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			> Revert 5367 "Update talk to 59410372." > > > Update talk to 59410372. > > > > R=jiayl@webrtc.org, wu@webrtc.org > > > > Review URL: https://webrtc-codereview.appspot.com/6929004 > > TBR=mallinath@webrtc.org > > Review URL: https://webrtc-codereview.appspot.com/6999004 TBR=henrika@webrtc.org Review URL: https://webrtc-codereview.appspot.com/7109004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5381 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			838 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			838 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * libjingle
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|  * Copyright 2004--2010, Google Inc.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  *  1. Redistributions of source code must retain the above copyright notice,
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|  *     this list of conditions and the following disclaimer.
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|  *  2. Redistributions in binary form must reproduce the above copyright notice,
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|  *     this list of conditions and the following disclaimer in the documentation
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|  *     and/or other materials provided with the distribution.
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|  *  3. The name of the author may not be used to endorse or promote products
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|  *     derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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|  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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|  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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|  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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|  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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|  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #ifndef TALK_BASE_STREAM_H_
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| #define TALK_BASE_STREAM_H_
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| 
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| #include <stdio.h>
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| 
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| #include "talk/base/basictypes.h"
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| #include "talk/base/buffer.h"
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| #include "talk/base/criticalsection.h"
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| #include "talk/base/logging.h"
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| #include "talk/base/messagehandler.h"
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| #include "talk/base/messagequeue.h"
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| #include "talk/base/scoped_ptr.h"
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| #include "talk/base/sigslot.h"
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| 
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| namespace talk_base {
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // StreamInterface is a generic asynchronous stream interface, supporting read,
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| // write, and close operations, and asynchronous signalling of state changes.
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| // The interface is designed with file, memory, and socket implementations in
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| // mind.  Some implementations offer extended operations, such as seeking.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| // The following enumerations are declared outside of the StreamInterface
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| // class for brevity in use.
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| 
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| // The SS_OPENING state indicates that the stream will signal open or closed
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| // in the future.
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| enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
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| 
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| // Stream read/write methods return this value to indicate various success
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| // and failure conditions described below.
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| enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
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| 
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| // StreamEvents are used to asynchronously signal state transitionss.  The flags
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| // may be combined.
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| //  SE_OPEN: The stream has transitioned to the SS_OPEN state
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| //  SE_CLOSE: The stream has transitioned to the SS_CLOSED state
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| //  SE_READ: Data is available, so Read is likely to not return SR_BLOCK
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| //  SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
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| enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
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| 
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| class Thread;
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| 
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| struct StreamEventData : public MessageData {
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|   int events, error;
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|   StreamEventData(int ev, int er) : events(ev), error(er) { }
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| };
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| 
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| class StreamInterface : public MessageHandler {
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|  public:
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|   enum {
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|     MSG_POST_EVENT = 0xF1F1, MSG_MAX = MSG_POST_EVENT
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|   };
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| 
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|   virtual ~StreamInterface();
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| 
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|   virtual StreamState GetState() const = 0;
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| 
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|   // Read attempts to fill buffer of size buffer_len.  Write attempts to send
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|   // data_len bytes stored in data.  The variables read and write are set only
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|   // on SR_SUCCESS (see below).  Likewise, error is only set on SR_ERROR.
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|   // Read and Write return a value indicating:
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|   //  SR_ERROR: an error occurred, which is returned in a non-null error
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|   //    argument.  Interpretation of the error requires knowledge of the
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|   //    stream's concrete type, which limits its usefulness.
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|   //  SR_SUCCESS: some number of bytes were successfully written, which is
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|   //    returned in a non-null read/write argument.
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|   //  SR_BLOCK: the stream is in non-blocking mode, and the operation would
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|   //    block, or the stream is in SS_OPENING state.
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|   //  SR_EOS: the end-of-stream has been reached, or the stream is in the
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|   //    SS_CLOSED state.
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error) = 0;
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|   virtual StreamResult Write(const void* data, size_t data_len,
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|                              size_t* written, int* error) = 0;
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|   // Attempt to transition to the SS_CLOSED state.  SE_CLOSE will not be
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|   // signalled as a result of this call.
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|   virtual void Close() = 0;
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| 
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|   // Streams may signal one or more StreamEvents to indicate state changes.
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|   // The first argument identifies the stream on which the state change occured.
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|   // The second argument is a bit-wise combination of StreamEvents.
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|   // If SE_CLOSE is signalled, then the third argument is the associated error
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|   // code.  Otherwise, the value is undefined.
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|   // Note: Not all streams will support asynchronous event signalling.  However,
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|   // SS_OPENING and SR_BLOCK returned from stream member functions imply that
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|   // certain events will be raised in the future.
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|   sigslot::signal3<StreamInterface*, int, int> SignalEvent;
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| 
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|   // Like calling SignalEvent, but posts a message to the specified thread,
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|   // which will call SignalEvent.  This helps unroll the stack and prevent
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|   // re-entrancy.
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|   void PostEvent(Thread* t, int events, int err);
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|   // Like the aforementioned method, but posts to the current thread.
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|   void PostEvent(int events, int err);
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| 
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|   //
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|   // OPTIONAL OPERATIONS
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|   //
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|   // Not all implementations will support the following operations.  In general,
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|   // a stream will only support an operation if it reasonably efficient to do
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|   // so.  For example, while a socket could buffer incoming data to support
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|   // seeking, it will not do so.  Instead, a buffering stream adapter should
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|   // be used.
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|   //
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|   // Even though several of these operations are related, you should
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|   // always use whichever operation is most relevant.  For example, you may
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|   // be tempted to use GetSize() and GetPosition() to deduce the result of
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|   // GetAvailable().  However, a stream which is read-once may support the
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|   // latter operation but not the former.
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|   //
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| 
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|   // The following four methods are used to avoid copying data multiple times.
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| 
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|   // GetReadData returns a pointer to a buffer which is owned by the stream.
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|   // The buffer contains data_len bytes.  NULL is returned if no data is
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|   // available, or if the method fails.  If the caller processes the data, it
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|   // must call ConsumeReadData with the number of processed bytes.  GetReadData
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|   // does not require a matching call to ConsumeReadData if the data is not
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|   // processed.  Read and ConsumeReadData invalidate the buffer returned by
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|   // GetReadData.
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|   virtual const void* GetReadData(size_t* data_len) { return NULL; }
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|   virtual void ConsumeReadData(size_t used) {}
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| 
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|   // GetWriteBuffer returns a pointer to a buffer which is owned by the stream.
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|   // The buffer has a capacity of buf_len bytes.  NULL is returned if there is
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|   // no buffer available, or if the method fails.  The call may write data to
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|   // the buffer, and then call ConsumeWriteBuffer with the number of bytes
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|   // written.  GetWriteBuffer does not require a matching call to
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|   // ConsumeWriteData if no data is written.  Write, ForceWrite, and
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|   // ConsumeWriteData invalidate the buffer returned by GetWriteBuffer.
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|   // TODO: Allow the caller to specify a minimum buffer size.  If the specified
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|   // amount of buffer is not yet available, return NULL and Signal SE_WRITE
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|   // when it is available.  If the requested amount is too large, return an
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|   // error.
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|   virtual void* GetWriteBuffer(size_t* buf_len) { return NULL; }
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|   virtual void ConsumeWriteBuffer(size_t used) {}
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| 
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|   // Write data_len bytes found in data, circumventing any throttling which
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|   // would could cause SR_BLOCK to be returned.  Returns true if all the data
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|   // was written.  Otherwise, the method is unsupported, or an unrecoverable
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|   // error occurred, and the error value is set.  This method should be used
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|   // sparingly to write critical data which should not be throttled.  A stream
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|   // which cannot circumvent its blocking constraints should not implement this
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|   // method.
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|   // NOTE: This interface is being considered experimentally at the moment.  It
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|   // would be used by JUDP and BandwidthStream as a way to circumvent certain
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|   // soft limits in writing.
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|   //virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
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|   //  if (error) *error = -1;
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|   //  return false;
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|   //}
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| 
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|   // Seek to a byte offset from the beginning of the stream.  Returns false if
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|   // the stream does not support seeking, or cannot seek to the specified
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|   // position.
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|   virtual bool SetPosition(size_t position) { return false; }
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| 
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|   // Get the byte offset of the current position from the start of the stream.
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|   // Returns false if the position is not known.
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|   virtual bool GetPosition(size_t* position) const { return false; }
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| 
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|   // Get the byte length of the entire stream.  Returns false if the length
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|   // is not known.
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|   virtual bool GetSize(size_t* size) const { return false; }
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| 
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|   // Return the number of Read()-able bytes remaining before end-of-stream.
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|   // Returns false if not known.
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|   virtual bool GetAvailable(size_t* size) const { return false; }
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| 
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|   // Return the number of Write()-able bytes remaining before end-of-stream.
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|   // Returns false if not known.
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|   virtual bool GetWriteRemaining(size_t* size) const { return false; }
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| 
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|   // Return true if flush is successful.
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|   virtual bool Flush() { return false; }
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| 
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|   // Communicates the amount of data which will be written to the stream.  The
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|   // stream may choose to preallocate memory to accomodate this data.  The
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|   // stream may return false to indicate that there is not enough room (ie,
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|   // Write will return SR_EOS/SR_ERROR at some point).  Note that calling this
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|   // function should not affect the existing state of data in the stream.
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|   virtual bool ReserveSize(size_t size) { return true; }
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| 
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|   //
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|   // CONVENIENCE METHODS
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|   //
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|   // These methods are implemented in terms of other methods, for convenience.
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|   //
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| 
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|   // Seek to the start of the stream.
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|   inline bool Rewind() { return SetPosition(0); }
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| 
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|   // WriteAll is a helper function which repeatedly calls Write until all the
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|   // data is written, or something other than SR_SUCCESS is returned.  Note that
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|   // unlike Write, the argument 'written' is always set, and may be non-zero
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|   // on results other than SR_SUCCESS.  The remaining arguments have the
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|   // same semantics as Write.
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|   StreamResult WriteAll(const void* data, size_t data_len,
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|                         size_t* written, int* error);
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| 
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|   // Similar to ReadAll.  Calls Read until buffer_len bytes have been read, or
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|   // until a non-SR_SUCCESS result is returned.  'read' is always set.
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|   StreamResult ReadAll(void* buffer, size_t buffer_len,
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|                        size_t* read, int* error);
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| 
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|   // ReadLine is a helper function which repeatedly calls Read until it hits
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|   // the end-of-line character, or something other than SR_SUCCESS.
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|   // TODO: this is too inefficient to keep here.  Break this out into a buffered
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|   // readline object or adapter
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|   StreamResult ReadLine(std::string* line);
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| 
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|  protected:
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|   StreamInterface();
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| 
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|   // MessageHandler Interface
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|   virtual void OnMessage(Message* msg);
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| 
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|  private:
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|   DISALLOW_EVIL_CONSTRUCTORS(StreamInterface);
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // StreamAdapterInterface is a convenient base-class for adapting a stream.
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| // By default, all operations are pass-through.  Override the methods that you
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| // require adaptation.  Streams should really be upgraded to reference-counted.
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| // In the meantime, use the owned flag to indicate whether the adapter should
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| // own the adapted stream.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class StreamAdapterInterface : public StreamInterface,
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|                                public sigslot::has_slots<> {
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|  public:
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|   explicit StreamAdapterInterface(StreamInterface* stream, bool owned = true);
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| 
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|   // Core Stream Interface
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|   virtual StreamState GetState() const {
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|     return stream_->GetState();
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|   }
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error) {
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|     return stream_->Read(buffer, buffer_len, read, error);
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|   }
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|   virtual StreamResult Write(const void* data, size_t data_len,
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|                              size_t* written, int* error) {
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|     return stream_->Write(data, data_len, written, error);
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|   }
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|   virtual void Close() {
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|     stream_->Close();
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|   }
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| 
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|   // Optional Stream Interface
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|   /*  Note: Many stream adapters were implemented prior to this Read/Write
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|       interface.  Therefore, a simple pass through of data in those cases may
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|       be broken.  At a later time, we should do a once-over pass of all
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|       adapters, and make them compliant with these interfaces, after which this
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|       code can be uncommented.
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|   virtual const void* GetReadData(size_t* data_len) {
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|     return stream_->GetReadData(data_len);
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|   }
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|   virtual void ConsumeReadData(size_t used) {
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|     stream_->ConsumeReadData(used);
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|   }
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| 
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|   virtual void* GetWriteBuffer(size_t* buf_len) {
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|     return stream_->GetWriteBuffer(buf_len);
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|   }
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|   virtual void ConsumeWriteBuffer(size_t used) {
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|     stream_->ConsumeWriteBuffer(used);
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|   }
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|   */
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| 
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|   /*  Note: This interface is currently undergoing evaluation.
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|   virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
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|     return stream_->ForceWrite(data, data_len, error);
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|   }
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|   */
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| 
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|   virtual bool SetPosition(size_t position) {
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|     return stream_->SetPosition(position);
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|   }
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|   virtual bool GetPosition(size_t* position) const {
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|     return stream_->GetPosition(position);
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|   }
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|   virtual bool GetSize(size_t* size) const {
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|     return stream_->GetSize(size);
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|   }
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|   virtual bool GetAvailable(size_t* size) const {
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|     return stream_->GetAvailable(size);
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|   }
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|   virtual bool GetWriteRemaining(size_t* size) const {
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|     return stream_->GetWriteRemaining(size);
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|   }
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|   virtual bool ReserveSize(size_t size) {
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|     return stream_->ReserveSize(size);
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|   }
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|   virtual bool Flush() {
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|     return stream_->Flush();
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|   }
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| 
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|   void Attach(StreamInterface* stream, bool owned = true);
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|   StreamInterface* Detach();
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| 
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|  protected:
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|   virtual ~StreamAdapterInterface();
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| 
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|   // Note that the adapter presents itself as the origin of the stream events,
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|   // since users of the adapter may not recognize the adapted object.
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|   virtual void OnEvent(StreamInterface* stream, int events, int err) {
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|     SignalEvent(this, events, err);
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|   }
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|   StreamInterface* stream() { return stream_; }
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| 
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|  private:
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|   StreamInterface* stream_;
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|   bool owned_;
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|   DISALLOW_EVIL_CONSTRUCTORS(StreamAdapterInterface);
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // StreamTap is a non-modifying, pass-through adapter, which copies all data
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| // in either direction to the tap.  Note that errors or blocking on writing to
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| // the tap will prevent further tap writes from occurring.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class StreamTap : public StreamAdapterInterface {
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|  public:
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|   explicit StreamTap(StreamInterface* stream, StreamInterface* tap);
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| 
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|   void AttachTap(StreamInterface* tap);
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|   StreamInterface* DetachTap();
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|   StreamResult GetTapResult(int* error);
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| 
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|   // StreamAdapterInterface Interface
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error);
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|   virtual StreamResult Write(const void* data, size_t data_len,
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|                              size_t* written, int* error);
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| 
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|  private:
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|   scoped_ptr<StreamInterface> tap_;
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|   StreamResult tap_result_;
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|   int tap_error_;
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|   DISALLOW_EVIL_CONSTRUCTORS(StreamTap);
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // StreamSegment adapts a read stream, to expose a subset of the adapted
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| // stream's data.  This is useful for cases where a stream contains multiple
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| // documents concatenated together.  StreamSegment can expose a subset of
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| // the data as an independent stream, including support for rewinding and
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| // seeking.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class StreamSegment : public StreamAdapterInterface {
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|  public:
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|   // The current position of the adapted stream becomes the beginning of the
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|   // segment.  If a length is specified, it bounds the length of the segment.
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|   explicit StreamSegment(StreamInterface* stream);
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|   explicit StreamSegment(StreamInterface* stream, size_t length);
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| 
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|   // StreamAdapterInterface Interface
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error);
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|   virtual bool SetPosition(size_t position);
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|   virtual bool GetPosition(size_t* position) const;
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|   virtual bool GetSize(size_t* size) const;
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|   virtual bool GetAvailable(size_t* size) const;
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| 
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|  private:
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|   size_t start_, pos_, length_;
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|   DISALLOW_EVIL_CONSTRUCTORS(StreamSegment);
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // NullStream gives errors on read, and silently discards all written data.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class NullStream : public StreamInterface {
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|  public:
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|   NullStream();
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|   virtual ~NullStream();
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| 
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|   // StreamInterface Interface
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|   virtual StreamState GetState() const;
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error);
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|   virtual StreamResult Write(const void* data, size_t data_len,
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|                              size_t* written, int* error);
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|   virtual void Close();
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| };
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // FileStream is a simple implementation of a StreamInterface, which does not
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| // support asynchronous notification.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class FileStream : public StreamInterface {
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|  public:
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|   FileStream();
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|   virtual ~FileStream();
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| 
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|   // The semantics of filename and mode are the same as stdio's fopen
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|   virtual bool Open(const std::string& filename, const char* mode, int* error);
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|   virtual bool OpenShare(const std::string& filename, const char* mode,
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|                          int shflag, int* error);
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| 
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|   // By default, reads and writes are buffered for efficiency.  Disabling
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|   // buffering causes writes to block until the bytes on disk are updated.
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|   virtual bool DisableBuffering();
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| 
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|   virtual StreamState GetState() const;
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|   virtual StreamResult Read(void* buffer, size_t buffer_len,
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|                             size_t* read, int* error);
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|   virtual StreamResult Write(const void* data, size_t data_len,
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|                              size_t* written, int* error);
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|   virtual void Close();
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|   virtual bool SetPosition(size_t position);
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|   virtual bool GetPosition(size_t* position) const;
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|   virtual bool GetSize(size_t* size) const;
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|   virtual bool GetAvailable(size_t* size) const;
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|   virtual bool ReserveSize(size_t size);
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| 
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|   virtual bool Flush();
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| 
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| #if defined(POSIX) && !defined(__native_client__)
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|   // Tries to aquire an exclusive lock on the file.
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|   // Use OpenShare(...) on win32 to get similar functionality.
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|   bool TryLock();
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|   bool Unlock();
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| #endif
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| 
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|   // Note: Deprecated in favor of Filesystem::GetFileSize().
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|   static bool GetSize(const std::string& filename, size_t* size);
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| 
 | |
|  protected:
 | |
|   virtual void DoClose();
 | |
| 
 | |
|   FILE* file_;
 | |
| 
 | |
|  private:
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(FileStream);
 | |
| };
 | |
| 
 | |
| // A stream that caps the output at a certain size, dropping content from the
 | |
| // middle of the logical stream and maintaining equal parts of the start/end of
 | |
| // the logical stream.
 | |
| class CircularFileStream : public FileStream {
 | |
|  public:
 | |
|   explicit CircularFileStream(size_t max_size);
 | |
| 
 | |
|   virtual bool Open(const std::string& filename, const char* mode, int* error);
 | |
|   virtual StreamResult Read(void* buffer, size_t buffer_len,
 | |
|                             size_t* read, int* error);
 | |
|   virtual StreamResult Write(const void* data, size_t data_len,
 | |
|                              size_t* written, int* error);
 | |
| 
 | |
|  private:
 | |
|   enum ReadSegment {
 | |
|     READ_MARKED,  // Read 0 .. marked_position_
 | |
|     READ_MIDDLE,  // Read position_ .. file_size
 | |
|     READ_LATEST,  // Read marked_position_ .. position_ if the buffer was
 | |
|                   // overwritten or 0 .. position_ otherwise.
 | |
|   };
 | |
| 
 | |
|   size_t max_write_size_;
 | |
|   size_t position_;
 | |
|   size_t marked_position_;
 | |
|   size_t last_write_position_;
 | |
|   ReadSegment read_segment_;
 | |
|   size_t read_segment_available_;
 | |
| };
 | |
| 
 | |
| // A stream which pushes writes onto a separate thread and
 | |
| // returns from the write call immediately.
 | |
| class AsyncWriteStream : public StreamInterface {
 | |
|  public:
 | |
|   // Takes ownership of the stream, but not the thread.
 | |
|   AsyncWriteStream(StreamInterface* stream, talk_base::Thread* write_thread)
 | |
|       : stream_(stream),
 | |
|         write_thread_(write_thread),
 | |
|         state_(stream ? stream->GetState() : SS_CLOSED) {
 | |
|   }
 | |
| 
 | |
|   virtual ~AsyncWriteStream();
 | |
| 
 | |
|   // StreamInterface Interface
 | |
|   virtual StreamState GetState() const { return state_; }
 | |
|   // This is needed by some stream writers, such as RtpDumpWriter.
 | |
|   virtual bool GetPosition(size_t* position) const;
 | |
|   virtual StreamResult Read(void* buffer, size_t buffer_len,
 | |
|                             size_t* read, int* error);
 | |
|   virtual StreamResult Write(const void* data, size_t data_len,
 | |
|                              size_t* written, int* error);
 | |
|   virtual void Close();
 | |
|   virtual bool Flush();
 | |
| 
 | |
|  protected:
 | |
|   // From MessageHandler
 | |
|   virtual void OnMessage(talk_base::Message* pmsg);
 | |
|   virtual void ClearBufferAndWrite();
 | |
| 
 | |
|  private:
 | |
|   talk_base::scoped_ptr<StreamInterface> stream_;
 | |
|   Thread* write_thread_;
 | |
|   StreamState state_;
 | |
|   Buffer buffer_;
 | |
|   mutable CriticalSection crit_stream_;
 | |
|   CriticalSection crit_buffer_;
 | |
| 
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(AsyncWriteStream);
 | |
| };
 | |
| 
 | |
| 
 | |
| #if defined(POSIX) && !defined(__native_client__)
 | |
| // A FileStream that is actually not a file, but the output or input of a
 | |
| // sub-command. See "man 3 popen" for documentation of the underlying OS popen()
 | |
| // function.
 | |
| class POpenStream : public FileStream {
 | |
|  public:
 | |
|   POpenStream() : wait_status_(-1) {}
 | |
|   virtual ~POpenStream();
 | |
| 
 | |
|   virtual bool Open(const std::string& subcommand, const char* mode,
 | |
|                     int* error);
 | |
|   // Same as Open(). shflag is ignored.
 | |
|   virtual bool OpenShare(const std::string& subcommand, const char* mode,
 | |
|                          int shflag, int* error);
 | |
| 
 | |
|   // Returns the wait status from the last Close() of an Open()'ed stream, or
 | |
|   // -1 if no Open()+Close() has been done on this object. Meaning of the number
 | |
|   // is documented in "man 2 wait".
 | |
|   int GetWaitStatus() const { return wait_status_; }
 | |
| 
 | |
|  protected:
 | |
|   virtual void DoClose();
 | |
| 
 | |
|  private:
 | |
|   int wait_status_;
 | |
| };
 | |
| #endif  // POSIX
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| // MemoryStream is a simple implementation of a StreamInterface over in-memory
 | |
| // data.  Data is read and written at the current seek position.  Reads return
 | |
| // end-of-stream when they reach the end of data.  Writes actually extend the
 | |
| // end of data mark.
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class MemoryStreamBase : public StreamInterface {
 | |
|  public:
 | |
|   virtual StreamState GetState() const;
 | |
|   virtual StreamResult Read(void* buffer, size_t bytes, size_t* bytes_read,
 | |
|                             int* error);
 | |
|   virtual StreamResult Write(const void* buffer, size_t bytes,
 | |
|                              size_t* bytes_written, int* error);
 | |
|   virtual void Close();
 | |
|   virtual bool SetPosition(size_t position);
 | |
|   virtual bool GetPosition(size_t* position) const;
 | |
|   virtual bool GetSize(size_t* size) const;
 | |
|   virtual bool GetAvailable(size_t* size) const;
 | |
|   virtual bool ReserveSize(size_t size);
 | |
| 
 | |
|   char* GetBuffer() { return buffer_; }
 | |
|   const char* GetBuffer() const { return buffer_; }
 | |
| 
 | |
|  protected:
 | |
|   MemoryStreamBase();
 | |
| 
 | |
|   virtual StreamResult DoReserve(size_t size, int* error);
 | |
| 
 | |
|   // Invariant: 0 <= seek_position <= data_length_ <= buffer_length_
 | |
|   char* buffer_;
 | |
|   size_t buffer_length_;
 | |
|   size_t data_length_;
 | |
|   size_t seek_position_;
 | |
| 
 | |
|  private:
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(MemoryStreamBase);
 | |
| };
 | |
| 
 | |
| // MemoryStream dynamically resizes to accomodate written data.
 | |
| 
 | |
| class MemoryStream : public MemoryStreamBase {
 | |
|  public:
 | |
|   MemoryStream();
 | |
|   explicit MemoryStream(const char* data);  // Calls SetData(data, strlen(data))
 | |
|   MemoryStream(const void* data, size_t length);  // Calls SetData(data, length)
 | |
|   virtual ~MemoryStream();
 | |
| 
 | |
|   void SetData(const void* data, size_t length);
 | |
| 
 | |
|  protected:
 | |
|   virtual StreamResult DoReserve(size_t size, int* error);
 | |
|   // Memory Streams are aligned for efficiency.
 | |
|   static const int kAlignment = 16;
 | |
|   char* buffer_alloc_;
 | |
| };
 | |
| 
 | |
| // ExternalMemoryStream adapts an external memory buffer, so writes which would
 | |
| // extend past the end of the buffer will return end-of-stream.
 | |
| 
 | |
| class ExternalMemoryStream : public MemoryStreamBase {
 | |
|  public:
 | |
|   ExternalMemoryStream();
 | |
|   ExternalMemoryStream(void* data, size_t length);
 | |
|   virtual ~ExternalMemoryStream();
 | |
| 
 | |
|   void SetData(void* data, size_t length);
 | |
| };
 | |
| 
 | |
| // FifoBuffer allows for efficient, thread-safe buffering of data between
 | |
| // writer and reader. As the data can wrap around the end of the buffer,
 | |
| // MemoryStreamBase can't help us here.
 | |
| 
 | |
| class FifoBuffer : public StreamInterface {
 | |
|  public:
 | |
|   // Creates a FIFO buffer with the specified capacity.
 | |
|   explicit FifoBuffer(size_t length);
 | |
|   // Creates a FIFO buffer with the specified capacity and owner
 | |
|   FifoBuffer(size_t length, Thread* owner);
 | |
|   virtual ~FifoBuffer();
 | |
|   // Gets the amount of data currently readable from the buffer.
 | |
|   bool GetBuffered(size_t* data_len) const;
 | |
|   // Resizes the buffer to the specified capacity. Fails if data_length_ > size
 | |
|   bool SetCapacity(size_t length);
 | |
| 
 | |
|   // Read into |buffer| with an offset from the current read position, offset
 | |
|   // is specified in number of bytes.
 | |
|   // This method doesn't adjust read position nor the number of available
 | |
|   // bytes, user has to call ConsumeReadData() to do this.
 | |
|   StreamResult ReadOffset(void* buffer, size_t bytes, size_t offset,
 | |
|                           size_t* bytes_read);
 | |
| 
 | |
|   // Write |buffer| with an offset from the current write position, offset is
 | |
|   // specified in number of bytes.
 | |
|   // This method doesn't adjust the number of buffered bytes, user has to call
 | |
|   // ConsumeWriteBuffer() to do this.
 | |
|   StreamResult WriteOffset(const void* buffer, size_t bytes, size_t offset,
 | |
|                            size_t* bytes_written);
 | |
| 
 | |
|   // StreamInterface methods
 | |
|   virtual StreamState GetState() const;
 | |
|   virtual StreamResult Read(void* buffer, size_t bytes,
 | |
|                             size_t* bytes_read, int* error);
 | |
|   virtual StreamResult Write(const void* buffer, size_t bytes,
 | |
|                              size_t* bytes_written, int* error);
 | |
|   virtual void Close();
 | |
|   virtual const void* GetReadData(size_t* data_len);
 | |
|   virtual void ConsumeReadData(size_t used);
 | |
|   virtual void* GetWriteBuffer(size_t* buf_len);
 | |
|   virtual void ConsumeWriteBuffer(size_t used);
 | |
|   virtual bool GetWriteRemaining(size_t* size) const;
 | |
| 
 | |
|  private:
 | |
|   // Helper method that implements ReadOffset. Caller must acquire a lock
 | |
|   // when calling this method.
 | |
|   StreamResult ReadOffsetLocked(void* buffer, size_t bytes, size_t offset,
 | |
|                                 size_t* bytes_read);
 | |
| 
 | |
|   // Helper method that implements WriteOffset. Caller must acquire a lock
 | |
|   // when calling this method.
 | |
|   StreamResult WriteOffsetLocked(const void* buffer, size_t bytes,
 | |
|                                  size_t offset, size_t* bytes_written);
 | |
| 
 | |
|   StreamState state_;  // keeps the opened/closed state of the stream
 | |
|   scoped_ptr<char[]> buffer_;  // the allocated buffer
 | |
|   size_t buffer_length_;  // size of the allocated buffer
 | |
|   size_t data_length_;  // amount of readable data in the buffer
 | |
|   size_t read_position_;  // offset to the readable data
 | |
|   Thread* owner_;  // stream callbacks are dispatched on this thread
 | |
|   mutable CriticalSection crit_;  // object lock
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(FifoBuffer);
 | |
| };
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class LoggingAdapter : public StreamAdapterInterface {
 | |
|  public:
 | |
|   LoggingAdapter(StreamInterface* stream, LoggingSeverity level,
 | |
|                  const std::string& label, bool hex_mode = false);
 | |
| 
 | |
|   void set_label(const std::string& label);
 | |
| 
 | |
|   virtual StreamResult Read(void* buffer, size_t buffer_len,
 | |
|                             size_t* read, int* error);
 | |
|   virtual StreamResult Write(const void* data, size_t data_len,
 | |
|                              size_t* written, int* error);
 | |
|   virtual void Close();
 | |
| 
 | |
|  protected:
 | |
|   virtual void OnEvent(StreamInterface* stream, int events, int err);
 | |
| 
 | |
|  private:
 | |
|   LoggingSeverity level_;
 | |
|   std::string label_;
 | |
|   bool hex_mode_;
 | |
|   LogMultilineState lms_;
 | |
| 
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(LoggingAdapter);
 | |
| };
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| // StringStream - Reads/Writes to an external std::string
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class StringStream : public StreamInterface {
 | |
|  public:
 | |
|   explicit StringStream(std::string& str);
 | |
|   explicit StringStream(const std::string& str);
 | |
| 
 | |
|   virtual StreamState GetState() const;
 | |
|   virtual StreamResult Read(void* buffer, size_t buffer_len,
 | |
|                             size_t* read, int* error);
 | |
|   virtual StreamResult Write(const void* data, size_t data_len,
 | |
|                              size_t* written, int* error);
 | |
|   virtual void Close();
 | |
|   virtual bool SetPosition(size_t position);
 | |
|   virtual bool GetPosition(size_t* position) const;
 | |
|   virtual bool GetSize(size_t* size) const;
 | |
|   virtual bool GetAvailable(size_t* size) const;
 | |
|   virtual bool ReserveSize(size_t size);
 | |
| 
 | |
|  private:
 | |
|   std::string& str_;
 | |
|   size_t read_pos_;
 | |
|   bool read_only_;
 | |
| };
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| // StreamReference - A reference counting stream adapter
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| // Keep in mind that the streams and adapters defined in this file are
 | |
| // not thread-safe, so this has limited uses.
 | |
| 
 | |
| // A StreamRefCount holds the reference count and a pointer to the
 | |
| // wrapped stream. It deletes the wrapped stream when there are no
 | |
| // more references. We can then have multiple StreamReference
 | |
| // instances pointing to one StreamRefCount, all wrapping the same
 | |
| // stream.
 | |
| 
 | |
| class StreamReference : public StreamAdapterInterface {
 | |
|   class StreamRefCount;
 | |
|  public:
 | |
|   // Constructor for the first reference to a stream
 | |
|   // Note: get more references through NewReference(). Use this
 | |
|   // constructor only once on a given stream.
 | |
|   explicit StreamReference(StreamInterface* stream);
 | |
|   StreamInterface* GetStream() { return stream(); }
 | |
|   StreamInterface* NewReference();
 | |
|   virtual ~StreamReference();
 | |
| 
 | |
|  private:
 | |
|   class StreamRefCount {
 | |
|    public:
 | |
|     explicit StreamRefCount(StreamInterface* stream)
 | |
|         : stream_(stream), ref_count_(1) {
 | |
|     }
 | |
|     void AddReference() {
 | |
|       CritScope lock(&cs_);
 | |
|       ++ref_count_;
 | |
|     }
 | |
|     void Release() {
 | |
|       int ref_count;
 | |
|       {  // Atomic ops would have been a better fit here.
 | |
|         CritScope lock(&cs_);
 | |
|         ref_count = --ref_count_;
 | |
|       }
 | |
|       if (ref_count == 0) {
 | |
|         delete stream_;
 | |
|         delete this;
 | |
|       }
 | |
|     }
 | |
|    private:
 | |
|     StreamInterface* stream_;
 | |
|     int ref_count_;
 | |
|     CriticalSection cs_;
 | |
|     DISALLOW_EVIL_CONSTRUCTORS(StreamRefCount);
 | |
|   };
 | |
| 
 | |
|   // Constructor for adding references
 | |
|   explicit StreamReference(StreamRefCount* stream_ref_count,
 | |
|                            StreamInterface* stream);
 | |
| 
 | |
|   StreamRefCount* stream_ref_count_;
 | |
|   DISALLOW_EVIL_CONSTRUCTORS(StreamReference);
 | |
| };
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| // Flow attempts to move bytes from source to sink via buffer of size
 | |
| // buffer_len.  The function returns SR_SUCCESS when source reaches
 | |
| // end-of-stream (returns SR_EOS), and all the data has been written successful
 | |
| // to sink.  Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink
 | |
| // returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns
 | |
| // with the unexpected StreamResult value.
 | |
| // data_len is the length of the valid data in buffer. in case of error
 | |
| // this is the data that read from source but can't move to destination.
 | |
| // as a pass in parameter, it indicates data in buffer that should move to sink
 | |
| StreamResult Flow(StreamInterface* source,
 | |
|                   char* buffer, size_t buffer_len,
 | |
|                   StreamInterface* sink, size_t* data_len = NULL);
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| }  // namespace talk_base
 | |
| 
 | |
| #endif  // TALK_BASE_STREAM_H_
 |