webrtc/talk/base/network.cc
sergeyu@chromium.org e42b8ab129 Cleanups in libjingle to make it compile with chromium_code=1
Fixed all warnings that show up when compiling libjingle
in chromium with compiling with chromium_code=1.
chromium_code=1 enables various warnings that are off by
default. Most changes are for unused variables and consts.

R=pthatcher@google.com, wu@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/9699004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5769 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-03-25 00:31:35 +00:00

658 lines
21 KiB
C++

/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "talk/base/network.h"
#ifdef POSIX
// linux/if.h can't be included at the same time as the posix sys/if.h, and
// it's transitively required by linux/route.h, so include that version on
// linux instead of the standard posix one.
#if defined(ANDROID) || defined(LINUX)
#include <linux/if.h>
#include <linux/route.h>
#elif !defined(__native_client__)
#include <net/if.h>
#endif
#include <sys/socket.h>
#include <sys/utsname.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <errno.h>
#ifdef ANDROID
#include "talk/base/ifaddrs-android.h"
#elif !defined(__native_client__)
#include <ifaddrs.h>
#endif
#endif // POSIX
#ifdef WIN32
#include "talk/base/win32.h"
#include <Iphlpapi.h>
#endif
#include <stdio.h>
#include <algorithm>
#include "talk/base/logging.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/socket.h" // includes something that makes windows happy
#include "talk/base/stream.h"
#include "talk/base/stringencode.h"
#include "talk/base/thread.h"
namespace talk_base {
namespace {
const uint32 kUpdateNetworksMessage = 1;
const uint32 kSignalNetworksMessage = 2;
// Fetch list of networks every two seconds.
const int kNetworksUpdateIntervalMs = 2000;
const int kHighestNetworkPreference = 127;
bool CompareNetworks(const Network* a, const Network* b) {
if (a->prefix_length() == b->prefix_length()) {
if (a->name() == b->name()) {
return a->prefix() < b->prefix();
}
}
return a->name() < b->name();
}
bool SortNetworks(const Network* a, const Network* b) {
// Network types will be preferred above everything else while sorting
// Networks.
// Networks are sorted first by type.
if (a->type() != b->type()) {
return a->type() < b->type();
}
// After type, networks are sorted by IP address precedence values
// from RFC 3484-bis
if (IPAddressPrecedence(a->ip()) != IPAddressPrecedence(b->ip())) {
return IPAddressPrecedence(a->ip()) > IPAddressPrecedence(b->ip());
}
// TODO(mallinath) - Add VPN and Link speed conditions while sorting.
// Networks are sorted last by key.
return a->key() > b->key();
}
} // namespace
std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
int prefix_length) {
std::ostringstream ost;
ost << name << "%" << prefix.ToString() << "/" << prefix_length;
return ost.str();
}
NetworkManager::NetworkManager() {
}
NetworkManager::~NetworkManager() {
}
NetworkManagerBase::NetworkManagerBase() : ipv6_enabled_(true) {
}
NetworkManagerBase::~NetworkManagerBase() {
for (NetworkMap::iterator i = networks_map_.begin();
i != networks_map_.end(); ++i) {
delete i->second;
}
}
void NetworkManagerBase::GetNetworks(NetworkList* result) const {
*result = networks_;
}
void NetworkManagerBase::MergeNetworkList(const NetworkList& new_networks,
bool* changed) {
// Sort the list so that we can detect when it changes.
typedef std::pair<Network*, std::vector<IPAddress> > address_list;
std::map<std::string, address_list> address_map;
NetworkList list(new_networks);
NetworkList merged_list;
std::sort(list.begin(), list.end(), CompareNetworks);
*changed = false;
if (networks_.size() != list.size())
*changed = true;
// First, build a set of network-keys to the ipaddresses.
for (uint32 i = 0; i < list.size(); ++i) {
bool might_add_to_merged_list = false;
std::string key = MakeNetworkKey(list[i]->name(),
list[i]->prefix(),
list[i]->prefix_length());
if (address_map.find(key) == address_map.end()) {
address_map[key] = address_list(list[i], std::vector<IPAddress>());
might_add_to_merged_list = true;
}
const std::vector<IPAddress>& addresses = list[i]->GetIPs();
address_list& current_list = address_map[key];
for (std::vector<IPAddress>::const_iterator it = addresses.begin();
it != addresses.end();
++it) {
current_list.second.push_back(*it);
}
if (!might_add_to_merged_list) {
delete list[i];
}
}
// Next, look for existing network objects to re-use.
for (std::map<std::string, address_list >::iterator it = address_map.begin();
it != address_map.end();
++it) {
const std::string& key = it->first;
Network* net = it->second.first;
NetworkMap::iterator existing = networks_map_.find(key);
if (existing == networks_map_.end()) {
// This network is new. Place it in the network map.
merged_list.push_back(net);
networks_map_[key] = net;
*changed = true;
} else {
// This network exists in the map already. Reset its IP addresses.
*changed = existing->second->SetIPs(it->second.second, *changed);
merged_list.push_back(existing->second);
if (existing->second != net) {
delete net;
}
}
}
networks_ = merged_list;
// If the network lists changes, we resort it.
if (changed) {
std::sort(networks_.begin(), networks_.end(), SortNetworks);
// Now network interfaces are sorted, we should set the preference value
// for each of the interfaces we are planning to use.
// Preference order of network interfaces might have changed from previous
// sorting due to addition of higher preference network interface.
// Since we have already sorted the network interfaces based on our
// requirements, we will just assign a preference value starting with 127,
// in decreasing order.
int pref = kHighestNetworkPreference;
for (NetworkList::const_iterator iter = networks_.begin();
iter != networks_.end(); ++iter) {
(*iter)->set_preference(pref);
if (pref > 0) {
--pref;
} else {
LOG(LS_ERROR) << "Too many network interfaces to handle!";
break;
}
}
}
}
BasicNetworkManager::BasicNetworkManager()
: thread_(NULL), sent_first_update_(false), start_count_(0),
ignore_non_default_routes_(false) {
}
BasicNetworkManager::~BasicNetworkManager() {
}
#if defined(__native_client__)
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
ASSERT(false);
LOG(LS_WARNING) << "BasicNetworkManager doesn't work on NaCl yet";
return false;
}
#elif defined(POSIX)
void BasicNetworkManager::ConvertIfAddrs(struct ifaddrs* interfaces,
bool include_ignored,
NetworkList* networks) const {
NetworkMap current_networks;
for (struct ifaddrs* cursor = interfaces;
cursor != NULL; cursor = cursor->ifa_next) {
IPAddress prefix;
IPAddress mask;
IPAddress ip;
int scope_id = 0;
// Some interfaces may not have address assigned.
if (!cursor->ifa_addr || !cursor->ifa_netmask)
continue;
switch (cursor->ifa_addr->sa_family) {
case AF_INET: {
ip = IPAddress(
reinterpret_cast<sockaddr_in*>(cursor->ifa_addr)->sin_addr);
mask = IPAddress(
reinterpret_cast<sockaddr_in*>(cursor->ifa_netmask)->sin_addr);
break;
}
case AF_INET6: {
if (ipv6_enabled()) {
ip = IPAddress(
reinterpret_cast<sockaddr_in6*>(cursor->ifa_addr)->sin6_addr);
mask = IPAddress(
reinterpret_cast<sockaddr_in6*>(cursor->ifa_netmask)->sin6_addr);
scope_id =
reinterpret_cast<sockaddr_in6*>(cursor->ifa_addr)->sin6_scope_id;
break;
} else {
continue;
}
}
default: {
continue;
}
}
int prefix_length = CountIPMaskBits(mask);
prefix = TruncateIP(ip, prefix_length);
std::string key = MakeNetworkKey(std::string(cursor->ifa_name),
prefix, prefix_length);
NetworkMap::iterator existing_network = current_networks.find(key);
if (existing_network == current_networks.end()) {
scoped_ptr<Network> network(new Network(cursor->ifa_name,
cursor->ifa_name,
prefix,
prefix_length,
key));
network->set_scope_id(scope_id);
network->AddIP(ip);
bool ignored = ((cursor->ifa_flags & IFF_LOOPBACK) ||
IsIgnoredNetwork(*network));
network->set_ignored(ignored);
if (include_ignored || !network->ignored()) {
networks->push_back(network.release());
}
} else {
(*existing_network).second->AddIP(ip);
}
}
}
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
struct ifaddrs* interfaces;
int error = getifaddrs(&interfaces);
if (error != 0) {
LOG_ERR(LERROR) << "getifaddrs failed to gather interface data: " << error;
return false;
}
ConvertIfAddrs(interfaces, include_ignored, networks);
freeifaddrs(interfaces);
return true;
}
#elif defined(WIN32)
unsigned int GetPrefix(PIP_ADAPTER_PREFIX prefixlist,
const IPAddress& ip, IPAddress* prefix) {
IPAddress current_prefix;
IPAddress best_prefix;
unsigned int best_length = 0;
while (prefixlist) {
// Look for the longest matching prefix in the prefixlist.
if (prefixlist->Address.lpSockaddr == NULL ||
prefixlist->Address.lpSockaddr->sa_family != ip.family()) {
prefixlist = prefixlist->Next;
continue;
}
switch (prefixlist->Address.lpSockaddr->sa_family) {
case AF_INET: {
sockaddr_in* v4_addr =
reinterpret_cast<sockaddr_in*>(prefixlist->Address.lpSockaddr);
current_prefix = IPAddress(v4_addr->sin_addr);
break;
}
case AF_INET6: {
sockaddr_in6* v6_addr =
reinterpret_cast<sockaddr_in6*>(prefixlist->Address.lpSockaddr);
current_prefix = IPAddress(v6_addr->sin6_addr);
break;
}
default: {
prefixlist = prefixlist->Next;
continue;
}
}
if (TruncateIP(ip, prefixlist->PrefixLength) == current_prefix &&
prefixlist->PrefixLength > best_length) {
best_prefix = current_prefix;
best_length = prefixlist->PrefixLength;
}
prefixlist = prefixlist->Next;
}
*prefix = best_prefix;
return best_length;
}
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
NetworkMap current_networks;
// MSDN recommends a 15KB buffer for the first try at GetAdaptersAddresses.
size_t buffer_size = 16384;
scoped_ptr<char[]> adapter_info(new char[buffer_size]);
PIP_ADAPTER_ADDRESSES adapter_addrs =
reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_info.get());
int adapter_flags = (GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_INCLUDE_PREFIX);
int ret = 0;
do {
adapter_info.reset(new char[buffer_size]);
adapter_addrs = reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_info.get());
ret = GetAdaptersAddresses(AF_UNSPEC, adapter_flags,
0, adapter_addrs,
reinterpret_cast<PULONG>(&buffer_size));
} while (ret == ERROR_BUFFER_OVERFLOW);
if (ret != ERROR_SUCCESS) {
return false;
}
int count = 0;
while (adapter_addrs) {
if (adapter_addrs->OperStatus == IfOperStatusUp) {
PIP_ADAPTER_UNICAST_ADDRESS address = adapter_addrs->FirstUnicastAddress;
PIP_ADAPTER_PREFIX prefixlist = adapter_addrs->FirstPrefix;
std::string name;
std::string description;
#ifdef _DEBUG
name = ToUtf8(adapter_addrs->FriendlyName,
wcslen(adapter_addrs->FriendlyName));
#endif
description = ToUtf8(adapter_addrs->Description,
wcslen(adapter_addrs->Description));
for (; address; address = address->Next) {
#ifndef _DEBUG
name = talk_base::ToString(count);
#endif
IPAddress ip;
int scope_id = 0;
scoped_ptr<Network> network;
switch (address->Address.lpSockaddr->sa_family) {
case AF_INET: {
sockaddr_in* v4_addr =
reinterpret_cast<sockaddr_in*>(address->Address.lpSockaddr);
ip = IPAddress(v4_addr->sin_addr);
break;
}
case AF_INET6: {
if (ipv6_enabled()) {
sockaddr_in6* v6_addr =
reinterpret_cast<sockaddr_in6*>(address->Address.lpSockaddr);
scope_id = v6_addr->sin6_scope_id;
ip = IPAddress(v6_addr->sin6_addr);
break;
} else {
continue;
}
}
default: {
continue;
}
}
IPAddress prefix;
int prefix_length = GetPrefix(prefixlist, ip, &prefix);
std::string key = MakeNetworkKey(name, prefix, prefix_length);
NetworkMap::iterator existing_network = current_networks.find(key);
if (existing_network == current_networks.end()) {
scoped_ptr<Network> network(new Network(name,
description,
prefix,
prefix_length,
key));
network->set_scope_id(scope_id);
network->AddIP(ip);
bool ignore = ((adapter_addrs->IfType == IF_TYPE_SOFTWARE_LOOPBACK) ||
IsIgnoredNetwork(*network));
network->set_ignored(ignore);
if (include_ignored || !network->ignored()) {
networks->push_back(network.release());
}
} else {
(*existing_network).second->AddIP(ip);
}
}
// Count is per-adapter - all 'Networks' created from the same
// adapter need to have the same name.
++count;
}
adapter_addrs = adapter_addrs->Next;
}
return true;
}
#endif // WIN32
#if defined(ANDROID) || defined(LINUX)
bool IsDefaultRoute(const std::string& network_name) {
FileStream fs;
if (!fs.Open("/proc/net/route", "r", NULL)) {
LOG(LS_WARNING) << "Couldn't read /proc/net/route, skipping default "
<< "route check (assuming everything is a default route).";
return true;
} else {
std::string line;
while (fs.ReadLine(&line) == SR_SUCCESS) {
char iface_name[256];
unsigned int iface_ip, iface_gw, iface_mask, iface_flags;
if (sscanf(line.c_str(),
"%255s %8X %8X %4X %*d %*u %*d %8X",
iface_name, &iface_ip, &iface_gw,
&iface_flags, &iface_mask) == 5 &&
network_name == iface_name &&
iface_mask == 0 &&
(iface_flags & (RTF_UP | RTF_HOST)) == RTF_UP) {
return true;
}
}
}
return false;
}
#endif
bool BasicNetworkManager::IsIgnoredNetwork(const Network& network) const {
// Ignore networks on the explicit ignore list.
for (size_t i = 0; i < network_ignore_list_.size(); ++i) {
if (network.name() == network_ignore_list_[i]) {
return true;
}
}
#ifdef POSIX
// Filter out VMware interfaces, typically named vmnet1 and vmnet8
if (strncmp(network.name().c_str(), "vmnet", 5) == 0 ||
strncmp(network.name().c_str(), "vnic", 4) == 0) {
return true;
}
#if defined(ANDROID) || defined(LINUX)
// Make sure this is a default route, if we're ignoring non-defaults.
if (ignore_non_default_routes_ && !IsDefaultRoute(network.name())) {
return true;
}
#endif
#elif defined(WIN32)
// Ignore any HOST side vmware adapters with a description like:
// VMware Virtual Ethernet Adapter for VMnet1
// but don't ignore any GUEST side adapters with a description like:
// VMware Accelerated AMD PCNet Adapter #2
if (strstr(network.description().c_str(), "VMnet") != NULL) {
return true;
}
#endif
// Ignore any networks with a 0.x.y.z IP
if (network.prefix().family() == AF_INET) {
return (network.prefix().v4AddressAsHostOrderInteger() < 0x01000000);
}
return false;
}
void BasicNetworkManager::StartUpdating() {
thread_ = Thread::Current();
if (start_count_) {
// If network interfaces are already discovered and signal is sent,
// we should trigger network signal immediately for the new clients
// to start allocating ports.
if (sent_first_update_)
thread_->Post(this, kSignalNetworksMessage);
} else {
thread_->Post(this, kUpdateNetworksMessage);
}
++start_count_;
}
void BasicNetworkManager::StopUpdating() {
ASSERT(Thread::Current() == thread_);
if (!start_count_)
return;
--start_count_;
if (!start_count_) {
thread_->Clear(this);
sent_first_update_ = false;
}
}
void BasicNetworkManager::OnMessage(Message* msg) {
switch (msg->message_id) {
case kUpdateNetworksMessage: {
DoUpdateNetworks();
break;
}
case kSignalNetworksMessage: {
SignalNetworksChanged();
break;
}
default:
ASSERT(false);
}
}
void BasicNetworkManager::DoUpdateNetworks() {
if (!start_count_)
return;
ASSERT(Thread::Current() == thread_);
NetworkList list;
if (!CreateNetworks(false, &list)) {
SignalError();
} else {
bool changed;
MergeNetworkList(list, &changed);
if (changed || !sent_first_update_) {
SignalNetworksChanged();
sent_first_update_ = true;
}
}
thread_->PostDelayed(kNetworksUpdateIntervalMs, this, kUpdateNetworksMessage);
}
void BasicNetworkManager::DumpNetworks(bool include_ignored) {
NetworkList list;
CreateNetworks(include_ignored, &list);
LOG(LS_INFO) << "NetworkManager detected " << list.size() << " networks:";
for (size_t i = 0; i < list.size(); ++i) {
const Network* network = list[i];
if (!network->ignored() || include_ignored) {
LOG(LS_INFO) << network->ToString() << ": "
<< network->description()
<< ((network->ignored()) ? ", Ignored" : "");
}
}
// Release the network list created previously.
// Do this in a seperated for loop for better readability.
for (size_t i = 0; i < list.size(); ++i) {
delete list[i];
}
}
Network::Network(const std::string& name, const std::string& desc,
const IPAddress& prefix, int prefix_length,
const std::string& key)
: name_(name), description_(desc), prefix_(prefix),
prefix_length_(prefix_length), key_(key), scope_id_(0), ignored_(false),
type_(ADAPTER_TYPE_UNKNOWN), preference_(0) {
}
Network::Network(const std::string& name, const std::string& desc,
const IPAddress& prefix, int prefix_length)
: name_(name), description_(desc), prefix_(prefix),
prefix_length_(prefix_length), scope_id_(0), ignored_(false),
type_(ADAPTER_TYPE_UNKNOWN), preference_(0) {
}
std::string Network::ToString() const {
std::stringstream ss;
// Print out the first space-terminated token of the network desc, plus
// the IP address.
ss << "Net[" << description_.substr(0, description_.find(' '))
<< ":" << prefix_.ToSensitiveString() << "/" << prefix_length_ << "]";
return ss.str();
}
// Sets the addresses of this network. Returns true if the address set changed.
// Change detection is short circuited if the changed argument is true.
bool Network::SetIPs(const std::vector<IPAddress>& ips, bool changed) {
changed = changed || ips.size() != ips_.size();
// Detect changes with a nested loop; n-squared but we expect on the order
// of 2-3 addresses per network.
for (std::vector<IPAddress>::const_iterator it = ips.begin();
!changed && it != ips.end();
++it) {
bool found = false;
for (std::vector<IPAddress>::iterator inner_it = ips_.begin();
!found && inner_it != ips_.end();
++inner_it) {
if (*it == *inner_it) {
found = true;
}
}
changed = !found;
}
ips_ = ips;
return changed;
}
} // namespace talk_base