trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			350 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			350 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2005, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without 
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice, 
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products 
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#ifndef _xmppengine_h_
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#define _xmppengine_h_
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// also part of the API
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#include "talk/xmpp/jid.h"
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#include "talk/xmllite/qname.h"
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#include "talk/xmllite/xmlelement.h"
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namespace buzz {
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class XmppEngine;
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class SaslHandler;
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typedef void * XmppIqCookie;
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//! XMPP stanza error codes.
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//! Used in XmppEngine.SendStanzaError().
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enum XmppStanzaError {
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  XSE_BAD_REQUEST,
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  XSE_CONFLICT,
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  XSE_FEATURE_NOT_IMPLEMENTED,
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  XSE_FORBIDDEN,
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  XSE_GONE,
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  XSE_INTERNAL_SERVER_ERROR,
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  XSE_ITEM_NOT_FOUND,
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  XSE_JID_MALFORMED,
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  XSE_NOT_ACCEPTABLE,
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  XSE_NOT_ALLOWED,
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  XSE_PAYMENT_REQUIRED,
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  XSE_RECIPIENT_UNAVAILABLE,
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  XSE_REDIRECT,
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  XSE_REGISTRATION_REQUIRED,
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  XSE_SERVER_NOT_FOUND,
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  XSE_SERVER_TIMEOUT,
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  XSE_RESOURCE_CONSTRAINT,
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  XSE_SERVICE_UNAVAILABLE,
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  XSE_SUBSCRIPTION_REQUIRED,
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  XSE_UNDEFINED_CONDITION,
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  XSE_UNEXPECTED_REQUEST,
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};
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// XmppReturnStatus
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//    This is used by API functions to synchronously return status.
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enum XmppReturnStatus {
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  XMPP_RETURN_OK,
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  XMPP_RETURN_BADARGUMENT,
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  XMPP_RETURN_BADSTATE,
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  XMPP_RETURN_PENDING,
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  XMPP_RETURN_UNEXPECTED,
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  XMPP_RETURN_NOTYETIMPLEMENTED,
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};
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// TlsOptions
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//    This is used by API to identify TLS setting.
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enum TlsOptions {
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  TLS_DISABLED,
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  TLS_ENABLED,
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  TLS_REQUIRED
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};
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//! Callback for socket output for an XmppEngine connection.
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//! Register via XmppEngine.SetOutputHandler.  An XmppEngine
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//! can call back to this handler while it is processing
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//! Connect, SendStanza, SendIq, Disconnect, or HandleInput.
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class XmppOutputHandler {
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public:
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  virtual ~XmppOutputHandler() {}
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  //! Deliver the specified bytes to the XMPP socket.
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  virtual void WriteOutput(const char * bytes, size_t len) = 0;
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  //! Initiate TLS encryption on the socket.
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  //! The implementation must verify that the SSL
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  //! certificate matches the given domainname.
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  virtual void StartTls(const std::string & domainname) = 0;
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  //! Called when engine wants the connecton closed.
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  virtual void CloseConnection() = 0;
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};
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//! Callback to deliver engine state change notifications
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//! to the object managing the engine.
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class XmppSessionHandler {
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public:
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  virtual ~XmppSessionHandler() {}
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  //! Called when engine changes state. Argument is new state.
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  virtual void OnStateChange(int state) = 0;
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};
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//! Callback to deliver stanzas to an Xmpp application module.
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//! Register via XmppEngine.SetDefaultSessionHandler or via
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//! XmppEngine.AddSessionHAndler.  
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class XmppStanzaHandler {
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public:
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  virtual ~XmppStanzaHandler() {}
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  //! Process the given stanza.
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  //! The handler must return true if it has handled the stanza.
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  //! A false return value causes the stanza to be passed on to
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  //! the next registered handler.
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  virtual bool HandleStanza(const XmlElement * stanza) = 0;
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};
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//! Callback to deliver iq responses (results and errors).
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//! Register while sending an iq via XmppEngine.SendIq.
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//! Iq responses are routed to matching XmppIqHandlers in preference
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//! to sending to any registered SessionHandlers.
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class XmppIqHandler {
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public:
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  virtual ~XmppIqHandler() {}
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  //! Called to handle the iq response.
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  //! The response may be either a result or an error, and will have
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  //! an 'id' that matches the request and a 'from' that matches the
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  //! 'to' of the request.  Called no more than once; once this is
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  //! called, the handler is automatically unregistered.
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  virtual void IqResponse(XmppIqCookie cookie, const XmlElement * pelStanza) = 0;
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};
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//! The XMPP connection engine.
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//! This engine implements the client side of the 'core' XMPP protocol.
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//! To use it, register an XmppOutputHandler to handle socket output
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//! and pass socket input to HandleInput.  Then application code can
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//! set up the connection with a user, password, and other settings,
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//! and then call Connect() to initiate the connection.
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//! An application can listen for events and receive stanzas by
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//! registering an XmppStanzaHandler via AddStanzaHandler().
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class XmppEngine {
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public:
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  static XmppEngine * Create();
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  virtual ~XmppEngine() {}
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  //! Error codes. See GetError().
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  enum Error {
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    ERROR_NONE = 0,         //!< No error
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    ERROR_XML,              //!< Malformed XML or encoding error
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    ERROR_STREAM,           //!< XMPP stream error - see GetStreamError()
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    ERROR_VERSION,          //!< XMPP version error
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    ERROR_UNAUTHORIZED,     //!< User is not authorized (rejected credentials)
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    ERROR_TLS,              //!< TLS could not be negotiated
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    ERROR_AUTH,             //!< Authentication could not be negotiated
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    ERROR_BIND,             //!< Resource or session binding could not be negotiated
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    ERROR_CONNECTION_CLOSED,//!< Connection closed by output handler.
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    ERROR_DOCUMENT_CLOSED,  //!< Closed by </stream:stream>
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    ERROR_SOCKET,           //!< Socket error
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    ERROR_NETWORK_TIMEOUT,  //!< Some sort of timeout (eg., we never got the roster)
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    ERROR_MISSING_USERNAME  //!< User has a Google Account but no nickname
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  };
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  //! States.  See GetState().
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  enum State {
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    STATE_NONE = 0,        //!< Nonexistent state
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    STATE_START,           //!< Initial state.
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    STATE_OPENING,         //!< Exchanging stream headers, authenticating and so on.
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    STATE_OPEN,            //!< Authenticated and bound.
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    STATE_CLOSED,          //!< Session closed, possibly due to error.
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  };
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  // SOCKET INPUT AND OUTPUT ------------------------------------------------
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  //! Registers the handler for socket output
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  virtual XmppReturnStatus SetOutputHandler(XmppOutputHandler *pxoh) = 0;
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  //! Provides socket input to the engine
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  virtual XmppReturnStatus HandleInput(const char * bytes, size_t len) = 0;
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  //! Advises the engine that the socket has closed
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  virtual XmppReturnStatus ConnectionClosed(int subcode) = 0;
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  // SESSION SETUP ---------------------------------------------------------
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  //! Indicates the (bare) JID for the user to use.
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  virtual XmppReturnStatus SetUser(const Jid & jid)= 0;
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  //! Get the login (bare) JID.
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  virtual const Jid & GetUser() = 0;
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  //! Provides different methods for credentials for login.
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  //! Takes ownership of this object; deletes when login is done
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  virtual XmppReturnStatus SetSaslHandler(SaslHandler * h) = 0;
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  //! Sets whether TLS will be used within the connection (default true).
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  virtual XmppReturnStatus SetTls(TlsOptions useTls) = 0;
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  //! Sets an alternate domain from which we allows TLS certificates.
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  //! This is for use in the case where a we want to allow a proxy to
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  //! serve up its own certificate rather than one owned by the underlying
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  //! domain.
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  virtual XmppReturnStatus SetTlsServer(const std::string & proxy_hostname, 
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                                        const std::string & proxy_domain) = 0;
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  //! Gets whether TLS will be used within the connection.
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  virtual TlsOptions GetTls() = 0;
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  //! Sets the request resource name, if any (optional).
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  //! Note that the resource name may be overridden by the server; after
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  //! binding, the actual resource name is available as part of FullJid().
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  virtual XmppReturnStatus SetRequestedResource(const std::string& resource) = 0;
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  //! Gets the request resource name.
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  virtual const std::string & GetRequestedResource() = 0;
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  //! Sets language
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  virtual void SetLanguage(const std::string & lang) = 0;
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  // SESSION MANAGEMENT ---------------------------------------------------
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  //! Set callback for state changes.
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  virtual XmppReturnStatus SetSessionHandler(XmppSessionHandler* handler) = 0;
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  //! Initiates the XMPP connection.
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  //! After supplying connection settings, call this once to initiate,
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  //! (optionally) encrypt, authenticate, and bind the connection.
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  virtual XmppReturnStatus Connect() = 0;
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  //! The current engine state.
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  virtual State GetState() = 0;
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  //! Returns true if the connection is encrypted (under TLS)
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  virtual bool IsEncrypted() = 0;
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  //! The error code.
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  //! Consult this after XmppOutputHandler.OnClose().
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  virtual Error GetError(int *subcode) = 0;
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  //! The stream:error stanza, when the error is XmppEngine::ERROR_STREAM.
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  //! Notice the stanza returned is owned by the XmppEngine and
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  //! is deleted when the engine is destroyed.
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  virtual const XmlElement * GetStreamError() = 0;
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  //! Closes down the connection.
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  //! Sends CloseConnection to output, and disconnects and registered
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  //! session handlers.  After Disconnect completes, it is guaranteed
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  //! that no further callbacks will be made.
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  virtual XmppReturnStatus Disconnect() = 0;
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  // APPLICATION USE -------------------------------------------------------
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  enum HandlerLevel {
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    HL_NONE = 0,
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    HL_PEEK,   //!< Sees messages before all other processing; cannot abort
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    HL_SINGLE, //!< Watches for a single message, e.g., by id and sender
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    HL_SENDER, //!< Watches for a type of message from a specific sender
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    HL_TYPE,   //!< Watches a type of message, e.g., all groupchat msgs
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    HL_ALL,    //!< Watches all messages - gets last shot
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    HL_COUNT,  //!< Count of handler levels
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  };
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  //! Adds a listener for session events.
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  //! Stanza delivery is chained to session handlers; the first to
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  //! return 'true' is the last to get each stanza.
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  virtual XmppReturnStatus AddStanzaHandler(XmppStanzaHandler* handler, HandlerLevel level = HL_PEEK) = 0;
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  //! Removes a listener for session events.
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  virtual XmppReturnStatus RemoveStanzaHandler(XmppStanzaHandler* handler) = 0;
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  //! Sends a stanza to the server.
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  virtual XmppReturnStatus SendStanza(const XmlElement * pelStanza) = 0;
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  //! Sends raw text to the server
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  virtual XmppReturnStatus SendRaw(const std::string & text) = 0;
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  //! Sends an iq to the server, and registers a callback for the result.
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  //! Returns the cookie passed to the result handler.
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  virtual XmppReturnStatus SendIq(const XmlElement* pelStanza,
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                                  XmppIqHandler* iq_handler,
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                                  XmppIqCookie* cookie) = 0;
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  //! Unregisters an iq callback handler given its cookie.
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  //! No callback will come to this handler after it's unregistered.
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  virtual XmppReturnStatus RemoveIqHandler(XmppIqCookie cookie,
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                                      XmppIqHandler** iq_handler) = 0;
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  //! Forms and sends an error in response to the given stanza.
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  //! Swaps to and from, sets type to "error", and adds error information
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  //! based on the passed code.  Text is optional and may be STR_EMPTY.
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  virtual XmppReturnStatus SendStanzaError(const XmlElement * pelOriginal,
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                                           XmppStanzaError code,
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                                           const std::string & text) = 0;
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  //! The fullly bound JID.
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  //! This JID is only valid after binding has succeeded.  If the value
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  //! is JID_NULL, the binding has not succeeded.
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  virtual const Jid & FullJid() = 0;
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  //! The next unused iq id for this connection.
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  //! Call this when building iq stanzas, to ensure that each iq
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  //! gets its own unique id.
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  virtual std::string NextId() = 0;
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};
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}
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// Move these to a better location
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#define XMPP_FAILED(x)                      \
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  ( (x) == buzz::XMPP_RETURN_OK ? false : true)   \
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#define XMPP_SUCCEEDED(x)                   \
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  ( (x) == buzz::XMPP_RETURN_OK ? true : false)   \
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#define IFR(x)                        \
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  do {                                \
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    xmpp_status = (x);                \
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    if (XMPP_FAILED(xmpp_status)) {   \
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      return xmpp_status;             \
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    }                                 \
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  } while (false)                     \
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#define IFC(x)                        \
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  do {                                \
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    xmpp_status = (x);                \
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    if (XMPP_FAILED(xmpp_status)) {   \
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      goto Cleanup;                   \
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    }                                 \
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  } while (false)                     \
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#endif
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