStream(p);
}
cricket::SctpDataMediaChannel* CreateChannel(
SctpFakeNetworkInterface* net, SctpFakeDataReceiver* recv) {
cricket::SctpDataMediaChannel* channel =
static_cast<cricket::SctpDataMediaChannel*>(engine_->CreateChannel(
cricket::DCT_SCTP));
channel->SetInterface(net);
// When data is received, pass it to the SctpFakeDataReceiver.
channel->SignalDataReceived.connect(
recv, &SctpFakeDataReceiver::OnDataReceived);
return channel;
}
bool SendData(cricket::SctpDataMediaChannel* chan, uint32 ssrc,
const std::string& msg,
cricket::SendDataResult* result) {
cricket::SendDataParams params;
params.ssrc = ssrc;
return chan->SendData(params, talk_base::Buffer(
msg.data(), msg.length()), result);
}
bool ReceivedData(const SctpFakeDataReceiver* recv, uint32 ssrc,
const std::string& msg ) {
return (recv->received() &&
recv->last_params().ssrc == ssrc &&
recv->last_data() == msg);
}
bool ProcessMessagesUntilIdle() {
talk_base::Thread* thread = talk_base::Thread::Current();
while (!thread->empty()) {
talk_base::Message msg;
if (thread->Get(&msg, talk_base::kForever)) {
thread->Dispatch(&msg);
}
}
return !thread->IsQuitting();
}
cricket::SctpDataMediaChannel* channel1() { return chan1_.get(); }
cricket::SctpDataMediaChannel* channel2() { return chan2_.get(); }
SctpFakeDataReceiver* receiver1() { return recv1_.get(); }
SctpFakeDataReceiver* receiver2() { return recv2_.get(); }
private:
talk_base::scoped_ptr<cricket::SctpDataEngine> engine_;
talk_base::scoped_ptr<SctpFakeNetworkInterface> net1_;
talk_base::scoped_ptr<SctpFakeNetworkInterface> net2_;
talk_base::scoped_ptr<SctpFakeDataReceiver> recv1_;
talk_base::scoped_ptr<SctpFakeDataReceiver> recv2_;
talk_base::scoped_ptr<cricket::SctpDataMediaChannel> chan1_;
talk_base::scoped_ptr<cricket::SctpDataMediaChannel> chan2_;
};
// Verifies that SignalReadyToSend is fired.
TEST_F(SctpDataMediaChannelTest, SignalReadyToSend) {
SetupConnectedChannels();
SignalReadyToSendObserver signal_observer_1;
SignalReadyToSendObserver signal_observer_2;
channel1()->SignalReadyToSend.connect(&signal_observer_1,
&SignalReadyToSendObserver::OnSignaled);
channel2()->SignalReadyToSend.connect(&signal_observer_2,
&SignalReadyToSendObserver::OnSignaled);
cricket::SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
EXPECT_TRUE_WAIT(signal_observer_1.IsSignaled(true), 1000);
EXPECT_TRUE_WAIT(signal_observer_2.IsSignaled(true), 1000);
}
TEST_F(SctpDataMediaChannelTest, SendData) {
SetupConnectedChannels();
cricket::SendDataResult result;
LOG(LS_VERBOSE) << "chan1 sending: 'hello?' -----------------------------";
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
LOG(LS_VERBOSE) << "recv2.received=" << receiver2()->received()
<< "recv2.last_params.ssrc="
<< receiver2()->last_params().ssrc
<< "recv2.last_params.timestamp="
<< receiver2()->last_params().ssrc
<< "recv2.last_params.seq_num="
<< receiver2()->last_params().seq_num
<< "recv2.last_data=" << receiver2()->last_data();
LOG(LS_VERBOSE) << "chan2 sending: 'hi chan1' -----------------------------";
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
LOG(LS_VERBOSE) << "recv1.received=" << receiver1()->received()
<< "recv1.last_params.ssrc="
<< receiver1()->last_params().ssrc
<< "recv1.last_params.timestamp="
<< receiver1()->last_params().ssrc
<< "recv1.last_params.seq_num="
<< receiver1()->last_params().seq_num
<< "recv1.last_data=" << receiver1()->last_data();
}
// Sends a lot of large messages at once and verifies SDR_BLOCK is returned.
TEST_F(SctpDataMediaChannelTest, SendDataBlocked) {
SetupConnectedChannels();
cricket::SendDataResult result;
cricket::SendDataParams params;
params.ssrc = 1;
std::vector<char> buffer(1024 * 64, 0);
for (size_t i = 0; i < 100; ++i) {
channel1()->SendData(
params, talk_base::Buffer(buffer.data(), buffer.size()), &result);
if (result == cricket::SDR_BLOCK)
break;
}
EXPECT_EQ(cricket::SDR_BLOCK, result);
}
TEST_F(SctpDataMediaChannelTest, ClosesRemoteStream) {
SetupConnectedChannels();
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
cricket::SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close channel 1. Channel 2 should notify us.
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
}
TEST_F(SctpDataMediaChannelTest, ClosesTwoRemoteStreams) {
SetupConnectedChannels();
AddStream(3);
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
cricket::SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close two streams on one side.
channel2()->RemoveSendStream(2);
channel2()->RemoveSendStream(3);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
}
TEST_F(SctpDataMediaChannelTest, ClosesStreamsOnBothSides) {
SetupConnectedChannels();
AddStream(3);
AddStream(4);
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
chan_1_sig_receiver.BindSelf(channel1());
chan_2_sig_receiver.BindSelf(channel2());
cricket::SendDataResult result;
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
// Close one stream on channel1(), while closing three streams on
// channel2(). They will conflict (only one side can close anything at a
// time, apparently). Test the resolution of the conflict.
channel1()->RemoveSendStream(1);
channel2()->RemoveSendStream(2);
channel2()->RemoveSendStream(3);
channel2()->RemoveSendStream(4);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(4), 1000);
}
TEST_F(SctpDataMediaChannelTest, ReusesAStream) {
// Shut down channel 1, then open it up again for reuse.
SetupConnectedChannels();
cricket::SendDataResult result;
SignalChannelClosedObserver chan_2_sig_receiver;
chan_2_sig_receiver.BindSelf(channel2());
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
// Channel 1 is gone now.
// Create a new channel 1.
AddStream(1);
ASSERT_TRUE(SendData(channel1(), 1, "hi?", &result));
EXPECT_EQ(cricket::SDR_SUCCESS, result);
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hi?"), 1000);
channel1()->RemoveSendStream(1);
EXPECT_TRUE_WAIT(chan_2_sig_receiver.StreamCloseCount(1) == 2, 1000);
}