dcc1f0426b
git-svn-id: http://webrtc.googlecode.com/svn/trunk@7231 4adac7df-926f-26a2-2b94-8c16560cd09d
1205 lines
39 KiB
C++
1205 lines
39 KiB
C++
/*
|
|
* libjingle
|
|
* Copyright 2004--2005, Google Inc.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice,
|
|
* this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
* 3. The name of the author may not be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "talk/p2p/client/basicportallocator.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "talk/p2p/base/basicpacketsocketfactory.h"
|
|
#include "talk/p2p/base/common.h"
|
|
#include "talk/p2p/base/port.h"
|
|
#include "talk/p2p/base/relayport.h"
|
|
#include "talk/p2p/base/stunport.h"
|
|
#include "talk/p2p/base/tcpport.h"
|
|
#include "talk/p2p/base/turnport.h"
|
|
#include "talk/p2p/base/udpport.h"
|
|
#include "webrtc/base/common.h"
|
|
#include "webrtc/base/helpers.h"
|
|
#include "webrtc/base/logging.h"
|
|
|
|
using rtc::CreateRandomId;
|
|
using rtc::CreateRandomString;
|
|
|
|
namespace {
|
|
|
|
enum {
|
|
MSG_CONFIG_START,
|
|
MSG_CONFIG_READY,
|
|
MSG_ALLOCATE,
|
|
MSG_ALLOCATION_PHASE,
|
|
MSG_SHAKE,
|
|
MSG_SEQUENCEOBJECTS_CREATED,
|
|
MSG_CONFIG_STOP,
|
|
};
|
|
|
|
const int PHASE_UDP = 0;
|
|
const int PHASE_RELAY = 1;
|
|
const int PHASE_TCP = 2;
|
|
const int PHASE_SSLTCP = 3;
|
|
|
|
const int kNumPhases = 4;
|
|
|
|
const int SHAKE_MIN_DELAY = 45 * 1000; // 45 seconds
|
|
const int SHAKE_MAX_DELAY = 90 * 1000; // 90 seconds
|
|
|
|
int ShakeDelay() {
|
|
int range = SHAKE_MAX_DELAY - SHAKE_MIN_DELAY + 1;
|
|
return SHAKE_MIN_DELAY + CreateRandomId() % range;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace cricket {
|
|
|
|
const uint32 DISABLE_ALL_PHASES =
|
|
PORTALLOCATOR_DISABLE_UDP
|
|
| PORTALLOCATOR_DISABLE_TCP
|
|
| PORTALLOCATOR_DISABLE_STUN
|
|
| PORTALLOCATOR_DISABLE_RELAY;
|
|
|
|
// Performs the allocation of ports, in a sequenced (timed) manner, for a given
|
|
// network and IP address.
|
|
class AllocationSequence : public rtc::MessageHandler,
|
|
public sigslot::has_slots<> {
|
|
public:
|
|
enum State {
|
|
kInit, // Initial state.
|
|
kRunning, // Started allocating ports.
|
|
kStopped, // Stopped from running.
|
|
kCompleted, // All ports are allocated.
|
|
|
|
// kInit --> kRunning --> {kCompleted|kStopped}
|
|
};
|
|
|
|
AllocationSequence(BasicPortAllocatorSession* session,
|
|
rtc::Network* network,
|
|
PortConfiguration* config,
|
|
uint32 flags);
|
|
~AllocationSequence();
|
|
bool Init();
|
|
void Clear();
|
|
|
|
State state() const { return state_; }
|
|
|
|
// Disables the phases for a new sequence that this one already covers for an
|
|
// equivalent network setup.
|
|
void DisableEquivalentPhases(rtc::Network* network,
|
|
PortConfiguration* config, uint32* flags);
|
|
|
|
// Starts and stops the sequence. When started, it will continue allocating
|
|
// new ports on its own timed schedule.
|
|
void Start();
|
|
void Stop();
|
|
|
|
// MessageHandler
|
|
void OnMessage(rtc::Message* msg);
|
|
|
|
void EnableProtocol(ProtocolType proto);
|
|
bool ProtocolEnabled(ProtocolType proto) const;
|
|
|
|
// Signal from AllocationSequence, when it's done with allocating ports.
|
|
// This signal is useful, when port allocation fails which doesn't result
|
|
// in any candidates. Using this signal BasicPortAllocatorSession can send
|
|
// its candidate discovery conclusion signal. Without this signal,
|
|
// BasicPortAllocatorSession doesn't have any event to trigger signal. This
|
|
// can also be achieved by starting timer in BPAS.
|
|
sigslot::signal1<AllocationSequence*> SignalPortAllocationComplete;
|
|
|
|
private:
|
|
typedef std::vector<ProtocolType> ProtocolList;
|
|
|
|
bool IsFlagSet(uint32 flag) {
|
|
return ((flags_ & flag) != 0);
|
|
}
|
|
void CreateUDPPorts();
|
|
void CreateTCPPorts();
|
|
void CreateStunPorts();
|
|
void CreateRelayPorts();
|
|
void CreateGturnPort(const RelayServerConfig& config);
|
|
void CreateTurnPort(const RelayServerConfig& config);
|
|
|
|
void OnReadPacket(rtc::AsyncPacketSocket* socket,
|
|
const char* data, size_t size,
|
|
const rtc::SocketAddress& remote_addr,
|
|
const rtc::PacketTime& packet_time);
|
|
|
|
void OnPortDestroyed(PortInterface* port);
|
|
|
|
BasicPortAllocatorSession* session_;
|
|
rtc::Network* network_;
|
|
rtc::IPAddress ip_;
|
|
PortConfiguration* config_;
|
|
State state_;
|
|
uint32 flags_;
|
|
ProtocolList protocols_;
|
|
rtc::scoped_ptr<rtc::AsyncPacketSocket> udp_socket_;
|
|
// There will be only one udp port per AllocationSequence.
|
|
UDPPort* udp_port_;
|
|
std::vector<TurnPort*> turn_ports_;
|
|
int phase_;
|
|
};
|
|
|
|
// BasicPortAllocator
|
|
BasicPortAllocator::BasicPortAllocator(
|
|
rtc::NetworkManager* network_manager,
|
|
rtc::PacketSocketFactory* socket_factory)
|
|
: network_manager_(network_manager),
|
|
socket_factory_(socket_factory) {
|
|
ASSERT(socket_factory_ != NULL);
|
|
Construct();
|
|
}
|
|
|
|
BasicPortAllocator::BasicPortAllocator(
|
|
rtc::NetworkManager* network_manager)
|
|
: network_manager_(network_manager),
|
|
socket_factory_(NULL) {
|
|
Construct();
|
|
}
|
|
|
|
BasicPortAllocator::BasicPortAllocator(
|
|
rtc::NetworkManager* network_manager,
|
|
rtc::PacketSocketFactory* socket_factory,
|
|
const ServerAddresses& stun_servers)
|
|
: network_manager_(network_manager),
|
|
socket_factory_(socket_factory),
|
|
stun_servers_(stun_servers) {
|
|
ASSERT(socket_factory_ != NULL);
|
|
Construct();
|
|
}
|
|
|
|
BasicPortAllocator::BasicPortAllocator(
|
|
rtc::NetworkManager* network_manager,
|
|
const ServerAddresses& stun_servers,
|
|
const rtc::SocketAddress& relay_address_udp,
|
|
const rtc::SocketAddress& relay_address_tcp,
|
|
const rtc::SocketAddress& relay_address_ssl)
|
|
: network_manager_(network_manager),
|
|
socket_factory_(NULL),
|
|
stun_servers_(stun_servers) {
|
|
|
|
RelayServerConfig config(RELAY_GTURN);
|
|
if (!relay_address_udp.IsNil())
|
|
config.ports.push_back(ProtocolAddress(relay_address_udp, PROTO_UDP));
|
|
if (!relay_address_tcp.IsNil())
|
|
config.ports.push_back(ProtocolAddress(relay_address_tcp, PROTO_TCP));
|
|
if (!relay_address_ssl.IsNil())
|
|
config.ports.push_back(ProtocolAddress(relay_address_ssl, PROTO_SSLTCP));
|
|
|
|
if (!config.ports.empty())
|
|
AddRelay(config);
|
|
|
|
Construct();
|
|
}
|
|
|
|
void BasicPortAllocator::Construct() {
|
|
allow_tcp_listen_ = true;
|
|
}
|
|
|
|
BasicPortAllocator::~BasicPortAllocator() {
|
|
}
|
|
|
|
PortAllocatorSession *BasicPortAllocator::CreateSessionInternal(
|
|
const std::string& content_name, int component,
|
|
const std::string& ice_ufrag, const std::string& ice_pwd) {
|
|
return new BasicPortAllocatorSession(
|
|
this, content_name, component, ice_ufrag, ice_pwd);
|
|
}
|
|
|
|
|
|
// BasicPortAllocatorSession
|
|
BasicPortAllocatorSession::BasicPortAllocatorSession(
|
|
BasicPortAllocator *allocator,
|
|
const std::string& content_name,
|
|
int component,
|
|
const std::string& ice_ufrag,
|
|
const std::string& ice_pwd)
|
|
: PortAllocatorSession(content_name, component,
|
|
ice_ufrag, ice_pwd, allocator->flags()),
|
|
allocator_(allocator), network_thread_(NULL),
|
|
socket_factory_(allocator->socket_factory()),
|
|
allocation_started_(false),
|
|
network_manager_started_(false),
|
|
running_(false),
|
|
allocation_sequences_created_(false) {
|
|
allocator_->network_manager()->SignalNetworksChanged.connect(
|
|
this, &BasicPortAllocatorSession::OnNetworksChanged);
|
|
allocator_->network_manager()->StartUpdating();
|
|
}
|
|
|
|
BasicPortAllocatorSession::~BasicPortAllocatorSession() {
|
|
allocator_->network_manager()->StopUpdating();
|
|
if (network_thread_ != NULL)
|
|
network_thread_->Clear(this);
|
|
|
|
for (uint32 i = 0; i < sequences_.size(); ++i) {
|
|
// AllocationSequence should clear it's map entry for turn ports before
|
|
// ports are destroyed.
|
|
sequences_[i]->Clear();
|
|
}
|
|
|
|
std::vector<PortData>::iterator it;
|
|
for (it = ports_.begin(); it != ports_.end(); it++)
|
|
delete it->port();
|
|
|
|
for (uint32 i = 0; i < configs_.size(); ++i)
|
|
delete configs_[i];
|
|
|
|
for (uint32 i = 0; i < sequences_.size(); ++i)
|
|
delete sequences_[i];
|
|
}
|
|
|
|
void BasicPortAllocatorSession::StartGettingPorts() {
|
|
network_thread_ = rtc::Thread::Current();
|
|
if (!socket_factory_) {
|
|
owned_socket_factory_.reset(
|
|
new rtc::BasicPacketSocketFactory(network_thread_));
|
|
socket_factory_ = owned_socket_factory_.get();
|
|
}
|
|
|
|
running_ = true;
|
|
network_thread_->Post(this, MSG_CONFIG_START);
|
|
|
|
if (flags() & PORTALLOCATOR_ENABLE_SHAKER)
|
|
network_thread_->PostDelayed(ShakeDelay(), this, MSG_SHAKE);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::StopGettingPorts() {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
running_ = false;
|
|
network_thread_->Clear(this, MSG_ALLOCATE);
|
|
for (uint32 i = 0; i < sequences_.size(); ++i)
|
|
sequences_[i]->Stop();
|
|
network_thread_->Post(this, MSG_CONFIG_STOP);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnMessage(rtc::Message *message) {
|
|
switch (message->message_id) {
|
|
case MSG_CONFIG_START:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
GetPortConfigurations();
|
|
break;
|
|
|
|
case MSG_CONFIG_READY:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
OnConfigReady(static_cast<PortConfiguration*>(message->pdata));
|
|
break;
|
|
|
|
case MSG_ALLOCATE:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
OnAllocate();
|
|
break;
|
|
|
|
case MSG_SHAKE:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
OnShake();
|
|
break;
|
|
case MSG_SEQUENCEOBJECTS_CREATED:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
OnAllocationSequenceObjectsCreated();
|
|
break;
|
|
case MSG_CONFIG_STOP:
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
OnConfigStop();
|
|
break;
|
|
default:
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::GetPortConfigurations() {
|
|
PortConfiguration* config = new PortConfiguration(allocator_->stun_servers(),
|
|
username(),
|
|
password());
|
|
|
|
for (size_t i = 0; i < allocator_->relays().size(); ++i) {
|
|
config->AddRelay(allocator_->relays()[i]);
|
|
}
|
|
ConfigReady(config);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::ConfigReady(PortConfiguration* config) {
|
|
network_thread_->Post(this, MSG_CONFIG_READY, config);
|
|
}
|
|
|
|
// Adds a configuration to the list.
|
|
void BasicPortAllocatorSession::OnConfigReady(PortConfiguration* config) {
|
|
if (config)
|
|
configs_.push_back(config);
|
|
|
|
AllocatePorts();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnConfigStop() {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
|
|
// If any of the allocated ports have not completed the candidates allocation,
|
|
// mark those as error. Since session doesn't need any new candidates
|
|
// at this stage of the allocation, it's safe to discard any new candidates.
|
|
bool send_signal = false;
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (!it->complete()) {
|
|
// Updating port state to error, which didn't finish allocating candidates
|
|
// yet.
|
|
it->set_error();
|
|
send_signal = true;
|
|
}
|
|
}
|
|
|
|
// Did we stop any running sequences?
|
|
for (std::vector<AllocationSequence*>::iterator it = sequences_.begin();
|
|
it != sequences_.end() && !send_signal; ++it) {
|
|
if ((*it)->state() == AllocationSequence::kStopped) {
|
|
send_signal = true;
|
|
}
|
|
}
|
|
|
|
// If we stopped anything that was running, send a done signal now.
|
|
if (send_signal) {
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::AllocatePorts() {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
network_thread_->Post(this, MSG_ALLOCATE);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnAllocate() {
|
|
if (network_manager_started_)
|
|
DoAllocate();
|
|
|
|
allocation_started_ = true;
|
|
}
|
|
|
|
// For each network, see if we have a sequence that covers it already. If not,
|
|
// create a new sequence to create the appropriate ports.
|
|
void BasicPortAllocatorSession::DoAllocate() {
|
|
bool done_signal_needed = false;
|
|
std::vector<rtc::Network*> networks;
|
|
allocator_->network_manager()->GetNetworks(&networks);
|
|
if (networks.empty()) {
|
|
LOG(LS_WARNING) << "Machine has no networks; no ports will be allocated";
|
|
done_signal_needed = true;
|
|
} else {
|
|
for (uint32 i = 0; i < networks.size(); ++i) {
|
|
PortConfiguration* config = NULL;
|
|
if (configs_.size() > 0)
|
|
config = configs_.back();
|
|
|
|
uint32 sequence_flags = flags();
|
|
if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) {
|
|
// If all the ports are disabled we should just fire the allocation
|
|
// done event and return.
|
|
done_signal_needed = true;
|
|
break;
|
|
}
|
|
|
|
// Disables phases that are not specified in this config.
|
|
if (!config || config->StunServers().empty()) {
|
|
// No STUN ports specified in this config.
|
|
sequence_flags |= PORTALLOCATOR_DISABLE_STUN;
|
|
}
|
|
if (!config || config->relays.empty()) {
|
|
// No relay ports specified in this config.
|
|
sequence_flags |= PORTALLOCATOR_DISABLE_RELAY;
|
|
}
|
|
|
|
if (!(sequence_flags & PORTALLOCATOR_ENABLE_IPV6) &&
|
|
#ifdef USE_WEBRTC_DEV_BRANCH
|
|
networks[i]->GetBestIP().family() == AF_INET6) {
|
|
#else // USE_WEBRTC_DEV_BRANCH
|
|
networks[i]->ip().family() == AF_INET6) {
|
|
#endif // USE_WEBRTC_DEV_BRANCH
|
|
// Skip IPv6 networks unless the flag's been set.
|
|
continue;
|
|
}
|
|
|
|
// Disable phases that would only create ports equivalent to
|
|
// ones that we have already made.
|
|
DisableEquivalentPhases(networks[i], config, &sequence_flags);
|
|
|
|
if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) {
|
|
// New AllocationSequence would have nothing to do, so don't make it.
|
|
continue;
|
|
}
|
|
|
|
AllocationSequence* sequence =
|
|
new AllocationSequence(this, networks[i], config, sequence_flags);
|
|
if (!sequence->Init()) {
|
|
delete sequence;
|
|
continue;
|
|
}
|
|
done_signal_needed = true;
|
|
sequence->SignalPortAllocationComplete.connect(
|
|
this, &BasicPortAllocatorSession::OnPortAllocationComplete);
|
|
if (running_)
|
|
sequence->Start();
|
|
sequences_.push_back(sequence);
|
|
}
|
|
}
|
|
if (done_signal_needed) {
|
|
network_thread_->Post(this, MSG_SEQUENCEOBJECTS_CREATED);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnNetworksChanged() {
|
|
network_manager_started_ = true;
|
|
if (allocation_started_)
|
|
DoAllocate();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::DisableEquivalentPhases(
|
|
rtc::Network* network, PortConfiguration* config, uint32* flags) {
|
|
for (uint32 i = 0; i < sequences_.size() &&
|
|
(*flags & DISABLE_ALL_PHASES) != DISABLE_ALL_PHASES; ++i) {
|
|
sequences_[i]->DisableEquivalentPhases(network, config, flags);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::AddAllocatedPort(Port* port,
|
|
AllocationSequence * seq,
|
|
bool prepare_address) {
|
|
if (!port)
|
|
return;
|
|
|
|
LOG(LS_INFO) << "Adding allocated port for " << content_name();
|
|
port->set_content_name(content_name());
|
|
port->set_component(component_);
|
|
port->set_generation(generation());
|
|
if (allocator_->proxy().type != rtc::PROXY_NONE)
|
|
port->set_proxy(allocator_->user_agent(), allocator_->proxy());
|
|
port->set_send_retransmit_count_attribute((allocator_->flags() &
|
|
PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE) != 0);
|
|
|
|
PortData data(port, seq);
|
|
ports_.push_back(data);
|
|
|
|
port->SignalCandidateReady.connect(
|
|
this, &BasicPortAllocatorSession::OnCandidateReady);
|
|
port->SignalPortComplete.connect(this,
|
|
&BasicPortAllocatorSession::OnPortComplete);
|
|
port->SignalDestroyed.connect(this,
|
|
&BasicPortAllocatorSession::OnPortDestroyed);
|
|
port->SignalPortError.connect(
|
|
this, &BasicPortAllocatorSession::OnPortError);
|
|
LOG_J(LS_INFO, port) << "Added port to allocator";
|
|
|
|
if (prepare_address)
|
|
port->PrepareAddress();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnAllocationSequenceObjectsCreated() {
|
|
allocation_sequences_created_ = true;
|
|
// Send candidate allocation complete signal if we have no sequences.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnCandidateReady(
|
|
Port* port, const Candidate& c) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
// Discarding any candidate signal if port allocation status is
|
|
// already in completed state.
|
|
if (data->complete())
|
|
return;
|
|
|
|
// Send candidates whose protocol is enabled.
|
|
std::vector<Candidate> candidates;
|
|
ProtocolType pvalue;
|
|
bool candidate_allowed_to_send = CheckCandidateFilter(c);
|
|
if (StringToProto(c.protocol().c_str(), &pvalue) &&
|
|
data->sequence()->ProtocolEnabled(pvalue) &&
|
|
candidate_allowed_to_send) {
|
|
candidates.push_back(c);
|
|
}
|
|
|
|
if (!candidates.empty()) {
|
|
SignalCandidatesReady(this, candidates);
|
|
}
|
|
|
|
// Moving to READY state as we have atleast one candidate from the port.
|
|
// Since this port has atleast one candidate we should forward this port
|
|
// to listners, to allow connections from this port.
|
|
// Also we should make sure that candidate gathered from this port is allowed
|
|
// to send outside.
|
|
if (!data->ready() && candidate_allowed_to_send) {
|
|
data->set_ready();
|
|
SignalPortReady(this, port);
|
|
}
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortComplete(Port* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
|
|
// Ignore any late signals.
|
|
if (data->complete())
|
|
return;
|
|
|
|
// Moving to COMPLETE state.
|
|
data->set_complete();
|
|
// Send candidate allocation complete signal if this was the last port.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortError(Port* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
PortData* data = FindPort(port);
|
|
ASSERT(data != NULL);
|
|
// We might have already given up on this port and stopped it.
|
|
if (data->complete())
|
|
return;
|
|
|
|
// SignalAddressError is currently sent from StunPort/TurnPort.
|
|
// But this signal itself is generic.
|
|
data->set_error();
|
|
// Send candidate allocation complete signal if this was the last port.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnProtocolEnabled(AllocationSequence* seq,
|
|
ProtocolType proto) {
|
|
std::vector<Candidate> candidates;
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (it->sequence() != seq)
|
|
continue;
|
|
|
|
const std::vector<Candidate>& potentials = it->port()->Candidates();
|
|
for (size_t i = 0; i < potentials.size(); ++i) {
|
|
if (!CheckCandidateFilter(potentials[i]))
|
|
continue;
|
|
ProtocolType pvalue;
|
|
if (!StringToProto(potentials[i].protocol().c_str(), &pvalue))
|
|
continue;
|
|
if (pvalue == proto) {
|
|
candidates.push_back(potentials[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!candidates.empty()) {
|
|
SignalCandidatesReady(this, candidates);
|
|
}
|
|
}
|
|
|
|
bool BasicPortAllocatorSession::CheckCandidateFilter(const Candidate& c) {
|
|
uint32 filter = allocator_->candidate_filter();
|
|
bool allowed = false;
|
|
if (filter & CF_RELAY) {
|
|
allowed |= (c.type() == RELAY_PORT_TYPE);
|
|
}
|
|
|
|
if (filter & CF_REFLEXIVE) {
|
|
// We allow host candidates if the filter allows server-reflexive candidates
|
|
// and the candidate is a public IP. Because we don't generate
|
|
// server-reflexive candidates if they have the same IP as the host
|
|
// candidate (i.e. when the host candidate is a public IP), filtering to
|
|
// only server-reflexive candidates won't work right when the host
|
|
// candidates have public IPs.
|
|
allowed |= (c.type() == STUN_PORT_TYPE) ||
|
|
(c.type() == LOCAL_PORT_TYPE && !c.address().IsPrivateIP());
|
|
}
|
|
|
|
if (filter & CF_HOST) {
|
|
allowed |= (c.type() == LOCAL_PORT_TYPE);
|
|
}
|
|
|
|
return allowed;
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortAllocationComplete(
|
|
AllocationSequence* seq) {
|
|
// Send candidate allocation complete signal if all ports are done.
|
|
MaybeSignalCandidatesAllocationDone();
|
|
}
|
|
|
|
void BasicPortAllocatorSession::MaybeSignalCandidatesAllocationDone() {
|
|
// Send signal only if all required AllocationSequence objects
|
|
// are created.
|
|
if (!allocation_sequences_created_)
|
|
return;
|
|
|
|
// Check that all port allocation sequences are complete.
|
|
for (std::vector<AllocationSequence*>::iterator it = sequences_.begin();
|
|
it != sequences_.end(); ++it) {
|
|
if ((*it)->state() == AllocationSequence::kRunning)
|
|
return;
|
|
}
|
|
|
|
// If all allocated ports are in complete state, session must have got all
|
|
// expected candidates. Session will trigger candidates allocation complete
|
|
// signal.
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (!it->complete())
|
|
return;
|
|
}
|
|
LOG(LS_INFO) << "All candidates gathered for " << content_name_ << ":"
|
|
<< component_ << ":" << generation();
|
|
SignalCandidatesAllocationDone(this);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnPortDestroyed(
|
|
PortInterface* port) {
|
|
ASSERT(rtc::Thread::Current() == network_thread_);
|
|
for (std::vector<PortData>::iterator iter = ports_.begin();
|
|
iter != ports_.end(); ++iter) {
|
|
if (port == iter->port()) {
|
|
ports_.erase(iter);
|
|
LOG_J(LS_INFO, port) << "Removed port from allocator ("
|
|
<< static_cast<int>(ports_.size()) << " remaining)";
|
|
return;
|
|
}
|
|
}
|
|
ASSERT(false);
|
|
}
|
|
|
|
void BasicPortAllocatorSession::OnShake() {
|
|
LOG(INFO) << ">>>>> SHAKE <<<<< >>>>> SHAKE <<<<< >>>>> SHAKE <<<<<";
|
|
|
|
std::vector<Port*> ports;
|
|
std::vector<Connection*> connections;
|
|
|
|
for (size_t i = 0; i < ports_.size(); ++i) {
|
|
if (ports_[i].ready())
|
|
ports.push_back(ports_[i].port());
|
|
}
|
|
|
|
for (size_t i = 0; i < ports.size(); ++i) {
|
|
Port::AddressMap::const_iterator iter;
|
|
for (iter = ports[i]->connections().begin();
|
|
iter != ports[i]->connections().end();
|
|
++iter) {
|
|
connections.push_back(iter->second);
|
|
}
|
|
}
|
|
|
|
LOG(INFO) << ">>>>> Destroying " << ports.size() << " ports and "
|
|
<< connections.size() << " connections";
|
|
|
|
for (size_t i = 0; i < connections.size(); ++i)
|
|
connections[i]->Destroy();
|
|
|
|
if (running_ || (ports.size() > 0) || (connections.size() > 0))
|
|
network_thread_->PostDelayed(ShakeDelay(), this, MSG_SHAKE);
|
|
}
|
|
|
|
BasicPortAllocatorSession::PortData* BasicPortAllocatorSession::FindPort(
|
|
Port* port) {
|
|
for (std::vector<PortData>::iterator it = ports_.begin();
|
|
it != ports_.end(); ++it) {
|
|
if (it->port() == port) {
|
|
return &*it;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// AllocationSequence
|
|
|
|
AllocationSequence::AllocationSequence(BasicPortAllocatorSession* session,
|
|
rtc::Network* network,
|
|
PortConfiguration* config,
|
|
uint32 flags)
|
|
: session_(session),
|
|
network_(network),
|
|
|
|
#ifdef USE_WEBRTC_DEV_BRANCH
|
|
ip_(network->GetBestIP()),
|
|
#else // USE_WEBRTC_DEV_BRANCH
|
|
ip_(network->ip()),
|
|
#endif // USE_WEBRTC_DEV_BRANCH
|
|
config_(config),
|
|
state_(kInit),
|
|
flags_(flags),
|
|
udp_socket_(),
|
|
udp_port_(NULL),
|
|
phase_(0) {
|
|
}
|
|
|
|
bool AllocationSequence::Init() {
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) &&
|
|
!IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_UFRAG)) {
|
|
LOG(LS_ERROR) << "Shared socket option can't be set without "
|
|
<< "shared ufrag.";
|
|
ASSERT(false);
|
|
return false;
|
|
}
|
|
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
udp_socket_.reset(session_->socket_factory()->CreateUdpSocket(
|
|
rtc::SocketAddress(ip_, 0), session_->allocator()->min_port(),
|
|
session_->allocator()->max_port()));
|
|
if (udp_socket_) {
|
|
udp_socket_->SignalReadPacket.connect(
|
|
this, &AllocationSequence::OnReadPacket);
|
|
}
|
|
// Continuing if |udp_socket_| is NULL, as local TCP and RelayPort using TCP
|
|
// are next available options to setup a communication channel.
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void AllocationSequence::Clear() {
|
|
udp_port_ = NULL;
|
|
turn_ports_.clear();
|
|
}
|
|
|
|
AllocationSequence::~AllocationSequence() {
|
|
session_->network_thread()->Clear(this);
|
|
}
|
|
|
|
void AllocationSequence::DisableEquivalentPhases(rtc::Network* network,
|
|
PortConfiguration* config, uint32* flags) {
|
|
#ifdef USE_WEBRTC_DEV_BRANCH
|
|
if (!((network == network_) && (ip_ == network->GetBestIP()))) {
|
|
#else // USE_WEBRTC_DEV_BRANCH
|
|
if (!((network == network_) && (ip_ == network->ip()))) {
|
|
#endif // USE_WEBRTC_DEV_BRANCH
|
|
// Different network setup; nothing is equivalent.
|
|
return;
|
|
}
|
|
|
|
// Else turn off the stuff that we've already got covered.
|
|
|
|
// Every config implicitly specifies local, so turn that off right away.
|
|
*flags |= PORTALLOCATOR_DISABLE_UDP;
|
|
*flags |= PORTALLOCATOR_DISABLE_TCP;
|
|
|
|
if (config_ && config) {
|
|
if (config_->StunServers() == config->StunServers()) {
|
|
// Already got this STUN servers covered.
|
|
*flags |= PORTALLOCATOR_DISABLE_STUN;
|
|
}
|
|
if (!config_->relays.empty()) {
|
|
// Already got relays covered.
|
|
// NOTE: This will even skip a _different_ set of relay servers if we
|
|
// were to be given one, but that never happens in our codebase. Should
|
|
// probably get rid of the list in PortConfiguration and just keep a
|
|
// single relay server in each one.
|
|
*flags |= PORTALLOCATOR_DISABLE_RELAY;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::Start() {
|
|
state_ = kRunning;
|
|
session_->network_thread()->Post(this, MSG_ALLOCATION_PHASE);
|
|
}
|
|
|
|
void AllocationSequence::Stop() {
|
|
// If the port is completed, don't set it to stopped.
|
|
if (state_ == kRunning) {
|
|
state_ = kStopped;
|
|
session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnMessage(rtc::Message* msg) {
|
|
ASSERT(rtc::Thread::Current() == session_->network_thread());
|
|
ASSERT(msg->message_id == MSG_ALLOCATION_PHASE);
|
|
|
|
const char* const PHASE_NAMES[kNumPhases] = {
|
|
"Udp", "Relay", "Tcp", "SslTcp"
|
|
};
|
|
|
|
// Perform all of the phases in the current step.
|
|
LOG_J(LS_INFO, network_) << "Allocation Phase="
|
|
<< PHASE_NAMES[phase_];
|
|
|
|
switch (phase_) {
|
|
case PHASE_UDP:
|
|
CreateUDPPorts();
|
|
CreateStunPorts();
|
|
EnableProtocol(PROTO_UDP);
|
|
break;
|
|
|
|
case PHASE_RELAY:
|
|
CreateRelayPorts();
|
|
break;
|
|
|
|
case PHASE_TCP:
|
|
CreateTCPPorts();
|
|
EnableProtocol(PROTO_TCP);
|
|
break;
|
|
|
|
case PHASE_SSLTCP:
|
|
state_ = kCompleted;
|
|
EnableProtocol(PROTO_SSLTCP);
|
|
break;
|
|
|
|
default:
|
|
ASSERT(false);
|
|
}
|
|
|
|
if (state() == kRunning) {
|
|
++phase_;
|
|
session_->network_thread()->PostDelayed(
|
|
session_->allocator()->step_delay(),
|
|
this, MSG_ALLOCATION_PHASE);
|
|
} else {
|
|
// If all phases in AllocationSequence are completed, no allocation
|
|
// steps needed further. Canceling pending signal.
|
|
session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE);
|
|
SignalPortAllocationComplete(this);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::EnableProtocol(ProtocolType proto) {
|
|
if (!ProtocolEnabled(proto)) {
|
|
protocols_.push_back(proto);
|
|
session_->OnProtocolEnabled(this, proto);
|
|
}
|
|
}
|
|
|
|
bool AllocationSequence::ProtocolEnabled(ProtocolType proto) const {
|
|
for (ProtocolList::const_iterator it = protocols_.begin();
|
|
it != protocols_.end(); ++it) {
|
|
if (*it == proto)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AllocationSequence::CreateUDPPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: UDP ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
// TODO(mallinath) - Remove UDPPort creating socket after shared socket
|
|
// is enabled completely.
|
|
UDPPort* port = NULL;
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && udp_socket_) {
|
|
port = UDPPort::Create(session_->network_thread(),
|
|
session_->socket_factory(), network_,
|
|
udp_socket_.get(),
|
|
session_->username(), session_->password());
|
|
} else {
|
|
port = UDPPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(), session_->password());
|
|
}
|
|
|
|
if (port) {
|
|
// If shared socket is enabled, STUN candidate will be allocated by the
|
|
// UDPPort.
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
udp_port_ = port;
|
|
|
|
// If STUN is not disabled, setting stun server address to port.
|
|
if (!IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) {
|
|
// If config has stun_servers, use it to get server reflexive candidate
|
|
// otherwise use first TURN server which supports UDP.
|
|
if (config_ && !config_->StunServers().empty()) {
|
|
LOG(LS_INFO) << "AllocationSequence: UDPPort will be handling the "
|
|
<< "STUN candidate generation.";
|
|
port->set_server_addresses(config_->StunServers());
|
|
} else if (config_ &&
|
|
config_->SupportsProtocol(RELAY_TURN, PROTO_UDP)) {
|
|
port->set_server_addresses(config_->GetRelayServerAddresses(
|
|
RELAY_TURN, PROTO_UDP));
|
|
LOG(LS_INFO) << "AllocationSequence: TURN Server address will be "
|
|
<< " used for generating STUN candidate.";
|
|
}
|
|
}
|
|
}
|
|
|
|
session_->AddAllocatedPort(port, this, true);
|
|
port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateTCPPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_TCP)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: TCP ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
Port* port = TCPPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(), session_->password(),
|
|
session_->allocator()->allow_tcp_listen());
|
|
if (port) {
|
|
session_->AddAllocatedPort(port, this, true);
|
|
// Since TCPPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateStunPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: STUN ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) {
|
|
return;
|
|
}
|
|
|
|
// If BasicPortAllocatorSession::OnAllocate left STUN ports enabled then we
|
|
// ought to have an address for them here.
|
|
ASSERT(config_ && !config_->StunServers().empty());
|
|
if (!(config_ && !config_->StunServers().empty())) {
|
|
LOG(LS_WARNING)
|
|
<< "AllocationSequence: No STUN server configured, skipping.";
|
|
return;
|
|
}
|
|
|
|
StunPort* port = StunPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(), session_->password(),
|
|
config_->StunServers());
|
|
if (port) {
|
|
session_->AddAllocatedPort(port, this, true);
|
|
// Since StunPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateRelayPorts() {
|
|
if (IsFlagSet(PORTALLOCATOR_DISABLE_RELAY)) {
|
|
LOG(LS_VERBOSE) << "AllocationSequence: Relay ports disabled, skipping.";
|
|
return;
|
|
}
|
|
|
|
// If BasicPortAllocatorSession::OnAllocate left relay ports enabled then we
|
|
// ought to have a relay list for them here.
|
|
ASSERT(config_ && !config_->relays.empty());
|
|
if (!(config_ && !config_->relays.empty())) {
|
|
LOG(LS_WARNING)
|
|
<< "AllocationSequence: No relay server configured, skipping.";
|
|
return;
|
|
}
|
|
|
|
PortConfiguration::RelayList::const_iterator relay;
|
|
for (relay = config_->relays.begin();
|
|
relay != config_->relays.end(); ++relay) {
|
|
if (relay->type == RELAY_GTURN) {
|
|
CreateGturnPort(*relay);
|
|
} else if (relay->type == RELAY_TURN) {
|
|
CreateTurnPort(*relay);
|
|
} else {
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateGturnPort(const RelayServerConfig& config) {
|
|
// TODO(mallinath) - Rename RelayPort to GTurnPort.
|
|
RelayPort* port = RelayPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
config_->username, config_->password);
|
|
if (port) {
|
|
// Since RelayPort is not created using shared socket, |port| will not be
|
|
// added to the dequeue.
|
|
// Note: We must add the allocated port before we add addresses because
|
|
// the latter will create candidates that need name and preference
|
|
// settings. However, we also can't prepare the address (normally
|
|
// done by AddAllocatedPort) until we have these addresses. So we
|
|
// wait to do that until below.
|
|
session_->AddAllocatedPort(port, this, false);
|
|
|
|
// Add the addresses of this protocol.
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = config.ports.begin();
|
|
relay_port != config.ports.end();
|
|
++relay_port) {
|
|
port->AddServerAddress(*relay_port);
|
|
port->AddExternalAddress(*relay_port);
|
|
}
|
|
// Start fetching an address for this port.
|
|
port->PrepareAddress();
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::CreateTurnPort(const RelayServerConfig& config) {
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = config.ports.begin();
|
|
relay_port != config.ports.end(); ++relay_port) {
|
|
TurnPort* port = NULL;
|
|
// Shared socket mode must be enabled only for UDP based ports. Hence
|
|
// don't pass shared socket for ports which will create TCP sockets.
|
|
// TODO(mallinath) - Enable shared socket mode for TURN ports. Disabled
|
|
// due to webrtc bug https://code.google.com/p/webrtc/issues/detail?id=3537
|
|
if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) &&
|
|
relay_port->proto == PROTO_UDP) {
|
|
port = TurnPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, udp_socket_.get(),
|
|
session_->username(), session_->password(),
|
|
*relay_port, config.credentials, config.priority);
|
|
|
|
turn_ports_.push_back(port);
|
|
// Listen to the port destroyed signal, to allow AllocationSequence to
|
|
// remove entrt from it's map.
|
|
port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed);
|
|
} else {
|
|
port = TurnPort::Create(session_->network_thread(),
|
|
session_->socket_factory(),
|
|
network_, ip_,
|
|
session_->allocator()->min_port(),
|
|
session_->allocator()->max_port(),
|
|
session_->username(),
|
|
session_->password(),
|
|
*relay_port, config.credentials, config.priority);
|
|
}
|
|
ASSERT(port != NULL);
|
|
session_->AddAllocatedPort(port, this, true);
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnReadPacket(
|
|
rtc::AsyncPacketSocket* socket, const char* data, size_t size,
|
|
const rtc::SocketAddress& remote_addr,
|
|
const rtc::PacketTime& packet_time) {
|
|
ASSERT(socket == udp_socket_.get());
|
|
|
|
bool turn_port_found = false;
|
|
|
|
// Try to find the TurnPort that matches the remote address. Note that the
|
|
// message could be a STUN binding response if the TURN server is also used as
|
|
// a STUN server. We don't want to parse every message here to check if it is
|
|
// a STUN binding response, so we pass the message to TurnPort regardless of
|
|
// the message type. The TurnPort will just ignore the message since it will
|
|
// not find any request by transaction ID.
|
|
for (std::vector<TurnPort*>::const_iterator it = turn_ports_.begin();
|
|
it != turn_ports_.end(); ++it) {
|
|
TurnPort* port = *it;
|
|
if (port->server_address().address == remote_addr) {
|
|
port->HandleIncomingPacket(socket, data, size, remote_addr, packet_time);
|
|
turn_port_found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (udp_port_) {
|
|
const ServerAddresses& stun_servers = udp_port_->server_addresses();
|
|
|
|
// Pass the packet to the UdpPort if there is no matching TurnPort, or if
|
|
// the TURN server is also a STUN server.
|
|
if (!turn_port_found ||
|
|
stun_servers.find(remote_addr) != stun_servers.end()) {
|
|
udp_port_->HandleIncomingPacket(
|
|
socket, data, size, remote_addr, packet_time);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AllocationSequence::OnPortDestroyed(PortInterface* port) {
|
|
if (udp_port_ == port) {
|
|
udp_port_ = NULL;
|
|
return;
|
|
}
|
|
|
|
turn_ports_.erase(std::find(turn_ports_.begin(), turn_ports_.end(), port));
|
|
}
|
|
|
|
// PortConfiguration
|
|
PortConfiguration::PortConfiguration(
|
|
const rtc::SocketAddress& stun_address,
|
|
const std::string& username,
|
|
const std::string& password)
|
|
: stun_address(stun_address), username(username), password(password) {
|
|
if (!stun_address.IsNil())
|
|
stun_servers.insert(stun_address);
|
|
}
|
|
|
|
PortConfiguration::PortConfiguration(const ServerAddresses& stun_servers,
|
|
const std::string& username,
|
|
const std::string& password)
|
|
: stun_servers(stun_servers),
|
|
username(username),
|
|
password(password) {
|
|
if (!stun_servers.empty())
|
|
stun_address = *(stun_servers.begin());
|
|
}
|
|
|
|
ServerAddresses PortConfiguration::StunServers() {
|
|
if (!stun_address.IsNil() &&
|
|
stun_servers.find(stun_address) == stun_servers.end()) {
|
|
stun_servers.insert(stun_address);
|
|
}
|
|
return stun_servers;
|
|
}
|
|
|
|
void PortConfiguration::AddRelay(const RelayServerConfig& config) {
|
|
relays.push_back(config);
|
|
}
|
|
|
|
bool PortConfiguration::SupportsProtocol(
|
|
const RelayServerConfig& relay, ProtocolType type) const {
|
|
PortList::const_iterator relay_port;
|
|
for (relay_port = relay.ports.begin();
|
|
relay_port != relay.ports.end();
|
|
++relay_port) {
|
|
if (relay_port->proto == type)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool PortConfiguration::SupportsProtocol(RelayType turn_type,
|
|
ProtocolType type) const {
|
|
for (size_t i = 0; i < relays.size(); ++i) {
|
|
if (relays[i].type == turn_type &&
|
|
SupportsProtocol(relays[i], type))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ServerAddresses PortConfiguration::GetRelayServerAddresses(
|
|
RelayType turn_type, ProtocolType type) const {
|
|
ServerAddresses servers;
|
|
for (size_t i = 0; i < relays.size(); ++i) {
|
|
if (relays[i].type == turn_type && SupportsProtocol(relays[i], type)) {
|
|
servers.insert(relays[i].ports.front().address);
|
|
}
|
|
}
|
|
return servers;
|
|
}
|
|
|
|
} // namespace cricket
|