 a09a99950e
			
		
	
	a09a99950e
	
	
	
		
			
			git-svn-id: http://webrtc.googlecode.com/svn/trunk@6891 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			253 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			253 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2004--2005, Google Inc.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef TALK_P2P_BASE_RELAYSERVER_H_
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| #define TALK_P2P_BASE_RELAYSERVER_H_
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| 
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| #include <map>
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| #include <string>
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| #include <vector>
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| 
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| #include "talk/p2p/base/port.h"
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| #include "talk/p2p/base/stun.h"
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| #include "webrtc/base/asyncudpsocket.h"
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| #include "webrtc/base/socketaddresspair.h"
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| #include "webrtc/base/thread.h"
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| #include "webrtc/base/timeutils.h"
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| 
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| namespace cricket {
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| 
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| class RelayServerBinding;
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| class RelayServerConnection;
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| 
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| // Relays traffic between connections to the server that are "bound" together.
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| // All connections created with the same username/password are bound together.
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| class RelayServer : public rtc::MessageHandler,
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|                     public sigslot::has_slots<> {
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|  public:
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|   // Creates a server, which will use this thread to post messages to itself.
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|   explicit RelayServer(rtc::Thread* thread);
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|   ~RelayServer();
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| 
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|   rtc::Thread* thread() { return thread_; }
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| 
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|   // Indicates whether we will print updates of the number of bindings.
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|   bool log_bindings() const { return log_bindings_; }
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|   void set_log_bindings(bool log_bindings) { log_bindings_ = log_bindings; }
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| 
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|   // Updates the set of sockets that the server uses to talk to "internal"
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|   // clients.  These are clients that do the "port allocations".
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|   void AddInternalSocket(rtc::AsyncPacketSocket* socket);
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|   void RemoveInternalSocket(rtc::AsyncPacketSocket* socket);
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| 
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|   // Updates the set of sockets that the server uses to talk to "external"
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|   // clients.  These are the clients that do not do allocations.  They do not
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|   // know that these addresses represent a relay server.
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|   void AddExternalSocket(rtc::AsyncPacketSocket* socket);
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|   void RemoveExternalSocket(rtc::AsyncPacketSocket* socket);
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| 
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|   // Starts listening for connections on this sockets. When someone
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|   // tries to connect, the connection will be accepted and a new
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|   // internal socket will be added.
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|   void AddInternalServerSocket(rtc::AsyncSocket* socket,
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|                                cricket::ProtocolType proto);
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| 
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|   // Removes this server socket from the list.
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|   void RemoveInternalServerSocket(rtc::AsyncSocket* socket);
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| 
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|   // Methods for testing and debuging.
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|   int GetConnectionCount() const;
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|   rtc::SocketAddressPair GetConnection(int connection) const;
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|   bool HasConnection(const rtc::SocketAddress& address) const;
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| 
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|  private:
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|   typedef std::vector<rtc::AsyncPacketSocket*> SocketList;
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|   typedef std::map<rtc::AsyncSocket*,
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|                    cricket::ProtocolType> ServerSocketMap;
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|   typedef std::map<std::string, RelayServerBinding*> BindingMap;
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|   typedef std::map<rtc::SocketAddressPair,
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|                    RelayServerConnection*> ConnectionMap;
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| 
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|   rtc::Thread* thread_;
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|   bool log_bindings_;
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|   SocketList internal_sockets_;
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|   SocketList external_sockets_;
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|   SocketList removed_sockets_;
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|   ServerSocketMap server_sockets_;
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|   BindingMap bindings_;
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|   ConnectionMap connections_;
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| 
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|   // Called when a packet is received by the server on one of its sockets.
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|   void OnInternalPacket(rtc::AsyncPacketSocket* socket,
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|                         const char* bytes, size_t size,
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|                         const rtc::SocketAddress& remote_addr,
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|                         const rtc::PacketTime& packet_time);
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|   void OnExternalPacket(rtc::AsyncPacketSocket* socket,
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|                         const char* bytes, size_t size,
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|                         const rtc::SocketAddress& remote_addr,
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|                         const rtc::PacketTime& packet_time);
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| 
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|   void OnReadEvent(rtc::AsyncSocket* socket);
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| 
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|   // Processes the relevant STUN request types from the client.
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|   bool HandleStun(const char* bytes, size_t size,
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|                   const rtc::SocketAddress& remote_addr,
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|                   rtc::AsyncPacketSocket* socket,
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|                   std::string* username, StunMessage* msg);
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|   void HandleStunAllocate(const char* bytes, size_t size,
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|                           const rtc::SocketAddressPair& ap,
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|                           rtc::AsyncPacketSocket* socket);
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|   void HandleStun(RelayServerConnection* int_conn, const char* bytes,
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|                   size_t size);
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|   void HandleStunAllocate(RelayServerConnection* int_conn,
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|                           const StunMessage& msg);
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|   void HandleStunSend(RelayServerConnection* int_conn, const StunMessage& msg);
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| 
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|   // Adds/Removes the a connection or binding.
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|   void AddConnection(RelayServerConnection* conn);
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|   void RemoveConnection(RelayServerConnection* conn);
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|   void RemoveBinding(RelayServerBinding* binding);
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| 
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|   // Handle messages in our worker thread.
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|   void OnMessage(rtc::Message *pmsg);
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| 
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|   // Called when the timer for checking lifetime times out.
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|   void OnTimeout(RelayServerBinding* binding);
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| 
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|   // Accept connections on this server socket.
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|   void AcceptConnection(rtc::AsyncSocket* server_socket);
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| 
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|   friend class RelayServerConnection;
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|   friend class RelayServerBinding;
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| };
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| 
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| // Maintains information about a connection to the server.  Each connection is
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| // part of one and only one binding.
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| class RelayServerConnection {
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|  public:
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|   RelayServerConnection(RelayServerBinding* binding,
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|                         const rtc::SocketAddressPair& addrs,
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|                         rtc::AsyncPacketSocket* socket);
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|   ~RelayServerConnection();
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| 
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|   RelayServerBinding* binding() { return binding_; }
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|   rtc::AsyncPacketSocket* socket() { return socket_; }
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| 
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|   // Returns a pair where the source is the remote address and the destination
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|   // is the local address.
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|   const rtc::SocketAddressPair& addr_pair() { return addr_pair_; }
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| 
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|   // Sends a packet to the connected client.  If an address is provided, then
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|   // we make sure the internal client receives it, wrapping if necessary.
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|   void Send(const char* data, size_t size);
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|   void Send(const char* data, size_t size,
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|             const rtc::SocketAddress& ext_addr);
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| 
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|   // Sends a STUN message to the connected client with no wrapping.
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|   void SendStun(const StunMessage& msg);
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|   void SendStunError(const StunMessage& request, int code, const char* desc);
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| 
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|   // A locked connection is one for which we know the intended destination of
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|   // any raw packet received.
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|   bool locked() const { return locked_; }
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|   void Lock();
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|   void Unlock();
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| 
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|   // Records the address that raw packets should be forwarded to (for internal
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|   // packets only; for external, we already know where they go).
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|   const rtc::SocketAddress& default_destination() const {
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|     return default_dest_;
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|   }
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|   void set_default_destination(const rtc::SocketAddress& addr) {
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|     default_dest_ = addr;
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|   }
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| 
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|  private:
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|   RelayServerBinding* binding_;
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|   rtc::SocketAddressPair addr_pair_;
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|   rtc::AsyncPacketSocket* socket_;
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|   bool locked_;
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|   rtc::SocketAddress default_dest_;
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| };
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| 
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| // Records a set of internal and external connections that we relay between,
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| // or in other words, that are "bound" together.
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| class RelayServerBinding : public rtc::MessageHandler {
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|  public:
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|   RelayServerBinding(
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|       RelayServer* server, const std::string& username,
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|       const std::string& password, uint32 lifetime);
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|   virtual ~RelayServerBinding();
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| 
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|   RelayServer* server() { return server_; }
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|   uint32 lifetime() { return lifetime_; }
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|   const std::string& username() { return username_; }
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|   const std::string& password() { return password_; }
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|   const std::string& magic_cookie() { return magic_cookie_; }
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| 
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|   // Adds/Removes a connection into the binding.
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|   void AddInternalConnection(RelayServerConnection* conn);
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|   void AddExternalConnection(RelayServerConnection* conn);
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| 
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|   // We keep track of the use of each binding.  If we detect that it was not
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|   // used for longer than the lifetime, then we send a signal.
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|   void NoteUsed();
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|   sigslot::signal1<RelayServerBinding*> SignalTimeout;
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| 
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|   // Determines whether the given packet has the magic cookie present (in the
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|   // right place).
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|   bool HasMagicCookie(const char* bytes, size_t size) const;
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| 
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|   // Determines the connection to use to send packets to or from the given
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|   // external address.
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|   RelayServerConnection* GetInternalConnection(
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|       const rtc::SocketAddress& ext_addr);
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|   RelayServerConnection* GetExternalConnection(
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|       const rtc::SocketAddress& ext_addr);
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| 
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|   // MessageHandler:
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|   void OnMessage(rtc::Message *pmsg);
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| 
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|  private:
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|   RelayServer* server_;
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| 
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|   std::string username_;
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|   std::string password_;
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|   std::string magic_cookie_;
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| 
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|   std::vector<RelayServerConnection*> internal_connections_;
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|   std::vector<RelayServerConnection*> external_connections_;
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| 
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|   uint32 lifetime_;
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|   uint32 last_used_;
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|   // TODO: bandwidth
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| };
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| 
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| }  // namespace cricket
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| 
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| #endif  // TALK_P2P_BASE_RELAYSERVER_H_
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